Welcome to Wicked’s Rest. We're an established supernatural horror RP that relaunched on April 13th, 2025! Come join our discord. CHECK OUT APP COUNT HERE Maine’s best kept secret, a place by the name of Wicked’s Rest, is an important supernatural hub. Or it was, before the demon that powered the town's magic was killed to stop it from escaping its underground prison and destroying the whole town. Now the coastal community is experiencing a slow death of magic and trying to figure out how to fix it... before the absence of magic becomes more dangerous than its presence ever was. READ THE FULL PLOT
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Toby Duran He / him
"Not everyone’s meant to be the knife. Some of us are just the wet, soggy band-aid."
SPECIES: Human / Squonk OCCUPATION: Animal Therapist AGE: 32 Years Old PLAYED BY: Alyssa FC: David Corenswet
BIOGRAPHY:
Toby’s life began under circumstances as fragile and strange as the creature he was born as. A squonk. From the moment of his birth, his cries were ceaseless, echoing through the dense woods where he was abandoned to fate. Even to his squonk parents, his ugliness was something they could not stand to look at anymore or else their tears would never stop. His sobbing was so intense that his small, fragile form couldn’t hold together. Toby’s body dissolved into a trembling puddle of liquid, only to slowly and painfully reform into the shape of a crying infant. Only then did his cries become loud enough to reach the ears of a compassionate family.
His adoptive parents were on a family vacation when they came across the crying soaked baby and didn’t hesitate taking him home. In fact, the moment he was pulled against his father’s chest he stopped crying and slept for hours. His parents thought this child was so perfect with how well he slept through the night and into the late afternoon. However, it all changed when his mother left him in a crib and he let out that same wail he had in the forest, only stopping when he was held.
And as his parents looked at his watery blue eyes, they knew they couldn’t ever put this baby back down again. In fact, his parents teased him that his crying was what made his eyes so boldly blue. Their “Mimo” as his father affectionately coined, grew up as the youngest in a bustling household. He had two older sisters that absolutely doted on him despite his sensitive nature. Once he could walk, there was hardly a moment he could spend away from his family. He’d go with his parents to the general store they owned, Morning Light Market, a staple in their small Montana town.
As he got older and had to attend school, he got diagnosed with severe separation anxiety. Toby struggled with being apart from his family, his emotions sometimes overwhelming him physically. But with some patience and support from his parents and siblings they helped him build a foundation of stability and love. While he still struggled with new experiences and people, he adjusted to school eventually. He was the prime target for bullying but his older sisters were firm enough to step in for their little brother. Given his struggle with fitting in with the other children, Toby developed a remarkable connection to animals, a trait nurtured by his family’s encouragement and understanding. They never saw his sensitivity as a weakness, but as a part of who he was.
Due to the support from his family, Toby never turned back into a squonk. He’d cry and get overwhelmed by his own emotions but his family had always provided him with safety and security that never made his squonk side appear aside from his emotional sensitivity. But that was never something he was shamed for. While never fully fearless, he was able to be a bit more independent as he grew up but even as his sisters moved away, he stayed with his parents helping in their general store. His parents loved his help and his company but they knew, anytime an animal came in or a one of the local veterinarians stopped by, with the way he’d light up that working in the general store wasn’t what their son was meant to do.
They encouraged him to follow his love for animals and so Toby pursued a career as an animal therapist. His gentle demeanor and somewhat intuitive understanding of animals made him really excel in helping creatures heal both emotionally and physically. Unfortunately, in his small town, the demand for an animal therapist wasn't high and while he said it was fine for him to help manage the store, his parents wanted more for their son. When a job opportunity arose in Wicked’s Rest, after a lot of deliberation and talking to his sisters, Toby took the brave step of moving away from his family to forge his own path. His family was proud of his bravery. And for a while, things seemed… okay. Like he could do this.
Then it started. The blackouts.
Of course adjusting to being away from his family was going to be difficult. Even with the constant video calls and phone calls with his family and his sisters and him needing to have his plush army shipped to him---every attempt was made to help him ease into this separation. However, what they couldn’t anticipate was the loneliness and being unable to connect with anyone in the town. The animals were great to be around, their owners not all the time, but even then the time spent with animals was short and he still had a chunk of his day to fill with connection and he struggled.
It all became too overwhelming for him and in these blackouts he would wake up in a field or in the woods, or an alley, naked and soaked. The first couple of times it happened he believed it was stress induced blackouts but he felt there was more to it. The town was strange, people claimed ludicrous things about it. But as time went by, he started to believe it too. He started to believe something got to him, something was causing these blackouts. He wouldn’t dare tell his family, they would want to come visit him or worse make him go back home and who knows what he would do to them during a black out? No, he couldn’t risk his family’s safety.
Whatever it was, he was going to figure it out. And make sure nobody gets hurt.
PERSONALITY:
Empathetic · Loyal · Gentle · Introspective · Warm · Overly Sensitive · Dependent · Self-Doubting · Passive · Guilt-Prone
OTHER INFO:
A thing his family found that soothed him and helped the separation anxiety were stuffed animals, so he grew up with a huge collection and had names for all of them and got really upset when he felt he wasn’t given them equal attention.
He absolutely adores his family and is dependent on them. He’s in constant communication with one of his family members at all times. He doesn't write to expect a response but he does write to them about things going on in his day as a way to be connected.
Toby once stepped on a snail on his way to work and had to call in and cried for the entire morning. It’s not hard to bring him to tears, whether sadness or frustration and sometimes relatively “small” things” can affect his entire day.
His mother is Vietnamese and his father is Guatemalan. English is his first language but he does have a grasp on Spanish and Vietnamese, being able to understand them better than speaking but he can hold simple conversations with both.
Has an orange tabby named Soup, because she’s always warm and comforting. She's an especially well-mannered cat and socialized. He often is never seen without her in public unless he’s trying to be brave that day.
He specializes in behavioral therapy for animals with trauma, aggression or grief. He mainly works out of the shelter as he believes they’re the ones that need him the ones but he also works by vet referral and makes house calls.
His mom makes an amazing pine cone cider jam that he is trying to replicate as he’s away from home. His doesn’t come out as sweet as his mom’s but that’s okay. His favorite thing to do is eat the pine cones in the syrup. It tastes like Christmas to him.
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Congratulations! You have been accepted to Wicked’s Rest. We’re so excited to get to know you and your character. To get started, shoot the main a message with your new blog, or reach out to us via ModMail to share it. Please do this within 24 hours or let us know if you need additional time. Additionally:
Carefully read the New Player Guide.
Make sure your ask and submit are open and replies/anons are enabled.
Download Xkit Rewritten, and enable the new post editor so that you will be able to trim your replies.
Follow everyone on the masterlist.
Introduce yourself in our Discord server!
PLAYER INFO: Alyssa / She, her / PST
CHARACTER: Toby Duran
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Daniel Abrams He / him
"Hey you, don’t stand so close to the damn cliff edge. It’s way too much paperwork if you fall to your death, and I don’t wanna deal with it."
SPECIES: Hunter (Ranger) OCCUPATION: Hiking Tour Guide AGE: 35 years Old PLAYED BY: Kaitlynn FC: Kyle Gallner
BIOGRAPHY:
TW: Sibling death
Growing up in rural southwestern Virginia, Daniel had a slightly unconventional childhood compared to some hunters. His mother was a ranger, but his father was a human without any hunter abilities. Daniel and his younger sister Maya always knew about the supernatural world, even if their mother didn’t really talk to (or about) her hunter family. His mother was an active hunter, though, and she often left their rural mountain holler for her work. She hunted throughout the rural counties in the area.
Daniel never felt immersed in the world of hunting during his childhood. He played with the human children in the holler. They rode their bikes along the dirt road, played in the woods, swam in the creek, and caught bugs, bullfrogs, and rat snakes. His parents taught him how to hunt, fish, garden, and identify every plant, bug, and creature. The family also often visited his father’s human family, attending many family reunions. He never knew his mother’s family, as she cut off contact with them. She didn’t want Daniel and his younger sister Maya to experience the intense training that she went through at their age. She wanted them to feel more connected to humans. She also wanted them to follow her code: to only kill shapeshifters if they were truly a threat to the community. Never kill just to kill.
Daniel never felt pressured to learn how to hunt shapeshifters, but at an older age, he asked his mother to train him. He felt the urge to hunt, as if it was part of his being. His mother agreed. He began learning basic training from her, which grew more intense as he grew older. He focused on combat and weapons training with her. His knowledge about weapons led him to befriend people in high school who hunted animals, and they would often beg him to come hunting with them because he could somehow hear animals that the others couldn’t.
During school breaks, Daniel and his mother went on ranger hunting trips together, all as part of his training. He learned everything he needed to know directly from her. He enjoyed the hunts. The discovery, the stalk, and, if necessary, the fight and kill. The camping out in the woods, sleeping under the stars, and foraging and hunting for food. The joking and laughing around a campfire, listening to his mother’s stories of her past hunts. Everything in him loved doing this.
In his early twenties, he completely took over for his mother, working as one of the rangers in rural southwestern Virginia. He moved around the area, never choosing one place to call home. He met other hunters at hunter bars, but he never took the time to befriend any. Once he learned that hunters often died young and that some of the hunters he befriended were dead, he didn’t see the point in getting to know anyone. He also spent so much time away from his hometown, that he fell out of touch with his old friends. He became so focused on hunting that he had little to no time for relationships, platonic or romantic.
It wasn’t until his thirtieth birthday that his sister Maya tried to get him out of his solo act. They two had been close as children but grew apart in their teens and early twenties. Maya never developed hunter abilities, so Daniel’s focus on hunting led to their distance. Maya thought it would be a fun sibling-bonding trip to go on a road trip with plenty of camping – they were both avid campers. They traveled all over the southeastern U.S. for a month. Between their laughing, reminiscing, and bickering, Daniel realized that he hadn’t felt so alive, so human, in over a decade. He knew that he needed more of this, more connection.
As they traveled back to Virginia, the two siblings set up camp in a rural area. As they chatted at the campfire, Daniel noticed a strange look on Maya’s face. She asked him if he could sense something else in the woods with them. He realized she was right; there was something near them. His mind wandered for a brief moment, a mistake that forever haunted him, as he questioned how Maya sensed the shapeshifter. Did Maya have hunter abilities? Was she – he never finished his thoughts as a shapeshifter dragged Maya away from him. He chased after them, but everything happened so fast that he couldn’t stop any of it. He tried to go after the shapeshifter, but he paused as he watched them get away. He couldn’t figure out why he didn’t keep going. And instead, he returned to what was left of his sister.
At first, Daniel attempted to track the shapeshifter. He followed different leads through the area, but he struggled to find them. He felt anger at himself for not going in for the kill when he should have. He left the area to tell his family what happened and bring her body home. But he disappeared afterwards. He told no one where he went. He disappeared into the woods, not wanting to be seen or found by anyone. He felt trapped in his head for making so many mistakes that night. He stewed in his solitude for a couple of years, until he decided to begin tracking the shapeshifter again. He still refused to speak to his family and instead focused on his goal of revenge.
Daniel traveled back to the area where everything happened. He searched everywhere, but he couldn’t find exactly what he was looking for. He spoke to other hunters who offered some tips of other places to go. He also mostly stopped hunting, as he felt little to no interest in other shapeshifters. He would sometimes hunt if necessary, but that was usually more for practice rather than the protection of humans. He traveled across the east coast, following any tip offered to him. In a rural town, a hunter told him that he should go to Wicked’s Rest, Maine. The hunter heard all sorts of stories about the town that made it sound worth investigating. Daniel headed there without any solid plan in mind.
PERSONALITY:
Compassionate · Determined · Resourceful · Aloof · Self-Destructive · Stubborn
OTHER INFO:
Being a sort-of-active hunter in his mid-thirties means that Daniel is covered in scars. He’s lost count of the number scattered all over his body, and he often forgets they’re there.
His favorite album is Leviathan by Mastodon. He blasts it through his earbuds when he needs to calm down.
At the moment, Daniel lives out of a camper at a campground outside of Wicked’s Rest State Park. It’s a temporary, seasonal situation until he figures out something else.
Rather than befriend anyone, Daniel prefers to befriend the wildlife. He’s already befriended a murder of crows where he lives. They sometimes follow him around, and one of the crows joins him on hikes.
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Congratulations! You have been accepted to Wicked’s Rest. We’re so excited to get to know you and your character. To get started, shoot the main a message with your new blog, or reach out to us via ModMail to share it. Please do this within 24 hours or let us know if you need additional time. Additionally:
Carefully read the New Player Guide.
Make sure your ask and submit are open and replies/anons are enabled.
Download Xkit Rewritten, and enable the new post editor so that you will be able to trim your replies.
Follow everyone on the masterlist.
Introduce yourself in our Discord server!
PLAYER INFO: Kaitlynn / She, they / PST
CHARACTER: Daniel Abrams
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Hyun-Jin "Sage" Shin - Apathy (Empath; Mark Fischbach)
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Atypical Vampire
RARITY: ★★★★☆ | THREAT: ★★★☆☆ SIZE: Human-sized, sometimes larger.
HABITAT:
Many try to blend in with humanity in populated areas. Some have subterranean dens or stay in the mines or crypts.
OVERVIEW:
Vampires come in an array of shapes, sizes, degrees of sentience, and other permutations. While the more common types of vampire come to mind for most people, there are other intelligent vampires that are seen more rarely.These vampires are united by their human-like intelligence and appearance, though some may take on a disturbing form when feeding or once night falls. In most cases, they’re created through more unusual methods or may even have been fated to become a monster after death or before birth; some may be unable to turn humans entirely but still pose a significant threat. Most atypical vampires have the standard abilities and weaknesses of more common vampires, though some have slight differences such as the type of wood they must be staked with. Only slayers can reliably tell the various kinds of vampire apart by appearance and behavior, having been trained on the matter, even when most vampires might look the same at a glance.
VARIANTS
ALUKAH:
These vampires appear, at first, as long-haired humans with luminous eyes and a large leech or lamprey mouth. With every failed attempt to kill them, they grow stronger and appear less human, taking on monstrous and disturbing features and losing their human ones. Unlike many vampires which are created by bite, alukah are cursed individuals whose thirst for blood can never be satisfied. They voraciously drain both people and animals, but the pain of desperate thirst will torment alukah no matter how much blood they ingest. Beheading or staking an alukah isn’t the end. If a dead alukah’s mouth isn’t quickly stuffed full of dirt, they’ll rise back up, even hungrier, more dangerous, and more monstrous than before.
ASWANG:
Originally discovered in the Philippines, aswang are vampires that take the form of a woman by day – sometimes young and beautiful, and sometimes elderly – while shapeshifting into a monstrous vampire by night. Their method of creation is unknown, but slayers speculate it’s the result of a curse. Their true form has large, bat-like wings, spindly fingers, and a maw full of sharp teeth. They have a long tongue they use to suck the blood from the navels of their victims and are also known to feast on entrails. They tend to scout victims out during the daytime and are unharmed by the sun. Once they’ve found prey, they return at night and may continue to visit nightly until they finally feed. They make a “tik-tik” sound, but if the noise sounds close by, it’s far away, and if it sounds distant, the aswang is about to descend upon you. According to myth, if an aswang licks your shadow, you die. Slayers aren’t sure if this is true, but don’t take any chances. Aswangs are especially vulnerable to religious iconography, and copper spikes may be driven into the ground around their intended target to protect them.
BARABARLAKOS:
One of the more dangerous vampires originating in Greece, the barabarlakos leaves its grave each night, knocking and ringing doorbells. If no one answers the door, they’ll simply leave and not come back. But should someone invite them in, the barabarlakos will crush the breath from their lungs with immense strength until the person dies, then drain every drop of blood from the corpse. Despite the fact that their strength nearly matches that of an elder vampire, these vampires are highly conversational, rarely getting riled up into a feral state. While not known to feed on the living, they will sometimes bite them to create more of their kind. They have most typical weaknesses, but simply staking them won’t do the job – they need to be staked through the heart while resting in their grave.
CATACANO:
This Greek vampire has earned the moniker “the happy vampire” for the constant, creepy smile on its face. Even if it wanted to stop smiling, it couldn’t. People who look upon the catacano’s smile are mesmerized as trust is instilled in them, coming closer and closer until they’re either killed or turned. Those they feed from but don’t kill can’t stop smiling for days afterward. Catacano spit regurgitated blood at those they wish to turn. The blood seeps into the victim’s skin, infecting them with the curse of becoming a catacano upon their death. Catacano are difficult to kill. They cannot be staked, so decapitation is typically used, and it requires a strange methodology. The catacano must be decapitated as it’s feeding from someone, then you must place the body in salt water. The head should simultaneously either be boiled in vinegar in a cast iron pot, or the fingernails should be burned off starting with the left hand. If this is not done successfully and to the letter, the people involved in the slaying of the catacano will die by sunrise. While many slayers haven’t encountered a catacano, this information was likely drilled into them from a young age.
ERETICH:
Meaning “heretic” in Russian, it’s no surprise that eretichy were all horrible people in life, committing murders, thefts, and other unpardonable acts. One doesn’t become an eretich through a bite; when a person who committed horrible acts dies without any justice being brought to them, they’ll often come back to life an eretich. They’re known for intentionally triggering a starving, feral state within themselves for mass bloodshed. These vampires can be particularly cruel and inventive in their torture. Eretichy aren’t as strong as most other vampires, but they’re the only kind able to detect the presence of nearby slayers. They share typical vampire weaknesses, but if staked, the stake must be made of aspen and the blow must come from behind.
PENANGGAL:
This vampire first described in Southeast Asia won’t be confused with any other kind of vampire when seen at night. Penanggalan seem like normal individuals during the day, immune from the sunlight, and when night falls they are forced to detach their heads – with their organs attached to it. Some describe the exposed organs as twinkling like fireflies. The detached head floats around, feeding from victims and even squeezing into homes. Penanggalan are fast and agile when their head is detached, and anyone who touches its blood or entrails develops painful sores on their skin which can be difficult to heal. The body of a penanggal is vulnerable when its head is detached, but they can’t be staked or decapitated in this state (their heart is with the head). However, setting the body on fire will kill the vampire. The heart can be staked if combating the head. The head can be easy to track as it leaves a trail of blood behind. Someone may become a penanggal when they die in a way that severs their head from their body, or if their neck is snapped.
PLATNIK:
This Bulgarian vampire has two “phases,” which makes it unique. Turned in a typical manner, the platnik remains in its grave for 9 days after death; this site can be recognized by the caved-in appearance of the ground around the grave. The platnik emerges as a spirit, visible to humans and capable of causing harm, while hard to harm themselves. They hunt down those they were close to in life, and will become corporeal if they kill them within 40 days; otherwise, they simply vanish. Once corporeal, platniks are similar to most vampires, but lack bones (instead consisting of cartilage) and are especially prone to skin injuries. Platniks in either state may be kept away by decorating one’s home with objects the platnik was afraid of when they were alive, but are not harmed by religious iconography. A platnik’s blood is called “pixtija” and is thick, dark, and jelly-like. It’s considered highly valuable and is a required ingredient in some harder-to-make potions.
TLAHUELPUCHI:
Tlahuelpuchi are the result of a curse which kills its victim and resurrects them as a hard-to-detect variant of vampires. They tend to live near or among their human families, and while they have a faint, glowing “halo” above their heads, they appear otherwise human. Tlahuelpuchi need to eat only about once a month in order to survive, and prefer the blood of children or young people. Unlike some of their vampiric cousins, tlahuelpuchi can enter a home uninvited… but only by performing a ritual in which they fly over a house in the form of a cross from both north to south and east to west before entry. Signs that someone has been killed by a tlahuelpuchi are bruises on the victim’s neck that match bruises on the tlahuelpuchi’s neck. If a member of the tlahuelpuchi’s human family kills them, the curse is passed on to that person. Outside of this, however, tlahuelpuchi have no ability to create others like them.
WAMPIR:
Of Russian origin, the wampir is a day-walking vampire most active from noon to midnight. Rather than fangs, they have a scorpion-like stinger under their tongue which they use to immobilize their human prey before drinking their blood from the wound. They create others of their kind with an exchange of blood close to death. Wampirs may draw people in closer using compulsion and are unbothered by sunlight. These vampires may be difficult to kill because, when up against a threat, they will burst into hundreds of maggots or rats. A single escapee will allow the wampir to reform later. Burning the maggots or rats, catching the wampir unaware with a stake, or beheading them will kill them.
#atypical vampire#monsters#wampir#tlahuelpuchi#platnik#penanggal#eretich#catacano#barabaralakos#aswang#alukah
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Toby Duran - A Wrinkle in Time (Human/Squonk; David Corenswet)
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Welcome to our WRW! We do these weekly to provide plot drops, challenges, and highlight starters. Anyone is welcome to use these bullet points. Let us know if you want us to include one of your setting-related plots in here for next week by sending us a bullet point!
CURRENT EVENTS:
Do you believe in magic? It might not believe in you. Recent fluctuations in the town’s magic have led to brownouts and surges, sending spells awry and making control of all kinds more difficult for Wicked’s Rest residents to hold onto. Read all about it in our first chapter!
It's time for Wicked Hot summer. Check out our seasonal event: summer fair, bonfire, an amazing community garden, and even a sandcastle contest. Just don't submit any legs for your entry (they aren't allowed).
There's been an influx of reports of strange cocoons showing up in people's homes lately. Most people are under the impression that they're not dangerous but those who've had one show up are starting to find themselves in the weirdest situations. There's been a strange amount of slapping going on.
Final Chapter is having a summer book sale! All inventory is half off if you bring in a novel to trade in. Never mind the missing words that can be seen throughout the pages of most of the stock. And...you might want to watch your fingers.
CHALLENGES:
Complete challenges and claim prizes! You can read more about how they work and what prizes are available here. Bonus challenges are an opportunity to earn an extra point per week but are harder or weirder.
This week’s challenge:
Have a dash convo featuring something from the seasonal event.
Bonus challenge:
What is your character favorite summer memory? Share in the discord or write a solo about it!
STARTERS:
Elias has returned and is SO happy about it!
Has anyone seen Metzli's brother?
Guillermo wants to tell everyone all about a stinky cave
PLEASE help Rosemary find her lost skeleton dog (dead or alive)
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Daniel Abrams - Moby-Dick (Ranger; Kyle Gallner)
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Welcome to our WRW! We do these weekly to provide plot drops, challenges, and highlight starters. Anyone is welcome to use these bullet points. Let us know if you want us to include one of your setting-related plots in here for next week by sending us a bullet point!
CURRENT EVENTS:
Do you believe in magic? It might not believe in you. Recent fluctuations in the town’s magic have led to brownouts and surges, sending spells awry and making control of all kinds more difficult for Wicked’s Rest residents to hold onto. Read all about it in our first chapter!
It's time for Wicked Hot summer. Check out our seasonal event: summer fair, bonfire, an amazing community garden, and even a sandcastle contest. Just don't submit any legs for your entry (they aren't allowed).
Petie of Pit Pockets has a temporary special menu item: salsa made from peppers planted in the community garden! For a limited time only, you can snag some of Petie's special salsa. Don't worry about the side effects -- they're definitely temporary. He thinks.
A massive bighogg has taken up residence downtown. If no one shows up to take care of it, some residents may see their morality beginning to slipslide into something new.
CHALLENGES:
Complete challenges and claim prizes! You can read more about how they work and what prizes are available here. Bonus challenges are an opportunity to earn an extra point per week but are harder or weirder.
This week’s challenge:
Send an IC ask to 3 characters who you haven't interacted with yet (or have only minimally interacted with).
Bonus challenge:
Write and share a poem about your character. It can be any length. It can be terrible. But you have to share it.
STARTERS:
Lil wants someone to go see Twilight with at the drive-in! Make sure you lock the car doors if you go. No particular reason.
Ever wanted to fight a stranger in a parking lot. Rory has the opportunity for you! Don't worry, the stranger isn't her.
Ishan needs help finding someone to convert his pool into a saltwater one. Does he know there's a beach right there?
Hey, so, Luc wants to be Superman. Wait, no he doesn't? He just wants Superman to make him cry.
Elias is so enthusiastic about being home!
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Ishan Raval He / him
"I was supposed to crave freshness. But rot lingers. And, well, I like the flavor…"
SPECIES: Siren OCCUPATION: Radio Host of Midnight Rest at WRZR AGE: 35 Years Old PLAYED BY: Amélie FC: Dev Patel
BIOGRAPHY:
There was nothing abnormal about the colony he originated from. It was perched on a steep cliff, miles away from the continent and as all siren colonies were, it was located ideally, along the navigation routes of cargo boats ; boats so large that it took them days to notice a sailor was missing, days that made it impossible to trace back the disappearance to that small island they never saw, impossible to imagine that the missing person had fed a mythological creature, days that made the disappearance a simple anomaly.
An anomaly. That was precisely what Ishan was, to his family and his community.
Unfortunately, they didn’t consider his quirks to be a blessing.
Quite the opposite.
It started when he was a teenager, as far as he could remember. A body that washed up on shore. The stench drew him in. Skin that had been burned by salted water and the sun. A cold cold heart. The taste of iodine on his lips. The taste of death on his tongue.
And then came the cravings.
Every meal he took was haunted by the memory of that pale heart. Not white, not red. Somewhere lost in between. The taste of it, more iron than copper. The scent of it. Sweet. Pungent.
Of course he did not tell anyone, and when he went to the continent, to mingle with humans, he searched for rot. For dead things that hadn’t yet been buried. And when he fed, he did so hungrily. Reverently.
He didn’t care much for enthralling humans, or power. Alfred de Musset said “Qu'importe le flacon pourvu qu'on ait l'ivresse”, and Ishan couldn’t agree more. What did it matter which heart he consumed ? A heart was worth loving as long as it existed. Beating or not.
One night, admittedly a bit drunk, Ishan had sat down with someone in their colony, someone he’d been playing music with since he was old enough to hold a slide trombone without falling over or hitting the floor with each note, and he asked them how they felt about it. Wasn’t it more humane? Wasn’t it better?
The look of terror on their face sobered him up better than a slap would have. He didn’t mention the subject again. And for a time, he thought he would be fine. He’d have to be careful, but he would be fine. Until the elders summoned him for a conversation
There was nothing conversational about it. They used words like blasphemy, like corruption, like perversion. They said he was an insult to the sea, to the bloodline, to their ancestors who sang sailors down like psalms.
They said the dead were rotten, that feeding on them made him a vessel of stagnation.
They said his hunger would rot the colony from the inside out.
They gave him a choice: purge the sickness, or leave.
He didn’t storm. He didn’t weep. He certainly did not beg. He packed his trombone, a box of cassette tapes, and an old black coat he liked for its pockets. He didn’t look back.
He travelled away, far away, crossing an ocean to get to a place he had once heard of. There were sirens there. He hated that this came as a reassurance, but he didn’t seek them out either, because something else had caught his attention.
People walking around with the familiar complexion of a cadaver, people who vanished into dust when he drove his talons through their chest. People whose hearts made him forget the taste of scavenged ones. He found them easily, at night, and though he didn’t know what they were, their cold skin felt familiar, comforting to a siren who had relied on corpses for sustenance for so long.
Wicked’s Rest wasn’t what he expected. He didn’t expect anything really. It sounded fake ; like a place invented by someone who read too many horror novels and called it fiction. But the town breathed. It reeked of old magic. Old secrets. And in a way, it felt like him. Fading. Left behind. Alive in a different register.
Except he couldn’t find sleep anymore, his mind busying himself with memories of home, with images of his parents, of his brother. He turned on the radio, one night, when a voice cut through, tacky, loud, all wrong. Midnight Rest, they called it.
Ishaan walked back out of his flat that evening, and at 4.05am, that night, he devoured the heart of the host, dead set on silencing the cocky, tacky little man for good.
Ishaan stepped into the station the next week, smiled at the receptionist, and asked if they were hiring. He would work late, feed even later ; once a week, depending on how lucky he got, he would tear out their cold white hearts, and leave no trace behind.
That is, until they didn’t turn to dust, and instead looked him dead in the eye. Wasn’t it a good thing he could fly?
If Ishan had not seen that one coming, he refused to leave Wicked’s Rest now that he had a job he liked, and an unlimited food supply. So what if someone knew that he had a thing for ripping hearts out of people’s chests, and did the math and realized he might have been the reason for all these undead deaths ? He was not going to be exiled another time.
PERSONALITY:
Poised · Morbid · Observant · Detached · Wry · Prideful · Melancholic · Tender · Unforgiving · Expressive
OTHER INFO:
Ishan almost exclusively dresses in black clothes which gives the impression that he’s permanently on his way to someone’s funeral. In a way, he is. He just doesn’t know who’s yet.
One of his favorite hobbies consists in going to flea markets and garage sales to find old tech. Analog radios, music tapes, etc. Don’t talk to him about replicas.
Because he refused to live somewhere shabby, Ishan enthralled one person who looked like they had too much money, married and divorced them with half their assets in his possession.
He hosts the late-night program Midnight Rest, where his voice practically tucks the town into bed. The program runs from midnight to 4am and consists of ghost stories, listener confessions and music fit for insomnia.
Very much like a nest, his home feels cozy though there definitely is something gloomy about the atmosphere. Might be because of Mingus, a crow he lets roam around freely. Hard to say whether the bird adopted him or the other way around.
Last but not least, he puts salt in his coffee. Of course no one’s noticed. Nothing looks more like a sugar shaker than a salt shaker.
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Congratulations! You have been accepted to Wicked’s Rest. We’re so excited to get to know you and your character. To get started, shoot the main a message with your new blog, or reach out to us via ModMail to share it. Please do this within 24 hours or let us know if you need additional time. Additionally:
Carefully read the New Player Guide.
Make sure your ask and submit are open and replies/anons are enabled.
Download Xkit Rewritten, and enable the new post editor so that you will be able to trim your replies.
Follow everyone on the masterlist.
Introduce yourself in our Discord server!
PLAYER INFO: Amélie / She, her / GMT +1
CHARACTER: Ishan Raval
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Elias Kahtri He / him
"Everyone dies. So let's bang a few gongs before we get there, shall we?"
SPECIES: Human (Non-powered) OCCUPATION: Biomedical Engineer AGE: 35 Years Old PLAYED BY: Cal FC: Rahul Kohli
BIOGRAPHY:
Elias used to boast that his life was unextraordinary, that the most exciting thing that had ever happened to him was when Orlando Bloom (Legolas himself) once breathed the same air as him. And sure, he had several scientific accolades in biomedical engineering, including being part of the team that created a cybernetic exoskeleton that helped people with radial nerve damage recover their ability to use their hand again, but that wasn’t child’s play in the grand scheme of what Elias’s life would become.
From Lord of the Rings cosplay and LARP to his cryptozoology hobby, Elias had lived a life packed with fun. And he used to encourage others to live life to the fullest, no matter what was thrown their way. And being a scientist to his core, Elias was a very curious person. So when a strange club full of fae hired him, he thought it nothing more than a cosplay nightclub. But that wouldn’t last, as Elias would witness horrors he couldn’t explain, enter deals he couldn’t get out of.
Taking pity on him, a banshee by the name of Regan would begin to help him out to keep him safe, even going as far as to offer him a part-time job with her to keep him away from the Mushroom Circle. But those two jobs would collide when Elias witnessed a murder of a faun at the nightclub that would turn his entire view of reality upside-down. When the faun's costume never came off during the autopsy, Elias was faced with the very real fact that things weren’t as they seemed.
Fae were real. In fact, Bigfoot himself was real. Everything had become exciting for Elias, and he’d stop at nothing to find out as much as he possibly could, even when everyone in his life warned him to do the opposite; to run as far away as he could. Still, Elias wouldn’t listen.
Elias even went so far as to drop everything to save his best friend from those who sought to bring her back to where they thought she belonged. Turns out, Banshee death cults were more traumatizing than Elias had bargained for. He’d been almost killed at the hands of the fae there, all in the name of making Regan bend to their will. Still, Elias wouldn’t give up on his relentless optimism that everything would work out the way they were meant to.
Leaving Ireland and facing reality back home had hit Elias hard. So he’d decided to start travelling to find himself again, to find out who this new Elias Kahtri was, complete with badass battle scars, of course. He kept in contact with the friends he’d made in Wicked’s Rest, but kept travelling the globe with the money his prosthetic invention had gotten him as he slowly came back to himself.
Then, he made the stupid mistake of travelling back to Ireland to face the horrors of his past. He didn’t go near Saol Eile, oh no. But that didn’t mean Saol Eile didn’t come to him. An elder of their community had tracked Elias down as soon as he’d stepped foot in Ireland, as if lying in wait for him. Instead of killing him outright, she told him exactly how he would die. At the hands of someone he trusted the most, stabbed in the back quite literally.
Instead of listening to the banshee, Elias ran. And as a longtime marathon runner, Elias had become very good at running. Suddenly, everyone he once loved was a potential enemy. So with no warning, Elias had cut contact with everyone in his life. That was until his money began to run out, which caused him to go crawling back to Wicked’s Rest, where all of it had begun, setting the death of Elias Kahtri into motion. All according to Fate’s design.
PERSONALITY:
Witty · Sociable · Rational · Playful · Patient · Gullible · Disorganized · Naive · Absentminded
OTHER INFO:
Elias is a huge fan of Lord of the Rings, he always has a quote or random fact about the movie ready for anyone who has the pleasure of being at the receiving end.
Elias has long been interested in the cryptid scene. Bigfoot? He found him. Mothman? He’s in the fan club. You name it, he’s heard of it. Probably.
Elias has a few scars on his left shoulder and neck. He doesn’t talk about them.
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Congratulations! You have been accepted to Wicked’s Rest. We’re so excited to get to know you and your character. To get started, shoot the main a message with your new blog, or reach out to us via ModMail to share it. Please do this within 24 hours or let us know if you need additional time. Additionally:
Carefully read the New Player Guide.
Make sure your ask and submit are open and replies/anons are enabled.
Download Xkit Rewritten, and enable the new post editor so that you will be able to trim your replies.
Follow everyone on the masterlist.
Introduce yourself in our Discord server!
PLAYER INFO: Cal / They, them / CST
CHARACTER: Elias Kahtri
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Ishan Raval - Vulture (Siren; Dev Patel)
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Elias Kahtri - Don't Look Up (Human; Rahul Kohli)
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Welcome to our WRW! We do these weekly to provide plot drops, challenges, and highlight starters. Anyone is welcome to use these bullet points. Let us know if you want us to include one of your setting-related plots in here for next week by sending us a bullet point!
CURRENT EVENTS:
Do you believe in magic? It might not believe in you. Recent fluctuations in the town’s magic have led to brownouts and surges, sending spells awry and making control of all kinds more difficult for Wicked’s Rest residents to hold onto. Read all about it in our first chapter!
It's time for Wicked Hot summer. Check out our seasonal event: summer fair, bonfire, an amazing community garden, and even a sandcastle contest. Just don't submit any legs for your entry (they aren't allowed).
Faithful individuals who go to Daybreak's Roost might find the journey a little rough this fire salamander mating season as a lot of the pathways seem to be covered by these little guys. Maybe wear your fireproof shoes if you're wanting to visit.
A lot of people going to the rocky edges of Vicker's beach report not being able to stop laughing as they try to find shells for their sandcastles. It's probably fine, right?
CHALLENGES:
Complete challenges and claim prizes! You can read more about how they work and what prizes are available here. Bonus challenges are an opportunity to earn an extra point per week but are harder or weirder.
This week’s challenge:
Send out three asks or anons to other characters related to the summer event!
Bonus challenge:
What does your character do at an amusement park? Ride the scariest coaster, try to beat all the games and get the biggest prize?
STARTERS:
Henri thinks you should read his thesis, it's shorter than a novella after all.
Baz has some pretty strong feelings about a bad brunch place.
Wynne apologizes that (someone who looks like them) they had to do a primordial scream. It's just that kind of day you know?
Where do you take 32-year-olds? Madison needs to know.
Zack is back for that sweet sweet east coast pizza.
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