okay so. hear me out. but. au concept--
joel is one of many people affected by a Vanishing. its a phenomenon sweeping the country--people simply not showing up for work, school, life one day, as though they've vanished from the face of the earth. it's almost possible to mistake for normal missing persons cases, if it weren't for the way a few of the higher-profile Vanishings have happened to people who shouldn't have been able to vanish at all, let alone in a way that wouldn't be noticed until too late. look at joel's hometown. the people monitoring the dam were supposed to be redundant, and yet--
anyway. not like he cares or anything, except for the fact this stupid disaster or whatever has left him without anywhere to live or anyone to live with, and he still has a year of high school left, so he can't just do whatever he wants. luckily there's this school in a town called new hermiton that agreed to give him a scholarship to finish his education in the name of recovery and solidarity or whatever, and it's kind of a shwankier school than he'd normally go for, but it's free and, more importantly, they're willing to pay for his lodging, and he can't really turn that down. and it's not like he has a choice but to upend his entire life now. so packing what few of his belongings survived into a bag and getting on a train and moving across the country to a new school it is, he guesses.
(he's been having nightmares that inexplicably feature swarms of blue butterflies. last time he checked, lakes don't have butterflies in them. although maybe it's a metaphor or something, on account of the butterflies saying stupid stuff about how people who are remembered can't disappear, and even a false world cannot be erased if it's watched over, and how fate depends on him holding people in his heart. thanks for saying the same stupid shitty platitudes his social worker told him, just more cryptically, butterflies. real cool.)
new hermiton, it turns out, is a small city. while new hermiton academy is a newer school, much of the city is older. he's moved into a nice enough flat in an older apartment building. he has another cryptic butterfly dream. he thinks he remembers someone trying to urgently warn him of something, but it's all... shaky. that morning, he goes to the school for the first time. he's greeted by a fellow transfer student, skizzleman, although apparently he already knows some of the other folks in town, and transferred here so he could stay with them. but it's at least someone else in a similar enough situation to joel, especially since joel can just tell by the way people are looking at him that skizz didn't have much of a choice but to be here, either, and best friends with impulse or not, he's on his own too.
so. a friend. maybe this school won't be that bad, even if joel keeps having nightmares, and even if the weather here is weirdly cold for july, and even if his new homeroom professor keeps on looking at him really weirdly. (aren't professors supposed to be better about stupid rumors anyway? what's that mr. hills's deal?)
and then, two days later, he waves skizz off at the end of the school day, and gets skizz's friend, impulse, at his door, desperate to hear that skizz had just come to stay the night in joel's shitty lonely apartment, because otherwise it looks like--come on man. joel's already having a shit time. the universe deciding to go after his one existing friend too? he promises impulse to help investigate that night, in the vain hope that Skizz isn't one of the Vanished. joel gets a splitting migraine trying to follow their path back, though, and they have to stop for the night.
skizz is reported missing the next morning. joel resigns himself to cutting himself off from the people around him, as per usual. then, strangely, mr. hills corners him as he goes home.
"you'll need this," he says, and shoves what feels like a cheap butterfly knife into joel's hands. "uh, remember, trust your heart! you'll know how to use it."
"what," joel says. "hold on. you're supposed to be a teacher. why are you giving me this. i know for a fact my file says i have like, ptsd or whatever, which is stupid, but you definitely aren't supposed to be giving me a knife, you weirdo?"
"you'll know how to use it," joe hills says again. "goodbye! believe in yourself!"
mr. hills sprints behind a building before he has to explain anything else. joel is left standing on the sidewalk holding a knife, staring after him.
so. that's weird as hell. joel shivers in the cold and continues on his way home. the butterfly knife feels heavy in his pockets. he should probably report that guy to his social worker or something, but actually talking to his social worker feels like conceding defeat. joel can take care of himself. he can prove he can take care of himself. just watch him. step one: go out to get ramen because he forgot to buy any food for his apartment.
he sees impulse putting up signs as he eats. impulse looks miserable. joel thinks about how skizz, just in the short time he'd known him, had sort of unintentionally given away that he felt isolated after his mother Vanished. that impulse was a great friend, but impulse didn't understand what it was like. he never really SAID as much, but--
it's not fair to impulse, for that to be the last thing impulse remembered of what was apparently a friend since childhood. and joel doesn't care about any of these guys, but he can still pay his check and go out and help impulse go looking. he's no good at comforting people and doesn't know this guy, but joel had been alone too, sitting on the roof and crying, when the helicopters came.
except when they go back to the path by the school, joel's head starts to hurt again.
he looks up and there's a butterfly.
"hey, impulse, are butterflies common here?" he asks, a little desperately.
"i mean, not really, why?" impulse says.
"uh," joel says, and gestures. the two of them stare as the strange yellow butterfly circles in place.
"okay, so that is kind of weird," impulse admits.
"right?" joel says. "the only way it would be weirder is if it were blue." impulse gives him a look. joel does not explain.
it starts to fly away.
"we should follow it," impulse says, his voice getting a little dull. "yeah. we should follow it."
"what? no! no we should not follow the haunted butterfly, are you nuts?" joel says, but it's a bit too late. (maybe this is what the knife is for: stabbing impulse. it would be an effective method of stopping him!) he chases impulse down, down to the river, where yellow butterflies are swarming. impulse, as though possessed, simply steps into the swarm and falls through them to the water.
joel's, uh, freaking out more than a little bit? he'll admit he's freaking out. he dives forward to try to grab him, only to realize that he doesn't see impulse anywhere.
a single blue butterfly lands on joel's shoulder. "do you hold his heart next to yours?"
"i'm going insane," joel says.
"no heart is meant to be completely alone. do you hold his next to yours?"
"this isn't happening," joel says. "this is like a stupid manga or something. it's not happening."
"there is still time to save them; you must hold your heart strong, or the consequences will be dire. i believe in you."
the butterfly vanishes.
"fuck it," joel says. "if i drown then it's nothing people haven't expected of me anyway."
he steps through the swarm of butterflies.
that night, he drags both impulse and skizz out of the river. they're all freezing cold. shadows and strange, yellowy liquid still cling to all of their skin. also, joel stabbed himself, which like, glad to know that's what the knife was for, apparently, and the scar is warm and comforting. he can feel his--persona, and don't ask him how he knows that--shifting under his skin, under the mark on his hand. it said its name is pygmalion; it says it is a piece of joel's soul.
this is all patently insane. but skizz and impulse are alive and NOT eaten by shadow monsters, so even if they're both a little unconscious, joel takes that as a win.
they lie on the ground outside the river. someone stumbles across them. "well give me some teeth and call me an alligator. you got out on your own," breathes a fellow student clutching a dagger. joel thinks he's in the class across the hall. also--
"what are you talking about," joel wheezes.
"you found it on your own. you can find them?" the student says. his eyes are wide. something in joel's soul recognizes something in the student's. something in joel's BRAIN puts two and two together and realizes why mr. hills gave him a knife.
"no. no, go away, i don't want to be involved in this," joel says.
"well, don't you think it's too late for that?" the student says, and joel passes out. he's pretty sure the butterflies have to be laughing at him. in fact, as though to mock him further, after passing out, he doesn't even get to avoid it forever, because he wakes up in a glowing blue boat. there is a man with white-blonde hair, blue eyes, and a blue outfit leaning over him, poking him.
joel takes no responsibility for punching him. he'd do it again, too, as the long-nosed man sitting next to the unmanned steering wheel welcomes him to the velvet room.
(this, joel realizes later, all rather sets the tone for what the next year of his life is about to become.)
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Spoilers for Simulanka Day 3
There's a conversation that I've had with friends from time to time about the fact that the world of Teyvat is, at its core, incredibly kind. Shockingly so, even for most fictional stories that aren't directed towards children. Even though the traveler has faced many antagonists on their journey, the people around them have always banded together to overcome those challenges. Even when people are hurt it's very rare for anyone to die, and many of the antagonists in question aren't pure evil and have their own reasons for taking the actions they take. They may not always operate on the same morality as the traveler or the player, and they might not be "good people", but they still believe that what they have to do is right, or at the very least necessary.
To put it more simply, Genshin is filled with characters that are made to be liked. Not every player will like every character, but very few of them are actively trying to work against you, and even when they do there's still something there to like. Except for like, Il Dottore, but he's likable for how unlikable he is (I have to say that or my Dottore enjoying friend will be sad lmao).
I got to thinking about this when playing the last part of Simulanka because it was a reminder of how, despite the kindness that they've been shown by Teyvat for the past three and a half years, the traveler's morality is still shockingly black and white in many situations.
We see this the most in how they interact with the Fatui. The Fatui, particularly the Harbingers, have cause a lot of damage in the past, but a lot of the grunts are just ordinary people following orders. the commission line in Mondstadt with Viktor, Golden Apple Archipelago 2 and The Chasm come to mind for times when we've interacted with Fatui grunts in a way that really humanizes them and shows that a lot of them really are just people doing a job. Some of them have just been surveyors or low-level guards, but the traveler and Paimon treat them like they're cartoon villains until proven otherwise (and sometimes even after proven otherwise).
The way that they acted towards Simulanka Durin before the party gave him their blessings also seemed to reflect this, especially in comparison to the other party members. Wanderer was obviously the most sympathetic to Durin, since his memories were like looking into a mirror for him, but Nilou, Navia, and Kirara all stepped forward to give Durin their support while the traveler was still showing doubts. They were thinking about how the residents of Simulanka might not forgive Durin, or how his form was too big and scary to coexist with everyone, which was an incredibly unsympathetic outlook even though they were ultimately able to change Durin's form.
It honestly reminds me a lot of how the traveler treated Scaramouche/Wanderer in Inversion of Genesis, like he was a person to be kept the company of only out of necessity as a means to keep him under control, even after Nahida said that she trusted him. Even though something did go wrong at the time, it still showed that the traveler's suspicion and distrust of Scaramouche was strong enough to outweigh their trust of Nahida, despite Nahida having proved herself many times to be wise and worthy of trust in the past. That mistrust and even disdain for him even carried over into when he reappeared with no memories, as the traveler was forcefully adamant that he needed to reclaim his memories and atone, to the point that it seemed like they were being a little bit mean about it.
It's arguable that Scaramouche deserved that treatment, since he was kind of a little shithead who caused a lot of harm in the past, but the traveler was also witness to how deeply he was hurt and manipulated in the past, and therefore would have some kind of understanding of why he turned out the way that he did.
Despite the traveler's usual helpfulness in Simulanka, Nilou, Navia, and Kirara all feel like contrasts to them. Nilou's whimsical outlook and positive mindset allowed her to grasp the magic of creation and even gave her the initiative to try and change Durin's form with magic in the first place. Navia is used to taking care of "the little guy", as it were, through the Spina, and was therefore willing to listen and empathize with the toy people who didn't want to undo the power of prophecy. (With those guys also being called "conservatives" or a "conservative radical" in English, that doesn't really have a good connotation depending on your political leaning, but Navia listened to them anyway). And with Kirara, while I haven't played her little sidequest yet, the description of her outfit described how the little cat burglar stole and returned the emotions of the cats that they hadn't been given when they were created, casting her in the role of someone who can understand the balance that anger, sadness, and pain bring to happiness.
The three of them, as well as the Wanderer, all carry Teyvat's fundamental kindness with them, and it was then coaxed out of the traveler only when all of them had already stepped forward.
It made me wonder if this is some kind of lesson that the traveler has to learn before reuniting with their sibling, that they need to be more willing to put their trust in people, or at least be more understanding of others. While the abyss twin hasn't divulged too much of what they've learned yet, they've made it clear that there are lessons that the traveler needs to learn about the world before they reunite. While that likely has a lot to do with various truths about Celestia and the sky being fake and all that, perhaps they're hoping for their sibling to learn that at least in Teyvat, sometimes people who cause harm to others are simply trying (or have tried and failed and lost hope) to find a path towards co-existing with others.
Since the abyss twin is supposedly born of Teyvat as well, perhaps they've already understood that part of this world from the very beginning and are waiting for their sibling to catch up.
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