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#did not expect to write so much
poorly-drawn-mdzs · 4 months
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Not beating the allegations.
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popppyfur · 11 days
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EDIT: someone wrote a fic based off of this and im holding you all at gun point to read it rn
i did noooottt mean for this to be as long as it is lmao!! I LOVE THESE PINK BITCHES !!!!!
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and their. questionable father
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kimdokjas · 3 months
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@animangacreators challenge ⟡ spring 2024
↳ WIND BREAKER
You haven't given up on others yet. And you don't need to give up. At the least I'm looking your way, Sakura. So why don't you look this way as well? If you do, I'm sure… you'll become what you want to be.
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thresholdbb · 6 months
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what's the threshold theory
There was a post about how Tom is the only crew member who isn't really affected by the Borg, and there's a theory that he has so much luck because he saw the past and the future when he crossed the transwarp threshold. He saw the past and the future, all of time and space. There's some subconscious part of him that remembers that experience. In fact, Tom refused to play a part in Chakotay indulging Annorax's temporal incursions, probably because a part of him knew nothing good could come of it.
If we extend that same theory to Janeway, some of her wild luck with time travel and other crack plans starts to make sense. She doesn't verbally hate time travel until after the events of Threshold, since it happens in Time and Again without complaint. Janeway has an uncanny knack for time travel, as evidenced every time she deals with it. She hates time travel, but it might be because part of her knows exactly how to manipulate the timeline. She manages to avoid the "inevitable" temporal explosion in Future's End, saving both Voyager and Braxton. She resets the entire timeline in Year of Hell, and no one else followed her reasoning. She pulled it off flawlessly. In Relativity, she senses the incidents are all related, despite it being just one reading that connects them. By the time she's involved, she has a temporal incursion factor of .0036 and a time travel protocol named after her, even if that may just be Braxton's personal grudge. Then there's Endgame, where she intentionally changes the timeline. Up until this point, she has been dragged into time travel, but for the first time, she jumps in on purpose. How does Admiral Janeway know how to get them home sooner in a way that completely avoids the Temporal Integrity Commission? It's because she has seen all of time, and part of her knows exactly what needs to happen so she can get Voyager home and do it in a way that becomes baked into the prime timeline. Maybe she doesn't consciously remember what happened during her transformation, but the experience lives in her mind somewhere, guiding her decisions.
#every day is threshold day#tldr threshold cemented the time travel shenanigans#we're not counting her disparagement of time travel in relativity i know it's technically before threshold#but they've messed with the timeline so much that her past timeline is also changed.#Time travel is funny because the past is the future the future is the past#so while relativity comes before threshold in the prime timeline her timeline has also been changed in a way that it wasn't before threshol#we could chalk it up to a writing oversight but this is more interesting#not to mention her uncanny luck with the Borg which I think ties in as well#it's part of why her instinct is so strong#also the bio neural gel packs but that's a different theory#listen she's amazing with or without having seen all of time and space but she has seen all of time and that must have affected her somehow#those little salamander babies also have all of the cosmos in their mind#tried to explain as concisely as possible but it is part of my overarching theory#she doesn't second guess herself nearly as much following their jaunt into transwarp#I have more but I'm trying to be brief cause it's written up partially in my drafts somewhere and i have some things i need to do today lol#meta#Star Trek voyager#Kathryn janeway#threshold day#did you expect me thresholdbb to not have a serious threshold theory?#listen I can make anything nonsense and turn anything into a serious theory I was known for this kinda bs in grad school#I wrote a 25 page paper on NOTHING once#I wrote a paper about how corn fields were super gay and it made my professor cry I can spin the bullshit it is one of my skills
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meltedmush · 16 days
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Keep making the Binghorse. We gotta ward off people from entering this fandom. We need to keep it pure. I fr don't want this fandom to become famous. I'm scared that there will be toxic fans left and right.
HAHA I absolutely understand the sentiment. I feel a bit contradictory since I want more people to appreciate SVSSS, but the at the same time I like small tight knit communities and I personally can’t handle large fandoms whatsoever. 😭
Although I do feel as though describing the SVSSS as pure is very funny for how lawless this fandom is. But behavior wise, it is definitely a very positive and supportive space!! I haven’t met anyone or seen anything unpleasant since I’ve entered the fandom. Albeit, it’s only been a few months since I’ve started interacting with the fandom, and over half a year since I first read SVSSS, so I have no clue what horror stories the SVSSS fandom has. (I honestly haven’t interacted with that many SVSSS fans tbh…. Even though I want to.)
In addition, funny enough, I feel as though the book almost acts as its own barrier of entry. SVSSS isn’t the type of book you can read once unless you’re good at reading against the grain and noticing all the nuances and subtext. I know the first time I read SVSSS, SVSSS disturbed and confused me so badly. I talked to a few other people who read SVSSS once, who said that LBH and SQQ’s relationship felt like Stockholm syndrome. But people who’ve read SVSSS several times will know, that is not the case, and that SQQ is an INSANELY UNRELIABLE narrator.
I honestly find it funny how effective Binghorse or all the other skin creatures is at filtering toxic fans.😂
There’s always a general reaction to the skin creatures: “Omg, cute!!”, “wtf, but I like it”, “wtf”. Or getting blocked, or death threats. (I haven’t received any…? I don’t think…? One message I received is definitely debatable since I can’t tell if it’s sarcastic or not….😭)
But regardless, I’ll definitely keep drawing Binghorse!!! It’s actually really enjoyable!
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otaku553 · 1 year
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Haha
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gbirrd · 2 months
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6/9 - Jason Todd tarot card designs for Complete Candor by @vexfulfolly as part of the @batfam-big-bang
Read the fic here!
Other cards:
1-Babs 2-Cass 3-Bruce 4-Tim 5-Damian 6-Jason 7-Duke 8-Steph 9-Dick
Image IDs
Image 1:
A design of "The Devil" tarot card. It has the texture of recycled paper and reads "THE DEVIL". A symbol of a gravestone is visible behind the numeral "XV".
A young Jason Todd in his Robin uniform tugs at a thick chain around his neck that comes down from the top of the frame. Matching shackles are around his wrists and he is buried up to his waist in dirt. His head is tilted up towards the chain. There is blood on his hands, arms, chest, and dripping down the right side of his face as well as from his nose.
Image 2:
A design of "The Devil" tarot card. It has the texture of recycled paper and reads "THE DEVIL" upside-down. A symbol of a flame is visible behind the numeral "XV".
Jason Todd faces forward, filling most of the frame. He is in his Red Hood uniform and has narrowed pupil-less white eyes. He is holding the end of a thick chain in his right fist. Flames fill the background and bathe him in an orange light. The entire card is upside-down.
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skyloftian-nutcase · 2 months
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Sky having asthma, or some kind of breathing issues? For the prompt event?
Link had always known his lungs were… sensitive.
For the longest time, it had been a minimal issue. Sure, he didn’t sprint as well as others—he typically struggled with stamina anyway. But he could hold his breath longer than many, he could exercise well enough, and he still fought better than any of his classmates. Just because he had a propensity to getting respiratory illnesses didn’t mean he couldn’t handle things. It was nothing a little air potion and stamina fruit couldn’t fix.
That was the case. Before he’d gone to the Surface.
Nowadays it seemed like anything and everything could make him sick, could take out his ability to breathe. During his journey he’d compensated with air potion after air potion until his fever had climbed so high he’d passed out. Thankfully, he’d been in Faron Woods, and the kikwis, while not the most experienced on the matter, had at least thought to bring him water and nuts and let him rest in the shade until he could drag himself to the Sealed Temple.
He hated it. He felt like anything could knock him down. He kept trying to reassure himself that he’d still managed to keep up, to save Zelda, to end the war before it could restart. But he’d nearly died afterward because he’d ignored it for so long, pushed himself too hard, and everyone treated him like he was practically made of glass nowadays as a result.
Link wasn’t a particularly rebellious teenager. He was fairly lazy by his instructors’ standards, and he preferred to rest. He could cause problems when he wanted, though. He didn’t go out of his way to cause problems, of course, but… nothing was going to stop him from doing so, either.
So when he got a little too antsy to linger on Skyloft being watched by everyone, he flew his loftwing farther into the sky than he had in a long time.
The Great Sky was vast, beautiful and terrifying in its infiniteness. While the Surface’s enormous scale was overwhelming because it was all inhabitable, the Sky was more akin to a void to get lost in, a fabled sea where its depths could never be fully explored. Islands speckled the air in varying pockets, but there were enormous swathes of open air with nothing as far as the eye could see. It was said some knights died trying to explore, their loftwings tiring out and plummeting through the cloud barrier to their doom.
Link wanted to test his limits, though. Not because he felt particularly ambitious, but simply because he felt like he was going insane. He used to be content daydreaming on Skyloft, but nowadays if he stayed too still in one place he felt like he was missing something. As much as he loved to lay about, and as little energy as he had that sometimes forced him to lay about, he couldn’t sit still for long unless he was caught in a spiraling slump.
So here he was, pushing Crimson to tear into the sky farther than ever before. He recalled seeing a small pocket of islands in the far distance a little over a year ago when he’d last tried exploring like this before the knights had reeled him in. Now that he’d earned his knighthood due to his adventure, he wouldn’t be stopped.
The nagging pain in his chest was nothing to worry about. That was just nerves. He just needed to move.
The cold wind snapped around him, flushing his cheeks and biting at his nose. He clutched the leather around Crimson’s chest more tightly, glaring into the sky, and his loftwing squawked, reflecting his defiance with a loud seeming battle cry. His companion was filled with as much energy as he was, and had been scraping at the edges of Skyloft the entire day before Link had finally plummeted off its edges.
The pocket of islands grew larger. One in the center was entirely square shaped, seeming endless in its crevices and walls that inhabited its center.
A maze?
Link smiled. A puzzle. Perhaps he’d find something useful in its center. He wondered what Hylia might have left for him here. Perhaps he’d missed a goddess cube? It wasn’t like it made much of a difference now, but his curiosity was piqued nonetheless.
He flew directly overhead before jumping off his loftwing. As he crashed through the air, the pressure in his chest continued to build, but the thrill of skydiving overruled it. Link maneuvered his body left, right, rolled, flipped, and laughed. He loved this.
Eventually, just before he could hit the stone floor in the labyrinth, he deployed his sailcloth, letting himself gently land before looking around eagerly.
This was going to be fun.
XXX
It was getting dark.
Zelda looked out at the sky worriedly. Link had gone flying around noon. She’d let him be, as she was busy figuring out plans for the Surface, but she was growing worried now. Where could he be? She’d investigated all the usual local islands, and when the best lead she’d gotten was that someone had seen him fly beyond all of them, she started to wonder if he’d gone to the next community over.
Skyloft was their largest settlement, but not their only one. Still, if Link had visited Nestout, Loftwing Roost, or the Dragon Spire, he should’ve been back by now.
Well. Loftwing Roost might distract him more. But… maybe that was all it was.
When Zelda asked Groose to help her investigate to cover more air, though, it quickly became apparent that he wasn’t anywhere they knew.
“You think he went to the Surface?” Groose asked as they looked out at the vast expanse from the Dragon Spire. It was the farthest out island in the usual communities, and it boasted the most dangerous territory.
That would be the most likely explanation, Zelda supposed. But Link didn’t usually go down there alone. “I guess…”
“Don’t worry, Zelda,” Groose assured her with an easy wave of his hand. “Airhead probably lost track of time or something. I can check Faron and the Sealed Temple, you go back to Skyloft.”
Telling Zelda not to worry about Link was the most pointless venture imaginable, but she didn’t bother correcting Groose. Instead, she nodded, watching him take off on his loftwing before looking back out at the sky.
He wouldn’t… why would he go to the Surface alone?
Zelda squinted at nothing, wondering, listening. She tried to focus, tried to remember how to use magic to track others. She’d been able to do it before, back when…
Closing her eyes, she inhaled and exhaled steadily. The world around her changed, pulsing and colorful and tasting of sensations she couldn’t even describe. Everything felt so alive. Her loftwing chirped a little, fluffing and rubbing her beak against Zelda’s face.
“You can sense it too,” she whispered, eyes still closed, feeling the connection to her partner.
Her loftwing chirped a little, feathers flattening in anticipation. Then she took off, and Zelda dove after her, and they were as one as they tore into the farther expanses of the Great Sky.
With the cloud barrier gone, daylight lasted a little longer, allowing Zelda more time to fly. But she knew she wouldn’t make it back to Skyloft before dark. She would either have to make camp somewhere or risk flying in an environment she was still not entirely trained to navigate.
Instinct drove both her and her loftwing forward, tracing Link’s presence. When they neared a squared shaped island, her loftwing circled it, indicating that this had to be their destination.
What in the world was Link doing here?
Furrowing her brow in determination and trying to ignore the gnawing worry in her gut, Zelda leapt off her bird and descended into the stony structure below. She maneuvered her body as her eyes scanned different passages from above, honing in on a feeling that chewed at her fraying nerves.
A speck. Small, still, green.
Her eyes widened. Link.
Zelda tipped herself forward, making her body more stream lined so she could move faster. She didn’t pull out her sailcloth until she was seconds away from touching down. The harsh winds helped her steady herself, and she felt breathless as she ran to her beloved friend, who was laying motionless on the floor.
“Link!” She called, falling to her knees, voice carrying on the winds. She shook him, surprised at the heat radiating off his body.
Sick. He was sick, he was sick, they were out here in the middle of nowhere and he was sick.
Despite the gales howling, she could hear distinctive whistle and rattle, ominous and horrible and far too familiar. It sounded off rhythmically with every heave of Link’s chest, and she could see how his belly moved paradoxically to his chest, trying to assist his exhausted body in every way possible to move air.
This was bad.
What was she going to do? What could she do? Link got breathing illnesses so easily, but usually an air potion, warm food, lots of rest and even more coughing would help fix it. He’d only gotten truly, desperately sick for the first time after their adventure, and that had been from infected wounds rather than anything in his lungs. Her friend was no stranger to pneumonia, but they’d never been this far from help when it had struck.
Surely with all this wind, she could figure something out. Zelda moved to sit him up, knowing that laying as he was would do him no good. She tried not think about how there was barely any light left in the sky, how they could potentially be trapped here the entire night with few supplies.
There was no way she could fly him in this state.
Gritting her teeth, Zelda braced her feet on the ground, pulling him to sit up by his tunic and dragging him to lean against the wall so he could remain that way. Link’s head lolled with the movement, and she noticed with alarm that he looked beyond exhausted. How long had he been struggling to breathe? How much longer could he last? She’d heard nightmarish scenarios in the past, when he’d gotten particularly ill, warnings of how he had to rest, how working too hard to breathe could make one’s body give up altogether, and then nothing but forced air could save them.
Zelda dug through her pouch and then Link’s, desperate for anything that she could use. She herself was carrying a stamina fruit, and Link seemed have half of one in his pack—clear evidence that he’d been nibbling on one throughout the day in an effort to keep going.
She felt frustrated and terrified at the same time. Why would he run himself down like this? Why did he always run himself down like this?!
Her gut churned uncomfortably, guilt nibbling at the edges of her mind. You know why.
She shook her head. Then she pushed against Link, tapping his cheek. “Link. Dove, wake up. Please.”
She had no air potion to spare, but if she could just get him to wake up, she could at least feed him the last of the stamina fruit he’d been carrying. Hopefully it would help. Then perhaps she could investigate this place to find somewhere more suitable for him to rest. The sky glowed crimson, and she knew it was too late to leave this place.
Link groaned, bringing her some relief, though his breathing still sounded wretched. Sluggishly, his eyes fluttered open. There was hardly any recognition in them - he was exhausted.
Zelda held the stamina fruit out in front of him, having peeled it into smaller pieces. “Eat.”
He took each piece one by one from her, chewing slowly. A flush returned to his pale face, and he stared at her for what felt like half a minute before seeming to come to himself. “Z-Zel…?”
He could hardly get her nickname out for all the rattling in his lungs. Zelda could hardly breathe just listening to it. “We need to get you out of here, Link. Get you somewhere warmer.”
Was there even anywhere warmer on this island? Was there an indoor area at all? The place looked strangely familiar, but she couldn’t place why - she’d definitely never been here before.
Oh. That meant… she knew why.
Looking around, she tried to recall something, anything of whatever memories Hylia had to show her. But try as she might, she couldn’t recall this place.
Perhaps exploring wasn’t the option right now. Perhaps they just needed to hunker down and deal with it where they were. But the more she thought about it, the more she was certain that she could find a centralized location, which would be far better shelter for Link in his state.
“You think you can glide with me?” She asked, raising her voice to be heard over the wind.
Link tried to reply and instead fell into a coughing fit. It was a wretched sound, heavy with phlegm but not able to move anywhere. He clutched his chest, grimacing a little, and nodded.
That was not reassuring. “Link. I can’t carry you, don’t lie to me if you can’t do it!”
Link swallowed, sitting up a little straighter, more energized after the stamina fruit. “I… I think I can. J-just… not for long.”
That meant she had to figure out the route first.
Zelda went to work quickly, hugging Link and whispering in his ear that she would be back. He slumped against her, letting himself rest in her arms, and it made her heart ache. She wanted to just stay and hold him, to protect him and let him find some relief in her, but she had to figure this out quickly, while there was just enough light left.
With another promise of coming back quickly, she pulled away, leaping into the air. The wind smacked against her, and she quickly pulled out her sailcloth to let it guide her around the walls of the labyrinth. She tried to go by instinct, remembering each turn, at one point rising above all of it to get an overhead view. Eventually, she found the central area, which promised some relief from the harsh winds. It wasn’t hard to retrace her path, and she quickly found Link once more.
Her beloved was asleep again, shoulders rising and falling with his breaths in an attempt to help air move as best it could. It was an ominous sign, and Zelda felt nauseous at the sight of it. She nudged him awake, gave him half of the stamina fruit she herself was carrying, and helped him stand.
Link was unnervingly shaky on his feet, but he again insisted he could handle it. She had him hold her hands to ensure his grip was tight enough to hold the sailcloth and maneuver. Although he clamped down on her hands with enough strength to prove his point, she still worried.
There wasn’t much else she could do, though. She just kept assuring herself that if he slipped, she’d dive down below the maze with him and call her loftwing. It wouldn’t be the first time she’d caught him in midair (she tried not to guiltily think of the last time that happened).
Together, the pair stood at the edge of the platform and then Zelda counted down quickly so Link wouldn’t lose what little strength the stamina fruit had given him. Her heart nearly stopped when they jumped together, eyes never leaving Link, but he managed to hold on as his sailcloth rode the winds around them. Zelda had to lead at that point, but her head felt like it was constantly swiveling to keep track of her friend while they moved through the air.
The journey back to the center felt infinitely longer this time around, but they made it nonetheless. Link’s knees completely buckled when he landed, and though he tried to wrap himself in the sailcloth Zelda had gifted him so he wouldn’t lose it in the wind, but it slipped through his slack fingers as he felt. Zelda caught it as nearly an afterthought as she rushed to help him to the ground.
She pulled Link to her, letting him sit up against her chest so he could breathe better. “Link, what were you thinking coming out here when you were sick?”
Link’s breath rattled in reply as he grew limp with exhaustion. Zelda just buried her face in his shoulder, feeling his head loll against hers.
This was going to be a long night.
Zelda prayed to Farore for help as she counted Link’s breaths. Time crawled by, agonizing in its length as Link’s entire body heaved. As the sky grew black, and the stars twinkled in their excellent fervor, her beloved’s breathing eased a little, having recovered from flying. However, he coughed often, in harsh, horrible fits that hardly moved what it should, and those left him completely depleted. Zelda would rock back and forth, taking him with her, strengthening her back so he could sit against her as tall as possible, watching his ribs become more prominent as the night progressed.
Just when it felt like this nightmare could never end, the stars started to hide behind a shroud of pale pink, and Zelda thanked all three of the ancient goddesses that they’d survived the night.
The instant she determined it was light enough, she leapt over the nearest edge and called her loftwing. When she flew over the maze, she saw Link’s crimson companion circling the area, trilling worriedly. She wondered if he’d been there the entire night - she hadn’t heard him. She probably should have looked, but she was too terrified to think straight. In either case, she whistled sharply at him.
Link’s loftwing eyed her. Zelda whistled again. No loftwing was obligated to listen to someone who wasn’t it’s bonded partner, but Zelda and Link were close enough now that their birds would occasionally tolerate commands from each other, and Link’s intelligent friend could tell he needed help. Crimson followed Zelda and Indigo as they dove towards the center. It hardly had enough space for a loftwing, but Crimson spotted Link and maneuvered easily into place, swooping in and grabbing him with frightening precision.
Zelda hoped the position wouldn’t make Link’s breathing intolerable. But they didn’t have any other option.
The pair flew back to Skyloft at breakneck speed - the other settlements didn’t have the same medical care that Skyloft did. Zelda rushed to Link when his loftwing gently placed him on the ground.
Her friend was awake, cheeks flushed, hair a mess, and he clutched his chest. Zelda slid to her knees beside him. “How are you feeling?”
“I’ve had… better flights…” he huffed with a tired smirk.
Zelda wanted to punch him. “This isn’t the time for joking! What were you thinking yesterday?!”
“I… didn’t think… it was…” Link tried to argue only to have to pause to catch his breath, bracing his hands against his legs and leaning forward a little.
Zelda’s worries overrode her frustration, and she waved down the first person she saw, as many had noticed their arrival. Pipit and Groose both came running, as well as Professor Owlan. Thankfully Pipit had an air potion, and the relief on Link’s face was immediately apparent.
Zelda let the men take Link back to his room in the academy, giving them a moment before she checked on him. She found him sitting up against multiple donated pillows, two air potions at his bedside table, bundled up and in comfortable clothes. She smiled in relief, feeling her own chest steadily unclench at the sight.
She offered a quick thanks to Farore before kneeling on the floor and resting her arms and head on the bed. She was exhausted.
She felt Link’s fingers run through her hair before he settled his hand over the back of her head. “Zel…?”
Zelda reached blindly, fingers finding Link’s tunic before she jabbed his chest with her finger. “Don’t. Do that. Again.”
Link let out a sheepish huff. “Sorry, love.”
“This isn’t—your journey is over, and—Link, why—” Zelda shot yo, suddenly agitated, tears stinging in her eyes.
Link looked adequately schooled and apologetic, clearly upset that he’d worried her. “Zelda, I… I’m sorry. I just… I’m used to… to pushing through it. I don’t notice sometimes.”
Used to pushing through it. Zelda felt guilt crush her. She knew why he was used to it.
“Please rest,” Link requested softly. “I’ll be right here. I promise.”
Zelda sighed, reaching over to stroke his cheek. “Only if you rest too.”
Link nodded, offering a tired smile. Zelda wasn’t inclined to kiss him since he was sick, but she gently hugged him instead.
She still worried this would happen again, though.
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luthordamnvers · 9 months
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'The next time Lena sees Kara, the blonde is 25, and she's in Thorul as a diplomat, to again try to convince Lex to stop the war, to see if they could come up with a solution.
The moment she sees Kara again, it's like everyone and everything else has come to a standstill, and maybe Lena has always been more than a little in love with Kara. She looks incredibly handsome, with a dark coat with gold thread sewn into it with beautiful designs and her family crest.'
As you wish
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lucyshypemaster · 9 months
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you will NEVER see anyone writing paragraphs after paragraphs hating on keefe like they do with sophie.
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unordinary-diary · 4 months
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Seraphina and Arlo: The Brainwashing of High Tiers
Exposition:
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— Remi, Episode 50.
There is a heavy implication that Seraphina and Arlo were raised in much the same way. The pressure on Seraphina comes from her parents, so I’ll extrapolate that the same goes for Arlo. This raises the question: how do the authorities create such a strong societal pressure on such a small percentage of the population? Most high tiers will probably not know any other high tiers besides their parents. Take Wellston Private High School for example: it’s the most prestigious private school around, and canonically has the “highest concentration of high tiers in the region”. There are six high tiers in Wellston. Apply this to god tiers specifically, and there are only three. Not to mention that this current group of students is uniquely strong, even for Wellston. In Rei’s senior year, he was the strongest at 5.8 max.
So much of this brainwashing relies on the parents to do all of the work, and it only takes one or two people to break the cycle. So how are the authorities creating this immense pressure? One tactic could be by isolating high tiers. There is a very widespread concept that one shouldn’t associate with those outside their level range. A caste system like this that affects everyone is much easier to create and maintain than an expectation for a small group, and it also means that high tiers are only being influenced by those who are also high level. This creates an echo chamber. I’ve researched cults and how they brainwash victims, and the first step in the process is isolating them in exactly this way.
But, if there are so few high tiers, how the hell are they supposed be isolated from other groups? The answer is that high tiers are just isolated in general. Take a look at Arlo: his only friend is Remi, and even her, he keeps at an arm’s length. Arlo is only close with Remi in the first place because he was close with Rei, who, at the time of meeting Arlo, was presumably close in level with him. [EDIT: I forgot about Holden, which I think says a lot about his relevance. He is kept at more than an arm’s length and doesn’t seem to have any actual influence on Arlo, let alone a deep relationship. He is also not presented as an equal.] Take a look at Seraphina: before meeting John, she didn’t seem to have any friends other than possibly Arlo. Seraphina and Arlo pre-John seemed to have had more of a professional relationship, and while they were not close in level, Arlo did fit the bill of being a fellow god tier, and strong enough to also be brainwashed.
Now let’s look at Remi. In episode 60, Cecile says to Remi: “And yet here you are... Always hanging around those two monkeys, Blyke and Isen. Letting them treat you as an equal even though you’re in a completely different league.” This struck me as odd because, aside from Cecile herself, the Wellston students closest in level to Remi were Arlo, Blyke, and Isen. And who is she friends with? She actually was doing a pretty good job at following that social convention, unless Cecile wanted to be friends with Remi, which she clearly didn’t. But... her friends were still not close enough to her level. Was she supposed to just not have friends at all? The answer seems to be a resounding yes. Can you think of any genuine friends that Cecile has either?
Friendship simply isn’t considered a necessity for high tiers.
But... why is it that Arlo and Seraphina were brainwashed differently? Creating a societal norm for an isolated group of people is one thing, because those people’s mindsets feed into each other. Putting pressure on individual families to keep them in line, but doing it all in different ways? That would be near impossible. My theory is that Seraphina recieved the typical high tier brainwashing, and that Arlo was raised differently because he was being groomed to work for the authorities. Seraphina didn’t have a set career path planned out for her, but if she’s trying to be “perfect” by the standards of those controlling her, she’s bound to end up going in a direction that pleases them. Arlo on the other hand was specifically planned to become an authority figure. That’s why his brainwashing is so centered on leadership. Also, growing up with direct contact to the authorities makes it more possible for them to customize his brainwashing in this way.
But does all of this apply to high tiers in general, or is it specific to god tiers? Let’s take a look at the high tiers in Wellston. We have Seraphina, John, Arlo, Terrence, Remi, Cecile, and Blyke. John is a unique circumstance because he wasn’t raised by high tiers, so we’ll cross him off the list. Terrence was also unique, so we can cross him off as well. Remi was different from the norm as well. Why is that? Well, Remi actually wasn’t raised by high tiers either. Rei said on screen that both of his parents were elites. We can cross Remi off. Blyke doesn’t fit the bill either, but that’s easy to explain. He was an elite for a large part of the story, and he shot up rather quickly. We don’t know much of his family, but he probably wasn’t expected to be a high tier at all, and was raised as an elite. (All of this also serves to emphasize how much of this brainwashing comes from a person’s parents.) That leaves only Seraphina, Arlo, and Cecile to look at.
Cecile does seem to have high tier brainwashing, but it’s not nearly as intense as with Seraphina and Arlo. She doesn’t seem “obsessive”, and she wasn’t one of the examples Remi mentioned in chapter 50. It’s clear that high tiers are brainwashed in general, but god tiers are kept on a much shorter leash. This makes sense, obviously, because keeping a population in control like that is less necessary the lower the level. However, it’s also a chicken an egg situation: god tiers are both more important to keep in control, and also easier to keep in control. It’s important to note just how many exceptions we had to cross off. People like Remi and Blyke aren’t actually that unusual— a lower leveled high tier is much more likely to have non-high tier parents, or to have not always been a high tier themselves, or just in general, to have way more day-to-day interaction with non-high tiers. The brainwashing gets more and more diffused the lower down the ladder you go.
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spamsandsuch · 1 month
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A RE-insight on Jolli and Jokir (ft. a little bit of Seam!)
Hello hello, since it's been a long time I wanted to updated my og biographies of Jolli and Jokir since it's like. Severely more outdated than i thought and Jolli and Jokir are like way more different now lmao
I also wanted to make this post to build more of the story in my au, since it's been a gradual process for me and I think posting this first may help aid in understanding future posts of mine that revolve around the twins
here we go!!!!! enjoy
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Synopsis
Based on the two joker cards in a deck, Jolli and Jokir are twin siblings that originate and live in the Card Kingdom. They’re two jesters who enjoy performing in acts and entertaining darkners, and Jolli and Jokir often have respective personas when putting on a show. However, most darkners don’t care for the twins’ acts, and as a result their audience is pretty slim to sometimes none. The only opportunity where the twins CAN perform for large audiences is when they get to perform with Seam – the Card Kingdom’s Court Magician – when they host the annual circus for all of Card Kingdom to see. The problem, however, lies in the fact that performers of the circus need permission from the four kings who rule Card Kingdom to participate – something that the kings never grant the twins; since the last time the twins performed in the Circus years ago, an accident involving the twins occurred and caused the circus to end in such a disaster the four kings deemed them both responsible for it – thus kicking them out of the Royal Court permanently. As such, Jolli – the more optimistic twin – works as hard as they can to practice performing and gaining the attention of more darkeners with the help of their brother, Jokir. Through their performances, Jolli hopes they both can one day become popular enough to gain the attention of the Kings again, where Jolli hopes the kings will give the twins a chance to redeem themselves and participate in the circus again – and potentially allow them back into the Royal Court once again. Meanwhile, Jokir – the more pessimistic twin – doesn’t believe the kings will grant them another chance, but doesnt have it in his heart to break Jolli’s spirits. One day, though, a powerful yet strange lightner falls into Card Kingdom and strikes a deal with Jokir, promising to help the twins become popular and gain attention from the kings. Believing this to be the most realistic path, Jokir agrees only to help fulfill Jolli’s dreams of joining the Royal Court again.
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Jolli; They/Them; 30 years old (1996)
Being the optimistic twin, Jolli’s slightly younger than Jokir and extroverted at heart. Jolli is a social jester with a confident, charismatic, and sometimes boisterous personality, and is also very genuine; they find no reason to hide their true personality or emotions. At the same time, Jolli can also be very blunt, eristic or stubborn with people – especially when they struggle to find logic behind things that don’t make sense to them. 
Given their sociability, Jolli is friendly to anybody they meet and often tries to make friends; however, due to their strong personality and sometimes brutal honesty, not many people care to indulge in Jolli or their antics past Jolli’s entertainment. As a result, Jolli secretly feels pretty lonely a lot and admittedly doesn’t like admitting they don’t have other friends out loud – it’s one of the few secrets the jester has (this has caused a bit of a misunderstanding from Jokir, who thinks Jolli has a lot of friends due to their sparkling personality when in reality both of the twins are in the same boat). Nevertheless, Jolli tries to not let that get them down and often hangs out with Jokir or Seam to fill that loneliness. 
Jolli, in essence, is also a go-getter; because they dream to join the Royal Court again, Jolli often works hard to practice performing and tries to encourage Jokir to do so as well – even if Jokir isn’t as enthusiastic about it (though, if Jokir is feeling too tired/fatigued Jolli wont force him to practice performing. Instead, he’ll act as the critic!). Jolli is also proactive and tends to take the initiative in general – often preparing themselves for the day or events ahead of time. 
While Jolli is often responsible, Jolli also loves playing pranks and causing chaos (they are an energetic clown, after all). When Jolli and Jokir were part of the Royal Court, Jolli would often playfully prank the inhabitants that lived there — including the Kings — much to people’s annoyance though they didn’t take it too seriously as, for the most part, the pranks themselves were pretty harmless (and at the time, a lot of darkners enjoyed Jolli as an entertainer anyway). Nowadays, though, since their relationship with the Kings is strained Jokir asks Jolli to keep their pranks to a minimum to avoid trouble and tarnishing their reputation (they may not live in the castle anymore, but who knows how long word would spread to the Kings if a prank went awry – people love to gossip). As a result, Jolli tries to reserve their pranks for Jokir sometimes but most often for Seam (as they enjoy seeing the plush’s reactions every time), but sometimes they slip up and cause chaos where they shouldn’t. 
While Jolli is a pretty energetic darkener themself, Jolli also has a weak soul (much like Jokir). Jolli’s soul will sometimes cause chest pains as well as make them suddenly feel weak and fatigued, making it difficult to even walk sometimes. While this instance happens sporadically, if Jolli overexerts themself the likelihood of it happening increases. Because Jolli doesn’t recognize their own limits sometimes, Jokir often reminds them to take breaks and is there to care for Jolli if they’re suddenly too fatigued. 
In performances, Jolli’s persona is somewhat similar to their personality; when acting, Jolli plays as the “Happy-go-lucky” jester who is quite energetic and silly. In these performances, Jolli loves to perform and act in stories/tricks/jokes they and Jokir wrote (though in terms of jokes, Jokir writes most of them). They serve as the counterpart of Jokir’s persona. 
Jolli’s optimism stems from their belief that life is much more enjoyable when you hold onto hope and determination – whether that be for yourself or the people you care about. Jolli also believes that even one cannot truly enjoy life if they don’t do the things that make them happy. 
Jolli, unlike Jokir, also tends to take things more literally at points. As a result, sometimes the meanings behind certain jokes or comments will fly over their head (unless Jokir explains it to them). Jolli isn’t that great at telling jokes, either, which Jolli personally considers their most fatal flaw as a clown. 
Due to their energy and go-getter attitude, Jolli tends to get bored easily. As such, they crave excitement and prefer to occupy themselves as often as possible with either their current hobbies or responsibilities (e.g. chores, practicing for performances, gardening, etc.); Jolli also likes trying new or exciting activities, too. As mentioned before, though, Jokir reminds Jolli to take breaks and pace themselves for the sake of their soul. 
Regarding the twins’ relationships with each other, the two are very close. Jolli considers Jokir their best friend and looks up to him a lot (even if Jokir can be annoying), and they wouldn’t trade Jokir for anybody else. However, Jolli also wishes their brother would gain more self confidence in themselves and tries to encourage him or help Jokir in social situations for that reason.
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Jokir; He/They; 30 years old (1996)
Being the pessimistic twin, Jokir is slightly older than Jolli yet strikingly almost the opposite of them; Jokir is mostly reserved and introverted, often observing situations rather than commenting on them. He is also pretty soft spoken, and likes to speak in lyricism and rhymes when conversing with others. At the same time, though, Jokir has major social anxiety when interacting with many people and often looks to Jolli for help. 
Around others, Jokir often acts shy and nervous due to their anxiety and unconfidence when talking to others they’re uncomfortable or unfamiliar with; similar to Jolli, this has caused Jokir to feel lonely due to their difficulty in making friends (though he’s more verbal about it), and as a result Jokir tends to stick with Jolli and/or Seam most of the time. 
However, whenever Jokir’s around their sibling or friends, their true personality blossoms as Jokir becomes much more laid-back, easygoing, and witty. Feeling more comfortable, Jokir is much more chill around Jolli especially and likes to joke around with them often — sometimes to the annoyance of Jolli. He also doesn’t get stubborn easily (unless you count not wanting to talk to people, to which yes, Jokir can get pretty stubborn with that), and is pretty flexible when it comes to changes as Jokir doesn’t particularly care. Around Jolli and Seam, Jokir also likes to be goofy on purpose sometimes too.
When Jolli and Jokir lived in Card Castle and were part of the Royal Court, Jokir’s personality was much more apparent as he acted much more silly and often told jokes to other darkners in addition to entertaining the Court. Additionally, he also partook in pranks and caused chaos with Jolli because it was fun and it was a sort of bonding time between the twins. After the accident years ago, though, Jokir developed a sort of fear and anxiety with getting into trouble, so he tries to steer Jolli away from causing it. This is because whenever Jolli gets in trouble, Jokir also gets in trouble, too – much to the uncharacteristic annoyance of the latter at first (likely stemming from Jokir’s insecurity revolving their reputation) This situation has also caused Jokir to dislike causing disruptions or chaos. 
Whenever they’ve gotten into trouble, Jokir often feels the need to take responsibility on behalf of Jolli; this gives darkners the impression that Jokir is the more responsible twin, but this isn’t really the case. Jokir doesn’t really like doing a lot of work or planning, as he often feels unmotivated or drained to do work (or even take care of himself, sometimes); Jokir coughs it up to just being ‘lazy’ though. Whenever Jolli’s fatigued, though, Jokir is willing to drop everything and take care of them (or if he can’t, Jokir will ask Seam for help). 
Similar to Jolli, Jokir has a weak soul – though the way their soul affects Jokir manifests differently. Consistently, Jokir has chronic pain (taking in the form of dull aches) mostly in parts of their upper body (e.g. arms and shoulders), though if he over-exerts himself Jokir may also experience chest pains too. This is also partially why Jokir doesn’t like doing things a lot because doing too much manual labor makes them fatigued (though not to the extent of Jolli). 
Unlike Jolli, Jokir isn’t very adventurous. He prefers to stay indoors and read books or write poetry/new material for their performances. Though, Jokir will go out with Jolli if Jolli wants to hang out, but Jokir likely won’t do anything really extreme and instead will probably just observe/joke around with his sibling.
Jokir’s pessimism mainly stems from his fears and anxiety for things going wrong and negatively affecting the twins. He also tends to look a little more negatively at the reality of certain situations and tries not to get their hopes up. Inwardly, he sort of believes that optimism isn’t really realistic (based on past experiences), but Jokir would never admit this to Jolli – after all, he could be proven wrong. Notably, though, Jokir doesn’t like letting his pessimism affect others – he prefers to be more of a chill jokester and treats others equally; Jokir is surprisingly very kind to others, but not as much towards himself.
In performances, Jokir’s persona is what most darkner’s impression of him is rather than his actual personality: a sad, negative clown who worries about everything. Jokir acts in this persona because in performances, he finds it easier to play as someone else than to be more genuine (even if it means exaggerating their anxiety). 
Regarding the twins’ relationship with each other, Jolli is also Jokirs’ best friend and loves their sibling a lot. While Jokir may not share Jolli’s optimism he does respect it (as opposed to thinking Jolli is foolish/naive) and admires Jolli a lot. Jokir see’s Jolli as the coolest person he’s ever met, and sometimes wishes he was like them.
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Seam; They/It/She; 35 years old (1996)
Seam – pronounced “Shawm” – acts as the official magician for the Royal Court. They’re a friendly, easy-going darkner who gets along with others well. It’s also been good friends with Jolli and Jokir since the twins were part of the Royal Court years ago. Whenever Seam visits the two, they often bring all sorts of nicknacks it’s bought or found to show off, or she also likes to stay for tea or board games the twins have. When the three play games, Jolli is the one that usually loses while Seam and Jokir are equally matched even towards the end. This usually makes the end of the game more intense as to who’ll win (or at least, Jolli makes them intense by adding dramatic narration), but there’s generally a 50/50 chance either Jokir or Seam will win (the two never take it too seriously like Jolli, though, and like to laugh about it). 
Before the accident, Seam often worked alongside the twins to entertain the Kings with her magic tricks, which it still technically does today; however, since the twins have been kicked out Seam acts as the sole entertainer of the Royal Court – which can sometimes be stressful or unfulfilling as Seam is alone and the Kings are generally not amused. When the annual circus comes around, additionally, Seam feels more stressed as they’re in charge of planning preparations as the host (though luckily she doesn’t have to lead the circus thanks to the ringmaster, just plan and direct it – Seam can just play as the main magician performance-wise); this is different from when the jester twins were part of the Royal Court as the two often helped Seam out with preparations for the circus (being the other two Royal entertainers), but now that the two can’t join the Kings forbade Seam from seeking help from Jolli and Jokir (which Seam has broken a few times anyway to ask for advice from the twins. I mean, who’s gonna stop them?). Seeing how badly the twins want to join the circus and be part of the Royal Court again as well, Seam asked the Kings many times to grant them one more chance to perform in the circus but to no avail – the Kings won’t listen, especially the King of Spades. 
Even though the jester twins were kicked out of the Royal Court years ago, Seam visits them sometimes anyway because she enjoys their company and as friends. Seam enjoys Jolli’s enthusiasm and antics (though is always surprised somehow (comically, so) by their pranks, but Seam laughs at itself anyway afterwards), and Jokir’s laid-back and humorous attitude is also enjoyable to be around. She also finds the occasional bickering between the two twins very amusing, as well. However, Seam’s noticed how the two seem so hard on themselves in regards to their situation (with Jolli always pushing themselves despite their disability, and Jokir’s insecurities and anxiety manifesting in criticizing himself), and because of that Seam sympathizes the twins and wishes they wouldn’t push themselves so much (and tells them such) – the two have inherent value even if they don’t ever end up performing in the circus or joining the Royal Court again.
Okay thats all for now, may update this if i catch any mistakes lol (if you read this far thank you!! I appreciate your time!!)
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wizardsix · 1 year
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i guess i have to say it a million times since people insist on being dense: gale is just as much of a victim as the other companions. this isn't the trauma olympics. everyone has been through shit and deserves healing and redemption.
gale is not the self entitled, manipulative abuser people are painting him as. he's a lot of things, but nothing so heinous. he was groomed by a goddess who has a history of preying on wizards that threaten her power, and as a result, gale's ambition and faith was what drove him to discover the netherese orb. what he did was for mystra - in his mind, it was to prove his love by restoring her missing power - and by extension for the betterment of mortals. his actions were never malicious or selfish, in fact he puts himself so low on the priority list it's pretty much non existent. he was never going to use that power to usurp her, but mystra definitely saw it like that, which is why she didn't hesitate to present suicide as his only solution. he never crossed her personal boundaries in the way people are twisting it, he only wanted to cross the boundaries she put on wizards and their power.
people who insist he's all of these things and more clearly only spoke to him once or lack the reading comprehension to see past how much of an unreliable narrator he is. i can understand first impressions might put some people off, but you can say the same about the other companion introductions. i don't like comparing but since people insist on doing it; gale is one of the easiest companions to get along with just by being a good person, yet his honesty and selflessness makes people think he's secretly evil? while the companions with the capacity to be evil don't even try to hide it? how are people being so backwards about this? it's genuinely baffling and tiring to see people continuously spit out incorrect takes all too confidently.
no one is forcing anyone to like him, but it's unfair to completely mischaracterize him because you refuse to learn critical thinking. i promise using your brain is not as scary as it seems, or you can just. not talk about things you don't understand.
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shalomniscient · 13 days
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natlan 5.1 was batshit insane but i won't deny cookery when i see it. last 1/3 of the archon quest is just brilliantly done in my opinion, from writing to level design to soundtrack. just genuine excellence
#sev.screams#natlan#the character centric parts were rather weak to me#ororon has an intriguing arc but i don't care enough about him to care about the arc#similarly i only felt a surface level investment with a lot of the other main cast; though funnily enough excluding citlali#she's a breath of fresh air amongst the cast and i really enjoyed her screentime#there are a lot of story decisions in this quest that i'm impressed and glad hoyo decided to take; it adds a layer of realism to natlan tha#was missing in inazuma and ultimately i believe was the reason inazuma flopped as a nation#there is real tangible weight in the things that happen in natlan; i felt moved by the story and i think that's the hallmark of a good stor#i hope in the next archon quest they don't undo or undermine these decisions in any way. they truly contributed so much to the overall tone#of the story that to remove them would be like taking the legs out from underneath it#writing aside the environmental storytelling and level design also contributed so much to crafting the atmosphere of this quest#it felt gut wrenching in a way inazuma never did. for even the briefest moment these npcs were people and you were watching them struggle#a poignant beautiful desperate struggle that i think is so incredibly human and both moving and heartbreaking to witness#also helped by the exquisite ost. hoyomix has certainly not lost their touch even with yu peng chen gone#despair hope triumph relief; all captured so wonderfully in a score i know i will be listening to for the next few weeks once it drops#i'm rambling so much but. i liked this a lot and i can only hope hoyo sticks the landing on this one#i hate having high expectations but i can't help it for this one i fear
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smokeys-house · 1 year
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The Cane King's Daughter
⭐️Art by @sator-the-wanderer, story by @smokeys-house ⭐️
⭐️Also available on ao3!⭐️
✨️Part two TCKD: A Story for Another Time available here✨️
Storms at sea are no rare occurrence. Squalls that sweep ships to their sides may be daunting, but no more so than the tumult of the lives of all folk, land or sea. Captain Whetstone, a self made pirate born on the coast of France, has made rather a name for herself. A large and fluffy brown moomin, she grew up hearing the stories of a free life at sea. 
She sat wide upon a chair in the cabin of her ship. The strain of a pirate's life wore heavily upon her brow. The early days were rife with plunder and excitement, raucous laughter and cheers. She'd made it, or so she would've thought. She'd got the merry life she'd wanted, as for whether it'd be a short one would be up to the rule of law. 
'Perhaps I've been at it too long.' the captain thought to herself. She sighed aloud, staring into the vanity mirror as if looking past herself. "Rouse yerself. Yer a captain, not some layabout on a fishing trip." She rubbed the sleep from her eyes and made for the deck. She'd grown weary of taking scores and the thrill of living on the run.
The crew still aboard The Honeyed Word were working diligently; hauling crates to and from the port, maintaining the ship, or otherwise making themselves useful. Marseille was bustling, lively, and lousy with merchant ships. The local law, while concerned about piracy, were not so eager to challenge those engaged in its splendors. Collecting a bribe was practically by the books in Marseille. It wasn't the pirate haven of Nassau, but at least here she could try to lie low for a while. 
The salted sea air mingled nicely with the smell of cookery and the commotion of working sailors as the captain made rounds amongst what crew remained on deck. 
"Cap'n." A grizzled old hemulen woman wiped the sweat from her brow. "Most of the crew 'ave headed into town. I assume you can simply follow the ruckus if ye be needing to find them." Her voice was coarse and thick, but with a sense of duty. 
"As it happens, I fear I may be in search of drink myself." The captain shielded her eyes from the sun with her paws. "Keep an eye on things for me while I'm gone." 
"Promise me ye don't be up to nothin' foolish. I seen that bored look you been wearin'."
"No foolishness here, Ruthie. Just a quick nip, and maybe a rest in a bed what ain't rollin' on the waves." She patted the hemulen woman on the back with a hearty thud, to which she chuckled mirthfully.
The way into town was fraught with people of all classes and lifestyles; merchants, traders, sailors, simple common folk, rich and poor. Marseille was a well populated city, and drew in people from all over. The captain trod a familiar path to her preferred local pub, one of the few she hadn't been run out of in recent memory. Despite the relative ease with which she carried herself, being spotted by knowing eyes would likely spell trouble, or at the very least more excitement than she was looking for. 
"Didn't think I'd see you in here again, after last time." The barkeep didn't look up from polishing his glass. 
"I'm not sure I remember the last time. Much to see around these parts I'm afraid, sometimes too much." She eyed a table of navy men in the corner as she approached the counter. It was a clean establishment, not necessarily upscale, but it did at least serve the more well-to-do in days long since passed. The place was littered with well crafted furniture and gave an air of high status, but the clientele quickly dimmed the illusion. The velvets adorning curtains and chairs had all faded, and some were torn in spots. 
"What'll you have, Whetstone?"
"That'll be captain Whetstone from you. Pour me anything what ain't rum n' cask-water, and you can call me whatever you like!" The two shared a laugh as the bartender filled two tankards with ale. 
"Word on the street is your boys are already wreaking havoc. Half my usual patrons have made themselves scarce. You've only been in town a couple of days I thought, but from the way folks are talking I would've thought the devil himself had popped up on our doorstep, and made himself at home." 
"Oh, how lovely." Whetstone sighed and eagerly watched the man pour. "I'd have thought by now the folks 'round here would've been dreadfully bored by that sort of thing." She paid for the two drinks and clinked glasses with the bartender. "Not like the navy men do it any different while docked. We're all fixin' t' crack Jenny's teacup!"
"Aye, but your 'Jenny' is more often than not someone else's 'Sally', ye damn dog."
Whetstone raised a finger as she drank deep from her mug. "So long as she's not your Sally I'd say I'd done no wrong. Not my fault no navy men know how to keep a woman in good spirits!" She had a charismatic and an almost musical way of speaking, it was as though everything she said was a line in a play.
"And how might that be, oh great and wise slayer of maidens?" 
"Spirits!" She motioned to the bottles on the shelf behind the bar, sharing a hearty cheer with a few eavesdropping barflies. 
"And what might it be that brings you to Marseille once more?"
"Naught but the wetting of m' whistle and the tireless search fer comp'ny I reckon. I'm not quite so sure, I think I just wanted t' see yer ugly mug once more!"
She spent a few coins and hours there, seemingly wasting the day away. She knew that she wasn't searching for much of anything, and that she was simply tired of the hardships she'd chosen for herself. 'What use is a free life if I can't live it quietly?' She thought. 'All the excitement out t' sea, and all I'm wanting fer is a quiet day indoors.' Perhaps she'd grown weary of her trade, but taking a day for herself surely wasn't what you'd expect if you'd heard the stories about her. 
"That's her right over there. The glum looking gal in the coat." Whetstone's musings were interrupted by murmurs rolling like thunder into jeers. The calm if somewhat gruff environment quickly became rife with tension.
"Seems our mutual friends have spotted a familiar fiend." The barkeep kept his paws busy, still cleaning glasses from patrons past. The captain appeared more tired by the idea than worried, propping herself up on the bar with her arms. 
"You've got some nerve. Swingin' your snout 'round here like it weren't still smellin' of my girl's perfume." The hemulen navy man tucked one thumb into his belt as he approached, glancing over his shoulder back to his fellows. 
" 'fraid I haven't seen your girl since she were someone else's. Last I checked, and likely still, she belonged to herself. Let's keep our paws in our pockets, shall we?" 
"She seems t' think quite highly of you." His words were dripping with venom as he looked the captain up and down. He either had a chip on his shoulder or something to prove. "Turn 'n face me you bilgerat. I'm fixing to see what she thinks is so special!" 
"Quiet over there!" A younger fillyjonk man spoke up from the corner, his face mostly obscured by a hat tilted over it. "Some of us are trying to drink in peace."
"What's it to you, boy? Shut yer gob afore I shut it for you!" The navy man leading the group continued to shout, tensions rising among the men behind him. He grabbed the captain by the collar of her coat. "Don't think even for a second I've not seen your face on them posters. Teachin' you a lesson and gettin' paid for it? Price on you's enough to split with these boys and then some." 
The captain's eyes darted to and fro, seeking any opportunity to turn this around. The navy men must've numbered at least a dozen in total, all surrounding her. Them aside, patrons flanked them on all sides, acting as likely obstacles. Just as the situation was looking its grimmest, a near full glass flew across the room, finding its target to be the head of the man nearest Whetstone. 
That one thrown drink began a large-scale brawl encompassing the entirety of the bar. The glass distracted the leader of the pack long enough for Whetstone to throw the first punch, square in the snout. The rest of the navy men, unable to tell the shouting of patrons from aggressors, and unable to tell who threw the cup, tore through the establishment. Skirmishes filled every corner of the room.  The bartender calmly ducked into a room just behind the bar as it all began to unfold. The captain danced among the crowd, dodging blows and delivering them herself. 
"This way!" Beckoned the be-hatted fillyjonk man, motioning to the alley entrance he was holding open. Whetstone fought her way through the flinging of paws at maws and more thrown drinks, toward the only friendly face in sight. 
Just then, the bartender returned from the storage room behind the counter with a flintlock rifle and pistol in tow. He fired the musket straight into the ceiling, the boom overcoming the sound of the raucous crowd. For a moment, everyone stopped. 
"Out of my bar." He spoke quite plainly, as though it were simply closing time. The navy men stopped their brawling and regained focus, looking about the room for their previously cornered quarry.
"Over there! After her, boys!" The sailors that still stood gave chase, stumbling over chairs and glasses underfoot. 
In all the excitement, the captain had only just made it to the door when the gun went off. Her and her new acquaintance darted alley to alley, their pursuers forcing them through markets and over fences. Though the chase felt to them as intense as any they'd ever seen, it must have been quite the sight to see that many drunkards speedily shambling across town.
The shouting got further and further away, and luckily the throngs of the afternoon crowd began filling the streets once more. If it weren't for the simple fact that the captain hadn't been at the bar for as long as the rest of them, they likely would have caught up to her. She'd wisely abstained from anything too strong while in public, but a belly full of beer hardly makes for good running. With her wits mostly about her, and her ego intact, she'd made good on her escape thanks to a kind stranger. 
Soon after, the busy dockside streets and afternoon sun quickly shifted into wealthy homes and a dimming evening sunset as the two evaded their would-be captors. Once they felt they had lost their assailants, the two caught their breath and the young man calmly led Captain Whetstone to a lovely gated garden bordering the wealthier part of town. It was well kept and filled with vibrant pinks, deep purples and reds, and a sweet floral aroma mixed with the salt of the nearby sea. Ornate metal bars formed a fence, wrapping the exterior of the garden. 
"There's a greenhouse here where we can lie low. I like to come here to get lost for a while." The young man's voice shed pretense for a moment.
"Fine work, lad! And yer sure no nosy gardener's eager to do some midnight pruning?" The captain idly rubbed the petals of a nearby rose as she took in the view. "Posh bit o' living, this. Real pretty, though."
"Didn't think pirates cared for flowers. No, no one'll turn up. This square belongs to a wealthy family, used to be the daughter's. Haven't seen her around here in some time, though."
"We've all got our secrets, lad." She winked as she meandered through the garden to the greenhouse. The moon's rise baked a soft light throughout the interior. She idly rummaged through a cupboard above a potting bench. "Bless me tail! Oy, lad! They've got booze in 'ere! Some fine drink by the look of it. Supposin' the young maiden kept a few secrets, too." She snickered as she uncorked the bottle. She'd sobered a bit since her midday jog, and apparently wasn't eager to continue that trend. 
"What's your name, anyhow? Ya know mine as it seems half of Marseille does these days. Why risk yer life fer a no good pirate?"
"Well… like you said, we all have our secrets, captain."  The young fillyjonk sat upon a stool in the corner, seemingly familiar with the space. Whetstone poured a glass for herself and another for her new friend. The two shared drinks for a while, swapping idle stories late into the evening. The liquor spilled forth as did the relaxation and courage that comes with it. 
"So… you're a pirate, ay?" The man swirled his glass in his paw, not looking up from his drink. "You'd know a thing or two about fighting with a sword, then?" He stood, walking over to the potting bench near where Whetstone sat against the wall. 
"Aye, lad. I'd say I know a thing or two about swingin' a sword. What're ye gettin' at?" She steadied her eyes as they'd just begun to spin, realizing only now the risk of getting too drunk to stand with strangers about. 
"Show me." He tossed her a wooden cutlass from beneath the bench. 
"Secrets, secrets, secrets. My my my..." She caught it deftly, laying it across her lap. "I'm supposin' that's not the only thing y' be hiding from me."
"It's not, but if you beat me, I'll tell all."
"Ha, it'll take more'an that to get me into playfighting a stranger what won't say his name with a wooden toy." 
"Scourge of the seas frightened by a youngblood after just a few drinks?" He used the point of his wooden sword to lift her chin and meet his gaze. Either he'd handled his liquor better than she did, or he was far more cautious than she was.
"Now yer just testing me patience, boy." She pushed aside the sword and finished her drink, rising to her feet. "Ye won't be needing t' set terms fer if'n you win. On account of ye won't. Take the first swing." She stood straight, sword idle in her paw, in an entirely unready stance. She took in a sharp breath, and exhaled slowly. She wasn't unfamiliar with the art of the un-sober sword, but she never did like to lose. 
The man swung, overhead and diagonal to her shoulder. She tucked herself to one side as it flew past and struck the ground. 
"Slow." Captain Whetstone teased. 
He swung again, from left to right, to which she back-stepped. 
"Clumsy." She continued her barbs with a wink.
He thrust at her belly in quick succession, the first one a narrow miss, and the second intercepted by the flat of the captain's wooden blade. 
"Not bad! Once more!" She taunted, now fully engaged. Her feet planted firm and knees bent, she parried blow after blow. He sent out yet another thrust, this time aimed at her chest. 
"Out you go!" She turned his thrust to her outside line and closed in. She turned her point down, pressing the pommel to his ribs, and pushed him out of the greenhouse door into the garden with a shoulder check.
"You're toying with me! Throw a cut at least!" The fillyjonk protested, panting, but on guard after managing to avoid falling flat on his face. 
"Aye lad, I am! But here goes!" She threw a cut at a downward angle to cross his chest, or so it seemed at first. She feinted high, forcing him to guard his head and swung low, giving him a gentle tap on his thigh. "How's that?" She smirked. It was clear he was embarrassed, and perhaps a little upset. His face was red from drink, exertion, and now frustration. He threw several wild strikes out in a vain attempt to land a blow, to which she ducked several. 
"Easy, lad!" She began deflecting his blows, hoping that he'd ease up. He brought his sword up as a club with both hands, over his head, letting out a tense shout as he swung. She blocked it static and right between the two of them, holding the bind. She turned her point under and went for a disarm, tossing his sword aside. Just as soon as his sword hit the ground, as did he, with a swift push on the chest from the captain. She stood over the fillyjonk, pointing her sword at his chest. 
The fillyjonk's hat tumbled back, spilling forth long dark curls, previously tied back with ribbons that had since gone astray. The moonlight soaked into the fillyjonk's fur and hair, cascading shadows from the flowers that she had tumbled into upon onto her muzzle. The contrast between the bright blue flowers, her dark, rolling hair and the soft brown of her fur mirrored that of the shore and a stormy sea. To the captain, she was the very visage of romance. Perhaps it was the light of the moon, or the thrill of the fight, or even the blur of the booze, but she became immediately enamored.
"Well strike me pink! Hell hath no fury, eh? Now the question is, who scorned a bonny lass like you?"  The captain lowered her sword, wearing a surprised grin on her face. "I'm supposin' now would be a good time to cash in on my winnings."
The evening stretched on into night, bringing with it the still presence of the full moon and the quiet breeze carried in from offshore. The night air was cool, and just comfortably so. 
"My name's Marion." The fillyjonk acquiesced, true to her word. "Marion Cartier. It's my rum we've been spilling all night." She crossed her legs as she sat upon the cobblestone amongst the flowers. 
"And this here'd be your garden then? The daughter o' the house as you'd said it. It's beautiful." She cupped the bulb of a flower in her paw. "If yer the daughter of a wealthy family, what business had ye in a bar like that one?" 
"Same business I had in having a private garden. An escape." 
"An' what was that bit afore I pushed y' down? Figure you'd take me in fer the bounty alive after gettin' me liquor'd up?"
"No… it's not that it's just…" Marion hesitated before answering, burning with embarrassment and the rum in her belly. Eventually she settled on telling the truth. "My father was right."
Captain Whetstone sat just across from her, light-heartedly rolling her eyes. "I'm supposin' that's got a story behind it. Night's young and I've nowhere better t' be, might as well let it out."
"He'd have me fall in line or sell me off just the same. If it's not helpful to his business, it hardly matters what I want." 
"Yer a grown woman, can't ye just use all that money o' yers to get yerself a place by yer lonesome? 'S what I'd do."
"The man practically owns me. I won't see any money that doesn't sit in his paws until I take up the mantle." 
"...And the swords?" Whetstone was quick to dismiss the woes of the wealthy and continued sating her curiosity with questions. Despite the blooming feeling in her chest, she still found it difficult to feel sympathy for rich folk.
"Father fancies himself a duelist. I'm… I thought I could get to know him better if I could get him to see me." She eyed her paws, rubbing the areas hardened into calluses by many hours of practice. "Told me it wasn't worth my time to wield a sword. Told me I'd be good for nothing if it wasn't for the family business."
The captain looked over at the wooden swords lying on the ground and cocked her head to the side. "Those ain't dueling swords, lassie. That's a cutlass."
Marion's eyes stayed focused on her hands despite the captain's piercing gaze and raised eyebrow. Silence filled the space for a moment.
"I've uh… I'm not quite sure how to uhm… it's rather embarrassing, I fear. Given present company, especially."
"Spill yer beans. I've drank too much t' sleep now fer fear of hangover. An' it's far too long a night yet fer keepin' secrets. B'sides, I won, remember?" Whetstone laid up against a tree and began picking her teeth with one of her claws.
"You must promise not to laugh."
"Miss Marion, I hadn't realized we were school girls! I ain't laughin' now, but I sure could use a good'un, out with it."
"I thought I could be a pirate. Or a privateer. Something on the sea that isn't in the navy. I'd take off as a stowaway on one of my father's ships with a few good men and strike out on my own."
"If that's yer cover fer trying t' claim my bounty it sure is the most… creative ruse anyone's drummed up against me." 
"I'm not trying to claim the bounty! Even if I was, you'd have killed that dream along with the one you're stepping on now." Marion paused for a short while, composing herself. The frustration in her voice was joined ever so slightly by the sound of tears beginning to well up.  
"Ah, I'm sorry lass, but it's a mite hard to think of someone like yerself at sea… y' need more'an just a few good men and some sword swingin' skills. It's a rough life out there."
"But it's a free one. The sea keeps men honest… in a way. There's bluster, sure, like anywhere else. But the sea asks that you prove it, and I aim to." 
"Aye… ye can't lie to her none, this I know." The captain looked to the sky, feeling a flutter in her chest. She was reminded of her youth, and the first time she felt the call to the sea. Though it hadn't been too many years, most pirates don't last more than a few. "You'll find yer way. The bold ones always do." 
The conversation bled into thoughtful silence, the pair quietly ruminating on past and future. The captain balanced a near empty bottle on her knee, watching the liquor shift and roll within. She examined the label, taking in the details. A mustachioed fillyjonk gentleman wielding a bundle of sugarcane like a royal scepter sat cross-legged upon a throne also made of sugarcane. In his other paw, a coconut prepared to be a chalice. 
"Cartier's Cane King rum blend…" Whetstone continued eyeing the bottle, comparing the fillyjonk on the label with her new friend. "Tell me, what did you say yer name was again?"
Captain Whetstone awoke with the early afternoon sun baking into her fur upon a makeshift bed within the greenhouse she had stayed the night before. Her coat had been draped over her like a blanket, and her head was pounding. She stood and stretched, remembering the night prior. 
"I swear I fell asleep in the garden, though…" She thought aloud as she surveyed her surroundings. A note penned in fine handwriting sat upon the potting bench, and was tented neatly.
Ms. Whetstone
I should think you capable of reading seeing as you're a captain. You've given me much to think about. I've many choices to make. I apologize for leaving you unattended, but it's as I said that no one visits my garden. 
I intend to convince my father to teach me about sailing. I'll tell him it's for to learn the family business, and that ought to be enough. Of course, you and I know the reasons why well enough. The next time you see me, it might be out at sea.
I took the liberty of coaxing you into the greenhouse for a more private rest. I've a busy morning to come. 
It was a pleasure meeting you. 
-M
"Coaxed me into the..?" The captain was much too heavy to lift. She imagined Marion rolling her on her side like a big fluffy barrel as she slept. She would've been beet red if it weren't for her thick fur. She donned her coat, shook off the embarrassment, and tucked the note into her pocket. With the morning ending and the afternoon just beginning, she thought it prudent to check in with the crew and nurse her hangover with a late breakfast. 
Rumors of yesterday's excitement had reached every ear, and just as quickly sank into the sand like waves upon the shore. The king's navy almost always had reason to cause a stir and rarely did it ever go quietly, but with such frequency it joined the day's monotony. A chilled breeze and shapely dark clouds portended a storm to come, though the warmth of the sun persisted for the moment. The docks were alive as always, folks walking shoulder to shoulder, hardly taking note of one another. The cacophony of cooking, trading, buying, and selling rang through the air. The cumulative hangover was just beginning to peak as Captain Whetstone sat down to eat beneath an awning at a dockside restaurant. Through the din of the crowd, she could almost make out the song of seabirds and waves lapping on the shore. She didn't take to being in public well, but the liveliness of the docks drawing eyes off of her bought her a modicum of peace. This peace was short-lived, as a garishly overdressed fillyjonk man cut a path around him through the crowd, speaking loudly and with no lack of self-importance. He moved dramatically, as though he was performing a dance, spinning and gesturing flamboyantly.
"What fortuitous timing, you wishing to take up the family business. As it so happens, I've dealings with a gentleman from Curaçao this very afternoon!" 
"Yes, well… I was hoping to start with more on the transportation side of things. Learning to sail ships and the like. I've been doing much reading on the subject." A timid, familiar voice followed shortly after him. 
"Hmm? Oh, of course. I'm sure he'll be just as happy with that if all goes well. Regardless, Marion, how does 'Cartier's Cane King Curaçao blend' sound to you? Bold? Alliterative? Lively? Perhaps, too lively, do you think?" His exaggerated manner of speaking sounded as though all must hear. It was difficult to tell whether he was advertising to the world or simply lost within himself. 
"Who will be happy with that?" Marion rounded the corner, catching up with her father. She was dressed in deep blues, in an outfit that portrayed her wealthy standing and matched her father. The duo stopped perpendicular to the restaurant Whetstone was eating at, looking out at a few ships along the dock. 
"That one there's a wild'un." The captain nudged a nearby patron with her elbow. "Drinks like a sailor 'n aims to be one." The patron patently ignored her idle musings upon seeing they were pointed at the wealthy young woman, assuming it to be a joke with no punch line. She snorted out a quick laugh to herself when comparing Marion's current clothes to her getup the other night. She decided it best to keep her nose out of it and went about finishing her meal. 
"The gentleman from Curaçao, my dear."
"And why should it matter to him whether I learn to sail?" Marion's confusion began to mix with her growing concern. 
"Well you are to be married, after all. I should think him quite pleased to marry a sailor if he needn't a homemaker." He removed his watch from his pocket and stared impatiently at it for a moment. The watch and the fob were both silver that shone bright against the deep blues of his shimmering waistcoat. He slicked his hair back with his paw as Marion stood dumbfounded. 
"Have you no shame?! Selling your daughter off for sugar and spirits! I would think a man of your status would at least have the guts to tell his own daughter about such an arrangement prior. We're done here!" Marion balled her paws into fists, turning to walk away. Just as she turned she felt a tug at the back of her shirt. Her father pulled her back forcefully, turning her to face him. 
"We're done when I say we're done." He scolded under his breath, eyeing passersby in the hopes they hadn't seen his family matters turned public. He placed his paws upon her shoulders, holding her in place. 
"Get off me!" Marion shouted, batting his arms away and making an attempt to flee. Just as she escaped his grasp, he raised his arm high. 
Slap
Captain Whetstone looked up from her breakfast in time to see Mr. Cartier backhand Marion, who stumbled into a stack of tin plates and other dinnerware atop some crates, sending them clattering to the ground. The ruckus drew everyone's attention. Marion's father stood over her and shook his head. He took a clearly practiced stance, placing his hand disdainfully upon his brow, with the other resting on his hip. 
Whetstone shook her head as she slammed her utensils onto the table. She stood abruptly, and threw her chair to the ground as she stomped over to the scene. Without so much as a word, she raised her paw and delivered a powerful open palmed slap to Mr. Cartier's cheek. He crumpled to the ground, both from the surprise of being slapped and from the sheer force of such a large moomin. 
"I'll not have ye befoul my breakfast. Treatin' a young woman, let alone yer own daughter like that. Despicable." She spoke at him gruffly as she helped the young fillyjonk up onto her feet. Marion, awestruck and utterly confused by all of the events that had just transpired, simply stood behind Whetstone. 
"I won't.. take that… from a brute like you!" He panted as he struggled both to speak and to stand back up. 
"Aye, I imagine ye won't. And I don't be takin' nothin' from some fop exceptin' what's in his coffers. Scurry off out, ye bilgerat. I've got a devil of a hangover and I won't be wasting my time on the likes of ye."
"I'll have you arrested! Assault! Assault!" He shouted to the crowd forming around the trio. Much to his chagrin, the group seemed far more interested in seeing a pirate shake down a wealthy man than they were in coming to his aid. 
"Guards! Gendarmerie! Somebody help!" The captain mockingly shouted in a pitiful voice. She spat to the ground near the man. "You think the law around here cares? Look around you. The people who carry your crates fer a coin. The folks who you exploit. Whingeing like that only works on folk what got food in their bellies." She stepped uncomfortably close to him, looking just down on him from a head above his height. "Anything left worth sayin', or are we done here?" The man could only look back at her with glassy eyes, stunned into brief silence. 
"That's what I thought." Whetstone began to walk back to her table when she heard above the shocked whispers of the crowd, the distinct sound of a leather glove being thrown to the ground. 
"A duel. You've thoroughly disrespected me and I'll not have the Cartier name besmirched by a ruffian like yourself." 
The crowd ooh-ed and aah-ed at the prospect. More folks gathered around, wishing to see what the gathering was for.
"What? Here and now? But I 'aven't even finished breakfast." She stopped only long enough to respond as she continued her stride to her table, not even turning to face him. Her gait was immediately interrupted by another leather glove, this one being tossed directly at the back of her head. 
"A coward and a glutton! Afraid to challenge the famed fencing of Jules Cartier! I simply must laugh! Aha! Aha!" He forced out an almost theatrical laugh as he puffed out his chest. It seemed to him the world was a stage, and the thing he feared most was losing the audience. There was hardly a moment he wasn't scanning the surrounding group for approval.
"You'll be wantin' to be careful with what you say next.'' Captain Whetstone growled as she balled her paws into fists, turning to face him once more. "I didn't come to Marseille to kill a rich boy. I came to make merry and sell the scores I took from ponces like you!" She stepped in closer once more, slow and with intention. "Y' have no idea who yer talkin' to, do ya?" Her gravelly voice rumbled. 
"From the smell of it, a drunkard. And from the look of it, a buffoon!" His confidence, though shaken, had returned as he began to shake off the slap. He dabbed at his cheek with a pocket square, and straightened his jacket. 
"She's a pirate captain, father, don't do this!" Marion pleaded. 
"Quiet, Marion!" Jules snapped. "This isn't one of your storybooks!" 
"From the papers! Must you embarrass yourself at every opportunity? She's wanted and very, very dangerous!" 
Whetstone shot her a flattered, knowing look. "Ha! Did y' hear that one, Jules?" She thumped her chest before tucking her arms behind her head with a cocky smirk. "Very… very dangerous." Her gaze was piercing, albeit smug. She was practically inviting him to hit her knowing full well that he wouldn't allow himself to be seen in such a light.
"A duel! I demand it! Face me or be branded forever a coward!" Jules' obstinations were increasingly childlike. 
"As you like it, sugarboy. If I win, yer daughter goes her own way. And you pay off whatever price they got on m' head in Marseille. We fight to first blood, I'm not killing a man in front of his daughter. You let me know the time and place, Cartier. Send someone a'callin' down near this here restaurant. I'll be waitin'." The Captain parted the crowd as she passed. She righted her chair and sat back down, continuing her meal.
"Three days time. When I win, I'll be taking your bounty, and whichever rotten tub you floated in on. Live it up while you still can, Whetstone. You're about to make me even richer." 
Captain Whetstone simply waved as he made his exit, her mouth full. Jules departed, entirely forgetting his daughter and the man from Curaçao. Marion, now the sole focus of a murmuring crowd, rushed to the table her would-be savior sat at.  
"You complete and utter fool!" She slammed her paws down onto the table just across the captain. "You can't just go around inserting yourself into any old trouble you like!" 
"That's a laugh right there." She swallowed her bite. "I seem to recall someone inserting themselves into trouble on my account just the other day. She looked a lot like you, matter o' fact... Took me fer a stroll in the garden in the pale moonlight." She took her last bite and set her utensils on her plate. 
Marion slumped into a nearby chair, placing her head in her hands as the previously interested onlookers began to disperse. There were a few disappointed sighs, and life seemed to return to business as usual. 
"You've no idea what you've done. Not that you'd care if you did, seems you've no thought beyond fun and fortune." She repeatedly cleared her hair from her face, looking into the table rather than across it to the woman now responsible for her fate.
"It's only to first blood, mate. I'll give yer dear ol' dad a good scratch and a scar to remember me by, and you get to goin' on whatever it is you'd like from then on. You've seen what I can do first-hand. It won't be but a quick bout." 
"And I've seen what he can do, as well. He's a liar and a no-good cheat, but a proper duelist through and through. If you win I'll be on the street, and if he wins I'll be married off and you'll be in prison or worse in no small part on my behalf." Her brow furrowed. Her life had capsized and was now in the paws of a scruffy outlaw.
The captain took a small pouch from her belt and laid a few coins on the table near her plate, then slid the pouch over to Marion. 
"I'm sorry, lass. I just can't sit idle 'round men like him. When yer out t' sea, aboard and abroad, y' get to thinkin' all manner o' things 'bout the way folks get on… Whole lot that don't make much sense. I don't know to make a social call by now. I don't know nothin' but me own code." She took a heavy sigh, pulling a long smoking pipe from her coat and chewing on the stem. "Take that there coin and put yerself up some place nice a while. It'll be a payday fer us both 'fore it's over, I promise ye that." 
Marion sat quietly, gripping tight the pouch of doubloons. She wasn't sure what else to say, let alone what else to do. Captain Whetstone trodded off toward her ship, head full of thoughts and ache. Marion followed her not long after. 
"Something more y'need from a… how'd you put it? A 'complete fool' like me?" The moomin turned her head over her shoulder at the woman sulking just behind her.
"You are many things. A rapscallion, a scallywag, a ne'er-do-well, but I fear I spoke unfairly of you in calling you a fool. One of the many things you are now, however, is responsible for me." She sighed deeply. "Whether or not you like it."
"Yer yer own woman ain'tchya? Can go as ye please, afore at least three days are up. I don't be needin' t' look after you." She chuckled. 
"Consider it the price you pay for today's events, and my penance for yesterday's. I hardly think it wise to be anywhere my father could reach me at the moment."
"Won't be fur off my tail. Yer welcome aboard as long as you can stomach it!" She slapped her on the back, knocking her forward a bit as the duo made way to The Honeyed Word. "Hardly the worst punishment I've seen in all me days, 'avin a lass like you aboard." 
The next three days brewed a strange energy for all around. Word got out about the incident at the docks, likely in part due to Jules' boasting. It wasn't enough for him to duel and beat a lowly pirate, nor befitting of his reputation. Whetstone's wanted posters had enjoyed a fearsome makeover, at Mr. Cartier's request. She now appeared monstrous, though devilishly handsome. Her bounty was attributed to both deeds she had done, and now tales some have told. Even in opposition, the fillyjonk could not be associated with the ills and ails of a true and "ugly" world. He did not just want to restore his reputation, he wanted to cement himself as a hero by defeating a villain. Criers, newsmen, even housewives and barflies were alight and giddy over the upcoming duel. A legendary scoundrel pirate versus a noble and upstanding upper crust citizen.
Word had reached the captain's crew by now, who were mostly uneasy toward their new found glory. Being a famous criminal still makes one a criminal, and being famous makes one a target. They'd watched as their normally steadfast captain had begun fawning over a rich young lady, while showing her the ropes as it were. Their new guest had been enjoying the captain's fineries and with none of the work to earn it. The pair spent much of the three days aboard romping about clad in silk, delighting in drink and distraction alike. If it weren't for the prize of having their charges cleared and paid off by someone with deep pockets, and the captain's usually fair treatment, a mutiny might've been in order. There'd been no talk of plans, and any crew that interrupted the captain were brushed off or turned away. It seemed as though their luck would soon run out if their captain remained lovestruck.
Tensions rose onshore surrounding the Cartier business as well, but as tensions rose, so too did the profits. The money minded men of Marseille had begun buying up as much Cane King rum as suited them. Some stocked up to resell and others to enjoy, but all were buying thanks to the sudden and fervent advertising of Mr. Cartier. He'd sent out servants swinging sample trays to swill all over town. The collective drunkenness among citizens alongside the excitement of recent events made for a city wide spectacle. It seemed duels and drinks drove sales and sail alike. 
The buzz surrounding the affair became the calm before the storm on the day of. A party sent by the challenger arrived at the docks in the early afternoon along with a parade of onlookers. The usual liveliness of the harbor was instead abated by prolonged eager silence, joined only by the lapping of the waves and the stomping of boots. 
"Captain Whetstone!" A pair of whompers shouted at each ship they passed, waiting a moment before moving on to the next. They looked for her at the restaurant as she had requested, but she never arrived. The challenger's party consisted of two whompers dressed in deep blues featuring ornate silver trim, a large and muscular hemulen clad almost entirely in leather, and a nibling carrying a long red velvet box. Down the docks they shouted, and down the docks more and more onlookers followed shortly behind. 
"Captain Whetstone!" The whompers cried, over and over above the murmurs that had begun to swell. The captain, still fast asleep in her quarters, awoke with a start. 
"Who wa- is… wha..whasit you want!" She stumbled to her feet, eyes squinted, an empty bottle tumbling from atop her to the floor. She quickly realized the voice was coming from outside the ship, and fastened a robe around her waist. Marion awoke from the commotion as well, following Whetstone's lead. The pair exited the captain's quarters to the sour faces of an armed and ready crew. 
The first mate of The Honeyed Word, an older hemulen woman by the name of Ruth, spoke up from between puffs on her pipe. "I imagine that's fer you Cap'n. They've like to come a'callin' on her account." She motioned to Marion. 
"I imagine so, too, aye. Worry not, I ain't steered you lot wrong yet, 'ave I?" Whetstone winked, and made for the deck, Ruth and Marion following just behind. The mood was tense, and not all of the crew were sure of their captain's judgements as of late. She arrived at the railing, rubbing the sleep from her eyes to see dozens upon dozens of folk, all waiting on her. The leather clad hemulen, who had presumably been hired muscle, shook his head at the sight of the supposed legendary pirate dressed in a frilly nightgown and robe. 
"What do ye want?" The captain shouted. 
"Captain Whetstone!" The whompers cried once more in unison. The nibling in the party opened his velvet case to reveal a long brass horn, about three times his size. He set up a tripod and rested the other end of the horn on it. The small creature drew a deep breath before filling the air with a short, but very very loud melody. The muscular hemulen covered his ears, and shook his head once more. "You've been summoned to duel the great Jules Cartier at his manor! We shall escort you!" The whompers bowed.
Marion appeared just behind the captain, wrapping her arm around the small of her back. She was similarly dressed in a silk robe and nightgown. In her other paw, she held a steaming teacup, and passed it along to Whetstone, who took a long, slow sip. 
"But we 'aven't even had breakfast!" The moomin protested loudly.
"It's past noon!" The hemulen mercenary shouted, palming his face, and shaking his head once more before storming off. He parted the crowd, grumbling to himself on the way out. The nibling took up his horn once more, apparently announcing the departure of one of their party, much to the dismay of the gathered crowd's ears. 
Ruth approached the duo, dropping on the deck just behind them their clothes, and the captain's sword with an unceremonious thud. "Don't be comin' back if ye don't win." She spit to the side.
"When I do come back, we'll be 'avin' words, Ruthie. Strong ones, too, I reckon. Mind yer tongue 'round yer captain." Whetstone began to put on her boots.
"If only ye could mind yers 'round whatever gal ye be fancyin' of late. Wouldn't be in this mess if it weren't fer you. Now the whole of Marseille wants a look at us, and the whole of the world wants the price on our heads. Keep yer promises, cap. Er I'll be keepin' 'em fer you." She headed below deck.
"Whaddaya reckon that means, Marion?" She looked around, puzzled.
"I imagine it was pretty straightforward, but you pirates are a bit hard to understand sometimes. Verbally, I mean." 
The captain wheezed and laughed loudly, wiping a tear from her eye. "That we are!" She continued to get ready. "Anyway don't ye be worryin' about her, either. Everyone's a mite worked up I imagine. She's stubborn, but she's a good'un." She tossed her robe and nightgown onto the deck of the ship as she hopped over to the side of the ship to the dock. 
The whompers were still in their bowed position, and a large chunk of the crowd had begun to disperse before hearing the captain's boots slam onto the wood. She had only dressed halfway up, boots, slops, a sash, a belt and sword. Her thick fur was disheveled and unkempt, an appearance apparently befitting the crowd's idea of a pirate. Ooh's and ahh's once more took shape, whispers and whistling as well. She began pulling her shirt on as she approached her would-be escort crew, coat draped across her arm. Marion shortly after hopped over, dressed quite unlike she had when she'd arrived. She rushed to the captain's side, attempting to avoid the gaze of the murmuring crowd for too long. The challenger's party parted a path as they beckoned the duo along quietly. 
Marseille was silent and empty, shopkeeps shuddered their windows and covered their stalls, passersby rushed indoors, and the captain swaggered through the streets en route to her duel. Deep blue ribbons and brightly colored bits of decor began cluttering their path to Cartier Manor. Though sparse at first, upon nearing the manor proper, the whole of the area was densely decorated. Rugs and flower petals lined the walkway, and whatever surface could have something hanging from it, did. Red roses and white lilies were bouqueted and affixed opposite each other. Even the balconies of houses unaffiliated to the Cartier name had wreaths hung from them. The early afternoon sun baked the clouds in front of it as they gathered, and it seemed as though the sky would open up any minute. The air was humid and filled with the scent of loose flower petals being crushed underfoot, alongside the distant rains. 
The nibling rushed ahead as fast as his little feet would carry him, horn in tow. He set up  his tripod just outside a bespoke iron gate. Just beyond the gate was a vast open courtyard, filled to capacity with all manner of folk, many of which were dressed in finery.
"I'm a mite hazy, but, is yer dad always this.. dramatic?" Whetstone covered her face as she whispered to Marion. 
"Seemingly more so than usual these days. This, I'd say, is less dramatic and more… absurd? Honestly I've given up attempting to understand the man."
 "This way, Captain Whetstone." The whompers once again spoke in unison. They led her just to the side as they ushered the rest of the guests, Marion included, in through the gates. The nibling blasted the same tune as before as each made their way into the courtyard. 
"So I'm not goin' that way?" The captain said, pointing across the fence. 
"No!" The whompers said, cheerfully. Their smiles almost perfectly matched one another, along with just about everything else about them. They seemed as though they were simply pleased to be involved. 
"Can y' tell me which way I am goin'?"
"No!" They cheered once more.
The trio stood for a few more minutes as the nibling welcomed more guests with his horn. 
"Can I go in now?" The captain scratched behind her ears. Her tone was playful, but she was starting to get impatient.
"No!" They sounded almost the same every time. Captain Whetstone gave up and leaned against the fence, arms crossed. She wasn't worried about being late to the duel, nor really very much about the duel itself. The whole affair was turning out far more posh than she had imagined, and with each decoration and each passing upper crust guest, she became less and less worried. She gave into idle thought for a moment. Her mind chose distractions of all kinds, but more and more her mind wandered back to Marion. Had she made the right choice to interfere when she did that day at the docks? Had she done right by her so far? What would become of her next?  
"Ahem" 
"Wah!" Whetstone shouted, recoiling from the sudden interruption. "Who'sat!" She caught herself on the fence. 
A muddler with very long droopy ears dressed in a most garish fashion held her paw out in front of her. Her hat was massive and had a large feather sticking out from it, along with several other adornments. She wore several pin cushions in various places, and a chatelaine of sewing materials hung from her hip. 
"Ahem." She continued to hold out a paw to shake in greeting.
"What? Am I in yer way, or..?"
"Ahem. It's my name."
"What's yer name?" 
"Ahem!" 
"What?!"
The muddler sighed. "My name. My name is Ahem. As in hemming garments. It's what I do. I'm a tailor." She motioned to her collection of sewing tools and accessories.
"Taylor? But I thought y' said yer name was Ahem?"
Ahem patently ignored her. "Mr. Cartier has requested that you come along with me for the time being. Preparations for the… un-seam-ly events to come."
"...right." The captain squinted. "And will there be more sewing puns?"
"We'll put a pin in that one for now." 
"Yer too quick fer me, lass!" She laughed out loud. She was beginning to enjoy herself. Things had taken quite the turn from the serious to the silly, and she was along for the ride.
"Quick indeed." She grabbed the captain by the arm, taking her to a room just inside the manor around the outside of the courtyard. The room was littered with fabric, tools, and mannequins of all shapes and sizes. One of the mannequins featured a fillyjonk-esque head with a familiar mustache made to resemble Jules. 
"Rich bastard's got his own uhh… what do ye even call a room like this? Sewing dungeon?" Whetstone fiddled with just about everything in her path as Ahem snapped back and forth with her measuring tape across the captain's moominous form. 
"Mr. Cartier has appointed me to make a coat for you. Something a little less stolen and salt soaked. He wants you to look flashy for his big day." She rolled her eyes. 
"Big day. Pffft." She blew a raspberry. "Also I'll have you know I bought this one." She said, putting extra emphasis on the last two words. 
"Pffft indeed." Ahem pulled aside a curtain revealing a tall and nicely rounded mannequin. Upon it was a coat fit for a pirate, though very well made and quite fancy. It was entirely black save for the trim, cuffs, and pocket covers that were a deep dark red, with shining gold buttons and an interior lining of red and gold paisley. A cutlass crossed with a rose was embroidered on the left breast. She snatched it off the mannequin and draped it over the captain's shoulders. "Go on, see how it fits. Your measurements seem almost exactly what I thought they'd be." 
"It's quite lovely!" She put the coat on, pulling the sleeves over her arms. She jumped and jogged in place, bent down to touch her toes and stretched her arms. Then she mimicked punching, drawing and swinging a sword, and climbing the riggings of a ship. She pretended to draw her pistol with a flourish and blew the smoke from its imaginary barrel, and then curtsied meekly.  "Fits great! Oh, one more thing." She walked up to the Jules mannequin and planted her feet. She drew her arm back and delivered a hearty slap just as she had the first time. "It's perfect, actually." The head of the mannequin tumbled to the floor.
"Three days is hardly long enough to craft something perfect. Let alone an entire ensemble that turns a ruffian into a posh pirate renegade as Mr Cartier suggested. So you'll have to make due with only the coat I'm afraid."
"Wait, three days? He asked y' to make a coat on the day that I slapped 'im?" She let out a single loud laugh. "I musta knocked something loose! How'd ye get m' measurements, anyhow?"
"Followed you around."
"But I hardly left m' ship after that business, how'd y-"
"You left four times, actually. Two of which you brought back food and wine."
"Ha! Typical. I like you, Ahem, yer fun! An' this coat is perfectly made t' measure, most folks miss just how big I am 'round the middle. You've got me thanks." 
"You know, I think that might be the first time I've gotten a genuine compliment the entire time I've spent under the employ of Mr. Cartier. Go give him hell, captain." She smiled, pushing the moomin gently on her back towards the door. "Oh, but do mingle a bit first. I don't think Jules is quite done making a fool of himself yet. I'm sure he'll call for you." She began packing things into a large trunk.
Not long after, the strange events at Cartier Manor continued to unfold. Captain Whetstone found herself in the courtyard, and Marion in turn found her as well. Refreshments were being served on trays carried by servants in bright blue vests. The pair sat at a table under a parasol, similar settings littered the yard alongside tents, rugs, and a veritable ship's load of furniture. All of this surrounded a large stage, adorned with deep blue ribbons and flowers. 
"That's a fine coat you've found yourself." Marion eyed the embroidery, sitting across from Captain Whetstone.
"Aye? A gift from yer old man I s'pose. Funny seamstress gal made it." She lifted it to show off the liner. "Yer house is massive! Just you lot live there?"
The captain made musings about this, that, and the other, chatting idly with Marion. Time stretched on, and the outing began to seem much less like a duel, and much more like a garden party. With each offered hors d'oeuvre, the captain took at least one of each thing, most of which she tried and set aside without finishing. She did, however, finish each flute of champagne that was brought by. 
The captain held a glass at eye level, staring at the champagne within, boredom getting the better of her. "Marion, how do ye reckon they get the bubbles in th–"
"Welcome, all!"  A voice boomed from the stage, commanding everyone's attention. "Today marks a momentous and fateful occasion." Jules' theatrical manner of speaking finally suited the situation. 
He had chosen an outfit of deep blues and bright whites, with silver buttons. Each article bore a motif of white lilies, trimmed with shimmering silver. The calves and sleeves of his outfit were tight and fitted, while the rest was loose and flowing. All of it was made of a shiny satin exterior, and he wore a large and gallant cape upon his shoulders. It was no doubt the work of the same tailor of Whetstone's coat. His hair was slicked back, and his mustache was waxed into perfect, symmetrical points. Behind him stood a short and portly older moomin, with a curly powdered wig. He was dressed similarly to Mr Cartier, though much simpler and with a brooch bearing the symbol of the King's navy. 
"Today, we bring a close to the scourge upon the seas. I, Jules Cartier, am to end the career of a pirate that has so long plagued the open waters." Not a word left his lips without some manner of posing added to it. Bravado seemed a natural calling for him. "But I, ladies and gentlemen, am no brute! We duel today only to first blood. I have called upon the aid of Governor Woodes Rogers, an experienced pirate hunter, to take down alongside me the infamous Captain Whetstone!" 
Gasps were shared by the crowd, most of whom had likely never heard of Rogers nor Whetstone before the last few days. Jules was building drama for a performance, and the audience was absolutely enraptured. 
"Should your hero prevail today, Miss Whetstone will voluntarily turn herself in at my behest. The streets of Marseille will no longer be subject to her whims, and its surrounding seas shall stand as an affront to all pirates who would dare approach!" 
Rogers, the moomin standing behind Jules, stepped forward. He unfurled an almost comically long document and cleared his throat. "Captain Whetstone, of her own free will, submits heretofore under the crown and will be granted clemency for all acts perpetrated during her stints as a pirate, and shall be pressed into service of the king's navy, or be jailed at once and in perpetuity remain. Here listed are her many crimes, and associated parties-"
"You needn't continue reading Mr Rogers. They can see how long that page is." Jules interrupted. 
"Am I going crazy?" Marion whispered across the table to Whetstone. "I mean I know it's been three days. But it's only been three days. A garden party is one thing, but to organize all of this?" She rested her head in her paws for a moment.
"I don't even think that there's the real Woodes Rogers." She squinted at the man from her seat. "Last I heard it, he were bankrupt or some such. Sued by his own crew. Ought t' be down n' out, not out n' about putzing around France." She searched her pockets for her pipe, remembering that she wasn't wearing her old coat. "That page he's got is like as any t' be blank I'd bet."
"Captain Whetstone, to the stage if you would!" Jules shouted, finishing his speech. 
Marion looked across the table, only now showing her fear. "Be careful up there. He's quicker than he looks." 
"It'll be over 'fore ye know it, lass. If yer dad wants to put on a show fer these folk, then I say let's give 'em a show." She picked up her champagne flute, and swaggered up to the stage. She took her place across from Jules.
"The fearsome pirate captain, Whetstone. Ruffian. Ne'er-do-well. Scoundrel and scallywag. You've plundered your way through the seas and sewn chaos among the citizenry, but that all ends today." Jules once again performed for the audience rather than speaking.
"Aye. All that n' more. And none of it could sate the devil inside me." She growled, mostly unconvincingly. She was, at best, unseasoned as an actor. 
"You're drunk!" Jules said, tugging on a pair of leather gloves. 
"An' yer annoying!"
"Name your second." 
"My what?" The captain shot him a puzzled look. 
"Your second. Someone you trust to bear witness to the duel. Have you never had a proper duel in your life? And yet how many have fallen to your sword alone? How barbaric." Jules rolled his eyes. 
"Ah. Marion'll do it. She's good like that, seems despite yer efforts t' the contrary, you've raised a very capable young woman."
Jules flinched, balling his hands into fists as the captain shouted for Marion to join them on stage. He swallowed his anger, and continued the show. The moomin who may or may not have been Woodes Rogers presented a velvet box, and a servant presented another. They opened the lids revealing one to have within it a set of ornate dueling pistols with pearlescent grips. The other box contained two sideswords decorated with gold engravings upon their blades. 
"The challenged may choose the weapons. The seconds shall inspect the weapons to ensure fairness and quality. Once we are all in agreeance, we shall separate ten or twenty paces, face one another, and the duel can begin in earnest upon the signal of each second." Jules delivered his clearly practiced lines to the crowd. 
"Well I meant what I said. I won't be killin' a man in front o' his own daughter. No pistols. First blood." 
"Swords it is, then. Ten paces instead." 
"I ain't usin' one o' yer swords neither. I made this cutlass and ye won't part me from it." She removed her sword from her belt, handing it to Marion, who had just arrived on stage. "You and yer second can inspect that'un." 
"Very well, captain. I suppose I should have expected no less from a pirate." His words were intensely venomous, annunciating each word with a pompous anger. He turned to face the audience. "The pirate has elected to use her own, crude blade even within the context of a gentlemanly duel!" This elicited whispers from the crowd.
Jules paid no mind to Marion as she presented Whetstone's sword to him and his second. They looked at it for only a moment and both scoffed, despite its elegance and craftsmanship. The captain and her second both carefully examined Jules' blade, finding no flaw or alterations. They agreed, and each took their sword as they took their place on stage. The crowd was silent, and the sound of thunder echoing in the distance was joined only by the footsteps of the two duelists as they took their paces.
Jules held his sword point up, taking a dueling stance as he measured each pace. The captain had returned her sword to its scabbard, and was still holding her flute of champagne. She took each step as though she were crossing stones in a river, occasionally pretending to lose her balance playfully as she watched the audience. 
One. Two. Three. Four. Five. 
With each step Marion's heart raced, she feared for her future, and for her newfound freedom. She'd found a fondness these last three days and had mostly forgotten her anger to her father until she met with him once more on stage. 
Six. Seven. Eight. Nine. Ten. 
Jules gripped his sword tightly, eager to rewrite himself as a hero to the people of Marseille. He turned in his position, waiting for the signal from the seconds. The captain turned as well, sword sheathed, glass in hand. 
"At your will, Mr Rogers." Marion stood beside him near the rear of the stage, out of the duelists' way. Her voice was shaky.
"Begin!" Woodes Rogers shouted without hesitation.
Jules lowered himself, rushing into a full sprint. 
The captain tossed her glass into the air, straight. She drew her cutlass quick as lightning, and with incredible speed and precision, cut the stem from the bell. As the glass descended, she caught it in her paw. The audience gasped, a few even squealed as the base sailed far off into the crowd. 
Jules stopped in his tracks for a moment, on guard. It was too late to back out now, despite the impressive display. 
She took a long, protracted sip before gently setting the unharmed top half of the glass onto the stage upside down next to her, empty. "I hope y' brought yer dancing shoes." She extended her arm, the point of her sword idly aimed at her opponent. 
He rushed to strike first, despite his showmanship he aimed to end the duel as fast as he could. He thrust to the captain's side. She sidestepped, grabbing his wrist with her empty paw, and used his momentum to throw him to the ground. He landed with an anticlimactic albeit quite loud thud on his back. 
"That's disappointing, Jules. I thought y' wanted to give these fine folk a show." She spoke at stage volume. She stood over him, the tip of her cutlass resting just above his chest.
"It's to first blood, captain." He gripped his sword tightly, and swept at her ankles. "And I'm not bleeding yet!" He jumped to his feet the moment she was on the defensive. 
She back-stepped, narrowly avoiding his swing. The audience roared to life having been in rapt silence during their first exchange. They shouted and cheered, nearly drowning out the following clanging of steel. 
Jules ferociously delivered cut and thrust after cut and thrust, he was as well practiced as Marion had said. He'd not met an opponent yet that could hold against his onslaught, and yet the captain was calm and focused, dodging and deflecting each of his blows. 
Whetstone feinted high as she had done with Marion, then swung low at his legs, cutting just the fabric of his pant-leg as he changed his stance. 
She laughed. "Ha! Got yer daughter with that'un, too!" 
He snarled, lunging in and following up with several repeated thrusts. The captain knocked each of them aside. She bound her sword against his and closed any distance between them, using her weight to throw him off balance. Jules fell to the ground once more, but rolled off his back and onto his feet again. He rounded her, swapping sides hoping to gain an advantage. He threatened a cut, but dropped his leg and reached out for a long thrust to the captain's inside line. She had previously been neglecting it and stepping aside, and she wouldn't step aside if she had thought it was a cut. He drove his point home as fast as he could, and then-
Thwap!
Whetstone batted aside his blade by the flat using her paw! She charged in now that he was open, blade raised high. He managed to raise his guard just in time, barely withstanding the weight of an oversized moomin crashing against his sword arm like a heavy wave against a ship's bow. He rounded his opponent once more, returning to his side of the stage. 
Jules hated being on the defensive. He hated even more his opponent. He hated that despite his assuredness in his own skill and the effort he put into this display, he had not bested the captain as quickly as he had hoped. His off hand left his hip, abandoning his dueling stance. He abandoned his footwork, too, in exchange for a mad dash. He began throwing wild cuts in front of him as he charged, yelling the whole way. She threw all of her might into one heavy cut, knocking his sword off line once again. He reeled, regaining his composure. 
He realized that he could not beat her in a competition of strength, nor speed.  He would have to stay calm and search for an opening. "The leg!" He thought to himself. "She may be twice the size of your average moomin, but she's still got shorter legs than a fillyjonk!" He closed in once more, focusing in on waist level thrusts. He began changing his rhythm, repeating the same passing steps in his approach. He'd stab and wait for her to cut, then step and do it again. Biding his time until she went for something trickier.
Whetstone noticed the change in his attitude. He was lithe and by now much more warmed up. It was as though he'd settled into the flow of battle. She held both arms out to her side, as if to say "come at me!" Completely opening up her defenses. He threw a cut to her chest, following up on her opening. She took her sword by its spine at one end, and the grip with the other, and swung up as though she were forcing open a window. He reeled once more as his sword was knocked away, but the captain was wide open for exactly the kind of attack he'd hoped for. He readjusted, then swung for her thigh. 
Seeing this, she leapt back once, being caught off guard by such a near miss. She'd kept her cool through most of the fight, but she was beginning to worry that her fooling around might cost her new friend dearly.  She leapt back again, escaping his reach. She spun off her front leg. Jules watched, unsure of the captain's intentions with such a maneuver. He saw her rear leg swoop up midway through the spin, and then back down as she completed it, as if in slow motion. At first he was confused, but then he remembered. "Oh no." He thought. "Not like this!" 
Her back foot kicked the glass she had left on stage, sending it flying straight at his face. He brought up his sword to block it, or knock it aside, but it was in vain. It shattered against the base of his blade, sending shards flying past it. The collective gasp from the previously uproarious crowd would have sucked the air from the room were they not outside. Even the coming storm stood silent as a trickle of blood ran down Jules' forehead. He reached up and touched it gingerly, examining the aftermath upon his paw. 
"I believe that's first blood, Mr. Cartier." The captain flourished with her sword a moment before returning it to its scabbard. She faced the audience, curtsied meekly, and headed off toward Marion at the rear of the stage. Much of the crowd were confused, some even angry. There was cheering and jeering alike, booing and whistling. Jules remained on stage, utterly defeated as the rain began gently dropping. 
"Congratulations, Miss Whetstone." Jules said. His voice was much less performative, taking on a sinister tone. The captain continued her stride, merely raising her paw dismissively. "You have won the duel…" Jules rushed toward her. "But you will lose your life!" 
"Whetstone! Look out!" Marion cried as loud as she could. 
The captain turned to see Jules just behind her, and coming right at her head was the tip of his sword. She threw herself back, headfirst, but it was too late. His sword dug into her face and tore across her left eye, stopping around the middle of her forehead thanks only to luck and to Marion's warning. She shouted in pain, clutching at the wound on her face with one paw and drawing her sword with the other. 
"This isn't fair!" The wouldbe Woodes shouted, sprinting away. He stumbled into the table that had the dueling boxes atop it, knocking it over. "You didn't tell me you were going to kill her!" 
The audience bellowed with shouts of a similar kind. 
"The duel is over! Stop!"
 "You lost! Give it up!"
"He's lost his mind!"
 Many voices cried over one another.
Several members of the audience shrieked in fear from the sight of so much blood, and several others rushed to the stage in an attempt to stop him from continuing his assault.
"Y' cowardly bastard!" The captain growled, fighting as hard as she could with the use of only one eye. "Marion! Get yerself outta here!" She looked around in a half blind panic.
"Duel or no duel, she's a wanted woman! To the man who brings me her head, you'll claim the bounty and I'll make you the richest man in Marseille!" Jules drew the crowd into a frenzy. Those who weren't tempted by his offer began running to the gate, and those who were tempted began surrounding the stage. They were unarmed but very much outnumbered the two who were now stuck between Jules, the manor, and the gate leading back out into the streets. 
Marion rushed in the same direction as Woodes, shaking with panic. She had to act, and quickly. She picked up one of the pistols from the open dueling boxes, pointing it at her father. She tightened her grip, steadying herself. She'd never fired a pistol before, and despite everything, she'd never wanted to kill her father. "Stop! Stop attacking her this instant or I'll shoot you!" She shouted. Tears were streaming down her face, her hair and clothes now soaked with rain as the storm raged on. 
The captain backed off from the fight, holding her ground as Marion made her plea. Jules stopped as well, turning to face his daughter. The herd of newly made bounty hunters waited, not wanting to get caught in the crossfire. 
"Make sure you take that one alive." Jules pointed at Marion with his sword, gesturing to his makeshift militia. 
Click
Marion pulled the trigger, filled with an array of strong emotions that all burnt up in her anger. Jules paused briefly, seemingly offended. His eyes were wide and mouth agape. The flint struck the frizzen, yet there was no smoke, no flash, no bang. The rain had soaked the powder thoroughly, forcing her threats empty.  
The moment seemed to drag on, the clear line in the sand now drawn between Marion and her home life. She screamed, barely able to hear herself as she threw the gun at him, reaching next for the sword left in the box. The captain used this as an opportunity to rush to Marion's side, scooping her up in a bridal carry at full sprint, off stage. 
"After them, you fools!" Jules regained focus after his brush with death. He'd gone too far now to give up. He'd all but given up on raising his daughter to be the way he wanted her, but he refused to relinquish even the slightest bit of control, especially to a pirate. 
Captain Whetstone ran as fast as she could toward the gate. The path was clear and the only remaining bystanders had just made it through. Jules was the fastest among the duo's pursuers, quickly taking charge ahead of his group. The grass underfoot was slick, and the rugs placed upon it now waterlogged. Thunder crashed within the sky, bellowing throughout the humid air below. 
"Come back you coward! Blaggard! Face your fate!" Jules shouted above the racket of the storm as he ran. 
The captain stumbled, woozy from her injury, dropping Marion in the process. They both stopped only a moment, with Jules gaining on them. The gate was tantalizingly near, and their hope for escape pushed them onward. The pair righted themselves and passed the threshold, soon to be followed by Jules and his cohorts. 
"I have you now, you wretch!" Jules raised his sword, closing in. He chanced a cut at the captain's leg rather than attempting to tackle a woman likely twice his weight. 
tst-BOOM
A shot rang out, crushing beneath it for a moment the sound of storm and step alike. Smoke plumed from a covered balcony one floor up, just outside the gate to the Cartier Manor courtyard. Whatever onlookers remained nearby scattered at the sound. 
"I reckon I already told ye…" a hoarse voice spoke from behind the smoke. "Keep yer promises, Cap'n. Lest I be keepin' 'em fer ye." A rugged hemulen woman set her spent rifle to the side, lifting a loaded one from a row against the railing she was perched at. 
For the briefest of moments the world fell silent as those in the vicinity searched for the object of Ruth's aim. The silence broke with the anguished scream of Jules, his sword clattering to the ground as he clutched his arm where he'd been shot. 
"Ruthie!" The captain shouted, gleeful and relieved. 
"Put some wind in yer sails, kid! Ye promised me no foolishness. Ye get that girl outta here, an' maybe I won't be considr'in it foolish n'more!" She took aim, putting a shot between the wounded Mr Cartier and his thugs. The shot caused a few of them to rethink, running back into the courtyard. She once again set her empty rifle aside, picking up a fresh one. "Avast! I've got 'nuff guns up 'ere to take the lot of ye! What'll it be?" She asked the duo's pursuers, mounting her gun on the railing.
Captain Whetstone and Marion ran as far and as fast as they ever had before. Despite eventually making their escape, the two were in need of leave from Marseille. Jules' ire is doubtless to have stirred all manner of trouble, and he had a wound to prove his opponent's guilt. When they arrived at the docks that evening, out of hiding, The Honeyed Word was no longer moored at the harbor. The surrounding area was lousy with law, searching for the both of them. They spent that night together in a cove on the beach tending to Whetstone's wound, making plans for tomorrow and the tomorrow beyond that. 
"That's awful, Miss Puukko!" Moominmama had returned from the kitchen to the veranda with a tray set for coffee. She set it down upon the table, having a seat next to her husband. 
"Yes, quite! And what became of the two of you next?" Papa asked from his seat across the table. His agreeance to Mama's exclamation was betrayed by the excitement in his voice. He held a love for all things nautical as well as for a good story, and could not hide it. 
The fluffy brown moomin scratched at the underside of her snout, eyes fixed on the distance as she reminisced. It was a calm, and pleasantly warm evening in Moominvalley. The sun was beginning to set on the horizon and crickets chirped from their hiding places. She puffed on her pipe, exhaling deeply with a contented sigh. She bore a scar across her left eye, and the heavy brow of a long life. Seeing her dressed comfortably, swapping stories on the veranda,  you'd hardly believe she'd once been a fearsome pirate captain. Obscurity suited her quite well, as the last breath of a legend long past. 
"In my absence, Ruthie 'ad told me crew t' weigh anchor an' make fer somewhere near. I reckon I'd consider her t' be a hero, least by my account anyway..." She took another drag off her pipe. "Trouble were certain to have found them if she hadn't got 'em outta there. That was the last anyone saw of her. Sent some men that-a-way fer to go about findin' her some time later. Not hide nor hair. I think she aimed t' make the rest o' her life a quiet one."
"But you pirates are all flare and bravado! A life of excitement, and er, uh, and freedom! Why would you want to give up that?" Moominpapa gestured in his chair as he spoke. 
"Papa…" his wife laid her paw on his arm as if to settle him down. 
"It's a fine thing t' be sure, fer a spell. But it's got its rigors. I fear what I mean t' say ain't kind enough fer this valley. It's foul, and it's wretched. Turn folk into beasts and beasts into.. well I hardly even know what ye'd call it. Bastards 'n scoundrels. When ya find a one like the one I were sweet on, well… it's hard t' live a life like that seein' thems that you'd protect with their teeth gritted behind a sword." She dropped a sugar cube into her cup, watching it slowly dissolve beneath the dark waves of coffee. 
"And to think I'm the one writing memoirs." Papa mused. "And what happened to Marion?"
"After we made it back aboard me ship, I weren't in a way fit fer sailing. Without a first mate and without their captain and helmsman, the crew had t' band together. They fell in with Marion right quick. She'd read up on sailing her whole life, call to the sea an' all that. Just ne'er put it to practice. Did a good turn at the old bailiwick once more, plundered as many ships carryin' the Cane King stuff 'tween Nassau, Curaçao and near Marseille as we could. She learnt t' be quite fierce in a short while. A force to be reckoned with under my care. We became as tall tales walkin'... We got t' bein' quite close, too. Didn't ne'er get to talking out the particulars though, I'm afraid." 
She stopped for a moment, enjoying the coffee, company, and relative peace and quiet. Ever since she'd moved to Moominvalley she'd known more peace than she ever had. Even in her own childhood home,  there were always storms and turmoil. As no more than a pup on the seas apprenticing under good men, she knew even further strife and noise. From her start on the seas she thought she could earn the peace she had now, and never did. 
"It's funny how misfortune and heartache can get ye where ye need t' be goin'. We coulda stayed tall tales iffin things hadn't shaken out like they did. The thing about it is…" She took one last puff on her pipe before tapping it into the ashtray. 
"Whether or not ye tuck it when ye run, if ye made yer tale long enough, someone always catches ye by it in the end. But that's a story fer another time I suppose."
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tricoufamily · 1 year
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a current day nils and a 90s college student nils who's way too intense about his internship walk into a bar
#hiiiiiiiiiiiiiii nils hiiii 💗🤭#let me get my important tags out of the way so i can write you a novella in the rest of them#ts4#ts4 cas#ts4 edit#the sims 4#nils#i've been exploring his character 🏃‍♂️#his full name is nils pelletier he's from canada originally he went to nyc for college and stayed there forever#he didn't grow up with much but he was really good at school so he got a scholarship and he was very very determined to become rich#he interned at frankie's dad's company and was offered a full time position after he graduated yayy you made it. i guess :| (evil company)#he's always been very stern very serious very quiet he's never had many if any friends. he was a deeply unhappy child#his parents weren't even bad they're nice and supportive and tried their best#he was married and has one son but he hasn't been married for a while. i don't know if it's divorce or death or what yet#it was the first girl he ever had a relationship with and he was also her first relationship#a very dull marriage but again not a bad one. she was nice and supportive and tried her best#it seemed like it was what they were supposed to do. get married and have a child bam done you did what was expected congrats#they barely ever even argued it was just. well loveless seems a harsh word. and 'well they were friends at least' seems untruthful#anyway he often has to be frankie's handler because frankie's dad is his boss and he does what he's told always#frankie's really difficult though
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