#fext
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cinnabaexoxo · 1 year ago
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Just gonna leave this here...
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GENERATIONS from Exile Tribe
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wickedsrest-rp · 4 months ago
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NAME: Fext
RARITY: ★★★★★
THREAT LEVEL: ★★★★★ | Incredibly dangerous to casters and difficult to kill; capable of draining magic. Rarity can make them difficult to identify. Bring in the experts to help.
HABITAT: Usually in towns and cities, where they can blend in provided they have a steady source of magic to drain.
DESCRIPTION: Necromancy and alchemy are extremely powerful magicks. Some spellcasters have even discovered ways to extend their own lives or cure whatever ailed them. The failures outnumber the successes, and even most successes are… complicated. Fexts were once spellcasters, usually necromancers or alchemists, who had (arguably) failed attempts at resurrection or healing. In some cases, these were casters who physically removed a part of themselves – their heart, their brain, their memories, their gallbladder for some reason – as a sacrifice for their continued existence (See: OTHER VARIANTS; Graben). This has resulted in them taking on an undead, magic-less form, forever walking the world, needing to drain the magic of others around them to sustain themselves as they no longer have their own. 
While fexts take a human shape and retain their personality and skill in the magic arts, they may come to resemble reanimated corpses over time. Fexts almost singularly target spellcasters as they have the most familiar type of magic, but some may go after magical fae when in dire straits, even though they can’t make the most of their magic. While fexts vary widely in personality just as spellcasters would, someone would only become a fext if they were seeking power and had ambition beyond most. It’s no surprise the vast majority of fexts continue to seek power even in death.
ABILITIES: Fexts lose their inherent magic when they change from spellcaster to fext. However, they retain their knowledge and “muscle memory” of their magic, which allows them to use any drained magic as if it were their own. Most are merciless in how much magic they drain from their victims, which can be deadly to a caster or fae. Fexts are tricky to kill. They’re surrounded by a dark aura that reflects any attacks (magical or physical) back at the attacker, except for weapons made out of glass (yes, glass). While not quite as strong as most types of vampires or other undead beings, fexts do have preternatural strength and agility to help them take down spellcasters. Once a fext has drained the magic out of someone, they’re able to use it to serve their own ends; this will keep a fext “charged” for a few weeks, until they need another magic meal. 
WEAKNESS: Being undead, fexts are sensed by slayers. However, because of their rarity and abilities, most slayers wouldn’t have the knowledge or power to take one down by themselves. A fext who does not drain magic from spellcasters with some regularity will simply cease to exist, slowly fading off the earthly plane. Fexts can be killed with glass weapons – somewhat ironic, given their invincibility to everything else; this information can be challenging to find. They’re largely harmless to those who do not possess magic, though they may have grander ambitions.
OTHER VARIANTS:
Graben: These fexts are just as power-hungry as the standard variety. However, instead of being weak to glass, they have the sole weakness of their removed part, usually stashed somewhere, being exposed and destroyed. This is most often the heart or the brain, but some graben have special relationships to other organs, or even physical representations of ideas, that were more meaningful for them to dispose of. Graben do their best to hide their vulnerabilities away somewhere hard to find and reach, but they can’t continue to exist if it’s too far away from their body.
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postcard-from-the-past · 8 months ago
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View of the Fext Valley in Switzerland
Swiss vintage postcard
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spidermilkshake · 2 years ago
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Ancardia's Greatest Monstrosities--the Fext
Classification: Monstrosity (undead)
Habitat: Very specific areas for creation or natural generation; proximity to large-scale war burials, plague burials, or massacres are required.
            The Fext is a particularly rare form of undead being, somewhat similar in origin to a revenant but lacking the soul of the original mortal being and instead developing its own, renewed spirit, and intelligence. It is among the most physically-invulnerable undead, resisting force and puncturing by iron and other common weaponry, but with a strange vulnerability to glass. Fext are sapient creatures, distinct from the identity of the corpse they arise from, and once the corpse rises and begins to become the Fext the skin undergoes a darkening and toughening transformation, ending up at a faintly metallic, vacuum-tight gunmetal grey hue and texture. The bone structure of the creature is usually highly visible, and the limbs tend to elongate unnaturally sometime after the skin has metamorphosized. Fext are not possible to create through any necromantic means, similar to Revenants, and must arise organically.             There are multiple theories as to what exactly the conditions that create Fext out of corpses must be, chief among them being an adaptation on the emotional state and proximity to betrayal, suffering, or tragedy that typically leads to the resurrection of Revenants. It is believed that Fext are a particularly strong form of Revenant that transcends even the simple individual desire for revenge or retribution that brings the soul of the deceased back into their enhanced, undead body, which is supported by all evidence showing that Fext only seem to appear after mass murders, massacres, bloody battlefields, and the aftermaths of virulent, deadly plagues. Each of these conditions involve a very high death toll and a critical mass of suffering, and it may be that Fext are so much more powerful and their own new unique entity because of this increase in these negative emotional states. Fext also tend to behave very differently to Revenants, as they have no stakes in seeking out revenge against any individuals; they are most often seen actively roaming or stalking the places of their origin—abandoned medical or refugee camps, battlefields, sites of mass graves and other places where these high amounts of tragic killings and deaths happen. When encountered, Fext are not immediately hostile but will become so if the place of their origin is disturbed or desecrated. Old examples of these creatures can become a serious hazard for parties of archeological scholars, as they will not accept a difference in a common grave-robber and a researcher when it comes to removing bones, grave goods, and other items from the site of an ancient battle, massacre, or other historical event. While Fext can be reasoned with, they do tend to stubbornly stand by their desire to keep these places as they are, and if they detect any being has disturbed the area or taken anything of significance they employ sharp senses, dogged endurance, and keen intellect to track down the one responsible; depending on the Fext, the perpetrator may be immediately attacked and killed, or may be dragged back to the place of the Fext’s origin and forced to return the item (where a refusal may also mean being ruthlessly killed), and these chases are not only done to pursue humanoids, as rangers have recorded signs that Fexts had pursued and mauled foxes, dogs, and other scavenging creatures that had dragged away bones from shallow grave sites.
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antoniumiii · 20 days ago
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[Monster's Convent 15# - Jest Tylko człowiekiem]
Our boy Verst wants to be stronger and manlier! However, Sister Khóshek Doesn't know a thing about Machoism.
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simpforchuchu · 8 months ago
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The Rampage Members:
Zin:
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Ryu:
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Takahide:
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Likiya:
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Riku:
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Yamasho:
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Shohei:
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Itsuki:
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Kenta:
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Hokuto:
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thistaleisabloodyone · 1 year ago
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THE RAMPAGE from EXILE TRIBE in NO LIMIT
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little-lionkin · 2 months ago
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Am not finishing it sorgy
Day 26 - Hugged (BBQ hug)
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plasticsparkphotos · 1 year ago
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FEXT HOBBY x FANS HOBBY Sci-Fi 07 Hangar Diorama
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dracksart · 2 years ago
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Lyse :)
Check me out on twitter if you're cool :O (and for sketches, WIPs, timelapses and more!)
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sonicsos · 9 months ago
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What is Scorchers relationship with Fext Duality?
enemies/worker and boss. Scorcher doesn't like to be controlled but Fext has been controlling him like Scorcher boss. They hate each other though, so they ain't close they are also willing to kill each other, well Fext won't but Scorcher will.
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orthodoxiaonline · 2 years ago
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π. Θεμιστοκλής Μουρτζανός : Η νέα μόδα είναι το....fexting
π. Θεμιστοκλής Μουρτζανός : Η νέα μόδα είναι το....fexting.
Η νέα μόδα για τους τσακωμούς μεταξύ ζευγαριών ή φίλων είναι το fexting, δηλαδή η αποστολή οργισμένων μηνυμάτων μέσω των κινητών τηλεφώνων ή των Μέσων Κοινωνικής Δικτύωσης. (more…)
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banqanas · 2 years ago
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2021 Keitochan:
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2022 Keitochan:
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HoriNatsu Room 2022 New Year’s Special! (with THE RAMPAGE) - Part 1
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“I’ve had three.” - Kimura Keito, Professional Drinker, 2022
Keep reading
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beautifulrosebrunette · 2 months ago
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yayyyyy pathologic oc ( healer bc i have a kin guy ) bc i'm autistic .... their name is Bilje Daskalov he's from bulgaria and he has albinism. his hand got burned and he also died for a few minutes from a gunshot wound and came back Wrong
his title is The Fext. In slavic mythology they're basically undead creatures who are invincible to bullets unless the bullet is made of glass . i think we should kill him
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monstersdownthepath · 1 year ago
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Monster Spotlight: Fext
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CR 10
Lawful Evil Medium Undead
Bestiary 5, pg. 115
These terrifying undead are most often used as commanders by powerful necromancers, evil emperors, and other wicked overlords, trained from youth to lead their mortal and immortal armies to glory. Literally born and bred for war, the process of creating a Fext is a years-long process that begins while it's still in its mother's womb, contaminating the young soul with eventual undeath and a morbid fascination with warfare and combat of all kinds. Even if the (usually, but not always) human child destined to become a Fext isn't formally educated in matters of war, they're subconsciously drawn to the subjects and will seek them out in whatever manner they can, absorbing and applying this knowledge with alarming speed. It's a little adorable to picture a 5 year old trying to come up with complex plans on how to take over the playground slide, but the life of a Fext is anything but cute.
All Fext unavoidably die upon reaching adulthood as the cocoon that is their living soul bursts, reanimating mere hours later as a fully realized Undead with a whole host of supernatural powers and an unquenchable lust for battle. While not instinctively bound to the will of its creator (and, in fact, fully capable of slaying its creator if it has reason to), most beings trying to raise a Fext do as much as they possibly can to secure its loyalty from a young age on if they don't simply weave some necromantic spell into them to assure their loyalty. It'd be kind of silly for an evil overlord to leave their child supersoldier project without supervision under their total control!
While most Fext are kept in reserve and act as generals and tacticians, they make for terrifying, seemingly invincible foes if an enemy manages to breach the front lines and attack the commander directly. They're trained like Fighters (and sometimes take levels in the class), and possess superhuman Strength, specializing in heavy armor while being strong enough to wield two-handed weapons in one hand, allowing the other to hold heavy shields of whatever flavor they're most comfortable with. The written Fext uses a +1 Bastard Sword with terrifying efficiency, swinging it up to three times a round for 1d10+8 damage each time with a critical chance of 17~20, augmented by Cleave for multiple foes or Spring Attack while on the move. They're by no means limited to just the sword, able to use any weapon they're trained to, so DMs are free to outfit them as they see fit.
Without any enchantments, a typical Fext has an AC of 25 while still retaining a 30ft movement speed (40ft without it!). They're also immune to Cold damage and have 10 Resistance to both Fire and Electricity, and shield themselves further behind 21 Spell Resistance if faced with a mage. Perhaps their most baffling defense, however, is their Damage Reduction: 10 points that can only be bypassed by a very specific material. Silver? Nope. Cold iron? Not that, either! Gold? Good try, but incorrect. Wood? You're getting closer, but not quite there yet! Mithral, or perhaps adamantine? Getting colder, actually.
In truth, the DR of a Fext may as well be insurmountable, because I can't think of a good reason anyone would be carrying around a weapon made of glass. Yes, glass. Obsidian also works and may actually be easier to fashion a weapon out of, but here's the thing: A weapon made of glass OR obsidian has half the hitpoints of a normal weapon of its type and only 1 Hardness (compared to the 10 of iron and steel), so charging at a Fext wielding a glass broadsword is a good way to be sent right back to the blacksmith when the undead general elects to sunder the weapons you brought specifically to harm it. They're not mindless!
Their weakness to glass is also the only way to put them down for good. Tear them to pieces, chop them to bits, riddle them with arrows, blow up their remains with dynamite, none of it matters, because a Fext is Unkillable as long as its death blow wasn't struck with a glass weapon (only the final blow matters; hack it down with a steel battleaxe, but the last bit of HP must be taken with glass). 1d4 minutes after being reduced to 0 HP, a Fext gain Fast Healing 1 that starts ticking and doesn't stop until they return to full HP, their bodies knitting together from even the most gruesome of wounds, giving them a fearsome reputation as deathless juggernauts that simply cannot be killed without severe methods. As written, Fext can come back from anything so long as their final hitpoint wasn't taken by a glass weapon (or, more mundanely, if their head wasn't severed and anointed with holy water, but that's boring), so unless your DM rules that burning them to ash puts them down permanently, there's nothing you can do to stop them from coming back over and over and over again... each time, more prepared for your nonsense.
A Fext as a recurring foe is made all the more potent by the fact that they have ways to grind down a party's resources. Namely, Bestow Curse at 3/day, and the power to inflict 1d4 levels of Energy Drain with a touch or by eschewing a weapon attack and hitting someone with a bare-handed slam (which also deals 1d4+10 damage). They can use Speak With Dead at-will, allowing the undying generals to quietly follow in the wake of a party and interrogate the dead (perhaps the Fext's own disposable soldiers) to learn of their tactics and abilities, learning from every single failure--whether it be their soldiers' or their own--over the course of an entire campaign until, eventually, they become unbeatable.
You can read more about them here.
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simpforchuchu · 2 years ago
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I really like the duality of our Rampage Boys... They literally acted the opposite of their real characters.
AND THATS THE PROOF
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In High and Low, Tsukasa is the cool boy and Fujio is the cute golden retriever but in real life Hokuto is the real baby boy 🥺
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And when you look at our Dynamic Duo, Tsuji is more serious, quite and calm than Shibaman but in real life Ryu is the big shy baby boy and Takahide is the most cheerful and funny among them 😍
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And im not even talking about our little shy boys Icchan and Makochan... They did an amazing job 😭
Our lovely Rampage Boys are amazing and they deserve all the love 😭❤
(The pics are not mine, i found them on the Google)
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