#correlation and causation and all that
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girl-drink-drunk · 10 months ago
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oh i would realize gender things about myself and get into jeffrey combs at the same time. of course i would!
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bestworstcase · 11 months ago
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How likely is it do you think that there are/have been Grimm-based cults? I can't imagine there's Never been Grimm cults, and I'm particularly interested in the idea of there being Grimm cults or even just organizations who Actually Understand the Grimm and safely live alongside them. I think it's such a fascinating idea, I'm very tempted to come up with a mysterious faction that respects/admires the Grimm (like how people did/do respect forces of nature in religion) and (mostly) safely lives alongside them. Any thoughts?
two obvious paths. whether the second is viable depends on how well you trust my basic reading of the grimm as sapient beings who reflect back what they’re given—dark mirrors—but the first is textually sound without any extrapolation required.
#1: the grimm as gods of war
these are the salient facts:
the grimm follow groups of bandits around to scavenge in the wake of their raids
criminals in mistral sometimes use captive grimm to execute members of rival gangs
grimm are more strongly drawn by violent anger and hatred than by sadness, fear, or other negative emotions.
it’s possible (per ‘before the dawn’) for one side of a conflict to "ally" with the grimm in battle if the other side is, er, tastier
ok. imagine you have a region where most of the people live in small nomadic groups—perhaps a steppe or a desert, their subsistence base is herding—with smatterings of fortified towns and villages around the edges of the region where there’s arable land enough to support a larger sedentary population. the nomadic groups can’t produce their own weapons/armor (mines, smelters, and forges aren’t portable), so they’ll need to either raid or trade with the towns for that. and conflicts between these nomadic groups over territory and other resources are inevitable.
how do the grimm figure in this region?
well a) the grimm are going to be following the nomadic groups around, with more warlike groups attracting more grimm, and b) grimm will fight alongside people against a common enemy if their "allies" are calmer or otherwise less appealing.
this is like… a perfect storm for the nomadic groups to start venerating "their" grimm as war-gods, in tandem with fostering warrior-cultures that prize tranquility or joy and mercy in battle; there is no honor in hatred or rage or taking pleasure in killing (our grimm turn against those warriors who lose themselves to bloodlust), so a good warrior must be calm, decisive, and swift, and never prolong a fight unnecessarily. but it’s also beneficial to make one’s enemies fearful and angry, or provoke them into hatred.
all it takes is one or two warriors who kept a cool head in battle noticing that the grimm ignored them to go after another warrior who went berserk and then interpreting this as a moral judgment. historically, we know grimm were thought to be the vengeful or corrupted spirits of animals, or animals possessed by demons; both are understandings that encourage this sort of thinking. these are animal spirits that cannot rest because someone killed them without giving due respect, and now they seek to punish those who commit such wrongs… so we’d better take care to treat our adversaries in battle and the animals we hunt with honor and mercy.
and oh, we should pay our respects to the grimm, too. perhaps make some offerings. they eat the corpses of the slain after a battle, so… a) we mustn’t be wasteful when we hunt, it isn’t respectful, and b) we should consider the grimm in our funeral customs.
this is a very basic. BASIC human impulse. humans will try to propitiate the fucking sky because we’re so good at pattern recognition and also anthropomorphizing things that we’ll find patterns and read meaning into the most random coincidences. take that and add it to the fact that it legitimately is possible to form alliances with grimm… fgrhjsv
under these conditions grimm-worship probably tends to look something like:
warrior cultures that prize moderation, calmness, efficiency, and clever mockery or intimidation of the enemy in battle,
funeral customs that ritualize feeding the dead to grimm, and/or ritual sacrifice of captured enemies,
grimm viewed as battlefield psychopomps and/or patron spirits of warriors, whether as a class or as individuals or both, and
incorporation of grimm-like designs or motifs into armor and clothing of warriors, to intimidate enemies.
with wide variation in the details and elaborations. the reason for this common set of foundational practices is that religion is practical. it’s not arbitrary. it isn’t pretend. prayer and ritual are things people do because it works, or it’s believed to work, and the right methods are figured out through trial and error long before they coagulate into tradition. so with something like grimm, whose behavior really can be meaningfully influenced, similar patterns will emerge across different cultures because whether a given practice does or doesn’t work is a) more than random chance or coincidence, and b) extremely easy to identify because if it doesn’t work the grimm will attack you.
& #2, the grimm as nature gods
these are my presuppositions, based on extrapolation from the text:
the grimm have a physiological need for aura, which they can get by siphoning; they eat their prey in order to extract aura from the remains.
grimm attraction to emotions is akin to our attraction to the aroma and taste of food; strong emotions herald deep auras or excite aura so it’s more "nutritious" for the grimm, so they hunt by following emotion.
because aura/soul separates from the body at death, siphoning aura from a living person is much more efficient than killing and eating; grimm will prefer to be fed aura by someone alive over hunting if possible.
because aura can be channeled outward through tools, clothing, etc, it can also be channeled into a repository and stored for a while; this seems to be how the grimm lures in arrowfell work.
grimm are intelligent, emotional, social creatures who can learn to recognize certain groups of people as 'safe' or as friends/allies, without salem.
grimm reflect back the emotional energy they’re given; they’re not "attracted" to anger or pain per se, they just mirror it. bristle and draw your weapon at a grimm, and the grimm will charge at you. remain calm and retreat slowly, and the grimm will keep its distance too.
if all of these presuppositions are true, you can propitiate grimm by saturating an object with aura and leaving that out for the grimm on the regular. i imagine that organic/living things that naturally have aura would work best for this purpose; sacrificing an animal or a portion of your harvest is intuitive, and if fervent religious belief alone isn’t enough to infuse something with aura, then priests or religious officials whose auras have been unlocked and trained will do the trick.
if aura-saturated offerings aren’t possible, then you’d need someone with aura training to channel aura to the grimm through, like, a stick, or bare-handed if they were brave enough or confident enough. this is a more uncomfortable option (like physically) but we have a canonical example of a character doing it: she found it disconcerting, but not painful, and it’s implied that the grimm didn’t attack her at any point during. so a) it probably doesn’t do any more harm than having one’s defensive aura break, and b) stopping the flow of aura to the grimm by moving away won’t provoke the grimm to attack.
as unpleasant the prospect might seem, if it clearly worked to reduce or eliminate grimm attacks on the community, people would do this. people would absolutely do this. the big hurdle lies in discovering that this is possible—like you’d need someone to willingly approach a grimm, lay a hand on it, and channel aura into it without knowing what will happen, and the kind of person who would even think to TRY that is very rare—but once it was known? religious belief motivates people do all sorts of unpleasant, uncomfortable, or even outright painful and harmful things to themselves. fasting. self-flagellation. hermitage.
like… waves hands. if it’s a known thing in a community that grimm won’t attack anyone if a few people go into the wilderness every morning to stand there and pour aura into grimm who pass by until they’re tapped out for the day, lots of people will be fully willing and able to do that. far more than are willing and able to become huntsmen: it’s not dangerous or difficult, it’s just going to tire you out on your assigned days. and if you have say, a village of a hundred people of whom ten are able to do it, you can rotate so no individual has to do it more often than thrice a month. NBD.
and if nothing else except the emotional mirroring thing is true, then you can… more or less propitiate grimm by doing whatever, because in this case what makes propitiation effective is community belief that it works: if you and everyone else around you believes that wearing pendants carved in the likeness of grimm and pouring a libation of wine outside the village gates to entreat the grimm for safe passage through the wilds is effective in making the grimm leave you alone, then no one’s going to panic or raise the alarm upon seeing a grimm wandering around in the barley field, and the grimm won’t freak out either.
if you believe that a grimm is a being that can be appeased and you cross paths with one in the woods, you’re going to do what you believe will keep you safe; for a huntsman, that’s "draw a weapon and attack," but for you that might be "hold up your grimm pendant and recite a prayer to politely wish it well and ask for its blessing in return," which—if the grimm just reflect your emotional energy back at you—will probably make the grimm pause and look at you for a moment before continuing on, which confirms and reinforces your belief that this is the correct way to deal with grimm. This Is How Religion Works.
so all that to say, as long as i’m correct about at least one of these presuppositions—the one with the strongest textual evidence, no less—then propitiating the grimm will reduce their aggression dramatically if not stop it altogether. and if that’s the case then i’d imagine grimm-worship is quite common and also varied in more remote regions where human-grimm encounters are frequent.
the shape of that worship will evolve out of how people in a given community figured out that you can do this with grimm. if one person tries a certain thing and it works, and then more people try the same thing and it works for them to, then that is going to become known as the Thing That Works and it will be gradually refined and elaborated on from generation to generation. and on the other side of the mountains they might be doing the same process but with a completely different thing that also worked the first time.
so you might have a village making huge ritual productions of preparing a feast for the grimm with a portion of the harvest, orchestrated by a coterie of priests who fill the offerings with aura… and in the hinterlands a few hundred miles away you might have a group of nomadic herders who leave the bones of every sheep they eat for the grimm and also have elaborate coming-of-age rituals where you go into the wilderness to prove yourself to the grimm by baring your soul… and up north on the coast you might have a whaling town where sailors pray to something like the leviathan or the feilong as a sea-god because their ancestors happened to stumble into a symbiotic relationship with a giant grimm that preys on whales and realized these little guys in boats make better hunting partners than they do snacks. etc.
basically if you accept a presupposition that the grimm aren’t "soulless evil monsters whose sole purpose is to kill humans" and consider them as beings that have some rhyme or reason as to when they’re aggressive and when they’re not, and the rhyme or reason is something humans/faunus could plausibly figure out how to accommodate and/or influence, there are a lot of ways to build a grimm cult. ’cause religion is at its core humans trying to understand the world so we can keep ourselves safe, healthy, and comfortable; worshipping grimm is just a cultural framework for a threat management program.
think about it in those terms, and take however you think grimm work and ask "what could people Do to lower the risk of grimm attacking them?" and "what might people Do that doesn’t really have an effect but seems like it maybe does?" and then start to elaborate from there with "okay, what stories do people tell to explain why they do these things and how they learned to do these things? how do they conceive of the grimm and their relationship to grimm? how does this shape the social and moral values of this religion?" etc.
praxis comes first, belief second. and the praxis develops through trial and error with the basic goal of "how can we make the grimm leave us alone?" so things that clearly don’t work will be discarded. (with ‘clearly don’t work’ meaning "we did this and grimm immediately attacked us"; people will tend to take "we did this and grimm didn’t attack us for two months" to mean "it worked! we should do it every other month!")
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arcsin27 · 9 months ago
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It really is a shame that the only sonic games I can think of where silver had a prominent role in the plot are arguably the two worst games in recent memory: 06 and forces
Idk much about him yet but I get the feeling bro deserves better
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s-sputnik-k · 6 days ago
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you ever fully make something up for the sake of your essay, then go, oh I should probably check that. and you look it up and find that not only is there evidence but you actually may be onto something here?
I'm writing about the psychology of band logos, particularly metal band logos. right now I'm looking at how the shape of a logo can reflect how a band intends to be seen, and I tried to find some examples of circular metal logos, and I was kind of struggling. so I just said, 'Circular logos give an impression of wholeness and unity, and because of their soft appearance, perfect circles are rare in metal logos.'
but that didn't feel like enough to dismiss it entirely so I added, randomly, 'When circles and curved lines are used by metal bands, it is often for folk or gothic metal, which is fitting for their subculture-based communities'. I fucking made this up because it fit in with my shapes-are-always-psychologically-relevant narrative that I've got going on in this research. but I decide I should maybe check that and see if I can find any examples to include
so I look up some gothic metal bands, and literally the first like 4 or 5 I look up all have a circle logo as either a very common variant or their main logo. Lacuna Coil. Type O Negative. Moonspell. Paradise Lost-
like I didn't think I'd be right, what the-
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lily-sinful · 11 days ago
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i am not, despite all evidence to the contrary, a puppygirl
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twoheartsoneclara · 2 years ago
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i don't know that barbie (2023) is inherently to blame for all these weird "girl ____" trends going on but like. the timing of it is a bit suspicious to me.
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ongreenergrasses · 4 months ago
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wait this is even crazier that post I just reblogged is almost certainly what gave me the courage to post the behemoth oh my GOD
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quiescentdestiny · 1 year ago
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I saw a post a while back that essentially was like complaining about aftg/andrew playlists having Conan Grey or Tswift and the entire arguement was "andrew wouldn't listen to that" and I just----
I just.... I need to know, are people making playlists based on what music the character would LISTEN to???? because that's.... definitely not what I do when I make character playlists.
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therighthandofvengeance · 8 months ago
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(basically) everyone on B5 is queer…
I would love to know who everyone’s middle-aged actress(es) is/are
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around-your-throat · 1 year ago
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the thing that sucks the most is that you will finish the introduction and get half-way through the literature review before realizing the thing you're advocating for is actually just like. a bunch of baseless bullshit
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tubelight-404 · 10 months ago
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Y'all what is it with 2024 and people saying (or have said) the n word left, right and centre??? is there something in the air rn bro cause what-
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
idk whether it's cause it's happening more or if it's just there's more coverage but these are the ones in the past month but there are actually so many more like bro???
And that's not even accounting for other smaller creators or situations with like only 2 people covering it
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mollywog · 2 years ago
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I want you to stop at the drugstore and git me a bottle of Redfern’s Blood Bitters. There’s nothing like Redfern’s Bitters for building a body up. Cousin James says the Purple Pills are the best, but I know better. My poor dear husband took Redfern’s Bitters right up to the day he died.
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yushnikka · 1 year ago
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I just had a thought about Magical Girls and Oldest Daughter Syndrome.
Like, Magical Girls in Anime usually opt into the program but we (the viewer) all know she's been tricked. She is given these arduous tasks which she finds fulfilling and purposeful. But eventually she finds maybe she isn't adequate for the job, maybe somebody ese could do the tasks, but it's too late. She knows exactly how to do it and who else will? She fulfilled the role as magical girl and is now about to get fucked up.
Anyway, watching this video of a magical get Ceseare'd really flipped a switch.
I guess with the end, she leaves and that implodes the family dynamic. Can she return? Who knows, not me.
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windona · 1 year ago
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It occurred to me today that almost all the nerdy mutuals and online friends I talk to the most and have regular contact with are also fellow fiber crafters.
The one exception collects dice and beads jewelry.
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stanestreet · 1 year ago
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I used to block people very rarely, but now my blocklist is a heady mix of bots, antisemites, tankies and (after some initial polite resistance) people who blaze their posts.
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bloodyethanol · 1 year ago
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it's 22c and im literally shaky cold what the fuckkkk
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