#blorp specifically
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intosnarkness · 11 months ago
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Guys
Almost three years later and her after school project had the theme of cardboard and
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She made me a “cat house” and look, a lot of being an aunt is not laughing when it’s very very funny but you don’t want to explain why.
😭😭 I love this child so much.
My niece made a box for my cats, which is adorable and wonderful.
However. My niece is six and has never met a cat so she has no idea how big they are.
So the box is comically small next to the boys, who I tried to entice into playing with it today.
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That said, there is one hole Hercules can get his head in.
He just can’t get it out again.
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Please no one tell my niece this is the funniest thing that he ever happened in my house.
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saucymincks · 2 years ago
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I make bagels for a living and today I made the most spectacularly disastrous dough, I can't stop thinking about it.
We do sourdough at our place, so each batch starts with levain, oil, and water. Squishy and liquidy and slimy, oh my.
Today at 4:00 AM, I clocked in and was informed I'd be making the dough - an unusual amount for a Wednesday for the last few months, but school in back in session and a local college buys our stuff wholesale, so our numbers jumped a LOT this week. First batch went great, nothing out of the ordinary.
Batch 2, however?
Okay, how do I describe what I saw when I lifted the mixer? It was...you know those fish that blob out when you lift them out of the water too fast? We literally call them "blobfish" in English?
Which is not really what you want in a sourdough.
So my manager and I problem solved a bit (well, she did. I panicked and wondered if I could just lock myself in the walk-in and call it a day). We added some more flour and gave it another quick mix, and we decided to put it in the fridge a little early and shape it last. Worth a shot. I PRAYED I hadn't just fucked over our numbers on our first big shaping day in a while.
Batches 1, 3, and 4 were totally fine. No issues at all apart from being on the warmer side, but the bagels were looking good and the tension was decent. We saved batch 2 for last in hopes it would firm up enough for us to work with it. I opened the bin, turned it over onto the table, and it just...
Sticky jello. That's all I can think of. It was jello but GOOEY. Remember being a little kid and putting Elmer's glue all over your hands? Tacky like that, but just...worse. I literally don't know how else to describe it. It felt like an incorrect experience to be having, as part of being human.
We tried to shape a few bagels just to see if there was any hope. Spoiler: of course there fucking wasn't. I just stared at it as it blooped over the side of the metal table like a Dali clock. It was looking at me like "see, this is what you get for acting like hot shit at 4:00 AM. Stomping in here with your little beanie on, thinking you're Marcus from The Bear. This is what you get."
In the end we decided to just add some more onto the next couple of days to make up for it and pull from other orders we had proofing. It sucks, I felt awful, but my coworkers are seriously the kindest people ever and gave me a ton of reassurance, which I appreciate greatly. It's nice to work somewhere that doesn't make a genuinely huge fuck-up feel like the end of the world. Wild that it's a relatively unique experience in this country, we should maybe do something about that? Anyway.
I just cannot stop thinking of that big ol' blump of dough taunting me like that. That image is gonna stay with me for a while.
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writergeekrhw · 2 years ago
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Who came up with the Bajoran language? Was there any set document of the language or did the writers just throw in some nonsense, knowing (or thinking/hoping) it would only be used once? I always get caught up on it because Klingon and Vulcan sound like real languages, but the languages like Bajoran, Skreean, and Ferengi all sounded more... "bleep blorp" than a natural language
I don't know if there was ever an attempt to build out Bajoran the way there was with Klingon. I don't think so, unfortunately. There were certainly never any documents to that effect that I can remember.
Overall, I think the powers-that-be resisted making the Bajorans super "alien." They wanted them to be very much like "us." I tried from time to time to build in stuff to make the Bajorans more specifically alien in certain ways (I wrote a whole bit about how their sense of smell makes them perceive the world very differently than humans), but they never made it to screen. Similarly, the more exotic collective noun "Bajora" got replaced by "Bajorans." Again, more like us.
It's possible the lack of Bajoran language (except for occasional words are phrases) was part of that esthetic, but I can't really say with any degree of certainty.
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weirdbeancurd · 1 year ago
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General Gabriel and V1 Headcanons- 2!!!
Can be seen as platonic or romantic, your choice lol
V1’s optic is bright, sometimes shines it directly in Gabriel’s eyes to annoy him, it’s a great night light though
Gabriel is learning how to cook, sometimes finds dried spices while scavenging the surface and brings them home, especially likes trout (yummy) and PITR fish (polite), V1 is not allowed to help in the kitchen, it would 100% burn down their base
Both like stargazing, but sometimes it makes Gabriel miss heaven, he knows all the constellations and teaches V1 them
V1 can’t fucking stay still, says something about a “style meter,” but Gabriel never understands what that’s all about
(inspired by a comic I saw) Gabriel hates the limbo layer because he flew into one of the hologram walls lmao, V1 must never know of this
Both like to visit the ferryman often, she always offers them a room to stay, she has a hampster named "blorp" (V1 and Gabriel's hampster is named florp) that goes missing a lot but always comes back, V1 once had to use slam storage to reach blorp's hiding spot, blorp and florp do not get along :( , they will scrongle each other
V1 really likes finding hats, it starts a collection and tries them out on KITR, she makes an excellent model, florp just likes to sit in the hats, they're comfy
Using scrap from other machines, V1 makes a new arm specifically designed to pet KITR
Gabriel has a knack for taking what V1 calls “birdbaths,” he just splashes his wings around in a pond, tries to do this alone because it makes him embarrassed lol
Gabriel also likes to draw, still working on proportions but loves to sketch V1 and the pets
Gabe feels very guilty over all his kills, but especially over minos, he wonders what lust could've been if minos was allowed to continue his reign, V1 also feels guilty after killing minos in his prime form
Gabriel is legitimately afraid of sisyphus prime and has no idea how V1 defeated him, honestly V1 doesn't know either
Neither had seen snow before, V1 loves pelting Gabriel with snowballs using its many arms, Gabriel does not like this lol
While sparring, both enjoy adding a little bit of flourish to their attacks, making it a deadly dance of blade and artillery
The ferryman actually bested Gabriel in combat once, though that may or may not be because he has a soft soft for her
Gabriel is scared of spiders, he needs V1 to squash them for him, will scream if one is spotted, he's also scared of the mannequins in the violence layer (fair), their skittering reminds him of spiders
The hot sun of the greed layer makes both V1 and Gabriel hate going there, it heats up their armor/metal plating, V1 also hates sand, it gets stuck in their joints
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waterlogged-detective · 8 months ago
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Rules: pretty self explanatory. include physical descriptions or pics, and propaganda. the “other” label can be used for “sexuality misalignment” (ie: oc is femme and you’re gay, vice versa or you aren’t into smashing but a specific thing you wanna do with them like perhaps hug or study them under a microscope idc).
tagged by @esteemed-excellency
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twillth: Bloorpthhllth
pllt: thlltweetwoo
tllth: floorplethoo
bllthwillth: floorplethoo4tweethol
🌹Blorps:
Twillopth thworp twip
Tthoolloo blorthllthp
Twooptwilltworp 😊😊😊
Blooptwillthwip twithlll tweewoop, wilthtwilltwee tweeto thwee tworp twee twllorp 😳
Plllth twlltworp twoo twllth
❌Twllps:
Thorp twilltwoo pllth
Plbbt thlorptwll twoophthlp
Twooptwilltworp 😰
Pllthtwillbllpth
Bltthplbthpllthoo
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dailycharacteroption · 5 months ago
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Roleplay Ramblings: Alien Anatomy and Equipment part 2
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(art taken from Tech Revolution, credit goes to original artist)
Equipment
So, getting right into it from yesterday, the baseline assumption about weaponry and equipment is that the species is bipedal and has two arms to work with and dexterous fingers capable of gripping, manipulating, and using the equipment. And, plus or minus a few fingers or size categories, that is often enough. Heck, the most that creatures have to worry about mechanically is getting a gun or a suit of armor resized or refitted. (and some more formless species specifically have abilities revolving around being able to blorp into any armor without refitting at the cost of not using certain racial abilities.)
But we’re not talking about those species that fall into this category today. Today we’re talking about outliers that require special consideration in your descriptions and your roleplay. Not every species has arms in a typical biped arrangement, and not every species can use armor or equipment in the same way. (Try selling a pair of technomagical boots to a ramiel, for example, or an ordinary laser rifle to a Raxilite without some serious miniaturization.)
So with that in mind, we’re going to take a look at a few key examples of alien species with unique anatomies and speculate on how they would design their own equipment.
The first one I’d like to consider is perhaps the most blatant example of a species that has difficulty interfacing with humanoid equipment, the bantrid. With their organic ball-wheel locomotion and their only grasping limbs being a set of tendrils near the tops of their bodies (which, given they are small creatures, can’t be more than 8 to 10 inches long), it can be easy to see why traditional biped weapons would not work well for them. Sure, as today’s art shows, they can wield small arms and one-handed melee weapons with ease, but what about longarms, heavy weapons, or even two-handed melee weapons? I’m of the mind that such weapons either rest atop their heads like a hat with extended handles on either side to balance and control the weapon. (a decidedly silly image) Or more likely, worn partially as a harness with the back of the apparatus braced against their front with the gun pointing forward, again with long handles for their tendrils to grasp.
And then of course there’s the armor. How do you maintain a seal on environmental protections when the creature uses an organic wheel to move? Sure, the sphere might be inured to the vacuum, or you could use today’s art as an example, with the bottom of the armor being a low-power skimmer that the bantrid no doubt controls by rolling their wheel sphere around inside of it.
Moving on from bantrids, let’s talk about a species that is technically humanoid, but struggles to use equipment the way others do. Contemplatives are powerful psychics, but their bodies have atrophied to the point that they have a species-wide weakness that makes it impossible to wield two-handed weapons at all without dedicating their telekinesis to steadying the weapon, preventing flight or other psychic abilities.
While there’s not much to be done as far as weapons go, their armor almost certainly is focused primarily on protecting their enlarged brains, with extra padding and shielding, while their bodysuit is more akin to a reinforced children’s onesie. Of course, A contemplative can get around their bodies inability to wield heavy objects by sticking them in a suit of power armor
And then there’s the Embri, the Hell-overtaken masked gastropods. Like I said yesterday, there’s some cool art of embri in armor, but actually wielding weapons? Most art of them almost feels copy-pasted from their initial illustration (not literally, but you know what I mean), while some of the only art of them wielding weapons is a hover belt around their… neck? Waist? Which controls a hovering crossbolter it is linked to… And that’s such a cop-out. We know for a fact that Embri Civilization didn’t just spring wholesale with ray guns in their hands. They had an entire cultural period where they wielded spears against the other native species of their world long before they developed the advanced fabrication required to make fancy hover telekinetic tech to serve as hands.
And yet, the only limbs we see the Embri having are those spindly legs in front, which don’t seem very articulated. Who knows though, maybe they are and they can rotate them to use two legs on one side as a crude hand, which would imply most Embri handiwork is done not on tables but perhaps in low troughs at ground level. Alternatively, perhaps the Embri have especially malleable flesh that can wrap around and crudely manipulate tools and weapons that they sucker to the sides of their head, thrusting spears, gripping weapons with trigger plates built to be pressed by a skin fold under them, or such. Maybe it’s both, and the hover belt just provides more flexibility.
Finally in regards to the Embri, one has to consider that an embri’s mouth is not on it’s cranium, but on the front underside of their gastropodal foot. How does this affect how they ingest non-injectable serums and spell ampoules, especially considering the social taboos they have about eating in public? Perhaps Embri also use serums that are absorbed through the skin in addition to those that they inject?
Going back to more traditional humanoids for a moment, it’s important to remember the kalo, aka one of the few, if not only officially-published species that actually justifies the existence of the sealed environment chamber on a starship, since they can only breathe water. As such, the armor they use on land has to be filled with water instead of air (and therefore is heavier), and unless the adventure takes place wholly on land, they probably prefer weapons that are normally waterproof and functional in the depths or those that have been modified for such.
They too also run into the question of ingestable serums, though not for the same reasons. Perhaps their serums are more jelly-like and not water-soluble?
Next up we have to ask the question of size, and there’s no better example of this than the Raxilites. These tiny plant people are so small they have to invent a special biotech mod which is almost mandatory for their people in order to interface with objects sized for larger species. (Most art of Raxilites depicts them with small arms sized for larger humanoids that they straight-up can’t wield without their biotech tendrils supporting them) While this comes in handy for interacting with the galaxy as a whole, remember that miniaturization is possible in Starfinder thanks to magitech. Sure, most places outside of Raxilite space won’t carry such weapons without some serious custom work, but there is also the hilarious idea of a Raxilite punching holes in enemies with a plasma cannon barely bigger than a pencil sharpener.
I mentioned them briefly before, but some species that are a bit more “fluid” can typically make use of local weapons and equipment thanks to that fluidity. A selamid, stellifera in their water body, or even a spathinae can pour themselves into any armor or reshape their limbs to wield any weapon or tool, but what about equipment specifically built for them? Imagine a stellifera with their tiny cuttlefish-like body typing away at a waterproof computer floating inside their hydrokinetic “body”, for example
Lastly on my list of examples are the urog, which was actually the species that got me to make this list in the first place. Of all the species here, urog have never been shown wearing or holding any equipment, despite being just as capable of doing so. They have multiple legs, which can be coordinated to hold objects, as well as their trunk-like appendage in the front with the grasper that so often gets mistaken for a head.
And it’s a shame they’re never shown doing anything with equipment. I want to see an urog wearing armor that is built to accommodate their electromagnetic skimming motion and feeding method, as well as their tendency to fold their grasper and other limbs up under themselves when conserving energy. I want to see a pistol built to be held in their grasper trunk, or a longarms held steady with the front two limbs while the grasper aims it. Give me art of my horse-sized electro-roomba trilobites DOING things!
But yeah, I hope this entry has opened your eyes to the need to explore this albeit entirely fluff-based topic, and the inspiration to think on it yourself and come up with other quirks of technology built for aliens. Next time, we’ll talk a bit about how these species interface with technology they can’t necessarily carry around. That’s right, it’s computers and controls!
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joyfulclownz · 1 year ago
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♡. 。°˖ Hiii!!! So we are a group of Four using this account! we are joyfulclownz, right now that is what we would like to be referred to if you arent talking to a specific member. ♡. 。°˖ these are our intros! this post will be updated regularly to change or add things to these texts. ₎₎ ✦₊ ˊ˗
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/) /)
(。•ㅅ•。)〝₎₎ ✦₊ ˊ˗
. .╭∪─∪────────── ✦ ⁺.
. .┊ ◟﹫ Name : Ohzhuwae (Ohzhu)
. .┊﹒𐐪 Age : Bodily in late teenage years - 3 centuries
. .┊ꜝꜝ﹒Pronouns : he/aer, it/that
. .┊ ⨳゛Sexuality : Angled AroAce
. .┊ ◟ヾ Likes : Structure, Rain, Sketching, Dancing, Baking, Finding people Ohzhu can trust, jewelry, helping others, spending time with people, mimicking speech patterns and body language
. .┊﹒𐐪 Dislikes : Loud Sudden Noises, Bright Lights, Yelling, Making fun of others, Sarcasm, People who try to blame victims for their trauma, misinformation spread about mental illnesses
. .┊ ◟﹫ Extra : Hes a fallen angel, who is still divine. Ae have other kintypes, that include canine, feline and aquatic Audhd, Bpd, Trauma induced psychosis
╰───────────── ✦ ⁺.
⧣₊˚﹒✦₊ ⧣₊˚ 𓂃★ ⸝⸝ ⧣₊˚﹒✦₊ ⧣₊˚
𓂃𓏲࣪ ʚɞ Self Info ♡. 。°˖
┊Name : Ohzhu
┊Birthday : Middle End Of Fall
┊Status : Leader, Caretaker, Observer
┊Zodiac : Scorpio - Ohzhu is writing a language with the other people sharing this account. if anyone is interested in learning about it, please tell him, it would love to explain!
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/) /)
(。•ㅅ•。)〝₎₎ ✦₊ ˊ˗
. .╭∪─∪────────── ✦ ⁺.
. .┊ ◟﹫ Name : Aele!
. .┊﹒𐐪 Age : 16
. .┊ꜝꜝ﹒Pronouns : he/fen, she/hymn
. .┊ ⨳゛Sexuality : pansexual!
. .┊ ◟ヾ Likes : community, self care, self love, friends, alterhumanity
. .┊﹒𐐪 Dislikes : slurs, terfs, fat/homo/transphobia, radqueers, transautistics
. .┊ ◟﹫ Extra : I love alterhumanity! very connected to it
╰───────────── ✦ ⁺.
⧣₊˚﹒✦₊ ⧣₊˚ 𓂃★ ⸝⸝ ⧣₊˚﹒✦₊ ⧣₊˚
𓂃𓏲࣪ ʚɞ Self Info ♡. 。°˖
┊Name : Aele
┊Age / Grade : 16, sophomore!
┊Birthday : April 2nd, 2007
┊Height : 5'3
┊Status : guardian, gatherer, caretaker
┊Zodiac : taurus
┊Sexuality :pan
┊Random : bleep blorp :p
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lafortis · 1 month ago
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can you explain the computer florpos blorps or whatever pleasepleseapls
Okay so where to start. Basically, computers have a few relevant different types of Thing inside them: CPUs (central processing unit; the actual real brain) , GPUs (Graphical Processing Unit; the, uh, second, optional brain? that's really good at looking at stuff? Idk don't worry about this analogy), RAM (Random Access Memory; a good daft punk album your brain's short term recall), and a storage drive of some kind, which may be an HDD (Hard Disc Drive), SSD (Solid State Drive) or more recently an m.2 NVMe SSD (don't ask me I'm not googling it), and these are all basically just various structures for your long term memory. Motherboards are basically just the skull that houses the brain, and you just gotta get one that, er, is compatible with the brain you've got? And power supplies are the heart, and give you the electricity/blood you need. Cooling systems are cooling systems I don't have one for that.
As for numbers, let's start with CPUs
You've got the model number, which you can extract some small degree of useful information from. In Intel land, the number after the i (i3, i5, i7, i9) is its relative power level basically. The number after that (a 4 or 5 digit number sometimes with a letter afterwards) is sorta useful; you can get the generation of cpu it is from the first one or two numbers of that number (we're on gen... 14? Rn? So all current gen intel CPUs would be number 14xxx) but beyond idk what the rest of em mean and honestly you don't need to, just google a model number if you see one. AMD has a similar naming scheme with ryzen 3/5/7/9 representing powerlevel and the first number representing generation. Actually low-key the same naming scheme. Huh. Well there ya go
Anyway then there's threads and cores. Afaik each core has two threads basically, and threads are individual instances of the cpu that can handle different tasks at the same time. And then there's clock speed (the number in GHz) which is how fast your cpu can actually process within those threads. So essentially, 2 cores 4GHz is nice, but 4cores 3.5GHz will probably still "feel" faster if you have many background tasks going (or just a lot of tabs at once). Your task when buying is to just find best peeformance for your dollar at whatever price point you can afford, which is going to be a theme.
RAM is pretty linear, you just get more and it's better. It's in GB and the more of it you have the more you can forget to close tabs before it becomes a problem honestly. 32GB is still good to great these days, 64GB is almost futureproof, 128GB is actually for real futureproofed. These also have a clock speed tho, and you generally want a high one. Newer ones (DDR5 ram) have higher clock speeds but are more expensive, and may not be compatible with your mother board. DDR4 clock speeds are still perfectly reasonable these days, but your computer will technically feel slightly more "responsive" in almost all circumstances with higher clock speed RAM. In theory at least
GPUs are gods specialest little chip made specifically to do linear algebra as well as they possibly can. They are for gaming bigstyle or other tasks that involve rendering lots of 3d environments and lighting effects (AutoCAD, 3d Modelling, video editing in theory but not really, streaming if you have a recent gen Nvidia GPU but only cus they built an NVENC encoder directly into the side of it, mining bitcoin because God hates us, a bunch of other stuff probably), and if you don't do one of those things you probably don't need a dedicated one. Your motherboard will have what's called an integrated GPU to do basic stuff. Basically GPUs are super complex so they never post much of any spec on them except VRAM, they just advertise the model number. VRAM is video RAM, the principle being that you give the GPU it's own short term recall pool to keep all of the stuff it needs for its complex linear algebra all in local memory so it goes faster, and the bigger and more complex the games or whatever you're trying to render (esp in realtime) the more textures shaders etc it needs to keep in memory and thus the more VRAM it needs. Those numbers are getting pretty high these days, but idk, I've got a 3070 and I'm fucking chilling. I think 24GB is the highest it possibly goes rn, and I'm at like 8GB and am fucking fine? But then again I don't do crazy shit. GPUs are basically gamer drugs.
Finally, storage is just storage. NVMes are faster than SSDs are faster than HDDs. SSDs are still pretty much fine but if you're still using an HDD please seek help. It's worth it to get a smallish cheapish NVMe drive to put your OS install on because that's what your computer is and that makes your whole computer faster! But otherwise yeah that's just storage, when you see a higher number that's just more storage. That's it
Now get out there and break into some gamers houses and steal their nice shit
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pudgy-planets · 4 months ago
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Rules and Kinks are subject to change.
Rules:
1. All muses are 18+. No exceptions, this is non-negotiable.
2. This blog does have NSFW and SFW roleplays or asks!
3. No godmodding under any circumstance. I will not hesitate to block you for this and I do not enjoy doing that.
4. Open to Multiverse, Multiship and of course, Multi-Muse blogs! OC’s are welcome too.
5. If you want to send an ask or prompt, make sure to specify that particular muse!
6. I’ve already mentioned this before but please do not rush me for replies to role playing threads or asks. That includes hounding or spamming me in IM’s. This isn’t just rude, but is very counter intuitive for me. I’m not on tumblr 24/7 and I’d assume many aren’t either. Everyone has lives outside this site and everyone needs to respect that. Patience is a virtue!
7. While I can be slightly picky towards who I roleplay with, don’t be afraid to ask! Though I tend to have a little problem with approaching some people myself because I’m relatively shy.
8. Respect the muses and the mun too! Not just here, but on any blog! They’re people too you know! Consent is mandatory.
9. I generally have got zero problems with the length of replies. Everyone’s got different writing styles and I know some have specific criteria when writing with them. Despite speaking English my entire life, I can barely use it myself. All I ask for relatively good grammar and legibility.
10. And the probably most important rule. Have fun here! I’m not a perfect writer and I’m still somewhat new to role playing as well with only about half a year’s worth of experience. I’d like to call myself relatively friendly and pretty open minded when it comes to this. I hope to meet more of you awesome people who roleplay here!
Kinks
I’m open to most kinks as long I’m comfortable with it. If at any point I feel uncomfortable or disturbed, I will let you know immediately.
Here’s what I mostly enjoy. Though, it’s not limited to these alone.
Weight-Gain.
Extreme Weight-Gain (No limits.)
Mutual Gain.
Gas (Burps)
Soft Vore (Oral. However, I’m also leaning towards Anal, Cock, Navel, Breast, and Unbirth!)
Lactation
Pregnancy (I’m willing to do this, but I don’t do it often save for a few select people or asks.)
Expansion
Stomach Sounds (Gurgles, Churns, Sloshes, Blorps, Glorp, and more!)
Fluff (Not necessarily a kink, but I absolutely love fluff and close relationships. Can never go wrong with it!)
Squashing.
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zeravmeta · 8 months ago
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Are they really sacred of giving odd eyes a link? (wait is the metalfoes link still banned?) Also screw you blue eyes is okay at worst
id say less scared and more. neglectful until arc v comes into Mandated Anime Focus given that we're at a point long past where konami's idea of smart game design is to turn every deck into the same combo spam generic omninegate board goodslurry deck. Odd Eyes' main gimmick was in combining all summon types into synergy and ever since Links came and ruined the game, that aspect of design was pretty much abandoned in favor of, you guessed it, Pendulum combo spam generic omninegate board goodslurry
and yeah metalfoes electrumite is still banned in the TCG and Limited in OCG
bro brick eyes is asssssssssssss. like unironically despite the mountains of nostalgia support that both dark magician and blegh eyes receive their archetypes suck hugely. the only cards to see play from them are a key few pieces that are never used for their intended purpose like Magicians Souls being used to cheat out SPYRAL Master Plan instead of DM or Dark Dragoon always being cheated out with Verte or Dragon Link maaaaaaybe subbing in a barf eyes card for an xyz play. Duel Links and Master Duel ladder are lying to you and even there bloop eyes isnt that good, just capable of occasionally stealing a game which literally any halfway competent deck can do depending on the matchup. blorp eyes' one and only win was when they got their synchro and it was because konami saw what the meta was at the time and specifically printed a card tailor made to counter the meta att (which was mainly Pendulum PePe strats) and outside of that, boop eyes is fated for mediocrity and locking all future normal monsters from having or going over 3000 attack, which if we ever did get would break konamis nostalgia genjutsu on people and realize that butt eyes is binder filler
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uns3tt1ing-d0g · 1 year ago
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Welcome traveler!
You can call me Veps and my pronouns are It/They!!
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This blog is a spot for me to be as silly and as authentically me as I want!! I sometimes coin terms or make flags, but the main focus of this will just be about myself and things I enjoy
Some things about me:
I worship Aphrodite!
I'm taken by the most amazing woman ever <3
I'm nonbinary!!
I'm an alien!! Bleep blorp >:3 (I'm actually neurogender, specifically Alienatix/Venustrandic)
My biggest special interest is the Witcher 3, specifically about the character Eskel.
Speaking of Eskel, I have a shrine of him, it's ever growing :3
My other special interest is about learning! I love learning new things, so if you have a fun fact please share it with me!!!! /nf
I'm otherkin and alterhuman!
I have a son, he's my dog Levi! Yes I birthed him, and he's my favorite thing in this whole world /hj
My favorite musician is Hozier atm, but icp is my second fav
I should note, that I respect all religions as long as you respect mine. Make fun of mine or others, and I won't hesitate to make fun of yours, as I believe in an eye for an eye. /s
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My tagging system is as follows:
d0gs rambles - for all things random
d0gs reblogs - for all my reblogs
d0gs coins - for all my coined terms
d0gs chains - for all things chains related
DNI under the cut
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DNI if you enjoy or support: dream, wilber soot, jschlatt, lil d*rkie, yan dev, jk rowling, killing stalking, yarichin bitch club, trump, elon musk
DNI if you are a: xenophobe, homophobe, transphobe, racist, Zionist, anti-Semitic, zoophile, MAP, pro shipper/darkshipper/ect, lolicon, shotacon, NSFW age regressor, ddlg, ddlb, radqueer
(my DNI list can be updated at any time, so be on the lookout for any updates that might resonate with you)
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21st-century-minutiae · 1 year ago
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Typescript and Rust are 21st century imperative programming languages. While all well-designed imperative programming languages are very similar in the core functionality, there are some key factors that flavor the entire language.
One of them is type-safety. In programming, there is a semi-optional feature called a type system. In a "typed" language, every single thing you work with has a "type." That is to say, some variables are numbers, some are words, some are dogs, some are marshmallows. (Numbers and words would be existing types, but you can create new ones). If a programming language is "type-safe" then it will prevent you from adding two dogs together or feeding words to marshmallows. This enforced level of intentionality prevents MANY common errors in programming that "unsafe" languages might run into, and makes the program more readable. It also takes extra time and prevents you from doing intentional breaks that you know would work.
Both Rust and Typescript are type-safe languages. Rust was designed from the ground up to be as safe a language as possible, trying to make it impossible for programmers to run into common issues. Typescript, on the other hand, is a different programming language (Javascript) wearing a straitjacket. Javascript is notorious for letting you do almost everything. TypeScript forces that 'everything' to conform to a standard before you can run the code.
Another difference in programming languages is compiled vs interpreted. In compiled languages, when a programmer writes code, they feed it into another program to optimize it. That optimized code is what you actually run. Interpreted programming languages just run the code directly. Compiled programming languages tend to be faster and use less memory, but they take a lot of time to recompile, and the benefits are reduced when computers are cheap. Typescript is interpreted. Rust is compiled.
Structural typing, which typescript supports is when a type system evaluates based on the contents of the thing, as opposed to the specific label. A structural typing language could, for example, allow the type of 'people who like things that eat marshmallows.' A language like Rust would need to explicitly define a type (MarshmallowEaterLikers) and explicitly explain how that type likes things that eat marshmallows. It is more awkward and explicit.
Structural typing also allows you to do things like make 'people who can blorp' blorp, without ever defining what 'blorping' is until later, and with insisting that 'blorping' is the same thing for every person. That is not possible in Rust.
To explain why the post is an unpopular opinion, Rust is an extremely specialized language with low usage. People who use Rust chose it with intentionality, and they tend to think of themselves and other people who use Rust as 'good programmers.' It is less a statement of elitism and more that people who program in Rust went out of their way to intentionally program in Rust, meaning they selected it for the benefits and appreciate the benefits.
In comparison, Typescript is the language of choice for React, the one of the most common frameworks for mobile apps and websites. As with many nerdy internet subcultures, there is a sense that 'popular' and 'default' equate to 'bad.' Some of this is a matter of frequency: if everyone who programs defaults to a specific language (especially as their FIRST language), there is going to be far more bad and ugly programs in that language. Even though it also means more 'good code,' the 'bad code' (which is perfectly normal as people learn by doing) will leave the language with a negative reputation, fostering into the natural elitism dynamic.
So, any claim that Typescript is superior to Rust in anyway, ESPECIALLY in a manner that Rust is supposedly designed to be superior in, will be seen as an unpopular opinion by people who have the niche knowledge to know what both Typescript and Rust are. This is independent of the truth of these statements.
It would be unusual for the average person in the early twenty-first century to know about Typescript and Rust, or to have an opinion on them. It is an eclectic detail confined to the software world.
🔥 programming languages?
oh this is a fun one
typescript has a better type system than rust, though much of that is because ts makes heavy use of structural typing and i dont think rust can really do that due to the fact that it's compiled
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script-a-world · 3 years ago
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Submitted via Google Form:
Hello there! I am trying to build an alien world but I seem to have a lot of trouble removing human culture and conventions because it wouldn't exist. There are so many little things that are human culture, things that aren't really thought about. Say even like red warning signs, significance of black cats, etc etc... Aliens don't have use the same colour codes as humans or have the same superstitions? Or even our speech patterns. Sure, I'm not conlanging but I'm writing in English, but even between languages there are some things that are difficult to translate, yet I just have communications at ease. (There are no multiple alien languages just the one) It's not really stuff I really think of when I build alien culture - I'm only building specifics that I point out, I can't build and think of everything from scratch. So therefore everything that gets in - well, it's unfortunately human culture. So, what do I do about all this?
Wootzel: There’s a limit to how much you can remove idioms and human-centric ideas from your writing; you are, after all, writing in a language created by humans! My best suggestion is to try not to overthink it. Write merrily along, let these things sneak into your sentences if they must, and don’t drive yourself crazy trying to avoid anything that could possibly reference a uniquely human concept. Once you’ve had a little time and mental space away from your writing, keep an eye out for anything that sticks out as “that doesn’t make sense in this world” and edit them out then. 
Your options in these cases are:
Replace the idiomatic words with something that matches your setting (“He’s a cutie-pie” doesn’t make sense if there’s no pie, so maybe you could say something like “He’s a cutie-tart” or insert a word from your world that is somehow equivalent). This can be fun if it’s used well, but avoid leaning on it too hard! If every reference to something from human culture is replaced in your writing, you may end up just bogging down the reader in unfamiliar words and lose the meaning altogether. However, depending on your style, it might be a fun bit of comic relief. “It’s raining cats and dogs” could be replaced with “It’s raining blorps and yads!” which is an obvious reference to the human idiom. This is a miniature fourth-wall break, which goes great in some writing styles and is totally jarring in others. 
Just restructure the sentence so it’s not leaning on the idiom or reference. Often a good option, but beware that if you do this every time, you may end up with rather dry writing. Especially with dialogue, you want to keep most characters feeling at least a little dynamic.
Recognize that some milder idiomatic phrasings might fly entirely under the radar for most readers, and just leave them in for ease and clarity. (An example I struggled with in my own work: use of the word “sheepish” while writing in the setting of Zootopia. It’s not a word that would likely exist, or if it did, might have a totally different meaning! But it also doesn’t have good synonyms that felt natural to me. I avoided it part of the time and just left it part of the time; nobody seemed to notice!)
It might also help to ask someone else to read through with an eye for anything that’s worded in a way that seems to pull them out of immersion. Perhaps let them know that their comb doesn’t need to be extremely fine-toothed, though! I really encourage you to consider bullet #3 when it comes to how viciously you excise references to human culture or concepts. 
When it comes to things like significance of symbols, colors, superstition, etc, maybe try to sprinkle in a light smattering of worldbuilding and then leave it be. If you have just one thing in a few categories that each culture is likely to have in their common consciousness, you can go a long way towards making it feel immersive with only a little detail! You can consider this a checklist if you want, but don’t feel pressured to come up with all of the following (or restrict yourself if you’re having fun making stuff up!)
What color is their blood? This color is likely to be their “red=danger” equivalent. It might also be a color of passion for them! 
Do they have instinctive happy or angry expressions? Some reduced form of these might appear in their symbology or get referenced in conversation when characters are discussing their impressions of someone else.
What is one thing that they fear superstitiously? (Is it related in a roundabout way to religion? It probably is!)
What is one thing they see as a gesture of love or care or gratitude? 
What do they swear by, or what words do they use to curse in general? 
What’s one aspect of life that’s taboo to do or discuss in public?
It’s important not to force these things into every social situation you depict. Someone who mentions their chosen god in every conversation, even if just idiomatically, feels just as weird in a fantasy setting as it does in real life. If you have multiple cultures and you come up with the above for all of them, you might not find an opportunity to mention all of them, and that’s okay!
Tex: You’ve fallen into a couple of cruxes - one is that you come from a human perspective, and two is that your audience comes (most probably??) from a human perspective. Ergo, your work will be inherently cultivated to ping the human experience. Unless we’re in a situation where we can, say, ask Teal’c his opinion on Star Wars, that’s going to be a foregone conclusion of a limitation.
If you’re genuinely wanting non-human perspectives, then… don’t look at humans. We do have other species on this planet, with their own cultures and languages and everything: animals, who have the greatest overlap of what would register to a human as having things like society. The biggest hurdle would be something like megalithic structures, but “smaller” forms of architecture certainly cover that gap - think beaver dams, bird nests, and beehives (insect, yes, but think in terms of macro-structures).
Your aliens’ physiology will dictate their main means of communication, and from that point their tacitly agreed-upon hierarchy of importance for verbal and non-verbal communication. Anthropology, in this respect, will lend you a solid framework of social aspects to build upon regardless of an alien’s species or cultural norms.
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intosnarkness · 8 years ago
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On Sunday I was given a baby to hold and it started fussing at me and the only song I could remember well enough to sing was "only wanna be with you" by hootie & the blowfish and I guess what I'm saying is that I don't thrive under pressure
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sayorkunau · 3 years ago
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Bleep blorp I might have finally posted the fic I was writing via phone during work
Specifically written on my phone so it was not subject to public records laws lmao
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pens-swords-stuff · 6 years ago
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What is the blorp rule?
The Blorp Rule is that instead of getting stuck when you don’t know what to write, you just write in [blorp] and move on!
For example, if you’re writing a conversation between a character and their mentor but you don’t know what the mentor’s name is, you would just write [blorp] where the mentor’s name would be.
This also works for other things too! If you know how a scene begins, and how it ends but you don’t feel like writing out the middle, you might put in something like [Blorp: Figure out how character A gets away from the guards], or [Blorp: write in dialogue between these two characters later] and just keep writing.
The idea is that you don’t have to stop writing just because you don’t know how to write something out, or if you don’t feel like writing that specific part! You can use the Blorp Rule and move on to whatever is next instead of getting stuck, and getting frustrated. This will allow you to work on something else, without forgetting to come back to whatever you blorped, later. Additionally, if you’re writing on your computer, you can Control F “blorp” to find all the places you have to fill in, so you won’t be missing anything!
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