#automatron
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zenithangelic · 3 months ago
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Hai could I get fo4 complete reaction to the sole survivor being very big on giving praise? Like they're constantly complementing the companions but not in an overbearing way :) thank uuu
FO4 Companions reacting to the Sole Survivor's praise:
Cait
At first, she’s incredibly suspicious. Compliments? From someone who doesn’t want anything? She’s waiting for the catch.
Once she realises it’s genuine, she gets flustered and awkward, brushing off praise with a “Yeah, yeah, don’t go getting soft on me.” But she starts subtly craving it.
Eventually, she starts preening a bit when she hears it, standing a little taller. “Damn right I’m good at this,” she’ll say, with a small but proud smile.
Codsworth
Absolutely adores it. He lives to serve, and knowing Sole appreciates him fills him with robotic joy.
“Oh, you are too kind! I do try my best, of course!” He starts adding a little flourish when serving them tea, trying to impress them.
Might even get a little smug when others don’t get as much praise. “Ah, not everyone can be as meticulous as yours truly!”
Curie
Delighted and fascinated by Sole’s positivity, especially when directed at her scientific skills.
“Oh! You really think my work is amazing? That is… oh, you make me blush!” She absorbs every word like a sponge, eager to impress them further.
Over time, she starts paying the praise forward, complimenting others in the group in an adorable, awkward way: “Yes, Cait, you… hit that man so well! Such force!”
Paladin Danse
Completely unsure of how to process it at first. Praise was always tied to performance in the Brotherhood, not simple appreciation.
Starts standing up straighter, subtly shifting into parade rest every time he is praised. “That’s… good to hear, soldier.”
He may not say it, but it means something to him. Eventually, he starts seeking approval in small ways, hoping to get an extra “Outstanding work” when he pulls off something impressive.
Deacon
Smug as hell about it at first. “Oh, stop it, you charmer, you’ll make a spy blush.”
But deep down? It gets to him. Compliments aren’t something he gets often—especially not genuine ones.
He starts responding more sincerely over time, quietly muttering, “Y’know, you’re not too bad yourself.” That’s Deacon for I’m touched beyond words.
Dogmeat
Is a dog. Therefore, absolutely loves the praise and thrives on it.
Tail-wagging intensifies with every “Good boy!” until he’s practically vibrating.
Starts bringing the Sole Survivor even more random junk from the wasteland, tail wagging proudly as he receives his due recognition.
Gage
At first? Suspicious as hell. Compliments in Nuka-World usually meant someone wanted something.
Eventually, he starts accepting them at face value, though he plays it cool: “Yeah, well, I am pretty damn good at what I do.”
But if he ever hears a genuine “I trust you,” that’s it. That’s the moment he realises he’s actually loyal to them, no strings attached.
John Hancock
Drinks it up like the finest chems. “Oh, you really do know how to sweet-talk a ghoul.”
Starts playfully fishing for them. “I dunno, was that a badass move or the most badass move?”
But after a while, he stops playing—he just enjoys hearing them say nice things. It reminds him that he’s worth appreciating.
Robert MacCready
At first? Incredibly awkward. “Uh… thanks? I guess?” He’s not used to compliments that aren’t sarcastic.
Eventually, he starts mumbling a quiet “Thanks” and actually appreciating it. He never realised how much he craved validation.
If they ever tell him he’s a great dad? That’s it. He’s done. Might actually tear up.
Nick Valentine
Smirks at first, taking it in stride. “Careful, kid. A fella might start thinkin’ you like having him around.”
But deep down? It means a hell of a lot. People don’t usually appreciate him as more than an old synth detective.
Eventually, he starts throwing it right back. “Well, you’re not half bad yourself, partner.” And from him, that’s high praise.
Piper Wright
Blushes furiously at first, brushing it off. “Pfft, come on, you’re making me sound cooler than I am.”
Eventually, though? She starts believing it. Starts walking with a bit more confidence, feeling like she is as capable as they say she is.
She starts writing about them in a new way—not just as a legend, but as a genuinely good person.
Preston Garvey
Blinks the first time they compliment him, looking genuinely surprised. “You really mean that?”
He’s so used to being the one lifting everyone else up—it takes him a while to accept that someone wants to do the same for him.
Eventually, he starts smiling more. “Thanks, General. That means a lot.” And it really, really does.
Strong
Confused at first. Why is human saying nice things? What is this strange behavior?
Eventually, decides it is a human battle custom and accepts it. “YES. STRONG IS GOOD SMASHER.”
Might even start attempting his own version of praise: “HUMAN… IS GOOD TOO. NOT AS STRONG AS STRONG. BUT GOOD.”
X6-88
Is initially just... silent. He doesn’t know how to react. Compliments aren’t part of his programming.
Eventually, he just nods at them. “Noted.” But his tone softens over time.
He never outright asks for it, but if they ever stop praising him? He might just subtly start working harder for it.
Ada
Initially confused but appreciative. “That is… unexpected. Most humans do not take the time to compliment machines.”
Over time, she begins to recognise it as genuine appreciation and responds in kind. “Your leadership is commendable. I am… grateful to be part of this.”
Though she may not have emotions like a human, her tone becomes just a touch warmer when speaking to Sole, like she’s learning what it means to feel valued.
Automatron
Default programmed response: “Thank you for your feedback.”
But if they keep it up, the bot might start adapting its speech patterns. “Analysis: Positive reinforcement detected. Conclusion: You are… kind.”
If modified with a personality matrix, the bot might get cocky. “Yes, yes, I am the pinnacle of engineering excellence. Carry on, human.”
Old Longfellow
Grumbles about it at first. “Damn fool, ain't no need to butter me up. Just doin’ what I always done.”
But over time, he starts getting used to it. Starts looking forward to Sole’s words, even if he won’t admit it.
The real moment of breakthrough? When he finally mutters, “Heh. Y’ain’t so bad yourself, kid.” That’s Longfellow for I respect the hell outta you.
Porter Gage
At first? Suspicious as hell. Compliments? That ain't how the real world works. “Yeah, yeah, what angle you workin’, boss?”
But once he realises Sole is just… like that, he starts soaking it in. “Damn. Not used to hearin’ that kinda thing. Feels… nice, I guess.”
Eventually, he starts giving them a nod of approval in return. “Gotta say, boss—you got a way of makin’ folks wanna follow ya. Guess I picked the right side after all.”
♡If you liked this fic, please consider buying me a coffee! Ko-fi ♡
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itsafreetrialofdeath · 2 years ago
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How could you be in love with… well, a machine?
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possumcollege · 2 years ago
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Bethesda are cowards. We should be able to romance original robot Curie.
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selfish-solace · 1 year ago
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these are my official thoughts on hit fallout 4 dlc "automatron"
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cassierain · 1 year ago
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Happy birthday to the worst thing I’ve ever made!
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stoat-party · 9 months ago
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Started Automatron.
DANSE WE HAVE A NEW DAUGHTER :D
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calder · 8 months ago
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rwby-encrusted-blog · 5 months ago
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You know, I feel like if Fallout 4's Automatron DLC was allowed to be larger, it could've been really fascinating!
This isn't just going to be a "Nuka-World was dissappointing" Type post, just a speculative advancement of Automatron's base ideas.
I LOVE Ada!
Her, Preston and Codsworth are my favorite Fo4 companions.
Ada, unlike all companions except Dogmeat, does not have Affinity. She has no Loves, Likes, Dislikes, or Hates.
This seems a bit lackluster, because the other DLC companions do have affinity, and throughout Automatron we can convince Ada that she's alive and important, that her ability to 'simulate' emotions is vital to her as a person and the memories of her previous group.
And then I realized that Far Harbor and Nuka-World both have factions you can join; The Harbormen, The Children of Atom, and Acadia for FH, and the Raiders and the Traders of NW.
Given that in base Fo4 we have a Companion for every faction and then some; it would makes some sense to have that in the DLC's so that we don't just lose a big part of those stories with no gain.
the tangent in mind, you might be asking "Yeah, so? The Automatron DLC ends in one way."
Which isn't true - yes, you take over the facility no matter what, but you can do it Peacefully by talking down Isabela, or by killing her.
And it's a VERY powerful place, with a lot of resources. You have control of it.
It would makes sense for an evil character to use it for themselves, to take control of it, and not shut it off.
If you were able to do this, perhaps Ada, who has been working with you to SHUT DOWN the operations to turn on you, and Isabela to do the same if you settle things with her peacefully.
AS stated; losing a DLC companion would suck, and Ada is different than every companion except dogmeat.
Which why I propose that Jezebel could have been the Evil Automatron companion.
Think about it - a single, verbally expressive, feminine robot needs your assistance to get out of their situation and modify them. They have information useful to you, and will offer it if you help them.
Ada accepts your assistance immediately; giving you the Robot Workbench schematics at your word.
Jezebel only helps you when you give her a body.
Ada is the Good Companion, she wants people to be safe, to survive and not suffer as her caravan did. She's thoughtful and kind and understanding when you pick up scrap for resource; outright giving it to you.
Jezebel would then be the Bad Comapnion; she wants to "Save" people, she's bitchy and self centered; she insults you (In admittedly Funny ways.)
It would makes sense, in my mind, if there was just a little bit more in Automatron. It bugs me that Ada doesn't have a Companion Perk when everyone else does (except Dogmeat.)
Yes I understand that a part of it is that Ada is the Questgiver and Besthesda wanted you to not waster resources on a companion you could lose; but fuck that. I want to Romance the Robot.
I want to romance ALL THE ROBOTS, THAT'S RIGHT! THIS HAS BEEN ROBOTFUCKER PROPA-
I'm joking.
I just wanted to speculate about a different kind of Automatron we could have gotten.
I like to imagine that Jezebel would give you Ammo to help "Save" People.
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some-brave-apollo · 5 months ago
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Ada is not only the best female companion in Fallout 4 but a contender for a Top 3 companion out of the whole roster including DLCs. I'm not joking.
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slocum-dodson · 7 months ago
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Settlers of the Commonwealth
I'm your only friend, Ron.
and this is Freedom's Tank.
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Freedom's Tank is the latest edition to the Commonwealth Minutemen's Arsenal. She's the toughest bitch this side of the Atlantic. Fitted with a head laser that can cook Mirelurks, a big hammer that can smash raiders into submission, and a refreshing Nuka Cola Quantum powered launcher.
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But Freedom's Tank is no mindless machine that only craves the imolation of raiders, gunners, and monsters. They have the machine soul of a poet. They contemplate life and it's many beauties. Such as this ocean full of trash.
So, people of the Commonwealth, how can I get you to invest your hard earned caps in making sure we can produce more Freedom's Tanks?
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falloutconfessions · 2 years ago
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“I always turn my Codsworth into an Assaultron because I love the thought of having a butler who could also kick ask is needed.”
Fallout Confessions
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zenithangelic · 4 months ago
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How would the companions react to Sole!Reader having a pack of deathclaws in Fallout 4?
They basically act like dogs with Reader, but when ordered to attack....yeah it's not great for the victim.
Companions reaction to SoleSurvivor!Reader's pack of deathclaws:
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Cait
At first, Cait is absolutely terrified. She keeps her distance, muttering, “What kinda lunatic keeps those things as pets?!”
Over time, she warms up to the idea when she sees how loyal the deathclaws are to you. “Well, at least they’re on our side. Beats any guard dog I’ve ever seen.”
She secretly starts testing their boundaries by tossing bits of food to see if they react, half-expecting them to eat her.
Codsworth
Codsworth is deeply confused. “Might I inquire as to why you thought deathclaws of all creatures would make suitable companions?”
He quickly adapts, though, treating them like oversized, clawed children. He even tries to teach one proper etiquette while it stares blankly at him.
“Oh dear, I do hope they don’t shed in the house!”
Curie
Initially fascinated, Curie views the deathclaws as a scientific marvel. “Zhis is incredible! Zhey have such a social bond with you, it is unheard of!”
She begins cataloging their behavior and attempting to communicate with them using calming tones and hand gestures.
However, she’s visibly shaken when she witnesses them in attack mode. “zhis… zhis is quite unsettling.”
Paladin Danse
Danse is immediately on edge. “Deathclaws are extremely dangerous creatures. You’re taking an unnecessary risk.”
He grudgingly admits they’re effective in combat after seeing them in action. “As long as they’re an asset, I’ll tolerate their presence.”
Despite his stoic exterior, he always keeps his hand on his laser rifle when they’re nearby.
Deacon
Deacon’s reaction is a mix of amazement and mischief. “Okay, so… you’ve got killer lizards on a leash. That’s… a new one, even for me.”
He makes up wild stories about how you tamed them, ranging from secret government experiments to wrestling the alpha in hand-to-hand combat.
Occasionally tries to ride one, much to the deathclaw’s irritation.
Dogmeat
Dogmeat is wary at first, growling softly when the deathclaws come too close.
Eventually, he realises they’re part of the “pack” and starts trying to play with them, barking and wagging his tail.
One of the deathclaws humors him by nudging him with its snout, and Dogmeat takes that as a victory.
John Hancock
Hancock is completely unfazed. “Deathclaws? Yeah, that checks out. You’ve always been full of surprises, sunshine.”
He starts calling them “big scaly bastards” and casually talks to them like they’re people.
Hancock even offers one a hit of Jet as a joke. “What? You never know. Could chill ‘em out a bit.”
Robert MacCready
MacCready is immediately defensive. “You brought what into camp? Are you trying to get us all killed?!”
He avoids the pack as much as possible, muttering, “I didn’t sign up for this…”
Eventually, one of the deathclaws saves him in battle, and he awkwardly thanks it while still keeping his distance.
Nick Valentine
Nick raises an eyebrow, clearly unimpressed. “Well, I’ve seen stranger things in the Commonwealth, but this is a new one.”
He takes a pragmatic approach, treating the deathclaws like any other tool in your arsenal. “As long as they’re on our side, I won’t complain.”
Occasionally jokes, “At least they’re housebroken… right?”
Piper Wright
Piper is torn between terror and excitement. “Blue, I don’t even know where to start. This is either the coolest or scariest thing I’ve ever seen.”
She writes a story about your “deathclaw pack” for Publick Occurrences, hyping you up as a fearless wasteland tamer.
Secretly keeps her distance, nervously laughing whenever they get too close.
Preston Garvey
Preston is concerned about the safety risks. “General, are you sure this is wise? They could turn on us at any moment.”
However, he respects your leadership and trusts your judgment. “If you say they’re under control, I believe you.”
He’s visibly relieved when they prove to be an asset during a settlement defense. “Well, I’ll admit, that was impressive.”
Strong
Strong is instantly impressed. “Human commands beasts! Strong approves!”
He tries to assert dominance over the pack, roaring at them and puffing out his chest. They ignore him completely.
Despite his bravado, he’s secretly in awe of your ability to tame such powerful creatures.
X6-88
X6-88 is indifferent at first. “If they obey your commands and don’t interfere with the mission, I have no objections.”
He appreciates their efficiency in combat, coldly noting, “They eliminate threats with precision. An effective strategy.”
Occasionally, he comments on their genetic makeup, speculating about their origins with clinical curiosity.
Ada
Ada is analytical. “Deathclaws are formidable creatures. Your ability to control them is… unexpected.”
She works on creating modifications for your pack, such as reinforced armor or tracking devices.
Occasionally remarks on their behavior: “Their loyalty to you is fascinating. Almost… endearing.”
Automatron
Similar to Ada, the Automatron is purely pragmatic. “Deathclaws detected. Command acknowledged: maintain non-hostile status.”
It develops strategies to coordinate with the pack during battles.
Occasionally malfunctions when a deathclaw gets too close, triggering a “danger proximity” alarm.
Old Longfellow
Longfellow is both impressed and skeptical. “Well, I’ll be damned. Didn’t think anyone could tame those devils.”
He warns you to stay vigilant. “A wild thing’s always a wild thing, no matter how tame it seems.”
Secretly enjoys watching the deathclaws scare off raiders. “That’ll teach ‘em to mess with us.”
Porter Gage
Gage is all for it. “Now that’s what I’m talkin’ about! Nobody’s gonna mess with us now.”
He views the deathclaws as the ultimate intimidation tactic, often boasting about them to others.
He tries to name them, giving them titles like “Chomper” and “Ripjaw,” though he’s terrible at remembering which is which.
♡If you liked this fic, please consider buying me a coffee! Ko-fi ♡
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mirelurkmoment · 2 years ago
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man, I want the dlc companions to interact. They wouldn't get along with eachother it would be so funny.
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possumcollege · 1 year ago
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Thinking about my queer little apocalypse again. The Man nukes the world, I crawl out of a hole to find my kid and avenge my dead husband, but first I gotta start dating these robot ladies.
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retrocgads · 1 year ago
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UK 1987
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veshialles · 2 years ago
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Posters for my non-protagonist Fallout OCs
Protagonist posters [here]
(1080x1920 resolution, click for full size)
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