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#avengers syndication
chthonicbeloved · 1 year
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smut starters & symbols “Did you touch yourself, thinking of me?” pietro&wanda 
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      “i touched myself a lot. never really thought about who i was thinking about. when clint found you i was touching myself thinking about you a lot.” wanda admitted as she looked up at him as she cocked her head slightly. her hand slid up his chest resting against his heart feeling it beat against her palm reassuringly. “i didn’t really... think about it if that makes sense. it just made sense to me that i would touch myself thinking about you.”
@arcaneloved​​
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marveltournaments · 9 months
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aresgodofwar23 · 5 months
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classicmarvelera · 1 year
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The Success Story of Marvel’s Secret Invasion Crossover Event
In the autumn of 1961, Stan Lee and Jack Kirby introduced a shape-shifting alien race who we would know as Skrulls. They would make their first appearance in The Fantastic Four no. 2 and they would get entangled with the Avengers a few years later during the Kree-Skrull War.  No one had imagined how this alien race would make a comeback that would have a lasting impact on the Marvel Universe as well as its readership
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While Secret Invasion was published in 2008 before that Brian Michael Bendis had been planting the seeds for it in Avengers: Disassembled, New Avengers: Breakout, and Secret War. Something big was about to happen but no one had any idea who was behind it or why. The success lay in the fact that Bendis had remained tight-lipped throughout and every crossover event that followed up until the time when the full-scale invasion happened, shocked the readers, made them wonder about the characters they were so familiar with and whether they were what they showed themselves to be. It wasn’t about Skrulls shape-shifting to look like humans or superheroes and even super villains, it was also about the adoption of their target’s personality completely. This wasn’t a Personality Disorder, it was the Order!       
Marvel's Secret Invasion comic book crossover event was highly successful for several reasons. Here are some key factors that contributed to its success:
1. Strong Concept: Secret Invasion had a compelling premise that captivated readers. The story centered around the infiltration of Earth by shape-shifting Skrull aliens who had replaced key Marvel characters. This concept generated excitement and intrigue, as readers were left guessing who was a Skrull and who could be trusted
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2. Impactful Storytelling: The event was meticulously planned and executed by writer Brian Michael Bendis, who created a suspenseful and intricate storyline. Bendis crafted a narrative that had significant repercussions across the Marvel Universe. The invasion resulted in significant character developments, shocking reveals, and dramatic confrontations, keeping readers engaged and eager to see how it all unfolded
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3. Character-driven Drama: Secret Invasion explored the psychological and emotional impact of the Skrull infiltration on the Marvel heroes. The story delved into themes of trust, betrayal, and identity, as beloved characters faced the unsettling reality that their friends and allies could be impostors. This focus on character-driven drama added depth and complexity to the event
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4. Wide-scale Impact: The event had far-reaching consequences beyond the main Secret Invasion series. Tie-in issues and spin-off titles explored the invasion's effects on different corners of the Marvel Universe, involving various characters and teams
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Brian Michael Bendis will forever be remembered for making the Skrulls an unclear and ever-present threat at a scale that would make his predecessors admire him in the Valhalla of comic creators 
Secret Invasion MUST Haves: 
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doctorslippery · 1 year
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Herbie Crespo
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tredawakandan · 2 years
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Dope recent artwork
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thepaintexplainer · 3 months
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youtube
Watch to know about political ideologies explained using pop culture references!!
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holodaxy · 1 year
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I didn't forget. I totally didn't forget I had this to do. I forgot that today was the last day of the month, I thought I had one more day.
And I was totally relaxed about this once I remembered, because…well…it had been a really quite month for virtual photography…except apparently I also forgot that the beginning of the month existed too and that actually…I'd taken a load of stuff then. The fact that I've started playing Horizon Forbidden West again seems to have upped shots too (I'm playing on Ultra Hard, please pray for me).
In my rush a few things got left out this month…mostly anything taken on the XBox One - I'm not worried they weren't anything special.
I can tell you right now there will be less Horizon shots next month…because Mirage is out next week. So take a wild stab in the dark at what my next video will be on…
Anyway! Enjoy! And if you wanted to see more of my virtual photography just head here: Twitter: https://twitter.com/holo_daxy Picashot: https://app.picashot.co/user/holodaxy
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auroralwriting · 3 months
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illicit affairs the masterlist
biker!bucky barnes x stark!reader (turf war au)
"𝙖𝙣𝙙 𝙮𝙤𝙪 𝙠𝙣𝙤𝙬 𝙙𝙖𝙢𝙣 𝙬𝙚𝙡𝙡, 𝙛𝙤𝙧 𝙮𝙤𝙪 𝙞 𝙬𝙤𝙪𝙡𝙙 𝙧𝙪𝙞𝙣 𝙢𝙮𝙨𝙚𝙡𝙛, 𝙖 𝙢𝙞𝙡𝙡𝙞𝙤𝙣 𝙡𝙞𝙩𝙩𝙡𝙚 𝙩𝙞𝙢𝙚𝙨"
small age gap, enemies to lovers (ish)
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the northside stark syndicates. the southside avengers. at one point in time, the two groups were one. now, they were split between a social and personal war. what happens when one, stark's sister, finds herself taking to the southside avengers. even worse, when she can't stop thinking about bucky barnes.
what happens when miss stark decides the stark syndicates weren't what she was looking for? and what will happen after she decides all she wants is bucky?
chapter one | chapter two
chapter three
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statsbot · 6 months
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SITUATION In an alternate history where time travel has been invented, a cabal of time-traveling traders and politicians are engaged in intertemporal arbitrage, using their future knowledge to corner markets throughout history. They've recently set their sights on the oyster trade of 19th century New York City, hoping to use their advanced refrigeration tech and insider info to make a killing. But their actions are destabilizing the timeline and threatening to erase key historical figures from existence. The party must unravel this temporal trade network and confront the mysterious mastermind behind it all before irreparable damage is done to the space-time continuum.
SETTING The adventure spans multiple eras, but key events occur in:
New York City, 1842 - The booming oyster trade has made the city the oyster capital of the world. Oyster cellars line Canal Street, shucking a staggering 700 million oysters a year. The docks bustle with oystermen.
The Far Future Oyster Vaults of Neo-Nassau, 2891 AD - Towering refrigerated vaults hold trillions of perfectly preserved bivalves. Chrono-barges zip through pneumatic tubes overhead. Neon-lit canals crisscross the city.
The Temporal Trade Hub, Outside Time - A mind-bending nexus where past, present and future intersect. Causality-defying architecture shifts like a kaleidoscope. Traders haggle over price fluctuations yet to occur.
CAST
Crassus Rockefeller III - Robber baron, mastermind behind the Oyster Futures Syndicate. Seeks to monopolize history's oyster supply. Wields a Causality Anchor that stabilizes him in spacetime.
Vivian "Viv" Wellfleet - Rogue chrono-trader with a heart of gold. Wants to stop Crassus and restore the timeline. Former collegiate oyster shucking champion.
Shucker Jim - Grizzled 19th century oysterman. Secretly an undercover Chronoguard agent. Rocket harpoon prosthetic arm. Loyal but haunted by a tragic past.
The Muculent Sibyl - Prophetic oyster-human hybrid from an alternate timeline where oysters evolved sapience. Whispers maddening future-truths. Chained in Crassus' vault.
Ostreida, the Oyster Goddess - Eldritch bivalve deity worshipped by a future oyster-cult. Seeks to flood Earth's history, returning it to a primordial sea.
The Chronoguard - Temporal law enforcement. Hardened time-cops in chromed exo-suits. Seek to stop illegal intertemporal trade by any means necessary.
The Oystermen's Union - Tough New York oyster workers, their livelihoods threatened by future sabotage. Burly, bearded, and brawny. Know the oyster beds like the back of their callused hands.
INITIAL CONDITIONS The 19th century oyster trade is booming, but prices have started fluctuating wildly and oyster shortages loom due to temporal meddling. Anachronistic tech has been found in oyster beds. Strange future-cultists lurk in oyster cellars, preaching the coming of an Oyster God. The Chronoguard has dispatched agents to 1842 to investigate, but Crassus' syndicate has a head start and deep pockets. The timeline is already fraying at the edges - historic oyster-lovers like Queen Victoria are fading from existence. The players arrive in old New York to find a temporal powder keg ready to blow.
GOALS
Crassus Rockefeller III - Corner the oyster market across all of history, making trillions. Ascend to economic godhood.
Vivian "Viv" Wellfleet - Stop Crassus, restore the original timeline, save the future. Maybe shuck some oysters along the way.
Shucker Jim - Complete his mission, avenge his partner, keep the space-time continuum safe from rogue traders and their greed.
The Muculent Sibyl - Escape her imprisonment, reveal cosmic truths, bring about the Oyster Singularity her visions foretell.
Ostreida, the Oyster Goddess - Flood Earth's history, make the world a oyster's paradise. Destroy upstart humanity.
The Chronoguard - Arrest Crassus and his cronies, stop the temporal trade in its tracks, preserve the integrity of the timeline.
The Oystermen's Union - Protect their way of life, drive out strange future interlopers, keep oyster prices stable and bellies full.
TOOLS/RESOURCES
Crassus Rockefeller III - Vast wealth, future tech, Causality Anchor, bribed officials across eras, oyster futures contracts.
Vivian "Viv" Wellfleet - Heirloom chrono-compass, knack for disguise, knowledge of oyster lore, her trusty quantum-shucking knife.
Shucker Jim - Rocket harpoon arm, Chronoguard combat training, 19th century street smarts, loyal oystermen contacts.
The Muculent Sibyl - Precognition, psychic whispers, eldritch oyster magic, fanatical mollusk-hybrid cultists.
Ostreida, the Oyster Goddess - Divine bivalve powers, oyster monster hordes, tidal magic, beachhead temples across history.
The Chronoguard - Jurisdiction across spacetime, stun-harpoons, chrono-cuffs, hardened exo-suits, orbital trawler-ships.
The Oystermen's Union - Strength in numbers, intricate knowledge of oyster beds, sturdy oyster boats, shucking solidarity.
SAMPLE SOLUTIONS
Infiltrate Crassus' syndicate posing as fellow traders, destabilize his operations from within while searching for evidence of his crimes. Coordinate with Chronoguard to arrest him in a dramatic sting.
Rally the Oystermen's Union to sabotage future tech and resist the Syndicate's strong-arm tactics. Stage a general strike to force the city to crack down on rogue traders.
Beat Crassus at his own game by cornering the oyster market first. Flood the market with your own supply via time travel, tanking prices and ruining his monopoly.
Cut a deal with Ostreida, brokering a compromise where oysters and humans can coexist across history. Use her power to threaten Crassus into surrendering.
Rescue the Muculent Sibyl and convince her to aid you with her prescient visions. Navigate the fluctuating timeways to always stay one step ahead of Crassus and his goons.
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chthonicbeloved · 2 years
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                pietro hoped that every member of the crew was jealous or aroused watching him fuck his beloved sister because it was something that only he was allowed to do. sure, they were absolutely breaking the rules (and laws, imo) right now, having sex in front of everyone, but pietro saw the way that people looked at wanda, had seen her skimpy costumes, and he wanted to make it plain and obvious that she was his. this was pietro’s mode of claiming his sister in front of everyone. pietro began to fuck wanda even harder, setting a punishing pace as his hips slammed against hers, bruising her further. “קום צו מיר, קליין שוועסטער, און איך וועל קומען מיט דיר. איר ווילט, אַז איך זאָל דיך אָנפילן מיט מיין זוימען, יאָ? אפשר וועל איך דיך אפילו שוואנגערן. וואָלט איר ווי אַז, וואַנדאַ? וואָלט איר ווי אַלעמען צו זען דיין גרויס ברודער מאַכן איר שוואַנגער?”
@arcaneloved​ 
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                wanda was shocked that someone had yet to try and put a stop to this. she wasn’t even so much as hearing a word from anyone else on the set about it. it wasn’t as though this was somehow a regular occurrence. the show had a few sex scenes a season and certainly nothing like this. she wondered if they were still filming. or if they’d turned the camera’s off. she inhaled sharply biting her lip to stifle her moan as he started fucking her harder pace punishing. wanda knew she would feel these bruises later and part of her couldn’t be happier about it. “יאָ גרויס ברודער. איך וויל דיין זוימען אין מיר. פאָדערן מיר. עס איז די בלויז זאַך איך ווילן. ביטע ביטע ביטע.” she murmured softly eyes fluttering closed as she moaned low in her throat whining softly as she pressed closer to him.
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johnwickb1tsch · 2 months
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bittersweet ~ a yandere!John Wick x fem!reader sunshine/grump coffee shop AU... Part 40 all chapters
WARNING: NSFW, SEXUAL CONTENT, VIOLENCE, YANDERE SH!T. Plz take care. I luv u all. 😘
40. parlay
At last the time has come. 
On the roof, you are all sitting around Winston’s behemoth of a conference table. There’s an early fall chill in the air, but the sky is blue. The High Table’s Adjudicator sits at the head. Winston her opposite. John and you to her right, which you hope is significant. D’Antonio to her left, across from John, and the Camorra bosses across from you.
Earlier, Dante d’Antonio tried to make a stink about falling into the pool, claiming Wick struck him, but everyone with any authority ignored him. 
In fact, all the adults at the table seem pretty fed up with young Dante d’Antonio’s loud complaints. 
The fact that his mother momentarily sat at the High Table doesn’t seem to help the kid out much. The two emissaries from the Camorra, who are not d’Antonios but rank highly in their clan, seem equally contemptuous. According to Winston, the twenty-something has proved more pain-in-the-neck than asset to his syndicate’s endeavors. Apparently they are honor bound to take care of the kid, but he’s not making it easy by half.  
Maybe he’d thought to win some respect by being the one who finally took down John Wick while restoring his family’s honor, but it seems like his fellow Camorra are not having it. They glare at him from across the table, exuding annoyance. You don’t speak Italian, but you’re pretty sure they’ve told him to shut the fuck up at least twice. They clearly want to be anywhere but here. 
“Normally the High Table would not concern itself with such petty squabbles such as this,” begins the Adjudicator, looking pointedly at young d’Antonio. “But due to the…incendiary potential of the parties involved…” This time they glare at John. “We would like to resolve this issue quickly, and peacefully.”
D’Antonio erupts, unable to contain himself. “He killed my mother! I have every right to seek revenge!” 
“I was fulfilling a marker to your uncle, Santino d’Antonio. I didn’t want to, but I followed the rules of the Table. I should be absolved.”
The young man breaks out yelling in Italian, gesturing wildly, and the Camorra emissaries start yelling down the table at d’Antonio. It’s all you can do to just sit still and watch, doing your best to play it cool.  
“Shut. Up!” snarls the Adjudicator, banging their hand on the table. The roof falls silent. “This situation is further complicated by the fact that Wick has won his freedom from the High Table. We are bound to honor that, and by we that includes you, d’Antonio.” 
“I am honor bound to defend my family.”
“I understand that you’re in pain,” says John with surprising empathy. “Gianna was my friend. I was the bullet, but your Uncle Santino pulled the trigger. I killed him for it in this very hotel. I avenged us both. Let’s let it go.”
Dante glares across the table at John. His pupils are the size of saucers, and you wonder if drugs have something to do with young D’Antonio’s erratic behavior.  “You wish it was that simple, old man. I will have my vengeance!” 
That’s when it all goes to hell. 
The idiotic man-child is so stupid as to produce a switchblade, going for John’s hand on the table. Maybe he thought the hitman’s legend was all trumped up hearsay. Maybe he thought he could beat Wick, jacked up on cocaine. Either way–he was wrong. 
John has D’Antonio laid out across the table, being choked by his own tie and his own knife at his jugular, in two seconds flat. 
One of the Italians across from you starts yelling–and produces a small gun. 
There weren’t supposed to be any guns at this parlay, but honor amongst theives, and all that. 
You do not even think, the maneuver drilled into you over and over by Mariko. You reach out, twisting the gun up and in the opposite direction of his fingers savagely, breaking one of them in the trigger guard. A shot pops off into the sky before you manage to wrench the gun from him, hitting him in the face with it. It puts the older man on his ass, back in his chair, cradling his broken hand with a bloody nose and a look of shock as he stares down the barrel of his own gun held by you, the seemingly innocent one of the group. 
Ignoring the shouted warnings from Winston and the Adjudicator, John snarls down at the idiotic young man in his iron grasp, “You seem kind of stupid, so let me put it in terms you’ll understand. You attacked me, three times now, while in the company of the woman I intend to make my wife. If you keep this up I’m going to come for you. I’m going to kill you, and everyone you love. And then, I’m going to kill everyone you’re associated with. I’ll kill their families too, because I’m done playing. I will gut your entire operation for fucking with me, because that’s who I fucking am. All I want is to be left the fuck alone and I don’t know why that is so goddamn hard for you people to understand!” 
It might be the longest speech you’ve ever heard from John, (what you can hear, through the ringing in your ears), and by the end of it he is positively vibrating with the urge to just break D’Antonio’s neck. The threat of murder hangs in the air like a volatile gas; one little spark and everything will explode.
In the interim, D’Antonio’s face has turned magenta.  
Your arms are shaking with adrenaline as you hold the gun on the Italians and wait, your attention trained on John’s slightest move out the corner of your eye. If he kills the boy–the two of you will have to run. There will be no other option left to you. The High Table will come after him again–and you doubt the two of you will survive it this time. The two of you. There is not an iota of doubt in your heart in that moment, that you will run with him wherever he goes, to the end. 
A tense silence has fallen over the table, the only sound D’Antonio’s strained gurgles as he struggles for some scrap of oxygen past his constricted windpipe. 
You are so surprised, when the Adjudicator speaks up, their tone incredibly calm and level, considering the circumstances. “The Table rules that your demands are reasonable, Mr. Wick. Dante d’Antonio will cease acting upon his vendetta. For all our sakes. If he defies this order, we will consider it a direct act of defiance not only from him, but the Camorra. Do you all understand?”
Dante’s eyes bug wide, and it’s impossible to tell if it’s with defiance, or death throes.
“John…” you say softly, not wanting to spook him into something you’ll all regret even further. “Let him go. Did you hear them? Let him go, baby, and we can go home.” You continue to speak to him, trying to talk him down. 
John is breathing heavily, with exertion–and rage. The few seconds that go by seem interminable. Time veritably stands still, in the tense showdown between you all. You count it in heartbeats, thundering in your ears. 
Somehow, eventually, your voice gets through to John. Finally, he lets the boy go, putting the switchblade away in his pocket. D’Antonio gasps for breath on the table, his hands flying to his throat. 
You pop the clip of the little Beretta, eject the bullet in the chamber, and remove the slide for good measure before setting most of the parts down on the table in a gesture of peace–you keep the clip. 
Surely you won’t get in trouble for defending yourselves?
D’Antonio struggles to situate himself back into his chair, practically falling off the edge of the table clumsily. Oxygen deprivation is a bitch.  
“No,” hisses D’Antonio through damaged vocal chords, glaring at John. One of his eyes is cherry red, a blood vessel popped in the strangulation. 
“Chiudi la bocca! Stupido ragazzo!” erupts the other Italian boss, glaring at D’Antonio and his compatriot who produced the gun in defense of the idiotic boy. “We understand. If he does not give up this childish fixation, I will kill him myself. Capisce?” 
“Excellent,” says the Adjudicator. “I will hold you accountable to that, Signor Barzini. I would like to consider this matter closed.”
They stand from their place at the head of the table, signaling that the meeting is over. Claudio, the Barzini whose hand you broke, glares at you while collecting the pieces of his firearm. “Nice trick, little girl. Give me the clip.” 
You look at Winston, who unhelpfully gives you a little shrug, playing the unaffected gentleman amidst the kerfuffle. After a long stare, you decide to comply, on your own terms. You produce the thing and remove every bullet, putting the heavy projectiles in your pocket, before handing the boss the empty clip.
“Grazie mille,” he says with a sardonic nod.  
“Prego,” you answer with a grimace. 
Alluding to his annoyance with the man daring to bring a gun to the parlay, Winston sides, “Please let the front desk know, if you require a doctor to look at your hand?” 
It seems like Claudio would like to say something more on that subject, but his comrade claps his shoulder, advising something quick in Italian. Claudio glares at you a final time, but makes to leave. 
D’Antonio is the last to stand from the table. He manages to hold his temper this time, though there is still a raging fire in his bloodshot eyes. First he looks at John, receiving no reaction but a hard, dark stare. 
Then, he turns to you, and you’ll admit it. You squirm a little in your seat. Always ready to make an ass of yourself when you’re nervous, you lift your hand in a flirty little finger wave, your engagement ring winking like a star in the sunlight. “Ciao, bella,” you say sweetly, winning yourself a nasty little smirk. 
“Fucking Americans,” he says under his breath, but he goes, and the Camorra bosses with him. Only then do you feel safe to reach for John’s hand, and he squeezes your fingers in his, just this side of too hard. 
“Can we go home now?” you ask hopefully, and you could have wept right there on the rooftop in front of Winston for the answer.
“I think so.”
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slasher-cam · 7 months
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𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
Welcome to the internet ⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆ [About Me] Idk I'll write if you send me requests. I like crafts, books and sour apple flavored candy. Spam likes and roblogs are encouraged! *but i like comments the most*
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My main Focus|Poppy Playtime CH.3 , Avengers|
Keys
||NSFW-∿𖤐|SFW-♡|ANGST- 🥀|FLUFF-❀|LIME-𖣠|CRACK-⟡|PLATONIC-❁|ASKS-✰||
ꅏꃅꍏ꓄ ꀤ'꒒꒒ ꀸꂦ
NSFW/SFW Angst Fluff Smut Neutral Platonic Headcanons Preferences Oneshots Blurbs Series & Fanfics LBGTQIA+ asks
ꎇꍏꈤꀸꂦꂵꌗ
𝘎𝘈𝘔𝘌𝘚
Fnaf 1+ |Security Breach/RUIN| Poppy Playtime |Chapters 1,2 &3| Undertale Assassins Creed|Syndicate| Faith the Unholy Trinity Cuphead
𝙈𝙊𝙑𝙄𝙀𝙎
Marvel Harry Potter|+Fantastic Beasts| Beetlejuice |Musical,Show & Movie| House of Wax Texas Chainsaw Massacre|Bubba & Thomas| Friday the 13th The lost Boys The Addams Family Scream Disney Villains Jurassic Park/World Tremors|Valentine, Rhonda, Earl| Clue|Wadsworth| Murder on the orient express Death on the Nile|Hercule Poirot & Bouc|
𝙎𝙃𝙊𝙒𝙎
Sherlock Supernatural Doctor who|10th & 11th Doctor| Psych
|Characters I Do|
Requests?|OPEN|
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kissofmourningdeath · 6 months
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𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
Welcome to the internet
⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆⋆。゚☁︎。⋆。 ゚☾ ゚。⋆
[About Me]
Idk I'll write if you send me requests. I like marvel, books and sour apple flavored candy.
Spam likes and roblogs are encouraged! *but i like comments the most*
My Main focuses|The Avengers, Poppy Playtime|
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ꅏꃅꍏ꓄ ꀤ'꒒꒒ ꀸꂦ
NSFW/SFW Angst Fluff Smut Neutral Platonic Headcanons Preferences Oneshots Blurbs Series & Fanfics LBGTQIA+ asks
𝘎𝘈𝘔𝘌𝘚
Fnaf 1+|Security Breach/RUIN|, Poppy Playtime|Ch 1,2 & 3|, Undertale, Assassins Creed |Syndicate|, Faith the Unholy Trinity, Cuphed
𝙈𝙊𝙑𝙄𝙀𝙎
Marvel, Harry Potter |+Fantastic Beasts|, Beetlejuice |Musical, Show & Movie|, House of Wax, Texas Chainsaw Massacre|Bubba & Thomas|, Friday the 13th, The lost Boys, Scream, The Adams Family, Alice in Wonderland, Disney Villains, Jurassic Park/World, Tremors, Clue, Murder on the Orient Express, Spiderman into the Spiderverse, Joker
𝙎𝙃𝙊𝙒𝙎
Sherlock, Supernatural, Doctor Who, Psych, South Park, Avatar, Batman tas
Requests?|OPEN|
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bottomcasbigbang · 2 months
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Betting Against The House
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Title: Betting Against The House
Author: SamandDean76
Artist: tallula03
Side pairings: Sam Winchester/Gabriel (background)
Rating: Explicit
Tags/Warnings: AU - Mob, Omega Castiel, Alpha Dean Winchester, Assassin Castiel, Crime Boss Dean Winchester, Omega Gabriel, Alpha Sam Winchester, Canon-Typical Violence, Non-Graphic Violence, Mildly Dubious Consent, Typical for Omegaverse, Mating Cycles/In Heat, Rut, Mating Bites, Knotting, Claiming, Revenge, Or Justice, Breeding Bench, Light Dom/sub, A/B/O Dynamics, Alpha/Omega
Word Count: 15,805
Summary: 
What started as nothing more than a quest to avenge the death of his brother Gabriel, led Castiel to become the most prolific assassin to have ever lived. After he succeeded in taking out the head of the Winchester Crime Family, he was taken in by the Novak Syndicate. But Michael began to fear the monster he’d helped create and betrayed Castiel.
Dean knew he held all the power, in possession of a secret that would level the playing field. He knew that toying with the captured assassin might not end well, but he found that he simply couldn’t help himself.
Simple and straightforward went right out the window when Lady Luck got her hands on the brand-new deck of cards. Stacking them, so her favorite Alpha and Omega would have a chance to make all their dreams come true.
Link to Fic: AO3
Link to Art: Tumblr & Tumblr
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watchnrant · 1 month
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Quake: Shadows of S.H.I.E.L.D.
Series Overview:
In the aftermath of Avengers: Endgame, the Marvel Cinematic Universe (MCU) finds itself vulnerable. With S.H.I.E.L.D. disbanded and former allies scattered, the world is left exposed to new and emerging threats. These aren’t the grand battles against alien invaders or gods, but rather insidious, shadowy forces manipulating global events from behind the scenes. Quake: Shadows of S.H.I.E.L.D. follows Daisy Johnson, aka Quake, as she navigates this treacherous landscape, taking on a leadership role to revive S.H.I.E.L.D. — not as it was, but as it was meant to be. Along the way, she encounters Daredevil, a vigilante who operates in the shadows, bringing his own unique set of skills and moral dilemmas into the mix.
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Issue #1: The Shadows of a Broken World
Synopsis:
The world is fragile, and Daisy Johnson is trying to stay hidden from it. Disillusioned by the fall of S.H.I.E.L.D. and the betrayals she’s faced, Daisy is attempting to lead a low-profile life. However, a mysterious message from her past pulls her back into the fray: “The world is more fragile than you think.”
Plot:
Daisy investigates and uncovers an unfinished S.H.I.E.L.D. operation codenamed “Project Phoenix.” This mission was designed to neutralize threats too dangerous for conventional methods — threats involving advanced technology, rogue superhumans, and remnants of Hydra and A.I.M. Daisy realizes the world needs S.H.I.E.L.D. once more, but in a form that’s mobile, flexible, and true to its core values. She decides to lead this new S.H.I.E.L.D. unit, ready to take on the dangers lurking in the shadows.
Character Development:
Daisy Johnson (Quake): Daisy is more hardened and cynical than in her earlier days. She’s experienced loss and betrayal, but beneath her tough exterior, she still wants to protect the innocent. The story explores her internal struggle between the desire to live a normal life and the responsibility she feels towards the world.
Phil Coulson (AI or Hologram): Coulson makes a return, but not in the flesh. Instead, he’s a highly advanced AI, programmed with Coulson’s memories and personality. This AI serves as Daisy’s guide and moral compass, pushing her to see that S.H.I.E.L.D. can be a force for good if done right.
Maria Hill: Maria Hill, who has been operating in the shadows since the fall of S.H.I.E.L.D., joins Daisy. She’s pragmatic, more willing to bend the rules, but her loyalty to the cause is unwavering. She believes Daisy is the leader the world needs.
New Characters: A young, tech-savvy hacker with ties to Wakanda and a former HYDRA operative seeking redemption join Daisy’s team. These new faces bring fresh perspectives and skills to the table, showing that the new S.H.I.E.L.D. is a mix of old values and new blood.
Cliffhanger:
Daisy, having accepted her new role, assembles a team aboard a stealth aircraft. They set out on their first mission, with Daisy declaring, “We’re bringing S.H.I.E.L.D. back—not the way it was, but the way it should have been.”
Issue #2: Into the Serpent’s Lair
Synopsis:
Daisy and her team uncover a plot that ties back to Hydra’s roots—an underground network of cells regaining power and manipulating global events from the shadows.
Plot:
Infiltrating a high-security compound in Eastern Europe, Daisy’s team discovers a bioweapon engineered to target superhumans, capable of turning their powers against them. During their mission, they encounter Daredevil, who has been tracking a mysterious syndicate in New York City involved in smuggling advanced weaponry into the U.S. His investigation has led him across the globe to the same Hydra operation Daisy is targeting.
Daredevil’s inclusion adds moral complexity to the mission. Known for his vigilantism, Daredevil operates outside the law, creating tension between him and Maria Hill, who, despite bending rules, still believes in a structured approach. The collaboration forces Daisy to navigate the differing philosophies of justice between Hill and Daredevil.
Character Development:
Daisy Johnson: As she leads her team deeper into the enemy’s lair, Daisy’s leadership is tested. She must learn to balance the safety of her team with the mission’s importance. Her past with Hydra resurfaces, bringing back painful memories that threaten to cloud her judgment.
Daredevil (Matt Murdock): Matt is thrust into a world much larger than his usual battles in Hell’s Kitchen. He is forced to confront his own limits and the implications of the Hydra threat on a global scale. Working with S.H.I.E.L.D. puts him in unfamiliar territory, but it also presents an opportunity to make a difference beyond New York.
Maria Hill: The tension between Hill and Daredevil adds depth to the narrative, highlighting the differing philosophies between those who operate within a system and those who work outside it. Hill’s pragmatism clashes with Daredevil’s vigilante justice, but ultimately, they both recognize the value in each other’s methods.
Cliffhanger:
Daredevil uncovers a Hydra plan to deploy the bioweapon in New York City, specifically targeting areas where superhumans are known to operate. As he prepares to leave for New York to stop the threat, Daisy convinces him to stay and help them finish the job in Europe first, setting the stage for a high-stakes collaboration.
Issue #3: The Arrival of Serpentor
Synopsis:
A new villain emerges from the shadows: Serpentor, a figure with deep connections to Hydra’s ancient history. He is not just a physical threat, but a master manipulator with a dark agenda that could plunge the world into chaos.
Plot:
Serpentor, having gained control of Hydra’s remnants, is seeking to resurrect an ancient weapon with the power to subjugate entire nations. Daisy and her team, now including Daredevil, must navigate a labyrinth of deception and ancient secrets to stop him. Along the way, they face ancient defenses and Serpentor’s loyal followers, who are willing to die to see his vision realized.
Daredevil’s unique abilities — his heightened senses and combat skills — prove invaluable as they navigate the ancient defenses protecting the Hydra temple. The partnership between Daisy and Daredevil deepens, with each learning to appreciate the other’s perspective and methods.
Character Development:
Daisy Johnson: Daisy struggles with the knowledge that this new enemy is unlike any she’s faced before — one who blends modern science with ancient mysticism. She must adapt quickly, learning to trust her instincts and lead her team through increasingly perilous situations.
Daredevil: Working alongside S.H.I.E.L.D., Matt struggles with his role in this larger conflict. He is used to being the lone protector of Hell’s Kitchen, but now he must learn to rely on a team, balancing his own methods with the need for coordinated efforts.
Serpentor: Serpentor is revealed to be more than just a physical threat. He’s a master manipulator, sowing discord within Daisy’s team by playing on their fears and doubts. His presence forces Daisy to confront her own insecurities about leadership and her ability to protect those she cares about.
Cliffhanger:
Daisy and Daredevil discover a hidden Hydra temple where Serpentor is preparing the final ritual to activate the ancient weapon. To stop him, Daisy realizes she may have to sacrifice something — or someone — dear to her.
Issue #4: The Heart of Hydra
Synopsis:
In the final showdown, Daisy and her team must infiltrate the heart of Hydra’s operation to destroy the ancient weapon before Serpentor can unleash its power on the world.
Plot:
As they face their toughest challenge yet, Daisy and her team discover that Hydra has infiltrated several global governments, ensuring that their fight won’t end here. The stakes are higher than ever as Daisy makes difficult decisions that challenge her leadership and the unity of her team. Daredevil plays a crucial role in disabling the ancient weapon’s defenses, using his unique abilities to detect traps and ambushes that the others might miss.
Character Development:
Daisy Johnson: Daisy fully embraces her role as a leader, making difficult decisions that put her at odds with her team. Her journey comes full circle as she finally reconciles with her past and takes a definitive stand against Hydra.
Daredevil: Matt comes to terms with the fact that his fight against crime has expanded beyond the streets of New York. He realizes that his skills are just as valuable on a global stage, and he contemplates how he can balance his life as a vigilante with the broader responsibilities that come with working alongside S.H.I.E.L.D.
Maria Hill: Hill’s loyalty to Daisy is solidified as she realizes that Daisy’s idealism is exactly what S.H.I.E.L.D. needs. She becomes Daisy’s right hand, ensuring that the new S.H.I.E.L.D. stays true to its mission.
Cliffhanger:
The ancient weapon and Hydra facility are destroyed, but Serpentor escapes, leaving behind a chilling message scrawled on the wall of the temple: “This is just the beginning. The true Hydra never dies, and neither will the darkness you’ve unleashed.” The final panel shows Daisy and Daredevil standing amidst the ruins, the weight of the warning heavy on their minds, knowing that their battle is far from over.
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