#and decided to fully do a character design for her
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✦ AA girls getting boba tea ✦
A few days ago I felt like drawing Ema, Kay, Maya and Franziska hanging out and drinking boba tea, cuz I really like the idea of these four having a friendship group :-D however, I unfortunately couldn't fit all four characters in so I (mostly) cut Franziska from the pic. Sorry Fran fans! I do love her but, I wanted to draw the other three girls a bit more (cuz that's just the mood I was in) and didn't want to stray away from this specific concept as I felt really inspired to draw them walking while chatting with boba tea.
Overall I do like how this picture came out, even if I definitely rushed it a bit (I think this was mostly because I got hyped over getting time to draw again, cuz I've been busy on and off). Unfortunately I lost my favourite brush liner before doing lineart on this and halfway threw my other liner magically dried up! So that was frustrating but, I worked around it and want to regain confidence in using fine liners so kind of a useful problem lol. I also decided to change up how I draw Kay in my art style a little and I think I like it :3 And, really like the outfits I gave the girls. Even if they are simple. They're also summer outfits because Australia is once again breaking the record for hottest summer (and it's still technically spring (´-﹏-`;)). Fun fact, Ema is wearing a striped shirt as a reference to the stripe motifs in her aai design!
Now time for boba tea hc's cuz why not XD. Maya has a Taro milk tea with the regular black pearls, because it's purple and in my mind Taro and chocolate being her favourite flavours just makes sense. Kay has a iced tea with lychee jelly (mainly cuz I didn't feel like colouring the jelly but I see Kay liking lychee), idk what flavour her tea is, but it's probably a fruit flavour cuz in my experience ice teas are often fruit flavours. I also have the random hc that whenever Kay gets boba around Miles she gets a weird combo (e.g. chocolate milk tea with green apple pearls) just to see his upset reaction lol.
Ema and Franziska also have boba, you just can see it cuz Ema has them in a shopping bag which Kay is in front of. As for flavours, Ema's is definitely chocolate milk tea cuz her snacks in the English version of the games seem to be similar to tee vee snacks (idk if tee vee snacks are a thing in us, if they aren't they are small long cookies cotted in chocolate, kinda like pocky but much shorter, but thicker and fully coated) though I can also see her getting brown sugar with black pearls. Franziska I could see getting something like the regular tea flavour (which is called "Thai tea" or "original flavour" depending on the boba shop I go to) with no pearls or jelly because in my mind she doesn't like them :P, in general I don't think she'd like a lot of sweet flavours but that's because I hc her as not liking sweet food for no logical reason, my brain has simply decided this ¯\_(ツ)_/¯
Hope you all enjoy this drawing and my super austic ramble about what boba tea I think these fictional characters drink XD
Next traditional drawing will be in a new sketcbook as I'm almost finished this one (and the last pages won't be as fanart so I won't post them here). I'm shocked cuz I haven't finished a sketchbook in less than a year for several years now! But this makes sense because I drew a lot this year for several reasons :-P
#ace attorney#ace attorney art#ace attorney fanart#traditional art#aa#my art#ema skye#kay faraday#maya fey#franziska von karma#artists on tumblr
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DR DOODLE DUMP HERE WE GO 🗣🗣
i was trying things out with the shadows n shit help me which color looks better
scars??
my take on sora if she leaned more towards the cyberpunk look you also gotta help me here now that i’m looking at it i kinda like the blue one better
breakdown without her harness thing ik it’s a racing suit but listen her design can be so interesting
and finally i kinda twinkified him but it’s aight
#aint no one ever does a doodle dump with commentary on every single thing possible#arin w dreads is real to me#idk i tried my best with them#also japanese sora is real. to me#her eye makeup kind of looks like geisha makeup??? she’s the furthest thing from a geisha but#the first one was going to be a quick one hence the. lack of effort with arin#i’m sorry arin#but as i started on sora i was like hold on this is kinda cool actually#and decided to fully do a character design for her#i don’t like how her face looks in that one#i’m branching out into the main tag with this one#ninjago#lego ninjago#ninjago dragons rising#dragons rising#arin ninjago#sora ninjago#jay ninjago#that’s enough#jellos scribbles#next is morro 🗣🗣
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wanted to say I appreciate your nuanced takes on MW and especially Curly. i don't get the claim that the fandom is full of Curly apologists when majority (esp yt and tiktok) say he's worse than Jimmy. Yes there's commentary about bro culture defending people, he def messed up in trying to placate Jimmy (tbh "we'll fix this" sounded more like trying to keep someone prone to outbursts like Jim calm and not hurt Anya/himself) but I don't think he did nothing to help Anya, since she continued to confide in him and he had less than a week to resolve it before the crash (I also don't get everyone saying he knew for ages when it seems like Anya told him that same week). I get Jimmy's a pos but saying stuff like Curly should've known he'd crash the ship or that Jim had a criminal record he ignored, reducing them to obviously horrible villain and willfully ignorant sidekick feels like a disservice to the game. If your best friend turned out to be horrible, what would you do in a confined space in the span of a few days to respond? I'd say some of the horror comes from trying to do good but ultimately failing, Curly's state after the crash is meant to be tragic horror not revenge/punishment
Thank you and this is what I want to get across.
A lot of information we have to supplement when it comes to how long things have been happening on this current ship. I think people try to add on to the horror and negligence by making things more obvious so it can feel like it was easier to avoid when, true to life, its not. Jimmy clearly didn't deserve or appreciate what Curly did for him in getting him the job, but do you think if Jimmy was that big of a menace on Earth he would've given him a position where he could have that level of power over people's lives? There's something in the fact he specifically chose to pick a position so close to himself where he could watch Jimmy.
I hate the bro code argument because that is a whole can of worms people really don't get. That sort of mentality is born from the general respect and preference of male matter over female ones. Curly is clearly not that guy, he is absent minded about the issue and inadvertently dismissive but he clearly believes Anya, he just can't understand what she's going through. It's an onslaught of information that no one really reacts right to. Additonally, the entire discussion of her assualt plays to heavy into the idea that there is fault outside of the perpertratior when it comes to SA. It's too close if she only did this or if Curly had protected her better but the fact of the matter is Jimmy did what he did. He did it before any of the conversations with Anya about it and it's why her behavior seemed to change so drastically in those last two days.
He has other conflicting thought and while his role as a Captain should've taken over, people act like it's not a very human thing to have such a toxic presence cloud your judgement. It is never easy to separate friend from coworker once that connection is formed, you want to help them, especially if they were friend first and for a long while like in this case. It's not right, but people act like it would be easy when the game clearly points out that no choice is easy to make, especially when you have to make it for more than one person. You have the weigh the consequences, look at all the options and make a plan. People can headcanon and decide how long things where happening, but if we look at what we were presented through the characters eyes, the only person given time to do that was Jimmy.
He waited two months after the crash to appoint himself Captain. Every time a problem was brought up he immediately took action and refused to sit on it and find a better solution. I think it's important to look at the warped way Jimmy takes initiative where Curly didn't as it works as a good contrast of why you don't just run in to "fix" things. The quickest and easiest option may not be the safest or most beneficial. I think some thoughts on the game suffer from the black and white thinking the game doesn't operate on along with us being voyeurs. We see what exactly led to what but the characters don't. They don't have the hindsight and foresight we do and even ours is scrambled by the non-linear story telling.
Like it's hard to talk abuou those grey zones without sounding like an apologist because you're explaining why taking responsibility isn't easy. It's not and it's weird to act like it would be in a scenerio that led up to the events of the game knowing what we know. We see all these characters in such isolated moments with various things before, in between, after and even during we aren't privy too. The idea that Jimmy is worse than Curly heavily banks on the words Jimmy was saying to Jimmy before he crashed the ship. That whatever happened on the ship was his responsibility to bare, which is true due to his position. But, are they not still not responsible for taking the actions Curly then must bare?
Like i feel like people think that these are situation that become easier with age or when you are in a postion of authority and they aren't. You don't lose your biases or gain some sudden knowledge that makes it easier. It just becomes more tiring as you keep dealing with it. I would be first in line to say Curly fucked up and should've done more but the idea he knew how bad it could get or he really saw the worst in the people around him and ignored it pretty much ignores a huge aspect of his character and the game.
#i do believe Anya was a victum to Jimmy more than once before the crash but the game plays wit the sort of fear of waiting and stagnation#i believe the reason she decided to tell him was becasuse she finally broke down and tested to see if she was pregnant after one too many#signs and its why she went to hide the gun because she knew now that there was proof of what Jimmy did and was he would do anything to#cover it up and while she also didn't want the baby there was no sure fire way to safely induce a miscarriage or abortion cause shes smart#enough to know that hence her reading the illusion of choice and taking measures to protect herself#but in the hypothetical it was a one time occurence I think Jimmy would act like one single mistake shouldn't define him and Anya thinks#that if she did something sooner or said something sooner than she or Curly could've stopped all of it but that the hard thing taking actio#its so hard to be preventative to a person like they also have the autonomy to do things and no one on the ship is okay with actively takin#that away outside of Jimmy that its just a delicate issue and people act like it was a conscious choice not to help when he just helped#wrong he did wrong by not immediately punishing Jimmy but at the same time did he even fully get it yet? Jimmy immediately got into his hea#after like the sound design right before he confront him is telling like every track sort of gives you the feeling of the characters where#we cant see their thoughts because again the only two characters pov we get are Jimmy's and Curly's and even then we only get Curly's thru#the responsibilites he has to take like he is always tasked with something because thats his role but we rarely see him do something off hi#own volition cause hes a metaphorical cog in many of the machines the games comments on but he's not actively pulling a switch#also i think people latch on to the we can both be heros things too much when analyzing Curly because Curly very much is not happy being th#leader and current “hero” of the Tulpar he just wants out in a way that doesn't hurt and while he is still responsible for not doing more#the idea he could've easily nipped this in the butt acts like Jimmy was not a beast of his own and that he made Jimmy into the person he wa#vs the fact that Jimmy is a person on his own right that makes these choices others are forced to take responsibility for when he simply c#couldve not done evil shit like at the end of the day Curly is not perfect but not nearly or remotely as bad as Jimmy because for that hed#have to not care hed have to not have tried hed have to not try to take responsibility and he did just not in the right way but thats#subjective to the person and you can only realize you did fuck up after the results are before you and its tragic like this game is a#a tragedy no matter how you try and spin it. There's lessosn to be learnt but at the end of the day it telling the worst moments of peoples#lives and the certain inevitabilities that come with it#mouthwashing#mouthwashing game#curly mouthwashing#captain curly#nurse anya#anya mouthwashing#jimmy mouthwashing
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if you draw enough monster ocs, when you go back to drawing a human character, it feels like "sameface syndrome" everytime, by virtue of their face being. human.
#toy txt post#or maybe i am just sameface syndrome#but also different face syndrome#two characters will have the same face but then the next time i draw those characters its a different face than they had last time!#i know part of it is being out of practice but also there is definitely an element of feeling constrained by human facial structure lmao#the monsters have Their Own Problems but like. no one has a face like bokrae no matter how inconsistent i am about drawing her#her features are iconic enough to her that you can tell everytime#birdie???? i faceclaimed eartha kitt for her and im still struggling cos i feel weird about faceclaiming as a concept#but even then 😭 one time i was trying to give headloose a face and someone was like wow he looks like birdie!#me 😭😭😭😭😭 what!!!!!! hes not supposed to!!!!!!!!!!!!!#i need to practice. features#you know the worst part about coming up w a bunch of fuckin Scenarios in my brain for ocs is that i have even fucking Drawn them yet#to give them like. iconic staple features and figure out what their faces look like. which feels like it would really help to have that#knowledge and muscle memory before i jump into trying to draw intense scenes with difficult poses!!#not to mention. listen. i can do the monster faces. somewhat. the bodies??????????? well for one. theyre too big everytime#im convinced i could be trying to draw bokrae on like a full ass wall size paper like a mural thing and run out of room. it just keeps#happening. i have no sense of scale for them either. by which i mean i struggle w scale already and also cant decide what i want it to be#and ive tried to handwave it away by being like ohhh uh. birdie casts spells on them to change their sizes for convenience but also#no. perhaps that explanation works for other ppl. @ myself tho its not good enough i Know Better!!!!!!#agh!!!!!!! i really need to figure out bokrae's Teeth also. like i dont. i coukd get away with it. but i should. and i want to.#anyway all this to say that i need to give these characters faces and body designs (actually the body designs for humanoid ocs is the easy#part. the faces are whats stumping me? well. i need more practice w all the body types again but like i Know what im Going For at least.#for the most part anyway. havent fully figured out heights. struggling w characters that i want to make short but give imposing tall energy#on occasion? birdie can be short all day long no problem. I want Alasdair to be short enough that he has a bunch of short boyfriends that#feel tall around him? bytte was going to be like 6ft max but then i thought about making her taller and like. what if i made her taller#headloose is not that /short/ but he is Not Tall and prolly pretty lean? twink build for sure#and of course all these short /tall distinctions come with a bias of relativity to my own height which i categorize as medium height#but short ppl call me tall and insist its not average and tall ppl call me short. (5'6) and then i have to factor in how the gender changes#the dynamic of a height like my height is Short For A Man but medium to tall for a Woman. which id argue is medium height bc mens heights#are socially held to high standards (hehe) and also i know ethnicity/race is also a factor? but im out of tags. rip. bye
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Sometimes I play a Pokemon Game and don't want to make a new S/I for it but do want to interact with it's story and characters.
So here are some Wandering Protagonists I aged up and moved across Regions for funsies.
#Emile's Arts#Pokemon Self Insert#I still haven't fully decided what I'm doing for BW2#Honestly the protags for BW2 are great on their own so I'm almost okay just leaving it to Rosa maybe#Maybe make her a biiit more of an OC and give my draft S/I story to her#That'd probably work better#I did have fun aging up my Sun/Moon Protag he's one of my favorites design wise#Silly little guy <3#More Pokemon S/Is to come I'm working on some things#I wanna redraw my Masters Rocketsona and Sword/Shield S/Is of course#And I'm also designing my Monster Mind S/I for the first time#Having fun arting#EVENTUALLY I'd like to color these and add info#Like what F/Os they correlate to and what not#But that's an after I'm done character designing the rest kind of thing#God I love sketching and designing <3#Anyway ask about them if you want#I'd appreciate it!
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i have many thoughts on how Mouthwashing handles the themes of abuse and the symbolism around it especially as a survivor ... im not gnna hold back so -
first of all i think since its clear the point Jimmy is dismissive of Anya´s personhood and his perception is warped towards what he does as a Captain rather than what he does as a man, it makes sense she doesnt get her own labyrinth or such , i cant argue around that because its realistic he´s so male focused he cant even bother to truly think about what he did to her, i would love it if Wrong Organ decides to do a side story vignette of her own perspective and view in the future if the game proves its successful enough for side content like that.
Assault is something usually not handled with subtlety in games, i think what struck me the most was how real the dialogue of her coping and suicidal ideations and how Curly responded to it felt , the dancing around the subject, the deflection, the "whats next" of the ever impending consequence of pregnancy, how Anya pleads for help from the person she trusts but nonetheless a man unequipped and too emotionally attached to the abuser to be able to confront him, its so real, Curly´s lack of initiative is something Jimmy fully takes advantage of the moment things dont go his way, he turns everyone against him even as a helpless body on a bed because he needed to be in control of the situation, thats what abusers do.
A more sensationalistic game would have easily played Anya´s helplessness and assault for shock for sure, because it would be easy, she is the archetypical victim trope, shes modeled in Wendy Torrance likeness from The Shining, shes meek and unsure of herself and Jimmy shoots her down from the very beginning to make her feel unqualified and cornered, but the furthest the games goes is making Jimmy terror towards the pregnancy and the baby as a boogeyman that crawls and tramples over him. No sights of bleeding legs or her crying or screaming and much less present objectification of her body (which is something that i always think the horror genre has such a struggle not grabbing onto, sexuality is mostly always played up in assault stories especially if the victim is an adult woman), she remains a fully clothed figure and maintains the agency to her own demise, away from Jimmy and beside Curly, which is tragic and obviously still a symptom of horror´s proclivity to back female characters into corners of self inflicted punishment, but the alternative would have been that sooner or later, Jimmy would have killed her.
Its clear to me that the game used Curly´s state as a way to put a barrier between Jimmy and Anya, we dont objectify Anya, but we objectify Curly, Anya doesnt just feel pained and unable to handle Curly´s medication because shes in a sensitive state, her comments about his noises and such draws a line between her trauma and her perception of things as Her fault, she cant handle hearing his struggles and cries trying to swallow a pill because it reminds her of her own helplessness, so she leaves the task to Jimmy, someone who has no qualms in forcing someone down, the emphasis of every treatment as a repetitive process and the sound design is all very poignant and for me, a great way to handle assault as a metaphor, Curly did not consent to being in this position, it is very much still Jimmy´s fault and the fact that Jimmy is basically keeping him alive against his will even to the last moment of the game says everything, Jimmy doesnt love Curly the same way he doesnt love Anya.
The horses are not lost on me, i think horses as animals are often seen as "viril" symbols, strong and often volatile, they can be often hard to mount but when one does the rider and animal are seen as this one all powerful entity, like centaurs, which also carry symbolism of assaulters mind you, so while maybe not intentional on the dev´s part i think it still points to the Horse as a symbol still important in the game, the only spoken audio lines of dialog come from the Pony Express mascot Polle itself, and they are the first to actually confront Jimmy´s self centered line of thought and over-focusing on Curly, if the Tulpar is akin to a beast of a burden then Jimmy beat the dead horse way long ago.
All in this to say that Mouthwashing was a really good experience and i really hope the dev team is interested on expanding a bit more on it because i trust their vision.
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I've come back to drop some Next Gen Nevermore lore, this time about Sora and Regine's parents 💕
Yukiko Toriyama
Because of my love for parallels, she's a doctor to match the adult characters in the show (Principal - Weems/Bianca; Sheriff - Galpin/Walker). She's a surgeon though, not a therapist like Kinbott, but still a doctor!
Yukiko's around Wednesday and co's age, so she was also in Jericho High when they were in Nevermore. She has a huge respect for Outcasts, thinking that they are very cool. In fact, she thought this one siren girl that she first saw during Outreach Day was especially cool. Soon she will find out that her name is Bianca Barclay and that her classmate Lucas Walker will end up dating her.
She met Sora's father some time after graduating from high school. She fell for his confidence, and was especially impressed that he was an Outcast. Unfortunately she realized too late that he's all talk. When she got pregnant with Sora, his rich parents essentially sent her hush money, which she accepted and used to pay for med school. Sora's grandparents helped raise her while Yukiko finished her studies, so she wasn't as present as she probably should have been during Sora's childhood. She tries her best though, really.
Hugo Schuyler
Sora's father. He came from a rich and reputable family of psychics that specialize in spirits, also known as Herons. Because of his family's reputation, he developed a huge ego and has delusions of grandeur.
He's a glutton for attention, a trait that Sora unfortunately inherited as she also always makes an effort to fit in with "the popular crowd" among her peers. However unlike Sora who is ashamed of her outcast status and prefers to hide her power, Hugo has a superiority complex and overcompensates for his weak psychic abilities by being obnoxiously loud about his outcast status and his family's name.
He ends up starting a YouTube channel as a paranormal investigator after Nevermore. When he finds out he has a daughter, he's quick to head over to Nevermore and rope Sora into his paranormal shenanigans. No, it doesn't end up being a cute father-daughter bonding activity.
He sees both Wednesday and Enid as rivals. Wednesday for her formidable psychic powers (and reputation!), Enid for, well, her more successful YouTube channel(which isn't even hers, it's the Wolf Preserve's). Wednesday does not remember him from their high school days though, and Enid purposely mixes him up with Xavier when addressing him.
Vega hates him because he thinks aliens don't exist.
Erica Gutierrez
(I don't have her design and personality fully conceptualized yet, sorry)
Erica is Eugene's ex-wife and is a famous actress who started out when she was a teenager. She used to be a celebrity crush of Eugene's when he was in Nevermore, and dating and marrying her was a dream come true that sadly didn't last.
Erica makes an effort to see Regine when she can, and she usually has her daughter stay with her throughout the summer. Her fame comes with its own cons, particularly the excessive attention she(and by extension her family) gets hugely contributing to Regine's overly reclusive personality.
Erica had nothing to do with Outcasts before meeting Eugene and is every bit of a Normie. She and Wednesday never liked each other. She gets along well with Enid because she thinks Enid is normal enough when she isn't wolfed out. Enid likes her for getting her Michelle Yeoh's autograph and a video message as a birthday gift once. (Wednesday hates that Eugene's ex wife of all people showed her up that year)
None of the Nevermore student knew Regine's mother was a celebrity until Erica decided to give her daughter a surprise visit during Family Day(coincidentally the same day Hugo goes to meet Sora. It was a long weekend for the girls)
(masterpost for my AUs here)
EDIT: I ALMOST FORGOT!
Partial credit to @whitebeltwriter for coming up with Yukiko's background with me. I no longer remember which parts were my idea and which is hers, but pls know that it was a collaborative effort
#next gen nevermore au#yukiko toriyama#sora toriyama#hugo schuyler#vega addams#erica gutierrez#my art
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Finally decided to play around with my old lineless style again! Also figured out a way to draw Reimu that I actually really like!
Artist's Notes;
I've mentioned in a few earlier posts that I've been wanting to draw in my lineless style again for a while as a way to test what I've learnt from my previous style in regards to lighting. I did the face first and then for a while was thinking about doing a full body illustration of Reimu just to draw her outfit again. I'll talk about the face first since that's the first drawing I did in this batch.
For the longest time I really couldn't find a way to translate Reimu's face into my style. I was able to make her clothes work out well, just not really her face. I did like elements of how I drew her face a few other times, namely the tiny eyebrows and her pupils, but they didn't really feel like Reimu to me, or at least how I imagined her in my head. I then realized that it was less of a problem with the entire face and moreso the eyes, and it took me quite a bit of trial and error to make something that I was happy with. Also, as much as I thought the tiny eyebrows were cute, it didn't really make sense with her character. Like, from what I know about Japanese history, plucking your eyebrows was something that nobles (rich people) would do, and since Reimu is...neither of those things, I decided to just give her some thicker eyebrows instead (I will be saving the plucked eyebrows for another character though, so they will return). After I got to a face I was happy with, my next challenge was the hair. I did the front part first and liked that enough to continue, and then after more trial and error I realized that deep down I was a short-hair-Reimu-is-best-Reimu-truther this whole time because once I gave up on the long hair and gave her shorter hair something just clicked in my brain. And so, after drawing her outfit in again (this time without the yellow tie which is kinda sad but I'll find a way to incorperate it into future designs because it just was not making sense to me in context with the rest of the outfit) and finnicking around with the bow, I came to a version of Reimu's face that I actually liked. I thought that it made more sense for her character to have her cut it short, mainly because she's doing a bunch of Youkai extermination and she has to keep her hair out of her face somehow. I still wanted to make it kinda messy though, as Reimu is probably too lazy to clean it up herself. I think another reason I like it so much is because in Forbidden Scrollery, Moe Harukawa gave Reimu short hair and that really suited her, so I guess that was just a subconcious reason as to why I liked it so much. I also think that the shorter hair helps to separate her a lot from Marisa, as I think Marisa looks really good with longer hair. Speaking of, now I wanna do a drawing of her and Reimu together to really solidify how I draw them (unlike the previous version where it was just them standing). As much as I do like the face, I am concerned if she looks too much like how I drew Keiki now, but that might just be a product of the stylistic choices I made with her eyes and I might just be overthinking it. I am hyperaware of same face syndrome so that's probably the reason I'm so concerned about it lol.
Now for the fully body drawing. I was struggling to think of a good pose for her, so I just took a picture of myself and used that as a reference while still making slight adjustments for readability's sake. This is another case of, "I've looked at this too long and can spot every single issue with it" but this time I'm still happy with the final product mainly because this was a test drive for how I want to develop my lineless style in the future and for what it is I am more than pleased with the result. The main reason I deviated away from my lineless style was mainly because I was having a hard time with the lighting and making it interesting, and I am so glad that I've finally found a way to make it work! I'm especially happy with the clothes, as I think clothing folds are really fun to draw. I was somewhat inspired by the works of J.C. Lyendecker and the way he draws clothes, though admittedly it is not a one to one, since I mainly wanted to try implying the shading of the clothing folds with shapes (I do really want to do a study of his style one day as his art is incredible). So for the sleeves, I drew in a bunch of triangles where I wanted there to be a strong highlight, roughly coloured in the inside, and then blended them all so it looks like a more subtle. On both of these drawings, I also added in a noise filter to give it some texture (as that's what I used to often do with my drawings) and while I do like it, I might want to experiment with making it more subtle in the future, as it's pretty noticeable in both these drawings. Overall, I'm really happy with the lighting and colours of this drawing, and while I could nitpick several aspects of it (her hand holding the gohei looks too tense, I tried making her look like she was standing on the balls of her feet but the positioning of her Gohei's trail of papers ends up making it look weird, and I could've put more effort into the hair and bow and so many more things), this is more of a piece for me to experiment with my style again, and I'm excited for when I get a new idea for a piece, as I really wanna try some more stuff out with this style!
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Ok ok i'm a liar oops. Saw the Millie short (I have thoughts) and the season 2 trailer and i had to do my poor sweet underdeveloped bird girls justice.
Octavia is virtually the same personality wise, except she has hobbies that Stolas is completely unaware of but Stella supports fully. Specifically taxidermy, which Stella finds fascinating. I don't vibe with the design after staring at it for a while, but this was just a doodle and potential colors, i'll have to draw Stolas and then figure out her colors.
In demon lore, Andrealphus teaches lots of things, but he is said to teach astronomy, so i decided Stella (as her name would suggest) is very knowledgable on the subject and star gazes. I gave her a galaxy esc dress similar to Stolas's s1 ep7 outfit and changed her colors a bit.
They have a good mother/daughter bond in this because if Viv can't write a good mother figure then I'll do it myself dammit.
Stella is basically now all the fan theories before she was boiled down into a shitty one dimensional abuser to make the uwu gay bird sympathetic with a bit of my input.
She is the younger sister of Andrealphus, who married her to Stolas as a way of moving up in the world - as Stolas is a Prince and Andrealphus is a rank below him as a Marquis. Stella initially was distraught but tried to be good. She tried to find common ground, seeing as both her and Stolas liked stars, but they never clicked fully. When Octavia was born, Stella shifted her attention to her and started being passive aggressive to Stolas, letting her years of anger out on him in little jabs. Things along the line of her throwing a not divorced party but she doesn't loudly insult him in front of her guests.
When Stolas cheats on her with an imp, she's fucking furious. She's given up her entire life to this man, to bring her family name higher and her husband cheats on her with an IMP. The lowest of the lower class, and now her gossipy high society friends she's spent years getting into the good graces of will know. So she's a mix of fucking furious and just a tinge hurt. She's not justified btw, i just want to show her side of things for once because Viv is allergic to developing female characters.
She adores Octavia in my version. Utterly adores her. So of course she takes Octavia and tries to keep her away from Stolas as much as possible. She loves her daughter and wants to raise her better than she was raised.
That's all I might do a Sallie May and Millie redesign again who knows
#anti vivziepop#vivziepop critical#helluva boss critical#helluva boss rewrite#helluva boss redesign#helluva rewrite#helluva boss octavia#helluva boss stella
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Black woman’s skin turns blue from powers; is this whitewashing/erasure?
Anonymous asked:
I have a character in a comic I'm hoping to write one day. She's a light skinned black woman(she's half white if that helps!) living in New York City during an 80s themed post nuclear apocalypse. The comic's main characters are all rock stars, so a lot of the character design elements revolve around the different rock genres. The character in question is in a glam rock band, so there's lots of bright, saturated, crazy colors involved in her design. The problem I'm having involves this one story beat where she gets mutant superpowers that give her electricity and sound based abilities. Her skin turns cotton candy blue as a result of the mutation. I'm hung up on whether or not this might fall under some kind of skin lightening or white-washing trope since it's a fairly light shade of blue. I designed her mutant look before her human look, so this was well before I'd even figured out what race she was, and I simply thought the shade of blue would compliment both the electricity powers and the fact that her hair is dyed pink. Is there a way I could still make this work? Or am I worrying about nothing?
Ideally, it would be nice to keep her brown skin tone. There’s a common comic and supernatural trend where Black people’s skin is covered up by a suit or Black-coded characters are an unnatural color (blue, green, purple, etc).
This is more of an issue when:
There are no other Black characters of those identities besides the covered up/ ones with unnatural skin colors.
The creator adds this change to make them "special" because they do not believe Black characters, with features commonly associated with Black people like dark hair, skin and eyes, are acceptable enough for the character to stand on their own.
The supernatural special Black people are treated well by the story. The "non-special" Black people have unhappy stories and misfortune.
Other races of characters do not get their skin covered up or changed. Only the Black ones and/or BIPOC in general.
I think a quick fix for this would be for her skin to turn blue when she’s actively using her powers, at random, or other specific times, besides constantly. If she needs to be more consistently “mutant looking” Are there other ways she could change without her skin color changing or changing completely?
People with glitter on skin, light surrounding their face, and blue braids. Images from pexels.
More ideas that keep her skin brown
Hair
Her hair color changes blue or your color of choice (which could include body hair too, which would give her a more “otherworldly” appearance).
Note: If her hair is curly or natural, please keep it so! At least, the powers shouldn't change it straight.
Eyes
Her eyes glowing brighter or colorfully during power-use.
Note: If they're usually brown, they could stay brown when powers not in use, like Marvel's Storm in some versions.
Storm by Marvel Entertainment//20th Century Studios.
Skin and body
Blue patterns appear on her skin.
Blue glow or sheen to her skin without fully changing the color.
Her skin projects color and light.
New growths or changes to body, such as ear shape, wings, etc.
No matter what you decide, please make clear in your tale that she’s a Black mixed race woman. And have fun!
More reading:
How Special is Too Special? The Politics and Characterization of Stacking Special/Abnormal Traits on Mixed Race Characters
~Colette
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i like how falin being a maiden to be saved, a reward to be coveted, isn't a point to criticize in dungeon meshi. because we have various other female characters who are written as having their own agency
we have marcille, of course, whose story can be observed since chapter 1. how she's not depicted as the "girl team member" but "part of the team". when you're writing a protagonist group where there's only one female character among the male cast, you can always feel this sense of alienation in the writing, like she doesn't belong in the group as the story focuses on the rest of the boys. the way masashi kishimoto writes team 7 is a major example
but marcille is still allowed to be a "typical girl" who doesn't want to eat gross things and enjoy feminine clothing without forgetting the fact that she's a multifaceted person. she's a researcher who isn't afraid to get dirty when it's something relevant to magic and her goal, even though she's also grossed out at the idea of feces being used as fertilizer for crops
and when falin comes back as a monster who can't speak, it's still not a point to criticize. oftentimes stories involving female characters losing their speech (or, well, becoming disabled in some way) is meant to make her vulnerable, a fragile 'something' to be protected. but this is not an argument about how chimera falin is super strong, because that's a shallow way of thinking that ignores the fact that being a Girlboss doesn't ensure your female character is written as a fully realized person. this is about the fact that almost right after that Izutsumi joins Laios' party.
She joins late in the game, so it'll be easy for her to only be tacked on as an afterthought. A notable example would be Okumura Haru from Persona 5, where her character gets overshadowed a lot by the other party members' more colorful personalities, as if the writer wasn't sure how to integrate her into the already developed dynamic.
there's also how she's written as a sweet and shy girl yet the way her school uniform is designed betrays that image. it's heavily customized even compared to the trendy girl like ann which means it's impossible for her outfit to not go against school regulation. not something an obedient girl would have done. which makes me wonder if they couldn't decide on her writing until last minute.
but Izutsumi is different. her involvement and her own personal story arc eventually intertwines to the overarching plot. she hates having her options limited. she hates having responsibilities to uphold. she hates eating veggies! she hates that people expects her to do things their way! she wants freedom to do whatever she wants!
but in the end she learns that to have the freedom to choose, she has to uphold her responsibilities. starting from the simple things like taking care of her health by eating balanced meals, not just the ones she enjoy. she has to do work to get enough money for her food and travels. and she has to learn how society works so she can live independently. she has to learn which desire she has to prioritize that she can balance out with her responsibility as a living being.
her own self-realization culminates into her giving advice to laios that leads to him steeling his resolves to become king.
so you have Falin, who gets turned into a monster that cant communicate her desire and needs while under the mad sorcerer's control, and in exchange you get Izutsumi, the 'beastman' who knows exactly what she wants and throws a tantrum about it without shame, not understanding that what you want isn't always what you need. i think it's a really cool parallel!
this is a prime example of how tropes that get associated with misogynistic writing can be used as a proper tool that serves a narrative when you have more than multiple female characters having their own character arcs
in fact, you can apply this to pretty much every other things. when you're writing gay characters, having only one of them and they act camp can make people raise an eyebrow at whether this is meant to be a caricature of gay people or not. having two of them and one acts camp and one acts normie can be read as a bias against gay people expressing themselves. writing multiple gay characters, all with different personalities and desires will avoid accidental stereotyping.
even the minor female characters, be it the canaries or namari, help show that the way the narrative treats Falin isn't born from thinking that women are an alien breed compared to men. that her lack of agency means something for the themes involved.
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Yesterday, I watched the Spiderverse (2023) for the third time just for Hobie Brown. And I noticed something.
Nearly all of the Spider people has red in their design, (Gwen being an exception) but since they never exist in a fully red enviroment and the way other colors are used in their design, it never looks "way too red". But hey, guess which show has characters with dominant red colors? Hazbin Hotel. So I decided to compare the way colors are used in them.
See where Im getting? In these shots, the characters always pop out from the background because of the way lighting and backgrounds are used. Yet it never looks eye straining despite the colors are very vibrant.
And another problem I wanted to talk about, in Spiderverse, the colors are used to represent emotions and they do this pretty well. The first scene where Gwen hugs her dad has a really soothing and nice vibe, which its probably how Gwen feels too at the very moment. The second scene, well I actually didnt get to watch that scene so I dont remember the context crystal clear but its when Miles gets sent to the other universe, where he gets tied to the punching bag by the other Miles. The scene is primarily red to show the danger and threat. This is how well the color red is used in Spiderverse. Its special and they saved it for these kind of scenes.
Now, for Hazbin Hotel.. Hmm, I guess the color red is special in this show too. The characters all have red, white and black in their designs with some of them having a little bit of yellow. Maybe use some cool colors to balance that like they did in Spiderverse? Or dont put your characters in red enviroments unless its necessary to show a certain emotion or mood? Its always the same tone of red used in every scene and every character, its looking bad and unorganized.
You dont need to make the Hell all red to show its Hell? If you wanna keep that, then design your characters with different colors so they can stand out from the background. Otherwise, youre gonna end up having these clustred images.
And another thing Hazbin Hotel needs to learn from Spiderverse is designing POC. Spiderverse has a really diverse cast of characters with all kinds of different personalities. It doesnt have any stereotypes unlike Hazbin and has great written poc characters like Miles, Hobie, Miguel, Jessica and so much more. ALSO surprisingly, despite Spiderverse not having any canonic queer character, with the "Protect trans kids" poster in Gwen's house, I think it also has better queer represantation than Hazbin too lol. It was pretty casual, not forced or anything stereotypical, it was just there. I just love the theory that the Peter Parker in Gwen's universe may be trans, which it makes sense for me.
So yeah folks, thats pretty much it. Thanks for coming to my TED talk.
XOXO 💋💋 HUGS!! ^_^ :3
#hazbin critique#hazbin hotel critical#hazbin hotel criticism#hazbin hotel critique#vivziepop critique#vivziepop criticism#vivziepop critical
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First question, will we be seeing Asmodeus and Lilith again soon? Second question! Do you have a favourite redesign and who was the hardest to redesign?
Yes!
I think my Beelzebub redesign is my favorite. I really love drawing bugs in general and it was really fun trying to rework her design to look more bee-like and less… furry. I actually liked the design so much I decided to repurpose it for my own character who’s Beelzebub’s daughter. She’s not as nice as Helluva’s Bee, very Regina George lol.
I actually got really excited working on her. I just love designing bugs and demons so getting a chance to do both was very enjoyable for me. I actually had even MORE sketches planned for her but I realized I was getting way too involved redesigning a character, so some concepts just became my own thing. Like I was like “I don’t mind that Beelzebub is nice, but she doesn’t feel like a Sin at all”, so I had some bonus sketches of her being like that really cool but toxic friend who just keeps enabling you.
Hardest to redesign though? God. Maybe Angel Dust? In fact even after my most recent redesign I’ve never really been fully happy with (it was very rushed compared to nifty). I enjoy doing Hazbin/Helluva redesigns but one major issue I have with these characters is that they’re WAAAAAY too bloated story wise, and Angel dust might be the worst example of this. Like fitting a drag queen, sex worker, celebrity and mafia boss into one character is a bit of a challenge because you basically have to look at Angel dust and understand all those things about him.
Maybe I’ll do a fifth one if I ever do Hazbin redesigns again LOL, but likely not. I always planned to stop early but the fandom kind of solidified it. These stop being fun knowing that there are people who monitorsmy account waiting for my next redesign to drop so they can harass me and tell me to kill myself. Not fun! I’d rather draw other things.
(Also to be clear, even if the fandom was really nice to me, I still would have stopped. The creator’s constant controversy was the main reason I quit and only did Nifty and Angel Dust after a request. But the fandom meltdown was the nail in the already deep and buried coffin)
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ᑕᕼEᖇᖇIᗷOᗰᗷ ᗩᑎᗪ ᔕIᖇᑭEᑎTIOᑌᔕ ᖇEᗪEᔕIGᑎ
The last two designs for the main cast. With these two done, I can finally work on miscellaneous characters that I've been eyeing the most.
Again, thoughts below the cut:
My issues with their Original designs:
Sir Pentious:
I thought I would only have one thing to say about him (the unnecessary eyes) since he was my favorite in the entire original cast but having taken a closer look at him for this, I saw a lot of things that bothers me.
Too many eyes. specifically the lower half of his body has too many eyes and it seems detrimental to him. It's kind of painful to think about it since I do not think we ever see those eyes close. Is he just slithering on the ground with those exposed eyes? That's got to be irritating at best and damaged at worst as he continuously slithers on them.
There are eyes on the bowtie and the hat? There are already 4 extra eyes on his hood, so why have even more? I get that the original Pentious design was basically a monsterous amalgamation of eyes but the eye thing could have been scrapped altogether.
While his palette was the least red out of the cast (More so composed of yellows), it still blends in with the rest of the reds.
The claws are an unnecessary repeating design trait (Alastor and Vox notably have them too). I don't think it would've been too big of a difference to just keep his fingers fully black.
The stripes on his suit are too thick. It's called pinstripes for a reason.
I don't like how the hat is shaped to fit the head, It's awkward.
not a point, but I just wanted to say how the blue color palette works really well with him in that last episode.
CherriBomb:
She's not that bad of a design (She's sort of bland in my opinion) but it's the little small details about her that makes her so simple and also so complicated at the same time. There are so many batches of freckles scattered everywhere, little explosion lines on her skirt as well as the X on her chest, the tattoos are a jamble of random loops and bombs, and her tattering doesn't have an easy shape to consistently draw.
The thought process for these two:
Mx. Pentious:
Pentious goes by both Sir/Miss/Mx. but uses she/they pronouns.
Minimized the actual amount of eyes on her, I kept it only to her actual eyes and those on her hood.
Gave her a butterfly-shaped hood. It's nothing deep since it stems from the fact the notches in Sir Pentious' hood almost looked like one to my bad eyesight. I decided to play more into that idea.
I read some posts where people talk about how Sir Pentious should have a snout and while I understand why and fully support people giving him one, I really didn't want to add the snout to this design. It drove me crazy since I'm not a big fan of it. I tried a compromise where her head was shaped more like Phineas.
Kept the tophat but removed its eye and mouth. If I remember correctly, Viv took that from one of her co-workers from the pilot. I decided to just have it as a regular tophat.
It doesn't have all the colors, but her design does have the Neptunic flag.
I'm not sure if this even is a real snake but I based Mx. Pentious' design on this:
CherriBomb:
Scraped most of her features in exchange for a sukeban theme. I personally have zero knowledge about the punk scene in Australia.
A majority of the suggestions I received for her rough draft had something to do with the skirt. I elongated it and gave it a slit in which the magenta from the inside is able to pop out.
Thought it would be a cute detail to have her hair explode if she's angry.
----
Apologies this took too long to be posted, Life got in the way as well as the fact I was feeling shitty about Pentious' first draft. Her skin was an awkward and ugly shade of green and seeing some posts critical of Pentious' design got me to think a little bit more about what direction I'd like to move her redesign.
You could see this in the earlier rough sketches but this was how Pentious' first redesign looked like
#vivziepop critical#hazbin hotel critical#hazbin hotel redesign#deadbeat motel mrx. pentious#deadbeat motel cherribomb#deadbeat motel redesign#//I only came back from the dead to post these Neptunic Lesbians on pride month/j //#//Happy pride to everyone btw!!//
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allisons mom is so pretty do u have any concept art of her,,,,, or anyone in the game really i like seeing concept art and other dev stuff like tht
Sure! So here's Amelia's original concept art from Anthony. I believe I had talked to him about including her in the story, and I'd told him that she was supposed to be a cool adventurer and Allison's role model, but that was about it. Then he came back with this concept drawing (fully colored, even, which he doesn't usually do) and I was like, yep, nailed it. That's her. No notes.
This was done in 2016, pretty early in the game's development, so we were sitting on her for quite some time. I believe Anthony also decided on her name.
Amelia was always one of Anthony's favorite characters he designed for the game, so later on he also did a design for a younger Amelia just for fun. I later incorporated this design into the game via Allison's photo album.
Amelia's original design already included a One Piece reference—the way she wears her jacket like a cloak with the sleeves off is directly inspired by a thing a ton of One Piece characters do to signal that they're cool and strong—so Anthony went even more direct with the young Amelia by straight up just giving her a straw hat lol
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Many people seem to get genuinely confused, whenever we, zutara shippers, mention how underdeveloped kataang really is. Usually, they’ll brush it off as us being delusional, bitter and you know the drill. Their main response to that, usually is: “How, could they possibly be underdeveloped, they had 3 seasons!?!”
The thing is they forget that the amount of time isn’t as important as what you do do with it. Cuz, yeah, Aang and Katara did have 3 seasons, but their relationship still managed to feel rushed as hell. Heck, even Bryke, out of all people, admitted to it. Which mostly as to do with a bunch of things that I’ll get into right now.
Let’s start with the fact that, Katara never actually shows any interest in Aang.
Now, many of y’all will probably come for me by citing how the cave of the two lovers or even the Headband have moments of her showing interest in him, but all of them end up falling flat at some point.
The cave of the two lovers:
The argument here, usually is“if she didn’t have any interest in him, why would she kiss him?” or “why would she blush at the idea of kissing him?”. The former seems to forget this is a life or death situation and that we don’t really know for sure that if there were another way to get out if this, she wouldn’t take it. For the latter, I’d like to say that blushing can have many significations such as, embarrassment. Which, here makes sense when considering what she says and overall demeanour, after suggesting to kiss.
Like yeah, a fourteen year old girl blushing bcz she’s embarrassed at the idea of having to kiss, her friend, out of all things, cuz you know… awkward. Can you imagine that (pun fully intended)???
The headband:
This one is going to be a ride, but stick with me. The arguments can range from “What about her jealousy while Aang is dancing with other girls.” to “What about the way she looks at him during the dance.”
Here, is said jealousy being shown:
And said look being done:
Now, yeah, I can absolutely see why these two exemples would be used as a way to prove her interest, but let me remind you that this is the same episode where we have this happen.
Yeah, the same episode where Katara is acting all jealous and giving flirty looks to Aang is also the same one where she pretends to be is… mother. While, I could go on about how it wasn’t the best idea on the directors or whoever was in charge of the episode part if it was their way of giving a glimpse of Katara being into Aang. The issue is, them doing so wasn’t completely farfetched either, because up until now it’s been established that Katara can be very motherly and she acts that way with almost everyone in the gaang. More specifically, the one with who she does so the most is, Aang.
I mean, even the show makes a point of poking fun at their mother-son dynamic on several occasions all throughout the show (ie. the don’t-rub-your-eyes-when-you’re-speaking scene in “The runaway” episode). So realistically, the two exemples shown way above could somewhat work, but only if you decide to completely ignore what episode they take place in, one that hasn’t really helped at stopping the mother-son dynamic allegations kataang has been getting, for years, now.
So, back to the development aspect, I think it has always been stunted from the beginning, because, fundamentally, the ship as always been designed to be Aang-centric. If you’d like more insight on that I’d recommend checking @starlight-bread-blog’s amazing post on the issue. But also, that their lackluster resolution is way much more obvious, cuz both are leads in the show. Katara's existence in the show, isn't solely there to serve as some love inerest for Aang. Shocker, but she's actually a MAIN CHARACTER in the show, meaning that we spend three seasons where we get to learn about her battles, fears and aspirations, none of which seems to involve a relationship with Aang.
Like yeah, the reason why The Ending Kiss™ feels so unsatisfactory is, simply, because, Katara doesn't like Aang (at least not like that). Katara, likes Aang, because the show said so. Now, stick with me, cuz I can already feel some of y'all ready to jump at the screen. Within the show, name a single moment where she ever comes to thinking of Aang in a romantic way. One that doesn't involve any external sources, such as someone suggesting about it or because of the given circumstances she has to. The answer is none. The only time we ever get to see her voice her ACTUAL opinion about it, this is what she says:
That's not even counting how her overall demeanor, from the body language to her choice of words seems to suggest that she's actually trying to let him down gently. Also, may I remind you that at that point THERE'S ONLY 3 FREAKING EPISODES LEFT BEFORE THE BIG KISS™ and this is where there at in their relationship. Plus, within the 3 episodes that are left WE NEVER GET TO SEE THEM TALK ABOUT IT, EVER!!!
This obviously was part of Bryke’s horrible attempt at the will-they-won’t-they trope. Which ended up playing right in their face, cuz like I mentioned they themselves had to come to glaring realization that kataang was rushed. Now, it could’ve been it, the creators realizing their obvious mistake and if they could, trying to fix it by giving us what seemed like the natural progression of their relationship, which was for it to end.
Instead, we got comics!Katara and oooh boy…
Basically, they decided that they would throw away Katara’s meticulously built characterization in order to make her existence revolve around, Aang. I kid you not, when I say that she isn’t allowed scenes, lines and actions that do not revolve around her “sweetie”.
Remember how I said that, Katara likes Aang because the show runners said so. This is an example of this cranked up to a hundred.
Essentially, when you start thinking about where these two are in terms of growth, kataang is the antithesis to development itself. On one hand it validates the regression of one (ie. the dropped chakra plot line), while simultaneously, having to strip any previously built characterization of the other (ie. comics!katara).
On that note, I’d like to remind people, how important Katara is to the story. Without her, the entirety of the gaang would be dead. Without her, there would be no story. Without her, there would be no Aang.
She deserved to have a voice within her own relationship and not for it to be stolen by two grown men who were still stuck in their childhood fantasy.
She deserved better.
#atla#avatar#anti bryke#avatar the last airbender#anti kataang#zutara#pro katara#katara deserved better
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