#disappeared at the end of psmd
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primarinite · 10 months ago
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here are the evos for my pmd hero and partner designs!
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legrandefungus · 7 months ago
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The 4 in the morning fugus thoughts:
I wonder what would happen if the premise I attached to my EoS AU was given to the other PMD games? Where someone with knowledge on the game enters it and takes it VERY poorly, everything somewhat getting worse from there. The story deviating more and more as the Hero changes things.
I'm thinking it's an interesting thought!
I'm not too well-versed on Red and Blue Rescue Team, but! Gengar's a time bomb, A.C.T. is a time bomb. Everyone around them could lead to that triggering event where the Hero and the Partner are hunted down by everyone. At the same time, they would have to befriend Gengar enough without tipping him off that they know the truth. Though, at least the plan is simple: Get Rayquaza to deal with the meteor whilst having an exit plan from the netherworld. Of course, with how things are, it's always better to have a backup plan. Even if they get a bit dangerous, they just need to get to Rayquaza.
Now, admittedly, I barely have any knowledge of Gates to infinity. However, reading a plot synopsis gives a few braincells. Struggling on whether to dance around the main point. But most of all? Being so completely unphased by the effects of Bittercold on everyone. It's not like humans act much different on a day to day basis. I'm sure Hydreigon would be quite confused about the Hero. Being unaffected by the increasing hostility through the mundanity of normal life. The horrors will come along, people will fight and layoffs will happen. But that will pass, and time continues going; food still needs to be made, and the dishes still need to be cleaned.
Now, Super Mystery Dungeon is something I've played to completion. Therefore, I can say with 100% confidence that it would be an extreme tightrope of information management. The Hero knows who all the players are and is split on what to do. It's not like there's a safety net, the game opens with Nuzleaf and the Beheeyem. The Hero lives in the same house with him for the first part of the game. There's actually a bit of an opposite issue here than with Explorers of Sky: There's too many options on where to go. Theoretically, the Hero could go straight for the Tree of Life, as they would know exactly where Dark Matter is. Of course, this is unfeasible, as it's instead locked behind several conditions here and there. At the same time, they already know that everyone around them is a lie. Their friend is Mew and will be the one to disappear; Nuzleaf and Espurr will betray them, the former returning for a difficult fight. Not to mention how many more Pokémon there are in PSMD. There're missions where they talk to Pokémon or meet someone in a cafe, can't let anything slip. At the same time, they have to convince Ampharos of things, and go to as many lategame dungeons as possible for high quality items. Sparkling tiles galore leads to high amounts of stat-boosting items, which means a greater chance that the both of them can make it to Dark Matter at the end.
I'm sure there's more to this, but am a bit eepy so I'm stoppin it there.
Apologies for the rambling format. It's nearly 5 in the morning as I'm about to post this.
Also if yall got anything to add, feel free to reblog this and attach some braincells of yer own!
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lovepmd · 10 months ago
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PSMD but partner found hero first.
The resident troublemaker runs off and sends all the adults into a panic only to come back hours later with a weirdo other kid who *may or may not* be a wild, who is just off to the side looking confused while carracosta scolds them.
Maybe Carracosta would end up taking hero in, and seeing first hand the positive influence hero has on partner
oh my god, that would've been so amazing
partner disappears sometimes, but this time it's longer than usual so carracosta and the others start panicking and then when partner finally shows back up, they brought a friend!!!
a confused little kid that seems to have no idea where they are or what's going on
so after a scolding from carracosta, he takes hero in anyway cuz the kid clearly needs help and he's not going to turn them away, and he notices pretty quickly how hero and partner seem to get along/the positive influences they have on each other
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penumbraphantasm · 1 year ago
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adding some bits to this...
mega evo actually comes from stones irradiated by energy shot from the Ultimate Weapon that ended the Kalos war 3000 yrs ago. the power came from the life force of A Whole Lot of pokemon whose graves still line route 10.
the meteor didn't split dimensions. in ORAS, Devon Corp possesses the Ultimate Weapon's power source and attempted using it to stop a meteor by sending it to another world. this other world is implied to be one with another Hoenn without mega evolution (RSE) and would've had no means to defend itself from the meteor.
Anabel is implied to have Fallen from Emerald bc her battle theme in SUMO is the very same OG frontier brain theme.
people who traveled through Ultra Wormholes are called Fallers and they're exposed to such large amounts of energy that it lingers. any Ultra Beast that finds itself in the same world as a Faller will be drawn to that residual energy, thinking it's a way back to their original world. this phenomenon apparently occurs enough for the International Police to use these people as bait.
there was a whole thing in Ultra Sun/Moon where villains from alt universes where they Succeeded gathered in one place. it's fine though bc some dude invents a device that sends them back to their respective time/space easy-peasy.
Hoopa rings show up a lot in ORAS and they pull legendaries from past games along with their original themes
Hoopa is also probably largely responsible for teleporting people and pokemon from various timelines/worlds to populate Pasio in Pokemon Masters. a lot of them don't remember how exactly they ended up on the island. there's multiple instances of characters knowing each other but remembering certain events differently or ones that haven't yet occurred for others.
space-time distortions are a thing in Sinnoh/Hisui but also on Pasio too. Adaman and Irida have unique gacha pull animation where they appear from a distortion instead of being summoned by the poryphone.
there was an event in Masters where a gym leader, Liza, fell through an Ultra Wormhole on Pasio. her twin Tate uses Jirachi to wish her return back to their world.
people don't really "slip through the cracks" in the Mystery Dungeon series. usually, they (you) are summoned by something else to that world (Rescue Team/DX, Gates to Infinity) or were already part of it (Explorers, PSMD). in GtI, there were a great deal of people who were brought to the pokemon world and upon perishing, their souls returned to the human world.
Gates to Infinity also expands the mystery dungeon lore. there's an invisible grid of ley lines spanning across the world. when something disrupts these lines (like disasters and calamities) or they get near each other, it creates a force that forms mystery dungeons. the closer they are, the more mysterious the dungeon. with enough understanding and power from external factors like the sun, moon and other special items, these lines can be manipulated to create new paths and dungeons crossing impassable distance in varying amount of time.
in Explorers, a whole timeline didn't disappear bc god decided to be nice
I absolutely love that the Pokémon universe is literally tearing itself apart at the seams. Fantastic worldbuilding, A+++
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nightingaletrash · 6 years ago
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me: I wanna write that psmd au where hero and partner both disappear and Nuzleaf and Carracosta go on a journey to get them back. Also they adopt Mew
my brain: great, hope you can find the energy to do that
me: ...please...
my brain: :)
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forffax · 3 years ago
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1-5!
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TY FESS!!! :]
1. Favorite game(s) in the series?
definitely explorers of sky, but super is a close second! the rescue team remake and gates are also very close to my heart sgdhzgs (pmd.... good)
2. Do you prefer the 2D or 3D games (in terms of style or the games in general)?
2D for sure! The sprites were so good and had so much charm.... although I do love the watercolor texture they put over the 3D models in the rescue team remake! I hope they do smthn similar if they ever remake explorers vdhgds
3. Which final boss and/or final dungeon do you like the most (whether from a narrative or gameplay perspective)?
mmmm my gut response is to say either temporal tower and primal dialga or the tree of life and dark matter... both had such intense energies as u climbed to the top, knowing that it was just u and ur partner left to keep the world from falling into ruin (or being thrown into the sun, in super's case sgdhsgs)! The dungeon themes in both also having two sections was so so cool to me, with a driving powerful theme in the first half and a calmer, more subdued theme as u got closer and closer to the top..... man.
4. What were your hero characters like before being turned into Pokemon? What did they look like and how were their lives? Do they ever recover any of their memories?
dvdbxvzvzhs I will admit. most of my hero characters are self inserts,, there's also one thats just an older oc but he got sucked into the pmd world (so did his bf, unbeknownst to both of them) dvdjshs
my psmd hero though was a cyndaquil named Felix, (and iirc super's whole thing was that ur hero and parter both had been reborn to finish the job of defeating dark matter) so he was probably just a fairly normal human teen (who kept getting reincarnated w/o his knowledge, just at the wrong times) who very suddenly got yoinked back to the pmd world (finally the right time to save the world)!
5. Which Pokemon from Gen 7-8 would you consider potential hero/partner starter options, outside of the regular Starter Pokemon?
hm! definitely rockruff, alolan meowth, and alolan vulpix from Gen 7, and probably nickit and yamper or wooloo from Gen 8! Applin would be cool too I think sghdgs
9. Are there any soundtracks you think are underrated or overlooked, or are there unused tracks you wish were in the game?
Am I allowed to say the entire gates ost bc. The entire gates ost. I know ppl don't like gates much (and I have some complaints abt it as well) but the ost RULES.
Also really like Mt. Horn from pmd2, and Fire Mounain Volcano from super!
10. Which ending do you like the most?
SUPER'S GUT PUNCH SWITCH HURTS SO GOOD.... every previous game is like "oh your hero can't stay in this world/has to dissappear" and even in game your character is preparing for that eventuality when suddenly nope! There goes your partner, disappearing into a ball of light and floating off into the sky </3 made me bawl when I got to it the first time
11. Any headcanons that take place after the games that you want to share?
I always love the idea of ur hero and partner becoming veteran explorers and helping/teaching new adventurers, particularly if they form a guild!
Also I think that for pmd2, dialga allows (infrequent) visits between the future trio and your hero/partner :] it wasn't goodbye forever!
12. If you could change one thing about your favorite game(s), what would it be?
FASTER TEXT SPEED FOR GATES PLEASE.... that's like the number one reason I don't replay it more zgdjdhzs... also expanded post game/better pacing for super would've made it probably my fav pmd game ever ngl
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defendglobe · 4 years ago
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anyway here’s a hot pmd take. gates to infinity’s ending diverges more from the typical formula than psmd’s ending does. 
psmd might seem to be the more wildly different of the two because ya know. the partner disappears at the end instead of the hero. thats a big switch. but aside from the role reversal though, the ending is much the same as explorers and rescue team. one person from the hero/partner duo realizes they have to leave and says goodbye to the other before disappearing into light.
gti seems more similar on the surface because it’s still the hero who vanishes but to me the whole situation around it is different. the biggest one being that the hero finds out that when they disappear, everyone in post town will forget they ever existed. that shit changes the whole scenario. instead of saying goodbye to the partner, the hero tries to sneak off without saying goodbye to anyone. because if everyone will forget them, why would they put them through the heartache of explaining why they have to leave?
it’s also different because the partner isn’t really present during the ending. as in not physically with the hero i mean. they hear the goodbye through a recorded message and watch the partner (and the rest of the paradise gang) from a distance but it’s not the same personal goodbye they usually have. 
there’s also hydreigon, who is physically with the hero all through the process of disappearing and gets to have his own emotional goodbye. on that note, gti’s ending kinda stands out to me because it’s not just between the hero and partner. the whole gang is involved in a much more meaningful way than in rescue team where there are other bystanders to the hero’s disappearance. gti’s greatest strength is probably its ensemble cast and that definitely comes through in the ending too.
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eldragon-x-moved · 1 month ago
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Okay so for context in PSMD, the partner character is a Mew who in the ancient past worked with a human to try and stop the end of the world but they failed to do so permanently. So Mew made sure it and the human would reincarnate as young Pokemon in the distant future so they could stop the end of the world again.
And without going too much into detail, the hero and partner succeed this time, partner remembers they used to be Mew, and they would soon disappear because their only purpose in this life was to stop the end of the world. But they asked Xerneas permission to stay at least long enough that they could say goodbye to the hero, and thus only dissappear once the partner explains to the player character that they were Mew.
And Loop makes me think about that because they only disappear after Siffrin consoles them during twohats. Which also makes me wonder if that's because their wish got fulfilled. Because otherwise, they should've been gone as soon as Siffrin got out of the timeloop. And even during the battle, Loop's eye is red and the background has a subtle red gradient, indicating a wish breaking. Because obviously, Siffrin isn't being helped when he's going to be killed. And for a wish to break, there has to be a wish to still be broken.
having a moment of "god loop is just like psmd partner" again I think ill have to explain that one at some point
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catflowerqueen · 4 years ago
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Hydreigon is an interesting character. I love him a lot, and how kind and genuine he is and how even he seems to undergo character growth in the short time you know him.
Like… I genuinely do not believe he thought everything through in regards to his plan to contact humans for help. And a big part of that is just because of his very nature as the Voice of Life (or at least one of them). We don’t know what form of sentience he had before assuming his current shape, I suppose, but it makes perfect sense that his first priority would be his own world—his own self, in essence, but I don’t think he was thinking about his own individual survival, either, simply because his nature would mean that he wasn’t really an “individual” per say? Not until later. But because of that, I doubt he was really thinking of long-term goals, or the deeper consequences of bringing a human in to help.
Focusing just on the effects to the actual Pokémon World for a moment… he might have known from the onset that the humans wouldn’t be able to stay after providing help… but I doubt he’d thought about the ramifications that come with the fact that they would still have to spend time in the world as they figured out what the problem was, and that it would mean they would be making connections—friends, allies, etc. We don’t know how much contact he actually had with the other humans before they fell for Munna’s trap, but he did seem to genuinely worry about them as people—at least as far as their general welfare went. Like… his being upset about their defeat seemed to go deeper than just “each one defeated is one more that can’t help me.” Which is nice. And then he did genuinely seem to grow fond of the player themselves, and were very happy and proud of how deep their relationship with the partner was.
And that’s part of why I think he was crying when he confessed that the player would have to leave. He’d grown fond of them, and he knew how much the others—especially the partner—cared (and could maybe even feel it in the world itself?) And he was genuinely, truly heartbroken at the fact that they had to leave, and that he would probably be the only one to remember them. Which is probably why he stayed with them for as long as they could while they journeyed out, agreed to take them to see Paradise one last time, and just felt so bad about not being able to do more. As well as why he tried so hard to get them back in the post-game.
As to other things he didn’t think through… mostly the ramifications it had on the human world that he was pulling so many people out of it. Yes, the population of humans is very large, and we don’t know exactly how many people he actually called out to (and for that many, how many accepted his call. Was he just pulling in anyone that could hear him? Because, like… he asked for help, but then didn’t really ask permission to take them, or get any formal agreement. At least not verbally—it’s possible there was something going on behind the scenes with souls or intent or whatever). But there was enough that people were taking notice of the strange lights in the sky—and considering how many the Pokémon of Post Town were seeing on the hill, how many more must have been in other places? After all, the humans can’t have all arrived in the same place, and the pokemon world itself is quite large. How long has this sort of thing been going on? We don’t know, but given the problem I would think Hydreigon would have tried to pull in as many people as possible, so that could be anywhere from… let’s say five (to account for the fact that the Post Town citizens saw multiple balls of light, in addition to the one the hero saw and the hero themselves), to something like a hundred. If not more.
And depending on where in the world he took them from, their ages, their jobs, what was going on in their own lives… this could have some pretty dire consequences, especially considering that the post-game makes it clear that time was passing at more or less the same rate in each world, in addition to the fact that it was a genuine worry of the partner’s that the hero’s friends and family would have noticed and been distressed by their disappearance. So even if it might not affect the human world on a large scale… Hydreigon definitely did not take into account how it would affect things on a smaller scale—namely, the lives the humans were leaving behind for the duration.
In addition to the trauma of having literally died/been so near death that it amounted to basically the same thing in order to actually return home… how many humans then returned to eviction notices, lost jobs, truancy alerts, etc.? How many missed once-in-a-lifetime opportunities, or deadlines? Was anyone on an organ donor list that was now once more at the back of the line because they weren’t there to receive the donation? Or had to reschedule other general surgeries/miss important appointments? Did anyone leave their own children behind, who then had no one to look out for them? Or was the only person in the office who had access to the important equipment/files meaning that now multiple people are out of work? Or was in the middle of doing something/maintaining something really important that crashed and burned in their absence and caused multiple other deaths or injuries?
The human world is complicated, and while it makes sense Hydreigon wouldn’t know about that or prioritize that—not that I blame him for it—it just… yeah, he didn’t think things through.
Which is why it is so genuinely heartwarming that the partner did. And, sure, maybe they didn’t understand the complexities of the situation either, but they at least could consider the ramifications for the hero’s immediate friends and family members if they never went home.
Honestly, it does bring up its own can of worms as far as how the hero will use their new abilities to travel between worlds—because, again, the complexities and bureaucracy of the human world don’t really lend themselves to someone being MIA for long stretches of time unless they’re independently wealthy/have someone willing to look after their stuff while they’re gone, so it might mean that the hero really will eventually have to pick a side, as it were, to stay full time and just the other one as a minor vacation spot (which… like, I hope Emolga was just joking when he said those lines to the hero in post-game about them having to work extra hard to make up for all the lost time while they were in the human world because… if that genuinely is his belief, then the hero isn’t going to be getting any chance to rest in between whatever jobs and things they have to maintain in the human world and their “job” in Paradise. Burnout is not pleasant).
But that’s probably getting too meta about things, anyways. It’s just that Gates is the only game in the series that actually brings those implications to the forefront, because, again, no amnesia for the hero, and the partner (and others) directly speculate about it a few times. Rescue Team was… well, the amnesia thing means that not even the hero knows what their life was like, so it is a… relatively simpler choice to make? In some ways? Yeah, maybe they are leaving some things behind in the human world… but they could just as equally have hated their life. They have no way of knowing, and just based on the new memories they created, they know that could have a good life in the Pokémon world. In Explorers, they didn’t really have a life to go back to afterwards either way. Again, there’s some ambiguity in us not knowing if they were actually from the paralyzed future, as opposed to just being taken their by someone else because of their abilities, but… either way, as far as they knew, they were going to disappear at the end and effectively be deceased. And then even after the fifth special episode, their options were still kind of limited to just the past/present from their perspective and living in the future. Which is fixed now, sure, but the only real connections they’d have to the place would be Grovyle and Celebi—who they only remember from their brief period travelling together over the course of the game. …And also Dusknoir and the Sableye, I suppose, but I feel like that would just be very complicated and awkward. And then I’ve already made myself abundantly clear as far as PSMD goes. Is the hero actually leaving a life behind? Who knows! Not them, thanks to the mind wiping, and even if they were, it isn’t like anyone bothered to give them options or think too deeply on the matter.
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infini-tree · 4 years ago
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How about 3
fun meta asks for writers
3. what is that one scene that you’ve always wanted to write but can’t be arsed to write all of the set-up and context it would need? (consider this permission to write it and/or share it anyway)
not a scene, but a whole fic. specifically, an adaptation of the captain underpants movie, but for the pmd au
granted, the scenes won’t be one to one, it just needs to hit some of the main points-- heck the one test scene i did is proof. its just that it really needs workshopping with regards to when i lean further into its component parts of cu or pmd.
ultimately, i kind of imagine the part that covers the ‘first epic movie’ to also be an affectionate parody on the main story of pmd and how ridiculous it can be and effectively speedrunning through it from small starting mission to end and the hero disappearing (which i’ve also thought of)
heck, i could even spin poopypants’ evil plan to get rid of laughter to be on par with gti’s bittercold or psmd’s dark matter since it has to do with emotions but again. it needs a lot of workshopping (and replaying the games)
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scalproie · 4 years ago
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Do you have eos headcanons? 👀 can never get enough of those
I do actually. Unsure if they are good tho :)
As for ones that are fresh off the press uuuuuuuh
Kangaskhan (or her ancestor. Most likely her ancestor) managed to make a deal with Palkia back in the day for some light space disportion in order to help pokemon from everywhere, and that's how you can get the entirety of your stuff inside her storage from statues of her effigy that can be found everywhere, even in the cold dark future.
And then conspiracy theory time: Darkrai during the game wasn't entirely Darkrai, he was fucking... possessed. Him "forgetting" his memories at the end to mirror the Hero at the beginning is him being more "purged" than anything else, and the way he act after that once you recruit him is more how he is naturally, but he wasn't himself for a looong time. After all, as Wigglytuff said himself, "truly bad pokemon don't really exist anywhere." (This one might change once i finish the game tho)
Eventually you'd get a conclusion on the thing that possessed him in-game years later in psmd (**** ******). By the way I'd say Rescue Team happen decades before eos, gates and eos happen around mostly the same time, about a year or so appart, but like, on different continents and sea travel wasn't "invented" then per say. And psmd happen like, 10 years more of less after eos and gates.
Also, Arceus had a "okay I'm gonna let my creations do their own thing and not intervene" mindset before and them stepping in to help Dialga with the disappearing future is the first time they took action in like, Forever. But it was the whole Darkrai situation, that something could happen out of their control, that convinced them to take a more active part in what happen down there in the world. And that's why they have a more impactful role in psmd.
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lovepmd · 3 years ago
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Me when Partner disappears at the end of PSMD instead of you: wait, stop, that’s illegal—
SAME
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ovenemoji · 5 years ago
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PSMD ramble but i headcanon that my Charmander hero's fire attacks are controlled by her deepest emotions so when she trusts Bulbasaur more, her fire attacks are stronger and when Nuzleaf betrayed her, her attacks were weaker since she felt despair at her parental figure being evil (but still strong enough since she had Bulbasaur with her to give her a semblance of hope)
And so i imagine when Bulbasaur disappears at the end, she feels such depression, loneliness, and heartbreak that she literally cant use any fire attacks at all for a long period of time :(
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eldragon-x-moved · 4 years ago
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Some thoughts on PSMD Hero and Partner and their relationship to their parents post-game
Nuzleaf leaves Serene Village for some time to have distance from the Pokemon he lived with and ended up betraying and hurting.
After Partner disappears, Hero runs back to their home and tells Carracosta all about it. It hits him hard and he tries to comfort Hero. They stay with him for a while and are rarely active in the Expedition Society. Both are so happy when Partner returns and Hero now pretty much lives with them and Corracosta who is like a father to Hero by now.
When Nuzleaf comes back, the tree of him welcome him, but don’t have as much of a bond with him anymore. Hero and Partner were still shaken up about what he did and while Corracosta isn’t mad at him, it’s still a lot to know that Partner was put in so much danger and that he thought he lost them.
Generally I just don’t know how to feel about Nuzleaf and his relationship with Hero, knowing that it might’ve all just been manipulation from Dark Matter, so it’s complicated but Carracosta is pretty much Hero’s dad now. Maybe things will get better between them tho.
As for my Gothitelle AU, it’s pretty similar except Nuzleaf is involved in the family and Hero and Partner now have two dads.
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phantom-mizero · 5 years ago
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In my opinion there is always one character on the good-side of every pmd game that does some really bad things that are sometimes even worse than what the bad-side in the games do. Gates to Infinity: Many Pokémon have problems stemming from depression in this game and the one thing that is actually bad is Espeon entrusting the Entercards to a child. It is the most understandable of the bunch, but so many things could have gone wrong if Munna and her gang would have found out. Espeon apologizes and I can forgive the thing because it was a tense moments after a long chase, but still. Rescue Team Blue/Red: Team ACT or more specifically Alakazam. From the first time Alakazam sees Hero he knows that they are a human and makes vague statements that can be interpreted that he knows about either the future or about the Ninetales Legend. Not to mention that he sends Hero and Partner to Xatu, which confirms this even more. Team ACT is regarded as at least one of the best teams on the continent, which also doesn't have to mean a thing, because they are just on par with Hero Partner and Absol. All of this makes Alakazam and his Team seem rather pretentious and arrogant, not to mention that Alakazam specifically doesn’t want to tell Hero any of the things he knows so they can enjoy life here more. I do not understand Alakazam’s reasons or why he isn’t even telling the Pokémon of Pokémon Square, who are literally rallying against Hero anything that he knows. Alakazam infuriates me a lot. Explorers of Darkness/Time/Sky: Chatot with his shady business practices and bad leadership skills, which makes him rather unsuited for his position. I am not mad that the guild takes a rather large sum of your earnings, but the fact that Chatot doesn’t tell you this a) upfront and b) for what it’s used is really bad. You can only guess where all the money is going to. Literally any workplace would tell you this upfront, or at least when you get the job. Wigglytuff believes in second chances, which I adore, but that makes him bad to approach for things like Team Skull, so you should go to his Assistant Chatot, who doesn’t take you serious for insulting a known explorer team, even if what you say is the truth. After you have no Perfect Apple’s he doesn’t even give Partner and Hero a chance to explain why, he just shuts them up, cancels their dinner and wants to present them as the scapegoats for when he doesn’t even know why one of their best new teams didn’t make it. Canceled Dinner also means that they would go two days while working without any food except dungeon rations, which would be kept as such, because you only have limited storage and aren’t guaranteed to find or buy extra food. The other apprentices sharing some food with Hero and Partner is not only precious but could have kept them from fainting in the dungeon the next day. Not only is all this bad leadership, but also extremely dangerous for someone who’s under an older more experienced persons guidance who want’s to learn their trade. I also don’t think that Wigglytuff knew about this, nor about the next point. On the night after the incident he tells you that you shouldn’t hope to be on the big expedition. Not only is this a dick move, but he is also just the assistant of Guildmaster Wigglytuff. Chatot can not, in anyway, make a decision like that or even tell you this because he is not the leader of this Guild and does not decide such things. He also wanted to say something, when he read Partner and Hero’s names, but knows enough about Wigglytuff that he doesn’t. On the Expedition he get’s mad when you are “too late”, even tho your whole Team is made out of new recruits and probably got lost on the way for a bit. Additionally there is extra dialog when you take the wrong path that leads you around back to the camp, so he want’s to hear your good news, because you came back, but you have none, so gets even madder about it insisting you go back in again. You don’t have to talk with Chatot after Azurill and Marill ask you to get their item for them back, but if you do he insists that, no, you can’t take the day off, because they are already understaffed. Gee whiz, I sure wonder why?! I sure do wonder why everyone turns their backs on this guild after they found out how badly this place is run. He recaps what Hero and Partner did after they came back to the guild from the bad future, before he makes fun of them, basically calling them crazy, doing a 180, when he gets accused of not trusting them for telling the truth and ends up laugh-crying out of sheer desperation because this is the first time he got backed into a corner for being really shitty to anyone because he is in a position of power. Wigglytuff assigns Chatot to look after the guild, but more importantly Hero and Partner on the mission were a bunch of dangerous criminals await them. He insist that they shouldn’t drag him down, before running after Team Skull, when he finally realizes that they’re thiefs and going even further without Hero and Partner and running into said criminals. At that point I do not care that he protects them from the criminals first attack, because he lost any loyalty or trust I ever had in him quite awhile ago. PSMD: Ampharos is an overall bad leader, who and lies and betrays Hero and Partner more than the actual bad guys of this pmd game – which is something. Ampharos sets out to Serene Village without telling anyone, with his terrible sense of direction, which makes him bumble around like he’s drunk in unknown locations. When Partner asks if he works for the Expedition Society, he declines and after getting to their base in Lively Town he says that he doesn’t work for them, because they work for him. He admits them in the Expedition Society actually as full members, but tells them that they’re only Junior members, making that up on the spot, while NOT telling ANYONE in the Society about ANY of this! He sends you off to wake Jirachi up, but does not tell you that Jirachi sleepfights anyone who tries that and acts surprised afterwards that you look as if you were just in a boss fight. This was also in a library with precious books and equipment to study astronomy, including a large and important telescope. They do a big expedition to the volcano and every member, except Hero and Partner, get told that Entei lives there, so they need to be careful. So he decides to let Buizel watch over them, because what are the chances of them getting to the peak first!? Espurr plays double agent in the late game for both sides, but I am 100 % sure that Ampharos tells her to not say anything about that to Hero and Partner so their reaction are genuine and they can bust in a few minutes later anyway to look heroic. The outcome is just that I trusted no one but Partner at this point. I was even convinced that Lapras and the shopkeepers where in on it. There is also the post-game where you only want Partner back after a really long fetch quest were it turns out that Ampharos with Xatu and Mawhile came up with a dumb kidnapping plot, with the reason that Dark Matter is still in Mew and Nuzleaf and the Beheeyem trying to get rid of it, which would erase Mew from existence. That is contradicted by Partner’s words when they disappear and the real reason that Mew is sick is because Partner was still, in a way, alive in them, but could only be brought back if Hero had strong enough emotions for them otherwise they would disappear. Ampharos is someone irresponsible and incredibly childish with a hero complex, while having negative communication skills. Yet he is quite manipulative, while he lies and withholds important information to the rest of the Expedition Society. There is also a line of dialogue where he talks about not wanting to ruin it this time, referencing that he most likely took in children in the Society before, which didn’t work out so well. The whole Expedition Society jokes about leaving because they see all of his flaws, but I actually want them to kick Ampharos out. He rather hatches big convoluted plans, not telling anyone about them, than talking something out and making plans actually with them. Literally anything that he does wrong can be fixed by talking to someone, telling them his plans and what he wants to do.
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defendglobe · 4 years ago
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The depressed grass bitches (Grovyle and Virizion, also Celebi if u want, I don't wanna overwhelm you with too many at once)
i just got a separate ask for virizion so im gonna leave her out, haha!
grovyle:
favorite thing about them: his willingness to jump in and trust people regardless of their history with him. dusknoir is the obvious example but i also love how he doesn’t even hesitate to help hero+partner escape being executed. he worries about them after they split up too, even though hero+partner were fighting against him just days ago. it really says a lot about who he is.
least favorite thing about them: how he goes through a lot of horrible shit (losing hero, multiple near death experiences, disappearing and then surviving) and never gets a chance to really grieve or process any of it. :(
favorite line: his speech in special episode 5 is engraved on my fucking soul.
brOTP: forever fucked up over grovyle+hero. i have a half written essay on this that i’ll probably finish eventually.
OTP: dusknoir/grovyle/celebi is powerful
nOTP: there’s a very specific portrayal of grovyle/dusknoir that im not a fan of. you know, that highly sexualized yandere type shit. it just doesn’t ring true to my interpretation of the two of them at all. 
random headcanon: grovyle always had the same kinda passion for exploration as partner but because of his mission was never able to explore for anything other than practical reasons. 
unpopular opinion: the impact of grovyle’s sacrifice in the hidden land isn’t lessened by his survival after SE5.
song i associate with them: we all go the same - radical face
favorite picture of them: we all know it had to be this. it’s just badass lmaooo
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celebi:
favorite thing about them: i like how she stands out! not only is she more upbeat than other characters from the future, but grovyle describes her as “a bit odd” and hero+partner don’t really know how to react to her at first. being shiny for no reason was also a gay rights move.
least favorite thing about them: she’s pretty underdeveloped aside from sacrificing her life to change the future and having a crush on grovyle. 
favorite line: that line where she’s like “can you please hurry up and change the future already because im sick of this shit” because you don’t think much of it at first but after the disappearing reveal you read it in a whole different light. 
brOTP: kinda silly but i like imagining how she’d interact with PSMD’s celebi. i like to think they drink tea and gossip about stupid shit.
OTP: dusknoir/grovyle/celebi slaps my ass.
nOTP: i saw celebi/spiritomb once and i didn’t like that.
random headcanon: an old one that’s close to my heart is that celebi refers to anyone she’s close to as “my dear,” not just grovyle specifically. and in general uses outdated/old lady sounding terms of endearment. 
unpopular opinion: idk if i have one LMAO aside from maybe that she’s underdeveloped but i think that’s not uncommon.
song i associate with them: waiting for the end - linkin park
favorite picture of them: this spite is pretty great!
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