#document 52
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the-dark-dr-tobi · 2 months ago
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*turns the tv with the real dr tobi on*
YOU BITCH!!!!!!!!!! LET ME OUT OF HERE!!!!!!!!!!!!!!!!!!
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umbracirrus · 11 months ago
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Damn.
The Perfect Storm just hit 100 pages in my word document.
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fabulouiss · 2 years ago
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I've been having some really weird pain and neurological symptoms going on lately and I keep all of a sudden getting tiktoks of people with brain tumors/cancer. What does TikTok know that I dont
And by weird neurological symptoms I mean my vision literally slowly turned 180 degrees and everything was upside down for a solid 30 seconds. And every time I Google it it seems to come from either tumors, MS, brain lesions, or a sign of a stroke so that's fun to deal with while I wait for my Dr apt Monday 🙃
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felassan · 18 days ago
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Sylvia Feketekuty: "To celebrate DA day, I've made a bluesky account that I'll keep active for a few days to talk about my work on Inqusition or Veilguard! After a few days I'll lock the account, because I'm not a social media person. Happy to talk until then though. I want to say straight off: the reception to Emmrich, Manfred, the Mourn Watch, and the Grand Necropolis has been heartwarming for all of us who worked on those people and places. Thank you all very much!" [source, two]
Rest of post under cut due to length and spoilers. [Post Two, Post Three]
Sylvia Feketekuty: "In the meantime, I do want to talk about a couple of things I saw floating around regarding Emmrich: 1. Emmrich being 52 or 50. I think people got 50 from data mining a character file, but we can't do a ranges in those files. As in, I couldn't input 50-60, it had to be a whole number. I put down 50 as an early ballpark, then went more accurate in later audition scripts. 2. Fifty-two is a old number I threw into an early document before his art or character was totally final. (And which caused another developer a headache because they thought it was accurate, I never updated it. Sorry about that.) 3. "Wait, how old is Emmrich then?" Once I saw his final character art, I felt more mid to late 50s. MAYBE early 60s. But unless we specifically state a character's age in the game, it's all malleable. I honestly would just adjust it to your impressions unless stated otherwise. 4. I've also seen comments on how weird it is for Emmrich to act like there's an age-gap in the romance if your Rook is around his age. And you're right. 5. The reason is because Rook WAS younger when those scenes were written and worked on. I felt it'd be odd if I never addressed the May-December aspect, especially as it hooks into some of Emmrich's worries. 6. By the time that shifted, it was really too late to change without catastrophic repercussions to the excellent cinematics and music and other things that depend on line delivery and timing. 7. To be clear: you can feel how you want about the age gap coming up at all! But that's how the discrepancy came about. 8. "Is there a way to reconcile Emmrich acting like my Rook is way younger than him if they're not?" Great question! I have several suggestions: -Accept it's an error. (True, but unexciting) -Emmrich considers a gap of 3-5 years scandalous. (Funny, albeit a bit cartoonish.) -The Mourn Watch has perfected swapping out organs, and Emmrich is nervously hiding that he's way older than he looks out of vanity. (Untrue, but funny.)" [source thread]
User in reply to point 6. above: "I'm personally glad it was too late to change because their argument about it is genuinely my favorite scene in the entire game! 😭💕 It's such an important moment to me" / Sylvia: "Thanks! That one was one where I was all sweatily trying to balance things out, with tone, with pacing, etc. Really glad it came together for you. (Cine and the actors did heroic things there to get it feeling just so!)" [source]
More snippets:
Emmrich's favorite ice cream flavor? Rum raisin [source]
Lots of people on the dev team shared the vision of having a bunch of gothic weirdness in that pocket of Thedas [source] (Necropolis/Nevarra)
Sylvia "especially liked writing the Mourn Watch origin, it was fun to write a fellow nerd for Emmrich to chat with" [source]
Sylvia poured some personal worries and fears into writing Emmrich [source]
On Vorgoth and their nature: "I'm a little leery of saying anything, partly because I'm cowardly avoiding publicly defining anything more until/if I ever need to. And partly because I did want them to be a fresh unknown. Sorry!" [source] "I'm glad you like Vorgoth, but I'm afraid I don't have much for you that isn't in the game. I deliberately wrote them so as to leave room, if we ever revisited them, or for Vorgoth to remain mysterious, if we did not. I'm sorry if that's not a very satisfying answer!" [source] "I will say, it was fun to throw in a few lines about Vorgoth's art collection. Their passion for it is sincere and deep. (I wanted all the Watchers to have a little non-death related hobby or interest, because they can be so singularly focused.)" [source]
Dwarven Mourn Watcher is a rare origin combo for Rook so Sylvia wanted to call it out [source]
On the outcomes of Emmrich's quest: "I tried really hard to make the options equally viable, and more up to the player's interpretation or preferences of what it would mean for Emmrich in their view. It's been interesting seeing reactions to it, which hinge sometimes on various single lines pushing people one way or another!" [source]
"The Grand Necropolis is always eager and ready for a new member of the Mourn Watch to grace its ranks." [source]
User: "I loved Emmrich's view on death and what his personal quest ultimately went on to say about the nature of death itself, and how the beauty of mortality lies in its impermanence and unpredictability." / Sylvia: "I really wanted to dig into those themes, and everyone in cine and art and level design and editing and the whole team honed in exactly on the vibe. The floral stuff especially, I was so thrilled when I played through the Memorial Gardens' with the art and lighting in." [source]
User: "I experience thanatophobia and that first conversation w/ Emmrich was so affirming and helped me describe my own anxiety to others" / Sylvia: "Thanks, the thanatophobia was, as you may've guessed, a personal experience for me too. I'm glad it was something that helped a little." [source] "I suspect that phobia is way more common than people think, and part of the reason Emmrich talks about it was to express that sentiment out loud. I find it helps sometimes just to acknowledge it." [source]
What languages does Emmrich speak other than Trade? "I think he'd be familiar with Tevene, since there's surely many, many old texts about magic written in that language. Kind of like a doctor that knows latin through their work. I also named that MW alphabet "tomb-script", though I'm not sure if it has a spoken component or not since it never came up in-game. If it does, he'd be able to speak that for sure." [source, two]
User: "Playing as a Mourn Watch Rook has been an absolute delight!!!" / Sylvia: "Thank you so much, I really liked writing those branches of the dialogue. Since Emmrich's so focused on necromancy, it was fun having a Rook who could be both casual and knowledgeable about it." [source]
User: "In your opinion, what outcome do you prefer for a romanced Emmrich (lich/non lich)?" / Sylvia: "Interesting question! To be honest, I'm afraid to answer it properly in case anyone takes my answer to be a canonical one. I really wanted either path to feel equally interesting/correct for whatever you decide fits your Rook's relationship with Emmrich. (We're also in the strange waters of meta-reasoning. I GAVE Emmrich his fear of death-Sorry Emmrich!-which makes me feel a little culpable for that, even though he's entirely fictional. And that might prey on my mind when trying to decide. A very odd experience!)" [source, two]
What music genres would Emmrich be into? "Classical music is very much playing to type for Emmrich, but I feel it's also correct. He'd enjoy a nice concerto or an organ recital. Or, if he's feeling daring, a bold new Orlesian opera! But I don't think his tastes are too outré in that area. That said, I saw someone post something like "Leave Emmrich alone, let him attend the Depeche Mode concert" while listening to Depeche Mode's "Violator", for the first time, which made me laugh. (Great album. If he could get over the shock of synths, Emmrich might enjoy "Waiting for the Night".)" [source, two]
When writing Emmrich the devs wanted to try and hit the gothic romance vibe [source]
Does Emmrich mix his own fragrance/cologne? Does he ever vary it by the season? "I think Emmrich goes to some of the many perfumers that have set up shop in Nevarra City around the Necropolis, just because he trusts their judgement and expertise. I hadn't considered him varying it by season, but that's very fun! I certainly think he has more than one bottle of scent." [source]
User: "How does Lich Emmrich have sex?" / Sylvia: "I don't mind the question! But my answer's a bit boring: I generally stay at arm's length on the more explicit romance stuff, just because if it's not stated or shown in-game, I don't want to bring in a canonical answer that might affect what people imagined. My general preference for romantic scenes that get physical is to leave blank space somewhere, so players can imagine what happens next. It's not the ONLY way to do it, I think there's legitimate artistic reasons to go more explicit. But that's how I approached Emmrich (and before him Josephine.)" [source, two]
User: "The scene with the fade glow where he touches your hand haunts me in the best way" / Sylvia: "Aw thank you. Our animators and audio people made that scene way better than I could've hoped! They took such care with everything there. I want to say that little eye-peep from Rook was added in by one of them, which was the perfect touch." [source]
User on Emmrich: "i’m curious whether you think he’d prefer dogs or cats (or both, or neither)" / Sylvia: "I think he'd consider cats and dogs a little too noisy and messy for his tastes. Not like a nice, quiet plant or skeleton! (Weirdly, I actually had a scrap of banter going over this exact subject at one point. It got tightened down to the exchange with Harding about the pig he used to hug when he was a kid.)" [source, two]
Sylvia was trying to tease Nevarra with the Tevinter Nights story Down Among the Dead Men [source]. "It was really fun to tease the Necropolis, so to speak, in TN, and I'm grateful we got to actually let players through its gates at last." [source]
User: "if Rook chooses to save Manfred and keep Emmrich mortal, what would Emmrich wish to become of his body once he did pass on?" / Sylvia: "Good question. I think he'd want to remain active and useful in death. A guide for other Mourn Watchers, or posted as a mystic guide somewhere dangerous, or perhaps an oracle in the library." [source]
User: "when and how was it decided that Emmrich would be romanceable? I remember reading that he would not be a romance option." / Sylvia: "I'm not sure where that came from, because I pitched him and then shortly after that we decided the entire cast was romanceable. That was fairly early on in the development of Veilguard, as I recall it. (Could've been a crossed wire?)" [source]
Trick Weekes: "Sylvia wrote the fantastic Emmrich "the Vol-carnage" Volkarin and everything that happens in Nevarra while dealing with a lead writer whose attitudes about corpses and undead are... not dissimilar from Taash's." [source] / Sylvia: "I still remember when you gave the very accurate feedback "I think we need to give players whose Rooks aren't into corpses some roleplaying choices to express this" and I was all "Ohhh yeaaaaaah." (Thank u Trick, you were right)" [source] / Trick: "Specifically, being able to express this without locking themselves out of the content! (For non-Sylvia folks) Given my issues with corpses, Emmrich as a whole was SUPER Not For Me, so I gave one caveat and then said, "For the rest of my critique, I will be impersonating his target audience." [source]
Sylvia on the secret origins of Manfred: "After I pitched Emmrich, I started jotting down notes and thoughts on his plots, his quirks, all that kind of stuff. It was very early on Veilguard, anything was still possible. We were chatting in the writer's room about it one day, and I think we'd just seen some early concept art for Emmrich. And our lead writer Trick Weekes joked that Emmrich looked like a man who'd have a skeleton named Manfred. And I laughed and went "Yeah he does!" And then I thought about it. It's wild in retrospect, but that one comment spurred a train of thought that led to the core of Emmrich's arc. He may've ended up a very different character without it! tl;dr: I stole it from Trick." [source, two, three, four]
"I got to play with a pretty free palette when defining the way Emmrich and the necromancers view death and spirits. But I tried to keep it within the confines of existing lore. That's one reason why that scene where Emmrich talks about Manfred to Harding goes into "the eternal question" of whether a soul actually returns with the dead or not. Nevarra has distinct beliefs, but I thought it'd be interesting if its people argue over their interpretations of those beliefs." [source, two]
"the other writers also suggested a bit later on that the big choice dig more into Emmrich's philosophies. Initially, it was more personally focused on his fears, which made it 'relatable' but pettier. Without that correction, I think it would've been weaker, I totally needed the team push." [source]
"I have a few guides to graveyard symbology, and it's so packed with references and meaning." [source]
User: "Did any of your own fears & experiences, make it into the writing of Emmrich? If yes, is it information you’re comfortable sharing with us? If it’s too personal to give any details, that’s fine as well. Also, across the other games, who do you think Emmrich will get along with best?" / Sylvia: "some of his fears are absolutely personal. The reflexive-compulsive panic over death is something I'm very familiar with, and I wanted to explore that through him. Because I suspected it was not uncommon, and worth examining. The question of who he'd get along with from the other games is surprisingly tough! Because without asking the other writers about their characters, I wouldn't know for sure. So I can only really speak to Josephine with surety. That said: -I think Josephine would be polite, and grow to like him, but would never entirely be over the ostentatious necromancy. -I think Emmrich meeting Sera would be the funniest match." [source, two, three]
"Peter Cushing was also one of my go-tos as an example of what I wanted Emmrich to be." [source]
"(Huge shout out to all the animators and level designers making Manfred run, quite literally. Like 95% of his personality lives in his movement, I think they nailed it.)" [source]
On Emmrich: "I tried to put a lot of passion and sincerity in his love for the dead, and I admit the Necropolis was THE big place I wanted to see in Thedas myself ever since reading about it in a codex." [source]
User: "Thank you for letting him have that cemetery dream date!" / Sylvia: "Having the date in the cemetery was one of the first things I wanted when thinking about the romance." [source]
"Josephine was the first time I was entrusted with a new character and a new romance at once, and that'll always be special to me." [source]
User: "How much input did you have in Emmrich's appearance in the podcast?" / Sylvia: "In the podcast, none myself. I believe it was handled by a third party but reviewed by a few people at BW, I don't know too much past that. (We did provide a descriptor and character rules. Stuff like "Emmrich never swears" and "always says amongst" and broader, more thematically useful things.)" [source]
User on Emmrich: "Are you planning any other external-media stories for him?" / Sylvia: "Thanks very much, The Flame Eternal has a special place in my heart for being the first time Emmrich got to be center stage in a story. (And very flattering to hear about the cross stitch. That's so cool!) I can't speak to any external-media plans, I'm afraid. That's not an implied hint about anything existing or not, it's just literally outside what I'm allowed to chat about. It'd be fun to do something like that again though!" [source, two]
"I must give full credit to Nick Borraine, Emmrich's voice actor. He got the compassion and tenderness the character needed right away." [source]
"And glad him being closer to your age resonated, I really wanted someone older out on an adventure. No reason that has to stop at any age IMO." [source]
User: "do the mourn watcher/nevarra in general raise their pets after they die to keep them around? like a dog skeleton with a whisp in it?" / Sylvia: "To be honest I hadn't thought out this one, but it's a very good question. I'm not sure how common that would be, or even if it's permitted to have pets running around the family crypt. (I definitely thing people would WANT to do it.) You know, I think I'm going to have to leave this one in the vague quantum foam of the future. I think I'd want to not only double check existing lore, but answer that in-game (or in a book or etc.) if we ever need to. (Hope that's not too much of a cop out. Sometimes I like to leave questions I'm not sure about alone, because until it's in an official game or story, it doesn't quite count.)" [source, two, three]
User: "as someone who shares emmrich's anxiety about mortality, getting to spend time with him, and in the grand necropolis and with the mourn watch, was genuinely soothing" / Sylvia: "Thank you, I'm glad he was a comfort. It's a familiar fear for me too, and I'd hoped he would connect that way with people very much." [source]
On the giant ribcage 'ceiling' in the Necropolis: "sadly, even I don't know all the mysteries of the Necropolis. (Which is to say it's a very cool bit of art but has no stated origin yet. Could be a large dragon, a giant...or something weirder!)" [source]
On TN story Luck in the Gardens: "It was nice change up, writing in first person and with someone so rascally. I've got an enduring affection for the Lords after writing Hollix, the scamp." [source]
User: "I just love his genuine enthusiasm for everything he does. If the other party members had fan clubs Emmrich would be the president of each and I love that for him" / Sylvia: "Thank you! I really wanted him to embody a kind of expansiveness and generosity of spirit, to stand in contrast to the eeriness of his abilities." [source]
User: "What was your inspiration for Josie?" / Sylvia: "My girl! When I came on to Inquisition, there'd already been work done on setting up the spine of the main plot, and figuring out the overall cast. But one of the advisors was a little murkier. It just said "Diplomat" on the white board. We knew we wanted someone in that position, but not who. So in a game where you were out exploring, killing demons, etc., but also had a big organization to run? I immediately wanted to make a Diplomat firmly there for you. Somebody you could hand the keys to the entire Inquisition to while you were out, and know it'd be in good hands. I also thought it'd be fun to have someone from Antiva, since that area wasn't covered yet by anyone in the cast. And I needed her to be polished, smooth, but heartfelt, because of that aforementioned trust. And that was the core of Josephine! Her voice actor, Allegra, brought her to life with such lovely charm, and hearing those early sessions also helped me further hone her tone." [source, two, three, four]
"Our music supervisor Ron Dazo hit it out of the park with Emmrich's music IMO. And so glad you liked Hezenkoss! Just very fun to write as a character." [source]
User: "Did any specific watcher raise MW Rook?" / Sylvia: "Good question! I kind of left that one alone because I wasn't sure if I wanted to let Rook define that themselves, or leave it open, and also I'd have wanted a full conversation on it. In the end that was a little out of scope so I left it unsaid. Which is to say that it COULD be Vorgoth who helped raise your Rook. And that stands until/unless we give a definitive answer (or let you choose from a range of answers) one day." [source, two]
"It was such a pleasure for all of us to finally get to explore the Necropolis, I am very glad we got to throw open the gates." [source]
User: "I was wondering if there were any Mourn Watch details you wished you had more time to explore? I was so struck by some of the ethical implications in your stories" / Sylvia: "Geeze, now that's a question. I mention it with Emmrich, but there's some resentment over the power the Watchers hold as THE mortalitasi of the Grand Necropolis, between them and the other orders. There's something to that situation I liked. There's also questions of how they select people for the order. What their standards are, how closely they work with benign spirits. And how they cultivate those relationships. How deep does that go? I also mentioned in a codex "the lives and bodies of those who tamper with the undead of the Necropolis are forfeit unto the Mourn Watch." which is pretty chilling. What's that punishment like, exactly? And in general, writing about anything weird or unexplained in the Necropolis brought me much enjoyment, and it would be fun to dig around how the Mourn Watch deals with (or what they want out of) all these mysteries and entities." [source, two, three, four]
"Geeking out with Emmrich about spooky stuff was a delight to write." [source]
"I liked writing someone older this time, it was something different for me and rewarding in some unexpectedly different ways. (And thanks especially for the nice words on DAtDM - I was very excited to introduce people to the Mourn Watch there!)" [source]
"Ah, tomb-script. I named it but it was our concept artists who went developed it with the hexagon shape-language of the Mourn Watch, which I loved. Conceptually: I think it's used purely an occult or sacred language. Something for the graves, or books on magic, but not everyday things." [source]
"Some trans people kindly offered their help with some feedback on some of the romance lines and others, which absolutely made them much better." [source]
"Trick Weekes actually wrote a ton of the banter where Emmrich inquires into qunari artifacts and customs, and Taash talks about what it was like to grow up under a scholar. I really dig the dynamic they unearthed between the two there." [source]
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vague-humanoid · 6 months ago
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Nearly all of the deaths in U.S. immigration detention facilities over a five-year period were preventable, but no officials have faced serious accountability, a new report found.
Of the 52 people who died in detention under the custody of Immigration and Customs Enforcement (ICE) from January 2017 to December 2021, 49 of the deaths, or 95%, were preventable or possibly preventable if appropriate medical care had been provided. The new report, “Deadly Failures: Preventable Deaths in U.S. Immigration Detention,” reviewed more than 14,500 pages of documents published by the American Civil Liberties Union (ACLU), Physicians for Human Rights, and American Oversight on June 25.
None of the private prison corporations—which currently hold more than 90% of the detainees under ICE custody—have faced meaningful consequences as million-dollar contracts have been doled out to the same facilities where preventable deaths have occurred, the report showed.
“It is a system that’s rotten to the core,” said Eunice Hyunhye Cho, senior attorney at ACLU’s National Prison Project and lead co-author of the report. “From bottom to top, you see some very minimal slaps on the wrists and blaming of the lowest level employees, but there’s really no true accountability regarding the disaster of the medical care system in ICE’s detention facilities,” she said.
After deaths in detention, ICE failed to conduct rigorous investigations—failing to interview key witnesses, omitting key inculpatory facts, and allowing evidence to be destroyed, the report stated. ICE also withheld information from the relatives of the deceased. To obtain the medical record of a loved one, a family has to take ICE to court and litigate for years to receive often incomplete files.
“It is a system of impunity and lack of transparency as ICE and private corporations are working hand in hand in perpetuating dangerous and deadly conditions,” Cho said.
Amid medical neglect, cruelty, and abuse, more than 38,000 immigrants are held each day in an ICE network of some 190 detention facilities across the country, as of June 16. That number will only increase as Congress approved a record annual budget for ICE to detain 41,500 people daily at a cost of $3.4 billion this year. Most of the detention budget will go to the private prison companies—The Geo Group and CoreCivic being the largest—where most preventable deaths occur.
“The answer that we see over and over again to the failures that produce deaths is to give the detention system more money,” said Andrew Free, an attorney involved in more than 30 cases of deaths in ICE custody and contributor to the report. “That’s been the response at all levels of the system. It’s not just one facility. It’s not just one contractor. It’s not just one fiscal year,” he said.
@dirhwangdaseul @startorrent02
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abla-soso · 1 year ago
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Israel now tells Gazans who refuse or are unable to leave the North that they'll be considered "partners in a terrorist organization" & thus legitimate targets for carpet bombing.
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Just a reminder that forceful displacement is a war crime, and targeting civilians is a war crime.
This is genocidal language.
And Israelis have been saying it and planning it since 2014. Here's what the IDF said about evacuating civilians and creating “sterile combat zones” in that year:
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From document A/HRC/29/52 found here:
The United Nations Independent Commission of Inquiry on the 2014 Gaza Conflict | OHCHR
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carsthatnevermadeitetc · 5 months ago
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Auto Union Type 52 Concept, 2023 (1934), by Audi. The Auto Union Silver Arrows were legendary 1930s Grand Prix race cars. A street-legal sports car version with a 16-cylinder engine was also planned but the plan was never realised, until now. Audi commissioned Crosthwaite & Gardner to build the Auto Union Type 52 using surviving archive documents, plans, and design sketches. The mid-mounted supercharged 16 cylinder engine provides 520ps.
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yourfavoritehouseplant · 1 year ago
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I watched James Somerton's final video, and all I got was this 6 page document
As soon as I learned his final unreleased video was on Revolutionary Girl Utena, I knew I had to hate watch it. I didn't know that I'd spend the following 4 hours making a comprehensive doc on everything I hated about it. But here we are.
The TLDR (is this too long to be a TLDR?)
The intro section, as well as Part 2, are directly plagiarized from wikipedia. The rest is unclear.
He makes a “haha this show is so weird right guys” joke 10 different times
He reads Anthy as so emotionally stunted she literally has to be taught how to think for herself, and believes that being the rose bride makes her feel good
He says that his reading is ‘vastly different” from the rest of the community, before boldly stating that this is because he sees it as a “deeply allegorical and symbolic story”
He sees the sexual abuse as “not to be taken literally”
Insists that the show be separated into parts that are strictly literal and strictly allegorical for the entirety of parts 3 and 4, before making the contradictory move of analyzing characters as allegories during part 5
The only characters that get dedicated sections are Akio and Dios, who he doesn’t believe are the same person. 
He says Dios gets his powers by “deflowering women”
He calls Akio, known child predator, a chaotic bisexual
Uses 14 year old SA survivor Anthy’s passive personality to make a joke about her being a bottom
His final point is that Utena was the real prince all along
There are no citations
Anyway, full version for people who hate themselves under the cut. With time codes, because I cite my sources.
Part 1: Intro
This entire section is almost exclusively quoted from the Wikipedia article for Revolutionary Girl Utena. Words have been changed, but the order at which certain topics come up is not. Highlights include:
0:56 In his introduction of Be-Papas, lists the founding members in literally the exact same order as Wikipedia.
1:40-2:00 His list of Be-Papas previous works is lifted entirely from wikipedia, only with the words changed. This leads to a strange moment at 1:52 where he claims Be-papas ‘lent their talents to’ Neon Genesis Evangelion, a show which started production at least a year before Be-papas was founded. On the wikipedia article for Utena, this is instead referring to the previous work of Shinya Hasegawa and Yōji Enokido
4:23 he uses a quote by Yūichirō Oguro describing the production as a “tug of war”. He seems to have lifted this in its entirety from Wikipedia, as he does not cite the actual source it is from (the box set companion book, btw)
As for James Somerton originals, at 0:44 he claims that out of all magical girl series,”none to my knowledge have been more discussed and dissected than the 1997 series Revolutionary Girl Utena” He will go back on this at 5:05, where he states that “Sailor Moon takes the lion’s share of discussion” in regard to influential magical girl anime
Part 2: Part 1
(At least I know I’m not funny, unlike James Somerton)
Speaking of which. Here is every single time he makes a “wow this show is sooooo weird you guys” joke: 6:00, 8:50, 10:40, 10:58, 13:46, 17:07, 24:16, 30:34, 41:19, 48:01
Here’s every time the punchline to the joke is the existence of Nanami, a character who he otherwise completely disregards: 10:56, 12:05, 16:22, 42:40
6:16 Claims that the “Apocalypse saga” and “Akio Ohtori saga’ are two names for the same several episodes, depending on the release. This is untrue. Instead, different releases either only have the Apocalypse saga, or split the episodes into an Akio Ohtori saga and then the Apocalypse saga. 
7:58 Claims Utena intervening on Anthy’s behalf begins the first duel. While this happens in the movie, Touga intervenes in the scene he uses clips from (like literally right after the shot he uses in the video). Utena only gets drawn into the duels when Wakaba’s love note to Saionji is posted. Youtuber Noralities’ Utena video also gets this wrong, which makes me wonder if this was copied.
9:09 Claims Akio’s “End of the World” moniker is actually more closely translated to “Apocalypse”. In reality, the translation moves away from a more apocalyptic reading, with 世界の果て (Sekai no hate) apparently translating closer to “the furthest reach of a known world” or “edge of the world”. (Love the implications of this translation, but I digress)
9:10 As can be assumed from the previous point, this means I can’t find any sources that point to them not using the title “apocalypse” for religious reasons
10:10 Uses Anthy’s extreme passivity under her Rose bride persona to make a top/bottom joke. I’m gonna repeat this in case you’re just skimming. He uses a trait that likely stems from years of abuse, (possibly exaggerated by the persona Anthy uses to manipulate people), and uses it to call her a bottom. 
He also just doesn’t seem to understand how the whole point of Utena constantly telling Anthy that she's just a normal girl who should make more friends is framed as Utena imposing her will on Anthy, just as much as the previous Engaged have done. 
11:54 Apologies in advance for my most “um, actually!” point yet, but technically his statement that Anthy stops being host to the Sword of Dios is wrong. Akio literally pulls a sword out of her chest in the final duel. It's a more evil-looking sword of Dios, granted.
13:02 !!! CANTARELLA SCENE ALERT !!! He interprets it as them fighting over Akio?? Which like. I will allow people to have their own interpretations of vague and symbolic scenes. I will. I swear. This is not technically incorrect. It just makes me want to eat my own intestines.
14:44 Bad Anthy take #1: He states Anthy “is emotionally stunted to the point where she needs people to make decisions for her because she does not know how to think for herself” This ignores several moments of Anthy clearly making her own choices throughout the show, including the suicide attempt Somerton mentions about a minute prior. This also strips Anthy of what little agency she has throughout the story, usually exerted through messing with Utena or Nanami. (The fact that she repeatedly makes choices that contribute to her own abuse is, in my opinion, one of the most interesting parts of her character, and it's a shame that Summerton’s ‘reading’ of the story completely disregards that)
Additionally, he once again reads Utena ‘urging Anthy to think for herself” in the first arc as an unambiguously good move, and not as something critiqued in the show.
14:52 Summerton reads the Swords of hatred as symbolizing men’s hatred specifically. Again, I’m trying not to completely disregard differing interpretations to a show like Utena, but this feels very simplistic, especially considering the harm we see aimed towards Anthy by other women
16:42 Here he claims that his reading of the story seems to be “vastly different” from the bulk of Utena discourse. What is this reading? That the show shouldn’t be read literally. Or, in his words, “[we can interpret] Revolutionary Girl Utena as a deeply allegorical and symbolic story about the struggles of coming of age amidst widespread institutional corruption in a high school and which describes a passive culture of inaction in regard to brazen instances of domestic exploitation in which there is not only a question about the caporeality of the events transpiring but also which events can be taken for granted and which events are meant to signify abstract sociological institutions.” The idea that he believes this is in any way a new reading of the material honestly baffles me.
Part 3: Part 2
17:48 through 18:50 differently quotes the Wikipedia article for postmodernism. He even makes a joke at 17:55 about Wikipedia. Please kill me. 
The first three themes he lists at 19:11 are just the three main themes listed on the Revolutionary Girl Utena Wikipedia page. What was that about a “vastly different” reading, James?
You’re gonna have to take my word for it, but this section is so short because it's just him talking about the various ways the story can’t be taken literally. He does, ironically, call this a hot take.
Part 4: Part 3
Here’s where the reading falls apart folks
At 23:15, he states that some things in Utena are allegorically coded, while others are to be taken literally. This is true. However, he seems to take this to mean that some parts of the show are Strictly Literal, while others are Strictly Allegorical for things going on in the Literal World. 
This is apparently why he prefers the Anime to the Movie, where there basically is no separation between the Literal and Allegorical
This take is bizarre to me for several reasons, but here is my favorite. At several points, he mentions how Revolutionary Girl Utena is a work of Magical Realism. Magical Realism is literally defined by its blending of the “literal” and “allegorical”, the mix of fantastical elements in a mundane, realistic setting. This idea of the impossibility of a blurred line, that Utena must either have lore where the magic is all real and means nothing, or dedicated allegory segments quarantined from the rest of the story, is contrary to the very idea of Magical Realism.
I can’t help but wonder if Somerton took his mentions of Magical realism from a previous work, due to how little it is consistent with his final argument. Either way, this section suggests a great lack of creativity in his analysis, a shame for such a creative work.
24:36: Shiori slander, for those who care
After this he gets really worked up about people assuming symbolism in everything, even when the author ‘doesn’t make it clear something is symbolic’. He shuts down a reading of a shot in the Lord of the Rings. Miley Cyrus is there? Very The Curtains Were Blue of him. 
28:22 Claims that Wakaba is the key to telling where the Strictly Literal segments end and the Strictly Allegorical segments begin. He states that, under this lens, deeply personal moments of character suffering such as all of the sexual abuse and Anthy’s suicide attempt (which he literally cites) should be read as symbolic and be “approached with uncertainty rather than confusion”. (28:24-29:13)
This also somewhat falls apart when you consider Wakaba is the jeep in the movie's car chase
And then he rants about people not liking his Attack on Titan video for a bit. Since its potential symbolism also doesn't follow hard enough rules to be symbolism. Once again, the separation of “fact vs allegory” I haven’t watched AOT, so that's all I’ll say.
Part 5: Part 4
Thank god this part is short. Much like Dios’ on-screen presence.
32:55 Makes the extremely bold claim that Dios is not Akio. As in, never even became Akio. because Dios is Strictly Allegorical.
Just to be a pedant, this is pretty explicitly disproven in the show
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Confusingly, both earlier and later he will address these two as the same character. 
33:04 he also explains the root of Akio’s name in a tone that suggests this is supplemental information and not like. Literally something he explains out loud in the show?
Part 6: Part 5
This section is nearly entirely about Akio Ohtori. I would like to note that him and Dios are the only characters with dedicated segments.
38:30 The part where he states that Dios gets his powers from deflowering women.
38:46 Claims, once again, that Akio’s abuse of Anthy “may not be literal”. 
38:59 “the instance of exploitation here is used because assault has deep roots as indicating that akio's gender is the source of his imbalance”  THE ASSAULT IS ABOUT AKIO NOW???
39:45 Bad Anthy take #2: “Anthy’s conformity to the Rose bride is based around the fact that she feels good being subservient because this is the only thing in her life that has ever brought her any kind of positive reward”. This is a direct quote. Anyway, I can’t think of any instances in the show where Anthy’s subservience gives her a positive reward, except maybe when she’s intentionally using it to manipulate others. As for her feeling good being the rose bride. She tries to commit suicide. Dude.
Side tangent, but isn’t this exactly what Akio says during the final 2 episodes? That Anthy enjoys being a witch? Is the main villain, who consistently says things during that very episode that are blatantly false, our source of information for this take? I guess so, since this is the dedicated Akio section.
At 40:20 he decides to introduce the concept of Anthy, Akio, and Utena as stand-ins for wider concepts, which is antithetical to his approach in analysis beforehand
Part 7: Part 6
42:40 he finally acknowledges that he’s been spending too much time talking about Akio, and literally no time on characters like Nanami
46:10 states that Utena’s exclusive motivation “is to protect Anthy from the predatorial intentions of the other dualists”, which disregards the fact, which she states herself, that she was largely participating in the duels and protecting Anthy to feel like a prince
48:04 The part where he says that Akio has ‘chaotic Bi vibes’ in regards to him sleeping with Touga, who is 17 and implied to be a long-term victim
Part 8: Part 7
54:01: His concluding point is that Utena was the real prince all along. 
In true Somerton fashion, the video then ends over a scrolling wall of patrons, with not a single citation in sight.
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prokopetz · 1 year ago
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Your long and arduous journey has led you to this, the final confrontation. You thought you knew what to expect, but just as you struck the final blow, your ultimate foe's eyes gleamed with unnatural light as they proclaimed…
THIS ISN'T EVEN MY FINAL FORM
A game for 4–6 players
Introduction
This Isn't Even My Final Form is a GMless tactical minigame for 4–6 players. You'll take on the roles of a party of heroic adventurers nearing the end of a world-spanning quest to defeat a great evil, the Final Boss. Unfortunately for them, each time they think they've won, the Final Boss assumes a new, even more horrifying form, and the struggle begins anew. Is there any end to this conflict? There's only one way to find out!
What You'll Need
This Isn't Even My Final Form requires a dozen six-sided dice, as well as a way of keeping track of a few important numbers – a shared text document or some scrap paper will suffice.
Update 2023-10-30: Print-and-play card decks are available here:
http://penguinking.com/this-isnt-even-my-final-form/
Character Creation
Choose two of the following actions to be your Party Member's Class Actions: Strike, Heal, Buff, Debuff. If you'd rather determine this randomly, roll on the following table.
1. Strike, Heal 2. Strike, Buff 3. Strike, Debuff 4. Heal, Buff 5. Heal, Debuff 6. Buff, Debuff
Give your Party Member's Class a name which suits your Class Actions. Also give your Party Member a name; it is traditional but not obligatory for your Party Member's name to have exactly five letters.
Playing the Game
Play is divided into a series of Phases. During each Phase, one player takes on the role of the Final Boss. That player's Party Member does not participate in this Phase; they're trapped, lost, incapacitated, or otherwise separated from the party or unable to act for the duration of the Phase. All other players take on the roles of their Party Members.
The Final Boss player's first order of business is to describe what the current Phase looks like. The Final Boss player can roll 1–3 times on the following table (re-rolling duplicates) to decide on a theme, or use it as inspiration for their own theme. To use this table, roll a six-sided die twice, treating the first roll as the "tens" place and the second roll as the "ones" place, yielding a number in the range from 11 to 66.
11. Beasts 12. Bells 13. Blood 14. Bones 15. Chains 16. Chaos 21. Cubes 22. Eyes 23. Fire 24. Flowers 25. Food 26. Games 31. Gears 32. Glass 33. Gold 34. Hands 35. Holes 36. Ice 41. Iron 42. Light 43. Mazes 44. Meat 45. Mirrors 46. Music 51. Orbs 52. Order 53. Plague 54. Shadow 55. Slime 56. Space 61. Spikes 62. Teeth 63. Time 64. Trees 65. Weapons 66. Wings
Once the Phase has been defined, set the party's Momentum to zero. Momentum is a value which will increase or decrease over the course of the Phase; it has a minimum value of zero, and no particular upper limit.
Play proceeds in a series of rounds, as follows.
The Final Boss Attacks
The Final Boss always goes first in each round. Roll one die:
1–3: The Final Boss chooses one of the following actions. 4–5: The Final Boss chooses two of the following actions. You may not target the same Party Member twice; however, you may use the same action on two different Party Members if you wish. 6: The Final Boss does nothing this round. On its turn next round, it does not roll and instead uses its Ultimate Attack.
Wound: Inflict the Critical Condition on a single Party Member. If the chosen Party Member already has the Critical Condition, it's replaced with the Down Condition and the party loses one Momentum.
Imprecate: Inflict the Cursed Condition on a single Party Member.
Envenom: Inflict the Poisoned Condition on a single Party Member.
Bewilder: Inflict the Confused Condition on a single Party Member.
Counter: If you're targeted by the Strike or Debuff actions this round, after resolving that action, perform the Wound action on the Party Member who targeted you. You may counter any number of actions in this way.
Dispel: Remove the Buffed and Protected Conditions from any number of Party Members.
Enrage: The Final Boss rolls two dice and takes the better result on its next action. The party may cancel this benefit with a successful Debuff action; doing so removes the extra die instead of forcing the Final Boss to roll twice and take the lower result.
Ultimate Attack: This action can only be chosen by rolling a 6 during the previous round. When the Final Boss uses this action, choose Cursed, Poisoned, or Confused: you may perform the Wound action AND inflict the chosen Condition upon any number of Party Members, in that order. (i.e., Wound each targeted Party Member, THEN Curse/Confuse/Poison any who remain standing.)
The Final Boss player describes the outcome of the chosen action(s) in as much or as little detail as they like; control then passes to the other players.
The Party Acts
After the Final Boss has attacked, each Party Member who doesn't have the Down condition chooses one of the following actions, in any order the players wish. After choosing any action other than Defend, the player rolls their dice pool, which is a handful of six-sided dice constructed as follows:
Start with a number of dice equal to the party's current Momentum (initially zero, though it will grow over the course of the Phase)
Add one die if you're performing one of your Party Member's Class Actions
Add one die if your Party Member currently has the Buffed Condition
Add one die if your Party Member currently has the Critical Condition
Roll all of the dice together, and find the highest result. Ties for the highest result have no special significance; for example, if you rolled four dice and got 1, 3, 5 and 5, your result is 5. If you'd ever end up with zero or fewer dice for any reason – either because your dice pool was empty to begin with, or because some effect obliged you to discard every die you rolled – you receive an automatic result of 1.
If an action requires you to target a specific Party Member or make other choices, you can wait and see the result of your roll before making those decisions.
Strike: You attack the Final Boss. Roll your dice pool:
1–3: Nothing happens – either the attack misses, or the Final Boss turns out to be immune to whatever you just did. 4–5: The attack strikes true. The party gains one Momentum. 6: Critical hit! The party gains two Momentum.
Special: If you roll triples or better (i.e., at least three of the same number) on a Strike action, the Final Boss' current Phase is defeated, and you move on to the next Phase. It doesn't matter what number comes up triples.
Heal: You attempt to restore the party's strength. Roll your dice pool:
1–3: You may remove the Critical Condition from a single Party Member. If no Party Member has the Critical Condition, nothing happens. 4–5: You may remove the Critical Condition from any number of party members OR you may remove the Down Condition from a single Party Member. 6: You may remove the Critical and Down Conditions from any number of party members.
Buff: You attempt to bolster a party member. Roll your dice pool:
1–3: You may grant the Buffed Condition to a single Party Member OR remove a Condition of your choice other than Critical or Down from a single Party Member. 4–5: You may grant the Buffed Condition to a single Party Member AND remove a Condition of your choice other than Critical or Down from that Party Member, if they have one. 6: You may grant the Buffed Condition OR remove a Condition of your choice other than Critical or Down to any number of Party Members. You may choose a different option for each targeted Party Member.
Debuff: You attempt to weaken the Final Boss. Roll your dice pool:
1-3: Nothing happens – it turns out the Final Boss was immune to that effect. 4–5: The Final Boss rolls two dice and takes the lower result on its next action. 6: The Final Boss rolls two dice and takes the lower result on its next action AND the party gains one Momentum.
Defend: You may grant the Protected condition to a Party Member of your choice. Do not roll.
Based on the outcome of your roll (if applicable), describe the outcome of your action in as much or as little detail as you wish.
Once each Party Member has acted, return to "The Final Boss Attacks" to begin the next round.
Ending the Phase
As noted above, rolling triples or better on a Strike action results in the immediate defeat of the current Phase. Alternatively, if all Party Members simultaneously have the Down Condition, the Final Boss player's Party Member suddenly breaks free or arrives on the scene and rescues everyone in a stunning deus ex machina; this also ends the Phase, but does not count as defeating it.
In either case, reset the party's momentum to zero, remove all Conditions, and move on to the next Phase. The role of the Final Boss passes to a different player, with preference given to those who haven't yet had a chance to be the Final Boss; the previous Final Boss player resumes playing their Party Member.
Continue until the party has defeated a number of Phases at least equal to the number of players, or until mutual agreement has been reached that all this has gone on quite long enough.
Conditions
Some actions can impose Conditions upon the individual Party Members. Conditions can be positive or negative, and last until specific conditions for their removal are met.
Buffed: Your strength has been boosted. When rolling your dice pool, you roll one extra die.
Confused: You've lost your wits. When the party acts, your action is determined by rolling a d6 – 1: Strike; 2: Heal; 3: Buff; 4: Debuff; 5: Defend; 6: do nothing this round AND remove this Condition. This Condition is also removed if you gain the Critical Condition while under its effects. You may choose targets normally if the rolled action requires them. Confused Party Members always act before their un-Confused peers; if there are multiple Confused Party Members, the Final Boss decides the order in which they act.
Critical: You are badly wounded. Desperation lends strength, and so this Condition adds one extra die to your dice pools; however, if you suffer the Critical Condition a second time, it becomes the Down Condition instead.
Cursed: You've been afflicted with misfortune. Discard your highest result after rolling your dice pool, but before applying your chosen action's effects. If there's a tie for the highest result, discard all of them; for example, if you roll four dice while Cursed and get 1, 3, 5 and 5, your result is 3. If the Condition causes you to discard your only set of triples of better on a Strike action, the Phase does not end.
Down: You are incapacitated by injury or foul enchantment. When the party acts, you may not choose an action; your action remains lost even if this Condition is removed before the end of the round. When you gain this Condition, remove all other Conditions, and the party loses one Momentum. (This is not in addition to the Momentum loss noted by effects which inflict this Condition – those are just reminders.) You may not gain other Conditions while this one persists.
Poisoned: You're afflicted by a poison, plague, or death-curse. If you have the Poisoned Condition after resolving your action for the round, you gain the Critical Condition. If you already have the Critical Condition, you instead gain the Down Condition, and the party loses one Momentum.
Protected: The next time you would gain any Condition other than Buffed, remove this Condition instead. You also remove this Condition if you take any action other than Defend on your turn.
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reasonsforhope · 10 months ago
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Hazel Chandler was at home taking care of her son when she began flipping through a document that detailed how burning fossil fuels would soon jeopardize the planet.
She can’t quite remember who gave her the report — this was in 1969 — but the moment stands out to her vividly: After reading a list of extreme climate events that would materialize in the coming decades, she looked down at the baby she was nursing, filled with dread.
 “‘Oh my God, I’ve got to do something,’” she remembered thinking...
It was one of several such moments throughout Chandler’s life that propelled her into activist spaces — against the Vietnam War, for civil rights and women’s rights, and in support of environmental causes.
She participated in letter-writing campaigns and helped gather others to write to legislators about vital pieces of environmental legislation including the Clean Air Act and the Clean Water Act, passed in 1970 and 1972, respectively. At the child care center she worked at, she helped plan celebrations around the first Earth Day in 1970. 
Now at 78, after working in child care and health care for most of her life, she’s more engaged than ever. In 2015, she began volunteering with Elder Climate Action, which focuses on activating older people to fight for the environment. She then took a job as a consultant for the Union for Concerned Scientists, a nonprofit science advocacy organization. 
More recently, her activism has revolved around her role as the Arizona field coordinator of Moms Clean Air Force, a nonprofit environmental advocacy group. Chandler helps rally volunteers to take action on climate and environmental justice issues, recruiting residents to testify and meet with lawmakers. 
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Pictured: Hazel Chandler tables at Environment Day at Wesley Bolin Plaza in front of the Arizona State Capitol in Phoenix, Arizona, in January 2024.
Her motivation now is the same as it was decades ago. 
“When I look my grandchildren and my great-grandchildren, my children, in the eye, I have to be able to say, ‘I did everything I could to protect you,’” Chandler said. “I have to be able to tell them that I’ve done everything possible within my ability to help move us forward.” 
Chandler is part of a largely unrecognized contingent of the climate movement in the United States: the climate grannies. 
The most prominent example perhaps, is the actor Jane Fonda. The octogenarian grandmother has been arrested during climate protests a number of times and has her own PAC that funds the campaigns of “climate champions” in local and state elections. 
Climate grannies come equipped with decades of activism experience and aim to pressure the government and corporations to curb fossil fuel emissions. As a result they, alongside women of every age group, are turning out in bigger numbers, both at protests and the polls. All of the climate grandmothers The 19th interviewed for this piece noted one unifying theme: concern for their grandchildren’s futures. 
According to research conducted by Dana R. Fisher, director for the Center of Environment, Community and Equity at American University, while the mainstream environmental movement has typically been dominated by men, women make up 61 percent of climate activists today.  The average age of climate activists was 52 with 24 percent being 69 and older...
A similar trend holds true at the ballot box, according to data collected by the Environmental Voter Project, a nonpartisan organization focused on turning out climate voters in elections. 
A report released by the Environmental Voter Project in December that looked at the patterns of registered voters in 18 different states found that after the Gen Z vote, people 65 and older represent the next largest climate voter group, with older women far exceeding older men in their propensity to list climate as their No. 1 reason for voting. The organization defines climate voters as those who are most likely to list climate change, the environment, or clean air and water as their top political priority.
“Grandmothers are now at the vanguard of today’s climate movement,” said Nathaniel Stinnett, founder of the Environmental Voter Project.
“Older people are three times as likely to list climate as a top priority than middle-aged people. On top of that, women in all age groups are more likely to care about climate than men,” he said. “So you put those two things together … and you can safely say that grandma is much more likely to be a climate voter than your middle-aged man.” 
In Arizona, where Chandler lives, older climate voters make up 231,000 registered voters in the state. The presidential election in the crucial swing state was decided by just 11,000 votes, Stinnett noted.
“Older climate voters can really throw their weight around in Arizona if they organize and if they make sure that everybody goes to the polls,” he said. 
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Pictured: Hazel Chandler’s recent activism revolves around her role as the Arizona field coordinator of Moms Clean Air Force, a nonprofit environmental advocacy group.
In some cases, their identities as grandmothers have become an organizing force. 
In California, 1000 Grandmothers for Future Generations formed in 2016, after older women from the Bay Area traveled to be in solidarity with Indigenous grandmothers protesting the construction of the Dakota Access Pipeline at the Standing Rock Sioux Reservation. 
“When they came back, they decided to form an organization that would continue to mobilize women on behalf of the climate justice movement,” said Nancy Hollander, a member of the group. 
1000 Grandmothers — in this case, the term encompasses all older women, not just the literal grandmothers — is rooted at the intersection of social justice and the climate crisis, supporting people of color and Indigenous-led causes in the Bay Area. The organization is divided into various working groups, each with a different focus: elections, bank divestments from fossil fuels, legislative work, nonviolent direct actions, among others...
“There are women in the nonviolent direct action part of the organization who really do feel that elder women — it’s their time to stand up and be counted and to get arrested,” Hollander said. “They consider it a historical responsibility and put themselves out there to protect the more vulnerable.” 
But 1000 Grandmothers credits another grandmother activist, Pennie Opal Plant, for helping train their members in nonviolent direct action and for inspiring them to take the lead of Indigenous women in the fight. 
Plant, 66 — an enrolled member of the Yaqui of Southern California tribe, and of undocumented Choctaw and Cherokee ancestry — has started various organizations over the years, including Idle No More SF Bay, which she co-founded with a group of Indigenous grandmothers in 2013, first in solidarity with a group formed by First Nations women in Canada to defend treaty rights and to protect the environment from exploitation. 
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Pictured: Pennie Opal Plant has started various organizations over the years, including Idle No More SF Bay, which she founded in 2013 alongside Indigenous grandmothers.
In 2016, Plant gathered with others in front of Wells Fargo Corporate offices in San Francisco, blocking the road in protest of the Dakota Access Pipeline, when she realized the advantages she had as an older woman in the fight. 
As a police liaison — or a person who aims to defuse tension with law enforcement — she went to speak to an officer who was trying to interrupt the action. When she saw him maneuvering his car over a sidewalk, she stood in front of it, her gray hair flowing. “I opened my arms really wide and was like, are you going to run over a grandmother?”
A new idea was born: The Society of Fearless Grandmothers. Once an in-person training — it now mostly exists online as a Facebook page — it helped teach other grandmothers how to protect the youth at protests. 
For Plant, the role of grandmothers in the fight to protect the planet is about a simple Indigenous principle: ensuring the future for the next seven generations. 
“What we’re seeing is a shift starting with Indigenous women, that is lifting up the good things that mothers have to share, the good things that women that love children can share, that will help bring back balance in the world,” Plant said...
[Kathleen] Sullivan is one of approximately 70,000 people over the age of 60 who’ve joined Third Act, a group specifically formed to engage people 60 and older to mobilize for climate action across the country. 
“This is an act of moral responsibility. It’s an act of care. And It’s an act of reciprocity to the way in which we are cared for by the planet,” Sullivan said. “It’s an act of interconnection to your peers, because there can be great joy and great sense of solidarity with other people around this.”
-via The 19th, January 31, 2024
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the-oblivious-writer · 24 days ago
Text
Let the Light In |8|
Tara Carpenter x Fem!Reader
Chapter Eight: Old Temptations
Summary: After hiding yourself away for weeks, Anika and Henry get you to return to the living. While you're at the party they bring you to, you run into Tara before a third-party runs into your fists.
Warning(s): Swearing, fighting - whoop whoop!! that's the sound, social interactions, and drinking (underage)
Notes: I made at least ten drafts, combined them, adjusted, and here is the final product. This is more of an R focused chapter, so you'll start to see more of the internal struggles she goes through along with a special guest start. As always, I hope you enjoy
Masterlist|Previous Part|Next Part
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The incandescent lights of Henry's apartment building buzz overhead as you follow him and Anika up the concrete stairs. Your boots echo against each step, creating a hollow rhythm that matches your reluctant heartbeat. You've been dreading this party all week, but your friends had worn you down with their relentless enthusiasm and pointed comments about your "hermit tendencies."
"I still can't believe you actually agreed to come," Henry says over his shoulder, his keys jingling as he searches for the right one. "Usually getting you out after exams is like trying to coax a cat into taking a bath."
"Maybe I'm turning over a new leaf," you mutter, knowing full well it's a lie. The only reason you'd agreed was because they'd caught you in a moment of weakness—specifically, when you were coming down from a three-day study binge and your defenses were too low to properly deflect their persistent pestering.
Anika snorts, adjusting her glittering top that catches the harsh hallway light. "Right. And I'm going to start watching silent films with you."
"Charlie Chaplin’s a classic," you defend, following them into Henry's apartment. The familiar scent of his signature sandalwood candles hits you immediately. 
"Whatever you say, grandma," Henry teases, disappearing into his bedroom. You can hear him rummaging around, probably looking for whatever he plans to wear tonight.
You collapse onto his worn leather couch, the same one he'd rescued from a curb three years ago. Despite its questionable origins, it's the most comfortable piece of furniture you've ever encountered. Maybe if you sink deep enough into it, they'll forget you're here and leave without you.
Anika perches on the arm of the couch, already touching up her makeup in a compact mirror. "You know," she starts, and you recognize that tone—it's the one she uses when she's about to say something she thinks you won't like. "Tara might be there tonight."
Your stomach does an uncomfortable flip. "And why would I care about that?"
"Oh, I don't know," Anika draws out the words, applying another coat of mascara with practiced precision. "Maybe because you've been moping around ever since your little disappearing act?"
"I haven't been moping," you protest, but even you can hear how weak it sounds. "I've been studying. There's a difference."
"Right," she says, sarcasm dripping from her voice.
You open your mouth to argue, then close it again. The past few weeks have been a blur of textbooks, coffee, and a blend of mathematical formulas and historical documentations. You'd thrown yourself into exam preparation with perhaps more vigor than strictly necessary, but that was just your way of dealing with stress. 
It definitely had nothing to do with how you'd ignored her texts afterward.
Dork (3:47 pm - 2 WEEKS AGO) I can't make it tonight
Tara (3:48 pm - 2 WEEKS AGO) oh. lemme knw when u can reschedule 
Dork (3:48 pm - 2 WEEKS AGO) Tara, don't do that
Tara (3:49 pm - 2 WEEKS AGO) dont wat????
Dork (3:49 pm - 2 WEEKS AGO) I know what 'oh' means
Tara (3:50 pm - 2 WEEKS AGO) well then eblighten me cuz idk what ur ymmaring abt
Dork (3:51 pm - 2 WEEKS AGO) *Enlighten/*yammering, and never mind
Tara (3:51 pm - 2 WEEKS AGO) 🤓 is u fr 
Dork (3:52 pm - 2 WEEKS AGO) Excuse me? 
Tara (3: 52 pm - 2 WEEKS AGO) i have to explain??? but i thougt u were all knowing!
Dork (3:53 pm - 2 WEEKS AGO) *Thought. I know you know how to spell, you're just reckless with a keyboard
Tara (3:53 pm - 2 WEEKS AGO) my question is when did i ask
Dork (3:54 pm - 2 WEEKS AGO) That's an improvement
Tara (3:54 pm - 2 WEEKS AGO) stfup.
Henry emerges from his bedroom, now wearing a fitted crop-top that every guy wore in the 80’s. "Are we talking about the Tara situation?"
"There is no 'Tara situation,'" you insist, making air quotes with your fingers. "Can we please just go to this party so I can suffer through it and get back to my peaceful, drama-free existence?"
"Drama-free?" Henry laughs, grabbing his keys. "Is that what we're calling your one-person production of 'Hamlet' these last eighteen years?"
You bite your thumb at him, but there's no real heat behind it. These are your best friends, after all, and you know their teasing comes from a place of love. Even if they're being particularly annoying about it tonight.
The drive to the party is a blur of street lights and the sound of Abbey Road. You're behind the wheel of your beloved '70 Ford Maverick, a car that Henry constantly ridicules. Anika claims the passenger seat, still fussing with her makeup, while Henry sprawls in the back, giving you directions that are more confusing than helpful.
"No, no, turn left at the next—wait, I meant right. My other left."
"Your other left?" you deadpan, making the turn anyway. "How many lefts do you have?"
"Don't sass the navigator," he replies primly. "Oh, there it is! The house with all the cars out front."
You pull up to the curb about half a block away, already feeling your anxiety spike at the sight of the crowded frat house. Music pulses from within, so loud you can feel it in your chest even from here. People mill about on the front lawn, red cups in hand, their laughter carrying through the night air.
"Remind me again why I agreed to this?" you ask, killing the engine but making no move to get out of the car.
Anika turns to you, her expression softening slightly. "Because Henry threatened to sing the entire soundtrack of 'Cats' outside your bedroom door if you didn't come."
"That was a low blow," you mutter, finally unbuckling your seatbelt. "You know how much I hate that musical."
"Desperate times," Henry says cheerfully, already out of the car and bouncing on his heels with excitement. "Come on, let's go find out what kinds of terrible decisions we can make tonight!"
You follow your friends up the walkway, trying to ignore the way your palms are already sweating. The last party you'd attended had been... well, it had been a week before your self-imposed exile. The night Tara had looked at you with those impossibly dark eyes and asked if you wanted to get some air, and you'd panicked and made up an excuse about needing to check on your nonexistent fish.
The front door is already open, music and voices spilling out into the night. As soon as you cross the threshold, you're hit with a wall of sensory input that makes your head spin. The air is thick with artificial fog from a machine hidden somewhere in the corner, mixed with the distinctive scent of cheap beer and various perfumes and colognes. Multi-colored lights pulse in time with the music, turning everything into a strobing dreamscape and your nightmare.
Henry guides you through the crowd with a gentle hand on your back, navigating the sea of bodies with practiced ease. You catch glimpses of familiar faces as you pass. They all blur together in the dim light, becoming a kaleidoscope of features that makes your head swim.
You end up at yet another worn leather couch that's seen better days, probably around the same era as your car. Henry gestures for you to sit, and you do, grateful for something solid beneath you. The cushions seem to want to swallow you whole, and for once, you don't fight it.
"I'll get us drinks!" Henry shouts over the music, already backing away into the crowd. "Don't move!"
Anika lingers for a moment, looking torn between staying with you and pursuing whatever—or whoever—has caught her attention across the room. You wave her off with a weak smile. "Go. I'll be fine right here, becoming one with the furniture."
She hesitates another second before grinning. "Try to have some fun, okay? And text me if you need an escape plan." Then she's gone, disappearing into the crowd with the grace of Mindy, someone who actually enjoys these sorts of gatherings.
Left alone, you let yourself sink deeper into the couch, watching the party unfold around you. A group of girls near the makeshift dance floor are attempting some sort of choreographed routine, though the alcohol in their systems is making it more comedic than coordinated. Two guys are engaged in what appears to be an intense debate about pizza toppings, their gestures becoming more animated with each passing second.
The bass line of whatever song is playing thrums through your body, making your bones vibrate in a way that's not entirely unpleasant. You find yourself timing your breathing to it, using it as an anchor in the chaos. This isn't so bad, you think. You can handle this. It's just a few hours, and then you can go home and binge-watch your comfort shows until the sun comes up.
"Y/L/N special!" Henry's voice breaks through your thoughts as he returns, thrusting a red solo cup into your hands. The liquid inside is an alarming shade of orange that definitely doesn't occur in nature.
You eye it suspiciously. "What exactly makes it a ‘Y/L/N special'?"
"The fact that it's specifically designed for the same people who despise candy unless it's 99% cacao," he explains, dropping onto the couch beside you with his own drink—something amber-colored that you assume is actually beer.
"That's... oddly thoughtful," you admit, taking a tentative sip. It tastes like water that’s had lemons and limes soak in it for months, the kick makes your tongue tingle. "And dangerous."
"Just pace yourself," he advises, watching as more people filter into the already crowded space. "Oh hey, isn't that Charlotte?"
You follow his gaze to see Charlotte, the person you ended things with through a text message. You try to hide behind the red plastic in your hand as you sip, but you nearly spill your bitter bread water all over yourself when she notices you. You can tell it caught her off guard; her eyes slightly widened and she took an uncomfortably long pause mid-sentence. This pause caused her friends to look over which only made things even more awkward—at least for you. After shooting daggers at you and one of them flipping you off, they linked elbows with Charlotte and took her to a different room.
You know you deserved it.
Henry sucked his teeth. “Ouch. Casanova strikes again,” he chuckled with amusement.
“Ugh,” you express in response to the name for you before downing the last of the liquid in your cup. “I’m out. I’m gonna get one more.”
One drink turns into two, two turns into three, and somewhere during your debate with Henry over which Ninja Turtle’s the best one, you’re interrupted by a pair of familiar dark brown eyes meeting yours. Your attention always seemed to gravitate towards Tara Carpenter. 
You momentarily pause your expression of admiration for Leonardo, peeking over Henry’s shoulder to give Tara a downwards smile paired with a finger wave. She rolls her eyes and returns your finger wave in a mocking gesture. After Henry realizes what’s grabbed your attention, he makes an excuse to walk away.
You're nursing your fifth orange drink when she materializes beside you, seemingly out of thin air. "Seriously?" The word drips with exasperation. "You're actually hiding behind Henry?"
"I'm not hiding," you protest, pulling yourself up to what you hope is a dignified height. "I'm strategically positioning myself for optimal social avoidance."
Tara snorts—an inelegant sound that somehow makes her more endearing. "Is that what we're calling it?" 
The space between you crackles with a tension that's part irritation, part something else entirely. 
"I could ask you the same thing," you counter with a crack in your voice. Tara notices this and slightly raises an eyebrow while giving you a once-over. "Pretty sure you've been standing in the exact same spot for the last twenty minutes."
Her eyes narrow. "I'm observing."
"Stalking," you correct automatically.
"Strategically positioning myself," she throws your earlier words back at you, and there's a glint in her eye that makes your breath catch.
For a moment, you felt uncharacteristically at ease in such a setting—when you catch a fragment of a conversation that makes your blood run cold. 
“—Carpenter's got a mouth on her that could—"
The words slice through your alcohol-induced haze like a knife. Your head whips around so fast you almost give yourself whiplash, searching for the source of the comment. Two guys are leaning against the wall near the stairs, one of them making crude gestures as he continues to make vile comments about Tara.
The pleasant warmth in your system transforms instantly into liquid fire. You recognize one of them—Marcus Wheeler from your Calculus class, the one who always makes inappropriate comments during lectures and thinks he's God's gift to mathematics. The other is unfamiliar, but the way he's laughing and encouraging Marcus makes your skin crawl.
Your muscles tense. Tara notices immediately. "Don't," she warns, a single word packed with more meaning than should be possible.
But you're already moving, your body acting before your brain can fully process the decision. 
Your fist connects with his jaw before you even realize you've thrown the punch. There's a satisfying crack that you feel more than hear, followed by a burst of pain across your knuckles that you're too angry to properly register. The pain sends a rush through you, pushes you, tempts you for more. 
Marcus staggers back, both surprised and hurt, but recovers quickly. He lunges for you, but your muscle memory kicks in. You sidestep, using his momentum against him, and somehow you end up on top of him, getting in another solid hit before strong hands pull you away.
The world comes rushing back all at once. The music has stopped, replaced by the murmur of shocked voices and the ringing in your ears. Everyone is staring at you, their faces a blur of surprise and judgment. Marcus is on the ground, blood trickling from his split lip, and presumably broken nose, looking at you with a mixture of rage, disbelief, and fear.
Your chest feels too tight, like someone's wrapped steel bands around your ribcage and is slowly tightening them. The weight of what you've just done crashes over you like a wave, threatening to pull you under. You need to get out—now.
You shoulder your way through the crowd, ignoring Henry calling your name, ignoring the whispers that follow in your wake. Someone tries to grab your arm, but you shake them off, focused solely on reaching the door. The cool night air hits your face like a slap when you finally burst outside, but you keep walking, your hands shaking as the adrenaline starts to wear off.
The crisp winter air hits you like a slap when you stumble outside, your breath forming small clouds in the freezing night.
“Wait!”
When did she get here?
"Let me see," Tara's voice cuts through your alcohol-induced haze, her hand reaching for yours with a familiarity that makes your head spin—or maybe you've had one too many of those orange drinks.
You thrust your hand toward her dramatically, wincing as the movement sends a spike of pain through your bruised knuckles.
"I totally got that incel good," you slur, a giggle bubbling up from somewhere deep and slightly unhinged. The ice beneath your feet seems to shimmer with your triumph.
Tara's fingers hover just above your hand, not quite touching but close enough that you can feel the heat radiating from her skin. "You're going to need ice for that," she says, her tone caught between exasperation and something else—something softer.
"Ice, huh?" You look down at the ground, the irony not lost on you. 
With exaggerated precision, you bend down and scoop up a handful of snow, pressing it against your knuckles. The cold bites, but it's a welcome contrast to the burning anger and alcohol still coursing through your system.
"This works, right?" You look up at her, your eyes wide and slightly unfocused. The world tilts slightly, but Tara remains steady—an anchor in your spinning vision.
Something flickers in her eyes—amusement, maybe. "You're something else," she mutters, but there's no real bite to the words.
Emboldened by alcohol and adrenaline, you lean in closer. The words tumble out before you can stop them. "So… I never did get an answer to that proposal."
Tara goes very still. A smile begins to form, tentative and fragile as first light. 
She chuckles at your remark before shaking her head and scoffing to herself. "Sometimes I just don't get you," she says with a smile still etched on her face, but there's more complexity in those words than simple dismissal as she stares back into your eyes.
Confusion must show on your face because she looks away, the streetlight catching the curve of her cheek, the set of her jaw. You didn’t know what else to say so you just said the first thing that came to mind. 
“Merry birthday, Tar,” you said. 
She’s taken aback by this. She didn’t know what to say, yet still opened her mouth to respond. Maybe something would come to her, but before anything did—
"There you are!" Anika's voice cuts through the moment like a knife. Your car pulls up to the curb, engine running warm against the freezing air. "We need to get out of here before that guy calls the cops."
The moment dissolves. Tara takes a step back, creating distance that feels more emotional than physical. You're left standing there, snow melting between your fingers, the taste of unresolved everything burning at the back of your throat.
As you climb into the passenger seat, you catch one last glimpse of her in the side mirror—a silhouette, perfectly still and impossibly distant.
The drive home is mostly silent, broken only by the occasional sigh from Anika and the gentle humming of your car's engine. Your knuckles throb in time with your heartbeat, a steady reminder of your momentary loss of control. The adrenaline is wearing off now, replaced by a mixture of embarrassment and alcohol-induced wooziness that makes you slouch lower in your seat.
"You know," Anika finally says as she pulls into your shared apartment complex, "when I said you needed to be more social, starting another fight wasn't exactly what I had in mind."
You grunt in response, too busy focusing on the way the world is tilting slightly to form actual words. The drinks are hitting harder now that the excitement is over, making everything feel soft around the edges.
"Use your words," she chides, killing the engine. 
"Words are for people who don't punch assholes at parties," you mumble, fumbling with your seatbelt. The simple mechanism seems impossibly complex right now.
Anika reaches over to help you, her movements gentle despite her exasperated tone. "Come on, Rocky Balboa. Let's get you inside."
Getting up the stairs to your second-floor apartment proves to be an adventure. You insist you can do it yourself, but after the third time you miss a step, Anika wraps an arm around your waist and practically drags you up.
"I can walk," you protest, even as you lean heavily against her.
"Sure you can. Just like you can make rational decisions at parties, right?" 
You attempt to glare at her, but the effect is somewhat ruined when you stumble over your own feet. "He deserved it."
"Oh, I'm not arguing that point," Anika says, fishing her keys out of her purse while still supporting most of your weight. "Marcus Wheeler is definitely in the running for Biggest Douchebag of the Year. But maybe next time we could handle it without violence? You know, like adults?"
"Adulting is overrated," you declare as she manages to get the door open. "If I was a kid, I could just pull Tara's pigtails or something."
Anika steers you toward the kitchen, depositing you none too gently into one of the mismatched chairs around your small table. "Okay, first of all, that's not the approach to crushing on someone that you think it is. Second, stay put while I get the first aid kit."
You slump forward, resting your forehead against the cool surface of the table. "Not crushing," you mumble into the wood. "Just... emotionally compromised."
"Right," Anika calls from the bathroom, where you can hear her rummaging through cabinets. "And I'm just 'casually interested' in my hot girlfriend."
"That's different," you argue, lifting your head slightly. "You two are together. You’re attached to the hip—you don’t hide from each other."
"Ha! So you admit you were hiding!"
You let your head thunk back down onto the table. "I admit nothing. I was studying. Very intensely. In locations where certain people were statistically unlikely to appear."
Anika returns with the first aid kit and a bag of frozen peas, setting both on the table. "Sit up, you disaster. Let me see your hand."
You comply with a dramatic sigh, straightening in your chair and holding out your injured hand. Your knuckles are already starting to bruise, spots of purple blooming across the skin. There are a few small cuts, probably from where you caught Marcus's teeth.
"This might sting," Anika warns before dabbing at the cuts with an alcohol wipe. You hiss through your teeth but don't pull away. "So," she continues, her tone deceptively casual, "want to talk about what really happened back there?"
"Not particularly," you mutter, watching as she carefully cleans each cut. "Can we just chalk it up to temporary insanity and move on?"
"You punched a guy for talking shit about Tara." She applies antibiotic ointment with practiced efficiency. "That's not temporary insanity. That's feelings."
You try to pull your hand away, but she holds firm. "It's not— I just— He was being gross!"
"Mhmm." She wraps your knuckles in gauze with precise movements. "And the fact that it was about Tara specifically had nothing to do with your reaction?"
"I would have done the same for anyone," you insist, even though you both know it's a lie. "It's about basic human decency."
"Right. Basic human decency. That's why you've been moping around our apartment for two weeks, taking different routes, and muttering under your breath when you think I can't hear you."
Before you can form a suitably indignant response, your phone buzzes. Henry's face appears on the screen, caught mid-laugh at some long-ago hangout.
You put the call on speaker, feeling too exhausted to hold the phone. Henry's excited voice crackles through, bursting with energy.
"Holy shit! Are you okay? That was the most badass thing I've ever seen in my life!"
"I'm fine," you mutter, wincing as Anika presses a bag of frozen peas against your bruised knuckles. "Ow! Except for my so-called best friend trying to give me frostbite."
Anika's tone is no-nonsense. "Keep the ice on, or your hand will swell up like a balloon."
Henry can barely contain his excitement. "You should have seen Marcus's face after you left. He was completely shaken. I don't think anyone's ever stood up to him like that before."
You groan, tilting your head back. "Great. Now I'll be known as the crazy chick who starts fights at parties. That'll look amazing on my resume."
"Are you kidding? You're going to be a legend!" Henry starts, then suddenly there's a scuffle in the background.
"Am I on speaker?" you ask, suspicion rising in your voice.
"No!" Henry says simultaneously with another voice declaring, "Yes!"
You recognize the second voice immediately. "Henry James Martinez," you say, using his full name—knowing how much he hates it—"Are you and Tony back together?"
"No!" Henry protests. "His place flooded, and he needed a place to stay!"
"Sure thing, Hef," you chuckle, catching Anika's amused smile.
Tony's cheerful voice joins the conversation. "Hey, heard you knocked some douche on his ass for talking shit about your girlfriend. Nicely done."
"She's not my girlfriend," you respond quickly.
Henry can't resist. "Define girlfriend."
You're ready with a comeback. "Define sharing a living space with—"
"Uh oh, bad connection," Henry interrupts, and suddenly the line goes dead. Anika bursts into laughter.
“I’m gonna get you some aspirin,” Anika offered, patting your shoulder as she passed. “But just so you know that whole ‘emotionally compromised’ thing? Yeah, that’s basically the definition of crushing.”
You make an incoherent noise of protest into the table. 
"Oh, and by the way," Anika calls from the kitchen, "you're totally teaching me that right hook tomorrow. After your hangover wears off, of course."
You lift your head just enough to deadpan at her. 
"Love you too, champ. Now take your aspirin and go to bed before you fall asleep on the table. Again."
Not long after she went to her room, you stumble into the bathroom, hand throbbing and head spinning—the former a reminder of the night’s events. The light is harsh against your alcohol-fogged brain. The tile floor is cold beneath your bare feet as you stumble to the sink, turning on the water and splashing your face.
When you look up, he's there.
Your Uncle's bloody corpse stands behind you in the reflection, that familiar crooked smile that's always been more predatory than comforting. His appearance is exactly as you remember from old photographs—that slightly manic glint in his eye, the way he holds himself like violence is always just beneath the surface.
"Killer punch," he says, leaning against the bathroom wall. No greeting, no preamble. Just direct observation.
You don't jump but roll your eyes. "Go away," you mutter, gripping the sink's edge.
He chuckles—a sound that's more bark than laugh. "I saw myself in you tonight. That rage? That precise moment of calculated violence? Pure genetics that chose you."
"I'm nothing like you," you snap, turning to face him directly. The bathroom suddenly feels smaller.
He takes a step closer. "Oh, but you are. That moment when you heard those guys talking about your girl? That split second before the punch? That wasn't just anger. That was hunting instinct."
You close your eyes, trying to block him out. "I'm not a killer. I'm not you."
"Not yet," he says, and there's something almost proud in his voice. "But you've got the potential. I saw how you moved. How you calculated. How you knew exactly where to hit to cause maximum impact."
"My dad’s a professional pig," you counter. "It’s not like I attended murder school."
His laugh is sharp, brittle. "Call it what you want. But we both know there's something inside you. Something sharp. Something waiting."
The argument feels familiar—like every nightmare, every family gathering where his memory haunted the edges of conversation, their fear of the parallels you both held. You're tired of it. Tired of him.
"I'm going to bed," you declare, pushing past his spectral form.
He doesn't disappear immediately. Instead, his voice follows you. "We're not so different, you and me."
You pause at the doorway, not turning around, as your hand tightly grips the edges of the doorframe. "We're nothing alike." 
The silence that follows is answer enough.
As you crawl back into bed, the room feels normal again—just another night, just another internal argument with a ghost who refuses to stay buried.
But somewhere in the darkness, you can still feel him watching. Waiting.
-----------
A/N:
gobble, gobble
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the-butch3r · 4 months ago
Note
could write on the male reader fucked Sebastian Solace after he made a deal when the male reader was short on data/documents on getting a medkit or flashlight
Free Fishsticks?!
Pairing: Sebastian Solace x Male Reader Word Count: 2.4k Content: Porn ahead (MDNI), coerced sex kinda, intersex Sebastian, top reader, Sebastian is down bad as FUCK, i don't really know how this anatomy works or just sex in general but im trying my best (born to jork it forced to research) Summary: Stupidly attempting a run without picking up any data, you get desperate for a medkit. Sebastian offers a deal.
AO3 ver.
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Your legs completely ached from the mimic door you just walked into, and your heart probably needed a bandaid for that attack you just had. It wasn’t your fault, you told yourself - the room was dark, courtesy of Froger, and you didn’t have a light source, so you quickly walked into the first door you saw. Painter appeared on the door node and called you a moron, which honestly you were for doing this run, but you flipped him off anyway as soon as you could stand. Yeah, fuck that guy. Both of them. Good People tried to claw at your leg as you fell on your back, and it hurt like a bitch. You were also attacked by a squiddle for using a lantern you picked up earlier, and that ran out (because you wouldn’t admit it, but you weren’t using that sparingly), so you had no light source and were on the literal verge of death. That lantern was actually the only object you picked up this entire run, as you were trying to do some sort of speedrun without searching for data. You had a couple handfuls, maybe 75 research points, but not much. This wasn’t exactly going well, obviously. You were able to dodge Angler a few times, a wall dweller, and Froger just now, but the blacksite was an unforgiving place, and you had sorely fucked up. Your first priority was a medkit. Luckily, the next room you stumbled into was marked ‘52’, which meant that soon you’d run into Sebastian. But you wouldn’t even be able to afford a medkit from him – they were more than double the amount of research you had collected, from what you could remember, and you doubt he liked you – or anyone, for that matter – enough to give you a free medkit. Limping your way into the next few rooms with no hassle, checking behind you cautiously, you walked into door 55. A vent pried itself open in front of you, Sebastian’s voice inviting you in. You took a deep breath, dropping down to your sore knees to crawl into the vent. You’d just get in, grab the keycard, and go. Simple. Darkness was initially the one to be the first you see, but as Sebastian’s light bulb flickered on, your eyes met his. A smile crept up on his face, which you always assumed was inauthentic. “Ah, had a feeling it’d be you. My favourite customer~” Sebastian greeted, his hands clasped together as he gazed down at you with his triad of unsettlingly bright blue eyes, keeping that toothy smile on his face. It almost looked genuine. You ducked your head away and immediately went for the keycard, hobbling on your better leg and then ducking straight into the vents. Sebastian’s voice stopped you midway. “You aren’t even gonna buy anything? Seriously?” His voice lilted, confusion being the undertone to his words. “I’ve got a medkit right here. Buy it.” You hung your head ashamedly, sighing to yourself. “I… don’t have enough data,” You responded, embarrassed. “Really? You didn’t collect any research?” His voice echoed back flatly. “That’s stupid.” Yeah, it sure was. You pulled yourself back inside the shop, sitting against the wall with your head in your hands, rubbing your temples. “Yeah, I know.” You snapped back passive aggressively. “Fuck, I’d do anything for a medkit right now…”You muttered to yourself. You definitely wouldn’t be doing a run like this again. The room went silent for a moment. Honestly, you were just taking a breather, but it seems another metaphorical light bulb grew on his head. “Well. Let me cut you a deal then,” He started, the smile on his face growing even bigger. Your head perked up. A deal, huh? “Like what?” “A medkit… On the house.” The way he said it sounded enticing, but it’s not like you would decline something like that anyway.
You raised your eyebrow, willing to see this through. “In exchange for?” He bit his lip. “Sleeping with me.” “What?” You blurted out, sounding a little more repulsed than you’d like to have. Your eyes widened and you immediately looked up at him in the eyes. His smug ass smile unwavering, he locked eye contact with you, raising a non existent eyebrow. “I don’t think I stuttered.” He stated, giving you a look that made your face heat up and butterflies swarm inside your stomach. 
“Listen, you can’t imagine how pent up I’ve been, alone down here for the past decade. A man has his needs, you know, and you might be one to sate them.” Before you knew it, he was leaning down to your level, smirking expectantly. “Well? It’s just like any other transaction. I doubt you haven’t thought about it before~” He teased, bringing a claw to your face, swooping it behind your ear and down your cheek. You know what? He was right. You agreed embarrassingly fast. You definitely had a thing for the fish guy, and you were gonna stop denying it now. “O-Okay. Yeah. I mean, yes, to the deal, I mean. Sure.” You cursed at yourself internally for stuttering, probably making yourself sound stupid. He chuckled at your eagerness, making you avert your eyes bashfully.
“Good.” He retreated backwards, clearing his throat as you stood up carefully. You both stared at each other for a moment, as if unsure where to go from here, but you were broken from your trance when Sebastian started to unbuckle the clips around his tail and remove the SCRAMBLER from his back. He looked back at you when he noticed you were still staring.
“...Well? Are you gonna just stand there?” He deadpanned, before you gestured to your leg. “I still need a medkit.”
“Oh.” He looked back at your leg, as if he almost forgot you were bleeding out in his shop. He unclipped one from his tail and handed it to you, you giving him a delicate thanks in return. Grateful for the safety of the SCRAMBLER, you shimmied off your diving suit and gear until you were fully naked. You opened up the medkit, relieved that you were finally able to take care of your wounds.
By the time you were done bandaging yourself, Sebastian was stripped of his equipment, awkwardly looking around for a position he could settle himself into. After a few moments of watching him flop around for a bit, he found himself comfortable leaning back against the wall with his tail looping around to support him, a mess of thick curls on the floor.
You stood in front of him, analyzing his alien body. It was littered with scars all over, most from what you assumed were the experiments, a small amount being from the blacksite lockdown, probably. He had gills both on the sides of his torso and his neck, his body a mixture of beautiful shades and patterns of blue. The longer you stared, the more entranced you became. He was honestly so beautiful, more divine than any human you’d ever seen.
“Come here,” He coaxed with a smile, patting his ‘lap’ with his third arm. You obeyed, climbing onto him and straddling his lap with the rest of his tail able to support you. Looking at his genitals, you were a bit shocked by what you saw, but not in a bad way at all. 3 holes – the top one being the most prominent, an opening with something pink and glistening wet just slightly peeking out, the middle one seeming to just be a slit, and the bottom one as what you presumed was his asshole. Interesting anatomy. You did read about his document and him being mixed with specifically female anglerfish DNA, so that must’ve been in the mix with this.
Wordlessly, Sebastian chased a hand down to his crotch, slipping two digits into his top hole and wiggling something out. You watched in bewilderment as he fingered out 2 tentacle-like cocks from his hole.
“There,” He huffed, his cheeks dusted an odd shade of dark blue. “Now we can have some fun.”
He smiled smugly in response to viewing your wide-eyed shock, finding it utterly adorable. “Go on. Indulge, my pet.” He urged, reaching for one of his dicks and stroking it gently, watching for your next move. He shuddered as he touched himself, as if he’d been waiting for this kind of release for a long time, sensitive to the touch. You couldn’t imagine how long it’s been since he’d done anything sexual, let alone with a partner. You figured that might be why he invited (forced) you to spend this with him. Probably.
You swallowed nervously. Spitting on your hand, you decided to make do with what you had, which wasn’t much. Stroking yourself until you could deem yourself slicked up, ready to position yourself against… his slit, you think?
“So, do I, uhm.. Just… In here?-” You sheepishly asked, Sebastian groaning in response, narrowing his eyes. “Just put it in there already.” He growled, motioning his hand wrapped around his cock faster. You raised one of your hands in fake surrender, assuming he might just be really pent up.
Slowly, you slid yourself into his sopping hole, greeted by tepid, tight wetness. Sebastian held in a soft groan as you eased yourself in, staring down at your bodies hungrily. You never thought fish pussy would feel this good, but it did. And you never thought you’d say something like that to yourself, and never will again.
As soon as you bottomed out, you waited a moment to see if he was comfortable with you moving yet or not. Seeing as he didn’t protest, you patiently waited for him to relax. You gingerly stretched your arm out to rest on his chest for more support, feeling the surprisingly soft skin under your palms. It didn’t feel human at all, and that’s secretly what you liked about it. Sebastian noticed your hand, and didn’t say anything about it, quietly leaning his head back as he pleasured himself.
“Move.” He spoke after a short minute, making you obey. Slowly grinding yourself into him, you released quiet sounds of pleasure, resting your other hand on his hip for a better angle. Sebastian tried his best to keep himself as silent as possible, strained groans and soft pants being the only noises coming out of his mouth. You could tell he was holding back. And you didn’t particularly like it.
Attempting to tease a sound out of him, you reached for his untouched dick, closing a hand around it. Man, it was big. Maybe about half the length of your arm. Stroking it gently, experimenting with it, it felt slimy under your fingers, as what you assumed was pre coated itself on your fingers. It was slightly thicker than human pre, for sure. Sebastian’s reaction was slightly delayed, opening his eyes and seeing your hand wrapped around his cock. He shivered from the realization, his light bulb subtly dimming and brightening. Was he doing that the whole time? It was kinda cute.
You decided to speed it up, giving up on sitting awkwardly and instead planting your feet on the ground beside and between his looping tail for more leverage. From here you could properly slap your hips against his hole, despite how uncomfortable it might’ve been, but you were fine with it for now. Plowing yourself into him, you glanced up at Sebastian, focusing on his face for a minute. His cheeks were flush with blue, his lips pulled back in a tight grimace as he tried his best to keep in sound. His eyes were half-lidded, gazing down at where your crotches met.
Listening to the way he wheezed out a few pathetic grunts, you were sick of it and wanted more. You tugged on his dick harder, just in time with your thrusts, dragging them out before ramming back in. It worked. Sebastian threw his head back and moaned, and fuck, you loved it.
“Ngh- Fuck!” He yelled out, his arm reaching to grab onto a table next to you. You smirked to yourself triumphantly.
“Gonna stop being so quiet now?” You coaxed, returning to a slow pace. “Shut up.” He growled back, narrowing his eyes at you. You let go of his dick in response, hearing him softly whine at the absence of your hand.
“Seriously, start making some noise or I’m not gonna fuck you as good as I want to.” You gazed up at him, making eye contact as you watched him consider his words for a few seconds. He finally sighed, leaning back and trying to relax. “Fine.”
As you continued on, you noticed he was still getting comfortable with the prospect of making noise like this, but he was a bit louder for you this time. You eased back into a faster pace, slamming your hips against his hole as he moaned out for you.
“Fuck, that’s good… Keep going~” He breathed out, taking you by surprise, but sexually motivating you entirely. You worked faster for him, listening as he whimpered for you, slightly bucking up his body to meet your hips. Soon enough, he seemed to reach his climax, his bulb flickering for a few seconds as his mind went blank, mouth opening to release an inaudible scream. You pumped your hips harder as you raced to your own release, biting your lip as drool dribbled out from between your lips.
You were faced with the conscience of pulling out for just a second before strong hands grabbed your hips, preventing you from doing so anyway. Hot, white semen flooded into his hole, muffled noises coming from your mouth. You both laid there together, panting heavily as you recovered.
“Fuck… That was-” You huffed out, interrupted by Sebastian manoeuvring you onto your back with ease, putting you on the cold, hard floor. Your eyes widened, taken by surprise when he climbed on top of you, cum still pooling from his hole.
“I never said we were done.” He grumbled, a grin on his face as he mounted you, welcoming your cock back inside. You hissed, still coming down from your refractory period. “Wait, w-what the fu-” Interrupted again by the sensation of him grinding his body into you, a pleasant moan escaping him.
Well, you’d definitely be doing a run like this again.
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bowletta · 9 months ago
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here's a compilation of all the scenes removed from the HD release of srmt! I rewatched all 52 episodes twice for the footage above : ] sorry some of the scenes only have low quality uploads available.
there were over 50 scenes cut, nearly all of which were under 3 seconds long.
between all of season one and two, only 4 scenes were cut. in contrast, every episode except two of season 4 had content cut.
I made a doc here detailing exact episode timestamps and links for those who are interested vvv
(https://docs.google.com/document/d/1u0EKrektsJCwUWbeGkReCSkX-A1c8zc1Y3OqoXAdEko/edit?usp=sharing)
enjoy!
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showtime-sparkles · 1 month ago
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Ritsu: *Hands over some documents to MC.*
MC: What's this?
Ritsu: Documentation to sue that student for verbal assault.
MC: Verbal what?-
Ritsu: At exactly 4:52 pm. A student had walked over to you and said some quite offensive things to you. That is a serious offense that can have them serve jailtime for-
MC: *Is just confused as hell.*
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city-of-ladies · 18 days ago
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Empress Kōken-Shōtoku (718–770) has long been burdened by an undeserved negative reputation. Far from being a weak woman, she was in fact the last great empress regnant of Japan.
The Crown Princess
Her father was Emperor Shōmu, and her mother, Empress Consort Kōmyō, wielded significant influence. In 727, Kōmyō gave birth to a son, but he tragically died shortly after. In 738, Kōken, then known as Princess Abe, was declared crown princess—a historic first, as no woman before her had been officially named heir apparent, despite Japan’s history of female rulers.
Her early education was overseen by her mother, followed by a renowned scholar who taught her Chinese classics and statecraft. In 749, she ascended the throne after her father’s abdication.
Her First Reign
The Great Buddha Hall at Tōdaiji Temple was completed during her reign. Like her parents, she was a fervent supporter of Buddhism. As a patron of the arts and a sponsor of sutra distribution, she played a key role in establishing Buddhism as a cornerstone of Japanese culture for centuries.
However, Kōken also faced challenges, particularly the growing influence of the powerful Fujiwara clan, to which her mother belonged. After her father’s death in 756, he had designated a successor for Kōken, but the strong-willed empress chose her own candidate. She abdicated in 758 to focus on religious matters.
Machinations and Revolts
Kōken was thus free from the constraints of court ceremonies and quickly became a focal point for opposition to the Fujiwara clan. During this period, she formed a close relationship with the monk Dōkyō, who healed her during an illness in 761.
Legend claims that Kōken once lamented to her attendants that while a male emperor could take multiple consorts, she was expected to remain single. Whether true or not, she was likely aware of the societal constraints imposed on her.
Meanwhile, her successor, Emperor Junnin, sought to wage war against the Korean kingdom of Silla. Kōken opposed him, asserting that matters of such importance—war, rewards for merit, and punishment for wrongdoing—were decisions only she, as a former empress, was qualified to make.
Junnin’s chief minister, Fujiwara no Nakamaro, plotted a revolt against Kōken, but she acted swiftly. Her forces defeated Nakamaro in a decisive battle, leading to his capture and execution. Kōken then deposed Junnin, exiling him and reclaiming the throne in 764 as Empress Shōtoku. By this point, her authority was unchallenged.
Return to Power
During her second reign, Kōken-Shōtoku consolidated her power. She prohibited unauthorized land claims and banned officials from keeping private weapons. She also worked to integrate Buddhist and Shinto beliefs. Her reign saw Japan’s first examples of woodblock printing, which she sponsored in 764.
Kōken-Shōtoku granted significant responsibilities to Dōkyō, though his roles appeared more religious than political. The question of succession remained unresolved. Tensions escalated in 769 when an oracle from the Usa Hachiman Shrine declared that Dōkyō should become emperor. This tentative from someone unrelated to the imperial lineage to usurp the throne caused a scandal. However, sources documenting this event were written later and likely by Kōken-Shōtoku’s detractors.
Kōken-Shōtoku sent the courtier Wake no Kiyomaro to verify the oracle, and he returned with a new prophecy refuting the first. Furious, Dōkyō exiled Kiyomaro, further deepening court divisions. Kōken-Shōtoku withdrew with Dōkyō to Kawachi Province, ruling from there until her return to Nara in 770. She died later that year at age 52.
Following her death, women's roles at court changed and they were bared from ruling. It wasn’t until 1629, with Empress Meishō, and later Empress Go-Sakuramachi (1740–1813), that women once again sat on the throne, though their roles were largely symbolic.
The controversy surrounding Dōkyō tarnished Kōken's reputation. Before World War II, schoolchildren were taught that her so-called "feminine weakness" was why women shouldn’t rule.
Yet Kōken was far from a puppet ruler. She was a decisive leader with a will of her own. As the last great Japanese empress regnant, she deserves to be remembered for her accomplishments.
Enjoyed this post? You can support me on Ko-fi!
Japanese empresses regnant: Suiko, Kōgyōku-Saimei, Jitō, Genmei, Genshō
Further reading 
Brown Norton Louise, Block Printing & Book Illustration in Japan
“Kōken, histoire de la dernière grande impératrice japonaise”
Tsurumi Patricia E., “Japan’s early female emperors”
Aoki Michiko Y., “Jitō Tennō, the female sovereign”,in: Mulhern Chieko Irie (ed.), Heroic with grace legendary women of Japan
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peachyfnaf · 4 months ago
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sun and moon show tumblr dashboard simulator. because i find these hilarious and this fandom needs one. assume this takes place in a "bad shit happens, but everyone's still on speaking terms" au for it to make the most sense kfjhsfd
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🌠 worldrecordnutellaeater Follow
when the nightmare goes so hard when you wake up you have to walk into the ocean just to make sure
🌎 princessandthepaupersupreme Follow
Lunar, are you okay..?
🌠 worldrecordnutellaeater Follow
guess
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👤 sunsthirdfingerjoint Follow
ok but the creator is kind of a dilf tho
🦙 TSAJSwillprevail Follow
he's killed hundreds
👤sunsthirdfingerjoint Follow
is a man not allowed to be a manic pixie dream girl in this day and age
🛸 moonenjoyer9315 Follow
guys are we just ignoring op's url
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☣️ mellorinefuega Follow
coming across montgomery gator in the wild is crazy. like i was just trying to make a deposit at the bank one time and he came up behind me and punched the teller in the face
🐩 hottodoggors Follow
op my girlfriend went thru a similar experience a few months ago. this dude sounds like a menace, fr. so happy hes not near me.
🐊 trustmewithyourinformation Follow
182.62.250.90
🐩 hottodoggors Follow
is that my fukcign ip address
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🌎 princessandthepaupersupreme Follow
This is a gentle reminder that everything will be okay, you just have to give it time!!!
🌎 princessandthepaupersupreme Follow
im seriously at my limit
🌎 princessandthepaupersupreme Follow
Just give it time, everyone!!!
🔧 applejackenjoyer Follow
earth are you okay
🌎 princessandthepaupersupreme Follow
guess
🌑 twilightsparkleno1fan Follow
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🔧 applejackenjoyer Follow
nexus NO
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🪔 cloudandloud Follow
eclipse v2 and nexus are one in the same. hit post. and go to bed
🪔 cloudandloud Follow
i just woke up. ive never been this scared to look at notes in my life
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💡 ballogmore Follow
i love going to the pizzaplex with my little sister bc she's there for the glamrocks. i'm there to see if i can get my hands on that twinky little jester
🔋 buttonsandbatterypacks Follow
Which twinky little jester op
💡 ballogmore Follow
the daycare attendant model??? whomst the fuck else?????
🔋 buttonsandbatterypacks Follow
You'd be surprised how little that narrows it down, actually
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🧛🏿‍♀️ horseonabeach-man Follow
🗡️ leavethatlittleguyalone Follow
bro what did v2 do to you
🧛🏿‍♀️ horseonabeach-man Follow
exist
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☀️ catdadofthedecade Follow
every day i try to not let my brother rob a bank, and then every day he provides me good reasons as to why i should let him
🌕 ricksanchezreborn Follow
sun do yuo know what you could do with the money
☀️ catdadofthedecade Follow
i dont want to know, moon
🌕 ricksanchezreborn Follow
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☀️ catdadofthedecade Follow
do you need a getaway diver
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🌊 themagicwawa Follow
"sun is so cute!! solar's such a dilf. nexus being insane is so ho-"
absolutely none of you can handle what i have to say about him
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👾 certifiedrobotfracker
god help me, hes so fine
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🏝 chronicappleeater-deactiaved062324
yeah, him and all 5 pixels
👾 certifiedrobotfracker
i see god smited you for this one
😈 itsme-fromthebible
wrong deity, but appreciate it regardless
👾 certifiedrobotfracker
THE DEVIL FROM THE BIBLE??!?!
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🦌 dailydazzledeer Follow
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☀️ catdadofthedecade Follow
if anything happens to this blog i genuinely hope taurus destroys the planet
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🦫 elchipichipichapachapa Follow
it's taken months, but i've finally finished it. the document explaining everything wrong with the sun and moon show
here's the link. enjoy
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☀️ catdadofthedecade Follow
every time one of us makes them mad, moon and nexus get closer to becoming the Hitachiin twins from ohshc to retaliate, and i fear the day they decide to just do it
🌕 ricksanchezreborn Follow
even the thought of doing that is stupid
🌑 twilightsparkleno1fan Follow
even the thought of doing that is stupid
☀️ catdadofthedecade Follow
HOW DID YOU BOTH REBLOG AT THE EXACT SAME TIME THIS POST HAS BEEN UP FOR 4 MINUTES
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🟦 woobificationofthesillies Follow
"we need more evil women in the world!!!" you people cant even handle miku
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🌠 worldrecordnutellaeater Follow
starting a conspiracy theory that we're all just puppets in a youtube show's script and that's why our lives are so miserable
🌠 worldrecordnutellaeater Follow
hey guys why was i shadowbanned after posting this
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