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stoat-party · 1 month ago
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Every Fallout 4 Companion’s Approximate Birth Year (Part 3/3)
CVRIE — 2076
I assume Miss Nannies went out of production when the world exploded.
Codsworth — 2077
His box is still in your house during the prologue.
He also mentions enjoying the “months” he’s spent with you, though he might mean since Shaun was born.
Nick — 2175
We know it was over a century ago, but it can’t have been too far prior to the Gen 3 rollout around 2227.
I think Nick is the older brother, because it makes sense to start by creating a synth with stored personalities before trying to make one that develops a personality autonomously.
Longfellow — 2223
This man is only in his SIXTIES, they are LYING TO YOU
The Children of Atom were full-fledged on the Island when Longfellow was young. Confessor Cromwell is the one who sent them to Maine.
But he couldn’t have become Confessor until the mid-2250s, because he’s only FORTY-FOUR in Fallout 3, and he had a background as a trader before that! AND there still had to be time for the Children to travel all the way to Maine.
So Longfellow was born in the twenties, had his sad backstory in the fifties, and is about 65 in Fallout 4.
Strong — 2230
Strong could have been anyone, but I think he was either a divorced dad who would’ve been an accountant in another life, or just Mayor McDonough.
Hancock — 2235
Is 53-year-old Hancock controversial? Let me cook.
There’s support for the theory that synth McDonough was created before the election in 2282. We can assume the human had full gray hair at that point, because synths don’t go gray. So he was probably in his fifties at least.
John was younger, but he can’t have been that much younger. So he was probably ghoulified in his late forties.
Deacon — 2245
If you accept the John D. theory, this does put him a little on the young side, but it fits.
Gage — 2251
There’s not much backstory from his teens up to 2286, and I’m tempted to believe it was a shorter period. But he has late-thirties eyes.
…Eye.
Cait — 2260
Her parents helpfully drew the line at child trafficking, so we have a good idea of her age. She was 18 when she went into slavery and about 23 when she left.
Some time later, she spent about three years at the Combat Zone. Assuming some buffer room between the two periods, I put her at 27 years.
Danse — 2261
He’d have lived in the Institute for awhile, then Rivet City, then the Brotherhood.
He was already a paladin in 2277, but Maxson says it took him “many years” to become one.
Preston — 2262
I don’t know what it is about him that screams 25-year-old to me.
He joined the Minutemen at 17, then had “a few good years” before 2282 when Becker died.
MacCready — 2264
He was twelve in August 2277, and at that point he’d been mayor for three years.
He became mayor at ten. So he’s got to be nearly thirteen at the start of Fallout 3, which would make him 23 in Fallout 4.
Piper — 2166
Nat seems 13 to me. 
If Piper is old enough to have taken care of her as a baby, but not old enough to have significant memories of their mother, 21 sounds about wright.
Curie — 2277
Glory escaped the Institute in 2280, and she and G5 had known each other for some time before that.
Ada — 2281
Jackson seems to have created her reasonably recently.
Dogmeat IV — 2285
I think he is ouppy:)
X6-88 — 2287. 
Yeah, I said it.
This man thinks he’s so evil but he’s an actual baby.
My reasoning is that he wishes he had been there to see the University Point massacre in 2286, but apparently wasn’t.
It makes the game so much funnier.
If he was born earlier in the year, he could have been trained in time for the Kellogg flashback.
Part 1
Part 2
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Just to be clear I sent this to my mom 😔🙏
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radlyradar · 4 months ago
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How would the companions (minus longfellow) act with a Deaf/HOH Sole Survivor ?
I made this because silly and my sole survivor is half deaf :))
Preston
Preston already has a concept of signed gestures and hearing loss, from trying to communicate around artillery or in battle. He’s even met Deaf/HOH settlers before, but never before has he travelled with someone who couldn’t hear. It takes him a bit to get the hang of communication, learning conversational signs from Sole and making sure he’s in clear view when he talks if they lip read. That being said, it doesn’t change much, he still sees them as that leadership role the minuteman need. He ends up getting Sole to teach passing minutemen signs so they can communicate or trying to teach them all himself once he becomes more fluent.
Deacon
He’s hesitant at first, after all if you can’t hear yourself you gotta be loud as all hell. When Sole proves they can be stealthy though, he changes his tune. They both sign often to keep conversations more secretive and he’ll act as ‘interpreter’ on missions so he can pass by with less attention.
Hancock
Hancock has DEFINITELY met a Deaf traveler before, I mean it’s Goodneighbor. I think he would communicate with writing things, whether on dirt or walls or any available paper. Now that he’s traveling with Sole though, he’s trying to learn so he can communicate easier with anyone passing through Goodneighbor. (Though I think he’s definitely the guy who wants to learn curses and phallic words first).
Strong
He surprisingly doesn’t immediately hate them for it. But he will get frustrated when Sole don’t respond. he eventually figures out that they’ve been signing to him and their responses are all half guesses. He thinks about leaving but then remembers that they’ve lived this long without hearing ANYTHING (this is untrue, you may be able to hear something but he doesn’t know that). So he stays with Sole a bit longer, relying on gestures and lip reading if they can. They both learn that his big hands don’t make great signing and he gives up on learning anything expressive and slowing learns receptively by watching them.
Curie
Curie finds it fascinating, but not surprising that Sole can survive out here. She likes watching them and studying how they function in the world without hearing. When she’s still a nanny bot she very easily learns receptive sign, but when she gets her new body she’s ecstatic to use it for herself and quickly takes to signing back to Sole. She’s a quick stumbling kind of signer though so she can be hard to understand.
Cait
Cait and Tommy are super fucking confused when the person who killed every raider in the combat zone doesn’t respond at first. Her first impression is that they were stupid or playing a joke, she’s never met a Deaf person before. When she and Sole first travel together she finds the ‘what’s, ‘huh’s, confused faces, and or lack of responses extremely annoying. As they travel together though and she starts to realize they really view her as a person she’ll apologize. She never really gets good at sign but she’ll sign small things to you and struggle to understand when Sole signs back. 
Maccready
This guy also already has a concept of sign. But not conversational in the slightest, still, he takes to it like a duck on water. He’s probably ending up the easiest to sign to (other than like Nick) because he ends up focusing on learning sign for like a few months straight and is using it constantly after. He does tell Sole that he wants to teach Duncan when he sees him again or get word passed on to his old home since it could prove useful to Deaf and hearing kids.
Gage
He’s a bit confused at first, and in all honesty considers leaving them in that ratty ass bumper car room, but he remembers that they need a new overboss and it’s not like they haven’t had people with hearing loss in the raiders gangs before. He finds most of the things they do pretty normal, like lipreading and being extra vigilant, hearing can be hard, and words muddle together, it only makes sense that you’d watch someone’s mouth to know what they’re saying- wait that’s not normal? Huh, maybe the years of explosions and gunfire are getting to him. 
He does end up learning sign and finds it a lot easier then verbal communication 
Nick
Nick is already fluent, he knows what Deaf people are from his past memories. He doesn’t even realize he knows sign until him and Sole are talking and he ends up enjoying travelling with them. Nothing much really changed about your relationship. The Kellogg case does become more difficult since they can’t hear him in the memory den
Codsworth
He was with Sole pre war and due to his programming he already understands signing but can’t sign back. He mostly just points and stuff. 
Piper
Thank god for Piper. Due to the speaker entrance chances are Sole wouldn’t get into Diamond City unassisted. But with Piper’s scheme they both got in with ease. She realizes there’s something up immediately and when Sole tells her about their hearing she immediately tries an interview. This of course does not go well. As they travel together she tries to pick up sign but never gets good at it. One thing Sole misses out on are her yap sessions. Don’t get me wrong, she still has them, but they both know that there’s no way in hell that Sole is understanding most of what she’s saying.
Dogmeat
Honestly, he probably won’t notice at first, he protects Sole the same and unless they’re nonverbal he’s probably gonna take awhile. He might just think they’re quiet. After some time though Dogmeat will start listening to and watching for signed command and instead of baking to alert them he’ll paw at their foot or jump and try to catch their attention if he’s too far away and still in view. They both work out pretty well, he’s a good dog.
Ada
Ada has never met a Deaf person and Sole cannot read Ada’s lips so it’s a struggle. They eventually get a similar relationship to the one Sole would have with Strong.
X6-88
What the fuck is this hand language, why is Father not like this? How is this person still alive? So many questions. He’s never met a Deaf person and no one’s told him, they’ve had broken synths who can’t hear, is that the same? He asks a lot of questions, some uncomfortable or kind of rude and honestly sucks at first, but once he gets to know them and realize he’s getting closer to Sole, he apologizes and tones it down. He ends up taking to sign pretty well and realizes how useful it is in day to day as well as battle. He ends up acting as an interpreter if Sole lets him.
Danse
At first he thinks they aren’t listening on purpose, then realizes what’s actually going on. He’s never met a Deaf traveler. Being already bad with people this makes him anxious, which comes off as aggression, but he realizes how much easier it is to be around them. He doesn’t take part in small talk and takes to sign pretty well. Similar to X6-88 he’ll probably ask a lot of questions, some being a bit rude. Though, at least he’ll have shame when asking these at least.
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rwby-encrusted-blog · 18 days ago
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You know, I feel like if Fallout 4's Automatron DLC was allowed to be larger, it could've been really fascinating!
This isn't just going to be a "Nuka-World was dissappointing" Type post, just a speculative advancement of Automatron's base ideas.
I LOVE Ada!
Her, Preston and Codsworth are my favorite Fo4 companions.
Ada, unlike all companions except Dogmeat, does not have Affinity. She has no Loves, Likes, Dislikes, or Hates.
This seems a bit lackluster, because the other DLC companions do have affinity, and throughout Automatron we can convince Ada that she's alive and important, that her ability to 'simulate' emotions is vital to her as a person and the memories of her previous group.
And then I realized that Far Harbor and Nuka-World both have factions you can join; The Harbormen, The Children of Atom, and Acadia for FH, and the Raiders and the Traders of NW.
Given that in base Fo4 we have a Companion for every faction and then some; it would makes some sense to have that in the DLC's so that we don't just lose a big part of those stories with no gain.
the tangent in mind, you might be asking "Yeah, so? The Automatron DLC ends in one way."
Which isn't true - yes, you take over the facility no matter what, but you can do it Peacefully by talking down Isabela, or by killing her.
And it's a VERY powerful place, with a lot of resources. You have control of it.
It would makes sense for an evil character to use it for themselves, to take control of it, and not shut it off.
If you were able to do this, perhaps Ada, who has been working with you to SHUT DOWN the operations to turn on you, and Isabela to do the same if you settle things with her peacefully.
AS stated; losing a DLC companion would suck, and Ada is different than every companion except dogmeat.
Which why I propose that Jezebel could have been the Evil Automatron companion.
Think about it - a single, verbally expressive, feminine robot needs your assistance to get out of their situation and modify them. They have information useful to you, and will offer it if you help them.
Ada accepts your assistance immediately; giving you the Robot Workbench schematics at your word.
Jezebel only helps you when you give her a body.
Ada is the Good Companion, she wants people to be safe, to survive and not suffer as her caravan did. She's thoughtful and kind and understanding when you pick up scrap for resource; outright giving it to you.
Jezebel would then be the Bad Comapnion; she wants to "Save" people, she's bitchy and self centered; she insults you (In admittedly Funny ways.)
It would makes sense, in my mind, if there was just a little bit more in Automatron. It bugs me that Ada doesn't have a Companion Perk when everyone else does (except Dogmeat.)
Yes I understand that a part of it is that Ada is the Questgiver and Besthesda wanted you to not waster resources on a companion you could lose; but fuck that. I want to Romance the Robot.
I want to romance ALL THE ROBOTS, THAT'S RIGHT! THIS HAS BEEN ROBOTFUCKER PROPA-
I'm joking.
I just wanted to speculate about a different kind of Automatron we could have gotten.
I like to imagine that Jezebel would give you Ammo to help "Save" People.
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gecko-in-a-can · 2 years ago
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raid3r-r4bbit · 2 years ago
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callmewisteria · 10 months ago
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Something Independent (At The Precipice Of Something New XXXVI)
Continuing tracking the so-called Mechanist, Paladin Danse, Scribe Haylen, and Knight Rhys tentatively follow the unusual robot called Ada to the General Atomics Factory? Tensions high with the Railroad, Nora receives less than thrilling news about the logistics behind finding and latching onto a Courser signal? The Minutemen retake the Castle? Phase Three going into smooth implementation, Jacqueline Spencer is given something of a 'break' to coach one of the teams of Institute kids in the end of term 'robot wars?' With help from Piper, Cait, and Vadim, MacCready finally takes out Winlock and Barnes?
It's been a little while, but it's here now! Read it on AO3, ff.net, and/or wattpad!!!
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leavingautumn13 · 1 year ago
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ham-to-ham combat
[i have commissions open now]
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dykedvonte · 6 months ago
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If I was Hancock me and the other companions would have been fighting cause everyone has something to say about how awful Goodneigbor. One of you was literally living there cause he’s a broke bitch. One was living in a raider shit hole, half of y’all don’t live anywhere or in bigotry town and then there’s fucking Strong.
Like at least Goodneighbor is tight knit and the drugs are free like sorry your house/settlement is boring me and Hancock are gonna go get fucked up and find a dead historical figure’s old fit for me this time.
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ceilingcow · 11 months ago
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So many things came up to delay them, but they're finally done! The Commonwealth Companion Buttons are finished. =]
This set features all the Fallout 4 companions, including the DLC ones: Preston Garvey, Deacon, Paladin Danse, X6-88, MacCready, Hancock, Piper Wright, Dogmeat, Curie, Strong, Cait, Nick Valentine, Ada, Porter Gage, Old Longfellow, and Codsworth. Pick and choose your favs, or select from a couple of different sets.
Check them out over at Stranger Pastures! Which Fallout 4 companions are your favorites?
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that-blue-vault-dweller · 6 months ago
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How do you th>no the fo4 companions would react to sole survivor using all of the junk that the companions called trash to build a bed or something?
A/N: Thank you so much for the request! I hope you enjoy! 🥰
Cait - "Well, at least you didn't make me lug all that crap around for no reason at all. It turned out at least a little useful."
Curie - "Madame... Goodness me, you are quite the scientist indeed! Or perhaps engineer would be a better word to describe your miraculous work!"
Piper - "Wow, Blue! I promise I'll never say another word about your junk-collecting for as long as I live. Unfortunately for you, however, now that I know exactly what you can do, you're never getting out of making me that new printing press. Muahaha!"
MacCready - "Huh. All that junk actually can be used for something..."
Deacon - "Okay, so I'm going to give you a pack of cigarettes, a desk fan, and toenail clippers. Your mission: make a chair."
Codsworth - "My, my, Miss F!Sole, I knew you were talented but this is truly ingenious craftsmanship! Sir would be so proud!!! I now see where young Shaun gets his talent in tinkering!"
Hancock - "You teach the boys back at Goodneighbor to do that, and I'll pay you ten-thousand caps right then. Full amount."
Danse - "I... wow... I apologize for making any negative comments about your garbage-collecting habits. You are truly talented."
Preston - "I knew there was a reason I asked you to be our general. Nobody I know could pull off something this."
Valentine - "Kid... You're one mystery that I might just fail at solving..."
X6-88 - "As... impressive... as it might be that you used those few strange items to make something half-usable, there is really no reason to use garbage to build things. At least not when the Institute has professionally manufactured, clean versions of those same things."
Dogmeat - Is not surprised. After all, he never doubts the amazing powers of his human who can do absolutely anything she sets her mind to. So when she makes him a doghouse, he is unsurprised but very thankful nevertheless.
Strong - "Tiny human make bed out of junk?! Tiny human must have used milk of human kindness!!! WHY TINY HUMAN KEEP MILK SECRET FROM STRONG???!!!"
ADA - "I am very pleased to see all of my findings coming in handy, ma'am. I will continue looking for more useful items."
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stoat-party · 5 months ago
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Started Automatron.
DANSE WE HAVE A NEW DAUGHTER :D
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keiko-fallout · 10 months ago
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I drew Ada at work
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metallinemenace · 1 year ago
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automatron dlc canon ending
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randomthoughtssideblog · 1 year ago
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I got the urge to make this.
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Look, Porter's one misogynistic comment from being on Legion Level to me, and Danse is. Well.
I'm sorry that the institution that you based your entire existence around immediately marks you for death the moment you show signs of being different, but that's a you problem Buddy. Keep that to yourself.
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grymkoena · 8 months ago
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Fallout 4
[OC: Sharon Markov]
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