i think the conclusion i've come to regarding writing nico's age is that: considering everything he's been through one year doesn't matter all that much.
when looking at thalia and the time she spent as a tree, she wakes up at the end of SoM feeling 12 mentally, being 17 chronologically but being judged as 15 by apollo at the start of TTC. so she's aged physically while being a tree, but slower, and since she was entirely unconscious, didn't feel like she aged. i think a similar logic can be applied to nico and bianca
being trapped in the lotus casino for ~7 decades seems to have felt like "a while", though not a year - because i think bianca would have been more worried about time passing. their bodies would not have physically aged there, but with the breadth of experiences in there (especially after the lethe), the sheer amount of input, some of it from the passing outside world, it makes sense to me that nico would develop mentally, perhaps by about "a year" in terms of intellectual/emotional development
so by the time he leaves the lotus casino he's still 10 years old biologically, 70/80-something chronologically and around 11 mentally/in actually lived years. at the end of BoO, physically 13 years and 7 months (assuming a birthday of 1932/01/28) but in lived years about a year older, therefore identifying himself as "around fourteen"
i think it's a nice balance between what the books actually say and rick riordan's claim of nico being 15 in tsats (which is probably just a mistake on account of him being allergic to calendars and consistency)
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Is there even any infrastructure for humans visiting merfolk underwater settlements? Or are they too deep for humans to comfortably dive/swim in? Or maybe the merfolk just say, "of course we don't have any support for you under several hundred feet of water. literally why would you even try?"
there's not any infrastructure for human (or any other sophont besides gorgons that already live there, anyhow) visitation! mostly that's because this is a bit of a first contact situation, albeit one that was born more out of political isolationism and not necessarily caring about the land-based sophonts...
basically, the current political entity overseeing all existing or known merfolk settlement is a fairly old one, that slowly grew from a smaller polity into a more all-encompassing unit by swallowing up its neighbors. it's more of a complicated shell game than this necessarily makes it seem - like i said, a lot of time has passed, and significant cultural shifts have happened within that time, as well as shifts and establishment on how its government and policies would function, so it's a little bit more of a larger conglomerate containing within it many smaller governments, who are allowed independent control of the populations within their allotted territories, just so long as they take up the job of translating the broader governmental laws and taxes down onto that population. the details are rather vague, and so long as the results are what the larger governmental body asked, the intermediary areas are allowed a lot of different ways to interpret what that means.
however, one of the things that got lost in that shuffle of politic and history was the presence of merfolk inland. historically, merfolk have actually periodically spent time inland! usually it was still very tied to the water, being more like seasonal beachcombing using temporary shelters and housing, but they utilized the land a lot more for potential resources and ways to live. the nomadic families especially used to take advantage of these opportunities, and there was much more interaction with landfolk in these contexts.
the exact way it was lost varies, in that not everyone agrees what came first or what was the reason or who did what, but most of this was probably limited and then lost due to the larger governmental body, in the process of colonization, banning merfolk from going up onto the land in order to prevent political enemies and refugees from fleeing up and onto the land, using it as a base of operations, or otherwise using it as a means to escape to other bodies of saltwater. like i said, these periods inland were mostly seasonal, and merfolk did still majorly depend on the water, so what merfolk did make settlements inland mostly ended up vanishing over time anyways - either through simply vanishing into landfolk populations, or through dying out, it wasn't particularly sustainable.
but, time still went on, and this ban remained, and somehow it slowly disseminated into popular thought that the land was just not really very interesting in the first place. sure, merfolk knew there was stuff up there, and other animals and even fairly smart animals, but that doesn't necessarily make it worth investigating. travel over land is hard for them, and it's hard for them to live on land for long periods of time, and everything that they need and depend on is in the ocean anyways. there's a lot less space to the land, there's nothing that would interest merfolk, it would be uncomfortable and painful for them to visit (a lot of myths and legends about the land and what lived there got started in this time, with a lot of focus on undead monsters that had dried out and were lit from within by the hateful light of the sun, and a lot of merfolk made a habit of coming up with scary stories about the weird things that must've lived in such an extreme environment), and there was a lot more political movements and such focused on other merfolk to begin with.
even moreso because merfolk still, technically, did go out onto land? it just wasn't very large portions of land, that is. mostly they would set up on much smaller islands and atolls, which would mostly be used for manufacturing or more technical jobs that required being done in the air. they really just needed the space, not anything specific already on the land itself, and the space was all functional, very little exploration or relaxation areas. sometimes these were used specifically to produce novelty items or experiences, but usually this didn't go much further than exploring the uniqueness of being in open air for the first time, and wasn't really pursued as much more than that.
so merfolk still knew the land was important and needed for ecological functioning - something they had learned the hard way, after an earlier period in their history pre-unifying government became known for a particular and acute ecological disaster, felt even harder by all merfolk on account of the properties of water and everyone living in the ocean. they view the land as functional in its own right - a needed recycling facility that operates itself and helps keep them alive, and one in a place that they had no interest in and could set aside for such tasks.
they also knew there was life up there, even intelligent life, but considering the period in time when merfolk ceased interacting with land-based societies, and the predominant view that what makes something sapient for them being a multiplicity and plural nature to it, on top of the complex interweave of language and meaning, they basically just viewed it as "smart animals". i've compared it before to like if we actually discovered warrior cats was real and there was a population of feral cats in a national park that had their own tiny society. it's interesting, for sure, but it wouldn't be the kind of thing that they might feel too passionately about, and can easily pass it off as a curiosity and a thought experiment all of its own.
the fact that this has changed at all, and especially in such a small time frame and with such major turnaround and abrupt interest in the outer governing body is actually really odd, and a major question and mystery in what i'm writing! the starting interest happened only just in the previous generation, and now they're making major steps towards introducing themselves to land-based civilizations in just miranda's generation, even to the point of sending her inland as an ambassador and an active participant in this shift.
most people on the land already knew that someone was in the ocean and actively preventing anyone else from crossing it or even getting particularly close, but they had no context for this any more than anyone else, and thus they might not raise as many questions about why this is happening than they should, especially since they don't know merfolk history. even most merfolk don't necessarily have all of the details of this shift, but they do know more than nothing, and certainly can note how odd it is and how weird such a change is.
likewise, neither civilization has very much to accommodate for the other, given as they barely even knew of each other by the time they were already designing how it was laid out, so the issues humans have accessing merfolk spaces is at least mutual, if nothing else. it's also something very likely to change over time, depending on how said first contact goes.
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I feel like your approach to criticizing a certain fandom was the wrong way of doing it. Don't get me wrong, you are a hundred percent right about the lack of representation for certain characters. But you had to have known that you would've gotten backlash for insinuating that the only reason that content is being made is because people are... misogynistic? The characters are well-written; that's why they get attention. The women are also well-written, you're right! But instead of getting mad at the people who enjoy specific characters, you could contribute to what you want to see in the fandom. Make fanfiction, make art, talk about your favorite ships, talk about your favorite characters, talk about the head-canons you have for them, connect with other fans of those characters, make AUs with them, make the fandom you want to see!
But I don't know what you were expecting when you come out and say in the tags "you must be misogynists for liking these characters and you must be awful people for playing around with AUs" even though every fandom on this website does that. That was hostile and was only going to get a hostile response in return especially when you specifically put it in the tags for fans of those characters to see. Because it reads as you insinuating that fans of these characters existing is why you don't get any representation of your favorite characters. Or, alternatively, that everyone only likes certain characters because they're misogynists who hate women characters. People make content of them because they like them and because they want to make content of them.
Want more content of the things you want to see? Pay or support the artists and writers who make that content or start making it yourself. Its not helpful to complain that some characters get more attention than others but then make no attempt to contribute to it in any meaningful way. You cannot just get mad at people for liking characters and expect the fandom to magically decide its going to give you the content you want.
This is a long-winded way of saying you are correct in that the fandom seems to hyper-focus on some characters over others. But the way you approached that discussion was combative, hostile, and unhelpful, and you're not going to motivate a community into making content by being passive-aggressive to the people making the content they want to make. Be the change you want to see in the fandom, or support the artists and writers who make the content you want to see.
Its like... You can't complain your garden isn't growing if you're not watering it and not adding seeds, and instead are blaming everyone else for having plants in their gardens that you don't like.
anon i dont know how to tell you this but if you felt the need to write a five-paragraph essay talking about how i need to be nicer to other people when i am pointing out misogyny in a fandom space then, well... actually, i dont know what to tell you other than the fact that i was trying to be aggressive and im not going to be civil about misogyny. my post wasn't made in the hopes of getting people to make more content of the women in borderlands because that would never in ten fucking million years work. it was not a constructive post. you are assuming i have some sort of goodwill about this and i don't. i wanted to be an asshole because, surprise, i am an asshole. funny how that works.
you are also pulling so much of this out of nowhere and putting so many words in my mouth that i dont even know where to begin with it?? i mean this in the kindest way possible nonnie but. this is a wild response to make when all i said was essentially "wow it sure is weird that the majority of content made for bl is focused on only three men when there's a full cast of amazing women to look at" and then "its also weird that people are making aus to erase the canon abuse and exploitation of a CHILD in order to make jack a good father". but thanks for the essay, nonnie. i guess.
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