#character conversion
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cronchy-baguette · 1 month ago
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I promise
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homoquartz · 2 months ago
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a show doesn't necessarily have to be ABOUT queerness to BE a queer show. it's a cultural dialect that cishets don't quite speak.
edit: i gotta clarify that the shows do indeed still have to have actual queer characters in them to count
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songforten · 6 months ago
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there's an interesting thing rtd said from the commentary about the "real mom" line:
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i get not liking the line but like. it's an intentional mistake and an intentional character choice, and something we'll return to in the future, and that seems like important context to have when talking about the episode.
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itashiro-writing-corner · 1 year ago
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Alright so here we go. Time to convert one of the characters from the video game Atelier Iris 2. Today's character is Felt Blanchimant.
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Much like with Viese we will be looking at Felt by what he does mechanically in the game and do our best to apply it to d&d character building. So just like Viese Felt is an Alchemist. However he is an Alchemist in training and while he has talent he never had much focus for his training, often being a bit lazy and daydreaming of adventure. He was chosen by the Azure Azoth to weild it in battle. The blade has a consciousness of its own and helps grant Felt more power as he travels and battles others but it is ultimately up to Felt to bring out the Azoth's potential. His main skillset is mostly focused on attacks and magical damage, but he also has a small set of buff effects.
Felt has talent but he isn't really known for his smarts. He isn't dumb though. He also had a natural ability to draw people towards him and he isn't necessarily a leader he is often able to talk his way out of situations and he eventually becomes quick enough to fight against one of the main enemies on equal terms who's known for his speed. So with this in mind I feel charisma and dexterity are Felts main focus stats. Let's get building.
Name: Felt Blanchimant
Race: Human (variant)
Class: Artificer 2/ Warlock 8
Background: Far Traveler
Stats:
STR 8
DEX 15
CON 12
INT 13
WIS 10
CHA 18
Archetype: Hexblade
Pact boon: Blade
Invocations: Agonizing blast, Eldritch Smite, Eldritch Mind, Thirsting Blade
Feats: Tough, Eldritch adept (relentless Hex)
Skills: arcana, insight, nature, perception, persuasion
In some cases Felt was easier to build than Viese, but he was tough in other ways. The warlock patron was easy as he gains his power from the Azoth he wields. Since the Azoth is a sword Hexblade makes the most sense. He had some trouble upon first arriving in the world that was alien to him, even more so that he was in the middle of a dessert and nearly died from the heat, but he has proven himself to be very resilient. For choice of spells it is simple as he has a simple approach to combat. Blast spells for multiple enemies and solid single target options. He can also have one or two self buff spells on hand just in case.
In the game Felt often finds himself in some sort of trouble but he preferred to talk his way out of possible and just being friendly with everyone who wasn't attacking him on sight. He even spares an assassin who attacked him out of a misunderstanding. The Azoth even suggesting just killing them but Felt refuses that option. His strength of character is what made me believe he was a great representation of a charisma based character. His Artificer levels still have their uses as he learns smithing and improves everyone's equipment along the journey so he still has some skills to provide to the team. Overall this build is a bit more solid and viable than Viese's but there could be better options.
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wizard-loving-wizard · 2 months ago
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misfits and magic is NOT about analyzing the PCs actions and deciding who's right and who's wrong. it's about watching four autistic wizards wreak absolute havoc on each other and the entire wizarding world using the power of friendship
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shaykai · 3 months ago
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Still thinking about Gortash’s coronation and how smoothly he cuts a Durge off from their companions (and wishing we had a follow up with that)
The first words out of his mouth are that he cares about them- anybody else who remembers Durge has only distain for them, but not him- he’s happy to see them, he missed them, they’re his favorite assassin and he’s only glad to see them alive
And then he takes it a step further by providing insight into their past, something Ketheric refused to do for them- and Gortash isn’t dumb. He knows exactly how Durge’s companions will react, knows that he’s effectively outing Durge when he so easily could have pulled them to the side instead
And when their companions snap at them and refuse to look at them, Gortash is still smiling. Suddenly, he’s the nicest person in the room. Suddenly, everything is unstable and dangerous- but he likes you. He’s sitting there with open arms while the companions are rightfully so mad with Durge, but Gortash is more than happy to resume their alliance
He’s more than happy to be their sole source of comfort again, and isn’t he just so sweet for that?
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castielsprostate · 2 months ago
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breaking the sign in two by how hard im tapping it
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infinitelystrangemachinex · 1 month ago
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I could wax poetic about why Viktor's League backstory is inherently more interesting and more thematically resonant than where they went with him in Arcane season 2, but the cold hard truth is
a man covered in grease and probably blood who builds his own body out of scraps with his own two hands, can in fact build any contraption out of dinted metal sheets and a few screws including a deathray, performs deeply inadvisable operations on desperate but consenting people with his own tools, generates a cult following against his wishes because of his ability to inadvisably help people but the power's all his now anyway so he may as well, wants to clean up and save the undercity but is (only sort of) misunderstood as a walking Geneva Convention violation a freak and a supervillain, torments his arch-nemesis on at least a weekly basis and probably homoerotically hunts him for sport, had his life's work misattributed to people in the ruling class and is angry and tragic about it forever, tries to rip out his own emotions and is unsuccessful but pretends like he was not, is actually oddly kind to children, and is at the end of the day still just some guy,
is just hotter okay
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demonir · 3 months ago
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Apparently I didn't know but Fields of Mistria had an update that added more pronouns options for the player and ngl I'm tearing up a bit because no game ever had let me do he/she or she/he pronouns together before and I've always had to conform to one or the other or just they so this is like... huge to me, it's insanely important no matter how small it is so I'm just like- on my knees rn
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fussypaws · 7 months ago
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When you wake up and you just wanna talk so much but your partner is not awake enough yet...
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technically-human · 3 months ago
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Ooh, now that we’ve seen N!Edwin and DP!Edwin talk about Feelings could we see the same with N!Charles and DP!Charles?
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As simple as that.
Edwins version
ko-fi
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benevolenterrancy · 3 months ago
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~ Extremely Unwilling Magical Protagonists Attempt To Outrun The Plot And Not Fucking Die ~
(@takofukkatsumi this tag is from a while ago but it hasn't left my brain -- L-Space got very weird all of a sudden)
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shikisei · 5 months ago
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pretty please draw Trucy casually telling Edgeworth her dad’s feelings about him and then Edgeworth is like: I-I uhh…
(Alternatively) Phoenix is just like: TRUCY I TOLD YOU NOT TO TELL HIM THAT-
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realistically i dont think trucy would tell edgeworth about phoenix's feelings. but she would tell edgeworth about edgeworth's feelings which is a lot funnier
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itashiro-writing-corner · 1 year ago
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Alright so here we go. Time to convert one of the characters from the video game Atelier Iris 2. Today's character is Viese Blanchimant.
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So for this conversion we'll need to take a look at what stats she focuses on in the game as well as what her skills are and what she actually does mechanically. Viese is an Alchemist, but not in the sense you'd think in 5e. In this game Alchemists need the help of mana spirits, elemental spirits, to synthesize and make new items by combining other items together. The game makes a point that she needs to make pacts with these spirits. So therefore there is some Warlock vibes as she makes pacts with these spirits to use their power.
But she is also known for her high intelligence in the game so that should be her focus stat. As she makes items and is more of a support character. So this brings in the Artificer levels where she has her main focus. She's the go to healer so healing spells and item usage are her main focuses. With that said here's what I believe her character sheet would look like.
Name: Viese Blanchimant
Race: human (variant)
Class: Warlock 2/Artificer 8
Background: Sage
Stats:
STR 8
DEX 10
CON 13
INT 15(16)
WIS 14
CHA 12(13)
Archetypes: Archfey Patron/Alchemist
Pact boon: Talisman
Invocations: Eyes of the Rune Keeper, Eldritch Mind
Feats: Healer, Ritual Caster (Wizard), Prodigy
Skills: Arcana(E), History, Insight, Medicine, Nature, Perception
Now the reasons for picking the Archfey Patron is mostly due to the weirdness of the Mama spirits. I liken them to Fey creatures as they are embodiments of the elements found in nature. Their pact boon is a talisman cuz in the game Views uses a gem that signifies her bond to the Mana spirits she's made pacts with. Although since she is more focused on healing and the original mana was the Mana of Creation, Celestial can work as well, possibly better mechanically speaking. So for flavor Archfey is best, for mechanics Celestial is best, both can be solid options. As for spell choices she would mainly focus on the support spells as she isn't much of a fighter. So healing and buff spells are her forte. The only equipment she doesn't work on with possible infusion choices is weapons. That belongs to a different member of the party.
So there we have it. Viese as a D&D character. She is pretty solid all things considered but due to her support focus she can be a bit lacking in combat situations but what she lacks in damage capabilities she makes up for in keeping her allies alive and enhancing the usage of their items. She's also the main nerd of the group perfect for info dumping and solving riddles and puzzles. This is not to say this build is the best for support, cuz it's not, this is just going off of the flavor and info the game provides and doing my best to convey it.
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redysetdare · 10 months ago
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Make more Sex repulsed characters. Make more Romance repulsed characters. Make more loveless aro characters. Make more Non-Partnering characters.
and most of all: don't make these identities flaws. Don't "fix" them by the end of the story. Don't make them obstacles for the characters to overcome. let them be fully complex people without treating their repulsion, lovelessness, or non-partnering identities as a flaw that needs to be fixed. Let these characters exist in a genuine and positive way that is not looked down upon or shamed.
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zenruu · 2 months ago
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if you're still boiling a character as complex as alistair down to anything along the lines of: himbo, idiot, soft baby without an idea of his own, haha funny cheese man i'm straight up burning your house down with lasers and sending you directly to hell.
if you genuinely believe that man is stupid, all you're doing is admitting that you yourself cannot see beyond the incredibly transparent veil he wants to put over your eyes.
what he is is insecure, and he wants you to think he's stupid so that he doesn't have to live up to expectations he fears he won't meet. shortly after meeting him you can call him out on using humor to deflect and make himself smaller and he ADMITS IT.
he repeatedly shows you just how intelligent he is and how aware of the ways of the world he is. his history knowledge, his understanding of the chantry and its control of templars and mages that goes far beyond nearly anyone else we as the player speak with, his emotional intelligence when it comes to understanding others' intentions and needs... and this is just a thoughtless little post with quick examples i conjured up in five minutes! i'm not even doing a deep dive here! how do so many people miss all of this?
this is not advanced reading of subtext, it's incredibly simple and i'm completely unsure how people don't understand this about him.
he's such a great character for so many reasons - his flaws being some of those reasons - but a lack of intelligence is simply not one of those flaws no matter how you spin it.
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