#but still. We party?
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elytrafemme · 6 months ago
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if i post a photo of the band tee i made and a necklace i made would you guys be normal
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egophiliac · 6 months ago
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tsum events really are just the best, huh
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hinamie · 4 months ago
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domain expansion
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vaguely-concerned · 10 days ago
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the more I play the more I think lucanis basically knows it's illario who betrayed him right from the beginning (he's had a year in the ossuary to think. not that many people knew where he was going. when you ask him 'did Illario know you'd be on that ship' his only answer is the hardest flattest 'yes' you ever heard). so it's not so much about figuring out who the traitor is (because that's ludicrous. we all know. immediately. they didn't really bother to hide it lmao) as about methodically closing off every single avenue of denial lucanis has clung to that whole time with as much or little gentleness as you might prefer until he has no choice but to admit it. because the moment he has to admit it, he'll have to do something -- feel something -- about it. and that's such a catastrophic event in lucanis' inner landscape (he has had TWO people in this whole entire world up until now and will do anything to hold on to them with a heartbreaking child-like desperation, even at and especially through the detriment of his own self) that he'd rather just. not. what if we quite simply. didn't. what if we just stayed here in the emptiness where we can both pretend you didn't hurt me in a way I should never forgive. I have so much practice in that with caterina already it's always worked out great for everyone so far. (press x to fucking doubt but that's trauma logic for you lol)
after everything illario did, so much of the storm of lucanis' emotions around it is 'what the FUCK did you get yourself tangled up in this time and how do I get you out of this mess safely'. what's worse: the fact that your brother murdered you, or that he put himself in horrible danger doing so and thus exposed you to the risk of losing him forever. lucanis' heart certainly has an opinion here and it's fucking unhinged (affectionate)
the themes of dissociation in lucanis' character in general makes me feel nuts. allllll these contradictory messy things he needs to cut off from each other because they can't coexist or be easily reconciled inside him. but all remain stubbornly true separately anyway and will have their due one day. love and resentment. tenderness and fear and rage. terror and longing. love and freedom don't coexist. the burned out golden child anthem is playing in the background. he was always caterina's favourite and he has to keep striving to deserve that dubious honour with every breath he takes and then, presumably, mercifully, some day he will die and be excused and can rest. and until now he's suppressed all the -- natural, healthy, protective! -- negative feelings that threaten the few attachment relationships he actually has, at the cost of ever actually having his needs for connection and safety met and leaving his core self imprisoned and compromised. and spite goes 'what. no. that's dumb fuck that' (*spite voice* I do not understand that and even if I did I would not respect it) and does not allow him to fall back into that, which I think is what saves his life, ultimately. it took being possessed by a demon for lucanis to even contemplate telling anyone he loves 'no' in any way, but hey. whatever gets you there right lol
lucanis is dealing with the freeze response allll the way down baby. and he was even before the ossuary, that just turbo powered it and brought it to a breaking point way before it could happen naturally. but something was going to break eventually no matter what, and I'm just glad that in the end, through the power of friendship and also pure spite, it doesn't have to be him
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adeceasedtulip · 1 year ago
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THIS WAS NOT ON MY 2023 BINGO CARD.
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xiewho · 8 months ago
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no time to celebrate
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tofixtheshadows · 8 months ago
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So I've been thinking lately about how Mithrun is Kabru's dark mirror (more on that another time- it needs its own post), and I thought it interesting that one of their parallels is that they were both cared for by Milsiril, but in opposite directions. She took Kabru in as her foster after he was orphaned and tried to convince him not to become an adventurer. On the flip side, she helped rehabilitate Mithrun specifically so that he could rejoin the Canaries.
And I kept wondering: why?
For Kabru, obviously she loves him a whole lot- despite any other shortcomings in their relationship, I do believe that.
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So I get why she tries to convince him not to go dungeoning, and, failing that, at least prepares him as thoroughly as she can.
But why help Mithrun? She used to hate Mithrun, but after realizing what a secretly twisted person he was, she actually thought of him more positively (oh, Milsiril). So it wasn't as if she held the kind of grudge that might motivate her to make his already-depleted life even more miserable by sending him back to the dungeons. And it wasn't that she felt bad for him either, since she didn't visit Mithrun for the first ~20 years of his recovery.
The Adventurer's Bible says that Utaya was the impetus for Mithrun returning to the Canaries, but Milsiril is the one who made the trip to see him and tell him about it.
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Why would Milsiril work so hard to get her old coworker back into fighting fit? Why encourage him to return to such a dangerous lifestyle, when she was the one who chose not to mercy-kill him?
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That last panel is such a crazy thing to hint at and then never elaborate on. Without it we could have just thought that Milsiril wanted the Canaries' work to continue without her, even if it seemed out of character. I think some people even assume she's just a natural caretaker as a foster mom and handwave it to include nursing Mithrun too. What could Milsiril's suspicious motives be? What does she gain from Mithrun joining the Canaries that isn't an altruistic desire to see dungeons safely sealed? Feeling a sense of responsibility for the work she left behind isn't an ulterior motive.
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My theory is: Milsiril, knowing that Mithrun was empty save for the burning desire to face the demon again, wound him up like a clockwork doll and pointed him back at the dungeons.
Hoping that he'd eliminate the biggest threat to Kabru's life, before it was too late for him.
Milsiril the puppetmaster.
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lucabyte · 7 months ago
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Not all who wander are lost. Some who wander, however, are extremely, extremely lost.
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bacchuschucklefuck · 21 days ago
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we let the ocean drown out our voices/enjoying the bitterness/in the chaotic light, I close my eyes and see
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sophies-junkyard · 4 months ago
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Change is incremental, but something CHANGED today. You weren’t sure about voting for Biden? You don’t have to anymore! And now is the time to RALLY. The world is fucked up, but letting Trump win will not lead to the political revolution we’re waiting for. Wake up.
Im gonna vote for Kamala Harris in November because I don’t want a wannabe dictator running our country. Simple as that.
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blorbologist · 5 months ago
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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egophiliac · 7 months ago
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innocently logging in to look at the Twst schedule for May like
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marzipanandminutiae · 1 year ago
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as a woman who grew up with an emotionally abusive mother constantly telling me I needed to wear more makeup/more revealing clothing/date (boys) more/go out to "normal" parties more, I despise "she should be at the club"
god forbid some people- especially young women, who already have to deal with a thousand different behavioral standards from a thousand different directions -not have the same dreams and desires for their lives as you do for yours
fucking hell. the correct response to "women should stay at home and have kids and be submissive wives" prescriptivism was not MORE PRESCRIPTIVISM
(I also just saw a poll asking if people partied as teenagers, and OP responded that the answers were "killing them" because No was winning. like? why is everyone so personally invested in other people having a very specific kind of fun?)
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theerurishipper · 7 months ago
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Tim Drake, for no reason at all:
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Dick Grayson, Tim's big brother in every conceivable way for the past several years:
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artharakka · 10 months ago
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Beautiful, But Broken
#bg3#tiefling#tw blood#c: Viivi#so I redid my bg3 character because I wasn't feeling durge that much. So now my sibling does durge and I regular tav Viivi#(changed her to tiefling for funs)#at least I meant to do regular tav but uhhhhh things have gone very unfortunately very fast#anyway. Viivi is an artist; she does painting sculpting poetry and some prose. Experimenting with this and that#unfortunately she is deaf which made making connections a bit hard in the fine arts world#fortunately she has a patreon with one very generous patron (she's fey warlock)✨ who has bestowed some gifts of charms for her#which have opened doors of many art galleries#She's not a fighter so although she is confident in her own lane she is also very aware of her mortality#so she avoided any fights she could#which might have saved her but also got her into the mess of her lifetime#you see she couldn't fight the entire goblin camp and their leaders. She would've just not survived that. So she convinced them#that she is a True Soul. She is good at convincing people. It worked. They thought she is on their side. Good#Halsin also though Viivi was on their side. Halsin attacked Viivi's party. Now Halsin is dead.#So Viivi and her group were still alone deep within enemy fort. Viivi made new plans. She frees the prisoner who says he will warn the grov#Good thinks Viivi now they know to flee. I will go to Minthara and tell we got the information from prisoner of the grove location#she will trust us and we walk off#when we get back to grove they have not fled and Minthara is at the gates#Minthara wants Viivi to sound the horn. Zevlor wants Viivi to sound the horn. Viivi asks Zevlor to please tell this plan in detail.#Zevlor says just blow the horn already. Viivi does that. Minthara thanks Viivi for leaving the gate open as planned#Zevlor does not thank Viivi for that. Viivi is confused as she did not leave the gate open. (for real the damn gate was left open)#So I did a Massacre.#now Karlach is gone Wyll is dead. Lae'zel is also dead#but apparently Minthara is ready to be very loving and sincere with Viivi. The most helpful person she has met in very long time.#Viivi might love her#so that is how she's doing.
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slythereen · 1 day ago
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until i see definitive proof to the contrary, i choose to believe 50% of charles’ disappear act was because he fucked off to max’s wdc party
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