1:38 am
word count - 524 words
warnings - slightly suggestive
a/n - wow 2 whole writings?? yeah ik im spoiling my 23 followers...get ready for 4 months of radio silence from me after this though
"how would you describe me to the police if i went missing?"
"...i'm sorry?"
miya atsumu, professional volleyball player (and who should be asleep by now...!) rolls over, unceremoniously plopping his elbow next to your nose. his shifting weight caused the bed to dip, and you felt your body tipping towards his (because of physics, not for any other reason...!!).
he squinted at you in the dark. "ya heard what i said."
"yeah, and it was stupid. and i'm tired. so please repeat it?" you say, holding back a yawn. "don't you have practice in like...4 and a half hours anyway-"
"hush, baby." (you'd be lying if you didn't get tingles from the pet name.) "jus' answer me?"
you rested your temple on his bicep, curling your body against his (again, physics), and hummed absentmindedly. what a strange question.
"uhh...suspect has an ath-"
"suspect?? not victim???" he whispered furiously. in the dim moonlight, you could see his eyebrows furrow in mock anger. "whaddya mean suspect??"
you smirked at his indignation. placing your pointer finger gently over his lips, you gently shushed him. "hush, baby," you mirror him. you could feel his lips twitch down in a frown.
"ok let me start again. the suspect has an athletic build, is tall, and..." your eyes flit downward (respectfully, to answer his question. nothing more.) "'s pretty muscular."
"pretty mus-excuse me?? i'm very muscular-"
this time, you silence him with a kiss (to shut him up, not for any other reason!!) which works very effectively. he immediately stops talking and places his free hand on your waist.
"yeah, petty muscular. strong abs-" you punctuate this statement by taking a hand and gently tracing his stomach under his shirt. you could hear his breath stutter, but pretend you don't notice. "great ass," you say with a cheeky giggle as your hand wanders, and he lets out a snort. "and a waist that would make any girl jealous. oh, and the best part?" you move your hand downward. his eyebrows raise but fall back when your hand stops at his thigh. "really nice thighs. like, really nice. they're really juicy, trust me, officer. you'd recognize them from an ocean away."
your hand pats his thigh politely before you move it back up.
"got me excited for a sec. yer hand was awfully close to sometime else for a bit," he mumbled into your hair.
"whoops," you say, not very apologetic.
"i don't like it when ya tease me," he continued.
you push yourself back against his chest, looking at him with a raised brow. "oh, we both know that's a lie."
he blushed, which you also pretended to not notice. "i don't like it when you tease me and do nothing about it. correction."
you sigh, setting yourself against his body. "well, i'm sleepy and you need to get up early. but.."
"...but?"
"i'm free this weekend," you say nonchalantly.
he kissed the top of your head, grinning. "deal."
...
"so, who do you think is more muscular than me?"
"tsumu, please."
"it's bokkun, isn't it? it's ok, that's valid. he's really beefy."
"atsumu."
"okay, okay. sorry, sweets. goodnight."
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This is my RACK focused judgment free primer for heavy impact play. It covers every part of the body from head to toe and at no point does it say you can’t do something just the risks of doing so. I don't normally put warnings on my posts but most of my writing is fantasy, this isn't. I'm going to talk about any number of painful deaths and heaps more ways of becoming disabled.
In this primer "you" means the one doing the hitting, "victim" is the one being hit, and "tool" is the thing you're hitting with which could be a fist, foot, hammer, bat, anything. I'm writing it this way because its fun for me.
This primer also assumes you know the different types of impacts and how they affect the body, if you don't go look at my other writings.
Finally i take no responsibility for anything you do. All this information is what i could put together from medical journals and car crash reports if I've got anything wrong (and you can prove it) please let me know.
Enjoy
Head. With hits to the head, the two major concerns are concussions and neck injuries. A concussion occurs when a person’s brain impacts with the inside of their skull, this happens because the brain is suspended in fluid so if the skull stops or starts moving suddenly the brain will move out of sync with the skull. Symptoms of concussions can include headaches, confusion, lack of coordination, memory loss, nausea, vomiting, dizziness, ringing in the ears, sleepiness, and excessive fatigue. If your victim lost consciousness for any length of time and is having trouble speaking or understanding your words, you need to get them to the ER. There is no cure for a concussion but the best treatment is pain medication and activities that won’t tax the brain to give it time to recover. There are any number of ways to damage a neck, but generally it happens when a person’s neck is moved suddenly and violently or pushed past its limit. Minor injuries should heal by themselves within a few weeks but if unlucky pain and stiffness can last months or even years. For more major injuries, physical therapy or a neck brace might be necessary but only if the pain lasts longer than a few weeks. It’s also possible to hit someone hard enough to break their neck or fracture their skull but that takes a lot of force. All of these injuries can be avoided by supporting your victim’s head and neck by bracing their head against a surface or holding their head with your hand.
Jaw. It takes surprisingly little force to dislocate a jaw, you can do so with a good slap Dislocations are talked about in Note 3 at the bottom of this primer. Heavy bleeding from gums or a tooth that feels loose could indicate a fractured root. This is a fairly minor issue and if you see a dentist quickly they should be able to fix it back in place with no lasting damage. A tooth that has been knocked out completely should survive; get your victim to rinse their mouth out and rinse the tooth off and shove it back into the gap, and then have them see a dentist to make sure it’s properly seated and avoid chewing with it for a while.
Eyes. A fun combination of fragile and complicated. There's no first aid tips I can give you and it'll be real obvious if something is wrong. I will say you don't have to hit someones eye to give them a black eye, it’s bruising around the eye socket that matters. Also check Note 1 about the use of ice when treating injuries.
Nose. It’s more difficult than you think to break a nose. You definitely can with a good punch but you'll have to really commit. A broken nose isn't that serious (I've broken mine twice now) and isn't even ER worthy. If your victim is leaning backwards after breaking their nose the blood will run down the back of their throat potentially making them vomit or very sick. There is a chance a broken nose will heal in a way that restricts breathing in which case your victim may need surgery.
Cheek bone. Below the temple but above the gum line, running from just bellow their ear to their nose. Special mention to this spot because it’s the best place to hit your victim in the head (in my opinion). This piece of bone is very sturdy and not that risky to fracture. Plus, when you hit them here they have to watch it coming.
Neck. The windpipe, jugular, cranial nerves, vagus nerve, carotid arteries, and spine all live here and damage to any of these can cause permanent disability or death. Seek medical attention if your victim has trouble breathing or swallowing, or a lot of pain or swelling. Stingy tools are far less risky here than thuddy tools.
Shoulders. Note 2 on joints. The shoulder blades can either be an ideal impact location or one of the most risky depending on how it’s sitting. If the shoulder blade is jutting out away from the rest of the back, it’s very easy to damage If it’s laying flat against the back, it’s protected by a thick layer of fat and muscle.
Biceps. Top 4 impact location. The main concern is damaging the elbow and shoulder joints, if hitting in a way that will pull on those joints. Much like with the head, bracing the impact area against a surface will minimize the risk. Repeated hits to this area can temporarily disable the arm, which is fun.
Forearm. As above, the main risk is damaging the adjoining joints. There are also several important blood vessels and nerves running through this area and not a lot of fat an muscle to protect them.
Hands. Very little fat or muscle, mostly tendons, nerves, and cartilage. See Note 2 on joints. Special note to the palm, which hurts like hell but is relatively safe because of the extra muscle and fat in that area, great for punishment. Once again, stingy tools are much less risky than thuddy tools.
Breasts/ biceps. Top 4 impact locations. Thick layers of fat, muscle, and bone protect anything vital.
Sternum. That is the bone running down the center of a person’s chest that connects to their ribs. Not in itself very fragile but the cartilage that connects it to the ribs is easily damaged and will take a long time to heal. A fractured sternum will likely cause shortness of breath and pain when taking deep breaths. There's not much to be done about these injuries just rest and avoiding strenuous activity.
Spine. The single most risky impact location. Any damage to the spine risks permanent paralysis of everything below that point. As ever, stingy tools present less risk than thuddy tools.
Rib cage. Designed to protect a person’s most vital organs, the rib cage is very strong. Fractured ribs will cause pain breathing but aren't particularly serious. Snapped ribs can pierce organs If this happens, it'll be immediately obvious and medical intervention is required to prevent painful death. Special note to the 'floating' ribs at the bottom of a persons rib cage which don't connect to the sternum and are therefore much less resilient. Second special note to the spot right above a persons heart. A significantly hard impact at exactly the wrong moment in their cardiac cycle can stop their heart. They will loose consciousness and you will need to give them CPR until they can be defibrillated. This is ridiculously unlikely but better to mention just in case.
Abdomen. If you feel around your victim’s belly, you can figure out the line where their abdominal muscles sit. If you have them tense these muscles, you can hit them fairly hard with relatively little risk because the muscles plus the fat in that area create a thick layer of protection. (Pro tip: "Stay tense or this will might kill you" is not only true but hot and terrifying). Outside of that area or if they don't tense, there's real risk of bruising or even rupturing their intestines, which carries a 50-70% survival rate depending on how quickly you can get them to the ER. Symptoms to look out for are bloating, diarrhea, loss of appetite, and fatigue. Special note to the kidneys, which sit next to the backbone just below the rib cage and are very easily bruised. The primary symptom to look for is blood when peeing. As always, stingy tools carry less risk than thuddy tools.
Gluteus maximus. That's their butt. Hit it as hard as your victim will let you. Enough has been said about this region; I don't feel the need to recover that ground. Note 4 on bruises.
Genitals. I'm not going to get into CBT, that's a separate kink. But the vagina is very durable as it’s pretty much just flesh and fat on the outside Minimal risk, go to town.
Thigh. Top 4 impact location. Outer thigh will hurt more and bruise more. As with the head and arms, the primary risk is damaging the adjoining joints. Note 4 on bruises because this is the primary place for DVT.
Calf. As above. Shins are also a great location for punishment because they hurt like hell.
Feet. Very similar to hands. The soles of a person’s foot are intended to impact with the ground frequently and with some force, so they can take a fair bit of punishment.
Note 1. Ice. It is no longer suggested injury procedure to use ice to reduce swelling. Yes, it is effective at reducing swelling but we now understand swelling is an important part of the healing process and although ice might make it feel and look better in the short term, it actually increases the amount of time the injury will take to heal. You want the blood to be able to flow to the injury to take away dead cells and bring nutrients and energy.
Note 2. Joints. Neck, spine, shoulders, elbows, wrists, fingers, hips, knees, ankles, and toes. The reason these are almost always labeled "red" or "no go" on impact play body maps is because these are choke points for blood vessels and nerves; they are made of fragile tendons and cartilage, and they have very little padding for protection. They're also important for movement day to day and very difficult to heal properly. If a joint is damaged, you can buy braces for every joint from most pharmacies.
Note 3. Dislocations. If you're lucky, a partial dislocation will relocate by itself if you move the joint around as you normally would, not forcing it or trying to manipulate it with your hand, just moving it with its own muscles. If it does naturally relocate but you still have pain a few weeks later seek a medical professional. If you're unlucky or if it’s a total dislocation, you will have to see a medical professional. DO NOT TRY TO FORCE IT BACK INTO PLACE!
Note 4. Bruises. Normally, bruises are nothing to worry about but there are situations where a deep bruise can be a health concern. If the bruise continues to get worse after a week, there could be a hematoma under the skin, which is like a blood clot, and might need to be removed. The other possible complication is Deep Vein Thrombosis, which is a blood clot and can be lethal, if not treated quickly. With DVT, the symptoms are tenderness, warmth, and a "pulling sensation" which are pretty normal impact play symptoms. But if you're doing impact play at the level that could cause DVT, then you and your victim should know their healing process intimately, so if something feels off or isn't healing right, get them to a medical professional; better safe than dead.
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Headcanon: Chilchuck and his Bad Takes on Literature
i think chilchuck would be like my mom in the sense that he wouldnt like sad stories. dont get me wrong, cautionary tales? absolutely fine. they serve a purpose to him which is to tell people "dont be an idiot and do this or else something bad will happen"
generally sad or angsty stories though? no point to him, and in his perspective its really confusing how people just read things that make them sad. like whats the use of reading something if its just gonna make you sad. whats the lesson? its not even real so it doesnt help anyone.
whats the point in making yourself cry when you could just avoid that entirely by not reading it at all?
but the one of the biggest reasons why sad stories exist is to let you release all the built up grief in you. to send you something to let out all your emotions in a healthy way. catharsis. empathy.
even when i dont relate to the tragic experiences in some stories, several ones ive read have lead me to realize that im in a bad situation or that im following in the footsteps of the character suffering. its like a wake up call.
and making yourself cry isnt inherently a bad thing. if crying allows you to let go of building pressure and tension in you then thats good!
but chil wouldnt see that. of course he wouldnt, hes avoidant of most situations that would allow him to release emotion, and fearful of letting his mature (read: repressed) persona slip.
hes someone that runs away to quick comforts and distractions at the earliest sign of issue. hes already been in too many horrifying situations, dealing with another is a pain. and he knows denying everything and refusing to look at the situation doesnt help, but it definitely provides a quick and easy happiness in the comfort of ignorance.
because of this, reading something made to make one empathize with and confront these bad emotions is defeating the point of his cowering. if he faces his issues, even if only through the perspective of a story, he'd have to deal with acknowledging that things are bad and need fixing, and he'd feel terrible and guilty in the moment - which of course is the worst thing that could happen to a person (his thought, not mine).
which is why i find the concept of him being/becoming a tragedy himself at the same time as this headcanon soooo interesting. imagine the irony of him bashing on the protagonists of tragic stories for acting on emotion and impulse rather than logic, when he himself has fallen victim to irrational thinking while in grief.
cause... thats what people do when they grieve. they lash out, make bad decisions, ruin themselves, ruin others.
for a tragedy to be prevented, the protagonists would have to change fundamental parts of themselves, and act perfectly rational when under extreme stress. and chilchuck holds himself to these kinds of unrealistic standards because he unwittingly believes he can handle it all.
he cant, obviously. we see it for ourselves in his relationship with his wife. they were doomed from the beginning by chils already-established avoidance and lack of emotional vulnerabiltiy (and whatever else his wife had going on).
this is all just to say that if you told him about orpheus and eurydice, he'd probably be one of those idiots trying to point out the "plot hole" that he couldve "just not looked back" and "just trusted her"
i dont understand. whats the point in reading tragedies? the protagonist is stupid, anyways. why would you take bitter medicine? why subject yourself to that?
i think its just a bad story.
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