Maayan Shira Hadar is an Israeli contemporary artist specializing in expressive realism and visual deconstruction. Her art captures the essence of contemporary Israeli life and offers unique interpretations of biblical themes. Maayan's process involves a blend of intentional strokes and accidental spills, creating organized chaos in her paintings. Her work, ranging from oil paintings to color pencil drawings, seeks to find the sublime in simplicity, adding a touch of voyeurism and humor to everyday moments.
Self-taught one work-in-progress at a time so that there’s some beginner stuff I don’t know and advanced stuff that I do know and I will forever be making silly beginner mistakes in complex projects that I’ll probably never complete :)
I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
i really dislike it when people don’t understand perfectionism.
like, it isn’t always “person who has tons of motivation and spends a ton of time making this thing *just* right”
wayyyyyy more often than not it’s:
”I know that if I try to make this thing, it won’t be perfect, so I simply won’t try.”
which definitely sounds bad, right? but when you realize that it doesn’t just apply to voluntarily making art, then you realize how perfectionism is not at all a good thing in any context.
“i know that if I try to work on this assignment right now, it won’t be good enough, so i’ll wait until the last possible moment so that I have something forcing me to do it.”
”i know that I should start going to the gym, but I won’t see any improvement right away, so I just won’t.”
”i know that i should brush my teeth tonight, but that won’t be good enough to undo the fact that i haven’t brushed them 4 days in a row, so I just won’t.”
perfectionism isn’t the uncontrollable impulse to make things “just right”. (although it can occasionally manifest as this.)
perfectionism is the absolute, psychological inability to accept the concepts of “good enough” and “better than nothing”.
More screenshot redraws, except instead of actually drawing Loop, I hit them with my Siffrinisation beam and draw them like that instead. I've been meaning to do that for a while since I did the secret boss and saw the flicker of a frame on Siffrin's snarling portrait before switching back to Loop. Phenomenal.
Might do the rest of the little art cutscenes of them for fun, but we'll see. I'm working on a mini project related to ISAT that I will reveal when I'm at least halfway done.
drafts are supposed to be ugly. they shouldn’t look like a proper story until you’ve finalized everything. whether that be sketched out comic strips or a jumble of sentences that just get to the point of what you want to happen in the story.
Don’t be discouraged. keep going for as long as you can take it. no one else can tell your stories like you.
My other fun addition to the Hbomberguy video stuff is not just that you need to start checking everyone's sources just to make sure you aren't being duped, but to not use them as a stand in for media consumption/experiences either. Like I'm not gonna lecture you on reading sources cause I am the first one to not and that's my laziness, but like sometimes more important than checking the original analysis of something is just to... see tge thing being analyzed yourself. That's not even about misinformation or lying, sometimes people's opinions just SUCK ASS.
Like there are youtube video essayists I overall kinda respect but they have dogshit opinions on things. I used to love Jack Saint's bad faith overly critical analyses of throwaway kids films, until I realized he also saw films that in my opinion had a lot of merit, and it turned me off from him. Big Joel is cool as hell, but anytime he gives his opinion on animation save like a few points, I completely glaze over and find him annoying. The other day I watched a video essay about the "Magical Negro" trope, and the first movie sourced interested me, so I watched it and I hardly understand why they put that in, it framed the movie as something it wasn't.
Just in general, it's good practice to make sure your opinions on media are your own and experience it yourself. MY biggest takeaway from the Hbomn video wasn't to throw rocks at Somerton or start obsessively fact-checking every essayist I watch, but to make sure I have a baseline of what they talking about myself and not letting anyone throw around media examples without reckless abandon. The Celluloid Closet and Tinkerbelles and Evil Queens is on my watxh/read list now, but the first thing I did from the words he stole from Celluoid Closet was watch Rebels Without A Cause out of curiosity of this gay subtext in a 50s blockbuster. And it was a super interesting experience that has given me my own unrelated opinions. Not to discount whatever important queer reading and historical importance the film has, but I'm happy I also have more than just that cause I Watched It Myself, not someone's specific and unavoidably biased reading of it.
The video isn't about cultivating suspicion but cultivating appreciation for the skills of analytical/informative/opinion writing. So even when people aren't being lying grifters, it's just good to be your own critic and media analyst. Maybe you'll even contribute to that world yourself, or maybe you'll keep all your cool opinions in your heart and die, who cares. The point is that unlike some people, your opinions and words are your own. It's a beautiful thing to have your own creative voice.