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thesilliestrovingalive · 3 months ago
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Updated: November 21, 2024
Reworked Group #1: Rebel Army
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, fanaticism, drug usage, and SA.
Overview
Multiple terrorist organisations began to form near the start of the 21st century, fueled by rapid technological advancements and escalating violence. For most of the past 20 years, these groups lacked cohesion and were merely a nuisance to the Regular Army, who didn't consider them a significant threat. However, everything changed in 2023 when the Central Park bombing claimed the lives of Field Marshal Donald Morden's wife, daughter, and son, forever altering the course of events.
He was deeply disturbed by this news and learned that the Regular Army had opportunities to prevent the tragedy, but failed to do so. He attributed this failure to systemic issues within the government and military. Following a period of personal struggle and disillusionment, he resigned and eventually disappeared from public view, accompanied by a group of loyal troops who admired him as a leader.
Behind closed doors, Morden began to slowly build up his army, establishing a unique structure for his military organisation and specialised divisions such as the Japanese Infantry and Arabian Infantry. He even acquired ancient technology that had once belonged to his ancestors, the Tuatha Dé Danann. Most of his troops were genetically enhanced using Tuatha Dé Danann technology from the Hadean Eon, which explains why many of them shared a pale complexion and identical physical characteristics—the varying shades of black and blonde hair, and eyes that ranged from deep blue to vibrant cyan. Additionally, Morden consolidated various extremist groups and insurgent forces into his organisation and procured some military technology from the Regular Army through clandestine means.
They prove to be more than a match for the Regular Army, boasting horrifyingly vast and varied resources as well as legions of fanatically loyal infantry equipped with an array of weapons beyond imagination. Their troops are known for their devotion to duty, but have been observed to flee when faced with a particularly dire situation. Although their ranks appear endless and their weapons are brutally effective, some of their arsenal seems somewhat outdated. Furthermore, their combat skills and strategies are arguably less sophisticated than those employed by the Regular Army.
In 2026, the Rebel Army emerged, revealing itself as a military organisation. Led by General Donald Morden, the Rebel Army launched a series of coups aimed at purging the government and military of corruption. However, Morden's ambition was tainted by a megalomaniacal desire for global domination. As a result of this tainted ambition, the main goal of the Rebel Army shifted to overthrowing the Earth Federation and establishing a worldwide authoritarian state under the iron-fisted rule of General Morden. Despite suffering numerous defeats at the hands of elite forces, including the Peregrine Falcons Squad, S.P.A.R.R.O.W.S., Ikari Warriors, and Division 6, the Rebel Army remained resolute in their goal to expose the corruption within all governments and military forces. They have gone to extreme lengths to achieve their objective, forging alliances with the Amadeus Syndicate, Pipovulaj Army, and Ptolemaic Army.
Insignia
It features a white circle, outlined in scarlet, with a black dragon at its centre. The dragon's wings are outstretched, and it grasps a human skull with its sharp claws.
Uniforms
Cadet Uniform
They wear a champagne-hued sleeveless shirt, paired with a light grey armband featuring the Rebel Army insignia. Over the shirt, they wear a short-sleeved jacket with an olive green, terracotta, and sandy beige camouflage pattern. This jacket has four pockets for storage and two hidden strapped compartments. Their headgear consists of a black beret with a scarlet stripe and a white stripe, and a rolled light grey neckerchief secured with a terracotta woggle. They also wear a dark brown utility belt for carrying essential gear, sandy beige army cargo pants tucked into black combat boots, and olive green knee and elbow pads.
Commanding Officer Uniform
They wear a feldgrau military coat with the Rebel Army insignia emblazoned on the left side, adorned with silvery epaulets and gilded aiguillettes featuring rhomboid-cut reddish amethyst pieces. The coat has dark green cuffs and a rise-and-fall collar, a silver-white eight-button front, and a scalloped rear vent. Their attire is completed with a red-violet necktie, crimson gloves, navy blue trousers, and charcoal grey jackboots. On their head, they wear an Imperial Italic-style helmet, embellished with alternating black and yellow plumes.
Special Forces
They wear dark green gas masks with orange-tinted lenses and an industrial tube connected to a bulky metallic grey air tank with three light blue stripes centred on it, which is strapped to their shoulders. They wear olive green gloves, a coffee brown Kevlar vest, beige combat boots with crimson spiked soles, and a gilded armband bearing the insignia of the Rebel Army. Their uniform consists of saffron-yellow, navy blue, and black camo army cargo pants and field tunic, featuring a luxor gold collar and four front patch pockets with scalloped flaps and pleats.
Their coffee brown belt, adorned with a gilt-brass buckle, features seven black pouches for ammunition and a scarlet waist pack containing basic medical supplies, such as bandages. They carry olive green rucksacks bearing the Rebel Army insignia, containing a wide range of supplies, including tactical explosives, portable ammo boxes, canteens filled with water, weapons, additional medical supplies, gas masks, and walkie-talkies.
Bodyguards
They wear bulky, neurally-controlled exosuits with a dark, iridescent nanoceramic coating, providing adaptive protection and augmented mobility. The suit features AI-driven strength amplification, thermal regulation, and self-healing joints for unparalleled flexibility. Their armour is complemented by a holographic visor helmet emblazoned with the Rebel Army's insignia, equipped with a neural interface offering real-time tactical projections and voice command. They don a chromatic gas mask with retinal implants, granting enhanced low-light vision, dual nano-filter mounts, and a voice modulator encircled by fractal-patterned, silver-nanowire spikes.
Their integrated load-bearing backpack stores additional supplies, including ammunition, medical kits, tactical gear (e.g. smoke grenades), rations, and hydration pack. Underneath their exoskeletons, the bodyguards wear a tactical, high-coverage ballistic bodysuit made from a dense, flexible kevlar-latex hybrid material. Their bodysuits are a deep, rich scarlet colour and feature strategically integrated, articulated padding at the shoulders, elbows, and knees.
They’re primarily armed with a Mauser C96 pistol for close-quarters engagement, FG 42 rifle for versatile, high-accuracy firepower, and an MG 42 machine gun with bipod foregrip for sustained, heavy suppressive fire. The Mauser C96 can be equipped with an extended magazine and silencer attachment, the FG 42 features a telescopic sight and folding stock, and the MG 42 boasts a high-capacity drum magazine and quick-change barrel system.
Land Troops
Troops in woodland areas wear a Soldier Plate Carrier System (SPCS) featuring a brown, beige, and olive green camouflage pattern, which holds ammunition and their walkie-talkie. They wear earthy green army cargo pants with two additional pockets on the back and field tunics with a six-button bronze front closure. They also wear an earthy green ballistic helmet, a ruddy brown belt with a bronze buckle, dark green paratrooper boots, and a fern-hued armband bearing the Rebel Army insignia. They wear dark green bandoliers that form an X-shape, holding additional ammunition. They carry moss-green load-bearing backpacks with reinforced webbing and waterproof linings, containing supplies provided by special forces such as emergency shelters and high-calorie rations.
Troops in snowy areas wear a Soldier Plate Carrier System (SPCS) featuring a white, frosty grey, and pale blue camouflage pattern, which holds ammunition and their walkie-talkie. They wear snow-drab army cargo pants with two additional pockets on the back and insulated field tunics with a six-button silver front closure. They also wear a snow-drab ballistic helmet, steel grey belt with a silver buckle, and an azure armband bearing the Rebel Army insignia. They wear black paratrooper boots lined with warm polar bear fur and equipped with crampons, which provide traction on icy ground.
They carry arctic white tactical backpacks with black accents and reinforced insulation, containing supplies provided by special forces such as thermal blankets, emergency bivvy sacks, and high-energy rations. They carry spiky riot shields made of blue-grey metal, rimmed with a scarlet stripe and a black stripe. Additionally, they carry a bluish-white canister on their back containing ice mist, which enables them to launch shards and spikes of ice at enemies.
Troops in desert areas wear a Soldier Plate Carrier System (SPCS) featuring a sandy beige, terracotta, and light grey camouflage pattern. They wear khaki army cargo pants with two additional pockets on the back and field tunics with a six-button brass front closure. They wear a khaki ballistic helmet, light brown bandanas that cover their necks, crimson-plated tactical goggles, and ivory-hued ponchos adorned with the Rebel Army insignia on the back. They also wear a reddish-grey belt with a brass buckle, tan leather paratrooper boots, and a dusty brown armband bearing the Rebel Army insignia.
They wear three reddish-grey bandoliers with two forming an X-shape across their chest, holding ammunition, and a third one positioned above their belt, holding sticks of dynamite. They carry dune-beige tactical backpacks with built-in hydration bladders and MOLLE attachments, containing supplies provided by special forces such as water purification tablets, desert survival kits, and emergency rations.
Troops who operate as fanatics are required to wear a black sheath or drop leg holster for their combat knife or electrical baton and carry their improvised weapons, including fireworks, rolling bombs, and hammers, in their backpacks. Fanatics are trained to sabotage enemy vehicles and are infamous for their lethal leaping knife attacks.
Troops who operate as grenadiers are required to wear a crimson waist pack and seven black belt pouches, each filled with grenades.
Troops who operate as bazooka wielders are required to carry an anti-tank weapon that closely resembles the American M1 Bazooka, but is emblazoned with the Rebel Army insignia. Some bazooka wielders carry around an energy-blasting bazooka similar to the one used by the Future Bazooka Soldiers from Metal Slug 7/XX. They serve as the backbone of General Morden's ground forces regiment. Bazooka wielders are specialised in tank destruction and sometimes arrive on the battlefield by parachute, typically laying down fire on any enemy soldiers on the ground.
Troops who operate as shielded soldiers are required to carry simple riot shields made of grey metal and wield a machete alongside a Desert Eagle-designed pistol. They slash at enemies with their machete when they get too close or shoot them with their pistol when they're out of machete range. They serve as a line of defence to help protect the main body of the army from enemy fire.
Troops who operate as vehicle drivers are required to carry a rocket launcher capable of firing homing missiles. Once the vehicle they were operating has been taken down, they fire one or two shots before fleeing.
Troops who operate as minelayers are required to wear a gilded or silvery drop leg holster for their combat knife and carry mines in their backpacks. Once a mine has been laid, they often flee or launch a frenzied attack against their enemies. They specialise in laying mines to eliminate careless enemies, employing stealthy tactics to sneak onto the battlefield and deploy their explosives. Alternatively, they may rush in and drop mines in strategic locations, catching their foes off guard.
Troops who operate as bikers for the Rebel Army Bike Squad are required to wear grip-enhancing greyish-brown gloves, glossy black combat boots, and bronze-plated goggles. They utilise two different types of motorbikes, the Micka Horn and Thunder Moto, for quickly reaching their destination or attacking alongside moving vehicles. Sidecar bikers have an attached sidecar with a trooper carrying either a bazooka that fires homing missiles or a highly reliable automatic rifle. Fanatic bikers perform wheelies with their motorbike and will jump off when close to an enemy, allowing the motorbike to crash into the enemy. Missile bikers have a large missile secured to their back with three ropes; when ready, they’ll detonate it, sacrificing themselves in the process and launching a massive fireball.
Troops who operate as snipers are required to carry rifles that closely resemble the Mauser Karabiner 98k, along with a crimson waist pack for their special ammunition. These rifles have a slow rate of fire and are surprisingly unreliable, often jamming after only a few shots.
Troops who operate mortars are the light artillery of the army, being required to bombard oncoming enemies with high-explosive mortar rounds.
Troops who operate as Gatling soldiers are required to carry a heavy minigun with a back-mounted ammo supply. Due to the intense recoil, rapid overheating, and high ammo expenditure, they only fire in short bursts. Their large ammo containers, made of dark grey metal, are designed to withstand several shots.
Troops who operate as flamethrower soldiers are required to carry flamethrowers connected to canisters containing flammable induction particles, which enable them to control the shape and direction of their attacks.
Marine Troops
Troops wear a specially designed mottled grey and blue camouflage wetsuit, featuring a horizontal front zip and a hood with an integrated communication earpiece pocket. They wear durable flippers with rugged spikes in a rusty orange finish, which provide stability and traction on underwater terrain. Their underwater goggles are plated with durable copper and brass for corrosion resistance and clear visibility. Finally, they wear bronze-hued, waterproof gloves, ensuring dexterity and protection while handling equipment in wet conditions.
Troops who operate as rocket divers are required to hold a giant missile on their back. They're often positioned in medium-depth waters, sneaking up on enemies before jumping out of the water and tossing their rockets at them. The camouflage wetsuits of rocket divers have a bright yellow sheen, and they use a self-contained underwater breathing apparatus connected to two bulky air tanks.
Troops who operate as marine divers are required to carry an oil drum on their back, strapped to their shoulders by sturdy rope, which is fitted with explosive charges. The camouflage wetsuits of marine divers have a reddish-black sheen, and they wear rebreathers that allow them to reach a depth of 2,000 feet (609.6 metres).
Troops who operate as cannon divers are required to carry bazooka-styled cannons, utilise flotation devices or life preservers, and hide under bridges and cliffs to wait in ambush for their enemies. The camouflage wetsuits of cannon divers have a greyish-green sheen, but some of them wear only white boxers with crimson spots beneath their flotation gear.
Aerial Troops
Troops who operate as pilots wear fire-resistant Oxford blue flight suits, adorned with multiple pockets for storing essential gear. A transparent plastic pocket on the thigh holds aeronautical charts, while a built-in utility belt features a drop leg holster for their combat knives. They wear oxygen masks and helmets with communication speakers and bronze-plated goggles to ensure clear visibility and are equipped with night vision mode. They don steel-toed muddy brown safety boots with ankle support and flotation collars that automatically inflate in water.
Their uniforms are completed with woollen champagne-hued scarves, each featuring two scarlet stripes at both ends, and lapis lazuli blue armbands bearing the Rebel Army insignia. They carry desert tan load-bearing backpacks containing supplies provided by special forces, including survival radios, high-intensity flashlights, signal flares, aeronautical compasses, and whistles.
Troops who operate as special airborne soldiers comprise the female units of the aerial division. They don a cutting-edge, neuro-linked exosuit in a sleek, obsidian blue finish, reinforced with adaptive, impact-absorbing smart materials. The suit is integrated with a motorised helicopter backpack, enabling seamless transitions between ground and air operations. Advanced, high-resolution optics are embedded in the sleek, silver mirrored piloting goggles, providing real-time data overlays, low-light enhancement, and AI-assisted navigation. A compact, high-pressure air supply system is mounted on the chest plate, incorporating advanced oxygen recycling and CO2 scrubbing technology for extended high-altitude missions.
Beneath their exoskeleton, they don a sleek black tactical jumpsuit crafted from high-strength, bullet-resistant latex, reinforced with strategic padding at vital joints. Over this, they wear a ruggedized, tan-coloured MOLLE vest, equipped with four utility pouches. These soldiers are armed with either a portable Gatling gun or an AR-10, which fire homing missiles. Additionally, they wear a sturdy waist belt holding six canisters of flammable acid and eight smoke bombs, which can be thrown at their enemies.
Vehicles
Combat Vehicles
Type-2 Di-Cokka
Type-3 Bull Chan
Type-4 Girida-O
Type-5 Iron Iso
T-2B Melty Honey
Shoe & Karn
M-15A Bradley
Denturion
Big Shiee
LV Armor
Iron Nokana
Formor
Rebel Gigant
Emain Macha
Tani Oh
Iron Sentinel
Aircraft
R-Shobu
MH-6J Masknell
Tetsuyuki
Flying Tara
Eaca-B
Hi-Do
The Keesi II
The Keesi Mk. III
Hairbuster Riberts
Naval Vessels
Jet Hammer-Yang
Hammer-Yang
U25U
Mini-Sub 88
Hozmi
Morden's Battleship
Support Vehicles
MV-280B
Nop-03 Sarubia
MG-36
3-ton Utility Truck
Landseek
Rebel Van
M-3 Rocket Launch Support Van
Dararin Dara Dara
Mini-Bata
Mini-Blimps
Kaladgolg
Walking Locomotive
Vigilance
Balor
Pipe Spider
Jupiter King
Dragon Nosuke
Working Machines
Bull Drill
Aeshi Nero
Miscellaneous
Cabracan
Fall Climber
Special Weaponry
Support
TM-1 Missiles
Turrets (Anti Aircraft, Spike Bunker, Double Bunker, and Hill Turret)
Vigilance
Laser Drone
Patrol Robot
Metal Mole
Supervisory Cameras
Sensor Mine
Pods
Rebel Walker
Mosque Artillery
Spider Droid
Biological Weapons
Mutated Soldiers
Flying Killers
Enormous Moray
Chowmein-Congas
Ohumein-Congas
Huge Hermit
Rebel Army Base
The Fortress of Königsdrache serves as the strategic headquarters for Rebel Army operations and the residence of General Morden. Notably, its design bears a striking resemblance to Morden's Castle from Metal Slug 3D. Four large dark red banners, emblazoned with the Rebel Army insignia, flank the castle on all four sides, while advanced surveillance and monitoring networks secure the interior.
Beneath its foundation, the castle features a robust hexapedal locomotion system, comprising six arachnid-inspired, cybernetic legs. These legs are reinforced with insulated dark mahogany and myrtle green wiring. The wiring interfaces with an intricate network of brass fittings and copper pipes. Notably, the design of its mechanical legs is virtually identical to those found on Morden's Castle from Metal Slug 3D.
The castle's core houses a centralised arsenal, featuring four Denturion-like cannons that launch AI-guided, quantum-entangled TM-1 Missiles. These missiles employ real-time adaptive guidance, countering evasive maneuvers with precision. Flanking the primary arsenal are dual high-energy laser cannons, their prismatic lenses pulsating with intense, supercharged plasma. Supplementing the primary arsenal, sixteen omnidirectional, auto-targeting turrets are strategically positioned along the castle's periphery. These turrets unleash hypervelocity, explosive cannonballs at detected threats, guided by sophisticated real-time predictive analytics.
The grand hall boasts a large fireplace, a circular rosewood table, a gilded throne with a turquoise-dotted crimson seat cushion, and fifty mahogany business chairs, where General Morden's strategic command team convenes, supported by communication arrays and a holographic map of the world. The central courtyard boasts a fountain showcasing a unique four-winged angel with the head of a crocodile, carrying a water jug, while a crowned swan follows closely behind. The courtyard is surrounded by lush greenery and vibrant flower beds, adorned with a variety of blooms, including foxgloves, delphiniums, peonies, clematis, honeysuckles, lavender, sunflowers, dahlias, and castor oil plants.
The castle features a stunning chapel adorned with vibrant stained-glass windows, depicting angels with magnificent wings, shown assisting humans and battling demons. It also boasts a sunny retreat for General Morden, a vast library housing a diverse collection of manuscripts and books across various genres, and a kitchen accompanied by a well-stocked pantry. Additional facilities include a dungeon designated for holding special prisoners, an infirmary for medical care, a bathhouse for relaxation, and a gatehouse for secure entry and exit. 
The personal quarters of General Morden, Sagan, and Logan include three bedrooms, three private offices, a situation room, a secure storage facility for their personal arsenal and tactical gear, and direct access to the grand hall and other critical areas of the fortress via secret passageways and elevators. General Morden's Space Tank and the original Shoe & Karn, which belong to Sagan and Logan respectively, are housed in a garage that doubles as an entrance to a subterranean chamber. The basement houses 30 cyborg replicas, consisting of three sets of 10 identical units, modelled after Morden, Sagan, and Logan. Additionally, the room features a vast wardrobe, storing a customised outfit for each cyborg duplicate. The replicas stand upright in cryogenic tubes, lining both walls, receiving a vital, tar-like liquid that prevents mechanical corrosion and digital decay.
The fortress also comprises an armoury and munitions room, a heavily fortified storage facility for advanced weaponry, ammunition, and equipment; the barracks, special accommodations for elite Rebel Army personnel featuring personal quarters, training facilities, and armouries; and an intelligence hub, a cutting-edge facility for gathering, analysing, and disseminating critical information to support Rebel Army operations. Within the castle, other rooms include:
A crystal-clear sky dome with an automatic emergency closure system featuring a dark grey adamant barrier.
Comfy beds and toys for the elite’s German Shepherds and Doberman Pinschers, complete with a doggy playground and a pet grooming station.
An environmental aquarium suitable for four Enormous Morays (Helen, Linda, Jenny, and Barbie) and a few Flying Killers with a simulated ocean current and a treasure chest feeder.
A central tubular fish tank full of tiny jellyfish, surrounded by a circular seating area with velvet cushions.
A hidden passageway behind the aquarium leading to a secret room with a doggy cinema playing canine favourites.
A dog treat bar offering healthy snacks and refreshing drinks for the furry friends.
A veterinary care station with state-of-the-art equipment for any medical needs.
Extra Information
Most pilots and special airborne soldiers are Rebel Army cadets with either sufficient or barely passable piloting skills. However, some are kidnapped Regular Army cadets who have been brainwashed and enticed with promises such as financial aid—and, if female, subjected to emotional manipulation—to serve General Morden's cause. To maintain their obedience, they are forcibly administered amphetamine pills and methamphetamine injections on a weekly basis. This potentially explains why some pilots exhibit self-destructive behaviour, such as kamikaze attacks.
Fanatic land troops are known to ingest hallucinogens, believing it will render them numb to the emotional pain associated with taking lives. They also believe it will intensify their conviction to eradicate all governmental and militant corruption. They claim to receive visions revealing strategies to annihilate their enemies and words of encouragement from General Morden, who’s revered as a deity-like figure.
Many soldiers fear the fanatic land troops due to their unpredictable, drug-crazed, violent behaviour, which targets not only enemies but also perceived threats to their well-being and anyone who insults them. However, other soldiers resent these troops for receiving disproportionate attention and praise from General Morden, who favours them for their veteran status, bravery, and unwavering loyalty. Furthermore, they’re troubled by their unsettling dynamic with Sagan. They lavish her with gifts of devotion and gratitude, including the severed heads of their enemies and traitors. In return, Sagan reciprocates with a mixture of hallucinogens, other drugs, alcohol, and sexual favours.
Similar to the fanatic land troops, marine divers known to be suicidally fanatical and extremely loyal to the Rebel Army's cause, willing to sacrifice themselves to secure a better future for their faction.
Some male fanatic land troops, bikers, and marine divers have been known to engage in coercive recruitment tactics, including love bombing to manipulate women into joining the Rebel Army's land, marine, and aerial divisions. Additionally, there have been instances of sexual assault perpetrated by these individuals against women in opposing factions.
The bodyguard armour stands at an impressive 8 ft (243.84 cm) in height. However, many individuals inside these suits exist in a severely degraded yet remarkably functional state, despite suffering from adverse reactions caused by their genetic enhancement. This enhancement involves the forced integration of Tuatha Dé Danann DNA into their genome through chemical means.
Certain cadets turn to stimulants to stay alert and focused, while others use them as an escape, attempting to dull the psychological impact of warfare and the moral weight of harming others.
Some soldiers have a habit of slacking off, engaging in activities such as calling loved ones, taking smoke breaks, gossiping, cooking food, dancing to music played on the boombox, drinking, flirting with those who catch their attention or playing games on their handheld consoles.
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memelordotherblog · 9 days ago
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"Superheroes are modern mythology" is a take i think about alot, because if you define morden mythology as solely being stories with the same group of characters and ideas being retold and remained by different writers who may add their own character or lore but all origining from the same place , technically speaking both mouseverve and duckverse comics would fall over this definition.
And honestly even as someone who think this take isn't very strong for various reasons, I do think it'll be fun to say, "Mickey/ Donald comic are morden mythology."
Just to confused the heck of everyone you know.
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rossimercenary · 4 months ago
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Battle against Donald Morden. (MS1,LEVEL 8)
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satoshi-mochida · 1 month ago
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Metal Slug Tactics launches November 5 - Gematsu
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Strategy RPG Metal Slug Tactics will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam on November 5, publisher Dotemu and developer Leikir Studio announced.
Here is an overview of Metal Slug Tactics, via its Steam page:
About
Metal Slug Tactics brings the explosive charm and nostalgic fun of the cult Metal Slug series to the tactical scene! Get ready for an intense ride through the best of both worlds: classic arcade action and roguelite tactical thrills. Jump into the combat zone and revive your Metal Slug nostalgia in a whole new way!
Tactical RPG With Roguelike Elements
Metal Slug Tactics offers a fresh perspective on the iconic battles of the Metal Slug series. Lead your squad to victory through strategic guile and superior firepower in a perfect blend of classic action and tactical depth. Unleash powerful special attacks and shape the outcome of each encounter! Accumulate experience after each battle to unlock new weapons or bonus perks to upgrade your team’s firepower and tactical skills. Assemble your team and rewrite the rules in this modern tribute to a cult classic!
Get Your Gear, Soldiers! Mission Start!
Choose between iconic brothers-in-arms from across the Metal Slug series and create the perfect team to stop Morden’s devious plans. Determine the best weapon loadouts and mods to maximize combo efficiency on the battlefield. Launch simultaneous attacks with the “SYNC” mechanic to deal massive damage to the enemy! And if your team is in trouble, you can always call in some reinforcements and watch the big guns at work: heavy artillery, airstrikes, the glorious Metal Slug itself—you name it, you get it!
Fight Your Way to Victory
Embark on an exalting campaign through beautiful, hand-crafted maps to end the war and defeat the infamous Rebel Army once and for all! You’re going to face many challenges, so brace yourself for countless deaths, but don’t give up and push through. Whether you’re a skilled veteran or a new recruit, play and replay your favorite missions, learn precious strategic insight from each adventure and hone your skills with each hard-fought victory. Gain experience, level up your operatives, adapt to your enemies, and remember: every defeat is a lesson, yet triumph awaits those who refuse to surrender!
Story
Donald Morden is back! After years of hiding in a country opposed to the World Government, the devious General patiently staged a coup. Now, he is finally ready to take revenge upon the World with the army he has secretly gathered throughout the years. The Peregrine Falcon Squad will have to do everything in their power to make it through the enemy lines and take down General Morden before the war escalates into catastrophe!
Key Features
Discover the first tactical RPG in the Metal Slug franchise.
Experience a huge replayability with its die-and-retry roguelite progression.
Enjoy amazing pixel art graphics, a heartfelt tribute to the series.
Battle Morden’s Army in 110 hand-crafted maps and 20 different mission types.
Bring the perfect setup for every mission with 36 different weapons and 176 weapon mods.
Choose between nine iconic characters from the series and create the perfect team.
Experiment with 36 loadouts and combos to outsmart your enemies.
Challenge iconic bosses from the Metal Slug universe.
Headbang all the way with an amazing soundtrack by Tee Lopes.
Watch a new trailer below.
Release Date Trailer
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spiritgamer26 · 13 days ago
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Metal Slug Tactics
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https://youtu.be/ljVNq3x2g_4
Metal Slug Tactics – Quand l’Esprit Arcade Revient en Force dans un Monde de Stratégie
Imaginez : vous entrez dans une salle d’arcade vers la fin des années 90. Entre les jeux en déclin et les consoles qui grignotent le marché, vous tombez sur une borne Neo Geo affichant Metal Slug : Super Vehicle 001. Alors que la 3D promettait d’être l’avenir avec ses DOOM et compagnie, voilà qu’un jeu en 2D imposait une leçon d’art pixelisé : des sprites énormes et magnifiquement animés, une bande-son survoltée, des boss gigantesques, et un chaos visuel spectaculaire. Ce run ‘n’ gun effréné est l’œuvre de l’équipe derrière Gunforce et In the Hunt, vétérans du genre, qui savent comme personne faire parler la poudre.Face à un tel succès, Metal Slug n’allait pas s’arrêter là. Même après la faillite de SNK, la série renaît sous SNK Playmore, avec pas moins de sept épisodes, sans compter les remakes et les versions alternatives. Mais qui aurait imaginé voir Metal Slug renaître en 2024 sous la forme d’un jeu de stratégie au tour par tour avec une touche de roguelike ? Oui, l’esprit d’arcade se mue en un jeu stratégique isométrique, sous la houlette de Leikir Studio (à qui l'on doit Rogue Lords et l'énigmatique Isbarah). Et la question, bien sûr : est-ce que ça marche ?La réponse est un grand « oui ». Contre toute attente, Metal Slug Tactics parvient à capturer la tension et la folie visuelle de la série tout en nous offrant une expérience tactique où chaque décision pèse, comme si la stratégie pure allait de soi dans cet univers explosif. Leikir Studio a réussi l’improbable en adaptant l’énergie brutale de Metal Slug à un jeu où la réflexion remplace l’adrénaline, tout en rendant hommage à l’iconique héritage Neo Geo.
Metal Slug Tactics – Un Retour Explosif… à Condition d'Aimer la Difficulté !
Dès le lancement de Metal Slug Tactics, le jeu nous met directement dans le bain avec trois personnages jouables : Marco, Fio, et Eri. Mais pas d’inquiétude, les vétérans de la série comme Ralf, Leona et Clark viennent bientôt compléter l’équipe pour enrichir la stratégie. L’histoire, comme toujours avec Metal Slug, ne s’encombre pas de fioritures : le général Donald Morden, ce méchant récurrent de la saga, refait surface à la tête d’une armée armée jusqu’aux dents, prête à semer la pagaille. Et nous ? Nous sommes là pour lui faire barrage. Ne vous attendez pas à des miracles narratifs – ici, le décor est posé avec juste assez de dialogues pour donner un prétexte à la mission. En somme, un Metal Slug fidèle à lui-même, avec juste ce qu'il faut de contexte pour lancer l’action.Le jeu démarre dans une zone centrale où les options sont d'abord limitées. On peut choisir son équipe, mais l’aventure dévoilera peu à peu une boutique et des menus d’améliorations pour personnaliser nos héros. Metal Slug Tactics s’enracine dans la tradition roguelike : des améliorations permanentes sont possibles, mais en cas de défaite, certains progrès s’évaporent. Les missions, générées de manière procédurale, sont réparties dans des zones inspirées des niveaux classiques de la série et offrent diverses récompenses : des fournitures vitales, de l’expérience, ou encore de nouvelles compétences pour étoffer le développement des personnages. Cette approche ajoute une vraie stratégie à la série et pousse les joueurs à choisir avec soin les missions en fonction des récompenses.Chaque zone nous mettra face à un boss, et le battre nous permet d’installer un nouvel avant-poste pour avancer dans l’aventure. La difficulté, cependant, monte en flèche dès les premières heures. Metal Slug Tactics ne se laisse pas aborder à la légère : un échec pourrait bien être à l’horizon si l’on aborde les batailles sans un minimum de planification. Mais c’est justement dans ce défi que réside tout l’attrait du jeu. Malgré sa difficulté, ce mélange de stratégie et d’action fait honneur à l’essence de Metal Slug et, à mesure que l’on progresse, chaque victoire renforce notre affection pour ce nouveau chapitre de la saga.
Metal Slug Tactics – Entre Run 'n' Gun et Stratégie : Une Révolution Tactique Audacieuse
Metal Slug Tactics relève un défi aussi intrigant que risqué : transformer le concept explosif du run 'n' gun en un jeu de stratégie au tour par tour. Pour beaucoup, cette combinaison peut paraître improbable, voire paradoxale, mais le résultat est bien plus captivant qu'on aurait pu l’imaginer. Les mécaniques de jeu innovantes ajoutent une profondeur surprenante et font évoluer le genre tout en conservant la tension propre à Metal Slug. Ici, la mobilité des personnages devient clé : plus ils se déplacent pendant un tour, plus leur capacité d’esquive augmente. Ajoutez à cela des bonus de couverture, une montée d’adrénaline et des caractéristiques de personnage bien pensées, et vous obtenez une défense quasi invincible – même à découvert !Les développeurs poussent l’audace avec un système de synchronisation d’attaques : dès qu’un membre de l’équipe ouvre le feu, ses alliés avec la même cible dans leur ligne de mire s’alignent pour l’offensive. Le jeu récompense ainsi une approche téméraire, incitant le joueur à adopter un style agressif où camper en retrait mène souvent à une défaite cuisante. Par exemple, un personnage qui reste immobile subira des dégâts amplifiés à chaque tir ennemi, ce qui punit sévèrement toute velléité de passivité.Les niveaux, de taille modeste mais riches en défis, sont conçus pour maintenir l’action frénétique. Le joueur est rapidement entouré d’ennemis, et les objectifs varient constamment pour éviter la monotonie : des missions chronométrées où il faut détruire des camions en fuite, des escortes à protéger jusqu’à leur point d’extraction, ou encore des cibles à pourchasser. La carte, générée de manière procédurale, renforce l’imprévisibilité et nécessite une adaptation constante.Les combats contre les boss mettent particulièrement à l’épreuve cette stratégie dynamique. Un blindé, par exemple, force les personnages à se déplacer en permanence pour éviter tirs et explosions, ou bien encore un robot géant qui traverse la carte en semant la panique – impossible de rester statique si l’on espère échapper à sa fureur destructrice. La progression devient vite gratifiante grâce à un système d’améliorations : des compétences à débloquer, des statistiques à booster, et de nouvelles armes à acheter qui ouvrent d’innombrables possibilités stratégiques.Mais attention, Metal Slug Tactics ne fait aucune concession : même au niveau de difficulté minimal, le jeu exige une compréhension précise du champ de bataille. Et si l’expérience reste fraîche et stimulante, certains bémols apparaissent sur le long terme. Le jeu devient parfois répétitif au bout de quelques heures, et certaines améliorations sont si cryptiques qu’elles en deviennent déroutantes. Un bonus défensif qui s’active après avoir frappé trois pigeons, avec des ajustements de 1 % par tir ? C’est le genre de complexité qui peut désorienter. Mais ces bonus, aussi obscurs soient-ils, influencent souvent les décisions stratégiques en incitant le joueur à planifier ses actions pour maximiser leurs effets.Finalement, Metal Slug Tactics réussit à offrir un hommage à la série avec un gameplay renouvelé. Le jeu allie légèreté et brutalité : sous ses airs cartoonesques, il cache une complexité impitoyable qui rappellera aux fans pourquoi ils ont tant aimé la saga Metal Slug à l’époque – une expérience intense, et loin d’une simple promenade de santé.
Un Retour Artistique Sans Fausse Note
Artistiquement, Metal Slug Tactics réussit un véritable tour de force : transposer fidèlement le style iconique de la saga Metal Slug sans chercher à réinventer la roue. Les développeurs de Leikir Studio nous offrent ici un jeu où chaque pixel, chaque animation, chaque explosion évoque instantanément l’esprit des chapitres d'origine. Sprites colorés et détaillés, animations soignées, et effets pyrotechniques à gogo – le jeu pourrait se résumer ainsi, à l’instar des premiers épisodes de la série run 'n' gun. Sauf que cette fois, le défi se joue dans un cadre stratégique.Si la perspective change, l’authenticité reste intacte grâce à un travail d’adaptation méticuleux. Les environnements conservent l’essence des niveaux arcade, chaque zone reprenant les éléments caractéristiques qui ont fait la gloire de la saga. Les décors sont non seulement magnifiques mais respectueux de l'héritage visuel du jeu original. On se retrouve face à des zones de combat familières mais retravaillées, où le soin du détail fait honneur à l’héritage de SNK. Quant à la bande-son, elle ne déçoit pas : les premières notes suffisent pour replonger les fans dans l’univers explosif de Metal Slug, chaque morceau étant une ode à la nostalgie.Pour les vétérans, Metal Slug Tactics n’est pas simplement un jeu de stratégie au tour par tour, mais bien un hommage authentique à une série culte. En conservant ce style inimitable, Leikir Studio réussit à combler l’attente de ceux qui suivent la saga depuis des décennies tout en offrant un renouveau subtil mais respectueux. Bref, une adaptation artistique à la fois audacieuse et fidèle qui fera mouche auprès des nostalgiques et de la nouvelle génération de joueurs.
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dertypohnenamen · 22 days ago
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Film Fast Review #019:
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(DVD + BluRay Unrated Mediabook Version mit DTS-HD Master 5.1 Sound - Sichtung der BluRay Version)
Story: New York in den 1980er Jahren. Der attraktive Patrick Bateman hat alles, was das Herz begehrt: Er ist ein erfolgreicher Broker, besitzt ein Appartement im richtigen Haus, genügend Designer-Kleidung und neben einer vorzeigbaren Verlobten auch noch eine Geliebte. Niemand ahnt, dass in Bateman ein American Psycho lauert, der anfangs noch kontrolliert, dann immer wahlloser mordet und verstümmelt. Nach dem Verschwinden eines Kollegen kommt ihm der Ermittler Donald Kimball langsam auf die Spur.
MakeUp / CGI / Computereffekte: Das MakeUp ist einfach gehalten, zeigt aber genau wie die Upper Class aussieht. Glattpoliert, aalglatt und nur mit dem teuersten in Gesicht und Haar. Blut gibt es auch zu sehen und sieht bei den Arten des Mordens auch sehr gelungen aus. CGI / Computereffekte gibt es keine.
Bild: Da es sich hier um eine remasterte Version handelt, ist das Bild ohne Filmkörnung sowie glasklar. Da der Film aber inzwischen 24 Jahre alt ist gibt es nicht so knallige Farben.
Musik / Soundeffekte: Die Musik besteht aus besten 80er Sound und die Soundeffekte sind nur bei der Kettensägen-Szene richtig laut und dröhnend. Ansonsten spielt sich alles trotz DTS-HD Master 5.1 Sound in einem normalen Rahmen ab was die Spielerei an der Fernbedienung nicht nötig macht.
Fazit: American Psycho ist ein Film den ich über die Jahre nicht nur des öfteren im TV, sondern auch schon des öfteren auf DVD und BluRay gesehen habe. Klar, er ist inzwischen 24 Jahre alt und genießt bei einigen einen Kultstatus, aber ich hingegen werde mit diesem Film einfach nicht richtig warm, da er für mich ein merkwürdiges Ende hat womit ich mich einfach nicht anfreunden kann. Trotz alledem hat er eine gute Story mit einem angenehmen Tempo und damit auch die richtige Lauflänge, aber um ihn als Kult zu feiern fehlt mir da einfach einiges an Feinheiten. Um ihn sich des öfteren anzuschauen geht er aber voll in Ordnung.
Meine Bewertung: 7,5 von 10
- dertypohnenamen (November 2024)
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korrektheiten · 4 months ago
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Alles nur Einzeltäter?
PI schreibt: »Von WOLFGANG HÜBNER | Wenn aus Afghanistan oder Syrien nach Deutschland gelangte Männer mit dem Messer morden, dann sind das bekanntlich immer nur Einzeltäter. Wenn der slowakische Ministerpräsident fast erschossen wird, war es auch nur ein Einzeltäter. Und das Attentat auf Donald Trump? Soll schon wieder ein Einzeltäter verbrochen haben. Diese Welt ist offenbar voller […] http://dlvr.it/T9c2L4 «
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pineas2 · 1 year ago
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Donald Trump ist kein Apostel
Eine Kollegin von hoher Intelligenz konfrontierte mich mit der Auffassung, dass alle Bilder aus Israel nichts seien als israelische Propaganda. Ich schob es auf ihre Jugend. Da repetiert man noch, was man zuhause hört, und kommt nicht auf den Gedanken, man könnte anders denken und den Hijab ablegen.  Meine eigene Theorie ist, dass die Antwort auf das muntere Morden der Hamas ein nicht weniger…
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incorrect-snkquotes · 3 years ago
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Morden: It would seem you bitches have come to a standstill in Tarzan's Forest. You have 13 seconds until this island fucking explodes. You all have done nothing but destroy my life I hope all four of you die.
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thesilliestrovingalive · 1 month ago
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Updated: November 22, 2024
Reworked Character #12: General Morden
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, alcoholism, and torture.
Real name: Donald Humphrei Morden IV
Aliases: Devil Rebirth and Your Excellency
Occupation: General of the Rebel Army, Vice Admiral of the Marine Corps (formerly), Tactical Commander for the Intelligence Agency (formerly), Commander of the Middle Eastern Garrison (formerly), and Field Marshal of the European Garrison (formerly)
Retirement plans: Buy a secluded tropical island, build a cottage in the northern forests of New Brunswick, and raise more exotic pets
Special skills: Political science, wilderness survival, strategic negotiation, planning for ambushes and tactical assaults, and sniping with heavyweight firearms
Hobbies: Reading classical poetry and Shakespearean plays, playing complex piano compositions, studying geopolitical events, building wooden cabins, and hunting
Likes: Forested landscapes, his remaining family, the fearless devotion of his army, finishing things straight to the end, and smoking Cuban cigars before leading off to a battle
Dislikes: Ignorance, objectivity, people with no ambitions, governmental and military corruption, and a lack of proper etiquette and table manners
Favourite food: Creamed salmon spaghetti and maple walnut ice cream
Favourite drink: Scotch whisky
Sexuality: Heteroromantic sapiosexual
Gender: Male
Age: 49 (in 2022), 55 (in 2028), 57 (in 2030), 59 (in 2032), 61 (in 2034), 68 (in 2041), 70 (in 2043), 71 (in 2044), and 74 (in 2047)
Blood type: AB+
Weight: 249 lbs. (113 kg)
Design: He’s a 6’ 5” (195.58 cm) Canadian mesomorph with a chiselled musculature, an upside-down trapezoidal chest, and broad shoulders. He has limestone skin (it was once a rose beige), a cleft chin, a brownish mole on the left side of his nose bridge, sparkling sapphire blue eyes with flecks of blood red, and bushy eyebrows. He has wrinkles on his face, characterised by forehead lines, frown lines, crow’s feet, and nasolabial folds. He has neatly trimmed, chin-length caramel blonde hair with sideburns, a similar moustache that the impostor Morden Robot has in Metal Slug 4, and an encircling band of silver-grey in the centre. When Morden becomes a cyborg, he possesses a revolutionary self-resurrection mechanism. A rhombic dodecahedron microchip embedded in his spine springs into action whenever his vital systems fail. The chip emits a low humming frequency and flashes a cyclical pattern of blue, white, and red for precisely 50 seconds. After this brief interval, he awakens in a newly prepared cyborg body, fully restored and operational with all of his memories intact.
His right eye has been brutally gouged out, which is indicated by the heavy scarring from six stab wounds. This would be replaced by a cutting-edge, cybernetic implant, expertly crafted by the Amadeus Syndicate. The cybernetic orb's sclera has a dark, polished chrome finish, adorned with crimson micro-circuits that mimicked the appearance of veins. At its centre, a pupilless blue-grey iris radiates a soft, luminescent glow. When it transitions to a fiery amber, its intensified brilliance signals heightened alertness and strategic recalibration. Equipped with cutting-edge scanning and data-processing capabilities, this cybernetic implant enables visual recall of critical information, threat detection, and instant recognition of key objects and individuals for future reference.
General Morden wears a pair of rusty orange boxer briefs, a glossy black eyepatch over his cybernetic right eye, and a Persian indigo armband on his left arm, adorned with the insignia of the Rebel Army. He wears a feldgrau military beret, distinguished by a scarlet band with white piping and an embroidered emblem featuring a black dragon's head swallowing a winged gold sword. He wears a white dress shirt and gloves, a flame-coloured tie, a metal dog tag necklace with his name, and a brownish-black leather belt secured with a gilded snap-on buckle.
His shoulders are draped with a long brownish-black coat featuring cuffs edged with scarlet piping, golden maple leaf clasps linked by a chain, a Persian indigo, and a prominent fur collar dyed a pinkish-orange. He wears feldgrau army cargo pants, tucked into black combat boots with spike soles and lined with coyote fur. He wears a feldgrau military coat featuring a left-side white aiguillette, two breast pockets, and a scalloped rear vent with flap pockets. It also features scarlet cuffs and a turned collar with Persian indigo piping, gilt-brass buttons, and golden shoulder boards adorned with two vertical white stripes.
He wears five badges: a black bar with two vertical golden stripes and a horizontal white stripe above his left breast pocket; a gilded skull with draconic wings on the pocket flap; a silver circle with a scarlet X on a white-edged red-orange ribbon and a gilt-brass roaring dragon's head on an ultramarine ribbon, both on his left breast pocket; and a gilded six-pointed star with a scarlet-edged white circle hung on a jade ribbon, secured with a gold clip on his right breast pocket. Morden's belt supports a sheath for his combat knife and a secure strap for his military baton, featuring a white elephant ivory shaft, a scarlet velvet-wrapped grip, and flat-topped gilt-brass end caps, each set with 12 circular rubies.
He wears a drop leg holster for his Chiappa Rhino 40DS revolver and a black bandolier, slung over his left shoulder, holding .357 Magnum cartridges for the firearm. His military coat pockets contain a rose gold lighter, keys to his personal Space Tank, and a treasured photograph of his late family. The pockets of his army cargo pants carry around a pack of Cuban cigars, the Ajirabian Teardrop, a copper-hued flask of Scotch whisky, and a walkie-talkie. He wields an M20 rocket launcher, designed with a leather shoulder strap and featuring an olive green, tan, and dark grey camouflage pattern, which fires anti-tank missiles.
Morden owns the greyish-green Space Tank, a floating tank saucer emblazoned with the Rebel Army insignia on its front. Constructed as a birthday gift and token of allegiance by loyal Rebel Army members and the Pipovulaj Army, this vehicle incorporates advanced Martian and Tuatha Dé Danann technology. The Space Tank's upper body bears a striking resemblance to the Dai-Manji, while its dark grey chassis is reminiscent of the Nop-03 Sarubia's. The tank boasts extremely thick armour, a silver antenna protruding from its left side, and a gold-painted rim accented with a scarlet edge. Primarily serving as his personal transportation, the Space Tank can also be deployed on the battlefield when necessary.
It features a built-in metallic blue cannon that can only be activated by inserting the Ajirabian Teardrop into a designated slot within the tank. This action opens the front compartment, exposing a large cannon similar to the Denturion's. When deployed, the cannon extends, allowing Morden to tap into the laser power of the Ajirabian Teardrop
Character summary: Previously, General Morden was a compassionate, dependable, and reliable leader who deeply valued the lives of every soldier under his command. However, the tragic loss of his family, exacerbated by the government's and military's corruption and culpable inaction, ignited a desire for vengeance. He seeks to topple an unjust system, even if it requires dismantling all governmental powers. His vision for the New World involves unifying warring nations under a rigid, authoritarian regime, achieved by overthrowing the Earth Federation and eliminating its allies through forced assimilation and strategic neutralisation. Despite being a charismatic and adaptable leader with a strong sense of justice, he ultimately descended into ruthlessness and megalomania, becoming a bumbling madman. Upon encountering his enemies, he frequently erupts into mocking laughter, regarding them as feeble-minded and ignorant foes. Nonetheless, even in the face of humiliation and defeat, Morden’s dignity, charisma, and commanding skill always remains the same.
Despite being an atrocious person who comes across as mean and cold, he’s surprisingly sweet and kind, especially towards those who support his ambition, work alongside him or are part of his family lineage. He's a tough, efficient, and introspective individual who can be demanding of his soldiers, yet he feels genuine empathy and understanding for his troops. Although he's prone to frustration when missions don't go as planned, he never gives up. Despite the challenges, he consistently demonstrates resilience and determination, always pushing forward to achieve his objectives. General Morden is a man full of pride, often boasting about his greatest feats on the battlefield. Depending on the situation, he'll abandon his position behind the battle lines and fearlessly charge into combat. He lives by a personal code of honour that prioritises restraint, avoiding unnecessary violence whenever possible. He isn't afraid to make sacrifices when necessary and occasionally spares or even helps civilians, showing a glimmer of empathy beyond his military duties.
He's an exceptionally intelligent and cunning strategist, always thinking several steps ahead of his adversaries. A skilled manipulator, he expertly entices others to do his bidding through false promises and strategic persuasion. However, he's highly resistant to manipulation himself, and his sharp wit and worldly wisdom makes him immune to naivety. If he discovers someone attempting to deceive him, he'll confront them directly and give them a nasty glare that conveys a clear message: he sees through their ruse, and denial will only worsen their situation. When he's drunk, he becomes sorrowful, careless, and overly attached around Sagan and Logan, grows increasingly agitated, and frequently mumbles incoherently and gazes blankly upwards.
Whenever he encounters a pair of glowing red eyes, he's tantalised by their whispered promises of safety and growth. Yet, he hesitates to follow, unsure if the allure is genuine or just a product of his own fevered imagination. He's a melancholic, cautious, and headstrong individual who shows mercy to his subordinates, excels at evading capture, and indulges in life's luxuries. Loyalty and camaraderie are paramount to him, but betrayal from within the Rebel Army is an unforgivable offence. Morden’s intolerance for failure is absolute; those who deliberately falter face severe punishment or elimination. His ego is easily bruised by ridicule or underestimation from his enemies, threatening his self-image as a fearless warrior and exceptional leader. He has no qualms about torturing and executing enemies and traitors, whether publicly or privately, and considers advancements in military technology to be essential to achieving his objectives.
He struggles with mild alcoholism as a coping mechanism for the loss of his family, borderline personality disorder, practognostic dyscalculia, trypophobia triggered by honeycombs and decaying flesh, and the fear of dying a dishonourable and gruesome death. He views domestic cats as a far cry from their majestic ancestors and larger wild relatives, often going so far as to forcefully shoo them away. Although capable of aggression and violence, he usually maintains a calculating, serious, and calm demeanour. However, beneath his surface lies a volatile temper that periodically ignites into explosive outbursts when overwhelmed by intense feelings of rage, shame, and self-loathing. Despite his resolute ambition, he secretly grapples with the moral implications of his actions. His doubts are ever-present, but he consistently prioritises his goals over his conscience. His courage falters only when faced with extremely bleak circumstances or painful reminders of his family's tragic loss.
He generally tolerates his troops' actions against external parties, but draws a firm line when it comes to harming their own comrades. He's a strict disciplinarian, swiftly addressing conflicts and misconduct amongst his ranks. When issues arise, he demands accountability, forcing the offending soldier or group to apologise, backing this demand with the threat of demotion or public embarrassment. He views the Rebel Army as a surrogate family and enjoys celebrating victories and spending downtime with them. He cherishes Allen's friendship, appreciating him as a trusted companion for casual nights out and lively conversations, but Allen's impulsivity and relentless drive for action often test his patience. He feels a pang of jealousy towards Allen, which he keeps secret, because Allen's family is still alive, whereas his own family is either deceased or estranged.
He gets along well with Doctor Amadeus, who demonstrates genuine interest in his cause and the technological advancement of the Rebel Army. Although he admires her genius-level intellect, finding it captivating and beautiful, he’s sometimes intimidated by her calculating and enigmatic nature. He secretly harbours a deep-seated fear of Rootmars, knowing she has the power to effortlessly crush him and his army if he incurs her wrath. Despite this, he holds Rootmars in high esteem, admiring her leadership skills and formidable reputation, even if their visions for the New World greatly differ. He regards Ptolemaios with skepticism, stemming from his disdain for cults and religious extremism, compounded by their past confrontation during the Arms Deal Barrage. Additionally, Ptolemaios' reluctance to engage directly on the battlefield raises concerns. Nevertheless, he acknowledges his exceptional wisdom and deeply respects his unwavering commitment to leading the Ptolemaic Army.
He’s fiercely devoted to his younger cousins, Sagan and Logan, the only family members he remains in contact with, and will stop at nothing to ensure their safety and happiness. He’s extremely protective of Sagan and Logan, treating them like his own children. He goes out of his way to safeguard them, swiftly and aggressively defending them against anyone who poses a threat, causes harm or violates their personal boundaries. However, when Sagan and Logan disagree or get physical with each other, General Morden calmly intervenes, resolving their conflicts with a gentle yet firm, understanding, and patient approach. He has zero tolerance for Sagan's habits of casually issuing death threats and making crude remarks about her comrades, whether jokingly or seriously. He also dislikes how Logan occasionally disregards Sagan's wishes, intentionally doing things she's explicitly forbidden, which often escalates into heated arguments or fights. Furthermore, Logan's tendency to engage in physical altercations with comrades and getting disoriented when exploring the wilderness consistently gets under his skin.
Morden and Tequila were once inseparable friends, sharing stories of their lives over drinks and exploring exotic destinations that Tequila had always wanted to visit. He deeply admired Tequila's worldly wisdom, courage, and profound insight into the human condition. However, their bond was severed when Morden's lust for global domination took hold, driving Tequila away and forcing him to turn against his former friend. The betrayal left a bitter taste in Morden's mouth, a painful reminder of the friendship he had lost. He has a deep-seated hatred for Marco and Tarma, as they foiled his nearly successful plan to achieve his vision of a New World during the Great Morden War. He especially despises Marco, who gouged out his eye at the end of the Great Morden War and played a role in getting the original Sagan killed during the Extraterrestrial Alliance Clash.
Backstory: Donald Oghma Morden IV was born on January 24, 1973 in New Brunswick, Canada. He hails from a long lineage of hunters, courageous soldiers, militant commanders, esteemed politicians, and wealthy businessmen. However, whispers abound that he's the direct descendant of a legendary Tuatha Dé Danann sovereign, fabled to have played a pivotal role in the downfall of Atlantis. The Morden name originates from a British family that served as royal advisors, food merchants, and nobles in the 19th century. Although they were of British origin, they resided in Germany, specifically within the Fortress of Königsdrache. From this strategic location, they exerted significant influence on the country's politics and military affairs. During the Napoleonic Wars, the Mordens distinguished themselves as exceptional leaders and skilled soldiers, renowned for their strategic intellect rather than brute force.
He was born into a large, middle-class Canadian family, being the sixth of eight children with three older brothers, an older sister, and a younger brother and sister. His siblings, from oldest to youngest, are Edmund, a successful woodcutting industry businessman; Quentin; Timothy, a Private in the Eurasian Garrison; Kourtney; Reynold; and Vanessa, a supervisor in food packaging manufacturing. His grandfather, Donald Humphrei Morden III, was a seasoned, worldly-wise veteran who retired after the birth of his fifth grandchild and subsequently pursued a career in hunting and sustainable meat production. His father, a Corporal in the North American Garrison, was known for his adventurous and carefree spirit. His mother, a Lieutenant Colonel in the Marine Corps, balanced stern discipline with tender affection. Due to their demanding military careers, his parents had limited time with him and his six siblings, relying on his grandfather to provide regular care and support.
Although Morden keeps his childhood private, a few details have emerged. Remarkably, all of his siblings demonstrated exceptional intelligence, but Morden's rapid development surpassed them all. This stirred jealousy among his older siblings, who admired his swift intellectual growth, while his younger siblings looked up to him in awe. Despite this, he was incredibly close to his siblings, sharing countless hours exploring the nearby woods and enjoying board games together. Donald III taught Morden entrepreneurship basics, war history, and practical skills like hunting, wood-chopping, and shelter-building. Whenever his mother was home on leave, she would delight him with piano music, fostering a deep love for the instrument. At just 7 months, he spoke his first word: "papa”. Between ages 2 and 5, he demonstrated remarkable autodidactic abilities, exploring diverse subjects that he grasped with ease, including sociology and legal theory. By age 6, he had become a budding piano prodigy and began reading Shakespearean plays and sonnets.
At the age of 7, Quentin was diagnosed with sickle cell disease, a condition prevalent in the Morden family. Tragedy struck again a year later when Reynold went missing during a nature walk, and his father was fatally shot in combat. Six months later, he stumbled upon Reynold's mutilated, rotting corpse, infested with maggots and covered in fungal growth. The gruesome sight triggered his trypophobia, and ever since, the image of honeycombs infested with bees and decaying matter would evoke unsettling memories of that incident. Before Morden turned 10, Quentin died from health complications. Just a month later, his mother was tragically killed in an unexpected airstrike ambush. At age 12, Donald III mercy-killed Kourtney, who suffered from multiple sclerosis and debilitating complications following numerous surgeries that severely impacted her health and mobility.
As Donald III struggled with a terminal brain tumour, he made the difficult decision to place Morden and Vanessa into the Regular Army's orphan program to ensure their care. Meanwhile, Edmund relocated to Saskatchewan with Timothy, seeking a fresh start and a brighter future for the two. The series of tragic losses had left the family fractured, and Donald's remaining siblings lacked the emotional resilience to keep the family together. Morden felt deeply abandoned and betrayed as Edmund and Timothy departed, leaving their dying grandfather and younger siblings behind. Vanessa, overwhelmed by grief, deliberately distanced herself from Morden. In contrast, the Regular Army provided Morden and his younger sister with stability and support, covering their essential needs. He wondered if he had more relatives and set out to find additional family members while balancing his education, but eventually abandoned his search when he couldn't locate any direct blood relatives.
He met his future wife, Penelope, in grade 11 and began dating her, forming a strong romantic connection. After graduating at the top of his high school class with highest grades, Honour Roll distinction, and six prestigious awards (five scholarships and one bursary), he went on to study geopolitics, jurisprudence, and Marxist sociology at university. At 22, he married his high school sweetheart in a shotgun wedding after learning she was pregnant with their daughter, Dorothy. Three years later, they welcomed their son, Lawrence.
After graduating at the top of his class from university, he relocated to Riyadh and enlisted in the Regular Army Marine Corps. His exceptional leadership skills and tactical expertise propelled him to attain the rank of Vice Admiral. He then assumed roles as Tactical Commander for the Intelligence Agency and Commander of the Middle Eastern Garrison. Following his transfer to Cumbria in North West England, he was reassigned to the European Garrison, where he achieved the esteemed rank of Field Marshal. During his time in the military, he earned a reputation as being a tough, efficient, and caring officer of the Regular Army, and is held in high regard by his troops as he treated them with equal amounts of respect. He was also known for being a devoted and compassionate father to Dorothy and Lawrence, and a loving and supportive husband.
After Morden joined the Regular Army, Sagan and Logan became aware of his existence due to his impressive reputation and some family photographs their father had received from Edmund. Intrigued, they were surprised to learn they had an older cousin. Eager to connect, they decided to arrange a meeting with him. They sent Morden a letter inviting him to meet with them in Bavaria, where the Fortress of Königsdrache is located. When Morden travelled to the location, he met Sagan and Logan, and they had a warm and engaging conversation, getting to know each other and finally uniting as family.
Alongside Sagan, Logan, and other key figures in the Arms Deal Barrage, he would learn about the Regular Army's deep-seated corruption, but he kept it a secret. He was primarily responsible for conducting investigations, planning attacks, and launching ambushes on the Serapion Fellowship. However, he did join the fight once his team reached the fortress. There, he and a platoon of his loyal soldiers faced off against Colonel Hilde Garn in his Metal Strider. Despite their efforts, they were unable to capture him in time, as a group of Serapion Fellowship guerrilla fighters caught them off guard.
In 2023, during a trip to Ottawa, the Central Park bombing shook the city, claiming the lives of many innocent victims, including Penelope, Dorothy, and Lawrence. Having survived the devastating attack, Morden discovered that it was allegedly linked to an intelligence failure within the Regular Army and widespread corruption within the government and military at the time. After relying on alcohol to cope with his sadness and anger, he resigned from the Regular Army, retreated from public view, and began secretly planning a rebellion. Many loyal followers from his Regular Army days chose to stand by him, and with the support of Sagan, Logan, and his most trusted soldier, Allen O'Neil, he initiated plans for a coup aimed at rooting out corruption within the government and military.
He assumed the rank of General and formed the Rebel Army, drawing support from disillusioned Regular Army personnel and multiple radical organisations sympathetic to his ideology. During his time building up the Rebel Army, Sagan and Logan transferred ownership rights of the Fortress of Königsdrache to General Morden. As the last remaining Armitage family members, Sagan and Logan originally inherited the Fortress of Königsdrache, but chose to bestow it upon General Morden as a token of gratitude and respect. Morden was also gifted six exotic pets by his most loyal men: a serval named Othello, a Burmese python named Sycorax, a blotched blue-tongued skink named Troilus, an African grey parrot named Cymbeline, a Czechoslovakian Wolfdog named Banquo, and a capybara named Desdemona.
His mental state deteriorating, he amassed power and resources for a large-scale offensive. In 2026, Morden initiated his coup d'état, seeking to dismantle the Earth Federation and its alliances and establish global dominance. The Rebel Army, led by General Morden, swiftly defeated the Regular Army and seized control of all major cities worldwide within 170 hours. Upon receiving intel from Madoka that the Regular Army had begun mass-producing the SV-001, codenamed "Metal Slug”, following successful testing, Morden launched a strategic attack. His objective was to destroy the factories manufacturing the SV-001 and capture the units already built.
Upon learning of Morden's betrayal, his ruthlessness, and his remarkably swift coup d'état, as well as the destruction of the SV-001 factories, the US President declared him as the reincarnation of the devil. He would be responsible for brutally executing Tequila, Gimlet, and Red Eye in front of Marco and Tarma, shooting them in the head with his Chiappa Rhino 40DS revolver. Before the execution, he gruesomely gouged out Marco's left eye and then ordered Allen O'Neil to sever his left arm.
In the final showdown of the Great Morden War, Marco gruesomely gouged out General Morden's eye, avenging the torture he and Tarma endured and the execution of his comrades and friends. The Great Morden War served as a stark wake-up call for the Regular Army, prompting a significant shift in their approach to counterterrorism. In the aftermath of the war, the Regular Army began to take terrorist threats with utmost seriousness, reevaluating their strategies and protocols to prevent future attacks.
After escaping imprisonment with support from the Rebel Army and Pipovulaj Army, he secretly allied with Doctor Amadeus to exploit her knowledge of Tuatha Dé Danann technology and bioweapon development. This alliance would pave the way for the mass production of specialised cyborgs and lethal mechanical constructs for Rebel Army use, the enhancement of Königsdrache Fortress through the integration of mechanical and defensive upgrades, the creation of Wysteria, the revival of Tequila, Gimlet, and Red Eye, and the development of terrifying creations such as the Flying Killers and Mutated Soldiers. He planned to utilise Wysteria as the ultimate bioweapon to achieve global dominance, and deploy Tequila, Gimlet, and Red Eye as super soldiers to serve the interests of the Rebel Army and Amadeus Syndicate.
When he formed an alliance with Doctor Amadeus, she gifted him a canine experiment named Enobarbus, who could breathe fire, as a sign of respect. This is made possible by the dog's salivary glands, which produce enzymes that generate heat and flames when they react to oxygen. This canine experiment is a 8’ 1” (246.38 cm) burly wolf with razor-sharp silver-grey teeth, prominent fangs, glowing amber eyes, and a thick Prussian blue coat that gradually transitions to a watery blue and pure white at the ears, paws, and tail tip.
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dailydadzone · 5 years ago
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Today's Daily Dad, Who's Going In The Daily Dad Zone, Is Donald Morden [Metal Slug]. Mr. Morden Was A Very Good Man & A Was A Very Good Father... Till His Son Died, Then He Went Full Crazy & Tried To Take Over The World!
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crampdown · 5 years ago
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Inktober Day 2: “Peace Forever”
Metal Slug today because it’s Fio’s birthday
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satoshi-mochida · 6 months ago
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Metal Slug Tactics launches this fall for PS5, Xbox Series, PS4, Xbox One, Switch, and PC
From Gematsu
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Strategy RPG Metal Slug Tactics will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam this fall, publisher Dotemu and developer Leikir Studio announced. The PlayStation and Xbox versions are newly announced. A demo will be available for a limited time for PC via Steam from June 10 to 17 during Steam Next Fest.
Here is an overview of Metal Slug Tactics, via its Steam page:
About
Metal Slug Tactics brings the explosive charm and nostalgic fun of the cult Metal Slug series to the tactical scene! Get ready for an intense ride through the best of both worlds: classic arcade action and roguelite tactical thrills. Jump into the combat zone and revive your Metal Slug nostalgia in a whole new way!
Tactical RPG With Roguelike Elements
Metal Slug Tactics offers a fresh perspective on the iconic battles of the Metal Slug series. Lead your squad to victory through strategic guile and superior firepower in a perfect blend of classic action and tactical depth. Unleash powerful special attacks and shape the outcome of each encounter! Accumulate experience after each battle to unlock new weapons or bonus perks to upgrade your team’s firepower and tactical skills. Assemble your team and rewrite the rules in this modern tribute to a cult classic!
Get Your Gear, Soldiers! Mission Start!
Choose between iconic brothers-in-arms from across the Metal Slug series and create the perfect team to stop Morden’s devious plans. Determine the best weapon loadouts and mods to maximize combo efficiency on the battlefield.
Launch simultaneous attacks with the “SYNC” mechanic to deal massive damage to the enemy! And if your team is in trouble, you can always call in some reinforcements and watch the big guns at work: heavy artillery, airstrikes, the glorious Metal Slug itself—you name it, you get it!
Fight Your Way to Victory
Embark on an exalting campaign through beautiful, hand-crafted maps to end the war and defeat the infamous Rebel Army once and for all! You’re going to face many challenges, so brace yourself for countless deaths, but don’t give up and push through. Whether you’re a skilled veteran or a new recruit, play and replay your favorite missions, learn precious strategic insight from each adventure and hone your skills with each hard-fought victory. Gain experience, level up your operatives, adapt to your enemies, and remember: every defeat is a lesson, yet triumph awaits those who refuse to surrender!
Story
Donald Morden is back! After years of hiding in a country opposed to the World Government, the devious General patiently staged a coup. Now, he is finally ready to take revenge upon the World with the army he has secretly gathered throughout the years. The Peregrine Falcon Squad will have to do everything in their power to make it through the enemy lines and take down General Morden before the war escalates into catastrophe!
Key Features
Discover the first tactical RPG in the Metal Slug franchise.
Experience a huge replayability with its die-and-retry roguelite progression.
Enjoy amazing pixel art graphics, a heartfelt tribute to the series.
Battle Morden’s Army in 110 hand-crafted maps and 20 different mission types.
Bring the perfect setup for every mission with 36 different weapons and 176 weapon mods.
Choose between nine iconic characters from the series and create the perfect team.
Experiment with 36 loadouts and combos to outsmart your enemies.
Challenge iconic bosses from the Metal Slug universe.
Headbang all the way with an amazing soundtrack by Tee Lopes.
Watch a new trailer below.
Release Window Trailer
youtube
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mrtmo · 6 years ago
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Doodle of Morden from Metal Slug
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capofthink · 2 years ago
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Autonome Biomechanical Cyborg - INFINITY - ETA:
Real Name: Memfis Abdullah
Home Country: Egypt
Codename: "The Human Drill!"
A Improved Version Of Cyborg 005 - Geronimo Junior, A United Statian Native Indian, With Superhuman Strenght And Natural Ability's, With A Calm And Complacent, Peaceful and Quiet Personality, From The Cyborg 009 Comic And Animated Series, Except HERE, He Is A EXTREMLY ANGRY, But EXTREMLY HAPPY And Cheerful Kind Of Guy, With Animalistic Instincts, Improved Skill for Drilling Objects--AND People, Who Loves Childrens, And That Would give his Life away to Protect them, As Well as He Is A Arabian North African Egyptian.
Age: 18 Years Old, WHEN He Actually Have FAR MORE Then 31, As he is Originated From Egypt, In the 90s, In The Times Of The Evil Dictator, Donald Morden Saddam Hussein.
Power: He doesn't only have Drills ALL OVER His Body, But HIMSELF IS A GIANT HUMAN BIOMECHANICAL CYBORG REFURBISHED DRILL!!!! He Attacks Mainly With Drill Kicks, Drill Missiles, Mini Drills, GIGA DRILLS, Despite Having Fists ENORMOUS, STRONG, BIG AND POWEFUL Enough to Crush Human Heads With One Single Puch, His Arabian Fez is Actually No More, No Less, But Just A Drill Hat, Drills Over Here, Drills Over There, Drills For No One And Everyone, All Hail the Drill Man, Because that's EXACTALY What he is!
He Used to Work As A Digger, In A Egyptian Archeological Site, In The Extreme South Border Frontier With Sudan, Before Being Captured by the Evil IDEAL Organization, And Becoming A Cyborg.
He Is ALSO NO MORE, NO LESS, But Inspired In The 1980s Classic Movie, "Sherlock Holmes: And The Pyramid Enigma", An ACTUAL BOOK Sherlock Holmes Adventure, When Watson Narrates An Case, that Himself, Holmes And A Girl Who was their Friend, Right Back on the England Of the 19th Century Had, Back At England, When Rich and Powerful, Sucessfull And Administrative Old People, Were Being Killed, After Having Illusions, When being hit By A Dart, Who Used to be Fired, By A Old Man On A Hood, It Is Revealled This Old Man, Was No More, No Less, But The Leader Of A Evil And Ancient Egyptian Sethian Cult, Who Had Been Banished, Dissolved, Destroyed and Ended in the Ancient Egypt, On The Times Of The Pyramids, For it's Ideals, Rithuals, Cults And Literally Anything About them, Had Been FAR WAY TOO Creepy, Evil, Demonic and Horrible for the Other Egyptians to Stand, weather they were Scriveners or Not, HOWEVER, They Survived, And Were Hiding Mainly On London, In A Enormous Pyramid, Inside Of A Dangerous And Dark, Evil And Abandones Quarter, With Eta Acting as it Leader, Killing those Rich guys, for, in the Past, they Demolished the Egyptian Village he lived in, In order to Pretty Much Build A Luxury Hotel Cassino, The Eta Cyborg You See Here, Is Pretty Much A Reference to that SAME Such Said Evil Villain, With the Greek Letter of it's Specific Reference, RESEMBLING A LOT The Ptolemaic Egypt, Altough himself is A Hero, Eta Kills his Enemy's, And Destroy the bad things they made, YES, HOWEVER, He Is Unable to torture them to get what he wants, Even if he is WAY Too Angry with them, While not Fast with the knife, He is SURELY Fast with the drill, as he is from the kind of hero who prefers to take his enemy's out of their Misery, As fast As Possible, When He Kicks their asses and Defeats them. ANY JOKES Relating Eta Over Here, With The Robot Master Drill Man, From The Megaman & Bass SNES Game Will NOT Be Tolerated, Violators will be X Busted, mock at your own risk.
Opinions? Toughs? Suggestions? Questions? What do you think of it?
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demifiendrsa · 3 years ago
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Metal Slug Tactics - Reveal trailer
It’ll launch for PC via Steam. 
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Overview
About
Metal Slug is back with a brand new entry in the Metal Slug universe. Discover a new side of the emblematic run ‘n ‘gun and jump into a dynamic tactical RPG with roguelike elements! Super fun and lighthearted, Metal Slug Tactics takes what makes Metal Slugso special and unique and brings it to the tactical genre!
Tactical RPG with Roguelike Elements
Experience the iconic dynamic battles of the Metal Slug series with a brand new perspective. Build up your adrenaline bar to unlock super attacks and use them wisely. Gain some precious war experience after each battle and unlock weapons or bonus perks to upgrade your team’s firepower.
Soldiers! Assemble!
Choose between iconics brothers-in-arms to create the perfect team to stop the war.
Launch simultaneous attacks on your targets with the sync. mechanic to deal a hell lot of damage to the enemies! Don’t forget to call in some reinforcements if your team isn’t enough! They will send over the heavy artillery to support you: the Metal Slug, air raids, you name it, you get it!
Fightt Your Way to Victory
Ending the war won’t be easy. Many challenges await, prepare to die again and again but never give up!
Play and replay your favorite missions as much as you want! Use the skills you acquired through each battle you have won so far to take down your enemies!
Story
Donald Morden is back! After a long time being hidden in a country opposed to the World Government, he patiently staged a coup d’etat and is finally ready to take revenge upon the World with the army he gathered throughout the years.
The Peregrine Falcons will have to do everything in their power to make it through the enemy lines and take down Morden before we get further into the war!
Key Features
Discover the first tactical RPG of the Metal Slug Series.
Experience huge replayability with procedurally generated missions layout.
Enjoy amazing pixel-art graphics respectful of the series.
Face challenging die and retry mechanics with your squad.
Challenge iconic bosses from the Metal Slug series.
Choose between iconics brothers-in-arms to create the perfect team.
Find the best combos to beat your enemies in epic battles.
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