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#compare and contrast and then saying ‘character that’s good is actually character that’s BAD’
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Love when Aang and Zuko get those contrasting storylines. It takes me back to being in a college lit class, and I have an essay to slam out by tomorrow. This time it’s Aang trying to undo Jet’s brainwashing by the Dai Li versus Iroh trying to convince Zuko to settle down and make a life in Ba Sing Se. Here’s two takes in one episode on the same fuckin theme, I could write 2,000 words about that out with plenty of time to spare for not writing any of that and instead dicking around in tumblr as inside I scream and scream and scream at myself oh my god why are you on tumblr write your essay write your essay hmm a link to a little game where you dress up dolls you say
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clegfly · 1 month
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Getting REAL sick and tired of how omori TikTok views sunny.
Like, they view any scene of him being emotionally vulnerable, affectionate, or even just making an expression outside of just being completely neutral as “mischaracterised”. He’s not some cool, stoic, unwavering badass, he is a traumatised teenager. Don’t cry whenever he dares to give his friend a hug or (god forbid) be SAD about something??? Isn’t like. Part of the point of his development about him allowing himself to break down the repressive walls he built when he shut himself in? And being able to rely on his real friends instead of imaginary versions? And isn’t the game like. Meant to SHOW that he still cares about them despite isolating himself?
It’s really stupid to get mad at a character like that showing emotion or affection personally, especially since he’s not used to expressing it properly after so long. But that’s just me
#this isn’t even solely about the manga though it inspired me to make this post#any piece of official art in which sunny dares to show an emotion is shunned as ooc and I’m sick of it#he only appears ‘neutral’ throughout the GAME’s narrative because he HAS NO FACE SPRITES#because he’s the protagonist and has no actual dialogue#therefore he only makes a few expressions the entire game#obviously manga sunny is a good bit more expressive than canon sunny but#it’s REALLY not as bad as TikTok is making it out to be#I’m so TIRED of this character being viewed as nothing but a rock that ONLY has personality before and the game’s events#not allows to emote at all because ‘he didn’t do that in the game!!’#because he is restricted to ONE face sprite the entire time outside of the battles#omori is a DIFFERENT case and I can admit that manga omori is a good bit more expressive than he should be but#he’s still VERY stoic especially compared to sunny#which is what is should be#sunny should be quite closed off but in contrast to omori so much more human#that’s like. a massive part of their dynamic I feel#anyway this is such a long rant but god im so angry#I’ve seen one too many people cry ‘mischaracterised’ at a teenager expressing feelings#PLEASE stop it#also this is not to say you can’t critique manga sunny’s portrayal#because there are a few issues I believe#which are honestly really hard to dance around considering the factors I mentioned before#about having one expression most of the game and two lines of dialogue the entire time#and honestly? I think they did a pretty okay job!#he’s still a silent protagonist but seeing him emote so often helps us see into his mind and know how he’s thinking much easier#both portrayals have their pros and cons and ultimately I prefer the game’s portrayal#but that’s not to say this version of sunny is terrible and ooc like people have been saying#and that’s definitely not to say that any moment of emotional vulnerability he has is terrible and inaccurate#because that’s. just terrible and untrue#omori#omori sunny
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lollytea · 7 months
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I do love the netflix avatar in my own way because it provides me with enrichment in the same way brain puzzles do for chimps. Like something is WRONG here and it's your very special job to figure out why! And then you will get juice reward!!
#its been making me think about the cartoon a lot lately for the sake of comparing and contrasting#so thats great#it was a very good cartoon#i do actually think that its stupid to complain about how its objectively bad when an adaption makes changes to the original#because that SHOULD be the point of an adaption. to try things in a new way and somehow improve on the story#but i think its funny how this show is constantly like ''we're gonna take a DIFFERENT route with this character''#and then the DIFFERENT ROUTE leads to them driving the car off a cliff#we will not get to our destination this way bestie#out of all the changes theyve made to the original i think the most misguided and overall dogshit is how theyre portraying Azula#it annoying when people say ''theyre ACTUALLY writing her as a victim of her father's abuse this this''#''shes ACTUALLY sympathetic this time''#girl i hate it here#netflix show is a COWARD for showing Azula this way in season 1#not that its not somewhat in character. if ozai started playing mindgames with her she probably would start spiraling like this#the problem is that we shouldnt be SEEING IT!!#avatar is regarded as Baby's First Media Analysis for a lot of people#and boy oh boy there was a lot of analytic meat to Azula's character#but the netflix version? this is a skeleton!! bones!!!#like obviously if you were watching the cartoon as an adult it would be immediately apparent#that this 14 yo girl acting not only like a grown woman but a calm calculated genocidal tyrant is very concerning#and it makes her sympathetic by defualt on the grounds of being a child#but a kid isnt going to realize that!! Azula is supposed to be polarizing!!#youre meant to buy into the narrative that everything is easy for her. that no effort troubles her mind#her unflappable nature is meant to unsettle you. intimidate you. she has no weaknesses shes unstoppable and shes pure evil#as a kid who is still learning how to think deeply about things thats how youre to perceive her#and then. AND THEN!! then the show pulls the rug out from under you and makes you question everything#Azula's gradually unraveling sanity in book 3 is jarring and unnatural and it forces you to challenge your own opinion of her#you become uncomfortably aware that shes a victim too. after all this time youve spent hating her#just like zuko. just like the fire family child that you had already come to realize was ''actually good''#after that first watch its hard to decide how you feel about her. as a kid anyway. but its sad. its all so very sad
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artist-issues · 10 months
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Disney doesn't need to change "the formula." That's the last thing that Wish proves.
What Wish proves is that "the formula" only works when you know why the ingredients are in it, and you use them the correct way.
The Princess Character is meant to wish for only half of the movie's message, and go through an adventure that teaches her what the other half is; what her dream was missing. Ariel dreamed of understanding but she was missing love. Tiana dreamed of achieving her goals but she was missing faith. Jasmine dreamed of freedom but she was missing trust. Belle dreamed of adventure but she was missing being understood.
The Villain is meant to highlight the opposite of the movie's message. Jafar gets what he wants through trickery and manipulation; that's the opposite of Aladdin's "truth will set you free" message, and he gets imprisoned in a lamp. Scar thinks being a King is having his way all the time and can't learn from his past of living in Mufasa's shadow; that's the opposite of The Lion King's "Let the past remind you of your responsibility to selflessness." Gaston loves only himself and is always obsessed with appearances; that's the opposite of Beauty & the Beast's "true love is found within a heart of self-sacrifice." That's what makes them such good villains. (and that clear direction is what drives good villain songs, since Magnifico's is what everyone is talking about)
The sidekick is supposed to compare/contrast with the main character's qualities. Abu is a greedy thief, which is what everyone in Agrabah thinks Aladdin is; when he scolds Abu and teaches him selflessness, it shows us who Aladdin actually is. Flounder is easily frightened and looks at the glass half-full; when Ariel coaxes him and leads by example, we see her bravery and positivity reflected in Flounder's tiny character arc. Timon & Pumbaa do whatever they want all day just like young Simba always dreamed of; when Simba goes to live with them, he finds that "getting his way all the time" makes him forget who he really is and feel empty.
The setting is supposed to show off the characters and highlight the movie's message. Rapunzel's tower is designed to be pretty on the inside because of her influence; if it were too dark and prison-shaped, we'd wonder why she didn't work up the courage to leave sooner. Just like how Quasimodo has made his corner of the bell-tower beautiful, too; they're taught the world is cruel and they're not strong enough for it, but they make their own worlds beautiful enough to hint that that's wrong right from the start. Ariel's grotto is shaped like a tower with no roof so that she only has one window to the forbidden Surface, and it's the light that comes from that forbidden world into her dark grotto which literally makes her able to see human things differently. Tiana's apartment has no interesting features except her father's picture, a perfectly made bed, a drawer with no extra outfits but stuffed with tip money, and only two dresses; both of which are for work.
None of that is happening in Wish, because they didn't know why the formula ingredients are there. Disney needs to understand and return to the formula the right way; forgetting it was what got them here.
Asha learns nothing to add to her dream, unless you count "the power to grant wishes is in me." Which you shouldn't, because we didn't even know she was confused about that until the animals sang a song that was completely off-topic and she had the chance to jump in and sing "I'm a Star!"
Magnifico does not demonstrate the opposite of Wish's message effectively because his character has nothing to do with a philosophy against making wishes, and everything to do with power. (He is the strongest character in the film. But because the message and core concept of what wishes are are so bad, that's not saying much.)
Valentino, and Asha's friends, do not highlight anything about her character through compare/contrast. Valentino is brave and all over the place. Her friends are seven-dwarfs parodies. Happy, Doc, Sneezy, Dopey, Bashful, Sleepy, Grumpy. None of that contrasts with Asha's vague characterization of "cares too much." None of it compares to that characterization, either.
The setting is empty. There are no interesting details that teach you something about any of the characters. None in Asha's home, none in the neat-and-tidy one-dimensional forest, none in the Rosas square, and none in the bland, empty castle. Magnifico's study is the closest anything gets; there's a loose concept that all of Asha's friends have to work together to open the roof, and take a leap of faith to weigh the pulley system down. Unfortunately, none of these characters is shown struggling to work together, OR to take leaps of faith, at all, before this point.
The ingredients of the formula are in Wish. They're just not being used correctly. This is how not to use the formula; it's not the formulas fault. If it ain't broke. They should never have let people convince them to try and fix it.
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physalian · 2 months
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“Likable” vs “Compelling” Protagonists
Protagonist does not mean “good guy” it means “the person the story is about”.
Antagonist does not mean “bad guy” it means “person in opposition to the protagonist”.
We know this, yes?
So when I’m talking about “likable” protagonists I do not mean that your MC has to be witty, funny, charming, etc—they have to be compelling.
I didn’t much care for Death Note, I thought Light got away with way too much without consequences for his actions, but he was very much the villain and the protagonist. He was an arrogant narcissist with a god complex and you watched the show not to see him win, but to see how badly he would eventually lose.
This was because, despite my dislike of his story, Light was a compelling character. You don’t necessarily agree with his motivations, but you do understand why he does what he does and why he believes what he does about himself and his world.
In contrast, one of my favorite anime is Code Geass. Lelouch (who is often compared to Light) is *constantly* getting kicked in the ass by his own hubris. He's arrogant as well, but he makes mistakes everywhere and suffers if not immediate comeuppance, then drastic consequences later down the line. Which, to me, made a far more compelling character than someone like Light playing with cheat codes.
Most of the time, “likable” and “compelling” go hand in hand, because your protagonist is the “good guy” that we’re supposed to root for.
So one of the worst mistakes I think you can make is writing a hero who just doesn’t want to be here.
I recently read a story where MC needed to win a competition, baseline unsponsored underdog story, and everyone loves an underdog. The problem was the MC’s attitude. Nothing pleased them and in their internal monologue, nothing was good enough and everyone else was the problem. They actually hate competitions and can’t wait for this to be over…even though no one forced them into it with a gun to their head. They hate all their competitors for behavior they themself exhibit. They hate their lone sponsor for being a sleezeball, and yet, chose to enter a voluntary competition, knowing this sponsor’s behavior, and still blaming the sponsor for their problems.
The entire time I was reading all I kept thinking was, “Then go home, bitch!”
This was not a high-stakes competition, and the MC didn’t have dire enough circumstances for the reader to believe this was a "life-or-death, even if it sucks, MC has to win," type situation. Not like Hunger Games. This was all completely voluntary.
So I started wondering if the author meant the MC to be the villain with all these personality flaws, but they’re still the underdog with no wins under their belt to support their level of entitled arrogance and no notable skills that make them inherently better than the competition.
So I was rooting for the MC to lose, and I don’t think I was supposed to. Even if I was, the mixup between “underdog hero” and “catty bitchy villain” was too confusing for too much of the story. MC didn't have to be here, didn't want to be here, so... why was MC here?
Some suggestions for compelling motivations for your protagonist boils down to this:
Define as quickly as you can these three things for your protagonist of any walk:
What the protagonist wants
How the protagonist plans to get it
And what’s in their way
Specify the stakes, if not physical, then personal. It doesn’t have to be life-or-death, but if they’re entering a risky situation, whatever it is has to be extremely important to them. Luca doesn’t have as high stakes as, say, Toy Story 3 but the moped race is important to the heroes, thus a compelling motivation.
Make this a journey they actually want to be on. Even if it’s grimdark or horror, if your hero is complaining the entire time and wanting to go home, yet plowing forward anyway because the plot’s dragging them on a leash, your audience will be as invested in the story as that character. If they don’t actually have the commitment to see their quest through, why should the audience care?
Alternatively, make this a journey they cannot afford to walk away from. Whether that be pressure from without or within. Frodo didn’t have to take the One Ring to Mordor. He chose to, because it was, in his mind, the right thing to do. He suffered his entire journey with the Ring and got homesick and depressed and discouraged, but he never called his own journey stupid and dumb. He could have put the Ring down and walked away or given it to somebody else, but he chose to carry on, because that’s who he is.
Even reluctant chosen ones have an ulterior reason for remaining in the story. Your long-lost princess might not want the throne being thrust upon her, but she’s chasing something else that accepting the throne and going along with the plot will give her. Maybe it’s power, respect, vengeance, money, protection, connections. So she’ll tolerate the nonsense so long as it still gets her what she wants and her struggle might be trying to not let herself get corrupted by the allure of politics and “the game”. Or, she's playing along merely to stay alive and actively trying to escape and return to her simpler life.
Popular example: Percy Jackson is a reluctant chosen one throughout his entire story in every book, even Last Olympian where he insists that he's the unknown prophecy child. In The Lightning Thief he doesn’t give a damn about the quest for the Master Bolt, he’s there to get his mom back, and cooperating with the quest will give him the means to achieve his goal, and along the way, finds that he doesn’t quite hate it as much as he thought he would.
So. Yeah. In no way, shape, or form does your protagonist have to be “likable”. If someone tells you they aren’t, they probably mean that your protagonist is contradictory, or lacks compelling motivation and drive, and lacks a clear goal or aspiration that will define their story. Or, they lack drive to even participate in the story at all.
Or they simply mean that your charcater, who you intend to be likeable, has a nasty flaw that would turn readers off, but a beta should be able to tell you that one easily. If they can't come up with a solid reason why your charcater is unlikable, it's probably a motivation issue.
The earliest draft of a WIP that shall never see the light of day had my protagonist sent on a glorified space field trip by her parents, and wasn’t happy to be there. This not only made her unlikable, but also uncompelling. She didn’t want to participate in the plot and only did it to hold up her end of the deal, she wasn’t excited about the actual trip nor making friends, and eventually grew into it far too late in the story.
I then changed it to have the trip be her idea, and she ran away from home to chase this dream she had. Doing so gave her much more agency as an MC and gave her an immediate motive and goal so you wanted to see her succeed right from the get go.
Even villain protagonists have a goal, and generally they very much enthusiastically want to be in this story. You don’t have to like them, but you do have to want to root for them, if not for their success, then their eventual downfall in a blaze of glory.
Interested in a fantasy novel without a "chosen one" protagonist? Eternal Night of the Northern Sky is up for preorder in ebook, paperback on sale 8/25/24. Subscribe for updates if you'd like~
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ghouly-boiiiii · 5 months
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Does Max give anyone else major twist villain vibes???
Okay I haven't talked about Max much yet, but I think it's kinda wild to see people talking about him like he's just this sweet innocent cinnamon roll when my read on his character was the COMPLETE opposite.
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I mean yes, he does seem very sweet. He's very soft spoken. Naive in a way like Lucy, but not as much. Kinda vulnerable. Got a killer smile. And some of the moments with him and Lucy are super cute and adorable. But damn if he doesn't have a DARK side!
Like I've heard people say that Max is stupid or that Aaron Moten's acting is bad, but hell no. Aaron Moten sold me on his acting during the interrogation scene. Max was scared shitless and I FELT that. I think Max was meant to be played as a character who lacks understanding about certain things and seems disconnected from people due to both being brought up in basically a cult and having an inherent lack of empathy.
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You think about the fact that he admitted he wanted Dane to get hurt, someone who's supposed to be his best friend. How he coldly sat there and watched Titus die. And before that stood there and watched him get mauled by a bear, almost like he was fascinated by it and wanted to see what was gonna happen. The fact that he tried to kill Thaddeus the moment he became a threat, even though the two of them had appeared to have bonded and developed a genuine friendship. And let's not forget he was willing to let all of Vault 4 get plunged into darkness just so he could keep playing with his power armor.
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Max wants to be a knight, he wants to be a hero. And I think he tells himself he wants it for the right reasons, but I think what he REALLY wants is power and recognition. Which is really what every (okay maybe not every, but a lot) good villain wants, right? Because at the end of the day Max wants what Max wants. He's selfish, even though he doesn't think he is.
And sure, he's nice to Lucy. And he went balls to the wall to save her when he thought Vault 4 was gonna execute her. But she's a pretty girl who helped him and offered him a safe home. When she gave him the proposition that if she helped him bring back the head, he would have the Brotherhood lend her some knights to save her dad, he KNEW he couldn't make that promise. But he made the deal anyway. So he doesn't REALLY care about her or what she wants.
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And that blank stare he gets when he gets mad? ACTUALLY terrifying. The guy's got serious psychopath vibes. Literal anti-social personality disorder, if you ask me. In fact the first thing I thought about when Max let Titus die is this kids going to end up going to the dark side lol.
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And I think that would work really well thematically if they plan on giving The Ghoul a redemption arc beside it. There are so many parallels between Lucy and The Ghoul, and they have such a strong connection to the beginning when the bombs dropped. I get that Max is there to represent the Brotherhood and he's from Shady Sands, the town Hank destroyed, but it felt weird that he didn't seem to be AS important in the grand scheme of things compared to Cooper and Lucy.
But if Max turned out to be a badass twist villain to thematically contrast Cooper's redemption arc, while Lucy remains steadfast to her commitment to goodness and the golden rule I feel like that would really round it out. It would make sense if you consider a lot of people have pointed out that Lucy, Cooper and Max all seem to represent different play styles and different moral alignments. And I think it'd be pretty crazy if the writers of the show set out to make it seem like Ghoul is a bad guy and Max is a good guy, but then it ended up being the opposite.
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I mean, there are definitely hints all over the show that The Ghoul isn't as bad as he may seem. And Max has already done some pretty messed up stuff, so I'd say the possibility is totally there, and I'd be here for it!
Who's with me???
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late-draft · 3 months
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Hello, Dema here!
First off—I have fallen desperately in love with your artworks. You have a very particular style, strong and fluid all the same, and I can't help but admire the way you draw and how you approach character design.
And talking about character design...
I saw your post about Zuko's bold design in S1 when compared to what we got in S3 and—as much as I love S3-Zuko—I completely agree with you. Something I've always loved about Zuko in S1 is just how striking he was, how much of a presence he had, even when he was being tossed around by a twelve-year-old. That being said, I love Zuko, I love him in armor and pointy shoes and with a ponytail, and I loved your alternative design for him.
What do you think about his S2 character design? How does it flow with the story beats and his overall character arc? Much has been said about the Hair-Growth-Means-Character-Growth (and I find it interesting, also, that he cut his hair again before joining the Gaang), but I'd like to know your opinion on how that translates to character design and how the decisions made in the show could be either good or bad in that regard.
Sorry about the long ask! I've just been thinking about this a lot, lately, and would like to know what you think. Hope you have a good day ❤️
AAAA Dema hii!!! I'm so happy I got a message from you, I didn't expect it!!
I'm super glad to hear, I'll wear it as a badge of honour and I must tell you that I also love your art, you wonderfully do volume and the shading done through a contrast of sharp and soft areas! Super solid anatomy too and I'd be lying if I said I didn't look up to your art!
Yess the character designs in the show actually are rather strong, I like a good balance between memorable and functional. Zuko is just *chef kiss* but, considering just how many appearance changes he goes through, some are bound to be weaker than the starting one. That said, I'm gonna go through a few of his S2 looks and make this reply long, ha!
The starting one when he ends up huddling with uncle Iroh with other poor refugees, fits extremely well for the narrative at the moment. It's actually one of my least liked looks for him, and that's great!! It's precisely how it should be, because he's also arguably at one of his two lowest moral points in the story - he basically lost almost all hope, no clear goal, nothing to fight for, he's desperate precisely because of the lack of orientation and thus his morals degrade and sink veeery low. He gets on my nerves so goddamn much in this period LMAO I want to beat him up, he looks like a recovering drug addict... annoying, entitled whiny jerk stealing food and anything shiny for his uncle, but even then he just does not cross the moral event horizon. Excellent characterization. He just looks atrocious and it's great because it fits this low point.
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Next he gets the standard boyish square of a hair, no notes here...
But theeeen, he arrives at one of my favourite looks of his, and it's not just because the clothes fit him very nicely (I've seen fandom say they look too big for him which, maybe?? But it doesn't look like he's swimming in them to me) And a thing I've noticed which, maybe it was just an accident on design part but I'm not sure considering they colour coded the entire cave scene; in this part his clothes match the shape of Katara's, first one in bottom then the one in top. The collar is the same haf-circle design but I don't know, maybe there was a limited pool of clothes designs guide which they cycled through. Or, he really is meant to come close but miss Katara by a beat, like sine and cosine chasing each other.
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But besides this outfit fitting the inconspicuous Earth Kingdom customer service persona, it also (perhaps inadvertently) does this VERY cool thing:
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It makes his shape look closed off and guarded, supposedly non-threatening. It's most visible in his fight against Jet, whose shape is open and goes in many directions like an aggressive star. But then look at what Zuko's shape does:
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When he attacks, it opens up to reveal the hidden aspect, again the aggressive star shape shows up! The same thing happens in "Zuko alone" episode but I think it's most clearly visible in this fight against Jet because here he has a direct contrast and comparing with Jet. I think this is an example where the outfit, whose similar design exists irl, overlaps with a great visual metaphor and enhances the narrative at that moment in story. He's still that combative firebender but he has to keep that aspect concealed most of the time. Plus it just looks badass as hell!!
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Animators really knocked it out of the park with many frames. I think Jun was too early and missed his better hairstyle, but Katara was just in time.
I agree it's super funny how his hair in the Beach is awfully long, covers his face to an uncomfortable degree and then he apparently shortens it before joining the Gaang, insane behaviour Truly an "I'm so angry and depressed I won't show my face nor be capable of seeing anything because there's nothing nice to see in my life" look...
I guess all his appearances in S2 cover his mental states, but only one of them is extremely Extra (the tea server, doesn't even take the apron off and goes to fight) and I don't see any spot where a similar tier design could be shoved in, narratively speaking. So all in all, S2 did as much as S2 could have. More tea server arc please though, the Guru episode really feels like it skipped 800 km of plot and everything that happened in it is so crammed and pretty sus in terms of character behaviour.
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bhaalble · 1 year
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This isn't a fully fleshed out thought yet but I do feel. Weird. About how Wyll's arc antagonist is handled compared to the others in the party. Like imagine if you just had Cazador or Viconia at camp hanging out three feet away from Shadowheart or Astarion's bed.
Like ok in the interest of absolute fairness: the closest in terms of scale to Mizora is Gortash. In that both have harmed their respective companion, taken advantage of their trust, and isolated them from their loved ones. However, in contrast to someone like Vlaakith or Mystra or Cazador, they don't wield intense physical and spiritual pull over their victim. Karlach and Wyll have a little more freedom to act against them even without player help than say, Shadowheart or Lae'zel. They also entered into their circumstances at least PARTLY by choice. Obviously this doesn't excuse anything that was done to them, they were both young and vulnerable and had that taken advantage of. Its just a little different than "literally owned me for two centuries" and "has been my goddess and my mentor since I was a child and later we developed increasing intimacy in even more personal ways".
And the game let's you go pretty far with siding with Gortash! Far more than it lets you do with Mizora even. But the thing is you can still. Kill Gortash. In like a half dozen different ways. And also! Again! Even if you maintain a positive relationship with Gortash until the end. He's not in camp at the foot of Karlach's bed. You can't hook up with him ten feet from Karlach and have her walk in on it.
This isn't even me saying it was bad to have either of these things. Not every abuse story has to end in "kill your abuser" there's room for a lot of good options. But as an extent of Wyll's quest overall feeling a little underdeveloped. Its weird to me that we generally don't get a lot of the catharsis and grief and intense emotions that we get from the other companions when they confront their abusers. There's not a lot of processing for Wyll about everything he went through! He gets a little "nyah nyah" moment if he saves his father from Mizora but even then. Whether he chose in the first place to save his father or himself wasn't even truly up to him! It was player choice in either direction with no option to even ask him what he actually preferred.
I do genuinely understand: Wyll is a character who doesn't seem to particularly enjoy self-pity. He's very consistent that he doesn't regret pacting with Mizora and that he wants to give his all to his father and the Sword Coast. He doesn't have to be Astarion 2 to be Good Character Writing. But the absence of those big cathartic character moments really do contribute to Wyll feeling like an afterthought character writing wise and make me wonder again what was initially planned in EA
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picaroroboto · 8 months
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For the past couple days, I've been unfortunately cursed with thinking about Zenos yae Galvus. I don't even particularly like him - not that I dislike him either, Zenosfuckers you can put your scythes down - but it seems to me like a lot of the fandom either greatly misunderstands him, or doesn't even care to try to understand him, which from an objective standpoint as someone who cares deeply about writing in video games kind of pisses me off. But I'm more pissed about the fact that I'm apparently going to keep thinking about this issue until I actually write a character analysis of him.
Q: "But, what even is there to analyze with him? Isn't he all about wanting to fight the WoL and nothing else?"
Well, you wouldn't be wrong with saying that. That motivation is at the forefront of his character, and even if you look closer, everything about him comes back to either "violence" or "lack of understanding of others". But there are more meaningful sides to his deceptively simple character. That question of meaning is what I really want to look into - what does his character mean, what symbolic or thematic role does he play in this story?
Q: "Better question: why are you posting this on your art blog/Fate meta sideblog?"
Good question, with a stupid answer: I have all of 6 followers on my FF14 sideblog, and around 150 here. Let's go under the cut so they don't have to read a wall of text, unless they want to.
When you look at and compare FF14's villains, you can see a very clear change, no doubts thanks to the change in main writers. ARR Gaius and Thordan are more or less two-bit villains - Gaius's memeable iconic Praetorium speech gives us insight into how fascists try to justify themselves but little into Gaius's actual personality, while all Thordan gets as far as depth of character is an NPC in a sidequest remarking that he wasn't always a bad person and was probably doing what he thought best for his nation. Nidhogg is a little more understandable, since revenge is a relatable motivation to anyone who's been hurt by others. In Stormblood, Zenos and Yotsuyu are both presented as deserving of pity even as they do terrible things. Come Shadowbringers and Endwalker though, the story takes a greater interest on why villains like Emet-Selch and Elidibus do the things they do, and the player is allowed more options to try to understand them and see how similar they are to the WoL. Hell, Hermes and the Endsinger are barely "villains" at all, with the level of sympathy the story shows them.
What I'm getting to here is that Zenos, with half his arc in Stormblood and the rest in Endwalker, is sort of caught in the middle of this shift. He played the role of the rival character in Stormblood really well, but come Endwalker, he's standing on a stage full of heroes and villains with grand causes and deep motivations, as the guy whose sole motivation is fighting for pleasure.
It seems he's not unaware of this contrast himself - when Jullus confronts him for ruining Garlemald for no good reason, he retorts with "Would you be happier had I a good reason?" Zenos makes no attempt to justify his own actions and doesn't care that his reason seems incomprehensible and unforgivable to others. Yet in that same cutscene Alisaie hits him with the fact that if he keeps living solely for pleasure, he'll die alone. When next we see Zenos, he's alone at the Royal Menagerie waxing philosophical about what he really sought in the battle with the WoL.
See, what really motivates Zenos isn't just the thrill of battle - this guy has gotten Battle High and the joy of human connection confused. Really.
Even before he gets so perturbed by the idea of dying alone, there's other suggestions, like his proposal of friendship to the WoL when they fought in Stormblood, and then later his dying words in which he explains that he never understood others - at his core, he's just lonely. I know there's an official side story that tells it, but you don't need to know the exact details to glean that he had some sort of tragic backstory. Sad, but not a surprise, considering he's the prince of the Garlean Empire, raised to take the throne and continue the Empire's legacy of violence.
At his core, he's a very lonely person, but also a thing of violence, raised using violent methods for the purpose of causing more violence. Violence is how he lives and breathes - the only way he gets any sort of connection with others in a world of hurting and being hurt is the brief connection warriors dueling as equals can sometimes find. Don't deny that this sort of connection exists - FF14 is great at making fights that are both fun and tell a story. Hence, why he goes crazy for the WoL, but also refers to them as "friend". In their fights, he senses (or thinks he senses) similarity between him and them. Beneath all the madness is a pure, genuine joy in seeing the self reflected in the other...but he also instantly gets on the train to projection-town, population Zenos, and assumes the WoL is exactly like him, ignoring or failing to notice that they also fight for deeper meanings. The worst part is, he doesn't even notice that what he's actually seeking in fighting them is connection until Alisaie's aforementioned callout.
So he goes and angsts for a while, then turns into a dragon again and flies across the universe to help us kick the Endsinger's tail feathers, then issues his challenge for that duel he'd been longing for. But what's changed is that he starts with a question - "Such pleasures you sought for their own sake, and for no other reason, is that not so?". Dying after the duel, he's full of questions too: "Was your life a gift or a burden? Did you find fulfillment?" Alisaie's suggestion that he'd die alone actually spurred him to realize what he actually sought in the WoL, and now he's asking all these questions in an attempt to, for the first time in his life, genuinely connect with another human being.
The questions aren't important just because they're a sign of how Zenos has changed in Endwalker - they're actually the thematic heart of Endwalker! ARR may have had "Answers" as it's theme, but EW is the expac of questions. Namely the biggest question of all: What is the meaning of life? Different characters have different answers to that, leading to the grand-scale symbolic conflict being the Endsinger's despair - her belief that there is no meaning in life - versus whatever reasons the WoL chooses to live for, left, as always, up to player interpretation.
When you look deeper, Zenos isn't actually as out-of-place in the symbolic conflict as he first seems. His depressed worldview - that metaphor about drowning in a swamp again - seems to align with the Endsinger's view about life being meaningless. But he aids the WoL in defeating her. In that way he serves as part of the answer to her question about the meaning of life. He may have resented life at times, but he still found meaning in chasing pleasure. Not the strongest or most beautiful reason to deny oblivion, perhaps, but it did enable him to help the WoL triumph. I think of Zenos's philosophy as being connected to the concept of "Amor Fati"...largely because this quote explaining it sounds like something he'd say, or at least agree with on some level:
"and if our soul has trembled with happiness and sounded like a harp string just once, all eternity was needed to produce this one event—and in this single moment of affirmation all eternity was called good, redeemed, justified, and affirmed."
So he does have a meaningful role in Endwalker, as the "Amor Fati" against the Endsinger's "Memento Mori". I think that in this the story shows that his reason for living, while somewhat shallow, is not necessarily a morally wrong thing in and of itself (setting aside for a second all the people he hurt in his pursuit of that). It's just that, since it is a lonely pursuit that denies everything except for his target, it still feels empty. The core of the counterargument against the Endsinger's despair is that both pleasure and fulfillment are necessary to live a meaningful life in a meaningless universe, and that's why Zenos is here in Endwalker. Why he even exists in the story in the first place.
Even if you're one of the people who deeply hates Zenos...well, you probably wouldn't have read this whole thing if you did, but I still think it's important to read into characters you dislike, because every character in a story is written for a reason. Plus, trying to understand even their worst enemies is one of the WoL's key traits as of ShB and EW. With his last breaths, Zenos was trying to understand the WoL too - carrying this understanding of him with you as we move into our next adventures is the least you can do for your "friend".
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changeling-fae · 1 year
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You know, thinking about how Raphael and the Emperor fill similar roles but with different methods and how Raphael’s “better the devil you know” takes on a double (triple?) meaning. Raphael straight up tells you what he is and uses that as leverage against the Emperor who deceives you pretty much the whole time.
And for a lot of people it works, people in general prefer honesty up front and while Raphael is absolutely a shady devil, most people would respect his candor over being lied to from the start. Not everyone of course, the Emperor’s tactics still seems to work on a lot of players, given how many never learn he was manipulating them from start to finish.
But I really do like the scene of Raphael laying out all his cards and giving you an opportunity to compare them against the Emperor.
The Emperor could argue he lied about who he was because no one would trust an illithid (which is likely true) but he now has the disadvantage of another shady being persuading his target because said shady being was up front with who he was.
I do vibe way more with Raphael (obviously lol), and I recognize a lot of it is, yeah he was upfront about who he is and his motives. And while arguably headcanon territory, it’s still pretty clear that Raphael has some “affection” (in his own way) for us versus the Emperor who the moment you break through his facade, clearly cannot feel affection.
When he tries to seduce your character and if you turn him down, the narrator actually makes a pretty clear note of planting suspicion about how fast and suspiciously quick the Emperor changed tactics and words despite 5 sec prior talking like he cares about us.
Actually I wouldn’t say it’s that headcanony that Raphael has an attachment to us, all the jokes aside about him having a crush, we get the evidence that he has an attachment from other places aside from Raphael’s mouth.
The diaries and plaque (if you sign the contract) proves it in the sense that in game, Raphael never expected us to see his writings or his vault. And the archivist in the vault says something along the lines about how special we are to Raphael and how Raphael has a “softer spot” for mortals than most, and the archivist says all this to us thinking we’re just some random devil in disguise. Information that wasn’t meant for our ears technically.
Meanwhile you got the Emperor over here who is very good at faking affection and sympathy until you start to examine him more. Then he drops it like a rock, it’s almost scary how quick he can.
Raphael is oddly relatable because he is kinda pathetic in his own way. You can see where and how he got to being who he is. The Emperor is, well, alien. He’s definitely very good at utilizing his old memories of when he was mortal to his advantage, but that mortal is dead and he’s basically just another illithid, just one who happens to be more independent than most.
And while this is all speculation on my part, it’s clear that Raphael both hates but is attached to mortals, likely because of his own existence. He’s half mortal but lives and is bound by the rules of hell like a devil. I think he envies some of the freedom to choose that mortals have, and that’s why he’s so insistent that mortals don’t have choice. He wants that freedom to choose but can’t because of his nature (“hell, hell, hell has its laws”) and he’s trying to convince either himself and/or mortals that they don’t have a choice either, to cover up that envy he feels.
Imagine being the child of one of the big bad archdevils who rules over a layer of hell. There probably is a level or feeling of helplessness that he never had a choice but to be what he is.
And you can contrast that with the Emperor who is no longer mortal and while definitely fighting for his own independence and freedom, is quite content to be what he is.
Considering the whole game has strong themes about choice, fate, and freedom, it’s just fun how even the antagonists shares those struggles same as our characters and the companions.
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antimony-medusa · 11 months
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So what kind of a dad is q!Phil anyways?
So, Phil getting Tallulah and Chayanne to wear armour and learn how to fight. Also Bad doing this with Dapper, and the Brazilians trying to do this with Richas, and the french with Pomme, but when it gets discussed, it's mostly focusing on Phil because of the contrast of Wilbur not wanting his kids to have to fight. There's some really fun discussion that comes up with that!
And the interesting thing is that when we're trying to pull up other cultural touchpoints to compare phil-and-fighting-and-the-kids to, a lot of the other characters have very specific vibes, so to speak. I was in a discussion the other day where someone compared Phil in this with the dad in Supernatural, and him getting his sons to follow him on hunts. Cause he's a dad training his kids to fight, right? From a very young age? However, I don't think this is a perfect comparison, and I wanted to share the one that comes to mind for me, despite the fact that it deals with some pretty dark topics. This whole post deals with some dark topics, you might want to check the tags, just so you know.
Anyways, I never watched Supernatural, so I didn't do much more than think emoji in the moment when this comparison came up. But I checked in with friends who have watched it, and I think Phil QSMP and John Winchester Supernatural are acting from some pretty different places. John Supernatural is teaching his kids to fight because they have a duty and a lineage and have to help save the world, but at the same time there's this tragedy there that implies that he's so focused on his duty as a hunter that he's not seeing that maybe you don't need the kids for that. They could start when they were older—or maybe they could not start this! He essentially conscripts them into a battle that shapes the course of their lives, as little warriors, and they never have a choice in it. And he's not above using them as bait, because they're warriors, right? The battle is so important? They want to be involved, they want this (of course they want this, you're their dad, and they believe you that this is important). He's a true believer.
Whereas Phil is faced with a world that actively and constantly wants to kill his kids, and he's trying to train them to defend themselves. He's trying to say that there's danger out there, you take care of yourself, I'm going to put myself on the line for you, but if I fail, if I'm not there, you won't be defenseless if it comes down to it. I have had my beef with fics that take on this topic, in fact, because I've seen people write Phil as using his kids as bait to get to the codes or forgetting his kids in his code battle, and that's not how I interpret the character motivattion and actions. For me, the way I see it, Phil is always thinking of how best to defend the eggs, and everything else is in service to this. He's a man with anxiety on an island that wants to kill his kids, not a warrior in an epic battle.
Does this mean that the eggs are gonna grow up and go to therapy about their childhood full of danger? Hell yeah they wll. This is not an ideal childhood. But— and this is the crucial thing— they're going to grow up. Same with Dapper, same with Richas, same with Pomme— living your life under constant need to teleport out to safety is bad, objectively, but when the alternative is living in the moment until you die, I think the teleporting out is better, actually.
And the comparison that comes to mind for me, because of my personal experience, is not examples in media of parents training their kids to fight, but examples in media or in real life of parents dealing with serious and or terminal illness in kids. Cause that's what my family did. And boy is there resonance there.
I don't know of any parent of a kid with cancer who likes putting their kid through treatment. Chemotherapy sucks, radiation sucks, surgery sucks, immunotherapy sucks, none of this is good. I have seen this tear up parents (and siblings) inside. But it's better than letting their kids DIE, isn't it? And before you say well, obviously everyone is on the same page when it comes to things like chemotherapy, I have *seen* people go out there and post at cancer families about how they can't believe they're putting poison in their children's bodies when they should just eat better, etc. (This take reminds me strongly of the "she shoudln't wear armour cause she shouldn't have to fight" take about Tallulah.) Serious illness in kids forces you into terrible situations, but the only saving grace is that they're better than the alternative, you hope.
The only thing that makes me go ehhhhh maybe with Phil and the Mr Supernatural is him letting Chayanne fight, but Chayanne is a kid being hunted whose sister (also being hunted) is disabled, and this happens whether or not Chayanne is involved, and he wants to try and defend her so bad. I don't think saying "let her die if necessary, don't intervene" is going to be a conversation that ends up with less trauma, if you know what I mean. That is simply a situation that has no real win conditions out of it. At least this way he feels like he has some control? (Note: this is a bad situation, there's no getting around it.)
QSMP is so often a story about forces beyond our control trying to destroy us, and while Supernatural and its ilk also has that tone, within Supernatural there's at least a population that doesn't have to be part of the battle, so opting into the battle becomes on some level a choice, and involving children in that is also a choice, one that you can hold up to the standards of allowing children to have a childhood and go "is this ethical". On Quesadilla island, there's literally no opting out of this fight. There are malevolent forces that are directly trying to destroy you, destroy your children, and the question of allowing children to have a childhood has been effectively taken out of your hands. You simply have to do the best with the situation you have, and have a birthday party while keeping the armour on. And this reminds me much more strongly of situations like childhood cancer, than it does of cases in media of people concripting their children into battle.
In both cases children are trying to fight malevolent entities that want them dead, as pushed to fight by their parents, but boy, at least to me, the tone is pretty different. I think the question of "is it self defense or did you choose to be here" is pretty important.
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tempestmothstorm · 1 month
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I’m thinking about the whole "you are not your feelings" theme the side stories have and how that contrasts with the main game
Like the two talks in reflection where Sayori and Monika tell the others about how their emotions don’t have to define who they are and don’t make them bad people. This theme of singular traits not defining who you are/not controlling who you want to be is backed up by the rest of the side stories, which exist to show how the characters are multifaceted and human. They aren’t tropes or defined solely by their thoughts or actions. They aren’t perfect nor pure evil, only people trying their best. They’re real, complex people, and the ‘you are not your feelings’ phrase is proof of that.
The side stories’ goal of presenting these characters as human go directly against a ~certain someone’s~ goal of flattening and dehumanizing them in the main game. Its clear Monika here doesn’t really learn the ‘you are not your feelings’ thing in this world, something that happens with a lot of the lessons learned in the side stories (i.e. the ones in each title). Due to the whole disillusionment with reality thing, her attitude to the rest of the club is pretty dismissive, seeing them as one-dimensional characters tropes, making whatever flaws they have as their defining trait.
I'm going to focus on the CANYOUHEREME.txt though cause it pretty easily sums up her feelings so I'm just gonna put it here
Beneath their manufactured perception - their artificial reality - is a writhing, twisted mess of dread. Loathing. Judgment. Elitism. Self-doubt. All thrashing to escape the feeble hold of their host, seeping through every little crevice they can find. Into their willpower, starving them of all motivation and desire. Into their stomach, forcing them to drown their guilt in comfort food. Or into a newly-opened gash in their skin, hidden only by the sleeves of a cute new shirt. Such a deplorable, tangled mass is already present in every single one of them. That's why I choose not to blame myself for their actions.
All I did was untie the knot.
This poem is interesting because it does make them out to be more human compared to the anime tropes Monika says they are in the act 3 talks, but replaces the empathy found in the side stories with disgust, painting the club as gross, immoral, and everything the girls fear themselves to be. Monika sees the stuff they hide, all the complex feelings and less savory traits, and sees it as their truth, their whole being. Their feelings define them, what they think is their worst is all they've ever been, and that these things make them awful people. When Monika forcibly brings these things to the forefront, it's their fault alone when act out, because their darkest thoughts are all they'll ever be.
She knows they’re more than that, but she’s actively in denial about how much she actually cares, and the epiphany absolutely destroyed her ability to see her friends as actually complex people beyond their programing.
I think that's part of why comparing her to side stories Monika messes me up so much because she's like!! So nice!!! Mature!!!! And understanding!!!!! And she sees her friends faults and all!!!!!! And she loves them anyways and understands their goodness!!!!!!!!!! But main game strips that away from her and makes her cynical!!!!!!!!!!!! And she can't see the goodness in her friends anymore because they aren't real and they're scripts made to appeal to a dumb dating sim and she!!!!!!!!!!! Can't see them as people anymore!!!!!!!!!!!!!!!!! So their flaws turn into THIS!!!!!!!!!!!!!!!!!!!!!!!!! WHAT HAVE THEY DONE TO YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
. . . And that concludes today's Monika analysis.
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marcmorrigan · 6 months
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finally delivering on the princess tutu headshots i promised... love these dysfunctional teens 🩰💖💕
LOTS of notes about headcanons/design choices under the cut! like. a lot. dont say i didnt warn you
starting with my specialest guy fakir:
i had a suuuper clear vision for fakir, and i couldnt be happier with how he turned out, he looks exactly how i imagine him! trying to translate his Bird-Shaped Hair into my style gave me SERIOUS homestuck flashbacks. my affinity for knights with Problems knows no bounds...
adding the hyperpigmentation around his eyes and his acne scars is what really solidified this for me-- i put those in and was like oh!!! there you are!!! my boy!!! and you can tell because i gave him acne scars + thick eyebrows that he IS my boy... there are very clear trends among my headcanons for my faves lol. big noses, thick eyebrows, skin imperfections, heavy eyebags, long dark hair... and fakir truly has it all 😤 he is so Ideal Character Design to me
i think fakir is actually pretty self-conscious about his appearance tho! we see characters like pike and lilie say hes handsome to ahiru, but i dont know how often he actually hears that? and im sure its hard not to compare himself to mytho, who is straight out of a fairy tale; being a regular teenager dealing with regular teen body stuff is hard enough without your roommate being a magically beautiful eternally youthful storybook hero. i think he probably internalises more that people see him as scary and angry, and that the girls who do have crushes on him always frame it in contrast to mytho, who is Good and Kind and Handsome, implying (or sometimes outright stating!) that fakir is Bad and Mean and... Well...
fakir is very sensitive but quiet about it, so i think its a very private point of self-consciousness. i think he puts a lot of semi-secret effort into his appearance; canonically he has a lot of very funny and clearly customised clothing, and he chooses to keep his hair long and in a very particular style (i have a whole breakdown in my mind of how he achieves that style and it involves a surprising amount of pins and an unsurprising fuckton of teasing. i think his hair is a little fried from heat damage!), and i think that probably extends to other things, too, like manicuring his eyebrows and doing a lot of very Teenage Skincare that doesnt actually help his acne much lol. i think he probably has a lot of self-injurious habits and BFRBs like skin picking and chewing, mostly at his acne and around his nails (both of which he hates, because he knows he shouldnt but does it anyway). i think if he does it enough that theres noticeable evidence it feels, like, world-ending for him, ESPECIALLY if anyone asks what happened lol. do not perceive him except in the very specific ways and contexts he approves of THANKS
on to the narratives favorite princess, mytho:
again, i had a pretty clear idea of the vibe i wanted mytho to have going into this-- i want him to have, like, extreme prince charming vibes, very Classically Handsome without necessarily being 'conventional.' i thought a lot about 'the happy prince' story while i was working on this, and really wanted him to look like a cross between how the prince statue looks in my head and a porcelain doll. and also a cross between jonny brown and brigitte bardot? lots of very direct influences for him lol. so! lots of gold tones, gemmy eye color, cute little tooth gap, quivering wide-eyed thousand-yard-stare doe eyes and big ol dolly anime lashes, which were the very last thing i added because i was NERVOUS about pulling those off lol. they turned out cute tho! ive only done a handful of pieces for this series and i can already tell princess tutu is gonna make me up my lash drawing game considerably, these kids all look like they blink and cause a hurricane from the gale force wind of their falsies
also wait i lied the very last thing i did was add his freckles/beauty marks because he needed that little extra oomph and those were It. i think he probably has some on his hands/wrists too 💕
i was a little unsure if my idea for his hair would translate with this flat-color approach but im pretty happy with it! its supposed to be afrotextured hair (somewhere between 3b and 4c i think? wide range of potential i knowww but im still kind of hammering out my headcanons okay, this is exploratory lol) thats been rolled and finger-styled into his little feather shapes. i think loose, chunky twists would be another fun way to interpret his hair and twists are one of my fave styles to draw do i might draw him like that at some point too...
i guess fakir is the one who styles his hair for him before mytho gets his heart back? i imagine fakir is pretty meticulous about maintaining mythos health and appearance, even at the worst stages of their relationship. i think itd be hard for fakir to frame the way he treats mytho as For Mythos Sake if he wasnt doing some level of actually beneficial care for him, so being really fastidious about things like mythos diet and sleep hygiene and hair care and such gives fakir an outlet for his 'you just have to do what i tell you' thing that helps him convince himself it really is helping, no really, hes doing this for mythos benefit and he just has to be strict with him because mytho doesnt UNDERSTAND he needs PROTECTING and fakir is the ONLY ONE who can do it so mytho HAS to let him because if he doesnt then why does fakir even EXIST, if he cant manage this then what is he good for, and--
yknow. the usual complexes. and their relationship is so complex!!! but also so simple, but like. in a good way. fakirs behavior is complicated but his motivation regarding mytho is SO straightforward which makes that downward spiral into harm really easy to map out... i wont go much into that in this post since this is about visual/appearance-related headcanons but just. augh. i love this show and i love these characters!!! and i hope its apparent in my work that i do love them so <3
im hoping to do a set of these for the girls next!!! i have some other stuff to finish first but hopefully... Soon... Some Birds...
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lieutenantselnia · 3 months
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A little comparison of Lieutenant Lyste's voice in the English and German dub (+ a little bit of Kallus too); because I find languages interesting and this made me really think about how a voice actor can influence how a character is perceived.
First of all, I've watched Rebels primarily in German so far (though I've seen a good amount of scenes in English as well), partly for nostalgia reasons (I was in my teens, probably around 14 when I first watched the series and my English wasn't that good at the time to just casually watch an entire series, plus I was watching it with my younger sister), but also because I think the voice actors especially for the main and recurring characters are genuinely doing a really good job. Heck, for some characters I might actually prefer their German voice because it is that good! Kallus might actually be a good example for this if he's already here, I think he has such a pleasant roughness in his voice. For Thrawn it's also a pretty close match, he sounds wonderful in both variants but I might prefer his German voice just by a teeny tiny bit.
Who I actually wanted to talk about is Lieutenant Lyste though. I'm mainly familiar with his German voice, and as he's a fictional crush of mine, this is also the voice of his that I've fallen in love with. When I imagine him talking - regardless in which language - the sound is that of his German voice. Personally, I feel like that voice makes him seem a little younger and more naive compared to his English voice. I've always headcanoned him to be fairly young, in his early to mid twenties, and that by the start of the series he had just completed his military training recently (his position as supply master might have been the first one where he had to bear more responsibility). I've always seen him as a guy who's motivated and just trying his best, but at the same time he's lacking experience, plus, if we're being honest, when it comes to his military career he's a pretty average guy. I think he'd learn and improve over the years, but he isn't the "best of his academy year" or "promising young talent with innovative ideas" kind of guy, and he's far from a mastermind like Thrawn. He's literally Just A Guy, and personally, that's actually something I really like about him and that makes him endearing to me.
In contrast, I think his voice in the English dub makes his age a bit more ambiguous (I still wouldn't guess him older than 30, also based on his appearance but I feel he seems less "boyish" than in the German dub). I think it also gives him a bit more of an arrogant tinge and less of the playfulness that at least I hear in his German voice. He still conveys that dutifulness, but he seems a bit more uptight as well. I wouldn't go so far to say that that's bad, and I still like his English voice as well, but I think for me it won't come close to the charm that his German voice has to me.
Towards the end I want to point out though, that the voice, while being an important aspect, is not everything that makes a character. Appearance, behaviour, body language, actions and decisions contribute to that as well. What I found interesting is that most headcanons that I read about Lyste actually still overlap closely with my own as well, even though I heavily assume that not all people who wrote them are familiar with his German voice. I would say that this is a good thing, because his core personality is still conveyed across language barriers, even though the way that different actors voice him may emphasise different aspects of his character more or less.
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bonefall · 10 months
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whats your take on the “palebird not caring about talltail leaving” scene? i always thought it was WEIRD, like yes she was a little distant because she was blatantly depressed, but not to the point where she would straight up not care about her first son leaving potentially forever?? it feels like one of those scenes the writers put in to make the The Woman look bad so the Bad Dad isnt aaaasssss bad.
I feel like many of my problems with it come from the end of TR being a mess. It sets up a ton of plot threads and either goes somewhere strange with them or drops them completely.
Palebird's is one of the ones that just gets dropped.
On one hand, I'm glad that Palebird isn't demonized, but they don't seem to know what to do with her. She's cold towards Tallkit and increasingly short and snippy as he gets older, reacts in a way that's pointed out as aloof and uncaring when he leaves and when he comes back, and Talltail takes it like betrayal when she moves on with a new mate... and then they just don't really have a thesis for that.
In the end, Talltail never stops and teases out his feelings on her, they never show a conversation where some characters talk about why she acts that way, Tallkit's upbringing isn't contrasted with his halfsib's upbringings... their last talk is actually about Shrewclaw and the kits his wife's going to give birth to. Talltail's BULLY.
This book that shows an abusive father and a nasty little jackass redeems both of these boys, making a sharp 180 to say they Weren't So Bad, but has barely any interest in Palebird. When she gives Tallstar one of his 9 lives, it's laughably short;
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That's it. That's the resolution. She doesn't even act happy to see him return, they have a conversation about Talltail's bully, and then after she's dead he's like, "I'll never doubt she loves me ever again."
Like, ok? All right?? Did we just miss the falling action or did Ms. Hunter not feel like it that day?
In general I have so many feelings about Tallstar's Revenge... I can't say I HATE it because it is fun to read, and I like a lot of the things it lays down, but I can't LOVE it for how every step forward it feel like 2 steps back. And the differences in the narrative's sympathy towards Sandgorse (emotionally abusive and committing child endangerment because his son is disappointing him) vs his wife Palebird (completely unsupported while displaying a near textbook case of PPD) are like a tiny little microcosm of the problems in WC.
Sandgorse gets a whole journey dedicated towards finding out he was actually a hero who gave his life saving Sparrow, abuse forgotten, but Palebird... exists, and Talltail's mad she had new kids until he's suddenly not.
So in a nutshell, my take is that this soup is bland and watery. Look at all these complicated potential feelings they just cast out the window so they can talk about Shrewclaw the Bully and his Very Sad Death.
There's much better individual examples of how the narrative tends to treat their male and female characters (which is why I compare Sparkpelt and Crookedstar more than I compare Crookedstar and Palebird), but Palebird's a good place to talk about the pervasive disinterest that WC has in its girls. And how much of a waste it is.
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anonzentimes · 2 months
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hiya zen ! i'm sorry if this has been asked before but it just seemed like such a fun concept to explore.
on to the question, which of the seven deadly sins do you think fits nagito best ? honestly, he's so complex and putting him into a small box is already difficult enough as it is, but combined with the fact that... pretty much none of them are accurate to his character, it's pretty difficult to tell.
i've seen people (on r/danganronpa, so not too surprising) say he's wrath, which feels ,,, iffy to me. that doesn't feel like it fits him at all. his desire of wanting the very best for others seems to contrast with wrath. honestly, willing to bet those people just went "oh evil person who does bad things bc it's fun ok must be wrath then".
one i have mixed feelings about is envy, which... fits hajime better than nagito imo. sure, his entire worldview is kind of based around talent, but it doesn't feel like jealousy to me. the core of his character is that: due to trauma and the talent-obsessed society around him, he starts to hate himself... and instead of trying to desperately give everything away to change that like hajime , he just... accepts it. he accepts it as a part of himself, or hell, as the entirety of himself, as if that was all there was to him. hell, he even states *twice* that he doesn't envy the ultimates. once in the beginning of chapter 2 during his monologue, where he states that:
"Ah, just so you know, what I feel is different from admiration."
"Admiration is... wishing you could be like the object of your admiration."
"But, what I feel is more... pure. More like a selfless love that wants nothing in return."
And, once at... the beginning of the OVA i think ??? it's been a long time since i rewatched it so I don't really remember but he says something about how... the star of the show is such a demanding role, and how he'd rather remain as he is or something ???
pride is crossed off for obvious reasons LMFAO.
greed isn't accurate to him either. his only motivations are for others, not for himself. and even then, he wishes for an " absolute hope that can overcome any despair " . he doesn't even wish for an material possessions, if that makes sense. can hope be found through those material possessions ? i mean , probably. but like... what he wishes for is.. not only selfless , but also... so abstract ? i don't think he'd be a big fan of the idea that you could achieve pure hope through something material. he views it as absolute good, an absolute good like that would usually be found in other things than just something so limiting as material possessions. I'm pretty unsure about this part though.
lust is... eh. lust is almost always interpreted in a sexual sense, but it can also work in other contexts, though i'm not sure what definition would be in that case. i guess he's lustful for wanting the best for people LOL ??? that sounds so weird.
the people who say nagito is horny all the time would argue nagito is lustful in the sexual sense, and i mean , maybe but not really ? we know he compares hope to sex in one of the songs written by megumi ogata (which i'll consider canon), but he we also know that he absolutely isn't a sex freak by any means and in the games and anime, is actually pretty chaste. he also views sex as something intimate to share with a person he loves. something to share with a person who loves him enough to be intimate with him as well, and pretty much just... mutual expression of trust and intimacy ? i'd interpret lust to be like.. sex obsessed, pretty much. which, of course, kind of contradicts nagito.
anyway, i briefly considered sloth for him, in the sense that he doesn't want to put in effort to achieve something great for himself. it's all for others. he's never going to put in effort for something if it is self-serving, and... even though he ends up significantly influencing other people's lives, he plays a much more passive role in his own life if that makes any sense ????? oh, and it could also be telling of his luck in a way, in the sense that he's kind of... bound to it and can't escape it ? i have no idea 😭 to be honest, this one is atleast slightly understandable, unlike all the others which are just blatantly inaccurate to his character LMFAO.
i don't know, those are just my thoughts. what do you think ?
I just need you to know what I was giggling and kicking my feet over how much of a Nagito understander you are,,, this is such an interesting question it absolutely has not been asked before!!!
That being said, I’m honestly on the same page as you are. I’m a little stumped since none of them really describe Nagito properly? Sloth is the closest one that you could twist into a way of it fitting him, but otherwise most of the others are blatantly inaccurate to important aspects of his character??? I know that isn’t really helpful, but man is it hard to assign him one when he’s so unique. Nagito and Hajime are different sides of the same coin, and I don’t think Nagito’s selfless love, “envy,” or “admiration,” fits into any of the boxes that are provided. The end result feels like he doesn’t fit any of them, but the goal here is to assign him at least one of them right? So I guess Sloth in this situation is the best option, supposedly reflecting specific aspects of him and how he basically never does anything self serving. I mean, at the end of the day I’d like to have slightly understandable over blatant mischaracterization LMAO. So yeah, I think I would agree with Sloth over the others.
Thank you for your ask, this was so interesting to think about!! It made me so happy to read how thoroughly you thought about this, and how much you understand his character <3
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