#compare and contrast and then saying ‘character that’s good is actually character that’s BAD’
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andhumanslovedstories · 2 years ago
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Love when Aang and Zuko get those contrasting storylines. It takes me back to being in a college lit class, and I have an essay to slam out by tomorrow. This time it’s Aang trying to undo Jet’s brainwashing by the Dai Li versus Iroh trying to convince Zuko to settle down and make a life in Ba Sing Se. Here’s two takes in one episode on the same fuckin theme, I could write 2,000 words about that out with plenty of time to spare for not writing any of that and instead dicking around in tumblr as inside I scream and scream and scream at myself oh my god why are you on tumblr write your essay write your essay hmm a link to a little game where you dress up dolls you say
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clegfly · 3 months ago
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Getting REAL sick and tired of how omori TikTok views sunny.
Like, they view any scene of him being emotionally vulnerable, affectionate, or even just making an expression outside of just being completely neutral as “mischaracterised”. He’s not some cool, stoic, unwavering badass, he is a traumatised teenager. Don’t cry whenever he dares to give his friend a hug or (god forbid) be SAD about something??? Isn’t like. Part of the point of his development about him allowing himself to break down the repressive walls he built when he shut himself in? And being able to rely on his real friends instead of imaginary versions? And isn’t the game like. Meant to SHOW that he still cares about them despite isolating himself?
It’s really stupid to get mad at a character like that showing emotion or affection personally, especially since he’s not used to expressing it properly after so long. But that’s just me
#this isn’t even solely about the manga though it inspired me to make this post#any piece of official art in which sunny dares to show an emotion is shunned as ooc and I’m sick of it#he only appears ‘neutral’ throughout the GAME’s narrative because he HAS NO FACE SPRITES#because he’s the protagonist and has no actual dialogue#therefore he only makes a few expressions the entire game#obviously manga sunny is a good bit more expressive than canon sunny but#it’s REALLY not as bad as TikTok is making it out to be#I’m so TIRED of this character being viewed as nothing but a rock that ONLY has personality before and the game’s events#not allows to emote at all because ‘he didn’t do that in the game!!’#because he is restricted to ONE face sprite the entire time outside of the battles#omori is a DIFFERENT case and I can admit that manga omori is a good bit more expressive than he should be but#he’s still VERY stoic especially compared to sunny#which is what is should be#sunny should be quite closed off but in contrast to omori so much more human#that’s like. a massive part of their dynamic I feel#anyway this is such a long rant but god im so angry#I’ve seen one too many people cry ‘mischaracterised’ at a teenager expressing feelings#PLEASE stop it#also this is not to say you can’t critique manga sunny’s portrayal#because there are a few issues I believe#which are honestly really hard to dance around considering the factors I mentioned before#about having one expression most of the game and two lines of dialogue the entire time#and honestly? I think they did a pretty okay job!#he’s still a silent protagonist but seeing him emote so often helps us see into his mind and know how he’s thinking much easier#both portrayals have their pros and cons and ultimately I prefer the game’s portrayal#but that’s not to say this version of sunny is terrible and ooc like people have been saying#and that’s definitely not to say that any moment of emotional vulnerability he has is terrible and inaccurate#because that’s. just terrible and untrue#omori#omori sunny
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lollytea · 9 months ago
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I do love the netflix avatar in my own way because it provides me with enrichment in the same way brain puzzles do for chimps. Like something is WRONG here and it's your very special job to figure out why! And then you will get juice reward!!
#its been making me think about the cartoon a lot lately for the sake of comparing and contrasting#so thats great#it was a very good cartoon#i do actually think that its stupid to complain about how its objectively bad when an adaption makes changes to the original#because that SHOULD be the point of an adaption. to try things in a new way and somehow improve on the story#but i think its funny how this show is constantly like ''we're gonna take a DIFFERENT route with this character''#and then the DIFFERENT ROUTE leads to them driving the car off a cliff#we will not get to our destination this way bestie#out of all the changes theyve made to the original i think the most misguided and overall dogshit is how theyre portraying Azula#it annoying when people say ''theyre ACTUALLY writing her as a victim of her father's abuse this this''#''shes ACTUALLY sympathetic this time''#girl i hate it here#netflix show is a COWARD for showing Azula this way in season 1#not that its not somewhat in character. if ozai started playing mindgames with her she probably would start spiraling like this#the problem is that we shouldnt be SEEING IT!!#avatar is regarded as Baby's First Media Analysis for a lot of people#and boy oh boy there was a lot of analytic meat to Azula's character#but the netflix version? this is a skeleton!! bones!!!#like obviously if you were watching the cartoon as an adult it would be immediately apparent#that this 14 yo girl acting not only like a grown woman but a calm calculated genocidal tyrant is very concerning#and it makes her sympathetic by defualt on the grounds of being a child#but a kid isnt going to realize that!! Azula is supposed to be polarizing!!#youre meant to buy into the narrative that everything is easy for her. that no effort troubles her mind#her unflappable nature is meant to unsettle you. intimidate you. she has no weaknesses shes unstoppable and shes pure evil#as a kid who is still learning how to think deeply about things thats how youre to perceive her#and then. AND THEN!! then the show pulls the rug out from under you and makes you question everything#Azula's gradually unraveling sanity in book 3 is jarring and unnatural and it forces you to challenge your own opinion of her#you become uncomfortably aware that shes a victim too. after all this time youve spent hating her#just like zuko. just like the fire family child that you had already come to realize was ''actually good''#after that first watch its hard to decide how you feel about her. as a kid anyway. but its sad. its all so very sad
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artist-issues · 1 year ago
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Disney doesn't need to change "the formula." That's the last thing that Wish proves.
What Wish proves is that "the formula" only works when you know why the ingredients are in it, and you use them the correct way.
The Princess Character is meant to wish for only half of the movie's message, and go through an adventure that teaches her what the other half is; what her dream was missing. Ariel dreamed of understanding but she was missing love. Tiana dreamed of achieving her goals but she was missing faith. Jasmine dreamed of freedom but she was missing trust. Belle dreamed of adventure but she was missing being understood.
The Villain is meant to highlight the opposite of the movie's message. Jafar gets what he wants through trickery and manipulation; that's the opposite of Aladdin's "truth will set you free" message, and he gets imprisoned in a lamp. Scar thinks being a King is having his way all the time and can't learn from his past of living in Mufasa's shadow; that's the opposite of The Lion King's "Let the past remind you of your responsibility to selflessness." Gaston loves only himself and is always obsessed with appearances; that's the opposite of Beauty & the Beast's "true love is found within a heart of self-sacrifice." That's what makes them such good villains. (and that clear direction is what drives good villain songs, since Magnifico's is what everyone is talking about)
The sidekick is supposed to compare/contrast with the main character's qualities. Abu is a greedy thief, which is what everyone in Agrabah thinks Aladdin is; when he scolds Abu and teaches him selflessness, it shows us who Aladdin actually is. Flounder is easily frightened and looks at the glass half-full; when Ariel coaxes him and leads by example, we see her bravery and positivity reflected in Flounder's tiny character arc. Timon & Pumbaa do whatever they want all day just like young Simba always dreamed of; when Simba goes to live with them, he finds that "getting his way all the time" makes him forget who he really is and feel empty.
The setting is supposed to show off the characters and highlight the movie's message. Rapunzel's tower is designed to be pretty on the inside because of her influence; if it were too dark and prison-shaped, we'd wonder why she didn't work up the courage to leave sooner. Just like how Quasimodo has made his corner of the bell-tower beautiful, too; they're taught the world is cruel and they're not strong enough for it, but they make their own worlds beautiful enough to hint that that's wrong right from the start. Ariel's grotto is shaped like a tower with no roof so that she only has one window to the forbidden Surface, and it's the light that comes from that forbidden world into her dark grotto which literally makes her able to see human things differently. Tiana's apartment has no interesting features except her father's picture, a perfectly made bed, a drawer with no extra outfits but stuffed with tip money, and only two dresses; both of which are for work.
None of that is happening in Wish, because they didn't know why the formula ingredients are there. Disney needs to understand and return to the formula the right way; forgetting it was what got them here.
Asha learns nothing to add to her dream, unless you count "the power to grant wishes is in me." Which you shouldn't, because we didn't even know she was confused about that until the animals sang a song that was completely off-topic and she had the chance to jump in and sing "I'm a Star!"
Magnifico does not demonstrate the opposite of Wish's message effectively because his character has nothing to do with a philosophy against making wishes, and everything to do with power. (He is the strongest character in the film. But because the message and core concept of what wishes are are so bad, that's not saying much.)
Valentino, and Asha's friends, do not highlight anything about her character through compare/contrast. Valentino is brave and all over the place. Her friends are seven-dwarfs parodies. Happy, Doc, Sneezy, Dopey, Bashful, Sleepy, Grumpy. None of that contrasts with Asha's vague characterization of "cares too much." None of it compares to that characterization, either.
The setting is empty. There are no interesting details that teach you something about any of the characters. None in Asha's home, none in the neat-and-tidy one-dimensional forest, none in the Rosas square, and none in the bland, empty castle. Magnifico's study is the closest anything gets; there's a loose concept that all of Asha's friends have to work together to open the roof, and take a leap of faith to weigh the pulley system down. Unfortunately, none of these characters is shown struggling to work together, OR to take leaps of faith, at all, before this point.
The ingredients of the formula are in Wish. They're just not being used correctly. This is how not to use the formula; it's not the formulas fault. If it ain't broke. They should never have let people convince them to try and fix it.
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alicefromwhichplanet · 1 month ago
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Why Optimus being a good person in upper class/ Megatron being an angry rebellious lower class is a great and meaningful plot
Recently, with TFOne coming out, I’ve learned that the new movie made changes to Optimus and Megatron’s backstories and instead of giving them different backgrounds, like coming from different classes (like in tfp or idw1), they’re put in the same class as colleagues in mines. I’ve already seen people celebrating this as “an innovation/ something new” and an uplifting of Optimus’s character, because as the lower class he gets to rebel, therefore Megatron’s character aura won’t overshadow his. But actually, I am quite disappointed at this change. I think such arrangement is a worse one, not a better one, especially to those who love character depth and realist plots.
First of all, I want to argue that Optimus and Megatron carry every different roles in all transformers shows in general. By this I mean no matter how the plots change, the foundation of their motivations are different—maybe only except for Shattered Glass, where their roles are exchanged. Megatron’s foundation of motivation is: war/chaos. No matter how much his actions are justified, Megatron is still a bad guy, because he sticks to a path of violence and destruction rather than peace and negotiations. In contrast, (I put Megatron first because Optimus’s motivation is clearer if compared with Megatron) Optimus’s underlying logic (the foundation of his character motivation) is: peace/order. No matter how brilliant the battle scenes were, no matter how much he talked about “stopping Megatron at all costs”, Optimus’s final goal is to seek peaceful solution to the conflicts he engaged in, and find a way to resume order. That is also the basic logic of every transformers show, and how the playwrights justify autobots as the good guys, decepticons the bad guys. (This can be easily understood through series that give Megatron and decepticons fully justifiable motivations, like tfp and idw. They started the war because they were angry at the unjust treatments, and became villains because they eventually became a source of ongoing chaos and destruction)
With this premise, it is not difficult to see how brilliant and intelligent it is to put Optimus and Megatron in two different classes. Because people’s thoughts vary with very different experiences. In the past successful shows like tfp, the conflict between Optimus/Megatron is perfectly explained with an idealist/realist contrast.
Being an idealist advocate of freedom and equality is a successful way most Optimus(es) are portrayed. Under this premise, Optimus is basically a good person with strong sense of morality. He is aware of the problems in his system, seeks a change, but because he is from a more “privileged” class, or to say, closer to the power holders, he tends to develop an idealistic view of solving problems with milder approaches: handing in proposals, talking with congress members, or growing his own influence and trying to persuade the congress. In any of these cases, Optimus’s ideas are in line with his background. And like any well-written character, he is limited by what he can see in the class he belongs to.
As we’ve analyzed at the very beginning, Megatron’s characterization mainly revolves around “war and chaos”, one clever way (tfp and idw) playwrights used to make him more than just an evil stage prop is to make him more of a realist, in contrast with Optimus’s idealism. This usually comes with the backstory of Megatron coming from the bottom of the society, rebels with violence against social suppression he could not endure— at the same time, he also has a natural tendency to seek radical solutions. With this disadvantaged background, Megatron’s violent behaviors and refusal of peace are not groundless actions. It is a clever way to reflect the reality and increase plot depth. In my opinion, explaining “why the villain does evil” is the key to a successful story.
Another thing I want to argue is that, I don’t think giving Megatron and decepticons a justifiable backstory is diminishing/ “overshadowing” Optimus’s character. Because as we analyzed above, Megatron and Optimus have different roles to play. One overthrows the old system, the other rebuilds the new system. One raises the question, the other spends more efforts to find a feasible solution. Optimus and Megatron are two sides of the same coin. The depth of Megatron’s motivation actually decides how brave/noble/meaningful Optimus is in the act of “defeating” Megatron. For example, If Megatron’s “evil” is flatly portrayed as a bad-tempered child throwing a tantrum, Optimus’s “act of justice” is merely an older child calming the naughtiest kid in class.
Some believe that “not being able to stand up and rebel against suppression (like idw Megatron did)” made Optimus somehow “uncool” compared to Megatron. But he’s not. In fact, Optimus’s journey is not a bit easier compared to Megatron.
Instead of “suppressed class rebelling when there’s nothing to lose”, Optimus’s growth arc follows the route of a compassionate upper class who can look beyond where he stands for, and resonate with people who’s living under him and away from his life. Compared to Megatron’s “outward rebellion”, Optimus’s rebellion is “inward”: he has to fight himself to reach the higher ground— fighting the urge to step back into his conventional ways of thinking, fighting his self-doubts and inborn modesty to step back from leadership (very well presented in TFA and TFP), and by the end of the war, in most Megop fictions, Optimus has to fight back the urge to continue the war as he is used to, and step forward to “see” and “move” Megatron— understanding him, reaching out to him, loving him. Many people take “fighting on with the villains” as a braver, manly act, but actually stopping the conflict takes more courage and wisdom. And in the long run, it’s always a superior choice.
In short, I still think writing Megatron as the rebellious lower class and Optimus a compassionate upper class is a genius idea beyond comparison. They’re bound to be different, and there’s no harm in creating separate backstories for them. Like I’ve read in an early megop novel that has become a classic: “I’m here to do things you wouldn’t, so that you can do what’s right.” (Megs to OP)
In my own impression, Megatron is a radical revolutionary, and Optimus is an idealist reformer. The two carry different aims and functions in the plots, their values contradict and supplement each other, and so when they’re finally united, sitting down and listening to each other, their unity is incomparable.
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physalian · 3 months ago
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“Likable” vs “Compelling” Protagonists
Protagonist does not mean “good guy” it means “the person the story is about”.
Antagonist does not mean “bad guy” it means “person in opposition to the protagonist”.
We know this, yes?
So when I’m talking about “likable” protagonists I do not mean that your MC has to be witty, funny, charming, etc—they have to be compelling.
I didn’t much care for Death Note, I thought Light got away with way too much without consequences for his actions, but he was very much the villain and the protagonist. He was an arrogant narcissist with a god complex and you watched the show not to see him win, but to see how badly he would eventually lose.
This was because, despite my dislike of his story, Light was a compelling character. You don’t necessarily agree with his motivations, but you do understand why he does what he does and why he believes what he does about himself and his world.
In contrast, one of my favorite anime is Code Geass. Lelouch (who is often compared to Light) is *constantly* getting kicked in the ass by his own hubris. He's arrogant as well, but he makes mistakes everywhere and suffers if not immediate comeuppance, then drastic consequences later down the line. Which, to me, made a far more compelling character than someone like Light playing with cheat codes.
Most of the time, “likable” and “compelling” go hand in hand, because your protagonist is the “good guy” that we’re supposed to root for.
So one of the worst mistakes I think you can make is writing a hero who just doesn’t want to be here.
I recently read a story where MC needed to win a competition, baseline unsponsored underdog story, and everyone loves an underdog. The problem was the MC’s attitude. Nothing pleased them and in their internal monologue, nothing was good enough and everyone else was the problem. They actually hate competitions and can’t wait for this to be over…even though no one forced them into it with a gun to their head. They hate all their competitors for behavior they themself exhibit. They hate their lone sponsor for being a sleezeball, and yet, chose to enter a voluntary competition, knowing this sponsor’s behavior, and still blaming the sponsor for their problems.
The entire time I was reading all I kept thinking was, “Then go home, bitch!”
This was not a high-stakes competition, and the MC didn’t have dire enough circumstances for the reader to believe this was a "life-or-death, even if it sucks, MC has to win," type situation. Not like Hunger Games. This was all completely voluntary.
So I started wondering if the author meant the MC to be the villain with all these personality flaws, but they’re still the underdog with no wins under their belt to support their level of entitled arrogance and no notable skills that make them inherently better than the competition.
So I was rooting for the MC to lose, and I don’t think I was supposed to. Even if I was, the mixup between “underdog hero” and “catty bitchy villain” was too confusing for too much of the story. MC didn't have to be here, didn't want to be here, so... why was MC here?
Some suggestions for compelling motivations for your protagonist boils down to this:
Define as quickly as you can these three things for your protagonist of any walk:
What the protagonist wants
How the protagonist plans to get it
And what’s in their way
Specify the stakes, if not physical, then personal. It doesn’t have to be life-or-death, but if they’re entering a risky situation, whatever it is has to be extremely important to them. Luca doesn’t have as high stakes as, say, Toy Story 3 but the moped race is important to the heroes, thus a compelling motivation.
Make this a journey they actually want to be on. Even if it’s grimdark or horror, if your hero is complaining the entire time and wanting to go home, yet plowing forward anyway because the plot’s dragging them on a leash, your audience will be as invested in the story as that character. If they don’t actually have the commitment to see their quest through, why should the audience care?
Alternatively, make this a journey they cannot afford to walk away from. Whether that be pressure from without or within. Frodo didn’t have to take the One Ring to Mordor. He chose to, because it was, in his mind, the right thing to do. He suffered his entire journey with the Ring and got homesick and depressed and discouraged, but he never called his own journey stupid and dumb. He could have put the Ring down and walked away or given it to somebody else, but he chose to carry on, because that’s who he is.
Even reluctant chosen ones have an ulterior reason for remaining in the story. Your long-lost princess might not want the throne being thrust upon her, but she’s chasing something else that accepting the throne and going along with the plot will give her. Maybe it’s power, respect, vengeance, money, protection, connections. So she’ll tolerate the nonsense so long as it still gets her what she wants and her struggle might be trying to not let herself get corrupted by the allure of politics and “the game”. Or, she's playing along merely to stay alive and actively trying to escape and return to her simpler life.
Popular example: Percy Jackson is a reluctant chosen one throughout his entire story in every book, even Last Olympian where he insists that he's the unknown prophecy child. In The Lightning Thief he doesn’t give a damn about the quest for the Master Bolt, he’s there to get his mom back, and cooperating with the quest will give him the means to achieve his goal, and along the way, finds that he doesn’t quite hate it as much as he thought he would.
So. Yeah. In no way, shape, or form does your protagonist have to be “likable”. If someone tells you they aren’t, they probably mean that your protagonist is contradictory, or lacks compelling motivation and drive, and lacks a clear goal or aspiration that will define their story. Or, they lack drive to even participate in the story at all.
Or they simply mean that your charcater, who you intend to be likeable, has a nasty flaw that would turn readers off, but a beta should be able to tell you that one easily. If they can't come up with a solid reason why your charcater is unlikable, it's probably a motivation issue.
The earliest draft of a WIP that shall never see the light of day had my protagonist sent on a glorified space field trip by her parents, and wasn’t happy to be there. This not only made her unlikable, but also uncompelling. She didn’t want to participate in the plot and only did it to hold up her end of the deal, she wasn’t excited about the actual trip nor making friends, and eventually grew into it far too late in the story.
I then changed it to have the trip be her idea, and she ran away from home to chase this dream she had. Doing so gave her much more agency as an MC and gave her an immediate motive and goal so you wanted to see her succeed right from the get go.
Even villain protagonists have a goal, and generally they very much enthusiastically want to be in this story. You don’t have to like them, but you do have to want to root for them, if not for their success, then their eventual downfall in a blaze of glory.
Interested in a fantasy novel without a "chosen one" protagonist? Eternal Night of the Northern Sky is up for preorder in ebook, paperback on sale 8/25/24. Subscribe for updates if you'd like~
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picaroroboto · 10 months ago
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For the past couple days, I've been unfortunately cursed with thinking about Zenos yae Galvus. I don't even particularly like him - not that I dislike him either, Zenosfuckers you can put your scythes down - but it seems to me like a lot of the fandom either greatly misunderstands him, or doesn't even care to try to understand him, which from an objective standpoint as someone who cares deeply about writing in video games kind of pisses me off. But I'm more pissed about the fact that I'm apparently going to keep thinking about this issue until I actually write a character analysis of him.
Q: "But, what even is there to analyze with him? Isn't he all about wanting to fight the WoL and nothing else?"
Well, you wouldn't be wrong with saying that. That motivation is at the forefront of his character, and even if you look closer, everything about him comes back to either "violence" or "lack of understanding of others". But there are more meaningful sides to his deceptively simple character. That question of meaning is what I really want to look into - what does his character mean, what symbolic or thematic role does he play in this story?
Q: "Better question: why are you posting this on your art blog/Fate meta sideblog?"
Good question, with a stupid answer: I have all of 6 followers on my FF14 sideblog, and around 150 here. Let's go under the cut so they don't have to read a wall of text, unless they want to.
When you look at and compare FF14's villains, you can see a very clear change, no doubts thanks to the change in main writers. ARR Gaius and Thordan are more or less two-bit villains - Gaius's memeable iconic Praetorium speech gives us insight into how fascists try to justify themselves but little into Gaius's actual personality, while all Thordan gets as far as depth of character is an NPC in a sidequest remarking that he wasn't always a bad person and was probably doing what he thought best for his nation. Nidhogg is a little more understandable, since revenge is a relatable motivation to anyone who's been hurt by others. In Stormblood, Zenos and Yotsuyu are both presented as deserving of pity even as they do terrible things. Come Shadowbringers and Endwalker though, the story takes a greater interest on why villains like Emet-Selch and Elidibus do the things they do, and the player is allowed more options to try to understand them and see how similar they are to the WoL. Hell, Hermes and the Endsinger are barely "villains" at all, with the level of sympathy the story shows them.
What I'm getting to here is that Zenos, with half his arc in Stormblood and the rest in Endwalker, is sort of caught in the middle of this shift. He played the role of the rival character in Stormblood really well, but come Endwalker, he's standing on a stage full of heroes and villains with grand causes and deep motivations, as the guy whose sole motivation is fighting for pleasure.
It seems he's not unaware of this contrast himself - when Jullus confronts him for ruining Garlemald for no good reason, he retorts with "Would you be happier had I a good reason?" Zenos makes no attempt to justify his own actions and doesn't care that his reason seems incomprehensible and unforgivable to others. Yet in that same cutscene Alisaie hits him with the fact that if he keeps living solely for pleasure, he'll die alone. When next we see Zenos, he's alone at the Royal Menagerie waxing philosophical about what he really sought in the battle with the WoL.
See, what really motivates Zenos isn't just the thrill of battle - this guy has gotten Battle High and the joy of human connection confused. Really.
Even before he gets so perturbed by the idea of dying alone, there's other suggestions, like his proposal of friendship to the WoL when they fought in Stormblood, and then later his dying words in which he explains that he never understood others - at his core, he's just lonely. I know there's an official side story that tells it, but you don't need to know the exact details to glean that he had some sort of tragic backstory. Sad, but not a surprise, considering he's the prince of the Garlean Empire, raised to take the throne and continue the Empire's legacy of violence.
At his core, he's a very lonely person, but also a thing of violence, raised using violent methods for the purpose of causing more violence. Violence is how he lives and breathes - the only way he gets any sort of connection with others in a world of hurting and being hurt is the brief connection warriors dueling as equals can sometimes find. Don't deny that this sort of connection exists - FF14 is great at making fights that are both fun and tell a story. Hence, why he goes crazy for the WoL, but also refers to them as "friend". In their fights, he senses (or thinks he senses) similarity between him and them. Beneath all the madness is a pure, genuine joy in seeing the self reflected in the other...but he also instantly gets on the train to projection-town, population Zenos, and assumes the WoL is exactly like him, ignoring or failing to notice that they also fight for deeper meanings. The worst part is, he doesn't even notice that what he's actually seeking in fighting them is connection until Alisaie's aforementioned callout.
So he goes and angsts for a while, then turns into a dragon again and flies across the universe to help us kick the Endsinger's tail feathers, then issues his challenge for that duel he'd been longing for. But what's changed is that he starts with a question - "Such pleasures you sought for their own sake, and for no other reason, is that not so?". Dying after the duel, he's full of questions too: "Was your life a gift or a burden? Did you find fulfillment?" Alisaie's suggestion that he'd die alone actually spurred him to realize what he actually sought in the WoL, and now he's asking all these questions in an attempt to, for the first time in his life, genuinely connect with another human being.
The questions aren't important just because they're a sign of how Zenos has changed in Endwalker - they're actually the thematic heart of Endwalker! ARR may have had "Answers" as it's theme, but EW is the expac of questions. Namely the biggest question of all: What is the meaning of life? Different characters have different answers to that, leading to the grand-scale symbolic conflict being the Endsinger's despair - her belief that there is no meaning in life - versus whatever reasons the WoL chooses to live for, left, as always, up to player interpretation.
When you look deeper, Zenos isn't actually as out-of-place in the symbolic conflict as he first seems. His depressed worldview - that metaphor about drowning in a swamp again - seems to align with the Endsinger's view about life being meaningless. But he aids the WoL in defeating her. In that way he serves as part of the answer to her question about the meaning of life. He may have resented life at times, but he still found meaning in chasing pleasure. Not the strongest or most beautiful reason to deny oblivion, perhaps, but it did enable him to help the WoL triumph. I think of Zenos's philosophy as being connected to the concept of "Amor Fati"...largely because this quote explaining it sounds like something he'd say, or at least agree with on some level:
"and if our soul has trembled with happiness and sounded like a harp string just once, all eternity was needed to produce this one event—and in this single moment of affirmation all eternity was called good, redeemed, justified, and affirmed."
So he does have a meaningful role in Endwalker, as the "Amor Fati" against the Endsinger's "Memento Mori". I think that in this the story shows that his reason for living, while somewhat shallow, is not necessarily a morally wrong thing in and of itself (setting aside for a second all the people he hurt in his pursuit of that). It's just that, since it is a lonely pursuit that denies everything except for his target, it still feels empty. The core of the counterargument against the Endsinger's despair is that both pleasure and fulfillment are necessary to live a meaningful life in a meaningless universe, and that's why Zenos is here in Endwalker. Why he even exists in the story in the first place.
Even if you're one of the people who deeply hates Zenos...well, you probably wouldn't have read this whole thing if you did, but I still think it's important to read into characters you dislike, because every character in a story is written for a reason. Plus, trying to understand even their worst enemies is one of the WoL's key traits as of ShB and EW. With his last breaths, Zenos was trying to understand the WoL too - carrying this understanding of him with you as we move into our next adventures is the least you can do for your "friend".
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ghouly-boiiiii · 6 months ago
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Does Max give anyone else major twist villain vibes???
Okay I haven't talked about Max much yet, but I think it's kinda wild to see people talking about him like he's just this sweet innocent cinnamon roll when my read on his character was the COMPLETE opposite.
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I mean yes, he does seem very sweet. He's very soft spoken. Naive in a way like Lucy, but not as much. Kinda vulnerable. Got a killer smile. And some of the moments with him and Lucy are super cute and adorable. But damn if he doesn't have a DARK side!
Like I've heard people say that Max is stupid or that Aaron Moten's acting is bad, but hell no. Aaron Moten sold me on his acting during the interrogation scene. Max was scared shitless and I FELT that. I think Max was meant to be played as a character who lacks understanding about certain things and seems disconnected from people due to both being brought up in basically a cult and having an inherent lack of empathy.
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You think about the fact that he admitted he wanted Dane to get hurt, someone who's supposed to be his best friend. How he coldly sat there and watched Titus die. And before that stood there and watched him get mauled by a bear, almost like he was fascinated by it and wanted to see what was gonna happen. The fact that he tried to kill Thaddeus the moment he became a threat, even though the two of them had appeared to have bonded and developed a genuine friendship. And let's not forget he was willing to let all of Vault 4 get plunged into darkness just so he could keep playing with his power armor.
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Max wants to be a knight, he wants to be a hero. And I think he tells himself he wants it for the right reasons, but I think what he REALLY wants is power and recognition. Which is really what every (okay maybe not every, but a lot) good villain wants, right? Because at the end of the day Max wants what Max wants. He's selfish, even though he doesn't think he is.
And sure, he's nice to Lucy. And he went balls to the wall to save her when he thought Vault 4 was gonna execute her. But she's a pretty girl who helped him and offered him a safe home. When she gave him the proposition that if she helped him bring back the head, he would have the Brotherhood lend her some knights to save her dad, he KNEW he couldn't make that promise. But he made the deal anyway. So he doesn't REALLY care about her or what she wants.
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And that blank stare he gets when he gets mad? ACTUALLY terrifying. The guy's got serious psychopath vibes. Literal anti-social personality disorder, if you ask me. In fact the first thing I thought about when Max let Titus die is this kids going to end up going to the dark side lol.
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And I think that would work really well thematically if they plan on giving The Ghoul a redemption arc beside it. There are so many parallels between Lucy and The Ghoul, and they have such a strong connection to the beginning when the bombs dropped. I get that Max is there to represent the Brotherhood and he's from Shady Sands, the town Hank destroyed, but it felt weird that he didn't seem to be AS important in the grand scheme of things compared to Cooper and Lucy.
But if Max turned out to be a badass twist villain to thematically contrast Cooper's redemption arc, while Lucy remains steadfast to her commitment to goodness and the golden rule I feel like that would really round it out. It would make sense if you consider a lot of people have pointed out that Lucy, Cooper and Max all seem to represent different play styles and different moral alignments. And I think it'd be pretty crazy if the writers of the show set out to make it seem like Ghoul is a bad guy and Max is a good guy, but then it ended up being the opposite.
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I mean, there are definitely hints all over the show that The Ghoul isn't as bad as he may seem. And Max has already done some pretty messed up stuff, so I'd say the possibility is totally there, and I'd be here for it!
Who's with me???
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late-draft · 5 months ago
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Hello, Dema here!
First off—I have fallen desperately in love with your artworks. You have a very particular style, strong and fluid all the same, and I can't help but admire the way you draw and how you approach character design.
And talking about character design...
I saw your post about Zuko's bold design in S1 when compared to what we got in S3 and—as much as I love S3-Zuko—I completely agree with you. Something I've always loved about Zuko in S1 is just how striking he was, how much of a presence he had, even when he was being tossed around by a twelve-year-old. That being said, I love Zuko, I love him in armor and pointy shoes and with a ponytail, and I loved your alternative design for him.
What do you think about his S2 character design? How does it flow with the story beats and his overall character arc? Much has been said about the Hair-Growth-Means-Character-Growth (and I find it interesting, also, that he cut his hair again before joining the Gaang), but I'd like to know your opinion on how that translates to character design and how the decisions made in the show could be either good or bad in that regard.
Sorry about the long ask! I've just been thinking about this a lot, lately, and would like to know what you think. Hope you have a good day ❤️
AAAA Dema hii!!! I'm so happy I got a message from you, I didn't expect it!!
I'm super glad to hear, I'll wear it as a badge of honour and I must tell you that I also love your art, you wonderfully do volume and the shading done through a contrast of sharp and soft areas! Super solid anatomy too and I'd be lying if I said I didn't look up to your art!
Yess the character designs in the show actually are rather strong, I like a good balance between memorable and functional. Zuko is just *chef kiss* but, considering just how many appearance changes he goes through, some are bound to be weaker than the starting one. That said, I'm gonna go through a few of his S2 looks and make this reply long, ha!
The starting one when he ends up huddling with uncle Iroh with other poor refugees, fits extremely well for the narrative at the moment. It's actually one of my least liked looks for him, and that's great!! It's precisely how it should be, because he's also arguably at one of his two lowest moral points in the story - he basically lost almost all hope, no clear goal, nothing to fight for, he's desperate precisely because of the lack of orientation and thus his morals degrade and sink veeery low. He gets on my nerves so goddamn much in this period LMAO I want to beat him up, he looks like a recovering drug addict... annoying, entitled whiny jerk stealing food and anything shiny for his uncle, but even then he just does not cross the moral event horizon. Excellent characterization. He just looks atrocious and it's great because it fits this low point.
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Next he gets the standard boyish square of a hair, no notes here...
But theeeen, he arrives at one of my favourite looks of his, and it's not just because the clothes fit him very nicely (I've seen fandom say they look too big for him which, maybe?? But it doesn't look like he's swimming in them to me) And a thing I've noticed which, maybe it was just an accident on design part but I'm not sure considering they colour coded the entire cave scene; in this part his clothes match the shape of Katara's, first one in bottom then the one in top. The collar is the same haf-circle design but I don't know, maybe there was a limited pool of clothes designs guide which they cycled through. Or, he really is meant to come close but miss Katara by a beat, like sine and cosine chasing each other.
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But besides this outfit fitting the inconspicuous Earth Kingdom customer service persona, it also (perhaps inadvertently) does this VERY cool thing:
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It makes his shape look closed off and guarded, supposedly non-threatening. It's most visible in his fight against Jet, whose shape is open and goes in many directions like an aggressive star. But then look at what Zuko's shape does:
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When he attacks, it opens up to reveal the hidden aspect, again the aggressive star shape shows up! The same thing happens in "Zuko alone" episode but I think it's most clearly visible in this fight against Jet because here he has a direct contrast and comparing with Jet. I think this is an example where the outfit, whose similar design exists irl, overlaps with a great visual metaphor and enhances the narrative at that moment in story. He's still that combative firebender but he has to keep that aspect concealed most of the time. Plus it just looks badass as hell!!
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Animators really knocked it out of the park with many frames. I think Jun was too early and missed his better hairstyle, but Katara was just in time.
I agree it's super funny how his hair in the Beach is awfully long, covers his face to an uncomfortable degree and then he apparently shortens it before joining the Gaang, insane behaviour Truly an "I'm so angry and depressed I won't show my face nor be capable of seeing anything because there's nothing nice to see in my life" look...
I guess all his appearances in S2 cover his mental states, but only one of them is extremely Extra (the tea server, doesn't even take the apron off and goes to fight) and I don't see any spot where a similar tier design could be shoved in, narratively speaking. So all in all, S2 did as much as S2 could have. More tea server arc please though, the Guru episode really feels like it skipped 800 km of plot and everything that happened in it is so crammed and pretty sus in terms of character behaviour.
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Y'know, it's unfortunate more people don't compare Louis and Violet in good faith.
Like, when I do see people compare them, it's usually through the lens of one is good, and the other bad. One is more canon than the other, and here's why. One is objectively better for Clementine, and the other is less impactful, worse written, didn't have chemistry with her, insert several insults here, etc.
I don't think it's inherently bad to express why you might not like one of them, or why you prefer one over the other. That's fine, that's a matter of opinion. It only gets to me when it becomes hostile, or passive aggressive... but even then, I've learned to just roll my eyes and move on. Some people make it very clear that they're not worth having a discussion with.
However, I wish I could read more nuanced comparisons of the two that didn't default to the "and that's why this one is better." At least some are kind enough to tack on a "for my Clementine" at the end.
You know how it goes: Louis is cute and he makes Clementine laugh, whereas Violet's boring, her love is shallow, she's still not over Minerva and she's using Clementine as a rebound. Violentine's a bad ship because Violet's actually a traitor, and they're practically the same person and that's bad.
Violet's loyal and reliable, whereas Louis is annoying, he never takes anything serious, he's a traitor for his vote, and he's nothing but a distraction. Clouis is a bad ship because how could any Clementine possibly like him after he voted her and AJ out? That's bad!
That's always the conclusion, right? One good, one bad.
This is incredibly limiting and it drives me nuts.
They're foils. They contrast one another, highlight each other's strengths and flaws, in such an interesting way that it makes Clementine's choice between them all the more meaningful.
One is not good and the other bad, they're different, and I think that's worth exploring.
Let's start with a common argument: Violet is the more impactful option due to her connection to Minerva.
Now, to be fair, I can understand why someone on Team Violet would believe this. Yes, it's true that the confrontation with Minerva is more impactful for a violentine shipper who has more investment in Violet as a character. Louis doesn't have as strong of a connection to her.
However, what they're failing to recognize is that Minerva isn't the only ghost to haunt this narrative. Violet may have Minerva, yes, but Louis has Marlon... and that doesn't just go away once Marlon's dead.
Violet's route has Minerva as her ex-girlfriend, and her bond with Tenn that all comes to a head on the bridge. Louis' route has Marlon's death and how that specifically impacts his relationship with AJ and Clementine, and the slow burn of forgiveness on all sides.
Marlon and Minerva are also reflective of Clementine's worst outcomes.
Clementine and Marlon were tied together through Brody's blood splattered on their hands and faces. They both killed a part of Brody, but only one of them lies about who killed her first.
After Marlon dies, Clementine gradually replaces him throughout the game; Rosie is her dog now, she uses his bow [which Louis gave her], she becomes the leader. Clementine gets them to fight back, and when three of her people are captured, she doesn't cut her losses. She does what Marlon couldn't; "we're getting them back."
When she chooses Louis, he does for her what he never did for Marlon: he steps up.
Clementine proves she won't become Marlon just as she proves she won't become Minerva.
After getting James to agree to help them, Clementine and AJ talk about what to do if she ever gets bit. AJ says he'd want her to bite him, too. He repeats this sentiment after she's actually bitten, telling her he wants to stay and they could turn together, peacefully.
When Minerva confronts them on the bridge, she's dying... and she wants Tenn to die with her. She doesn't care who she has to kill in the process. She's more monster than human at this point, and most times, she succeeds.
They're both bitten. Clementine could've become a monster like Minerva in the end. She could've killed AJ, and they could've become walkers together. But she didn't. Minerva wanted Tenn to die for her, and Clementine wanted AJ to live for her.
Also, I should mention she has Minerva's axe. She carries the key weapons associated with Marlon and Minerva throughout different points in the game, further solidifying these connections. She uses Marlon's bow to save her friends, and she uses Minerva's axe to save AJ, who in turn uses it to save her.
What's also so interesting about this is how Marlon's alive in episode one, and Minerva is thought to be dead. Louis has his best friend, and Violet's lost hers. But, at the end of the episode, Marlon's dead and Minerva's revealed to be alive.
Marlon becomes the ghost, and Minerva becomes the monster. Clementine becomes to Louis and Violet what Marlon and Minerva never could... how does that not drive anyone else insane?
So, no. One is not objectively better, or more impactful, because of a connection to Marlon or Minerva. They're different. It just depends on which storyline you personally find more compelling.
Actually, let's talk about that a little more.
In my opinion, the most intriguing point of comparison between Louis and Violet stems from their perceptions of survival, and how that impacts Clementine.
An argument I see made against violentine is that Violet's boring because she and Clementine are too similar. This usually comes from clouis shippers who prefer the "opposites attract" dynamic Clementine and Louis have.
On the flip side, there's the counter argument that Louis is reckless, that he doesn't take survival as seriously as he should and Clementine wouldn't want him because of that.
These are interesting to me because I get where they're coming from... but they ultimately miss the point.
The other day, I replayed TFS. Except this time, I did something a little bit differently. I played my usual clouis route, but then I had the violentine route pulled up on my laptop so that I could watch these scenes, comparing them side by side… and something occurred to me. 
Louis is about challenging Clementine's perception of survival, and Violet is about validating it.
Louis challenges Clementine from the very moment we meet him—he’s playing music. His initial philosophy on survival butts heads with Clementine’s. The fact that hunting with him and Aasim challenges your perception of “your choices have consequences.” These games have conditioned the player to think along the lines of, “Yeah, Louis is more fun… but if I don’t hunt with Aasim, we won’t have any food.”
Except that’s just it. I hate to say it, Aasim, but in the grand scheme of things… hunting with you doesn’t matter. It's actually less rewarding. You know why? Because in the next section, we get food from the train station. It would’ve been more beneficial to spend time with Louis over hunting, hence how he challenges you.  
This then primes you for the choice between choosing to follow Louis or follow Violet. I know people complain about how this is presented with Violet doing something productive [checking the walls] and Louis playing piano… but that’s the point. If you’re going through with Louis’ full route, you need to meet him at his level, and in turn, he will meet you at yours. You need to accept the challenge, the idea that Clementine isn’t entirely right about the way she’s gone about survival.
Oh, and do I even need to mention the vote? The debate over Louis’ vote is exhausting. Often times, people tell on themselves in how they talk about it. It’s not actually about the fact that he voted against them. If it was, these people would have a bigger bone with pick with Mitch, Willy, Ruby, and Omar… and yet Louis is the one who takes all the blame as if he’s the only one personally kicking them out. 
Louis is reacting to the death of his best friend, and the complicated feelings that come with it being caused by AJ. He wants accountability, even if he knows something's wrong. You can either agree with him that it was murder, and set AJ on the path of atonement… or, you can double down and tell him to fuck off, AJ was justified. 
But here’s the thing… the vote adds to the appeal of Louis’ route. To someone who hates him, or at the very least is critical of his vote, that sounds mad or delusional.
Except it’s really not.
Ever heard of a thing called tension? Because there’s a lot of it in ep2 between clouis + AJ and it’s fantastic.
Yes, Louis voting them out is problematic because we need a problem to solve. We need something to feed the tension between him and Clementine. He stepped in front of a gun held by his best friend in order to protect her, forever changing their relationship… only for that to seemingly be taken away from us the moment AJ shoots Marlon. 
Yes, Louis’ route is about being challenged, but it’s also about challenging him. That he’s able to forgive them, that he’s able to question his own survival philosophy and understand theirs, that he’s able to apologize and actually change for the better… that right there is what makes clouis so damn good. 
He becomes hardened whereas Clementine softens. By the end of the game, they’re on a similar level now without neglecting their differences, and they can move forward together. 
That’s what makes Louis’ route appealing… and it’s also what makes it unappealing to people who prefer Violet. 
By contrast, Violet’s already on Clementine’s level when it comes to this perception of survival. She validates that Clementine’s on the right path.
They have other similarities in the way that they’re both female, queer, they both have a kid they look after, they’re not always great with other people, etc. 
People who prefer Louis might consider this boring, but I think to Team Violet, it’s comforting. It’s comforting to have a partner who takes this as seriously as you do, who wants to get shit done. They’re playing Clementine with a similar attitude, and don’t believe it needs to be challenged. It’s comforting to feel validated on something you already firmly believe in. 
We also see this if we compare the hunting and fishing scenes. You have to make an effort to choose Louis by choosing to neglect hunting, but the game makes you fish with Violet no matter what.
Violet’s prioritizing fishing because they need food. That’s what they’ve set out to do, so let’s do it. The game is letting you know that’s the case, and if you value that, continue pursuing her. 
While fishing, they discuss why things are weird with her and Brody. Violet doesn’t take well to Clementine’s blunt, “Because you make it weird. Brody tries and you just make fun of her."
That’s understandable because I think she already kind of knows why and is looking to have her feelings validated. She prefers it when Clementine suggests that it’s because Brody never said sorry for what happened to the twins. 
There’s also comfort and validation in the way Violet sides with Clementine and AJ after Marlon’s death. She votes for them to stay, vocalizing how much she disapproves of the results. There’s this feeling that I recognize from a lot of the sapphic romance I read; “it’s you and me against the world, I’ll always have your back, even if you’re in the wrong, I’ll fight for you.”
In our case, it’s violentine + AJ against the rest of Ericson, save Tenn and Aasim. Violet validates that AJ was justified because Marlon was a liar and murderer, claiming that AJ and Clementine did nothing wrong. Violet fights to keep them. 
The tension between violentine in ep2 is different because instead of one pushing the other away, they’re being forced apart by the vote and there’s nothing they can do about it. That tension is somewhat released when Clementine comes back and they’re reunited, working out a plan to best defend the school. 
It’s also why Violet’s presented as doing something productive when you follow her instead of Louis, and why she asks if you want to hang out after checking the defenses. 
All that being said, allow me to reiterate that one is not good and the other bad, they're different. These concepts of challenge and change/validation and comfort exist on a neutral road as diverging paths. It’s up to the player to pick what path they prefer, but that doesn’t mean the other path isn’t worth acknowledging or analyzing. 
I should also mention that they’re not exclusive; there is overlap with validation being present in Louis’ route and challenges in Violet’s. They’re just more present in episodes 3 and 4 after we’ve made our decision. 
There are several more examples of how this all fits together, buuuuut–
Ya’ll wanna compare some allegories?
Those familiar with my content might already know where I’m going with this as I’ve made a post about Louis and the piano in the past. 
You see, I believe that there are allegories for Louis and Violet’s hearts present in their routes: Louis’ piano, and Violet’s pin. 
I already have a thorough, in-depth analysis of Louis and the piano that you can read, so all I’ll say about it is that on the night of the raid, he asked Clementine to carve a piece of herself into his heart so that no matter what, their initials will be immortalized together in its wood…
And that makes me fucking feral. 
But I'm also so normal about it.
As for Violet, her heart is the star gazing pin she gives to Clementine. She gives it to her so she’ll always remember that night… but she doesn’t give it to her until after Clementine’s saved her, and that fascinates me in the context of it being allegory. 
Louis asks Clementine to carve herself into his heart right before the raid, cementing that from that moment on, he is utterly devoted to her. I believe this is part of the reason why Louis is still happy to see her if he’s the one who’s captured. Yes, yes, he’s also incredibly traumatized from having his tongue cut out and he’d be happy to see anyone, yada yada… but listen, if you romance Louis and he’s captured, his heart remains with her—that piano with their intitals is on full display. When he sees her, he’s still so devoted to her that he refuses to accept that it’s at all her fault. Even when she says it is, he shakes his head... and he so easily accepts her when they’re together in the end. From the moment Clementine puts knife to wood, he’s hers. 
Now, look… you might think I’m going somewhere not great with this but hear me out. 
I think after Clementine’s gone star gazing with her, Violet is fully ready to give her heart to her. Y’know, give her the pin. But, think about what Violet said about how people have left, but Clementine came back. Plus, with the impending raid to think about, maybe Violet should keep the pin until the right moment. 
I believe a key difference between her and Louis is that Violet needs one last thing to solidify that Clementine’s the one. 
Louis gives her his heart prior to the raid because of everything that’s already gone down between them following Marlon’s death. Violet needs to know that Clementine’s willing to fight for her the way she fought before. When Clementine saves her from the raiders, it’s solidified. Even after she sees Minerva again, it changes nothing.
It’s also worth noting that the pin is something Clementine wears. Like the piano carving, it’s a piece on display for everyone to see, to let them know whose heart Clementine has.
Violet literally handed Clementine her heart as a means of saying, “I’m yours. I’m devoted to you.” 
This is why romanced/captured Violet is devastating, and is why she behaves the way she does in the cells. She was so ready to give her heart away and then nope, sorry, Vi! You get knocked unconscious by raiders instead! 
If anything, you kind of deserve to be told to fuck off if you romanced her and then let her get captured. Just sayin’. 
Look, I have a lot of complicated feelings about the captured violentine route, mostly with Violet being as forgiving as she is after her eyes are burned—yes, yes, I know, her eyes are burned and Minerva messed with her head so of course now she’s not hostile, yada, yada. 
But I think it’s rather telling that you don’t get the pin in this route. Sure, Violet’s willing to forgive and possibly pursue this romance in the future… but she’s not ready to hand over her heart, not truly. Not after everything that’s happened. 
And if you want to get extra angsty about it, imagine that Violet made the pin right after they parted ways, but before the raiders came. Meaning that if she’s captured, it’s possibly still sitting somewhere, abandoned. 
Mmhmmm, very normal about this. I feel normal. My normalness about this continues... normally. I'm not losing my shit thinking about that. Nope. Why would I? I wouldn't! So normal.
Okay just let me talk about their reactions to Tenn's death and then I'll shut up.
This makes me want to gnaw my own foot off, I can barely handle it.
AJ shoots Tenn on the bridge because Clementine trusted him to make the hard calls. This saves Louis or Violet's life.
When Louis jumps across, he's completely silent as he watches Tenn die... and then he's pissed; "What the fuck?! How could you just shoot him like that?!"
AJ explains himself, that he did it for him, and Louis is so upset that he forces AJ to look at what he's done, to watch the walkers eat Tenn; "Tenn's dead. He's dead! Do you realize that?! Look! [...] He's... he's gone, because of you. Just fucking gone."
If Clementine says AJ saved his life, Louis says, "So what, we just cut him loose? Gun him down like he was nothing?"
If Clementine says nothing, Louis says, "Tenn was just a little boy!"
The reason Louis responds this way is because in this moment, he just relived Marlon's death all over again, but worse. So, SO much worse!
When Violet jumps across, she breaks down, begging, "Oh, my God! Oh, my God! No, no! No, no, no..." as she watches Tenn die... and then says to AJ, "No! What the fuck?! How could you do that?!"
AJ explains himself, that he did it for her, and Violet is faaaar from okay; "For me? I can't... Tenn is gone! That soft little boy who liked to draw, he's gone, because of you!"
If Clementine says AJ saved her life, Violet says, "You think that's okay?! Just gunning down one of our own?!"
And there it is.
Louis is hardened in this situation because he already went through this... Violet hasn't, not with AJ. She softened up throughout her route due to her relationships to him and Clementine... but this is the moment where she realizes that maybe AJ wasn't as justified as she believed, and this is the consequence.
This leads us to the ending where AJ asks if they're still mad about him killing Tenn, and I just... I'm biting my foot right now because the script has flipped.
Louis is forgiving and understanding. He's soft, he's sympathetic, he shakes AJ's hand to let him know that all is forgiven and they're okay; "I... AJ, I guess it's like... You saw something I didn't. About the situation, I mean. Minnie and the walkers and Tenn, it's just all this chaos in my head when I think back on it. [...] Clem says you saved my life? Well, then, that's exactly what you did. And how can I stay mad at anyone for doing that?"
Or, alternatively, "He was your friend, AJ. I know you are hurting just as much as I am."
As for Violet? She's understanding, too... but she's not quite ready to forgive yet; "The thing you said on the bridge...that he was messing up all the time. It wasn't something new, you know. Tenn got himself or other people into trouble all the time, long before you guys got here. He was always so lost. He lived in a world that just...isn't there, you know? And that's why I tried to look after him. But when I was pulling him away from the walkers, and Minnie, I could also see...he just wasn't there anymore."
"So you're mad, but sad."
"Can I be that for a while?"
And it's completely understandable that she's hurting and struggling with how she feels about AJ moving forward! She wants to be okay, she wants to forgive him, she just needs time.
Now, because I'm forever bitter, but I'm gonna mention this as well: whenever I see someone point at Violet's scene and say, "See!? This is how LOUIS should've acted in ep2!" like... they're telling on themselves again. Not just that they don't understand Louis as a character or his route, but that they don't fully grasp Violet's part in this either. Or time frames, for that matter.
Let me put it to you in simple terms... they react the same.
After Marlon and Tenn die, they're upset. They're pissed. They blame AJ and yell at him. After they've had time to process what happened [Louis after the two week time skip, Violet after time passes between the bridge and the ending] they share the same, "I'm still upset about Marlon/Tenn. Can I be that for a while and still be your friend?" sentiment.
The difference is that Louis is treated poorly for it because of the vote, and because we feel it first hand for longer... Violet got to grieve off screen and come back after she's sorted herself out.
It's a disservice to both of their characters because it's rooted in that same mentality that I criticized at the beginning: "This is why one is better than the other."
Do I need to say it again? I'm gonna say it again.
One is not good and the other bad. They're different.
There are so many fun discussions that could come from putting Louis and Violet side by side, and examining them. I haven't even covered the different ways they're introduced, or compared their ep3 dates to see what it says about them and the overall narratives! What about the cell scenes!? How they react when Dorian's about the cut off their fingers! The way they approach James upon meeting him!
That last one in particular is especially funny! They're all under stress about blending in with a herd of walkers to infiltrate a boat to save their friends, and yet Louis easily saunters up to the guy wearing walker skins with a smile, and makes him laugh by saying, "Functional and fashionable. I'll take two."
Violet approaches James like he's an injured wild animal that's going to bite her, and bless her heart, she tries with, "I, uh… hey. Hey there, James. Sorry about Willy." Then James gives her this judgmental side-eye, like buddy? She's not the weirdo here.
There is so much potential to dissect here, and I want to see people do it... but I want them to do it fairly, in good faith.
I want to get away from the idea of comparing them to "prove" which is better because there is no objective better. There isn't! That's a waste of time!
I'm so done with The Debate™; it's unhelpful, it's annoying, and it's boring as shit. I've heard it all before, and you probably have, too.
I want to put Louis and Violet under a microscope and study them with the thought process of, "one does this and the other does that... what does it mean!? what does it say about the narrative!? Oh my god, they have the same opinion on this thing, WRITE THAT DOWN!"
So yeah, that's my ramble for the night.
I'm gonna go replay TFS for further research.
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bhaalble · 1 year ago
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This isn't a fully fleshed out thought yet but I do feel. Weird. About how Wyll's arc antagonist is handled compared to the others in the party. Like imagine if you just had Cazador or Viconia at camp hanging out three feet away from Shadowheart or Astarion's bed.
Like ok in the interest of absolute fairness: the closest in terms of scale to Mizora is Gortash. In that both have harmed their respective companion, taken advantage of their trust, and isolated them from their loved ones. However, in contrast to someone like Vlaakith or Mystra or Cazador, they don't wield intense physical and spiritual pull over their victim. Karlach and Wyll have a little more freedom to act against them even without player help than say, Shadowheart or Lae'zel. They also entered into their circumstances at least PARTLY by choice. Obviously this doesn't excuse anything that was done to them, they were both young and vulnerable and had that taken advantage of. Its just a little different than "literally owned me for two centuries" and "has been my goddess and my mentor since I was a child and later we developed increasing intimacy in even more personal ways".
And the game let's you go pretty far with siding with Gortash! Far more than it lets you do with Mizora even. But the thing is you can still. Kill Gortash. In like a half dozen different ways. And also! Again! Even if you maintain a positive relationship with Gortash until the end. He's not in camp at the foot of Karlach's bed. You can't hook up with him ten feet from Karlach and have her walk in on it.
This isn't even me saying it was bad to have either of these things. Not every abuse story has to end in "kill your abuser" there's room for a lot of good options. But as an extent of Wyll's quest overall feeling a little underdeveloped. Its weird to me that we generally don't get a lot of the catharsis and grief and intense emotions that we get from the other companions when they confront their abusers. There's not a lot of processing for Wyll about everything he went through! He gets a little "nyah nyah" moment if he saves his father from Mizora but even then. Whether he chose in the first place to save his father or himself wasn't even truly up to him! It was player choice in either direction with no option to even ask him what he actually preferred.
I do genuinely understand: Wyll is a character who doesn't seem to particularly enjoy self-pity. He's very consistent that he doesn't regret pacting with Mizora and that he wants to give his all to his father and the Sword Coast. He doesn't have to be Astarion 2 to be Good Character Writing. But the absence of those big cathartic character moments really do contribute to Wyll feeling like an afterthought character writing wise and make me wonder again what was initially planned in EA
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thesillypirate · 16 days ago
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I think Swansea is meant to be a foil to Jimmy. Take what I’m about to say with a grain of salt seeing how I need to analyze the game more but yeah. Here’s why I think that (spoilers for Mouthwashing)
They’re both bad people. But only Swansea is self aware of that. Jimmy tries to claim he’s good, claiming he’s the hero when all his efforts just hurt everyone else around him. Jimmy (horribly) attempts to overcompensate. Swansea accepts he’s bad
Curly and Daisuke is one of the reasons I think these 2 characters are meant to be compared and contrasted. Jimmy, when dealing with someone suffering, prolongs it. Torturing them because he wants to be morally correct, because killing them be “wrong”. Swansea just puts them down and out of their misery (literally a perfect showcase of both their characters)
What makes Swansea different from Jimmy, (besides knowing he’s a bad already) unlike Jimmy, Swanson cares for others. He knows he’s bad so he has no reason to attempt to be a hero, so he’s willing to do “bad things” for others (putting down Daisuke, attempting to kill jimmy, lying about the cryogenic pod). Jimmy just cares for himself, so he does “good things” that would make himself the hero (keeping curly alive, drugging Swanson, manipulating Daisuke to go into the vent)
Also in the dream scene with Swansea they’re both try murdering the other, showing how they’re similar. But yet again look at the motives. Swansea is attacking for the people who died (and curly), Jimmy is fighting for himself. They’re both at the same extreme for 2 completely different reasons.
Speaking of death and murder, despite Jimmy being the reason everyone dies he doesn’t actually kill them himself. Anya was pushed to take her own life by Jimmy and Daisuke was killed by Swanson. The only people Jimmy kills in a literal sense are himself and Swanson
Also just look at Swansea’s monologue when Jimmy kills him, it’s literally everything I said but poetic
So in conclusion:
Jimmy is a selfish monster who takes. Swanson is a man who has nothing left to take, so he gives.
(Also I been editing this a lot whenever I make new discoveries :3)
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changeling-fae · 1 year ago
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You know, thinking about how Raphael and the Emperor fill similar roles but with different methods and how Raphael’s “better the devil you know” takes on a double (triple?) meaning. Raphael straight up tells you what he is and uses that as leverage against the Emperor who deceives you pretty much the whole time.
And for a lot of people it works, people in general prefer honesty up front and while Raphael is absolutely a shady devil, most people would respect his candor over being lied to from the start. Not everyone of course, the Emperor’s tactics still seems to work on a lot of players, given how many never learn he was manipulating them from start to finish.
But I really do like the scene of Raphael laying out all his cards and giving you an opportunity to compare them against the Emperor.
The Emperor could argue he lied about who he was because no one would trust an illithid (which is likely true) but he now has the disadvantage of another shady being persuading his target because said shady being was up front with who he was.
I do vibe way more with Raphael (obviously lol), and I recognize a lot of it is, yeah he was upfront about who he is and his motives. And while arguably headcanon territory, it’s still pretty clear that Raphael has some “affection” (in his own way) for us versus the Emperor who the moment you break through his facade, clearly cannot feel affection.
When he tries to seduce your character and if you turn him down, the narrator actually makes a pretty clear note of planting suspicion about how fast and suspiciously quick the Emperor changed tactics and words despite 5 sec prior talking like he cares about us.
Actually I wouldn’t say it’s that headcanony that Raphael has an attachment to us, all the jokes aside about him having a crush, we get the evidence that he has an attachment from other places aside from Raphael’s mouth.
The diaries and plaque (if you sign the contract) proves it in the sense that in game, Raphael never expected us to see his writings or his vault. And the archivist in the vault says something along the lines about how special we are to Raphael and how Raphael has a “softer spot” for mortals than most, and the archivist says all this to us thinking we’re just some random devil in disguise. Information that wasn’t meant for our ears technically.
Meanwhile you got the Emperor over here who is very good at faking affection and sympathy until you start to examine him more. Then he drops it like a rock, it’s almost scary how quick he can.
Raphael is oddly relatable because he is kinda pathetic in his own way. You can see where and how he got to being who he is. The Emperor is, well, alien. He’s definitely very good at utilizing his old memories of when he was mortal to his advantage, but that mortal is dead and he’s basically just another illithid, just one who happens to be more independent than most.
And while this is all speculation on my part, it’s clear that Raphael both hates but is attached to mortals, likely because of his own existence. He’s half mortal but lives and is bound by the rules of hell like a devil. I think he envies some of the freedom to choose that mortals have, and that’s why he’s so insistent that mortals don’t have choice. He wants that freedom to choose but can’t because of his nature (“hell, hell, hell has its laws”) and he’s trying to convince either himself and/or mortals that they don’t have a choice either, to cover up that envy he feels.
Imagine being the child of one of the big bad archdevils who rules over a layer of hell. There probably is a level or feeling of helplessness that he never had a choice but to be what he is.
And you can contrast that with the Emperor who is no longer mortal and while definitely fighting for his own independence and freedom, is quite content to be what he is.
Considering the whole game has strong themes about choice, fate, and freedom, it’s just fun how even the antagonists shares those struggles same as our characters and the companions.
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autistic-ben-tennyson · 14 days ago
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I have a lot of things to say about this character. I used to identify with her a bit but I no longer do and a lot of the writing in her “arc” has aged poorly. The narrative wants to portray her as just someone who longs to be understood. What we got though is a character who never grows and remains selfish and inconsiderate. I respect and understand that she’s important to a lot of people who are queer and neurodivergent as I am too but I don’t think she’s as good as her stans say.
I’m going to contrast her with two protagonists I am fond of. The character I named my blog after, Ben Tennyson, and Akko from Little Witch Academia which I just finished watching. I actually compared the former to Luz in a more positive post back when I liked her but I think a more critical comparison is needed now. Some have said it but TOH is just an isekai anime for queer people. Any development Luz may have had regarding being less impulsive and selfish got dropped in favor of her just wanting to be understood. She gets everything she wants, to be the hero, to date the rich popular girl, and never be criticized or challenged by anyone.
If Lumity was a cishet ship, it would get a lot more flack from people. Amity herself is woobified by her fans when she was often nasty to Luz or Willow for no reason and didn’t do much to redeem herself for the latter. Luz chose to keep lying to Amity and kept secrets even after she promised to do better. Despite suffering from bad writing in UA, Ben/Julie was still better than this. Julie actually held Ben accountable when he lied or screwed up and she never bullied him, Gwen or Kevin. Ben does try, even if he’s not very good at it to be a better boyfriend and spend more time with Julie as seen in “Revenge of The Swarm” after promising he’d do better.
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Some other things that make Ben better than Luz is that his hero fantasy is actually deconstructed. He learns he can’t mess around and do what ever he wants. While he jokes around and acts like a brat, he admits it’s because he’s scared because of the stakes that come if he fails in the episode “The Forge of Creation”. This is not to say Ben 10 is great as it does slip into isekai territory as well with that disgusting harem episode in OV, but it does a little better. He’s also actually bullied as shown in the OS and AF which makes him a bit more sympathetic whereas fanon is used to make Luz more likable than what just the show itself tells.
Regarding Akko, she’s similar to Luz in that she’s impulsive, selfish, rude and wants to be a witch to live out some fantasy. The difference is that Akko learns to be more responsible, that not everything is about her and that she can’t just get whatever she wants. While patience is still something she struggles with by the end of the series, she still grows and becomes a better person. Whereas Luz was willing to abandon everyone while wallowing in self pity, Akko ran away for a few hours after learning that Chariot, her mentor, idol and friend was the reason she was struggling but a quick talk with Diana brought her back. The thing is that a character who’s not a noble saint but still very sympathetic can work such as Shinji Ikari but not if they’re framed as heroic like Luz. That’s why a lot of the show’s writing has not aged well.
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To recap, this isn’t to bash people who do identify with Luz and like her. I used to as well, but she’s got some flaws that are often brushed away and the narrative seemed like it wanted to have its cake and eat it too. Wanted to challenge traditional fantasy tropes while ultimately turning into a chosen one wish fulfillment for Luz. TOH was praised for its representation as well as by people who view it as the anti SU but its not the greatest show ever and there are some troubling implications.
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antimony-medusa · 1 year ago
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So what kind of a dad is q!Phil anyways?
So, Phil getting Tallulah and Chayanne to wear armour and learn how to fight. Also Bad doing this with Dapper, and the Brazilians trying to do this with Richas, and the french with Pomme, but when it gets discussed, it's mostly focusing on Phil because of the contrast of Wilbur not wanting his kids to have to fight. There's some really fun discussion that comes up with that!
And the interesting thing is that when we're trying to pull up other cultural touchpoints to compare phil-and-fighting-and-the-kids to, a lot of the other characters have very specific vibes, so to speak. I was in a discussion the other day where someone compared Phil in this with the dad in Supernatural, and him getting his sons to follow him on hunts. Cause he's a dad training his kids to fight, right? From a very young age? However, I don't think this is a perfect comparison, and I wanted to share the one that comes to mind for me, despite the fact that it deals with some pretty dark topics. This whole post deals with some dark topics, you might want to check the tags, just so you know.
Anyways, I never watched Supernatural, so I didn't do much more than think emoji in the moment when this comparison came up. But I checked in with friends who have watched it, and I think Phil QSMP and John Winchester Supernatural are acting from some pretty different places. John Supernatural is teaching his kids to fight because they have a duty and a lineage and have to help save the world, but at the same time there's this tragedy there that implies that he's so focused on his duty as a hunter that he's not seeing that maybe you don't need the kids for that. They could start when they were older—or maybe they could not start this! He essentially conscripts them into a battle that shapes the course of their lives, as little warriors, and they never have a choice in it. And he's not above using them as bait, because they're warriors, right? The battle is so important? They want to be involved, they want this (of course they want this, you're their dad, and they believe you that this is important). He's a true believer.
Whereas Phil is faced with a world that actively and constantly wants to kill his kids, and he's trying to train them to defend themselves. He's trying to say that there's danger out there, you take care of yourself, I'm going to put myself on the line for you, but if I fail, if I'm not there, you won't be defenseless if it comes down to it. I have had my beef with fics that take on this topic, in fact, because I've seen people write Phil as using his kids as bait to get to the codes or forgetting his kids in his code battle, and that's not how I interpret the character motivattion and actions. For me, the way I see it, Phil is always thinking of how best to defend the eggs, and everything else is in service to this. He's a man with anxiety on an island that wants to kill his kids, not a warrior in an epic battle.
Does this mean that the eggs are gonna grow up and go to therapy about their childhood full of danger? Hell yeah they wll. This is not an ideal childhood. But— and this is the crucial thing— they're going to grow up. Same with Dapper, same with Richas, same with Pomme— living your life under constant need to teleport out to safety is bad, objectively, but when the alternative is living in the moment until you die, I think the teleporting out is better, actually.
And the comparison that comes to mind for me, because of my personal experience, is not examples in media of parents training their kids to fight, but examples in media or in real life of parents dealing with serious and or terminal illness in kids. Cause that's what my family did. And boy is there resonance there.
I don't know of any parent of a kid with cancer who likes putting their kid through treatment. Chemotherapy sucks, radiation sucks, surgery sucks, immunotherapy sucks, none of this is good. I have seen this tear up parents (and siblings) inside. But it's better than letting their kids DIE, isn't it? And before you say well, obviously everyone is on the same page when it comes to things like chemotherapy, I have *seen* people go out there and post at cancer families about how they can't believe they're putting poison in their children's bodies when they should just eat better, etc. (This take reminds me strongly of the "she shoudln't wear armour cause she shouldn't have to fight" take about Tallulah.) Serious illness in kids forces you into terrible situations, but the only saving grace is that they're better than the alternative, you hope.
The only thing that makes me go ehhhhh maybe with Phil and the Mr Supernatural is him letting Chayanne fight, but Chayanne is a kid being hunted whose sister (also being hunted) is disabled, and this happens whether or not Chayanne is involved, and he wants to try and defend her so bad. I don't think saying "let her die if necessary, don't intervene" is going to be a conversation that ends up with less trauma, if you know what I mean. That is simply a situation that has no real win conditions out of it. At least this way he feels like he has some control? (Note: this is a bad situation, there's no getting around it.)
QSMP is so often a story about forces beyond our control trying to destroy us, and while Supernatural and its ilk also has that tone, within Supernatural there's at least a population that doesn't have to be part of the battle, so opting into the battle becomes on some level a choice, and involving children in that is also a choice, one that you can hold up to the standards of allowing children to have a childhood and go "is this ethical". On Quesadilla island, there's literally no opting out of this fight. There are malevolent forces that are directly trying to destroy you, destroy your children, and the question of allowing children to have a childhood has been effectively taken out of your hands. You simply have to do the best with the situation you have, and have a birthday party while keeping the armour on. And this reminds me much more strongly of situations like childhood cancer, than it does of cases in media of people concripting their children into battle.
In both cases children are trying to fight malevolent entities that want them dead, as pushed to fight by their parents, but boy, at least to me, the tone is pretty different. I think the question of "is it self defense or did you choose to be here" is pretty important.
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tempestmothstorm · 3 months ago
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I’m thinking about the whole "you are not your feelings" theme the side stories have and how that contrasts with the main game
Like the two talks in reflection where Sayori and Monika tell the others about how their emotions don’t have to define who they are and don’t make them bad people. This theme of singular traits not defining who you are/not controlling who you want to be is backed up by the rest of the side stories, which exist to show how the characters are multifaceted and human. They aren’t tropes or defined solely by their thoughts or actions. They aren’t perfect nor pure evil, only people trying their best. They’re real, complex people, and the ‘you are not your feelings’ phrase is proof of that.
The side stories’ goal of presenting these characters as human go directly against a ~certain someone’s~ goal of flattening and dehumanizing them in the main game. Its clear Monika here doesn’t really learn the ‘you are not your feelings’ thing in this world, something that happens with a lot of the lessons learned in the side stories (i.e. the ones in each title). Due to the whole disillusionment with reality thing, her attitude to the rest of the club is pretty dismissive, seeing them as one-dimensional characters tropes, making whatever flaws they have as their defining trait.
I'm going to focus on the CANYOUHEREME.txt though cause it pretty easily sums up her feelings so I'm just gonna put it here
Beneath their manufactured perception - their artificial reality - is a writhing, twisted mess of dread. Loathing. Judgment. Elitism. Self-doubt. All thrashing to escape the feeble hold of their host, seeping through every little crevice they can find. Into their willpower, starving them of all motivation and desire. Into their stomach, forcing them to drown their guilt in comfort food. Or into a newly-opened gash in their skin, hidden only by the sleeves of a cute new shirt. Such a deplorable, tangled mass is already present in every single one of them. That's why I choose not to blame myself for their actions.
All I did was untie the knot.
This poem is interesting because it does make them out to be more human compared to the anime tropes Monika says they are in the act 3 talks, but replaces the empathy found in the side stories with disgust, painting the club as gross, immoral, and everything the girls fear themselves to be. Monika sees the stuff they hide, all the complex feelings and less savory traits, and sees it as their truth, their whole being. Their feelings define them, what they think is their worst is all they've ever been, and that these things make them awful people. When Monika forcibly brings these things to the forefront, it's their fault alone when act out, because their darkest thoughts are all they'll ever be.
She knows they’re more than that, but she’s actively in denial about how much she actually cares, and the epiphany absolutely destroyed her ability to see her friends as actually complex people beyond their programing.
I think that's part of why comparing her to side stories Monika messes me up so much because she's like!! So nice!!! Mature!!!! And understanding!!!!! And she sees her friends faults and all!!!!!! And she loves them anyways and understands their goodness!!!!!!!!!! But main game strips that away from her and makes her cynical!!!!!!!!!!!! And she can't see the goodness in her friends anymore because they aren't real and they're scripts made to appeal to a dumb dating sim and she!!!!!!!!!!! Can't see them as people anymore!!!!!!!!!!!!!!!!! So their flaws turn into THIS!!!!!!!!!!!!!!!!!!!!!!!!! WHAT HAVE THEY DONE TO YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
. . . And that concludes today's Monika analysis.
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