#cattle p5x
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persona-game-info · 1 year ago
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P5X and P5 crossover chat icons
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ennaakat · 1 year ago
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Made some P5X phone Wallpaper edits
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larranciaa · 11 months ago
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no one mind my pet owl were just that close
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p5x-theories · 5 months ago
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Assets have started to appear for the Thieves Den! For now, the only thing of any interest is these full, completely logo-free versions of the various All Out Attack Finishers that I believe are meant to appear in the gallery:
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The original Phantom Thieves have these as well, if anyone wants them.
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hypogryffin · 6 months ago
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doodles from when i was losing my mind trying to download p5x
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junebugknight · 2 years ago
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(Chat icons made by auto-maraku)
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mrworldwidestan · 1 year ago
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yaoling and cattle sketches 😘😘🐐
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milkshake-999 · 1 year ago
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Perfect World Games paid me $50,000 to advertise P5X
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complete-idiot-inc · 4 months ago
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Persona: Phantoms Of The Night
Context: I wrote this back in April before we got Miyazawa's calling card and boss fight, but after a certain point, the Update dropped for his boss, so this whole thing was rendered moot; Wonder's name is "Mitsuki Ichinose" per a name idea I had earlier this year.
“It’s the Swordsman of Flavor, Hiromu Miyazawa!” An obnoxious man in a cutlery themed jacket and with a predominant skunk stripe in his hair said, as he stared into a live camera. 
“As I said before, I’m going to make a grand announcement here at Ashouken, live for you all to witness!” Hiromu said as he gestured to a restaurant behind him. 
“And without further ado, I will enter this alleged “restaurant” and make the big announcement!” Hiromu almost shouted, before a man in a suit walked up to him.
“Miyazawa-sama, I urge you to not enter!” 
“Right after this commercial break!” Hiromu adlibbed, before turning to the suit. 
“What do you mean I can’t enter! Don’t you know who I am!? I’m the Swordsman of Flavor, and I’ll enter any restaurant I so damn please!” Hiromu furiously shouted. 
“But sir—“ 
“But nothing! Camera! Resume broadcast ASAP!” Hiromu shouted again, before he started to return to character. 
“My apologies, loyal viewers, but someone was trying to interrupt our broadcast. And now, without any more delay! The big news!” Hiromu recited, as he charged into Ashouken headlong. 
Only to be met with a restaurant filled with black and red cards, some emblazoned with the words “Retake your Desire” and others with a series of cut-out text.
“What the hell is this!?” Hiromu shouted, as he saw how defaced the restaurant was.
“I was trying to tell you, sir!” The man in the suit said, “Someone broke in and plastered these all over the place.” 
Hiromu then slowly walked over to one of the cards, and once he got a good look at one, he gasped.
The big liar of Vanity, Gourmet Star Hiromu Miyazawa, is a great sinner who robbed many chefs of their pride and customers of their smiles and purpose in life. 
He is a villain who lines his pockets by deceiving the masses and robbing them of their dreams. 
We, the Phantom Thieves, will not overlook those twisted desires. 
“What nonsense!? Everyone knows I only tell the absolute truth in my reviews,” Hiromu said deliriously before turning to his camera crew with a scowl. “Right!?” 
“Yes, sir, Miyazawa-sama!” his crew fearfully replied as Miyazawa looked into the camera. 
“My humblest apologies, dear audience, but I'm afraid I must once more postpone my announcement for a later time. Keep your eyes peeled for it. I promise it’s huge. Goodbye!” Hiromu said before signaling his crew to cut the feed. 
“What scoundrels, what villainous idiots would try and ruin my reputation like this!? Get the police and my lawyers, NOW!” Miyazawa shouted as he fled Ashouken. 
Suddenly, the area changed, now a pitch-black void, and where Miyazawa stood was replaced with another version of him, one dressed like a Samurai with obscene amounts of make-up on. 
“You phantom thieves dare interrupt my beautiful scene!? Fine then! Prepare yourselves for a climactic showdown!” The other Miyazawa said before returning to the real world. 
Across the street from Miyazawa’s breakdown, a gruff-looking man with blue hair and a Kokatsu academy uniform watched as Miyazawa ran away before the onlooker pulled out his phone and sent a message to a group chat. 
Kanou: Miyazawa saw the cards. Now what?
Arai: Perfect!
Ichinose: Now we need to return to his palace and steal his treasure. 
Kanou: And that will make him confess?
Arai: I mean, it worked on Kiuchi. 
Ichinose: “The lack of a treasure means Miyazawa will feel like he has nothing to hide, as well as feel immense guilt for his wrongdoings” - Ruffle. 
Ichinose: There's going to be a fight, so make sure you're well-rested. 
Kanou: If it will finally bring him to justice, then so be it! 
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yosukeburger · 2 years ago
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P5X Stickers
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New stickers with reoccouring and new characters!
I also want to point out that this sticker looks a bit like this guy..
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persona5xdragon · 1 year ago
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This is my first post, just to let everyone know I only will upload the correctly coded All-Out Attack cut-ins, just for anyone who wants them. This is All of Beta 1, I'll do the others and future ones later; also was able to create these thanks to P5X Theories.
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persona-game-info · 5 months ago
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New P5X wallpapers
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thieves-in-the-palace · 2 years ago
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All-out Attack screens for the currently known P5X characters!
Codenames, actual names*, and taglines –
Wonder (no canon name yet): GO BEYOND
Cattle (路菲尔 / Luffy): WE SEE YOU.
Closer (新井素羽 / Motoha Arai): It’s cool!
Seiji (白鸟诚司 / Seiji Shiratori): Etes-vous prêts (French for “Are you ready”)
Mont (琴音 • 蒙塔涅 / Violin** Montagne): Take over the previous self
Yuki (藤川雪实 / Yukimi Fujikawa): WHAT GOES AROUND COMES AROUND (‘goes’ misspelled as ‘gose’)
*official spellings may differ
**might be meant as “Kotone”?
EDIT: @goodghoulneighbour, thank you for catching my mistake on Mont’s tagline!
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larranciaa · 11 months ago
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we look so stupid
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p5x-theories · 11 months ago
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Textless phone + desktop wallpaper versions of various art was just posted!
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lopjh · 2 years ago
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P5X ALL Character Traits
Thanks to @p5x-theories for showing me the video with the Persona screenshots, I'm able to get all of the base Passives for all characters.
I won't be going over specific Awareness Level Abilities, but I'll definitely do a detailed character analysis of their skills and such later.
Joker: At the end of the round, for every enemy on the field with lower than 50% HP, Joker gets one "Hot Air" stack. When the stack count reaches 3, Joker gets one extra turn.
Ryuji: At the beginning of the round, when Ryuji's HP is less than 20%, increase his attack power by 20%. If Hp is less than 50%, gain the ["Rebound"] effect, increasing the damage of his next active skill by 10%.
Morgana: Grants bonus to himself depending on how many allies are over 50% HP or under 50% HP. If at least 2 allies are over 50% HP, increases his Critical Hit Rate by 24%. If at least 2 allies are under 50% improves his healing.
Ann: When an enemy is hit by a fire skill, inflict foe with a fire stack. When the stack count reaches 7, Ann enters a ["Painstaking"] state, increasing her attack power by 35% for one round. She cannot enter the [Painstaking] state in the next round.
Yusuke: When taking damage, there is a 50% chance to counterattack, dealing Ice damage equal to 77.8% of Yusuke's attack(Not specified but I assume it uses his attack) to the attacking enemy.
Makoto: Using a skill or taking damage grants Makoto one [Tenacity] stack. Each stack increases her attack and defensive power by 3%. Has a max of 10 stacks.
Futaba: When an ally attacks an enemy's weakness, Futaba gains one [Clue] stack. Each stack of [Clue] increases the attack power of all allies by 5%, with a max stack of 5. When 5 stacks of [Clue] are reached, Futaba enters the [Analysis Complete] state, increasing the weakness damage of all allies by 10%, and restores all allies' HP by 20%.
Haru: Using skills reloads her ammo. Using her gun to attack an enemy who is under the effect of [Special Treatment]*, will deal additional Psy damage to all enemies while consuming one stack of [Special Treatment]. Damage dealt to enemies by consuming multiple stacks of [Special Treatment] is increased by:
100% of Haru's Attack Power * (1 + Current stacks of [Special Treatment] * 30.4%).
*[Special Treatment] is a status effect that can be applied to enemies via her Psy skill.
Akechi: At the end of his round, grant all allies the [Blessing] effect for 2 rounds. [Blessing] restores 1% of Max Health per round.
Closer: After using a skill to damage an enemy, there is a 30% chance to inflict the enemy with [Conductive]. At the beginning of the round, increase attack power by 10%/20%/30% (Changes depending on whether Closer is Level 1/50/70) for every remaining enemy on the field with [Conductive]. [Conductive lasts for 3 rounds.]
Cattle: Using his healing skill on an ally will grant them the [Star Fire I] buff. [Star Fire I] increases their attack power by 4% for one round, and at the end of the round becomes [Star Fire II], which increases allies' attack power by (Cattle's Attack Power/8)%.
Soy: When an ice skill is used on a foe, grant the foe a [Zero Degrees] debuff. Each stack of [Zero Degrees] decreases the foe's defense by 1%. Once the number of [Zero Degrees] stacks reaches 10, they will become an [Absolute Zero] debuff, which will decrease the foe's defense by 12%. [Absolute Zero] can be applied at a max of 1 stack, but through increasing Awareness, will go to a max of 2.
Also, his final Awareness level will increase the power of his Cold Tyrant skill by 10%/20%/30% and the Critical Damage of the skill by 20%/40%/60%, depending on if the foe he's attacking has 0/1/2 stacks of [Absolute Zero].
Leo: When using a skill that targets an ally, give that ally a [Justice] buff. If the target has a shield, they will gain another stack of [Justice]. Each stack of [Justice] increases that party member's damage by 15%, and goes away when said party member attacks. Can be applied at a max of 2 stacks, but through increasing Awareness, will go to a max of 3.
Mont: When Mont or an ally attacks, Mont gains one [Ice Crystal]. When Mont has 10 [Ice Crystals], after she attacks, she consumes them to do a critical hit physical attack on the foe she attacked last.
Yuki: At the beginning of the battle, grant one random ally a ["Benevolence Contact"] buff. At the end of the round, the affected companion gains 13.6% defense.
Seiji: When a skill is used, there is a 40% (45% at max Awareness) chance to gain a [Motivation] stack. Each stack increases his Attack Power by 3% and his Avoid Rate by 2%. This effect lasts for 2 turns and can have a max of 3 stacks, but through increasing Awareness, will go to a max of 5.
Kii: After Kii uses a skill, he gets a [Sacrifice] stack. While he has [Sacrifice], the fire damage of all his allies is increased by 3.5%(Yandex doesn't specify whether it increases for each stack but I assume it does), and using skills will cause Kii to lose 3% of his current health for 2 turns. [Sacrifice] has a max of 5 stacks, with the turn duration for each stack calculated independently.
Okyann: Using support skills causes Okyann to gain a varying number of [Beats] depending on the skill. At 4 [Beats], she will immediately use "Song and Dance" increasing all allies' attack and defense by 25%, and effect hit rate by 33% for one round.
Kotomo: At the beginning of the round, Kototmo gets a number of [Aoba] stacks, corresponding to the number of enemies on the field. Each stack of [Aoba] increases Effect Hit Rate by 5% and has a max of 3 stacks. At 3 stacks, Kotomo gains [Ye Ming Minor], which strengthens her skills..
Rin: After Rin uses a skill, all targeted foes gain one stack of [Forget Water]. Each stack of [Forget Water] decreases the target's defense power by 6% for 2 rounds and lasts for 3 rounds. If [Forget Water] reaches 3 stacks on any enemy, Rin enters the [Meng Po Soup] state. When using a skill while in the state, Rin will exit the [Meng Po Soup] state and gains a 10% chance of inflicting [Forget] on the main target of the skill. This state lasts for one round.
Please note that the names of the buffs are most likely very inaccurate, but i hope I got the actual effects right.
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