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#but there are other writers who characterise him well
the-travelling-witch · 10 months
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Oh wow, Asmo was almost one demon I really liked in OM but I never got to to into reading/seeing about him and what he does
He reminds me a lot of Kou not only look but personally from diabolik lovers, and just from that alone I can tell he does deeply care for his brothers and I find that sweet he’s just a misunderstood little baby
for me, asmo really toes the line of best friend and boyfriend, but he’s on the side of characters i like more than others (he and satan are on pretty much the same level; satan might be higher if the devs didn’t mess up so badly)
i’ve never played diabolik lovers so i can’t speak on how they compare but i highly recommend getting into asmo’s story/ chats/ calls because i think he’s a fascinating character that goes so much deeper than what’s usually shown (i guess that goes for every character… solmare could make a solo game for all of them tbh /lh)
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kateis-cakeis · 8 months
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rewatching bbc merlin really has me like buzzing in my mind with so many thoughts. Like I'm kinda watching it backwards atm going from S5 to S4, I think I will jump around 3, 2, and 1 but just,,,, there is so much especially in S5 that makes me !!!!!!!
Honestly, I feel like this fandom has to give the writers more credit. Like they did a damn good job, and to me, it's such a good tragedy. Especially how S5 plays out, it takes everything and just tears you down, and down, and down. It's perfect, perfect with flaws! But still perfect
#bbc merlin#merlin#yeah idk on that note about the writers - this fandom is way too harsh#like i know we all have ideas on how it should have gone#but i think we lose how it's still a story that they planned from the start to end like that#they did their job they set up from the beginning and it is good as a tragedy imo as someone who has studied tragedies#hot take but the characterisations are consistent - i mean like as consistent as they get for a 5 series show#they did better than most and i dont feel like any characters get like their previous characterisation assassinated#that includes Arthur and Morgana btw they clearly have arcs that work well and where Arthur's is a slower progression - Morgana's is like a#lit match - slow at first but when it gets going it's going and then gone - it's wonderful#i mean look at s5 it literally starts by talking about Arthur's bane aka his fatal flaw aka his hamartia#which is himself and i dont think it's as much as the overdone hubris but rather Arthur's love and trust for others - but that like in many#tragedies can be debated#okay something else that can be debated is the peripeteia - i think a good example of it is the Disir episode because that's when Arthur's#fate becomes sealed anything after that point is fruitless because the Triple Goddess has decided he must die because of his rejection of#the Old Religion - it's a reversal of fortune in a sense that Mordred is alive to play his part in Arthur's death - as Merlin puts it. You#could see it more as Merlin's peripeteia rather than Arthur's but still#if we wanna debate it more Arthur's peripeteia would probablyyyy be when Mordred stabs him because that's when his death becomes imminent#it's a reversal of fortune because he's dying from that point forward rather than a strong king he is a man dying#the anagnorisis is another point to make. You could say for Arthur his anagnorisis is all of the finale - like this constant realisation of#Merlin and his magic and realising all that he missed all that he didnt see and now it's too late because he's dying#I'd say Merlin's anagnorisis comes with the whole Mordred and Kara ordeal and how he realises his mistake and how it's gonna cause the#downfall of not just himself but Arthur too#then catharsis - see i think it's the only part where the tragedy falters because do we get catharsis from Arthur's death and Merlin's#immortality - where he's still at the lake centuries later?#i think in some ways yes and in other ways no because I don't think BBC Merlin is following an Aristotle's tragedy#i think catharsis comes more from Morgana's half of the tragedy - seeing her die - and i think further catharsis comes from knowing it's no#over forever that there will be a second chance for redemption for both Merlin and Arthur#but it is a more difficult one for sure#anyway point is that S5 specifically has a tragedy storyline that is very well done and we should credit that more tbh
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aquilaofarkham · 11 months
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Dying Has Never Frightened Us: Intergenerational Trauma, Healing, & the Burden of Legacy in Castlevania
An analytical and interpretation essay that discusses how the concept of family legacy and duty can lead to intergenerational trauma in the Castlevania franchise. Focuses primarily on the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
☽ Read the full piece here or click the read more for the text only version ☽
THE BURNING NEED FOR RETRIBUTION: INTRODUCTION
The world has trauma. It is deep, collective, spanning its roots over centuries and territories dating back to when the borders of today never existed, and it has largely gone untreated—but not undiscussed.
From children’s cartoons to award winning dramas, trauma has become one of the most common topics for media to discuss, depict, and dissect. It makes sense given the sort of physical and mental gauntlet which society has been through in the past five years. Sometimes even in just the past twenty-four hours. From an uptick in disasters stemming from climate change, the rise of publicised policy brutality, genocide as a result of settler colonisation, new developments coming to light after decades of denial regarding the residential school system in Canada, and of course a global pandemic which is still making ripples. Then there is the recent examination of generational trauma which differs from culture to culture. The open wounds we’ve already left and will be leaving for future age groups.
Seeing how fiction reflects reality and vice versa, it isn’t any wonder that movies, television shows, and video games find ways of processing this worldwide sensation of frustrated ennui along with the need to find answers as to how regular citizens can fix things, including ourselves, when politicians and world leaders cannot. When reality cannot provide satisfying resolutions, when we are left confused and even angrier than before due to the apparent shortcomings of institutions meant to provide relief towards the average person, it’s natural to look towards specific media. Whether for coping mechanisms, validation for this collective and personal trauma, or simply for cathartic release so the emotions don’t have to remain bottled up.
Castlevania , both its original 2017 series and the most recent entry of Castlevania: Nocturne (as well as the video games which the show is inspired by), is no stranger to this popular trend of storytelling and characterisation. Yet this trend also comes with its own controversy. When done with a deft writer’s hand and a layer of empathetic critical thinking, trauma in fiction and how we heal from its intergenerational effects can be a powerful tool in raising awareness in regards to something left forgotten by the larger public or it can allow viewers to look inwards at themselves. Done poorly or with a lack of empathy and taste, then the floodgates open.
But beyond the usual discourse surrounding trauma in fiction (how to portray a “realistic” panic attack, what makes a “good” victim, the problematic connotations of forgiving one’s abuser, etc.), Castlevania has its own things to say about the lingering effects of grief, guilt, and pain over the course of thirty-two episodes (now a fourty episode runtime with the inclusion of Castlevania: Nocturne season one). The series—particularly the first which ran from 2017 to 2021—has now gained a reputation for being one of the darker animated ventures tackling themes of religious corruption, abuse, sexual manipulation, and injustice among many others. The value and thoughtfulness of each depicted theme ranges from being genuinely compelling to delving into mere shock value yet the series is also known for its uplifting ending and cathartic release from such dark themes.
One could write entire dissertations on each complicated character and their developments. From Dracula’s suicidal tendencies as a result of unchecked grief to Isaac’s conflicted redemptive journey beginning with his unflinching loyalty to the king of vampires and ending with him forging down his own path in life. How characters such as Carmilla, consumed by her inner agonies and burning hatred towards the world to the bitter end, was left isolated from her sisters until she was forced to choose the terms of her own death, while others like Alucard, Sypha, and to an extent Hector rose above their individual torments in favour of hope and survival. However, this examination will focus on the series’ titular family of vampire hunters. Namely, the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
Note: this essay will delve into speculations and purely interpretative hypotheses stemming from the author’s own opinions in regards to how they personally read the presented text. It will also discuss heavy spoilers for the majority of Castlevania games and the first season of Castlevania: Nocturne.
WHAT A HORRIBLE NIGHT FOR A CURSE: THE CYCLE OF TRAGEDY IN THE CASTLEVANIA GAMES
This examination begins in the exact same place as the show began with its inspirations and references: the original video games developed and distributed by Konami Group Corporations. It’s easy to get swept up in the notion that because of the technological limitations with video games at the time, the Castlevania games are devoid of story or characterization. Yet even the most bare bones of a story found in the games can still have something to say about the burden of legacy and how trauma left unconfronted has the possibility of tearing down that legacy. The most prominent example being Castlevania: Symphony of the Night , arguably the first game to begin delving into a deeper story and character driven narrative. It follows the events of Castlevania: Rondo of Blood , a game which portrayed its protagonist Richter Belmont as a force of nature in the face of evil, always knowing what to do, what to say, and emerging victorious without so much as breaking a sweat (or candelabra).
In keeping with the time of its release and the landscape of popular media particularly in Japan, Rondo of Blood feels like a traditional 1990s action anime complete with brightly coloured cutscenes and character designs reminiscent of Rumiko Takahashi and Rui Araizumi (despite the usual classic horror elements present in every Castlevania game). This is most evident with Maria Renard, the second playable protagonist who attacks with her own arsenal of magical animals and even has her own upbeat theme music during the credits when players complete the main story in “Maria mode”. Richter also shares many similar personality traits with his counterpart, namely his optimism in the face of danger and the confidence that he will be the hero of this narrative.
Of course all this changed in the direct follow-up to Rondo of Blood , the aforementioned Symphony of the Night . Arguably the new staple of future Castlevania games to come, not only did it change the gameplay and aesthetic, it changed the very core of the characters as well. The game even begins with the same ending as Rondo of Blood where Richter fights and defeats Dracula with the help of Maria. Then during the opening crawl, we discover that during a time skip, Richter has vanished and Maria is searching for him. Surely this will be nothing less than a heroic rescue and the most powerful Belmont of his century will be restored to his rightful pedestal.
Yet for the first half of Symphony of the Night , the player is faced with a sobering realisation—the villain we’re supposed to be fighting, the one responsible for conjuring Dracula’s castle back into existence, is Richter himself. No longer the hero we’ve come to adore and look up to from the previous game. Of course, the player along with new protagonist Alucard both know that something isn’t right; perhaps Richter isn’t in his sound mind or some nefarious force is possessing him to commit evil deeds. But unless the player solves the right puzzles and find the right in-game items, Symphony ends with Alucard putting down Richter like a rabid dog. However, this ending can be avoided and a whole second half of the game is revealed.
Richter’s canonical ending is left ambiguous at best, tragic at worst. He laments over his moment of weakness, claiming the events of the game were his fault despite Alucard’s insistence that confronting Dracula was always going to be inevitable. Still, the tragedy of Richter’s fate and how he is portrayed in Symphony of the Night comes much later, when it’s implied the Belmonts are no longer capable of wielding the fabled Vampire Killer, a leather whip imbued with supernatural properties that has been passed down generation after generation. One mistake and misjudgment left the Belmont legacy in a perpetual long lasting limbo with the titular hunters themselves seemingly disappearing from history as well, leaving others such as the Order of Ecclesia to pick up the fight against Dracula’s eventual resurgence. It isn’t until the height of World War II (the setting of Castlevania: Portrait of Ruin ) when the whip’s true potential is finally set free thanks to the actions of Jonathan Morris, a distant relative of the infamous vampire slaying family. However, the only way in which Jonathan can reawaken the Vampire Killer is by defeating a manifestation of the person who last wielded it and also whom the whip abandoned nearly two hundred years prior—Richter Belmont.
Yet players and fans don’t get to see it in the hands of another Belmont until the events of 1999 when Julius Belmont defeats the latest incarnation of Dracula and seals his castle away in a solar eclipse. Even then, he loses his memory until thirty years pass and he’s forced to do battle with Soma Cruz, an innocent transfer student who is also the reincarnation of Dracula. If the protagonist of Castlevania: Aria of Sorrow succeeds in defeating the cosmic threat that has awakened his supposed “evil” destiny, then Julius can finally lay down the Vampire Killer in peace (until the sequel Castlevania: Dawn of Sorrow , of course). If not, the game ends with Julius keeping his promise to Soma should he lose sight of his human side and let Dracula be reborn once again. In a scene that directly mirrors the beginning of Symphony , Julius enters the castle throne room, Soma throws down his wine goblet, and the screen goes black. The cycle continues anew. Julius has upheld the duty of his family name but at what cost.
The theme of tragedy getting passed down through different generations, permeating from person to person even with those who are not Belmonts, is a staple of later Castlevania games following Symphony of the Night . In some instances, pain and trauma is what jumpstarts the story moving forward. Castlevania: Curse of Darkness begins with its protagonist Hector in a direct parallel to Dracula swearing revenge on the one responsible for the murder of his wife; an ultimatum that follows him every step of the way, fuelling his rage and determination up until the penultimate moment when his goal is within reach. Yet even then he cries out, claiming this “murderous impulse” isn’t truly him—it’s the result of an outside force he himself once aided before defecting before the events of the game.
Something similar occurs in Castlevania: Lords of Shadow , an alternative reimagining of the franchise that while still a topic of division amongst most die hard fans has also seen a resurgence of popularity and reevaluation. It begins with Gabriel Belmont grieving over the death of his own wife (a trope which is unfortunately common amongst the majority of Castlevania titles). This is a wound that follows him throughout his journey until an even more painful and shattering twist regarding Marie Belmont’s demise is revealed to Gabriel later in the game.
However, there is one example from the games that stands above the rest in regards to the sort of damage which generational trauma as a result of familial duty and legacy, upheld to an almost religious degree, can inflict. So much so that even a declaration of retribution can evolve into a generational curse.
HUNT THE NIGHT: LEON BELMONT & THE MYTH OF FREE WILL
The Castlevania timeline didn’t always have a set beginning. An inciting incident by which all future stories, characters, and inevitable calamities could base themselves off of. Rather it changed from game to game until a definitive origin was settled in 2003 with the release of Castlevania: Lament of Innocence . For at least two games, the starting point was supposed to be with Simon Belmont, making his way through a labyrinth of dark forests and cursed towns, before finally traversing the ever changing fortress in Transylvania to defeat Dracula. He even went as far as to gather the remains and resurrect the eponymous lord of his own choice just to rid himself of another curse entirely. 
Castlevania protagonists are always cursed by something. Whether it be the cause of Dracula’s influence, their own actions as seen in Lords of Shadow , a curse of the flesh like how Simon had to tackle his own ailment in Castlevania II: Simon’s Quest , or something else just as common as Dracula’s curse: the burden of honouring a family duty.
A basic yet iconic 1986 entry followed by a sequel that had potential especially with the first appearance of the now famous “Bloody Tears” track but suffered from a rather confusing and lacklustre end product. Then suddenly the starting point for the franchise timeline changed drastically. Castlevania III: Dracula’s Curse despite the numerical inclusion in its title stands as more of a prequel, detailing the exploits of the Belmont who came before Simon. Not much was altered in the grand scheme of things; the titular vampire hunter still essentially slays Dracula with the help of three other playable characters, said final boss having been driven mad and more violent than ever by humanity’s slight against him. However, not only were the methods by which Dracula is defeated changed but players were given more insight into the sort of burden placed upon the Belmont family name.
When the story of Dracula’s Curse begins, protagonist Trevor Belmont isn’t revered as a legend or hero but rather a blight on larger society who the people only turn to as a last ditch effort against rising evil. The regular god-fearing people of Wallachia now fear the Belmonts and their power (it is also implied that some still feared the barbarian-esque Simon despite his legendary status) so the family is excommunicated. Trevor is forced to enlist three other outcasts—or simply two other fighters, depending on which version of the story you examine—in order to carry out the family business. Even when the rest of the world has shunned them and there are plenty of others just as capable of stopping the forces of evil, a Belmont still has a destiny to fulfil. 
Yet once a series has gone on for long enough, things within the established canon are bound to change—again and again. Whether through re-examination in order to line it up better with present day morals and sensibilities, or through good old fashioned retconning in favour of something more interesting, more thought out, or less convoluted. Other times, it’s simply because either the creator or viewers wanted it to happen. In 1997, this occurred with the release of Castlevania Legends on the GameBoy, a prequel to Dracula’s Curse that was meant to serve as the actual origin for the Belmonts, Dracula, and even his son Alucard. Instead of Trevor, the very first Belmont to fight Dracula is now his mother, Sonia Belmont, seventeen years old and already burdened with the glorious purpose of her bloodline.
Sonia is undoubtedly the protagonist of her own story with agency and drive. However, the game ends with a stark reminder of why the Belmonts have a place in the Castlevania universe. The last we see of Sonia in Legends is in the form of an epilogue where she holds her newborn child and states that one day when he’s grown, he will “be praised by all the people as a hero”. Despite her triumph over Dracula—a monumental feat itself—it seems that her purpose in the end (the purpose of most Belmonts other than to forever fight evil in fact) was to merely continue the bloodline so that descendants can carry out a promise made centuries before by another Belmont—someone that neither Simon, Trevor, Julius, or Richter ever knew.
The inevitability of sudden retcons within long-running media was not as kind to Legends as it was to Dracula’s Curse . Because of how the in-game events conflicted with subsequent entries (for example the implication that Trevor is actually the son of Alucard, thus further tying the Belmonts to Dracula through blood as well as duty), both Legends and Sonia were completely removed from the canon timeline. This is merely one reason why the next attempt at creating the definitive origin for the franchise, now a cult favourite among certain subsections of the fan community, was regarded with some animosity. However, twenty years after its release, Castlevania: Lament of Innocence is considered by many as an underrated entry. It is certainly the darker title where both the hero and villain stumble through their own hardships yet neither emerges completely victorious by the end.
The opening narration crawl of Lament of Innocence describes the lives of Leon Belmont and Mathias Cronqvist. They spend most of their lives as reflections of each other; one grows into more of a fighter while the second is coveted for his intellect and ambition. Both are valorous, honourable, and products of their own respective plights. Despite his service to the church, Leon is soon systematically stripped of everything save for the clothes on his back because he wouldn’t follow their orders blindly. While Mathias is forced to watch as an uncaring god (the very same god he serves) takes away a figure of pure virtue and love. This figure, Elisabeta Cronqvist who appears to be a splitting image of Dracula’s next deceased wife Lisa Tepes, was the last remaining tie Mathias still had to whatever bit of morality he still feels, which he eventually throws away when deciding to drag his only friend and everything he holds dear into hell alongside him.
The difference is how both men react to those personal horrors and how they let it govern their pasts, presents, and futures not just for themselves but for others who follow after the dust has supposedly settled. Two men, two best friends turned hateful enemies because of an interlinked tragedy. Not only that, but also because of their perspectives, morals, and the way they view a world that is unkind to them. Both were spurred by the death of loved ones, both used it as a conduit, or rather a catalyst for the radically opposing directions in which their choices take them and their families. Leon chooses to struggle onwards towards a world free from darkness and horror despite his pain. Mathias chooses to revel in that very same darkness and pain with a fire that would burn for aeons. In the end, one thing is absolute. A single thing the two men can agree upon as they flee down adverse paths: one of them will destroy the other.
Yet the timeline of Castlevania proves that this choice comes at a great cost for the Belmonts in particular. By the end of Lament of Innocence , Mathias has revealed himself to be the great manipulator pulling the strings behind the scenes. Due to the immense grief he felt over losing Elisabeta to a presumably common illness made untreatable because of the time period’s medical limitations (coupled with his own arrogance and narcissism), Mathias finally becomes Dracula. Dominion over death and even god by has been achieved by doing what Leon’s righteously moral mind cannot comprehend: transforming himself into an immortal creature driven by bloodlust. All he had to do was lie, cheat, and cruelly outsmart everyone else around him. That of course includes Leon as Mathias’ manipulation tactics were also the cause of the mercy killing of Sara Tarantoul, Leon’s fiance, to stop her from turning into a vampire herself. After watching his former friend escape before the sun can rise and disposing of Dracula’s constant right hand man Death, Leon finally feels his anger over such a betrayal boil over. He gives one final message to Mathias, now the new king of the vampires: “This whip and my kinsmen will destroy you someday. From this day on, the Belmont Clan will hunt the night.”
This is how Castlevania: Lament of Innocence ends. Unlike other entries like Symphony of the Night, Aria of Sorrow, or Harmony of Dissonance , there is no good, neutral, or bad ending that can be achieved if the player is aware of certain secrets and tricks. There is only one for Leon and Mathias. The inclusion of multiple endings in some Castlevania games versus a singular set ending in others may seem like a small coincidental narrative choice in conjunction with evolving gameplay, but it matters in the case of Lament of Innocence. From the moment Leon enters the castle to rescue his fiance, the wheel has already started turning and his fate is sealed. Mathias has already won and Sara, along with future Belmonts, are already doomed. And Leon’s ultimatum made in the heat of the moment would go on to have repercussions centuries later. “Hunting the night” gave the Belmonts purpose but it also burdened them with that exact purpose. While Dracula deals in curses, so does the Belmont family—a curse of duty that gets passed down throughout the bloodline.
Leon Belmont was of course never malicious or cruel like Mathias was. He never wanted to deliberately curse his family because he suffered and so should they. His choice was made out of anger and retribution. Still, it goes on to affect Simon, Sonia, Julius, and others in drastic yet different ways. Yet in the case of specific Belmonts like Trevor and Richter, we see how this family legacy can have varied consequences in far more detail through the introduction of animation and serialised writing into the Castlevania franchise.
SOMETHING BETTER THAN A PILE OF RUINS: TREVOR BELMONT & STRENGTH FROM LEGACY
If there’s one thing that Castlevania makes abundantly clear with its four season runtime, it is that trauma does not inherently make people better or more virtuous. We of course see this from the games with Mathias and his personal crusade against god which leads to the complete dissolvement of his closest friendship. Or with Hector and the rage he feels towards his wife’s murderer, who also happens to be his former comrade under Dracula’s employment. Even Leon’s promise to both his friend, now his most despised enemy, and future descendants can also be an example of how gut reactions to pain, grief, and betrayal can have damaging consequences in the long run. This particular dissection of trauma when it affects a survivor negatively and in almost life-altering ways while still giving them a chance at achieving their own method of healing is most apparent with the animated representation of Trevor Belmont.
At its core, the first season of Castlevania airing in July of 2017 with four episodes in total is inspired by the events of Dracula’s Curse with the following seasons taking more from Curse of Darkness along with original story elements. It begins with the brutal execution of Lisa Tepes after she is falsely accused of being a witch. Shortly afterwards, Dracula declares war on all of humanity in an explosion of grief-riddled vengeance (a declaration that is not dissimilar to Mathias’ cursing of god after Elisabeta’s admittedly more natural death). Hundreds of civilians are slaughtered in the capital city Targoviste and hoards of night creatures descend upon more townships across Wallachia. 
This would be the perfect opportunity for a Belmont to stand up and fight back except there is one problem: the Belmonts have been eradicated from this world on false grounds of black magic and aiding the vampire lords instead of hunting them—much like how Lisa was slandered and paid the price with her own life.
The only Belmont left surviving is Trevor himself and his introduction does not paint him in the most optimistic or even heroic light. In the midst of being excommunicated by the church, he’s been wandering aimlessly for the past few years while languishing in whatever tavern he stumbles upon. In one particular bar Trevor finds himself in, he overhears the other patrons cursing the Belmonts and blaming them for Dracula’s siege upon humanity. He tries to stay out of it and not bring too much attention to himself until one glance at the family emblem stitched into his shirt breast is enough to ignite an all out skirmish.
Trevor hides his true identity not because he’s ashamed of it, but for his own safety and self preservation. In fact, the opinion he holds of his family is the total opposite from disdain for the sort of legacy they have saddled him with even in death. He reacts strongly to false accusations directed towards the Belmonts, angrily correcting the bar patrons by stating that his family fought monsters. However, he quickly realises he’s said too much and tries saving face by once again detaching himself from possibly being connected to the aforementioned Belmonts.
It’s only when Trevor is backed into a corner and is fresh out of snappy drunk retorts (thanks to a few hard hits to his nether regions) does he finally admit to his real lineage. As mentioned earlier, Trevor finds himself caught up in the first real brawl of the series not because of the pride he feels in himself but the immense pride he feels for his bloodline. All the while, he’s given up trying to hide what he is—a Belmont—and what he was born to do—fight fucking vampires.
Every time Trevor has the opportunity to bring up his bloodline whether in a fight or in conversation, it’s usually spoken with some bravado and weight even when he’s inebriated. However, when visiting the ruins of the Belmont ancestral home in season two and thus directly confronted with what little remains of his family legacy, Trevor loses all that previous bluster and becomes far more contemplative. He doesn’t reveal much of what it was like to actually live as a Belmont, only that it was “fine” and “no one was lonely in this house”. Even when staring up at the portrait of Leon Belmont, he says nothing and instead firmly  grips the very weapons which his ancestor must have also wielded.
It’s clear that Trevor feels no shame, bitterness, or lack of respect towards his family history despite the hardships that have come with it. Still, it’s difficult for him to truly accept the duty of being a Belmont and Trevor continually struggles with it over the course of two full seasons. Upon arriving at the ruined city of Gresit which is under constant threat of night creature attacks, Trevor doesn’t seem particularly concerned with the people’s plight or with helping them. He inquires about what’s been happening by speaking with a few local merchants but it’s only in order for him to gain a better picture of the situation that Gresit finds itself in. Otherwise, he’s simply passing through on his way to another tavern, fist fight, sleeping spot, or all three. Until he puts aside his own needs for self-protection in favour of saving an elder Speaker (a fictionalised group of nomads original to the Castlevania show who have made it their mission to help less fortunate communities and pass on their histories via oral tradition) from a potential hate crime committed by two supposed men of the cloth.
This moment acts as a representation of the first chip in Trevor’s carefully maintained armour. During the bar fight, he claimed over and over again that he was a Belmont in both skill and purpose. However, Trevor hasn’t done much to prove such a proclamation. Because of his ennui and poor coping mechanisms due to lingering trauma, he’s been all talk and not a lot of action—until this point. At first he tells himself to walk away, this sort of confrontation doesn’t concern him. Then he remembers where he comes from and uses the very same family heirloom to help someone physically weaker than himself.
Yet when he accompanies the elder back to where the other Speakers have found shelter from the monsters repeatedly demanding their heads as well as future night creature attacks, Trevor’s metaphorical walls are erected back up. He won’t take any part in this eradication of humanity whether as a victim or perpetrator and especially not to stop it. The people of Wallachia made their choice in the unjust murder of Dracula’s innocent wife, they made their choice when they decided to massacre what was left of his family, and the church made their choice when they decided to fight Dracula’s armies themselves without the Belmonts. Why should he lift a finger (or whip) to save the masses?
Despite this nihilistic attitude, Trevor proves to be a poor defeatist. He still desperately wants to protect the Speakers and warns them of an oncoming pogrom planned for them. A massive hate crime fueled by superstition and facilitated by the corrupt Bishop of Gresit which will supposedly save the city from night creature ambushes (this can be interpreted as a direct allegory meant to comment on how minority groups such as Jewish and Romani communities were used as scapegoats during the Mediaeval period). However, the Speakers refuse to budge and decide to face the angry and misled crowds head-on. They instead tell Trevor to leave in their place which, in a burst of frustration, spurs him to finally act like a member of his clan should. 
What follows next is one of the most defining moments of the series for Trevor, cementing his place as a Belmont. Another corrupt member of the church demands to know what he could possibly stand to gain from fighting back considering his downtrodden state and the fact that he’s entirely outnumbered. Trevor’s answer is simple: nothing. The Belmonts don’t protect everyday people for any great reward or because of any strong personal ties. They do it because it’s their duty and the right thing to do. Trevor even mirrors something which the elder Speaker told him; a family mantra that encompasses the very purpose of the Belmonts, dating back to Leon: “It’s not the dying that frightens us. It’s never having stood up and fought for you.”
Trevor’s healing journey does not end at this moment. He still has moments of hesitation where someone like Alucard has to forcibly remind him of his place as Belmont, saying he needs to choose whether he’s really the last of a long line of hunters or a drunkard. This leads to a fight sequence that nearly spans the length of an entire episode where Trevor further proves himself by taking on at least three different creatures all with varying degrees of strength, skill, and fortitude. Episode six of season two is the ideal example of not only Trevor’s determination but also his quick thinking. Moments such as him wrapping his cloak around his hand so that it doesn’t get cut while his sword slices through the throat of a minotaur or using a set of sticks to beat against an adversary when his whip is knocked away. Being a Belmont means using one’s intellect (no matter how unconventional it may seem) as well as one’s muscles. 
There is also another albeit less violent instance at the start of season three where he still feels the need to hide his surname while in an unfamiliar village. Then there is the revelation that malicious stories about the Belmonts and their supposed demise still circulate amongst rural Wallachian communities. Yet despite coming from a family of old killers (a term Trevor uses before facing off against Death in the final season) his family name remains his strength and the weight of both the Vampire Killer and Morningstar whip keep him grounded rather than burden him. The Belmont name carries such weight throughout the series that by the end, there is strong consideration from Alucard of naming a new township nestled in the shadow of Dracula’s castle after that family.
Trevor deals with his pain and trauma quietly, almost numbing it with the assistance of alcohol and dodging the harder questions regarding what his family was really like. He still finds strength in remembering what the Belmonts are here for despite the tribulations that come with the family name. Hardships that continue and evolve nearly three hundred years later.
THE THINGS THAT MAKE ME WHO I AM: RICHTER BELMONT & STRENGTH FROM LOVE
Depending on what sort of mood you might find the author of this essay in, their favourite Castlevania game will vary. At the moment, it’s a three way tie between Symphony of the Night for its artistry, Lament of Innocence for its story and characterisation, and Aria of Sorrow for its evolved gameplay. However, one personal decision remains relatively consistent no matter the mood or time of day: Richter Belmont is the author’s favourite Belmont and the inclusion of him in the latest animated adaptation Castlevania: Nocturne has only cemented that fact.
It makes sense from both a narrative and marketing standpoint as to why we’ve suddenly gone from the events of Dracula’s Curse/Curse of Darkness depicted in the previous series all the way three hundred years later to Rondo of Blood . Narratively, Richter and his companion Maria Renard already have a direct link to Alucard through the events of Symphony , which Nocturne will most likely cover and be inspired by in its second season. Marketing wise while also appealing to the largest demographic possible (even those less familiar with the games), amongst more recurring characters like Dracula and Alucard, Richter is arguably one of the most recognisable Castlevania figures right down to his design.
Certain traits and visual motifs of other Belmonts have changed drastically over the years and with each iteration. Meanwhile, from Rondo and Symphony , to Harmony of Despair and the mobile game Grimoire of Souls , to finally Nocturne and the inclusion of Richter as a playable character in the fighting game Super Smash Bros Ultimate , specific elements of Richter never waver. This includes his blue colour scheme, his tousled brown hair, and his iconic white headband. All of which carry over in the first season of Nocturne which not only expands upon Richter’s character first established in Rondo of Blood but also further examines said character.
For example, Richter’s true introduction directly following the downer cold opening is without a doubt the farest cry from Trevor’s. While Trevor’s first scene acted as a sobering depiction of what happens when physically/mentally damaging coping mechanisms mix with unacknowledged grief, Richter’s first fight gets the audience’s blood pumping, complete with a triumphant musical score and a showcase of his skill with the Vampire Killer. Richter is cocky, but not reckless. He’s sarcastic, but not sullen like Trevor was. Because of his upbringing after the death of his mother, filled with positive affirmations, he values the wellbeing of others along with their fighting experience. Yet his confidence does not overshadow his acknowledgement of the family burden. Richter is well aware of how heavy the Belmont legacy and duty can weigh upon an individual’s shoulders along with how closely it can tie itself around a person’s life and their death—a reminder as well as memory which haunts him for nine years.
When Nocturne begins, its first major fight sequence takes place between Richter’s mother Julia Belmont (an original character for the show) and the vampire Olrox, an enemy taken from Symphony of the Night now reimagined as a seductive, complex Indigenous vampire on his own path towards vengeance against the very person who took away the one he loved most in this world—just one of many thematic parallels to the first series, this time referencing Dracula’s motives and justification for his grief. Just when it seems like Julia has the upper hand thanks to her magical prowess, Olrox transforms and ends her life in a swift yet brutal manner. All of which happens right before ten-year-old Richter’s eyes.
Julia was simply doing her duty as a vampire hunter and her life as a Belmont ended the same as most of her ancestors did: in battle while fighting for the life of another. Why then did it hurt Richter most of all? Why does it haunt him well into his early adult years? And why was it seemingly more so than how Trevor’s trauma haunted him? There are two probable answers to this, one being that Richter was only a child, directly confronted by the cause for his mother’s sudden and graphic death with no way of fighting back despite being a Belmont.
In the case of Trevor, although he was a few years older than Richter when his entire family and ancestral home were burned in front of his eyes presumably by the same people they were supposed to be defending, the circumstances which followed them afterwards are vastly different. For nine years Richter was surrounded by those who loved and cared for him whereas Trevor only had himself and the hoards of average Wallachians who hated him because of superstitious rumours and the church’s condemnation. Trevor had over a decade’s worth of experience in becoming desensitised to his pain and trauma, masking it beneath self deprecation and numbing it with alcohol. He wasn’t even aware of the fact that he was a deeply sad and lonely individual until Sypha pointed it out to him.
Despite his bravado and brighter personality than his ancestor, Richter is also an incredibly sad, hurt person who suffers somewhat from tunnel vision. He obviously has empathy and wants to protect people from monsters, vampires, and the like. More so than Trevor did during his introduction before his moment of self-made rehabilitation. However, he doesn’t seem to care much about the revolution itself or what it stands for. He attends Maria’s rally meetings but he doesn’t take active part in them, opting to stay back and keep a watch out for any vampire ambushes. He admits that he doesn’t really listen to Maria’s speeches about liberty, equality, and fraternity. And in the most prominent example of his disillusionment with fighting for a larger righteous cause, when given a revolutionary’s headband, he shoves it into his pocket and mumbles about how tired he is of everything.
This could be interpreted as defeatist if Richter wasn’t already trying so hard to uphold his family duty and maintain a level head. He needs to have a sense of control and almost achieves it until Olrox so casually confronts him in the middle of a battle which Richter and his friends seemed to be winning until they’re forced to flee close behind him. When Richter runs away and emotionally breaks down the moment he’s finally alone, it isn’t because he’s weak or cowardly. On a surface level, it was due to his fear and panic over not being able to face his mother’s killer (someone who has proven to be much, much stronger and more powerful than any Belmont). Yet it was also a form of harsh admission to himself. He couldn’t maintain that aforementioned sense of control and perhaps he never will, not where he is right now at least.
It isn’t until he’s reunited with his grandfather Juste Belmont (long thought to have died, leaving Richter as the final Belmont) that this negative mindset brought on by unresolved trauma begins to shift. In many ways, Juste is another callback to what happened with Trevor. He suffered an immense tragedy in the past and has since spent his entire life drifting from tavern to tavern, avoiding his own grandson and instead leaving him in the care of people far more capable of raising him and instilling better morals within the youngest Belmont.
Other mentor-esque characters appear in Nocturne such as Tera who raised Richter alongside her biological daughter Maria. There is also Cecile, the leader of a Maroon group which Annette joins after escaping slavery. Despite their individual pains, these two women maintain the hope that humanity can be changed and the evils of the world can be defeated. Meanwhile, Juste has thoroughly lost his own hope. He reveals to Richter that “evil will always win” because of how it permeates everything and is far stronger than any Belmont, even the most magically inclined members. No matter how many Draculas, Carmillas, or Lord Ruthvens are defeated, it will always find a way to creep back to the surface whether through the upper class of France or through the very colonisation that nearly wiped out Olrox’s people or enslaved Annette’s family. 
One of the first things that Juste says to Richter directly references the sheer weight of the Belmont legacy, all of which culminates within the whip itself. This can also be a reference to the Vampire Killer carrying a living soul as Leon Belmont was only able to awaken its true power by sacrificing Sara Tarantoul. The whip has both a metaphorical and literal weight which the Belmonts must come to terms with.
Yet for Richter, family is maintained not through blood ties, which can easily die out or be abandoned because of generational trauma, but through the people we find and attach ourselves to. Under the immediate threat of losing his found family, all of Richter’s pain and anguish explodes when his magical powers violently return to him in one of the most visually impressive and cathartic moments of Nocturne season one, complete with an orchestral and operatic rendition of “Divine Bloodlines” taken straight from Rondo of Blood as he ties the same headband he nearly discarded earlier around his head. Then once the dust settles and Richter is asked by Juste how he managed to tap back into that great power, he simply responds with the most obvious answer he can come up with: there are people who love him and he loves them in return. 
This is reiterated when Richter is reunited with Annette and describes the same revelation when she asks how he was able to regain his magic. Not just a mental revelation but for Richter, it was a physical sensation as well. Just when he believed he had lost everything, something reminded him of all the things worth protecting in his life and all the pain he’s had to endure.
Richter finally donning his iconic white headband is symbolic of not only his decision to actively join the French Revolution but also his revelation that the love he feels for Maria, Annette, and Tera is his own righteous cause. That, to him, is worth defending just as much if not more than the concept of a centuries old curse turned legacy.
SLAVES TO OUR FAMILIES' WISHES: CONCLUSION
Richter, both his game depiction and his recent Nocturne iteration, acts as a reflection and subversion of what a Belmont is along with what that family duty means to different members. Trevor found healing from his trauma through his duty. Richter found his healing through love. Of course Trevor loved Sypha and Alucard in his own way, but throughout the entire first series, from the moment he removed his cloak at the end of season one to standing up against Death in the finale, his driving motivation was always to preserve his family’s legacy despite his own shortcomings. The Belmonts were all but gone and Trevor had been exiled, excommunicated, and turned into a societal pariah. Had he given into despair and continued with his vagabond ways, who else would wield the Morningstar, the Vampire Killer, or any of the knowledge cultivated by previous Belmont generations?
But for Richter, family legacy is more of a nebulous concept. It gets mentioned in conversations and we see its varying effects on individuals, but even when Richter is reunited with Juste, the immediate priorities of his found family takes the place of his blood family. This, according to him, makes him a Belmont. 
It is also important to consider that we are still only on the first season of Castlevania: Nocturne with season two having been renewed and in production merely a week after its initial premiere. With the reveal of Alucard as a last minute cliffhanger in the penultimate episode, it will be interesting to see how his own characterisation as well as his close tie with both the Belmonts and his own family burden will further develop especially after three hundred years within the show’s timeline. One of the biggest possibilities is that in contrast with his youthful brashness and instability that was the crux of his character in the first series, Alucard might serve as a sort of mentor figure or perhaps his own generational pain will bond him further to Richter and Maria, more so than he was in Symphony of the Night . Then there is the question of whether Richter in the midst of the apparent losses he suffered during the finale of season one will follow down the same path that his video game counterpart did.
In 2020, the author wrote another Castlevania -centric essay which detailed the visual, thematic, and aesthetical shifts of the franchise from its inception during the 1980s all the way to the 2017 adaptation through focusing on how these changes affected Alucard. By the end of that essay, it was mentioned that despite the show being renewed for at least one more season, the overall future of Castlevania remained unknown. This is still the case for now. 
Though one can make educated assumptions and theories, there’s no way of knowing what sort of direction season two of Nocturne will take with its themes and characters. This is doubly true for the games themselves. Despite the anticipated releases of the Silent HIll 2 and Metal Gear Solid Delta: Snake Eater remakes, as of now Konami has not revealed any official decisions to remake, rerelease, or produce new Castlevania titles. One can hope that due to the success of both shows along with the anticipation for Silent Hill and Metal Gear Solid remakes that something new will be in store for Castlevania in the near future.
Castlevania , both its games and animation adaptations, prove that there is a place in this world for every kind of story. In the last episode of season one airing in July 2017, Alucard states what could very well be the thesis of the entire franchise: “We are all, in the end, slaves to our families’ wishes”. Yet even if we cannot escape the narrative we’ve been latched onto or, for dramatic purposes, cursed with, there are ways in which we can combat it and forge our own healing process.
MEDIA REFERENCED
Castlevania (1986)
Castlevania II: Simon’s Quest (1987)
Castlevania III: Dracula’s Curse (1989)
Castlevania: Rondo of Blood (1993)
Castlevania Legends (1997)
Castlevania: Symphony of the Night (1997)
Castlevania: Aria of Sorrow (2003)
Castlevania: Lament of Innocence (2003)
Castlevania: Curse of Darkness (2005)
Castlevania: Lords of Shadow (2011)
Castlevania (2017—2021)
Castlevania: Nocturne (2023—)
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di-42 · 26 days
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Well, what a good month for reading August has been! A few days off can make such a difference!
As always I'll try and tag the writers whose Tumblr username I know, so they know they are loved!
If your fiction is on this recommendation list and you'd rather I take it off the list, or if you know a writer who's on this list would rather not be, please let me know and I'll remove their fiction immediately.
I have really enjoyed these fictions, including not one but two Christmas stories. In August. Because, why not? i hope you'll love them too!
August's Awesome Fictions
WIPs:
Wavelengths & Frequencies by imposterssyndrome @maaikeatthefullmoon and shades_of_eccles_cakes @shadesofecclescakes (rated E, chapters 5/?)
I'm absolutely loving this enemies-to-lovers human AU where Crowley and Aziraphale are radio DJs. They loathe each other. They also can't stop thinking about each other! Of course they end up working for the same media corporation. The humour in this story is sharp and clever, and the characterisation is excellent! It's updated every Monday and honestly the only problem I have with this story is that I receive the notification email on a Monday morning and need to wait until at least the end of the working day to dive in!
You're The Bad Guys by Nebz_AlphaCentauri @alphacentaurinebula(rated E, chapters 8/?)
Human AU set in the Cold War. Aziraphale is an MI6 agent, Crowley is a KGB agent. They're assigned to the same mission in Berlin by their respective head offices. This story is full of suspense! I love the characterisation of our heroes and each chapter leaves me wanting for more! Updated every Friday.
My own WIP And I Did (rated E, chapters 6/13)
A post season 2 fiction where Aziraphale is Supreme Archangel and Crowley is Grand Duke Of Hell.
In my not-a-summary I say that this is a story about faith, about love, and about choices. Which is true. But I have come to think of it also as my apology dance to Crowley. My headcanon about Aziraphale has always been clear and my first fiction was me sharing that headcanon basically. I wasn't as sure about what Crowley would do after the final 15 as I was about what Aziraphale’s motives were. I didn't see Crowley drinking himself oblivious or taking a road of self destruction. But I didn't know what he would do. So I skipped that part and started that fiction from after the failed second coming, but still I didn't think I did Crowley justice. Then it hit me, and that was when I started writing And I Did. I knew what Crowley would do. Crowley would do what Crowley does. And what does Crowley do best? This is a story about faith, about love, and about choices. I try to update every weekend, but I might not be as reliable as I’d like!
Complete stories:
The Truth About Plants & Queen by ShortInsomniac98 (rated E, 11353 words)
Human AU where Crowley hosts a night radio program and Aziraphale calls in. I love how their relationship develops in this story and I loved to see a friendly side of Gabriel! (And I mean Gabriel!)
The Anon Before Christmas by @foolishlovers (rated E, 66732 words)
Ah. Where to begin. Every now and then, you read a fiction that just makes you feel at home. Makes you feel like you’re in safe hands. Like you’re in for a real treat. This absolute gem has very quickly become my favourite human AU. For several reasons.  The characterisation of the two main characters is absolutely spot on. I could hear Crowley talking in DT’s Crowley voice and see him moving in DT’s Crowley way, and I could hear Aziraphale talking in MS’s Aziraphale voice and see him moving in MS’s Aziraphale way. The pace of the development of their relationship from enemies to lovers is just perfect. It’s told from Crowley’s POV and you can see how his perspective changes as the story progresses, but the writer is so good that Aziraphale’s change of perspective shows perfectly through Crowley’s POV too. The array of side characters is so good that it actually pains me to call them side characters. I wrote in one of my comments to the fiction that I will forever adore this story’s Bee, and I meant it, but Newt and Ana are equally fantastic (and I loved the other cameos too!). Also, and this is especially important to me, this story is as much a love story between Crowley and Aziraphale as it is a story of true friendship among all the characters. They look after each other, they have each other’s back, they support each other. I am so lucky and privileged to be able to see myself represented in that aspect of the story. Last but not least, this fiction doesn't overstay its welcome one bit. You are happy about how everyone ended up, but still could read more. It’s like you are part of the gang and want to know what your friends are up to. Everything in this story was perfect. I realise I haven’t mentioned what the plot is about, but hopefully by now you might want to find out for yourself!
Planes, Trains & The Apocalypse by walking_contradiction42 (rated teen, 32382 words)
Human AU where Crowley and Aziraphale meet on a plane on their way to Tadfield (via London) for Christmas. Crowley can't stand Aziraphale and only wants as uneventful a journey home as possible. Ha! 
I understand there’s a film with a similar title, you definitely don't need to have watched the film in order to enjoy this lovely fiction. 
The Bookseller And The Garden by oceantears (rated teen, 13668 words)
Fluff, fluff, fluff! Canon divergent fiction where Crowley is a demon stationed on earth, Aziraphale is an angel stationed on earth, but they have never met until present day. There's no end of the world in sight, only an angel and a demon falling in love and not knowing how to break it to the other that they're not human. I laughed all the way through.
After The End (part one of Nice And Ominous: A Reluctant Eschatology Of The Second Attempt) by beardo @e-rated-beardo (rated teen, 26086 words)
Crowley learns to cope after Aziraphale goes to heaven, with a little help.from his friends. And from the Bentley. I love the writer’s humour and the conversations between Crowley and the Bentley are hilarious.
Series:
Aziraphale’s Diaries by azzfell, @fellshish
This series is hilarious, warm and fluffy. So far there are four stories, all consisting in, yes you guessed it, Aziraphale’s diary entries. In the first story, Empirical study on the principles of snake care (rated teen, 2048 words), Aziraphale suddenly realises he hasn’t paid enough attention to Crowley snake-y needs. He decides he wants to make up for it. Hilarity ensues. Put your cup of tea down before day 6, trust me. In Experiments of an angel who has read entirely too much fanfic (rated teen, 3064 words), Aziraphale discovers fanfiction shipping him and Crowley and decides he wants to test some of the tropes on the demon. Reading Crowley’s reactions through Aziraphale’s POV lens will make you feel warm inside. Drink down at day 10. In How to be a demon: a brief history of the Arrangement (rated teen, 2663 words), Aziraphale recounts some of the temptations he’d had to do during the years, to honour the arrangement with Crowley. The last entry will make you melt. In Adventures of a mystery shopper in the bookshop (rated teen, 3090 words), Aziraphale is worried that Crowley is getting bored, so he wants to help by giving him something to do. Peeps, for this one don’t even pick your drink up. You’ll end up spitting it all over your laptop/phone/tablet.
One shots:
Keep Digging by Appleseeds (rated teen7068 words)
Human AU. Crowley and Aziraphale work in the same office and Crowley is trying to gather the courage to ask Aziraphale out, only to get cold feet at the last moment. In order to try and save his face, he needs to do what the title says. I howled with laughter. Just put down whatever you’re doing and go read this right now. It’s unbelievably hilarious.
But It’s Pretty by Supergeek21 (rated E, 2544 words)
Aziraphale and Crowley have a conversation on why the Bentley is yellow and why the walls are yellow. Things get deliciously spicy.
You've Got Kudos by curtaincall (rated M, 4128 words)
Aziraphale and Crowley both write Good Omens fanfiction on Ao3. Crowley’s stories are sweet and romantic. Aziraphale’s stories are smutty and spicy. They love each other's stories without knowing who the writer is. This fiction was a treat!
The Corset by smitten_obviously @sabine-smitten-obviously (rated G, 1248 words)
A funny and sweet account of that time in the 17th century when Aziraphale decided to wear a corset. I really loved how sweet Crowley is here, without overdoing it a bit! A little gem.
My own little one shot, Angel! Angel! They're At It Again! (rated M, 5566 words)
It's the year 2030. The world never ended. Aziraphale and Crowley are living happily and safely together as a married couple. Everything would be well, if it wasn't that lately Aziraphale has been a bit busy. A bit distracted. Now, Crowley can't have that, can he? He seeks the advice of his girlfriends, who unwittingly give him an idea on how to liven up his marriage. A fluffy and hopefully funny way to the South Downs cottage.
Poems:
To Wish To Fall by ArchangelRemiel @sassysnakedemon
A lovely and sweet poem that explores different ways of falling.
The Devil's Red Hair by lickthecowhappy
I really loved this very emotional poem! Aziraphale has a little souvenir helping him cope in heaven.
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i’ve just finished reading grayson and the amount of sexual comments made about him and his ass is actually making me sick. grayson is amazing but i can’t get past all the other characters doing shit like naming his ass cheeks and picking favourites
this is a character that was sexually abused/assaulted (more than once) and yet writers still sexualise him
and then fans have the audacity to continue that sexualisation to extreme levels. we’re not talking about calling him hot, this is about removing every bit of characterisation and effectively making him a walking sex doll
i’m new to the batman/batfam fandom, through the pipeline of ao3 -> wfa -> comics but it’s so gross to see how people treat him (and every bat bc they are all forgotten/twisted/ruined)
i know it’s a minority of the fandom, i know most of us are decent people who can go ‘dick grayson is hot’ and move on because there is so much more to his character, same with all the bats, but this minority that go all over the internet, with edits on tiktok which do insanely well (especially when it’s from Titans so it’s all live action, and they are sexualising both the character and the actor) and just the comments people leave
i just-
fictional characters still deserve respect bc one day it won’t be someone fictional
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cucumberteapot · 1 year
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I feel like people aren't as open to discussing E-42 Prowle because there is so much about the character we don't know or the films haven't explicitly told us yet. However, I'd like to think writers have presented us with enough information that we can make a strong assessment as to not to what kind of role they'll serve (I think it's fair to say Miles G is going to be an antagonist later-turned hero or anti-hero in BSTV), but what kind of character this is and how they challenge Miles as the main character.
I'd like to discuss one crucial aspect of piece of body language and physical characterisation. This right here:
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This is our first proper shot of E-42 Prowler and it closely parallels Aaron Davis in then first movie when he's watching Miles run away.
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Now I want to pay mind that in deliberately holding off the plot twist of Aaron being the Prowler, the audience is given no key identifiers as to the Prowler's true identity. He doesn't even have any lines of dialogue until Miles is hiding in his apartment and we after we get the reveal. In every sense of the term, Prowler is a gun for hire. Except he doesn't use guns. The point is he is a hitman. He consistently does what he's told by Kingpin - "You can count on me, sir. I don't ever quit." But then when he's confront with the reveal of the kid he's been hunting is his own nephew and he must choose between his identities as Aaron and as Prowler, that loyalty is severed and it costs him his life.
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Which leads us to this specific visual of E-42 Prowler dangling from the rafter before dropping down to face Miles. The camera doesn't cut away from how he drops. Instead we're put entirely in Miles' perspective as to this guy's every move. Between us and Miles, the crew don't want us to miss anything. So what are we seeing here?
Well firstly I think it's clear this is something the Prowler we know wouldn't do because this is a merge of personas of Miles as the Prowler and as a 15-year old. This reads to us as something a lanky kid would do on a jungle-gym, and the fact E-42 Prowler doesn't take his eyes off Miles not only demonstrates curiosity but almost an invitation to play. Not literally, but I believe this Prowler is someone who likes to toy with their victims (which he see a bit of towards the end). And in this case, Prowler is definitely testing Miles from the moment he starts talking about ideas counteractive to his reality - That Aaron Davis could be a "good guy" and that the Prowler identity is something detrimental to the E-42 dimensions' existence. Granted, Miles is speaking from the experience of someone who's Prowler didn't provide income for their family and represent a symbol of strength like the Spiderman identity, so it's a no brainer E-42 Prowler views Miles as antithetical to his state of being. Another thing is that this is how Miles hangs from his webs throughout the movie (under the clocktower, before going through the portal to mumbattan, etc.), so it's a nice consistent characterisation between the two.
But that only leads us into what separates them. After keeping their focus directly on the other, they have their first exchange:
Prowler: Your dad is still alive? Miles: What? Prowler: Your father... You said he's still alive. Miles: Yeah. Prowler: Oh.
Okay, let's dissect this. Specifically Miles' confusion at to why Prowler's asking this because the audience is in the same boat but for very different reasons.
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Now I don't want to make assumptions but even before Prowler unmasks, Miles already knows it's his counterpart and his question isn't so much as not knowing but a request for confirmation. However the reason why Miles is confused here is because he expected that same curiousity about identity from his counterpart - not about relatives. Prowler doesn't ask who Miles is even though he doesn't really know, and when he gets his answer that, yes, Jefferson is alive in the other universe, his reaction is played off as dismissive, separating his identity and priorities from Miles. Whatever it is, considering it's the first thing he's asks, this is a vital piece of information for Prowler but his reaction removes any possibility he can be negotiated with... which Miles continuously fails at.
Miles: Who are you? Prowler: My name is Miles Morales. But you... You can call me the Prowler. Miles: If I don't get home, our dad is going to die. Prowler: Your dad. Miles: Please... You have to let me go. Prowler: And why would I do that?
That then leads us on to Miles' question because he's not only asking for his kidnapper's name, he's asking for who this person is. And in turn who we see isn't particularly angry or vindictive - we'll get to that. Instead, Prowler's expression is complete desolation.
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It's only when Miles further insinuates they are the same by referring to Jefferson as "our dad", does he shoot back with "your dad". It's quick because this Prowler is still separating himself from this version of himself and the idea he could or would've been or had anything like his life. Finally Miles accepts that they are separate and ask Prowler to let him go, but Prowler has another rhetorical question which implies although he considers this Miles separate to himself, he still has use for him somehow. Which honestly if you had this strength-is-all mindset, it might feel rewarding to have captured this part of yourself that you considered weak - which for all Prowler knows, Miles is just this inferior version of himself who got decked in one hit.
And then lastly we have these two shots here where Prowler raises his "claw" beside Miles' head and sizes him up.
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If Aaron can scare Miles by punching the sand out of a boxing bag while Prowler only has to put his fist on it, you tell me who's more terrifying?
But truthfully this last non-conversational exchange before Miles stares Prowler back down is evident that not only is Prowler going to beat the shit out of Miles, but that Miles' "flippy, little sassy jokes" as Spot puts it, is not going to help him here. Because if he wants to survive, he's going to have to match Prowler's energy. This film has a bittersweet ending not because Miles is captured but because Miles has internalised what he's been fighting against the whole movie - The emotional desolation of being Spider-man that lets them deal with or appear indifferent to the harm or death of people around them and it's exemplified when he applies Peter's first lesson of being Spider-man:
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"Don't watch the mouth. Watch the hands."
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zahri-melitor · 2 months
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I think one of the interesting things about comics is the depth of characterisation. And one of the ways characters get that depth is by effectively ending up hypocrites. And how they get there is by taking a story where often people are yelling that it's bad characterisation, and looking at it to work out 'okay, but it happened, how do I fanwank that into fitting?'
It's the next line on from 'he would never say that!" Okay, but now he has said that. What made him say that, and why? What do you have to do to the character to set him up to say that?
Because generally, I would in most circumstances find a way to make the story fit, rather than discard it. Because by working out how to fit it, it can deepen characterisation, by showing when and why they cross a line.
For instance, take Dick. Dick in Resurrection of Ra's Al Ghul is convinced that trying to resurrect loved ones in a Lazarus Pit is a lost cause and you won't get back the person you lost. Dick in Batman & Robin 2009 however puts what he thinks is Bruce's corpse in a Lazarus Pit to try and get Bruce back. That, on the surface, is an obvious contradiction. Why is Dick crossing that line? Well, Dick's a hypocrite, because when it's Bruce, he has to try, even though deep down he's aware it's a lost cause. A contradiction that almost certainly occurred because Morrison fundamentally does not pay attention to what other writers are doing with characters leads to a situation that gives more depth to Dick and Bruce's relationship, because we see where Dick had to struggle with his own instincts.
Take Tim. On the face of it, Tim and Damian's rivalry was unexpected and out of character. Tim is a character who makes friends easily, has worked with difficult characters and antiheroes on multiple occasions, who is good with children and known to form solid bonds with them. Yet Morrison clearly wanted Tim off panel and unavailable for their story, and so...Tim's reaction to Damian's arrival turns into a rivalry. And the reason why it works? Because we find that Tim and Damian are simultaneously occupying the other's biggest blindspot and insecurity. Tim has to work hard to accept Damian (and Damian equally has to work hard to accept Tim) because of how much they press the other's buttons. And it's a huge part of their long term relationship now! But on the face of it, it was not an expected reaction on Tim's part, especially since in the same period, Tim is extremely sweet and welcoming working with Chris Kent and Helena Kyle.
Take Barbara and Helena. The thing I love most about Babs and Helena's relationship is the layers of conflict that build up between then. Because while some writers gloss it as "Babs is jealous that Helena and Dick had a one-night stand", that's not all of it or even the largest part of it. Helena, by becoming The Bat in No Man's Land very specifically did something calculated to piss Barbara off: she saw Helena as trying to be Batgirl, and a Batgirl who was violent and ready to kill if necessary, of having assumed the mantle without asking. And Babs hated that. But equally, Helena had reasonable grievances: she wasn't thinking of Batgirl, she was trying to be BatMAN, and Barbara is rude to her and often refuses to work with her even as Babs will support other violent characters (Jean-Paul particularly in that period) and sides with Bruce against Helena. Helena doesn't like Babs because she sees Barbara as too close to Bruce and not getting called out for her behaviour (almost shooting Black Mask in No Man's Land!). Barbara doesn't like Helena as she won't follow the rules that keep vigilantes safe and working with the GCPD in Gotham (and because she's got a jealous personality and yeah, doesn't particularly like people who've slept with Dick). And this complex net of perfectly reasonable dislike between the two makes their relationship far more interesting, even as it built up largely via writers who did not care why they disliked each other and just wrote them as 'jealous' because women don't like other women, right?
Take Bruce and his varying reactions to his children dying. Because even as some of it is tied up in Dc's changing approach to the finality of death between the 1980s and present, it says such interesting things about Bruce, because Bruce was torn up but put in the work to move past his grief over Jason's death, to move on and keep living, to the point he rejected a villain offering the opportunity to resurrect Jason (Neron, in Underworld Unleashed). And that contrasts to the way he reacted to Damian's death, where he tried to accept it, but kicked and fought once a villain offered the opportunity to resurrect Damian and worked to get Damian back alive, in the most desperate circumstances. And that also contrasts to Tim's 'death', where Bruce is again horribly cut up and guilty over it, but accepts the death and doesn't investigate it like he does Jason or Damian's, leading to the situation where Tim is certain that Bruce will come to rescue him, but Bruce isn't even looking because he's sure Tim is dead and he's not fighting to get him back. And that's hypocritical! Bruce fights so much harder to get Damian back than the other two! Tim has to rescue himself, and Bruce is horrified when he realises that he should have been looking for Tim, especially when Tim fought so hard to find him when he was missing. It's a contradiction! It says things about Bruce's reactions to the deaths of loved ones around him and how far he'll go to get them back. Because Bruce will not resurrect his parents (Tower of Babel you will always be famous). He won't resurrect Alfred or Jason or Tim. But he did resurrect Damian.
And so, when I read Damian getting stroppy in Batman #149 over Bruce's Zur-Clone, I both see why people who are very fond of Damian think it's bad characterisation, but I also see it and think: Damian's being a hypocrite, and he's hurt and cut by the fact that Bruce's focus isn't on him.
Yes, Damian has a fascinating relationship with his own clones in Robin: Son of Batman. I've read it, and I saw his growth and acceptance of his disfigured clones, who he saw as representations of the bad parts of him that also deserved acceptance. That's some powerful imagery. But just because Damian accepts his own clones, doesn't mean he is going to be accepting of someone else's. Damian's rude and pointed about Kon's existence as a clone. For Damian to be grumpy and disparaging over the personhood of a brand new, fast aging clone who attacked him? Yeah, that's a personal hypocrisy I can see.
Everyone was just fine about beating up and destroying the Failsafe robots and ZEA robot Batman, who also had transplanted personalities. There are plenty of robots in DC who are awarded humanoid status (the Metal Men and Red Tornado just for starters). What is the line that makes ZEA robot Batman not 'human' but Bruce's Zur-Clone human? If Damian's mentally categorising the clone with Zur rather than in the set of 'human', of course he thinks Bruce is dwelling and obsessing over a clone that is shortly going to die, and who he doesn't see as being worth fighting to save.
And so what is a bit of characterisation largely for narrative reasons (Zdarsky wanted someone in the scene to go 'why are you fighting for this, Bruce') turns into another layer of the Damian story: where he can be a little hypocrite, who often reacts very differently when an issue is personal to him to when a similar issue is affecting someone else. That's repeated behaviour for him. Damian doesn't tend to react well to other characters getting attention that he sees as his.
I dunno. I see the complaints but it's also something that I can very easily fanwank into my perception of the character. It gives Damian more depth. Contradictions often do.
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luna-rainbow · 6 months
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Thanks for your answer for the last ask.
What is wrong with the writers of the new MCU material? Do they just hate Bucky, especially the writer of the Falcon and the Winter Soldier (he's NOT the Winter Soldier anymore!)? Did Bucky kick their cat or something? This hatred and victim blaming is not justified! "Oh Bucky's just a cray-cray psycho killing machine with cool metal arm but probably belongs in a padded cell. Lol he says he had no choice such a lame excuse..."
Soo…I don’t know if people still remember the rumours from back in 2021 and I don’t know how much of it is true, but my guess at it is this: there were supposed to be two main writers on the series. Spellman was supposed to take Sam’s story, while the other guy wrote Bucky’s story. For whatever reason, the other guy quit before he finished, and didn’t give the writing team enough time to put things together.
From a story craft point of view, Bucky’s story in TFATWS reeks of first-draft-ism. It’s a scattered plot of events that don’t quite string together, and a self-contradictory characterisation that hasn’t yet been smoothed over (but was made a little more believable by Sebastian’s efforts). You can tell some central character themes had been planted in the first draft — the PTSD, the guilt, the messy way he’s trying to relearn how to interact with people (Yori, Sam and later the Wakandans), the struggle with breaking free of his past. These were all strong, interesting character beats for Bucky to work through, and it honestly could have been a good story. And I think that’s when the original writer bailed.
When Spellman picked up this draft, he was pressed for time, he hadn’t watched CATWS and he never thought he’d needed to know about Bucky’s story, so he reads TheMovieSpoiler summary of the movie and tries to piece the rest of the story together. But Bucky’s not his priority nor his interest. There’s already beats of the story that were planned and have to be there for IP reasons. So beyond what was already in the first draft as mentioned above, Bucky is made to be the fall guy to make the rest of the plot happen. Zemo’s release — well we can’t make Sam help break out the criminal that killed an African king so we’ll make Bucky do it, who cares if it makes no sense for his character. The counselling session — the show’s few moments of levity, doesn’t matter that it makes no sense but hey, forced homoeroticism is hilarious, isn’t it? The Wakandan three-way fight — I may be remembering this wrong but I think Skogland said it was one of the first scenes that she had planned for. That fight had to happen, and again Bucky was made to provoke the Wakandans to the point Seb had to step in and say, almost literally, “he would not fucking say that” to make them wind back the animosity between Bucky and Ayo. Sam’s suit — oh no we can’t have Sam asking for it himself that would be too egocentric, we also can’t have Wakandans offering because well, not like the plot actually made Sam a strong ally for Wakanda, so we get Bucky asking for Sam’s suit to be made minutes after he fixes his mistake of releasing Zemo. It doesn’t matter if it doesn’t make sense if it’s Bucky doing it, cos I really think by this stage Spellman didn’t give a shit about a character that wasn’t supposed to be his responsibility in the first place. It’s like when you’re doing group project and your teammate bails on you, you’re gonna do just enough to get that pass but you ain’t putting in the effort for a distinction cos just looking at the unfinished work is pissing you off. So then Bucky also becomes the token white male who pushes all the wrong buttons during the few token racism scenes cos we gotta make Walker have some redeemable qualities and he’s already a dick so we can’t make him racist too.
So instead of having a thoughtful story about a veteran trying to grapple with his guilt and PTSD and lack of agency and making some mistakes along the way, you get a weird disjointed plot of some guy…with some bad dreams…who randomly does things for no good personal reason…who gets made the butt of the joke for the stuff he’s experienced cos he’s got a metal arm and super soldier serum how hard could it have been he just needs to go and apologise for killing people while simultaneously having multiple poignant scenes portraying his lack of agency.
Every writer who tells you “a hero is only as interesting as the villain” just secretly wants to write a simpable villain. And when that writer isn’t very skilled, you get the disaster of TFATWS where a lot of effort is spent on making Zemo funny and personable, and Walker nuanced and sympathetic, instead of making either of the titular heroes funny or personable or nuanced or sympathetic. And yeah, I really don’t think Spellman ever cared enough about Bucky to want to make him sympathetic…or a hero. Remember when he said Bucky pulling open the van door was the first time Bucky has ever been a hero? Fuck right off with that.
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emo-nova · 3 months
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Update time for some good ol' Teen Wolf, ig? i'm on episode 7 of season 2, and now I am definitely seeing some clips that i saw that was making me interested in the show as well as aspects within the fandom spaces.
Never understood the whole idea of Pack mom Stiles thing until I saw Stiles basically be the first to clock that 1, she is in seizure, 2, she may have an issue with the kanima venom (more than others) and 3, to be able to help her he needs to go to Derek cause Scott defo doesn't know. I didn't see it in the beginning, but I can see what people are seeing in it.
Another aspect, Stiles predicting Matt as the villain was such a rewarding scene. Mainly because I have been spoiled, I don't mind them, sometimes I actively look for them to see how the writers handle certain characters plus a summary isn't always true to what actually happened depending on interpretations.
You know what wasn't? Stiles' dad not being told. Or Melissa. Can these two be in on it now? Please? I'm mildly done with the charades on both ends mainly because the friction between two parties is simply miscommunication, plus it would be interesting to have Stiles' be open to this now so that we can see more of a struggle for the Stilinski family when the Sheriff *carries on* heading into danger when he knows. Same with Melissa, I think it would help create more stakes, but it will needed to be handled with care, that she can notice when a patient might have been involved with the supernatural which she can tell the sheriff. It'll make a good feedback loop for the adults, me thinks.
Onto Scott and Alison, I am noticing the writers are now ramping up a more heaviness to their relationship. This is no longer about puppy love but genuine wanting to carry on together, on both ends. And the touch with Jackson being used as the mouthpiece of the writers to foreshadow something more sinister lurking within Alison's future and her decisions. I honestly can not wait for Alison's either degression or progression as a character, as an aspiring writer who likes to study stories of any kind, I would have her digress to create a more nuance version of her character especially with her and Scott creating friction between each other. The friction I'm talking about is Alison's fear of being truly hopeless, unable to actually help herself out of a situation, this could be due to her being raised to be independent and to be a leader within the Argents. Scott on the other hand has a total Hero Complex, wanting to save as many people as possible, yada yada (mild affection now, he's grown on me), wants to be there for Alison *always* which contradicts Alison's want of independence.
Derek, so far, has been following a characterisation I would do for him (after that abysmal training set) cautious and careful with his betas, almost paranoid about their safety with mild disregard for his own in time of the full moon. I would like to see more Boyd though, you have an entire episode on him, and he doesn't get to appear in that scene??? BS, I want Boyd, Erica and Isaac have a moment of annoyance at Derek for being so careful with them. Would I have Derek explain to them why he's so cautious? Not fully, no, I would have Derek explain simply "I am your leader, I look after you and train you. And I need to look after you by ensuring you don't get caught between the Kamina and the Hunters."
Let Derek be a vague, paranoidly responsible Alpha that noticed that his first method didn't help for shit and changing the curriculum for these three because Scott's training was a *mess* and not some fucking dictator alpha guy. But knowing the writing team they most likely will mishandle Derek's character like a child given a machete in the garden which is disappointing.
That's all I got so far, but enjoy my ranting about what happened so far.
Also thank you to the kind soul that told me the timeline of season 1 and 2, I didn't realise that it was such short periods of time! Thank you again :)
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allovesthings · 5 months
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Let's talk about the court of Owl and why I think the storyline has some problems in the long run.
So before I start, I do think that the characterisations of the story are pretty good, Dick is great especially with Bruce going good to bad (you know that time he hit Dick...because why ? Why did the writers decide to write that as a reintroduction to the characters and their relationship ? I have questions).
Another thing I really like is that despite being the first New 52 Batman story, it fit very well into the last Batman stories right before it with especially Gate of Gotham which deals with Gotham as an entity and the Wayne legacy/history in Gotham and what it means for Dick specifically (so him being a talon is within that Gotham legacy too).
If you read the DickBats right before that without knowing that it was supposed to be a reboot the characters are consistent (Black mirror is written by the same writer) and the only thing you'll have to catch up on is that Dick left the Batman costume and is back as Nightwing and Bruce is back in Gotham.
Also the labyrinth? Very twisty, creepy, horrifying and fun to read as a sequence. Love it.
That said, the idea that a secret society of rich people ran Gotham from the beginning just doesn't sit right with me. Suddenly they create a vacuum in all others stories where you ask: "shouldn't the Court of Owl be involved there ? Why aren't they ?" And the bigger they are the bigger the vacuum is. The problem with that is everytime I read a story where the court of Owl should have a say in Gotham and they don't appear, it will feel like a plothole
The second problem is Cobb and the talons and theirs link to Dick. I said it before, I do think it follows the theme set up in Gates of Gotham (and it makes even more sense when you realize this was supposed to be a DickBats story) and I did read the occasional Talon!Dick fics but I don't think it was necessary to make Dick tied to Gotham as a legacy.
I think the contrast between Bruce being a Gotham legacy and then tragedy struck leading him to try to save the city and Dick as someone who is from outside but got stuck by Gotham by his parents's death with no previous unknown link to it is so much more interesting, they have a completely different basis for how they view Gotham. Making Dick a son of Gotham kinda cheapen that. Especially if Haley circus was in on it. Because now it was always Gotham for Dick and it will always be Gotham.
Also why would Mr Haley, the guy who refuse to pay up and have the protection of criminals even under threat run a circus created to train assassins ?
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autisticrosewilson · 18 days
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Hello to the one blog I've been loving to read for the past few days :) <3
Just wanted to add a little something that I started thinking abt after reading a few of your really cool posts, I think we should also discuss abt how Bruce's argument abt killing (with Jay) are often framed with "you're not the judge, jury & the executioner" which is really telling of who he thinks can exersise this legitimately? ? ?
I think it'd be constructive to actually properly discuss this aspect of Bruce's philosophy too. Plus, we get more nuanced Bruce characterisation. (Also keeping in mind uh... comic book propaganda of the writers and DC themselves)
YES ABSOLUTELY! Like what if someone is given a death sentence by a court of law? Does Bruce still care? I'm sure most writers would tell you no because Bruce has become a cop allegory. He's a violent enforcer of the law, and he seeks to uphold the law. Which is a recent switch! Batman comics used to be more radical, but now they're being written by old white men. So it's another one of those things where you can ignore it for your PERSONAL INTERPRETATION but you can't say that it's not A Thing because it's been like this for at least a decade.
His argument would likely be that everyone deserves a fair trial, that everyone has the right to be seen in court. Something which I do think Jason would agree with because when he's being written well he's not just shooting petty criminals! Jason's stance comes in with the big players, the disgustingly rich or well connected upper class who get away with murder. This has been true since the Garzonas case, the whole point was that Felipe was virtually immune to the law, and Jason couldn't allow that.
I think what it comes down to is whether they believe in reformative justice or punitive Justice, and I can most assuredly say that Batman believes in the latter. You can argue that Bruce is an advocate of prison reform but we don't really have evidence of that. He considers himself a punishment for criminals, he considers himself an equalizer but that's not true because he just delivers criminals into a system that is fundamentally corrupt and unfair. Do you actually think a trial in GOTHAM of all places is going to look at a rich man vs a petty crook the same way? That rarely happens even in real life.
And I don't think that Bruce does what he does out of inherent malice. Bruce is a deeply empathetic person, the core of Bruce Wayne is that he cares. But that's not enough, Bruce was allowed to grow up sheltered and it gave him an intrinsic idealism. He only has a Birdseye view of what the common people go through, that is not enough to stand there and say that he understands . Because he doesn't. He literally can't. And I think this bias, certainly one projected by the writers but that's another issue, comes through the most with Jason and Steph.
As far back as Jason's Robin era - widely regarded as Bruce's peak of being a good dad - he still makes some pretty big mistakes. Because he finds this homeless kid whose family has been ripped apart by the corrupted systems, who has actively experienced the worst Gotham has to offer, and he comes to the conclusion that if he doesn't take Jason home Jason will inevitably become a criminal even after Jason explicitly says he doesn't like stealing. So he takes Jason in but he makes that position as his son synonymous with Robin. And this is where we have to talk about meta because Jason is intrinsically tied to meta narratives. I'm not sure if you saw my other posts about Robin, as a concept, but I'll summarize here.
Child sidekicks are fine, in early comics. When things were campy light hearted whodunnit mysteries with a few action sequences, when you always knew that the child hero would come out unscathed, would always live till the next issue. And so when Bruce makes Jason Robin you have this veil of suspension of disbelief. But Jason's era is where you start seeing these kids' storylines get worse. More gruesome, more violent, more cruel. They start really testing the limit of Bruce's morality.
Batman: The Cult - Robin Jason has to crawl through a pile of dead bodies and while Bruce is having a mental break this MAYBE 14 year old is trying to get them out. The Diplomats Son - Jason watches a rapist be let go, because he's powerful and his dad has money. He sees exactly the kind of damage it does to the victims, he's the one who finds Gloria Stanson. A Death in the Family - Jason is murdered. Tortured and murdered and betrayed. He's dead and he was always intended to STAY dead. And all throughout Tim's run and then into Steph's the writers retroactively change everything about who Jason was because it has to be HIS fault, because if it's not Jason's fault then it might be Bruce's. Because how can audiences see Bruce as just and good for taking in new kids after what happened to the last one?
The suspension of disbelief shatters. Because now Jason is back and he's angry. Because maybe we as readers know that Tim, and Steph, and Damian need to be Robin because Robin makes money with young readers. But you know who doesn't know that? Jason, who no doubt assumed that his survival depended on being Robin. Who was sold out because he was Robin. Who was badmouthed and disgraced the entire time he was gone by people he loved and trusted. Jason doesn't know that he's in a comic book, but I argue he knows he's in a Batman story.
If not from his first appearance then definitely in recent ones. What can you do besides lay down and forgive and keep coming back when you know that the universe revolves around one man? How do you get rid of the terror and anger at realizing that you can never leave, that no matter how much he hurts you the universe will bend itself in half so that he is still just and right? When you realize that the love that has defined you is a disease rooted so deeply that to rip it out would be to kill yourself, that you can't even stay dead because Bruce does not want you to be.
And they couldn't even stick to Jason being the problem! Because then Steph dies. And all I could think was "Of course she did. She's an East End girl whose been compared to Jason constantly. Or a version of him. Of course she would be tortured to death trying to get Bruce's approval." Here we are, history has literally repeated itself, and...Tim is Robin again. Why? Because this is a comic book, and Batman needs Robin.
But what do you think everyone in-universe thinks? What do you think that looks like? How can you possibly still call Bruce a good parent under these circumstances? Bruce calls Robin a blessing, a gift, a necessity. He relies on Robin, physically to watch his back and emotionally to keep him in line. He trains them, he molds them, he loves them.
But sometimes love just isn't enough and the good Robin does shouldn't negate the harm they get in the process. Robin then becomes this horrible force of change, you get it and you know that this has doomed you, one way or another. Because Bruce believes that suffering is noble, that pain can reform people. It's baked into his character. Even if he doesn't intend to hurt his kids, it's not like we haven't seen him justify it to himself and others. "I love you, I did this for your own good, I thought I could help you, it was your fault I did that, it won't happen again, I lost control of myself but only this once, we can be a family again if you just come home." It reads an awful lot like an abuser trying to convince you or himself that he's not in the wrong.
This was longer than I intended it to be, but I guess my main point is that Bruce and Batman can't ever be fully separated. Something that I think his relationship with Cass shows us he's aware of but chooses to ignore. We know that Batman is dangerous, that he wouldn't hesitate to hurt his kids, we saw that with Zurr-Batman (WHO BRUCE ADMITTED WAS A FACET OF HIMSELF YOU CAN'T SAY IT WASN'T HIM BECAUSE HE HIMSELF SAID THAT IT WAS). So why try and act like it's this impossible out of character thing for Bruce to be harmful? For his kids to feel angry and hurt about his actions or for their feelings to be as or more valid than Bruce's. Batman has and will hurt his kids and Bruce will try to rationalize it all away because he loves them, he would never want to hurt them. And the narrative will tell us that Bruce is right, that this is good and fair and just, that Bruce's perspective is the correct one, that his kids deserve this, because this is a comic book and outrage sells. Or they'll retcon it and pretend it never happened. Or they'll just never bring it up again. Or Bruce will be forgiven regardless just to hammer home how good and right he is.
Because this is a comic book about Batman, and Batman is a hero, he is our protagonist, and so he is reliable and we should never doubt him, or call him out, or be mad at him. Naturally.
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fantastic-nonsense · 6 months
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Hi! I've never done this before but I'm new to comics (started with WFA and Zatanna and the Ripper) and I've basically got most of my information from posts on tumblr and r/hobbydrama (including yours.) I think I have a general idea of what Jason Todd is like, but I believe a lot of people are unhappy with his new characterisation.
So, if you were the one in charge, how would you write him? Would you write him with a team or as a solo character? Would you have him use the All-Blades or a crowbar or his guns? Would you have him properly rejoin the batfam or not?
Thanks!
Hi! Welcome to the fandom! I hope you're enjoying your time here.
In general, I think DC (and the fandom) has spent too much time milking Jason's death for trauma porn. They have refused to allow him to find closure, move past that, and exist beyond his daddy issues drama with Bruce. When DC has allowed him to have stories outside of that, they were often written with little consideration for what should be done with Jason beyond making him "badass."
None of this has been conducive to creating any kind of satisfying and coherent narrative or character arc for Jason, especially when both writers and editorial seem more obsessed with stealing traits, relationships, and stories from other people to give to him (most prominently Dick, Selina, and Helena). My hottake is that DC should move beyond "Red Hood" as an identity for Jason entirely, because it drags his character down and keeps him inherently tied to the same problems that have kept his character stagnant for years.
However! I don't think he's unsalvagable. I simply think DC needs to put a decent writer on him and commit to a character direction for more than 2 years at a time. I'm unsure of what Shawn Martinbrough is currently doing with Jason in his The Hill arc, as I'm not reading it, but I've heard that there might be some forward momentum finally happening there?
Anyway, my personal conception of Jason's future (as lovingly brainstormed by me and my friends in our comics discord server) is effectively this: he becomes a street-level paranormal detective who solves cold murder cases by talking with the victims' ghosts and providing closure to restless spirits. Think Lockwood and Co. meets Pushing Daisies with a superhero twist; basically, a supernatural detective noir book.
There's a lot of concepts and lore drops tied into this idea, but basically it was born out of a discussion where I was talking about Jason's many connections with the supernatural and occult across all continuities and how it's kind of a mystery why DC hasn't just formally connected him to the mystical side of the DCU. So I was like "they should just reveal that Superboy-Prime’s reality punch resurrection left him LITERALLY undead, make the event where he finds this out also spark his ability to see and communicate with ghosts, and make him an occult detective. Let him close cold case murder files and put those spectres to rest."
Which is also a great premise for a Bat book and a great unfilled niche for a Batfamily member. Kate's supernatural stories are much more high concept and connected to her family drama. Damian's supernatural/occult connections are traditionally very heavily tied to his family history and the Lazarus Pits. Dick's semi-regular magic encounters are usually stuff he deals with alongside his teammates in the course of working with the Titans. None of the other Bats have enough regular encounters with the supernatural and magic side of the DCU for it to encroach on their shtick, and a Gotham-based supernatural book is well within DC's ability to publish and market given books like Gotham by Midnight.
In terms of how that direction affects all the other questions you asked...I think Jason's relationship with the rest of the Batfam should be complicated. I personally don't think "good/bad relationship with the Batfam" is a particularly useful way to look at it because I think there are people he should never see eye to eye with, people he realistically shouldn't and doesn't have a problem with, and people he should get along with just fine. I don't think everyone needs to or should be friends or enemies with him, but his morals and past actions will (and should!) complicate those relationships in interesting ways.
And re: what weapons I'd like to see him use...using the All-Blades would certainly factor into my proposed narrative direction, as that would lean into the supernatural connections, but I generally prefer the concept of Jason using knives as his preferred weapon over guns/a crowbar/etc. That way he can still be a marksman without using guns, and I think that fits more with his character trajectory as someone attempting to be less lethal but also has no problem roughing people up when he thinks they need to be.
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starbylers · 1 year
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Mike’s lack of personal journey in a Mlvn reading of the show: why so many people complain about Mike’s character
Something just occurred to me…I actually would challenge any Mlvn to tell me about a character motivation/internal conflict of Mike’s that does not revolve around El. What struggles does Mike as a person deal with throughout the series? When trying to build an effective, realistic, well-rounded character you can’t have their biggest fear be ‘loosing this particular person’ as Mlvns love to claim is Mike’s. As a writer you have to understand your character’s deepest desires and what drives them at their core, they cannot be purely motivated by an external force. A character such as that will feel hollow, boring and difficult to connect with. This is basic character development stuff.
Examples (simplified to get the point across):
For the whole show, El struggles with finding her place in a world where she feels fundamentally different
For most of the show, Will struggles with his sexuality and feeling like a ‘mistake’
Dustin in s2 deals with his self-esteem and understanding that he is good enough even if he doesn’t have a girl’s approval
Lucas in s4 wrestles with a desire to be popular and to ‘fit in’ which we see him overcome
Max in s4 deals with depression and the process of wishing to no longer be here to realising she actually wants to live
But…what about Mike? A brief Mlvn interpretation of everything he does through the show and why he does it:
S1: he saves and looks after El because he fell in love with her. He also looks for his friend Will.
S2: he is heartbroken because El is not with him anymore, and then madly in love again once she’s back.
S3: he has ups and downs with El because teen relationships are just like that, and then they get back together because they’re truly in love. He’s also too in love with his girlfriend to care about his old interests.
S4: he fights with El because all couples fight, and then rescues her from Nina while taking friendly advice from Will. Finally he confesses his love, which he didn’t do before because he’s terrified to lose her oh and he’s not good at feelings (but they won’t digger any deeper into that last one 🤐).
Like…yeah they acknowledge Mike also helps with the supernatural stuff, he’s smart and observant. He generally takes charge of the group and looks out for his friends, and (at least in earlier seasons) he’s the leader. But those are character traits. Everyone has them. (Max is sarcastic and kinda scary when she needs to be, Dustin can be cocky but is highly intelligent, Lucas is very headstrong and follows his own judgement, Will is sensitive and empathetic). I’m talking about character conflicts/journeys. Can they tell us what journey Mike has gone on as his own person???
And this, this is why lots and lots of people complain that Mike’s character revolves around El (especially since they started dating). This is why people say Mike is the Duffer’s self-insert and is just meant to be a blank slate relatable character. This is why Mlvns characterise him as El’s obsessed loser boyfriend. Because if you view the show through a Mlvn lens then yeah, Mike looks utterly two-dimensional with no drive other than screeching El El El when she’s in danger (sorry it had to be said).
The problem is when you try to dig into what Mike’s deeper motivations could possibly be, it gets very bad for Mlvn very fast:
‘Mike is scared to lose El because he’s worried she won’t need him’
Let’s detach El from that and figure out the root of this problem, what is really going on with Mike here (we already know but just for the sake of my point), because he is a character in his own right and this was a large focus of his story last season.
What do we know? Mike expressed feelings of worthlessness (‘I’m just some random nerd...’) and feelings of inferiority (…‘who got lucky superman landed on his doorstep’) in his relationship. He acknowledges that his and El’s relationship was fundamentally built on her just needing someone. Also, throughout the series we see Mike has a strong desire to help and serve and save those close to him, it’s who he is.
Mike is so clearly driven by a need to feel needed and fears being an unimportant nobody. He doesn’t think he’s special or useful next to El and it hurts him, his self-esteem is very, very low. But Mlvns never acknowledge that, because that would require admitting that a) Will’s words in the van showed he recognises & loves the Mike as the brave and inspiring leader he wants to be, and in doing so soothed Mike’s personal insecurities (because those do exist, and the talk wasn’t just ‘relationship advice’) and b) Mlvn’s relationship makes Mike feel shitty.
Another example:
Common Mlvn interpretation: ‘Mike was spending all his time with El in s3 because he’s in love with her and he is growing out of childish games’
What do we know? (1) Mike didn’t truly loose interest in DnD, he just neglected his interests when he got into a relationship, super healthy (2) He tries to act cool around El (‘Sorry that made me sound like a 7 year old’ / feigning disinterest in Dustin’s inventions) (3) When arguing with Will, Mike frames him getting a girlfriend as being the inevitable progression of life, the opposing choice from ‘sitting in his basement playing games’…but then he joins Hellfire in s4…as soon as El leaves. He didn’t truly believe anything he was saying to Will, he just can’t juggle being himself and having a gf simultaneously 😬.
Mike’s internal conflict here is clearly feeling like he has to grow up, and has to suppress his true identity in the name of achieving that. (And this continues somewhat into s4 with the fake, not-at-all-his-style Cali outfit in El’s fav colours). But again, understanding that requires understanding that Mlvn as a couple is not a safe space for Mike to be himself, and what Mlvns characterise as a normal teenage ups and downs is actually indicative of an unhealthy relationship.
Basically what I’m saying is it makes so, so much sense why Mike is one of the most disliked characters among the GA (aside from like the actual villains) and why he always ends up on those stupid lists. People are sick of him existing just to be El’s love interest. And that is not true in the slightest, but when you aren’t looking deeper than Mlvn…yeah it does look pretty bad, and I understand where they’re coming from. And as much as we say El is the one who Mlvns are obsessed with making everything about her boyfriend, the real victim of this treatment from them is Mike. Even his heart-to-hearts with Will are actually Mike thinking about El, apparently.
This is another reason why I’m so sure about Byler because Mike is essentially the original main character (aside from El I guess). I’m sorry but there’s no way he is the only one the writers managed to mess up this badly when they are capable of adding deeper personal development to characters who are much less central to the story. Even Finn himself said we’ve not been as personal with Mike recently but s5 will remedy that and people will be happy with his journey. The day Mlvns and GA are forced to look deeper at Mike’s personal internal conflict outside of how it relates to El is the day I will know peace 🙏🏽
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Thank you for the tag, @mosiva! ♡♡♡
"Self-rec time! What are your favorite five fics that you've written and why? After replying to this ask, feel free to pass on to five other writers to spread the love. 💗"
Four of these were easy choices and one was trickier, but in no particular order...
thrown into the nest (T, 10,565 words, WIP)
This fic possessed me. The first chapter took over my entire life for ten hours during which I came up with and wrote the whole thing -- I couldn't stop until it was done and posted. Two or three days later, the same thing happened with the second chapter. It's like I was exorcising demons into a doc file. It's also notable because maybe a week or two before I wrote it, I told a friend I would never write ABO fic. More fool me.
I love this fic because it drew together so many ace people -- I've never felt a greater sense of community than I did in the hours after this fic was posted, seeing the comments of people who saw themselves in Harry and Tom's experiences. It blew me away, and I felt so happy to have done justice to some small part of the ace experience. It was a different type of joy, and a bit more cathartic, to write compared to other fics of mine.
VII (M, 2,609 words)
I think I've said it before, but I honestly thought this would be one of those weird little fics that I wrote for myself and maybe five other people would like. It's grown beyond what I originally meant it to be, and while I really, really love the sequel too, this one holds my heart. It's disjointed and dark (for me), and it's one of the few that I've written that actually has Harry and Voldemort start out hating each other and move through it. (What can I say, I mainly write crack and fluff.) They're both feral and damaged and violent and cling to each other all the tighter for it by the end. I also like making the Unspeakables ethically (and morally) dubious and research-obsessed, and this was my first foray into that.
naïve melody (G, 2,904 words)
The Ferris wheel fic; another fic that I thought maybe five other people would enjoy. I'm still proud of the wistful tone it has, and some of the turns of phrase, despite the crack-tastic premise. It's sweet and silly and it makes me feel warm to re-read it. It might also be my favourite Voldemort characterisation of all the fics I've written.
engrave the silhouette of you (M, 10,480 words, WIP)
Look... I just like hurting them, okay? I used the "angst with a happy ending" tag because I need everyone (myself included) to know it's gonna be alright in the end. I have made myself a crying mess multiple times in the course of writing or plotting out this fic. This is very much a "how would the characters react in this situation if X happened?" fic that has grown legs. It's fun (and painful) to put myself in Harry and Voldemort's headspaces and then put us all through the emotional meat-grinder. But it's going to be fine. Eventually.
Capsized (M, 948 words)
Fun, not-previously-shared fact: this fic started out as a way for me to process my maladaptive daydreams and suicidal ideations through Harry. All of the things he imagines or considers are things that I have, as well. (This makes the one comment that says "MAKE HIM SUFFER YASSSS" really, really funny to me.) I wasn't sure if I would ever post it -- it took me five months to decide to do it, because it's extremely personal. But it felt good to put it all into words and make it... "pretty," I guess? It's probably as raw as I can make it while also trying to fit it into the HP world and have it be enjoyable to read.
(Honourable mention goes to Prompt-ober 2023, because it almost killed me to do it, but it was so much fun to write everyday for a month and have the same folks comment each day and chat with them throughout the month (I love you all ♡♡♡). However, that's like twenty-five different fics in one, so it doesn't count.)
Tagging @liquidluckandstuff, @i-dream-of-libraries, @toast-ranger-to-a-stranger, @aglassroseneverfades, and @hikarimeroperiddle
No pressure, do it if it will be a fun distraction! ♡♡♡
(Note: I recently locked my account to registered users only because of an AI scraper targetting Ao3. If you don't have an account and would like to read any of the above, just send me a message and I'll provide a file ♡)
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lemonhemlock · 2 months
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I love Larys this season and his scenes with Aegon that's all. Compelling and Matthew Needham is quite a force. Well and Rhaena hunting down Sheepstealer is good. Nothing else is fun.
i agree about larys with the one caveat i'm going to list below
larys is probably the one green character who makes the most sense, both that his characterisation is consistent AND the way others view him and his reactions to that MAKE SENSE. larys is still larysing but when aemond proves to be a contrarian he switches back to aegon. for once, aemond's shenanigans get proper consequences from his small councilors.
how does alicent not have any leverages against being dismissed when she is the one hightower representative left? sure, aemond sends back for otto, but do you think the story frames that as compensation for dismissing alicent or did the writers feel obligated to bring him back bc he needs to have his death scene? not one braincell was put into this. daemon does shit in the riverlands and the riverlords STAND UP and bully him back. he also has a big scary dragon and they don't give a shit, so it CAN be done, the writers know deep down how to do this, IF THEY CAREF
why is tyland not putting his foot down and demanding something for house lannister? his brother has a bunch of maiden daughters and daeron is unmarried and has a dragon. the frey lord and lady negociated with jace for their support, jeyne arryn is PISSED that she didn't get what she wanted
what the hell is ironrod even doing? he threw in his lot with aemond but aemond doesn't seem to like him or even give a shit about him so why doesn't he have some kind of reaction. i guess the discussion with larys could have been a step in the right direction because you can say he is testing out the waters to see if he can curry favour with aemond by offering up intel OR if he could forge an alliance with larys and go from there
and this is where i have an issue with the writing bc, on the one hand, they are categorically NOT portraying larys as incompetent, but they are also inadvertently making him SO BAD at his job by making these stupid changes from the book. another symptom of wanting to have one's cake and eat it too. the city is in lockdown but rhaenyra can sneak in, no problem, elenda can not only sneak in, she can access an entire network of pro-rhaenyra agents larys somehow knows nothing about, can raise literal riots, can recruit dragonseeds (why do you even need dragonseeds from KL when you're living on dragonstone?!), rhaenyra's food can reach the population somehow even though there are checkpoints at every entry, the dragonseeds can leave by boat and LARYS KNOWS NOTHING ABOUT ANY OF THIS 🧍and no one even thinks to ask him 'hey wtf is going on? you're kinda fired'. but they can't, can they? they can't get rid of larys because he is important to the plot and they need him in the thick of things!
there's a dumbass post circulating now in which someone ✨generously✨ gives people permission to complain about the show but without bringing that "boring book" (FB) into discussion for a comparative analysis. because apparently the book is bad but somehow not bad enough to keep watching tv media derived from it 🤡
the problem with HotD is that it makes FB the pinnacle of logic and storytelling. it doesn't fix any problems, it compounds them. this shit with larys would not fly in the book bc it is dumb as fuck! so you can't help but compare it to the book where these things did not have to be explained away by waving a magic wand or getting a lobotomy
this post is long enough as it is and other people have already explained the problem with the rhaena storyline, so i won't get into it right now, but, in a nutshell: her story can make sense in a void, she get a semblance of an arc: she wanted a dragon and now she will get one and goes on a journey of re-defining her identity, i suppose, after having been dismissed as not sufficiently targaryen as a result of her being dragonless. so, it's the classic problem of making sense in a watsonian way, in the context of the show, but in a doylist way it's Not The Best because they have to delete the only canonically POC low-born character. so we lose that perspective in a show that already prioritizes the highborn
larys has the same problem with him being a sexual deviant directly connected to his disability. as an individual character, it can be explained and justified, but as representation for disabled people (who suffer from a severe lack of representation in media as is), it's Not Great
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starrylayle · 8 months
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Marauders Fandom > "There is no canon !!" and other rhetorics
Guess who's back in their marauders phase after 2-3 years of being dormant lmao?? ((spoiler its me lol)). Anyways, a lot has changed since 2021 in this fandom so I just wanted to talk about the direction i think it's going.
I remember in 2020-21 the fandom started to boom in popularity on tiktok --> esp with the rise wolfstar + atyd. I remember people were so suprised with remus' characterization as 'rougher around the edges' instead of the 'soft boi' thing, and how that influenced the new wolfstar dynamic. [Just want to add that the atyd characterisation is much more complex than this and its one of my fave fics --> I'm more talking about the fandom at large's reaction to this)
And since fandom is incapable of having two nuanced and characters who are not stark opposites,, their roles were basically reversed and now Remus is the toxic dom alpha male and sirius is the cute girlyboy twink --- which um,,, the oc-ification is so real its embarrassing but whatever (omg don't even get me started on jegulus 💀)). I just assumed these would stay as headcanons. But now we have people saying, that 'we barely know anything abt the marauders in canon' or 'isn't the whole point of fandom to make shit up?' which i have sO many issues with so let me just try and compile my thoughts into dot points for the sake of coherency.
'we barely know anything abt the marauders in canon' ---> First of all, Remus, Sirius and Severus are fully fleshed out characters in the og series -- why do you think people would care enough to create an entire fandom based on their backstories if they were 2d flat characters in canon?? Like bffr. I saw a post on here (forgot who it was by, let me know if u know!) that said, 'I didn't cry over sirius' death in OotP just for ppl to say that we know nothing abt him in canon'. Like, its just mind-boggling to me lol.
'isn't the whole point of fandom to make shit up?' --> Ok y'all. For a fandom to work, there have to be some guidelines, some kind of source material, some point of reference so people can build upon it and make content. I think we can all agree on that. One reason why HP is such a popular place for fandom is the world-building and potential plots/storylines. I see some people argue that jk rowling was a shit writer anyways so might as well contradict everything she says. Now, I don't disagree with that point in particular, Jo is a pretty mediocre writer and a terrible person. HOWEVERrr, I'd argue that it is a lot more fascinating when people expand or work on the concepts in HP. JK Rowling has a lot of great ideas but executes them terribly -- I love when fic writes do this, which prolly explain why I love atyd as it is still very much canon compliant but executes themes on class, disability and queerness that jkr could barely do in subtext. This doesn''t mean I only think canon compliant fics are valid. That's not the case! I think as long as the charcterization is consistent to the character and the particular circumstances/world they're in, its fine! In fact, I love seeing how the same character would function if in a different place! I also love seeing explorations of the magic and magic systems in aus or fix it fics (or even canon compliant ones) that still fit in with the canonnical system that we know.
I guess what I'm trying to say I wish the marauders fandom explored the world and charcterizations more deeply instead of creating shallow oc-fied version of the characters that fit into whatever's trending -- like just write your own book or smth lol -- booktok will eat it up i promise.
Also, kinda related kinda not but um,,, why are we romanticising fascists -- like babe no evan rosier is not your babygirl he canonnoically tortured multiple ppl and became a death eater soo... not saying that I wouldn't want an exploration of his character or even a relationship with barty -- (who's not some cool dairk-haired edgelord but a actually a cowardly fascist murderer with blond hair -- yes the blond hair is important) -- I'd just want them to be portrayed as the not morally good people they are. Like,, if u want to oc-ify a character like pick someone whos not a death eater or has little info on them like dirk cresswell or frank longbottom,,, or ya know,, one of the MANY female characters in the fandom ((This fandom also has a problem with women and sapphic ships in general but that's a whole other issue lol).
I know this 'babygirlification' of death eaters doesn't mean to do this, but it also ends up watering down the themes of oppression, bigotry, etc and leaves us with not nearly as complex characters. Also one of the issues I had with the og HP world is that JK will introduce concepts like wizard racism and slavery and then just like,, not really do anything about it or just have half-arsed redemption arcs whilst not ever actually exploring the root of the issue. And now i feel like the fandom is following in those footsteps unfortunately.
Anyways, i've been rambling for too long so I'll just leave it here. Sorry if this came off as mean spirited in anyway,, I just have a lot of thoughts™ and my family is sick of hearing them lol. These opinions are not set in stone however so I'd love to hear your thoughts on this subject! At the end of the day this is fandom and we're supposed to have fun -- so yeah !! thanks for reading if you made it this far!
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