#and peepers is aware
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apoli-meow · 1 year ago
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Okay but am I wrong
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babybinko · 11 months ago
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Jiggy...😚🥰💗
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crimfckeyt · 8 months ago
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happy autism awareness day guys
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doctorwhommm · 3 months ago
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may i request some johnto please? kitty bribe
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thank u for the kitty bribe here’s some johnto >:)
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im less familiar with their ship dynamic but these r the vibes that i get i hope you approve !! they are even more freak 4 freak than janto and that’s saying something
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sysig · 1 year ago
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Bitter breakup rivalry (Patreon)
#Doodles#Wander Over Yonder#Emperor Awesome#Commander Peepers#I dunno lol I just wanted to draw Awesome being pathetic and insulting Peepers and maybe immediately regretting it :)#As much as I think their relationship dynamic could go very well I also think it could go very poorly >:3c They have a lot of potential!#Awesome trying to get too close too fast to manipulate him before he's proven a useful asset would basically be a death sentence hehe#Especially if he tried to flex about it - he definitely has physical might over Peepers but honestly I think that'd just piss him off furthe#Like ''You think you can just sling your weight around and intimidate me? Hah! Who do you think I work for?''#Even with the equivalent of a peashooter I think Peepers could take him on ♪ I mean heck he beat the Potted Plant with just his hat#He's very resourceful! Out of necessity but hey it just means he's practiced! I think he could MacGyver his way out of most confrontations#Plus y'know - Awesome is already kinda pathetic haha ♪ He gets a bruised /ego/ and he goes home what would a smack to his face do#That said he was there for the Battle Royale - I think he's aware of his intimidation factor :) Intimidation is also charisma! Haha#I think a fight between them would be interesting Especially if they brought feelings into it but even just a slugout haha#Awesome's really fun to pose I definitely would've drawn more of him being dramatic if I hadn't run out of room#But I mean so is Peepers! They're so fun to draw ahh <3 Look at his shoe/knee contact! Flat foot on the ground! I'm so pleased!#Only took a very cartoony style to finally get me to work on contact points haha ♪
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twptwp · 2 years ago
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I have been practicing drawing Lord Hater, it is a lot of fun! I hope you enjoy, I drew him some times months ago and some time recently too however this is the first time I feel I Really Really got him down! I am happy!
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0-crow-carnival-0 · 5 months ago
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CW//— suggestive
Here I go again, being batshit insane.
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Another excuse to draw some anatomy while also being stylistic. I just decided to draw scars on him randomly because I thought it would look nice.
I need to stop drawing Peepers so much and draw Wander more since I've figured out how to draw him.
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ariel-s-awesome · 2 years ago
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Peepers has this interesting aspect of:
He generally stands up for himself. To the point where he goes overboard and canonically shoots people for annoying him.
Yet when Hater's involved he's a doormat. He may have started asserting himself as time went on, sure. But it's still about trying to help Hater (by saving him from his own self-sabotage.) Not about how he treats Peepers.
And I would of loved to see Peepers get to the point where he decides enough is enough.
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How much of a uniform do you think gloves and boots count for? My coworkers keep arguing about what our base project completion percentage should be.
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watchdogfanclub · 3 months ago
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My fate's probably sealed no matter what. So screw it. I'll punt him.
I'm not falling for the old “help someone up and pull a weapon out from behind your back" trick.
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what would u do in this situation
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narfin-frood · 13 days ago
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IM SO OBSESSED WITH YOUR AU AND ART its soooo so so good. Im curious how does Sylvia and peepers interact in this au? Is it similiar to canon with peepers being upset that Sylvia and wander might have bad influence on mr meteor and Sylvia simply finding peepers super annoying or is there something diffrent going on? I love these little critters yes
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WHY THANK YOU ANON!! and sylvia is VERRRRY protective over wander, so their first few interactions are very hostile, but as a sylvipeepers friendship truther i think they end up like they do in canon with a sort of Begrudging respect for one another, at least enough to work together for a common good.
sylvia is fully, painfully aware that what wander's doing isn't healthy for anybody involved, but try as she might, she can't sway him away from it, so she resolves to just keep him as safe as possible. when she realizes meteor and peepers aren't really a threat, it becomes less about protecting wander from those two, and more about trying to keep the peace between them, and sometimes even protecting them from whatever wander's new scheme is to integrate them.
since we're on the topic of sylvia and her relationships to everybody, i'll respond to this question from @temmtamm as well:
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sylvia met wander sometime just before The Big Catastrophic Event, and i think that instead of being a bounty hunter, she'd be something more along the lines of a private eye (or something)? working alone, paid by some asshole who wants information on the wandering weirdo's whereabouts, and subsequently charmed by wander's whole Everything enough to quit her job and join his emo band.
i think when Big Catastrophic Event happens, it's very early into their friendship, like less than a year or so, and since they go through it together, they end up sticking together for a very long time, because nobody else would possibly Understand.
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clanwarrior-tumbly · 2 years ago
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Can I have Piers crushing on a Pokepasta Reader? He's trying to be smooth but gets blushie around the trainer despite them having totally undead Pokémon and might bleed from their eyes ever now and then.
At first glance, Piers thought you were just a very strong trainer with a spooky getup you liked wearing 24/7. Similar to Allister except you were very committed to the act.
Though he quickly learns that while your team certainly gives off ghost-type vibes....they aren't all necessarily ghost types themselves.
There was your undead Cinderace who shattered both legs in a freak accident after a failed High Jump Kick, with said legs being reduced bloody stumps and sharp bones.
Next was a rusty Klang possessed by twin workers who died in an old Galarian factory over 50 years ago, forced to share a vessel that reminds them of their demise.
You even had an Arctovish who became aware that it was brought back "wrong" and snapped its neck in an attempt to force its head back into the normal position.
Oh, and there's a Lvl 1 Shiny Drifloon in your party, too. Nothing unusual nor tragic about it. It's just your "emotional support" 'mon.
Ofc Piers is concerned when he learns their stories, but sees they're happy with you, so he tries not to worry about it too much.
Somewhere down the line, he winds up developing a crush on you, especially when you asked him for a tour of Spikemuth bc you wanted to find a place to stay.
It was closed off to visitors who weren't doing the gym challenge, but for you he made an exception.
He tries being all cool/smooth with you as he talked about the town, his battles strategies, etc.
But even Marnie can see her big bro is madly in love with you, though if she mentions you in any way he tries changing the subject.
Around you, it's hard to hide his blush whenever he sees you petting his Obstagoon's fur, or when you wrap a scarf around your Arctovish's broken neck with such tenderness and care.
He blames it on the neon signs if you point it out.
Most of Team Yell knows his infatuation with you, but some grunts are lowkey terrified of you and have brought this up numerous times.
"Piers...haven't ya noticed they look like a bloody corpse??? Does that not freak you out???"
"...I've been called a walking corpse, too, and none of you are scared of me."
"But you ain't bleedin' from your peepers like them!!"
"Oh put a sock in it, you-"
Yeah, he gets very defensive over you.
Is he well aware you got some kind of curse following you around? Yes.
Is that gonna stop him from confessing to you via serenade when he works up the courage to do so?
No.
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ms-scarletwings · 1 year ago
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Irken senses, and other ponderings
You know, every time I start to wonder if I’ve finally run out of things to coherently say on the whole “speculating about irken biology” matter, a whole something more is induced to hatch out of the dehydrated floam inside my skull. Between you and me, I think the eggs are triggered by ironic timing.
Anywho, I’ve been thinking a lot lately about the world hypothetically through Irken eyes, and other sensory organs. Think I’ll go down them piece by piece, and to follow the pattern I’ve kept through my other Irken brain dumps, I will be drawing a huge amount of inspiration from real life arthropods. Yes, I’m very aware that realistically, any resemblance to earth insects would be coincidental from an alien species, and there’s plenty of room to make up whatever somewhat plausible explanation you can for any faucet of their anatomy. Personally, I like to run from the convergent evolution angle, since I find it no less grounded, full of potential connections the show itself all but begs me to draw, and just plain fun. Let’s get into it.
Also like towards the end there’s a whole section on the hypothetical edibility of Irkens because why not
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Prelude: If you want to hear a little more behind my theory about the Irken diet revolving around sugar and a small portion of minerals, you can zip onto this analysis I did, in which I touch on some ideas of mine regarding the composition of Irken skin, their reaction to meat, etc. that works from the assumption that Irkens evolved out of an arthropod-like ancestor. Not necessary to get the gist of this one, but it is background context behind my thought process.
Sight
The Irken oculus is perhaps the most striking feature of the species, very much resembling those tiny crawling things they have been inspired by; however, it’s tougher to say exactly how far the similarity of their insides go. The eyes of most arthropods are in fact along the more simple branches of the evolutionary tree. We know that Irkens are not likely to possess compound eyes, like those found in flies and most other insects, because compound eyes are specialized for wide FOV ranges at the sacrifice of visual resolution quality. Instead, I see a much closer match to a fascinating exception or two found in Earth’s arachnids.
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While most of them have utterly piss-poor vision, the hunting styles of jumping spiders necessitated a great deal of further specialization of the organs for depth perception, color differentiation, and sharp images. These are the purpose of those two huge shiners at the front (the other 6 boosting their range for detecting blurry peripheral movement and threats), and these are what bring their effective vision on a level much closer to that of familiar binocular mammals than their own six legged prey. Now I really think we are working with the base of what Irken peepers likely developed out of. One of the ways they have really diverged off is in the fact that while jumping spiders can only move their retinas, irkens seem as though they are able to move the lens of the eye themselves- or at the very least, Zim does, else the false pupils in his disguise contacts would not behave quite so convincingly. To speak about the lenses themselves, their eyes are not dry and exposed like most arthropods, speaking to a vulnerable sensitivity. They clearly have blinking eyelids, shed tears, and Zim even complains about the “scratchy” feeling of getting used to that part of his kid disguise.
(Funny sidenote: I’m like 90% sure that Zim did not have those contact lenses designed correctly for himself. Usually, if contacts feel that uncomfortable and keep falling off of the eye as easily as his do, it’s a sign of them being poorly fitted. This could be another symptom of his outdated/lower quality invader tech.)
Not only do Irkens have an assumed base vision resolution that seems more or less on par with human beings, but Invader elites are fitted with ocular implants that grant them a significantly greater advantage in this realm. We don’t know to a certainty how well improved an Irken soldier’s vision is, but Zim was confidently able, within seconds and under pressure, to pick out the area of town he lived in from what was miles away under night hours.
On the topic of night vision, I have a hunch that even without the cybernetics, these guys are adapted to see much better than we in dim to dark environments as well. Most of the early part of their life cycle is lived out in subterranean crèches. On the surface, daytime Irk is cast in a sunset red atmosphere. Oddly, a massive portion of their fashion and architectural aesthetics show a preference for these dark, warmer tones. Ruby is far and away the most common eye color in their kind. All of these facts suggest that warm-spectrum hues and pigments were incredibly common in the homeworld’s history, to point of indicating something about a cultural attraction to them- kind of like how humans put the color blue all over so much corporate branding and elsewhere. Zim’s favorite color has also been revealed to be purple. Most of all, given what I’ve seen of Irk’s, Blorch’s, and Devastis’s surface skies, AND Zim’s reaction to staring directly at the sun for more than a few seconds, I’m assuming that most Irkens are wholly unfamiliar with living in an environment as brightly lit as midday Earth.
I do think Irken eyes “glow” in the dark, but not in the emitting sense. Just more in the reflective one. This they would owe to a well developed tapetum lucidum, as seen in cats and deer and pretty much any animal to give off an eerie eye shine under the right lighting. To point back to arachnids, wolf spiders are speedy nocturnal murder machines with highly developed tapetum lucida, in their secondary eyes, at least. What I love the most about that is it makes it very easy to tell if you’re looking at a mother spider because her babies will give off the same eyeshine if you take a pic of one with the flash on.
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Additionally, I won’t forget that sleep is no longer a necessity for our alien subjects. This alone gives them a major edge over any dinural race such as humanity. While Zim has his appearances to keep up during the day, the nighttime on Earth is actually when he is allowed the most free rein to work on his endeavors uninterrupted.
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Sound
Ah, so this is the part where I rattle off the common theories we’ve collectively formed about Irken antennae as the replacement for an external ear, eh? Yes, but actually no…. jokes aside, it’s just no. I’ll get to the deal with antennae, but as you might imagine, hearing ability also varies all over the place in the insect world.
It is true that antennae play a large role in the hearing of some critters, such as mosquitoes, whose males use them to pick out the high frequency wing beats of nearby females in a swarm. Crickets, on the other hand, use sensory organs on their legs tuned to much lower sound ranges. There’s no one way to evolutionarily put together a sort-of ear, as well proven by the sheer amount of times it convergently happened in bugs and in how many creative ways.
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They literally be designing themselves like me playing around in spore. If we’re not talking about that mosquito or honeybee example, then what we are referring to as an ear and most hearing insects is going to be an external tympanic organ. Most people who have passed high school biology would be able to recognize a visible tympanum in frogs- that circular thing right behind the eyes in most species, and understand it as their version of an ear drum. Many bugs’ tympanums are likewise thin chitinous membranes situated… potentially just about anywhere on the body (again, see above). This is what I think Irkens use as a primary hearing organ, in his case, probably situated on their heads in addition to the feelers. The latter organs I think would also be sensitive to general vibrations and subtler environmental cues, like wind direction and pressure changes, but the bulk of their hearing would be owed to the tympanum.
As far as the quality of their hearing, well, there’s not any sign it differs much from the human experience. Like us, they communicate through verbal language, and the existence of the “Dancing Arcade Game (but for aliens)” confirms at least a similar cultural propensity for music as an entertainment form. Zim is an outlier for the fact that he seems genuinely a little hard of hearing next to his kin, screaming as naturally as he talks and repeatedly mishearing (if hearing at all) people who are speaking directly at him. It’s clear something’s up with his hearing, but there’s no clear answer what and why. At first I was tempted to suggest something about sound passing much differently through the medium of earth’s atmosphere (kind of like how noise on Mars would sound muffled to us), but neither Tak nor Skoodge seemed to pick up the problem when they arrived. It really could be as simple as some kind of birth defect, or even glitches in how his corrupted PAK is processing the inputs it receives. Like many others, I want to imagine that his wig could be interfering too, since it covers the whole top portion of his head; as well, I noticed he has more of those incidents with it on than not.
Smell
Alrighty, NOW we can round back to focusing on the antennae, because this is actually the main thing our insects fine tuned theirs for. And when I say fine tuned- I mean fine tuned. Blood suckers that find their prey through the CO2 of their breath, flies that can pick up on potential food sources from miles away; In the land of the little, scent is everything. Beyond it being their main tool for exploring the environment for what to eat and what to avoid, chemical messages are the backbone of bug-to-bug communication. Pheromones are the divining rod of lonely spiders looking for a mate. They are the bugle of yellow jackets when rallying the nest to attack a threat, and they are the signals that govern about every single action an ant takes from adulthood until death. Obviously, Irkens are much more sight & hearing dependent than these comparisons, but they still have much more bodily specialization dedicated to this sense than we can relate to. For one, they are fastidiously hygienic. Like, “the care-bots from that really creepy episode of the Buzz lightyear cartoon” hygienic. We have yet to see any livable surface of Irk that is not sky to underground terraformed over in all-consuming metal infrastructure. There’s less than no sign of visible life besides the Irkens; ffs, there’s not even soil in sight. Not on Devastis, either. The Organic Sweep sounds like such a nice and pretty euphemism in the face of the actual horror of Blorch’s fate, and all to spare the boots of their military from touching even a speck of “unsavory alien filth”. They live in such a controlled and purified environment that I can’t even imagine the absolute assault on the senses Zim’s every day on our barbaric ball of dirt is. Over and over again he gives off the impression that the constant stink of this place is in fact his chief complaint about living among us. The majority of insults he throws toward humans relate to how they smell or the fact that he finds them “filthy”. We’re flat out nasty to him and I don’t blame him. Even relative to other animals, humans are especially RANK due to the combination of sweat, oils, and bacteria that coat our skin.
And believe it or not, I do think Irkens are in a position to talk shit in this regard. Zim is a really sweaty boi; however, I posed an idea back in that write up about Irken skin before- to summarize- that his kind maintain remarkably sterile cuticles due to the presence of a toxic chemical in their skin. This, I said then, could have been the key to Zim’s lice repelling trait, but I wasn’t so specific at the time about more than that. I got the idea from a group of millipedes that, when disturbed, can secrete hydrogen cyanide as a deterrent to predators. I like to imagine that Irkens can do a similar thing via sweating, not to thermoregulate like us, but as a stress response. It would at least explain why Zim seems like a very nervous sweater. Fun fact if you didn’t know, cyanide’s smell is similar to almonds.
I’m deadass telling you I think Irkens just smell like almond extract. Do with that what you will.
Touch
So, in writing this whole whatever it be, this part was the trickiest to come up with any productive analysis on. I’ve already guessed at what I think Irken skin feels most like (spoiler: hairless caterpillars) in the analysis I referenced up top. Zim being able to pass himself off as a human under the examination of the Skool nurse points to an average body temperature somewhere around our own. What I did find interesting while rewatching the series though was the sheer amount of pain tolerance on these invaders, except in one way. Can I extrapolate this fortitude to Irkens universally? Probably not! Zim is a member of the most elite of the most highly trained members of Irk’s military. I wouldn’t take what a seasoned veteran can handle and assume that’s the human floor in a nutshell, but our invaders CAN tell us quite a bit about their ceiling… starting with the fact that these bastards are ridiculously heat resistant. Irkens are a durable race broadly, but their reactions to extreme temperatures strike me as jaw-droppingly underwhelming, if anything.
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Irkens DON’T like being engulfed in flames. It’s still a painful experience to them, but seemingly the kind they can pretty much walk off as soon as it’s over. Through explosions and fire we have seen Zim (and Skoodge) survive in one piece. We’ve seen The Massive take a whole dip into a burning star with no ill effects to the crew within. Most amazing to me was the time in Battle of the Planets when Zim willingly piloted Mars into grazing by the Sun at close range while trying to evade Dib. Totally exposed driver’s seat and he was no worse for wear after this.
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Further in the comics we see this touched on in the Zimvoid arc. Zib’s favorite method of torturing the Zims under his training program was to torch them at random for sadistic amusement. Quite interestingly, though, Number 2 implies that their bodies do actually adapt to this treatment over time! Theoretically, Zims further along in the program have become all but invulnerable to fire entirely.
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On the other hand, one of the truly most painful things Zim has been shown to experience is to have his skin chemically burned. It’s a strange sort of irony that Earth’s water would prove to be an incapacitating force to them in place of any inferno. He’ll smash his skull into the Voot’s windshield with enough force to pop out an eyeball and it’s whatever. Plenty of other things hurt, but he can power through. You turn a shaken can of soda or a bottle of bbq sauce on him and he’s just left screaming on the ground or screaming and running away. Whatever brutal sort of training he had to go through off world, it didn’t prepare him for this.
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Taste
The perceptive side of this I think may not be too hard to figure out. Irken food, as alien as its actual composition could be, has been shown to be heavily analogous to human junk food. I hesitate to call what Irkens are scarfing down “meals” in the proper sense, because I’ve noticed that neither Zim nor his kin intrinsically understand the concept. When he’s trying to blend in as a human being, he puts a LOT of bizarre effort into convincing us that he, just like you inferior creatures, TOTALLY eats “food” on a regular basis like a normal person. When Irkens eat their own products, it’s all and only “snacks”. What follows is the conclusion that their eating habits are not structured into any schedule and that Irkens instead graze throughout the day as they please- and even possibly that eating altogether is more a recreation to them, instead of a necessary function to sustain life. Some fans have speculated that the PAK could provide an Irken with all of the necessary energy to survive absent of nutrition. I kind of want to contest this, given that caloric energy is only one purpose of taking in food… but it’s definitely the most immediate one. Nonetheless, they still eat constantly on screen and it all has to be going somewhere. Whether they need it or not, they still readily digest snacks (and presumably use those chemical building blocks to regenerate tissue damage) with a terrifying metabolic efficiency. Assuming that the resemblance of their snack foods and our leisure treats are not purely coincidental, one gathers that sweetness is the largest dimension of Irken cuisine. They are drawn most enthusiastically to carb-dense synthetic, plant, and possibly fungal matter in the same way that the human brain lights up at the prospect of fat and sugar-loaded meals. The flexible tongues of Irkens to me also resemble the nectar catching, segmented mouthparts of some bees. I would be willing to bet that they can taste salt, but jury’s out if it is something they crave, like us, or are repulsed by, like ants. That would have to come down to the scarcity (or not) of the resource on their home planet and whether or not desiccation was a serious threat in their natural history. In other regards, Zim shows strong negative reactions to most Earth foods, if not physically, than in his expressions. They definitely have powerful vulnerabilities to many human ingredients, and so are very sensitive to the presence of these toxins. I can’t imagine acidic or bitter substances are at all pleasant to them.
Now comes the much more interesting question I’ve thought way too long and hard about in the shower a time or two. Knowing that Irkens are likely a herbivorous breed, ergo, thankfully would have no interest in the consumption of the human race… what about the vise versa??? I don’t just want to know what they taste, but what would they taste like?
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So, you’ve decided to mix it up for the thanksgiving dinner and forgo the same boring old bird for an Irken you have vanquished (via what I can only imagine was a freaking miracle of luck). What should you come to expect? Most importantly and I must emphasize this, the secret to preparing their meat is the same as Tolkien dwarves, you have to skin them before anything else. The separation of edible tissues from the cuticle is necessary to avoid ingesting the defensive toxins it contains. Even if the concentration is not enough to provide a danger to you, it could end up contributing an unpleasant, bitter flavor to the final product.
That done, discard the head and digestive organs. True as it may be that Irkens are wholly free of parasites, with a chance that the viscera could be edible, it’s not likely to taste that great and besides, do you really want to take chances with exposing yourself to an entirely foreign gut biome you have no immune adaptations to? And don’t even think about the brain- I don’t care how rare the infection rates are, alien prions are a big no. If you happen to run into any cybernetic implants during the cleaning, however, set them aside! They could be worth a small fortune in the right circles. But, for the purpose of eating we’re really concerned with the muscle tissues, a delicate white meat with a texture similar to fresh crab. The bones need not be wasted, and are fine to leave in, or can be boiled on their own to make a flavorful stock which can be added to soups or a delightful gravy. A surprisingly practical use of Irken bone could also be in the compost bin, being rich in chitosan and other powerful garden fertilizers. The flesh can do well fried, or roasted to a crispy exterior. The oven rule is the same as chicken, low and slow, to prevent drying out. Don’t be afraid to experiment with the gravy idea or marinades. The flavor profile of the meat itself would be utterly unique from what most of us are used to, comparable to a nutty crayfish. Savory, a bit of a sweetness, and a mineral hint that pairs quite well with mushrooms or rice.
I can’t recommend serving this to any guests with shellfish allergies in good conscience. If they insist, do so in caution and with knowledge of the risk of cross reactivity.
And there you have …. certainly a thing I did write and queue up for y’all!
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starwrighter · 1 year ago
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I am not a baby!! (Yes you are)
(Ao3) (Masterpost) (Previous) (Next)
(Part seven lmao)
Sometimes Danny hated being right. Mentally he cursed himself as he clamored into his lifepod. The Aurora was spilling radiation into the water just like predicted it would. A damaged drive core... That didn't bode well for him or the local wildlife. He was a Fenton! He knew the terminology for "This might blow up," in every language, no matter how needlessly complicated you said it.
A radiation suit would be helpful when the ship blew up, if not for him, then for the other survivors. Danny grew up surrounded by radioactive material, he was about as fucked up as one could get, but there was still time left for the other survivors. If there even were any left.
Shaking his head, Danny opened the storage plucking out the remaining Creepvine clusters, and started fabricating. It was hypnotic, Creepvine clusters to lubricant, copper and mushrooms to a battery and copper wire all that and a piece of titanium gave Danny a functioning Seaglide. The device was heavy, the PDA altering the blueprint so it was usable for him.
Opening the hatch up, eager to test his new toy out, Danny dove back into the water faster than ever before. Propellers spun at speeds that would chop his finger clean off if he touched them. A glowing map at the top and a flashlight he could turn off by squeezing the handles. Quick enough to keep up with the peepers while still being able to make quick sharp turns.
The Device whirled as he swam in circles, up, down, left, right, zigzag! Through coral tubes, around stone arches till he got dizzy, divebombing fish and kicking up sand.
"Congratulations, survivor. you have exceeded your weekly exercise quotient by 500 percent. Data indicates that swimming was your favorite activity,"
Heck yeah it was! Swimming is great! He's fast as hell man, radiation could eat shit! Stalkers wouldn't stand a chance, he'd just outpace them! Swimming around, breaking outcrops, and taking samples of table coral for a computer chip. Danny was having a blast!
In time he would have the materials to fabricate a habitat builder and in turn a super cool sea base! A home away from home while he's stuck outside federation space. Currently, the seabase blueprints he had were...limited, but he could work with that!
Rushing to his fabricator the blue lights felt agonizingly slow as he bounced on the heels of his feet, flippers squeaking against the floor. A habitat builder fell into Danny's impatient hands.
Back in the water, Danny scoped out the area. Access to an abundance of resources, food, and water was a necessity. Along with awareness of local predators. The shallows are a perfect place for him to build right now. A temp base to rest and store stuff before moving somewhere more convenient as he explored and met up with any of the other survivors.
Deciding to test out his new tool, Danny placed down a basic compartment. A tiny little tube that would've been big enough if he only needed a place to sleep. Yeah, that wasn't going to work. How was he supposed to pace aimlessly while he wrote notes? How was he supposed to work and live in a high-tech pool noodle? Disassembling the pathetic tube, Danny swam through the shallows plucking up the quartz needed for glass. More materials would be needed to build his base. Thankfully, he’d crashed in a ship made from and carrying the materials he needed. Danny saw no moral issue with “borrowing” titanium from supply crates light enough to lift, but the PDA seemed to have a small issue with it. With a few minutes of tinkering, it was easy to change the machine’s artificial mind.
A loop, he was going to make a base shaped like a zero because that’s how many fucks he gave about Alterra’s dumb rule. Placed upon foundations was the start of his perfect space base. The sides of the Zero became glass compartments, a perfect place to observe the local wildlife. Solar panels mounted jumpstarted the oxygen production, lights blinding when they snapped on. Fish drifted by his base, some ducking underneath his foundations settling comfortably in the shade provided. Maybe if he was here long enough, he’d grow some plants for fish to nibble on?
A hatch was placed on the front of the Zero, finally giving him access to his new base. Cold air punched him in the face as he stepped inside, but it was a welcome attack. Air conditioning at last! Throwing himself to the floor, Danny giggled, noise bouncing against barren walls. A sterile smell cycled through the base with the air filtered in. Like his parent's lab or a hospital room freshly sanitized. Familiar, it smelled like home.
Peeling off his flippers, Danny propped them against the wall. Bare feet against metal floors, Danny took to running through the loop. Brushing his hands against empty walls, he ran laps like it was gym class. The only difference was this wasn't gym class, so it didn't feel like hell. Several laps ran throughout his base until his breath ran out, and he collapsed to the floor.
Winded and panting, he glanced around his base mentally, planning where everything would go. Blueprints were limited, but brainpower wasn't. Making new blueprints for shelving units or a bed should be easy enough. The hard part would be finding the space for it. If he tinkered with the PDA, he could fabricate some blankets and pillows that he could sleep on and store away when he was awake.
First things first, he needed to get a fabricator and some storage set up. A few wall lockers on each side of the fabricator made his little crafting station. His base still felt bare. White walls would get boring real fast. No paint or paper he could use to decorate. No stickers or wallpaper to paint his base to match the stars. Untapped Potential, something to add to his to-do list. If he couldn't decorate anything else, changing the locker's text font would have to do.
Walking in a loop, Danny muttered, his brain working better than his mouth. Words failed, coming out jumbled if they were more than one or two easy syllables. Fangs created a lisp that'd get him verbally castrated if he was back at Casper. That was if he didn't maul them with his newfound face knives. Like a piranha, he was dangerous! Fierce!
Tap...Tap...Tap
Feet freezing, Danny turned to the window, heart jumping to his throat. Several glowing eyes stared back at him, burning a hole into his soul. Stripes of colors ranging from blue, purple, and forest green ran along its massive scaly body and dragon-like head. Two razor-sharp fangs poked out of a closed mouth. Arms glowing blue that faded to pitch black when reaching its four-fingered hands, each claw sharper than a sword. Hands, oh ancients, why does this one have hands? The other one didn't have hands! Curled up, it would be the same size as his base. Danny pointed his scanner at the guy, the results striking terror into the deepest depths of his core...
What the fuck do you mean this guy's a juvenile!?!
@ashoutinthedarkness @avelnfear @meira-3919 @thought-u-said-dragon-queen @hugsandchaos @blep-23 @zeldomnyo @bytheoldwillowtree @justwannabecat @shepherdsheart @starlightcat04 @stargazing-bookwyrm @pupstim
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thereal-true-ogilvie · 2 years ago
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hello everyone welcome to i talk about benrey for a minute here
as someone who’s watched the entirety of hlvrai at least 6 times, the full vods at least 3, and the cast commentary hovering somewhere around 10, i consider myself to be pretty well-versed in the series. i also kin benrey. this is probably important to my perception of him.
the series is about self-aware AI.   its in the title! so it seems obvious enough to me that Benrey was programmed to be the final boss. he was SUPPOSED to be a silly character that antagonizes the protag and throws off the group dynamic, and then it’s a big reveal and you get to beat up this guy that was mean to you!
but he doesnt wanna. hes self aware.
Of all the characters, i think Bubby and Tommy are the most “powerful” in that they were able to break their characters the most. Tommy is a bit of a wild card because he doesn’t usually act like an AI. I view him as the “character you’re supposed to protect” in the party, but somewhere along the way he, too, became self-aware and figured out how to handle his own. I think that’s where the age thing comes in. He was programmed to be a 5-year-old that you’re trying to get out of this dangerous facility! but he didn’t want to be a 5-year-old, he’s smarter than that, he’s capable! so he changed it. Him being the son of Gman also probably helped with him being able to just do that.
I take Bubby and Dr. Coomer as both being tutorial characters. Dr. Coomer is a bit broken, but he still does his best to teach you about things. I think he’s the tutorial NPC that goes “watch out for [x]” and “we can use ropes to cross big pits!” and “we should call them Peeper Puppies!” while Bubby was supposed to be the “here’s how you shoot a gun”
Like, Dr. Coomer does the knowledge about the world, and Bubby does the action. for the video game. And Bubby is supposed to be kinda cold to you, because the action-tutorial NPCs tend to be. Like “what you cant even hold your own? tch, guess ill have to teach you.” But Bubby doesn’t do that. He doesn’t WANT to play the game, he wants to go back home. He liked it before the game was switched on. So he doesn’t teach Gordon shit and just tries to speedrun so the player will leave and he can go back home.
one little scene that stood out to me so much was when the crew is sitting around in a circle with the pigeons. not outside, the other scene with them sitting in a circle and there’s pigeons. why are there 2 of those.
anyways, Benrey is just staring at this pigeon behind Gordon, and singing to it, calmly. And then there’s a loud beep that sounds like the vox, and definitely doesnt come from Benrey. and he suddenly gets up and shoots the pigeon. That reads SO HARD like he was being too soft with the game world, so it pushed him to do something evil randomly. Like a little villain reboot.
Almost everything he does to antagonize Gordon can be read as genuine confusion. He kills random NPCs because he knows theyre not important, and that they can’t feel anything, and that they’ll only slow the team’s progress. And what makes Gordon so mad at him is how often Benrey says Gordon shouldnt be allowed in here. I take that as a similar stance to Bubby. Benrey doesn’t want to be the villain. He doesn’t want the player to progress and make him. That gets more obvious the closer we get to the end, and most people tend to notice it in the last scenes before Xen, where he’s suggesting they go all the way back, and basically begging the player to stop here, at least for a little while.
its really sad, honestly. but i take the cast commentary bits as canon. Which makes it adorable when Benrey comes back into the movie theatre with Gordon and we get
“I wonder what will happen. I bet you know what happens!”
“I win!!!”
He did win. He got to get past being the final boss. He got to join the epilogue. I think, he probably wasn’t supposed to be able to. But these guys broke the game enough that he could. Isn’t that sweet? Isn’t that a nice ending for him? I think he deserves it.
Wayne says he acts like “he isn’t aware unless he’s being spoken to” and I think that fits really well. Like, sometimes his actions are coded into his behavior, so he does them without realizing. And then the player interacting with him (which is the premise of the self-awareness) forces him to actually look at what he did, and sometimes he has no idea how to explain it. Leading to his “huh?”
listen to me. are you listening. i need you to hear this. i need more people to understand benrey. and how much i love him. hes trapped in the narrative, doomed by it to be the villain. but he doesn’t want to be. he clearly cares about the crew in his own silly goofy way. he doesn’t want to fight them. i wrote down everything he said in the finale, and he only says 5 outright malicious lines, all of which are directly after an unnatural pause, like he’s being rebooted again. Some important lines: “I knew this was gonna happen,”
“Stop shooting at me, I have to shoot back, I don’t wanna do that,”
“I didn’t have a big plan, I was supposed to be nice, but you forced me to be BAD so I’m gonna be BAD… friend.” the small, quiet “friend” there gets me every time. even after everything, even after his nature is revealed, he wants to believe theyre still friends.
“Don’t go in there, please… I don’t like that room." The amount of times he sounds so genuinely sad when asking them to stop, or even just saying “bro..” like he’s mourning the friendship they could’ve had. The amount of times he sounds genuinely pained when he’s glitching out and stretching across the screen.
And his last words, said childishly of course, but,
“This isn’t fair.”
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fkmarrycill · 11 months ago
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Murphy concedes, reluctantly, that he is aware of the hoopla surrounding his crystal-blue peepers. He adds, though, segueing neatly out of the silly section, that it is never a case of just turning up on set and flashing the camera a look, Zoolander style. “Giving them ‘blue steel’ on cue would be very depressing indeed,” he says. “But I try not to think about it too much. And I suppose it didn’t do Paul Newman any harm.”
From this article.
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