#anyone can respond to this btw
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does anyone have interesting facts or tid bits theyād like to share? I am very bored and I want to hear random stuff that Iād never learn otherwise
#maybe itāll spark my interest lol#anyone can respond to this btw#mutuals non mutuals idc just give me an info dump
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How are you adjusting to the whole Norse mythology situation?
LEO: Iāve mostly been bugging some of the older einherjar, and Hunding, a little bit, to figure this place out. Do you know how cool it is that some people have been here since the industrial revolution?? There's no way that I'm the first of my dad's kids to make it here. I just don't know who to talk to about it.
((Leo's coping mechanism re: Norse mythology is just hating himself more bc of course he doesn't belong in his own afterlife. but he won't admit that to anyone bc he doesn't know who can be vulnerable with.))
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#uy samirah appearance! I just finished her and magnus' designs and I'm so excited abt including them!#this post and the following uhh 2+? are setting us up to talk to Magnus; figure out wtf is going on with floor 19; and get answers for Leo#which is so exciting for me bc 1 I love my magnus base sm and 2 I LOVED GINNYLUNA'S HC THAT LEO HAS ELF BLOOD IN HIM??#thats SO COOL and I'm sat for Leo to find out that he does have a place here. that he does belong and that he's not a curse and he is#not a mistake either. but for now we will have him litrly scurrying away from anyone his age and drowning in imposter syndrome bc I said so#I pointyfied his ears a little extra just for that :>#leo valdez#magnus chase#mcga#valgrace#valhalla!valgrace#blood of olympus#hotel valhalla#post-blood of olympus#einherjar!leo valdez#heroes of olympus#samirah al abbas#art#vĀ²au#leo valdez responds#answered asks#guys he's not even using his fire powers rn because 1. he's scared of himself and 2. he doesn't know if he can. T-T#bro is engaging in hand to hand combat and also only talks to einherjar from the 20th century#that said I'm pretty sure he's just scared bc he doesn't know what's going on btw. and I think the annabeth reveal will be fun#he's not about to get kicked out of the afterlife goodplace style#sidenote bc I'm actually so excited for tmw's post#finally being able to draw these characters the way I want to (and getting really any positive response about it) has been so special to me#like .. I haven't read these books in maybe 6 years and I haven't attempted fanart since way before I started arch school and got to#actually develop any tech/digital art program literacy via practice. I'm having sm fun srry for all the rambles on this post LMAO
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immortal merlin and leon spending thousands of years together, supporting one another, and keeping each other's memories of the past alive. merlin slowly, slowly, slowly healing from arthur's death until he finally laughs loud and unweighted at one of leon's stupid jokes. leon watches merlin with a mix of pride and relief because he hasn't seen that merlin since he first stumbled into camelot. merlin looks up at the soft look on leon's face and his mind begins to blur past and present. he mutters something stupid in return and leon grins wide before reaching out to lightly cuff him around the ear. merlin stares at leon's blond hair and blue eyes and sees the ghost of armor donning his skin and finds himself staring at arthur's face instead
#do you think merlin ever called leon arthur in the heat of the moment or when he was drooping with exhaustion?#leon is a ghost of the past and wears their faces#bbc merlin#merlin emrys#sir leon#arthur pendragon#angst#lol#immortal merlin#immortal leon#i was listening to hozier's song almost (sweet music)#and you know that tiktok trend over the lyrics at 0:45?#āi'm almost me again/she's almost youā#or at 1:30#āi got some color back/she thinks so too/i laugh like me again/she laughs like youā#merlin then leon/arthur#or for the second - merlin then leon then merlin then leon/arthur#i hurt my own feelings with this one btw#does anyone understand me#can anyone hear me#pls respond
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Hey what's going on friend?
You want to talk about it?
/nf /genq
i keep getting bullied but today was especially bad it is a long story, but if your okay with listening, also eitherway thank you
first these dudes in my class kept making weird comments ['do you want to [-] me', 'does she know how to talk? Do i have to sign to you?', and meowing and making yippee noises at me] and similar shit,then the girl behind me kept kicking my chair and tugging at my keychain [alastor] even after i told her to stop and so i couldn't focus on anything, the teacher moved me from my spot [i dont have any friends at the school so i wasnt talking to anyone, but she was changing up the seating plan which was kind of annoying since my brain is so used to going and sitting on that exact spot and so my brain had to load it but i could deal with that honestly, its just the combination of this and other shit]. I kept hearing my name whispered around but i didnt know why or what since i have shitty hearing so it didnt hurt as much but still wasnt exactly fun Then when i went to the bathroom girls were kicking and punching at the door to get it to open and i had to just sit there silently until they went away, and when they went away they closed the lights and closed both doors [the toilet has 2/3 mini hallways since its the 'fancy' one], and so i had to spend most of break feeling around the walls to get out and find the light because it was one of my first times using the upstairs one. and of course this triggered a fucking panick attack because why wouldnt it and of course instead of being maybe a tad empathetic, they started laughing [maybe because of how i looked? idfk]. and then we went to the assembally [assembelly?] for some random ass speech by the principal which i couldnt hear because, again, people were tugging at my bag and after i pushed a girls hand away she started insulting me and my looks/personality and started fucking meowing at me, which her and her friends found 'hillarious' and then the bell rang and so i had to just ignore that and go to the pickup area, when i was there there were already some students talking to my youngest sister and insulting her bcus they knew she was my sister and she started crying which hurt more because she's 7 and she had no beef with them other than being my sister :I this all happened today and i had to just pretend nothing happened at home because my mum wont do anything and she certainly wont let me go back to my old school and sorry if this is a bit a lot /gen i am very overwhelmed right now
#ask#thank you and sorry#the-alakazam-attraction#by the way i can talk#and im not nonverbal#but at school im lowk mute and i dont fake facial expressions for random people#eitherway i havent told anyone at my school that im autistic and im not a furry?? [no hate btw i think they're neat]#<-do they think alastor is a furry?????????????#i doodle elfs so maybe they think the long ears are cat ears????#im just trying to find reasons but i might be stupid#also this took a lil long to respond cause had to eat and i typed too much
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thoughts on challengers ? š
haha okay sure. I was overthinking this when I first saw this ask but since then I've sent half an hour worth of voice notes to my number one person I send half hour's worth of voice notes to (listen she keeps encouraging me to) and I've ironed some of my thoughts out. also I should probably watch it again. some of this might be me misremembering shit. also it's not that serious. quick warning, this ended up being just. too long. it's basically just a long rant. under the cut it goes
so first of all, I really enjoyed watching this film. I liked the central premise a lot, I liked the chemistry between the characters, tashi was very hot, the score was fantastic, the cinematography was at least interesting, and a lot of the non-tennis bits are interesting
having gotten that out of the way. there's an interview where guadagnino says he doesn't watch tennis matches because he finds them boring, which to be clear is completely fair enough - but I do think it does slightly come across in how the tennis is filmed. there's definitely fun, neat stuff in there: the shot where it follows around the ball, the shot from underneath the court, all of that stuff. and I think there's obviously a lot of challenges with filming tennis when you have to make sure you can't, like, see the actors actually play tennis, and I don't know anything about film-making so I don't want to judge it too harshly. but there are a few established angles from which tennis looks good, and this film doesn't really use them all that much. it was interesting to what extent they went for side shots (basically from the tashi pov in the final match) rather than... well, picking a side, and at different points of that match actually giving the viewer a clearer sense of the visceral nature of what they're doing here. like, if you're going court level from behind the player, that's how you capture the weight of the shot on screen. which felt was a little bit... missing
okay... ffs this next section ended up kind of being tennis tactics 101, and then the other bit ended up being about how matches work. my basic point here is that I think this film did some interesting stuff with the tennis but, and this is part of my more longstanding frustrations about the untapped narrative potential of sports, I think you could've done a lot more and communicated a lot more through the actual tennis. not just for annoying people who want to go 'oh look that's an extreme western grip and explains why her forehand has so much spin but can also be fragile when absorbing pressure!!' but for the general viewing audience. I want to be very clear here: I do not really care about realism except when I'm being annoying in voice notes, I care about storytelling. if you understandably do not give a shit about all this tactics and match construction stuff, skip to the bit marked 3 for more of my thoughts related to the actual film
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now you might go 'okay but this film isn't about capturing tennis and doing it justice - it's not even about tennis'. yeah, but tennis is the central metaphor! tennis is a relationship, right, but it's also a conversation. it's a way of communicating something to the audience, yes, in a way non-tennis fans can also pick up on. and a lot of the tennis looked pretty same-y. the points were very similar - the intensity was ramped up mainly by the characters just... whacking the ball harder, running side by side, and then sometimes they both move forwards. this isn't a realism issue, it's a storytelling issue. you can tell a story with a tennis point, you can construct these points in different ways to tell you different things
just to give you an example (I promise this is relevant): okay, the most common rally pattern in tennis is hitting cross court. so either you hit on the deuce court (from your pov, this is from the right side of your court to the left side of the other player's court, aka the forehand side for right handed players) or the ad court (the opposite, and thus the backhand side for right handed players). this is for a bunch of tactical reasons. the net is at its lowest in the middle so, y'know, you're less likely to hit it. perhaps most importantly, it's a question of angles and... okay look I don't want to bore the two people reading this with the details but just to very quickly explain, here:
say player a is hitting the ball along the red line to player b, the orange zone depicts the theoretical area in which the ball trajectory of player b's answering shot can go. like, if you want to get the other player to move 'out of the court', you can only do so by going back cross court... which is obviously where, in a cross court exchange, the other player is already standing. this is why a lot of the times, players don't 'recover' after their shots to the exact centre of the court, but instead make a judgement of where the centre is of the theoretical zone the opponent can hit. to put it in plain english: I hit a forehand cross, I don't move back to the exact middle of the court because I know where you can hit the ball back and I need to be in the middle of that - which skews to the right of centre. also, I just know it's more likely you're going to go cross again, because that's just how this works
you want to move the other player around, right, first of all to get the ball past them - but also to make it harder for them to attack you. you're trying to construct a point so that eventually they are the one who can't reach the ball/makes an error, not you. a lot of the times, continuing to go cross court is the smart option. it's less risky than going down the line, and also if your down the line shot isn't perfect, where it isn't a winner or at least a shot they'll struggle to attack, then you're setting up a situation where they have all the angle in the world to work with, where the centre of their theoretical hitting zone is nowhere near where you're actually standing and they can easily whack the ball past you
now, why the fuck does this matter when we're talking about the tennis threesome film? obviously, I don't expect the director to interrupt the film to explain angles to the audience. in tennis terms, 'go cross court' is tactics for babies, but it's still not something most viewers will be instinctively familiar with. but think about what it actually does if players keep exchanging shots cross court because they can't risk going down the line: they're engaging in a direct contest! they are measuring one shot against the other, my forehand against your forehand, my backhand against your backhand, and they are trying to assert dominance. sometimes, you have no choice to escape that exchange even when it's risky because their raw cross court shot is better than yours. sometimes, you're trapped in that exchange. how you can extract metaphors from that should be fairly obvious, and I don't think this should be visually too tough to get across - it's a power struggle between two people contained within a simple shot pattern. it adds variation to what the viewer is being shown (and, yes, it does make the points feel more realistic), but it's also a way of gradually ramping up intensity. my shot against your shot - who wins? who is willing to risk deviating from the norm? who sets themselves up for a trap - does patrick sucker art into attacking him down the line? can he then manage to counterpunch (to use attack as defence) by making it to art's shot in time and placing his response into the open court? who blinks first etc etc
look, this is only one way you can visually use tennis to add to the story. another common tactic is (if you're a right handed player) hitting forehands from the ad court, to 'run around the backhand'. that's an expression of dominance, it's a power play - you're trying to bully your opponent with your most powerful shot (which is the forehand for 99% of players, some might have better backhands but they won't have stronger ones), and you're deliberately recovering less to the centre. you're camping out on the ad side, and going 'yeah I don't actually think your down the line shot is good enough to hurt me, I actually feel very comfortable standing right here so I can more easily move far enough to the left to continue hitting forehands'. it's a tactic that is implicitly passing judgement on the opponent, and again, I refuse to believe you can't show this in a way that the audience understands roughly what's going on. have patrick bully art with his forehand into the weaker backhand or vice versa - they can use their faces to show how comfortable they are with their respective positions. y'know, make the actors act. have one of them find the backhand down the line, fire it into the bit of the court the opponent has completely left open. your characters are using tennis to assert dominance over each other, to manipulate, to deceive each other - you can do that with the actual tennis they're playing
you can also express character through tennis. I'm not saying different play styles function as a personality quiz, but inherently the way you play is going to reflect what you feel comfortable with doing on the tennis court. is your preferred point three shots long or twenty shots long? are you looking to dominate your opponent with your big weapons, or are you looking to trick them with your variety of shots and smarts in using them? or are you looking to just grind them into submission with sheer relentless consistency?
take the drop shot: a shot that 'drops' right after it clears the net as a result of how the player has put a different kind of spin onto it. ideally, it's so close to the net the opponent can't sprint forward quickly enough to reach the ball. how effective your drop shot is depends on several things. obviously, it's how good the shot and the placement and the spin you've put on it is. it also depends on where you're standing and where your opponent is standing, which means that particularly effective dropshots usually come after big, heavy attacking shots that have forced the opponent to move back and have allowed you to move into the court. and it also depends how good your disguise is: for as long as possible, it should look like the shot you're playing is going to be a bog standard forehand or backhand - until you readjust your grip at the last moment and slash the racquet downwards (vs the upwards motion you'd make with the bog standard forehand or backhand). this is a shot that depends on the element of surprise. it's about trying to fuck with your opponent, it's about choosing your moment. it's about playing with them! and you can get pretty memorable reactions from your opponent. if you wrong foot them well enough, they'll literally stumble when they realise what's happening and never even start running. maybe they'll comically flail their arms
I feel like when the men's world number seven throws his arms up in shock every time somebody hits a short ball, you can probably convey this kind of dynamic in a film
and think about what it says if somebody's using a shot like that. again, you're trying to fuck with the other player, and you are relying on your knowledge of the opponent to figure out when they might be susceptible to it. now, obviously, this is tough to do when you're playing someone for the first time and (unlike top level professional players) don't have a vast amount of data to work with and how often xyz shot works against them in xyz situation. this is generally why early in a match, it's a good idea to just like, test some stuff out to give yourself a sense of how they'd react, if it's a good idea to use it in a pressure situation (you also do a version of this in the warm up if you're smart, just check how they react to that high ball to the backhand! all about being curious y'know). but if you know someone, if this is an established rivalry, if this is someone you've played with since you're kids... well. then it's a different ball game entirely
patrick has the psychological edge in that match-up, right, and the whole point of that final match is that it shouldn't be that close but it's that close due to the mental dynamics between the pair of them. patrick constantly wrong-footing art and frustrating him is the easiest way in the world to visually demonstrate that dynamic. you're constantly trying to guess what your opponent is going to do, you're constantly trying to anticipate, yeah? you know what I said above about how you're 'recovering' to the centre of the theoretical zone and all that? well, sometimes you don't do that - you guess where the opponent is going to go. most often, you've got to do that when you know the opponent has a relatively easy shot and they can hurt you with it, so you have to play the probabilities and hope you get it right... it's basically like a penalty kick in football. it's a quick judgement you're making on the basis of past data, of what you think your opponent is thinking, of how big a risk you want to make - of when to time it, because if you move too early they can still change the trajectory of their shot and go the other way. maybe you even feint one way before darting the other. and your opponent might shoot one way or the other... but, sometimes they'll drop shot you while you're moving in one direction as you frantically try to change course. or, which is even more humiliating, they'll go straight down the middle - since you're no longer standing there
in narrative terms, what does it tell you if a character guesses rightly or wrongly? what would it say if art or patrick had that kind of intimate knowledge of each other - I know you usually do this, but I know you know that so I'm going to go the other way - round and round in circles, a mental contest between people who are so familiar with each other that it can become actively confusing to try and preempt their moves. tennis is a relationship and it's a conversation and the way we construct a point tells us a story about the history between you and me. it tells us a story if art, the six time slam winner and more accomplished player by far, is being read so perfectly by patrick that he's tripping over himself and getting in his own way and flailing. one of the most common commentating cliches is about the ball, or indeed the player, being attached to the end of a string. the extension of that metaphor is that one player is the puppet master and the other player is a puppet. easy visual metaphor bingo
you can literally express how the characters feel about each other by... where they're standing. if you're scared of your opponent's shot, then you're going to try and give yourself more time to react. if you are on the attack, then you need to move in, to take the ball earlier, to take time away from the opponent. to me, if you're showing fictional tennis, you really should be playing with time and how you can use cinematic techniques to play with that sense of time. now, you can do this on the broader level of the match, because your subjective sense of time is dependent on how well you're doing in a match. time never moves faster than when you're losing a six love set. but it's also obviously integral to actual points, because you are usually trying to maximise your own time and minimise your opponent's, trying to make sure you will always have enough time to get to the ball and making sure they won't (obviously often u kinda have to pick one of those because of how time works)
where you stand on the court is an integral part of that, for obvious reasons related to 'basic physics'. and, again, it's also psychological. take the return position, right, aka where you're standing when the opponent is serving. most people have a built-in preference for both the first and second serve, and a kind of basic 'return strategy' of what kind of shot they'd like to use and where to move. generally, you'll stand further back for the first serve because it's more powerful... but hey, maybe you have a slightly unorthodox return strategy where you're just trying to 'block' the first serve and use the weight of the opponent's shot against them, and then you step back for the second serve and have a massive whack at them. just as an example
and, again, this is another way in which you try to fuck with your opponent. there is nothing more annoying than seeing the twat on the other side of the net move in to the court by an insulting amount because they don't respect your shitty second serve and think they can take a swing at it from in front of the baseline. some players just do this in general - prime offenders on the women's side are garcia and ostapenko (and with all love to them, they do this more than is perhaps tactically prudent)
(for the other end of the spectrum, see another place from which you can theoretically return a serve from if you're out of your fucking mind) (this particular player's return strategy has been like a top five discourse point over the last few years but we do not have time to get into all that)
but you can also vary it up in a match, and you probably should if you're being smart. so for instance (and there's a specific match in 2022 I'm thinking of here), if you know your opponent has an awful second serve and a lovely little habit of double faulting when under pressure, maybe as the returner you just... well, look, the ball from the first serve has rolled right to your feet, so obviously you need to politely pass it to the ballperson, and maybe it just takes a little bit longer so that you know the server is looking right at you when you meander in front of the baseline to wait for their second serve. and then they double fault and that's the break of serve right there. you're not always standing that close to return second serves, but you're standing there when you know it'll make them most nervous. again, I am not saying the tennis threesome film needs to explain the difference between jelena ostapenko's and daniil medvedev's return strategies, but these ARE the kinds of things you CAN organically integrate, and give you very blunt and easy to understand messages about the characters and their dynamic
and like... different people have different play styles, yeah? let them express a little character! tashi is relentless, maybe she's constantly attempting to take everything with her forehand to attack and attack, or maybe she trusts herself to attack from any place with any shot. maybe she's so lively and confident and uncompromising that she uses down the line shots more than anyone else, or maybe there's surprising subtlety there in how the intensity and rage fades away for a moment as she flutters a slice across the net. what is it about her game that so captivates the two boys, its aggression or its complexity? is her game already more complete and well-defined and self-aware than it has any right to be from a high school student? or is it raw and untamed and a little wild and so full of potential?
art has a one-handed backhand and uniqlo gear in a very obvious federer allusion, but does he share any more with federer than that? is he particularly prone to rushing the net, especially after the serve? does he want to end points quickly? does he have good hands, is he trying to wrong-foot his opponent - or is he the one constantly getting wrong-footed as the others dance around him? is he constantly trying to assert his dominance, to end points quickly, and initially you think it's a sign of his power and confidence... but then you realise that it's insecurity - he's worried what will happen if they go on too long, if he gives too many chances to other players to outsmart him, if he's uncomfortable playing defence because it makes him feel reactive and weak. maybe in the second set he has to knuckle down and accept the rallies will be long and gruelling - which is a central aspect of tennis, it's about patience and managing risk. maybe he's so tense and nervous that he's just an error machine in the first set, but then he decides to just slow the pace and live with patrick in those forehand to forehand exchanges, let his natural weight of shot do the talking for him and force patrick to change things up
and patrick, with the unorthodox technique and the sleeveless shirts and the money and how he never really grew up - what does that tell us about his tennis? is it rough and energetic, big swings at the ball, layering on more and more spin to propel it high over the net? does he throw a massive forehand at art's backhand, making him hit it at a high point that is naturally uncomfortable for the one handed backhand? wouldn't it be interesting if you had patrick have a strong point to his game that naturally matches up to art's weak point, the chink in the six time grand slam champion's armour? what about the physicality, does he lunge further and harder and throw himself into balls just that little bit more? is he stronger than art, or is he faster, or is he neither? is he driven by instinct and gets in his own way less than art does, or is he tactically more astute and gets the better of art that way?
obviously you can't do all of those things in a film and you shouldn't because it's distracting. but what I'm trying to demonstrate here is that there is a whole range of potential storytelling you can tap into here. now, nobody's actually doing this, and my thing with challengers is that in many ways it came closer to the kind of narratives I would like to see. but then it still falls short just a touch, which is where the frustration comes in
a rivalry has got a history that is woken up again every time you step on court to face your old foe - you remember how they play, you already know what you want to do to beat them this time. you are trying to unsettle them. you know how they want to play and you want to deny them that opportunity. inevitably, any defined play style tells us something about the player and their personality and their approach to the game. the film is quite scarce on details about its lead characters and using the tennis more deftly would've been a great way to give us a stronger sense of who they are in a very economical, concise way. what does it mean for tashi's game that she can no longer run? yes, obviously it means she can't compete any longer, but the injury does different things symbolically depending on how big a part movement was of her game. often, tennis injuries directly affect your strengths. take a player who puts a lot of heavy spin on the ball by snapping their wrist - they are putting more strain on said wrist and may end up injuring it (a particularly terrible part of the body to injure for a tennis player). there's something extra cruel about that because it also affects how they'll recover, if they'll ever be able to trust that body part again. these are career-threatening injuries not just for physical but for psychological reasons. same thing if you're a great server with a shoulder injury... or if you're a great mover with a leg injury
also, and okay this probably did come across as nitpicking and it's not really an issue if it worked for people who aren't familiar with tennis... but omg the last point was so confusing. did check and this wasn't just a me problem, though I'd be curious if it worked for people less familiar with the game. when they came closer and closer to the net and hit back and forth, I thought what was happening was that they'd like, given up competing and were just hitting back and forth as a symbol of defiance or something. that they'd basically decided to stop playing the match and just play with each other. because like, you just can't do that in a match, the point would immediately be over especially if they're just standing there - they're too close! you'd immediately get the ball past! so I only realised when the film was over that it was supposed to be a really intense point... but I think that's the kind of thing where most people watching will probably be fine with it, so again. y'know. whatever. I do think you could have staged that point a little more cleverly to get to the same conclusion in a more natural way, but also. whatever. it's fine
(obviously there are also some other broader suspension of disbelief issues that I'm far less bothered about. the technique was like, not great, but also probably about as good as you'll get from actors, though again I would've liked a little more thought put into what they're doing beyond 'art's got a one handed backhand and patrick's got a quirky serve!' I thought the patrick serve thing was really neat and fun and theoretically you could hit a serve like that, though quite frankly in the men's game you'd probably be fucked because you need more racquet acceleration than that - but that does fit in with his character and the stubbornness and all that so it's fine. the art serve quirk... well, most players deliberately construct serving rituals like bouncing the ball several times or ball placement or whatever because it's the one shot in tennis that's completely 'on your own racquet' but is also really tough, so you're trying to trick your brain into always doing the same thing. I find it a little tough to believe art wouldn't have been aware of what he was doing, but again, not a massive issue. beyond my concerns about the lack of variation in the points they were showing, it did also trip me up whenever they were obviously stranded in no-man's land - you need to be either on/behind the baseline or right at the net and there's certain areas of the court where if you spend too long in them you are very much fucked. the whole concept of 'recovering' after a shot is like, as important part of tennis movement as getting there in the first place, and there's whole footwork patterns you use while you're hitting the shot and immediately afterwards to get yourself in position again. at times they'd just be standing in place in the fuck end of where on earth are you standing until the next shot comes and. listen. it really Does Not Matter beyond how it's fun to be annoying about this stuff but it did make me a bit twitchy)
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so. match constructions and narrative arcs. I think if a literal match of tennis is the framing device of your film, you should think about the natural narrative tension that exists within a literal match of tennis. again, a match is a conversation, it has its ebbs and flows and peaks and troughs and all that other stuff. you are more tense at *4-5 30:30 than you are at 1-1* 15:0. you are feeling better about your life choices at 6-4 *5-3 than you are at 7-6(8) 0-6 *1-3. you change over the course of a match, as you test yourself physically and mentally and acquire a situationally specific data bank about yourself and the other player, as you notice and learn certain things about what's going on in your own game and your opponent's game. maybe you have a moment where you go 'yup the backhand's a catastrophe today, time to slice everything and hope for the best' or you go 'lol that's the third consecutive djokosmash they've hit, maybe I'll throw the ball high up again next time they get to the net'
also obviously all these things vary over the course of a match - and they do so more than they have any right to! there's no logical reason why 6-1 1-6 6-1 scorelines should happen, but they do! because game breaks and changeovers and set breaks and all of it can represent massive shifts in momentum. you play a *5-0 game differently than a *0-1 game, and suddenly those beautiful forehands you were ripping for half an hour are all flying out of the stadium and, shit, time to change tactics to defend more except now you're really screwed because you're playing your opponent's game. the most important thing to remember about tennis is that it fucking sucks. matches are psychological torture. I want to feel that part when watching the tennis threesome film
the basic mechanism of narrative tension in a match is the serve vs return dynamic. if you serve, you need to protect your serve, because those are the games you are supposed to be winning. if you return, you need to attack the opponent's serve, because those games represent opportunity. you want your service games to be short and fast and you want your return games to be long and tough and miserable for your opponent. and after every game, it ticks back again - you are literally passing the ball to the other side of the court. your turn, have fun!
there are a million different ways you can construct tension on a micro level within a match. you have breakpoints/matchpoints, obviously, which to some extent the film did feature. you have games that just get stuck on deuce, with neither player able to win the requisite two points in a row to release them, so it's like... basically groundhog day in sports as you keep trotting from one side of the court to the other, both players frustrated, one unable to escape the danger and the other unable to seize the opportunity. battle of the wills. games can completely realistically last more than twenty points. obviously you've got tiebreaks, which again the film did feature (though icl I had no clue what the score was supposed to be, again it doesn't matter but). you have the old cliche of 'it's not a break of serve unless you've backed it up' (aka by holding your own serve) and how common it is to be broken straight back for various nasty psychological reasons
I wish they'd played with this a little more, just showed a little more of why the players were reacting emotionally in the way that they were at certain stages of the match - rather than just basically reacting to the flashback we've just seen. like, there's plenty of reasons why a player might get particularly angry at a certain point of a match in a way that just feels a bit more organic. if tennis is the medium through which to explore this three-way relationship, then showcase that push and pull factor, those changes in momentum. the film suggests patrick has always had the upper hand - I'd make more clear this is the classic 'pigeon' dynamic where basically the head to head between two players is more skewed than it has any right to be given how 'good' those two respective players actually are. usually that means there's something funky going on with the play styles or it's something mental or it's an interaction between the two. patrick really cares about art, right, and then he's always able to beat him because he gets him and knows how to mess with him. art has the more raw ability(?) but it takes a bit longer for him to actually realise how good he is, in part because he always lost to patrick
the way they should've done this imo have a place where art does actually choke a sizeable lead, a kind of unexpected switch of momentum. like have this be the first set where art comes in hot and is y'know the obviously better player and all that, but then patrick just increasingly manages to unsettle him. make it a proper bad one, say *5-2 to 5-7. throw in a long deuce game. and then art is confronted with all his old demons again, his inadequacy, all that stuff. and then you've got the momentum switch after the set break when art manages to pull himself together. the thing is, they do actually show a fair bit of the match, but it's not always that interesting because it lacks a little bit of specificity, a little bit of detail... just make a few adjustments that accentuate the central dynamic. you don't have to go with this exactly but go with SOMETHING, 6-2 2-6 is such a nothingburger score lol like what does that tell us... 7-5 1-6 is what it's all about
(dumb nitpick corner: unlikely a time violation would get called between first and second serves, and if you do so then you'd better hand out a time violation if the receiver starts faffing about between points right after, rather than quietly talking to them off-mic. but hey, the establishment is corrupt, they obviously wanted art to win. also, there's a mistake on the scoreboard at the *5-6 game where they accidentally make it look like art is serving for the match at that stage, which would completely change the dynamic of that game and the previous game and the implications if art had let it go to a tiebreak - aka he would have choked. just slightly confused me when the umpire called out 'thirty love' after patrick won the point lol)
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so maybe this all does come across like I hate the film, which I really did not. I enjoyed it a lot, and honestly it's not like there's much to choose from in terms of 'sports media that seriously engages with the narrative potential of the actual sport'. there were plenty of storytelling details I really vibed with, especially the dynamic between the central three characters and the push and pull between them and how they work as a trio. all three sides of the triangle were good fun. the way the two blokes were so in sync at times, that kind of easy intimacy and familiarity - again, I think you could have expressed that more through actual tennis but that did absolutely work for me
the actual 'playing a challenger before uso' thing was also fun, though I was wondering what his ranking was like because it must have still been kinda in the pits. like, you can't show up to a challenger as a top ten player. not that it actually matters matters but just. whatever. I do think the premise is neat
(though, that challenger audience was not keyed in enough! like omg if you're showing up to some random challenger to watch a top player on the injury comeback try to rack up some wins and the final is against the guy he played doubles with to win a junior slam, everyone watching would be SO aware of it. those spectators aren't just randomly being drawn into the drama, they know what's up!! you just know the challengers tv stream is racking up crazy figures. idk this is obviously more of a subtle thing, but I feel like it was supposed to give off the vibe of the non-tashi viewers being surprised by why they were being such weirdos all of a sudden but nah they would be ON IT with their patrick zweig backstory. including the fact he used to date tashi lol, like yeah they'd Get It)
I loved a lot of tashi's characterisation, how fucking obsessed she was with tennis and how everything was About Tennis for her... like yeah very real!! of course it eats her up!! I had a bit of a debate about this but I personally really liked the college tennis thing because it felt like a complete curve ball given her characterisation. it's good though, this idea that she wants to fool herself into believing she's more than hitting a ball but she's actually not... because of course she isn't.... none of these people are.... I like that element of self-delusion, even though it still... hm, I'm not entirely sure the film COMPLETELY sold me on that level of self-delusion because it was so obvious she didn't care about anything except for tennis... like it never quite felt entirely clear what she thought she was getting from that experience. but yeah, the central premise of it all... like the fact she just can't say goodbye to that world, that she can't really escape it, that she has to pursue something related to it to feel alive, even by proxy, the suspicion that all she needs art for is to have that kind of second hand thrill... really good!!
I was talking about this with the unfortunate recipient of my voice notes, and she's more familiar than I am with american college tennis than I am for the fairly obvious reason that only one of us has attended an american college. she said she'd discussed this with some of her friends and that that kind of injury did feel a touch unrealistic in the context of college tennis, partly because you're less likely to be playing with the kind of schedule that professional tennis requires of you. now, this doesn't really bother me, but I almost wish they'd leaned into the tragedy of it more - that it was unlikely and she didn't even get it while playing professional tennis! she was engaging in this grand act of self-delusion that there was more to her than tennis, which, let's face it, just really isn't a thing when you're a very good junior player, and she got injured before she ever even got close to 'making it'. it's tragic because it should never have happened. whatever injury art picked up (can't remember if they mentioned) would be statistically more likely to actually fuck you over, given their respective ages and time on tour and all that. you don't typically randomly get career ending injuries when you're running for a ball, not if you've trained properly - both in the sense that you're moving 'correctly' on the court and you've developed the muscles to protect yourself (which admittedly she was looking a touch light on). perfectly fine as a narrative choice, lean into it more
the churro college conversation between patrick and art was good, but that's another thing I would've integrated more into the tennis. like, the thing about him actually going for what he wanted and all that? you can do that through tennis! I also kinda wanted more of a sense of what tashi brought to the coaching dynamic, just something very simple and straightforward even the non-tennis viewing audience can understand. again, you've got this fairly obvious federer expy set up going on with art, and the glimpses we got of his game ... I mean mainly the one handed backhand, it does lean towards him being a player that's naturally oriented towards aggression. I would've maybe gone for the whole.... y'know. him not really being able to embrace that, him always holding himself back a little bit, not willing to fully give himself over and throw himself into the game. that tashi kinda has to get him to go for it, to go after the ball, to step into the court and use that technically excellent flat forehand stroke and trust himself to find those angles and rush the net and play the game, rather than letting the game play him. linking that into his loss of motivation post injury, where he feels like he's achieved what he wants to, where maybe he kinda retreats into himself. which is partly a motivation issue but also about trusting yourself post injury... not really being able to go after it in the same way any more, struggling to commit to that kind of aggressive mindset when your heart just isn't it any more. or something! just a thought!!
that's the thing right - sure, tennis might be a relationship, but the tennis will always be a character in its own right in whatever twisted threesome thing they've got going on. at the end of the day, the real toxic relationship is with the tennis! it's sad tashi can't leave it behind, it's tragic she's organising her whole life around something that'll always be lost to her. but it won't ever let her go, even though it hurt her, even though it caused her physical pain as well as emotional. it's the truest love in the whole film, tashi and the game itself, and all other love is subservient to that. it's also the most interesting relationship that needed to be... well, a little more foregrounded. she's always chasing that high, that moment of perfect communication and understanding and all that - and it's an entire lifetime of work, chasing the briefest of moments and now even that is gone. something she won't ever be able to recapture. she can't live her dream and she can't move on, so she is forever trapped, in stasis, frustrated and tormented by desires she can't act upon, the worst kind of repression imaginable. and it's not just about playing tennis in general - it's about playing matches. the height of competition, the moment in the point and in the match in which losing or winning feels like an equal possibility, where anything could happen but only one player will eventually emerge victorious... she's chasing the high of uncertainty, of suspense - the equivalent to showing up to the bedroom of two blokes and knowing anything could happen, not knowing yet what choice she will make, who will win, who will lose. if you really want to get abstract about this, she's essentially functioning as, y'know, the tennis gods with these two boys, where she is the one to make the choice of who wins and who loses. she is the one creating the uncertainty, the suspense. and she's doing it all for the love of the game, because that's all she ever truly loved
or that's what I think they should've gone for idk. I also have a few kinda dumb thoughts like 'ugh I needed more of a sense of what patrick's career looked like, are we talking never made it to the main draw of a 250 or slam quarterfinalist because both are plausible'. but anyway I think narratives in sports are neat and I wish more people did stuff like challengers did, even if I think I was just looking for something a little different from what that film was doing. you do kinda need somebody who's really into sports to do some of this stuff I feel, but. well. sports rivalries really is a bit of a tragically under-explored storytelling set up. they're good narratives. somebody write them
#basically i really enjoyed the film and i also would've really enjoyed editing it#sometimes you just dream of being the dick in the room going. okay does anyone know how good his fh dropper is#reminds me that one of my favourite games I sometimes play with voice note girl is transposing different athletes to different sports#like what their styles would be like if they did a different sport#because it kinda makes u think about what certain aspects of someone's approach says about them and what the equivalent is#anyway. I don't think you should be so beholden to reality that fact checking gets in the way of the narrative you're creating#BUT at times I feel like the actual 'reality' and the intricacies and the fine details can strengthen the narrative. like here!#//#also btw if anyone DOES read this and anything is unclear please do feel free to ask (obviously this goes for anything I post lol)#batsplat responds
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i'm begging my uni to stop making every fucking student social activity something where you have to walk around a bunch if you are a slow walker who cannot help it they literally want you dead
#i try to walk as fast as i humanly can. which i shouldn't bc it hurts and makes me dizzy. and i'm still slower than everyone else#last week we divided into groups and had to walk to checkpoints around the city to do tasks#i had a friend in my group who knows abt my issues and they walked slower with me which was nice. everyone else walked like 10 20 meters#ahead and it was fucking embarrassing bc for every checkpoint they had to wait for me#and i felt bad my friend couldn't talk to anyone else in the group bc they were zooming way ahead of us and i'm the one who couldn't keep up#and like. they didn't know my body's fucked. but these are people i do not know well at all and maybe i don't wanna disclose my medical#history to everyone i interact with#and like this event wasn't mandatory. i could've skipped it#but it's every fucking time#most nights we end up going to a bar and to these people āwalking distanceā is like a half an hour. and they walk fast#i can never keep up#i don't reallu enjoy bars either and i don't drink but you just kinda have to endure to socialize. some days i can't handle it tho#this week there's another checkpoint type activity. i know i shouldn't. i know i'm gonna slow everyone down#but i got specifically asked and invited to be a part of a team. i can't remember the last time that happened#also we're doing a group costume and mine includes platform heels on the streets of a very old city i am so cooked#my friend is nice tho. they know the basic lore and check up on me a bunch which always catches me off guard š#i'm used to pushing through and also used to people not really taking my shit into consideration so i don't know how to respond sometimes#2 people in the group know the issues and i just sent the gc a āsorry in advance i can't walk very fastā so like what else is there to do#only accessibility info we're ever given is if it's wheelchair accessible. and that's good. like you should do that. but it kinda ends there#like how much walking is there. where are the stops. are there places to sit.#i love having to either push through or be excluded disabilities are awesome#been in soooo much pain lately and have to take breaks walking uphill. functional body#i live in an area where everything. literally everything. is uphill one way or another. so as you can imagine it's going great#also āyou have to endure to socializeļæ½ļæ½ as if i don't end up hovering around my friend like a lost puppy with separation anxiety anyway#the group costume is winx club. btw
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Guys please please PLEASE talk extensively about your phantom shifts I find it so silly and strange when I read them and get them?? I want to see if Iāll get a little dragon tail when I read about someoneās experience with their tail
please PLEASE BONUS POINTS IF YOU GET ANTENNA I NEED TO EXPERIENCE MINE IM ON MY HANDS AND KNEES BEGGING
#please interact#text post#therian#otherkin#phantom shift#Dragon kin#raptorkin#calling all creatures#I need your help#reptilekin#Anyone can respond to this btw not just the reptiles#insectkin
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sorry to bother but i am in desperate need of lestappen fanfic recommendations if you have any š„¹š«¶š»
hello my sweet darling, i s'pose i may indeed accept your humble apology šāØš. and in return:
[T] sweet, funny, established relationship, helmut marko get in a bin agenda if that's ur thing: Red Bull Burgers
[T] hilarious, flowershop!charles and streamer!max: so i guess i'll be sticking with you
[T] gorgeous, heartbreaking and heartmaking, non-linear, imagine word vomit but like truly exquisite: love like a fist
[M] depth, true rumination, metaphors and similes to knock you out, do not read this while half asleep (speaks from experience), or maybe do, the english language is but sweet author's measly slave: CUL-DE-SAC
[T] limited lestappen (but such good build for their potential), the most charming office au ever, on-the-fucking-floor-funny lmao lmfao rofl: itch
[E] mouth watering dynamics, basically pure lestappen, denial is not just a river in egypt, and now with a Part 2: (i) monaco malaise // (ii) azerbaijan abnegation
#quick to add: if anyone reads any of these please leave the authors some love! that way maybe they'll write more and EYE can profit#i am So shell fish#i hope some of these might be new for you! xx#and that you Enjoy any if you do decide to read them#and even though the lestappen Is limited itch is a personal favorite of mine i adore it so very much i have eaten planes over it#esp if you want a good laugh#fic recs#fic: mv1.cl16#f1 rpf#xiao: asks#omg i DONT HAVE A TAG FOR YOU ERMMMMM#FUCK I NEED A TAG#half the time it took me to respond to this ask btw is bc i was trying to think of a tag for you#š„ my beloved#yes i baguetted you#that's the size of ur [redacted] btw
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Can we be friends you seem really cool :(
Absolutely! I think I saw your message, I'm just struggling right now irl, with mom and her stroke keeping most of my attention away from the blog so I don't mean to ignore. I really only dedicate a small time to this blog currently, just enough time to make a daily post and queue up for the next day.
OH, if you wanna, add me on discord! Mistressoffear! (I got lucky when they added permanent usernames lmao)
#MistressAnswersYourLastWords#I'll respond on discord more often than tumblr btw#anyone can add me#I'm friendly hroo hraa
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#vent#wow I will never be able to let myself have friends huh#I am unwanted and inherently unwantable#I have it all figured out I just can't DO anything right. why is breaking silence the hardest thing to do#I can't bring myself to make/maintain/deepen friendships bc I'm convinced that I'm unpleasant to be around and unpleasant to be friends with#my company is something I wouldn't wish on my worst enemy#<- completely unjustified belief. I am kind and friendly and capable of responding appropriately in the majority of social situations#they reach out and I shrink back every time. no matter how much they reach towards me I can't believe that they actually want me around#and ofc the reasonable thing for them to do is stop reaching! when I never reach back! why would they expect a different outcome this time#so I can't blame anyone. I can't sit around waiting for a saintly mindreader who can see that my actions contradict my feelings#I know I just need to reach out. but how could I do that when I'm convinced it'll only hurt them?#my presence makes their day worse. I'm a mangy dog begging for scraps I don't deserve at their table. I am harming them with my presence#how can I beg for their attention and company and time when I know their life would be better without me in it#<- false belief. when I reach out I make them feel wanted and they feel more comfortable reaching out to me when they know I like them.#everyone appreciates being reached out to. I am pleasant to be around. they like being liked by me. my company is a desirable thing#company in general is a desirable thing. my company is better than no company. people like being liked.#logically I know all this to be true. emotionally? they hate me and I deserve it and the more I show I like them the more they'll hate me#sigh. what a banal problem to have. I'll stop being 18 years old one day. I can't wait until I have better things to worry about#replies appreciated. btw. in the interest of asking for what I want instead of expecting ppl to read my mind lmao#narcissus's echoes
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my beloved xephnable anon i see u and i love your ideas i am just busy atm, i promise i will be cooking up something in return soon šš
#btw āyou can always send me stuff as much as you want even if i dont respond immediately (that goes for anyone btw)#i love reading and writing for and just interacting w this stuff sm#yallre wonderful <3#my post#xephnable anon
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everyday im shaking my hands at tumblr for not inventing a direct comment feature on posts
#like you can. interact with the posts yes by leaving comments and so#but theres no actual direct way to like respond to other people#so my bad if it seems like im ignoring anyone im not. .. if it was like on twutter i would never shut up and reply to everyone#vut i guess. in a way. dis is a good thing š§#u guys are so cool btw thanks for being awesomesauce#text
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Do you have thoughts about Baby Henry and his Great Aunt Matilda?
Oh BOY do I.
I could literally go on and on forever but I should redirect you to this entire fic which is basically a coherent, carefully constructed, novel of those thoughts:
(Those with an astute eye will notice that I call Matilda Henryās aunt, as in his fathers sister, as opposed to his great aunt. Maybe this is due to the copious amounts of inheritance fuckery brought up in the first chapter. Maybe I forgot because rereading nothing but shadows makes me sad. Maybe I can make it work and Iām going with it.)Ā
#*smacking four year old Henry on the head* this bad boy can hold so many childhood symptoms of autism#look at him. he had no friends. didn't respond when people called his name. zero imitating of the adults around him.#would scream bloody murder if you tried to take something he liked away from him. absolutely did not babble.#probably didn't talk until he was like five. is picking up on no one elses emotions. never seems to waver from ā:)ā regardless ofenvironmen#anyways. Iām crawling all over the wall connecting random sentences from the books together with red string#Dissecting this shit to the core#Used my Jstor account to go study the York dialect in the 1850s#Which is different than just the accent btw#because I connected the dots#I can make that mistake work actually#Add it to āmistakes I make that actually make senseā#Gloria Branwell does not like her in-laws. Or her husband. Or anyone honestly#plus the inheritance fuckery happening brought up in the first chapter#So a lot of relationships are being being blurred#its worth noting that for all intents and purposes Henry did think she was his great aunt#Which is mostly because a) his mother hated her and b) she died when he was like ten#and therefore died way younger than one would assume she would have.#anyways I love that fic#of all my fics (despite the glaring mistake that I genuinely cannot believe I made what the fuck caterpillar) that one is like#the most detailed#most carefully built up#most ācould be inserted into canonā
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āMotherās Day...ā
Sharon frowned, clutching her chest with one hand. For some reason, this day always brought a lot of conflicting feelings along. Even though she did have nothing but good memories of her own mother, the time they got to spend together was way too short.
ā...ā
Reaching underneath her pillow, she pulled a small notebook from underneath, flipping through its pages. This recipe book was one of the few things she had left to remind her of her mother, so she vowed to hold onto it forever.Ā
Of course, she had long memorized all of the recipes inside, but the real treasure was the photo which was pasted on the very last page. The final family picture they took on her sixth birthday, a couple of weeks before her parentsā passing.
ā...Nozomi...six years old...ā
It had been a while since she last heard that name - her name. Or was it still even her name at this point? She had spend more years of her life asĀ āSharonā at this point, it was hard to tell.Ā
āHey...Mom. Iāve changed a lot, you know? Iām all grown-up now. Well, thereās some things which never change. I still have a huge sweet tooth. But donāt worry, your strawberry shortcake will forever be my favorite!ā
She would do anything to be able to have her mother make it for her again, even if just onceć¼ć¼
āIāve also fallen in love...I bet you want to know what this guy is like, huh? Heās a little...different from most boys. I guess you could sayĀ ārough around the edgesā. But he has a good heart and I wouldnāt want to be with anyone else in this world. Iām sure that you and dad would approve of him as well.ā ć¼ć¼ Eventually, at least.
Her hands began to shake slightly as she felt tears well up in her eyes. Even after all those years, it still hurt to know that she would never get to talk to or embrace her parents again. But what continued to hurt the most, was the overwhelming feeling of guilt as she still found herself unable to stop blaming herself for their death.
Pressing the recipe book closely against her torse, she could no longer hold back the tears at last as they streamed down both cheeks.
āć¼ć¼ Iām so sorry...ā
#(( ic ))#(( had to write some feels for Mother's Day too ))#(( because of Sharon's tragic past in regards to her parents ))#(( eventually she will find out the truth about their death ))#(( and how they were actually assassinated ))#(( but for now she continues to blame herself T _ T ))#(( this can be an open interaction btw if anyone wishes to respond to it !))
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i have too many thoughts and im chewing glass
i just think it would have been cool if soto had stuck with the shady wizard cult fuckery that was being set up in the first update instead of instantly dropping every thread to go play demonland rebellion for eight million years. it feels like.
What's up with the fucking eternal fractal torture islands? What's up with Lyhr and everything that happened in the Skywatch meta? WHAT about the ward member that just straight up fucking left, and left behind a bunch of extremely suspicious letters?! Why is Isgarren..........just why is Isgarren?
I can't help but imagine a SOTO where we stayed with the Ward and like, actually went further into that. Imagine if we actually got to know the characters! Learn more about them, who they are, about the things they've done, maybe got invested in them! And then, if we uncovered some dark secret! Something that destabilized the Ward, splits people - people we now know - up. Maybe set us against Isgarren - or hey, maybe with him! Maybe - even though he's shady and we're kind of morally opposed - things set up so that we are on the same side, ultimately! either could be neat! And then, at the end, Peitha, who's been sneaking in her little comments here and there (and imagine if people finding out we had a demon in our had had any time to have a meaningful effect!!), finally shows up! Maybe gives us some answers to questions raised during this hypothetical what-if. And then we have the lead in to the next expansion, in demonland! Imagine!!!!
IMAGINE IF IT WAS GOOD AUUUUUUUURRRGGHGHGHGHGHGHG!!!!!!!!
#soto negative ///#i'm not main tagging this i've seen how people respond to crit of soto#and if anyone tries to start a fight with me over this im going to explode them with lasers#the fact that they killed mabon Like That#and also Dagda's period of distrust for us being SO short#makes me soooo mad also btw#anet im beating you over the head gdi#mabon was an intriguing concept#and having a character be an ally but antagonistic towards us is INTERESTING!!! ITS MORE ENAGING THEN FAWNING APPROVAL!!!#ugh!#throws my hands up in the air#what a fucking waste!#i know these new expansions are meant to be shorter overall but TALK about biting off more than you can chew
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#pickle pontificates#i need to find a nice chill blog to follow for a certain fandom because I've been braving the wild west of the tag for a few weeks#and I'm sick and tired of seeing weird braindead discourse that's just rehashing stuff from every fandom ever and refusing nuance#i hate shipping discourse. sick of it#liking a ship or hating a ship does NOT make you morally superior or inferior or say anything about your political opinions#(in and of itself anyway)#like. yeah i don't ''get'' a lot of ships and don't really love any for this particular thing#but like. people are going to ship. they're going to ship things that don't make sense to you.#they're going to ship ''the wrong couples'' and ''the wrong genders'' (???) and there's nothing you can do about that#it's fair to vent about ships you don't care for or understand and it's fair to enthuse about ships you love#what i don't get is discourse with ppl vaguing in main tags back and forth like there's a debate to be had#there's not. there is no debate to be had in matters of preference#if ppl were really debating what makes canonical sense then sure. you could debate that#but there are only like two or less implied canonical ships in this fandom and NO official ones#NOTHING makes canonical sense. SHIPPING IS PREFERENCE. shipping is almost always inherently nonsensical to varying extents#you're not going to change anyone's preferences or behavior by complaining about a widespread cross-fandom phenomenon that's now here#this is an adult/teen story with adult characters aimed at an adult demographic#be an adult and mind your own business instead of acting like it's a moral social justice crusade to engage in shipping discourse#mkay rant over#okay to respond/reply btw i just don't want this in tags
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