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Hi! I adore your analyses.
If it isn't too much to ask, I would love to hear about your general approach to analyzing works. I wanna learn how to analyze things better from other people, and I really like the way you methodically break things down.
In other words, pls sensei teach me your ways HAHAHA
No trouble if you can't, though! Your blog is always a joy.
Have a wonderful day!
Sensei... 🫢
Ah, thank you, this is really flattering! I don't think I really do anything that special. Honestly, all it is was that I got misinterpreted a lot when I was younger and it made it difficult for me to express myself - so I ended up creating something of a system which I found seems to make things clear to others!
I can do a quick overview of it, for sure! I hope it helps! (It's under the cut :D)
Tip 1: Analyze things you love.
Look, this isn't school and I'm not a literary critic. I don't bother forcing myself to analyze things I'm just not feeling. Sometimes, I'll really enjoy something, but have nothing to say about it in particular. (Ex. Akutagawa. I adore him but for some reason don't feel compelled to analyze him as much... even though he's this blog's pfp...) That's not a commentary on the character/media nor my engagement with it. No need to analyze something you don't particularly care to - these write ups take a fair amount of time and effort, so you'll want to have enough raw energy at the start to sustain yourself. You should want to talk about it, is what I'm saying.
Tip 2: Understand the core themes of the story.
I cannot stress this enough! It's so important. The best stories will have their characters, plot arcs and settings all serve to enhance the major themes of the story in some way - figure out what these themes are, and keep them in the back of your mind. I think of themes like a filter - it should change the way you look at the story, and with any luck, draw a lot of seemingly loose threads together in interesting and surprising ways. There are typically about 2-3 major ones (Ex. BSD - living through uncertainty, good as a choice / Trigun - morality and autonomy, life after loss / Hatoful - love as salvation or corruption / there are other themes of course, these are just examples). From this point on, assume you have your "themes filter" active for completing the other tips.
Tip 3: Pick a small detail and think about "Why" and "How".
See, I used to go too big when doing analyses. I used to try and analyze everything there was to examine in one go, and it would become unwieldy and just have far too much information for me to juggle and process. So, it's better to start small. What's something that caught your attention? What was something you liked? Was there anything that confused you? Pick one thing... then ask yourself why and how. Why did I like this? Why did this character act in that way? How does this aspect of the story work? Etc. This will be your topic!
Tip 4: Read other people's thoughts.
I know we all hate going into tags and seeing some of the worst takes out there... so I don't actually do that. I only look through meta and theory tags, and most of those are done by people who put a lot of time and care into their theory crafting, so they at least usually bring the receipts. It always helps to read other's opinions. This is just a good thing in general - you need to open yourself up to different views. Even if you don't agree, you might be better able to articulate why you don't. There's some god-tier stuff in these theory tags, you just gotta look. :)
Tip 5: Pay attention to context and setting.
For most of the stories I analyze, the characters do not exist in a world or situation that is comparable to mine. Asking yourself "where did this character come from?" "what's the overall state of the world they inhabit?" "were this character's experiences different or similar to the rest of the cast? different or similar to their childhoods?" - this is really going to help you understand motivation, far more than core personality traits will alone. (Ex. remember that BSD is a newly post-war society. Tensions are still high. People are being hired at young ages. A lot of people grew up in the slums, and violence is common. How did the different characters interact with this world? What sides might one character have seen to this world that another didn't?)
Also, it's good to at least be somewhat aware of the author and the context they created their story in. Many of the works I analyze are from Japan. It's good to know where a work is from - typically you're going to see at least some expression of cultural values, and I find this is helpful to keep in mind. Some decisions made in story will make a lot more sense when you remember the story's place of origin.
Looking at author influences is also helpful! BSD has a great built-in source of background info, since the entire premise incorporates classic literature. This can be an excellent supplementary source!
Tip 6: Tell a story with your analysis.
Again, I'm doing this for fun. I'm not a literary academic, so I try to use conversational flow. I tend to write like I'm speaking - in fact, this is very much how I talk in real life. It's up to you the tone you set in your writing - just make it something that flows naturally. You can always go back and re-read it if something seems unclear.
What I mean by story is to break your analysis up into chunks. There's no hard and fast rule on how to do this. You can see a clear example of it in my "Dazai Likes People" post, which was long enough that I bolded the sections. It should have a beginning, middle, and end, roughly - beginning where you say what you want to analyze or lead into it somehow, middle (which I typically break up into individual topics), and the end, which honestly is just a rephrasing of the beginning (or sometimes I just leave it out). Sometimes, to break things up I'll add quotes or images that help me with my points; these serve as visual interest so the reader is not faced with a continuous wall of text. Bolding and italicizing key points can also do the trick.
A good way to see if the analysis flows is to see if you can say "so then..." between each paragraph. (Ex. Point 1 -> "so then..." -> Point 2 -> "so then..." -> Point 3, etc.) Each point should flow into the next - I try to make something of a narrative out of it. (It's why the word "so" pops up a lot in my analyses haha.) I'm sorry, I feel like this is the part that's the hardest to explain in a way that's easy to follow. It's mostly practice, really. It's also subjective how you want your analysis to read.
Tip 7: Fact check!
I hate spreading misinformation. Mostly because it's frustrating to have constructed a theory only to get called out that it's based on something misremembered, but also because, as a science student, I'm really mindful of keeping track of my sources. Always have your sources on hand! I spend at least three re-reads of my analyses consulting books, episodes, and manga to ensure that everything I've added is correct. (I might go a bit overboard with it sometimes... I can be a bit paranoid about this...)
And finally, my Golden Rule: ✨Explanation, not Justification!✨
If you have no other takeaway from this post, please remember this! Every character in the story should have their actions be explainable! This does not mean justifiable! Explanation is not just logic, and should always take into account character values, emotions, and situation. This will help prevent analyzing characters only from the perspective of relatability, and is very useful when analyzing antagonists/villains.
Character analysis is always about drawing a throughline between motivation and action. It's not about whether you would do the same, or whether you agree, or whether it is a choice you would forgive.
Everyone has their reasons for doing what they do. This is true in fiction, and it's also true in real life. I try to always keep this in mind.
I hope this was helpful to you, or to anyone who might want to read it!
#what do i tag this as...?#analysis writing reference#thanks for the ask!#storyrambles#thank you again!!!
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in the nicest and most non-confrontational way possible. i feel like some of you think that anything that isn't directly openly spelled out for you within a story is "missed potential" or "unexplored." like. sometimes there are implied narratives. sometimes the point is that you as the reader are supposed to think and draw your own conclusions and participate in the story. the writers not directly spelling every little detail out for you doesn't mean that the story is poorly written or missed its own plot details somehow. PLEASE.
#if i get one more comment referring to zelda's draconification as wasted potential im going to lose it for real#that's not unexplored potential that is THE ENTIRE STORY. JUST BECAUSE THEY DONT BEAT YOU OVER THE HEAD WITH IT DOESNT MEAN ITS NOT THERE#i get this all the time with just like. link's trauma in general too.#like people will ask me 'do you think they should explore link's trauma more' and im like. they do#that's what the games are about. it's all there. they just don't directly state that that's what they're doing because theyre expecting you#as a reader to ENGAGE WITH THE DAMN TEXT BEYOND SURFACE LEVEL. UGHHHHHHH#WHATEVER. whatever#like i feel like some of you would read the great gatsby and be like#'there was a lot of missed potential to talk about the failure of the american dream' GIRL IT'S RIGHT THERE. JUST THINK A LITTLE#personal#and yeah obviously its not that deep its a video game but like. i am not making shit up when i write my comics and analysis.#I AM ENGAGING WITH THE TEXT. AS IS GENERALLY EXPECTED OF A READER#ugh ok whatever. im done now sorry
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Equally Invalid
#trafficshipping#smallidarity#<- shipping rlly isn't the main main focus here but it ends on the kiss so I'm scared to tag anything else lol#cw blood#my art#animatic#it's more like. visuals for character analysis thoughts. because this is way more fun for all of us than writing it all out as an essay#I don't expect you guys to. Get it btw or at least not all of it alot of this is very self indulgent and jumps around the timeline#it's like 99% just for me but still. I hope the smallidarity enjoyers of the world can get smth out of it at least lol#very very very happy for ppl to ask abt specific scenes if ur interested ofc#I prefer not to spell out what things mean cus like. It's more fun for me thinking of ppl applying their own thoughts onto my stuff.#but if you ask I will yap forever god bless#if you want you can play a game of spot the jojo reference. and spot the utena reference#ANYWAY YEAH WOO scott and joel content yes yes yes woo!!!!#do they have a duo name like. at all. is that a thing#happy pride everyone
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Writing Notes: Literary Character
In a literary work, characters are the persons who are given certain moral, intellectual, and emotional qualities by the author.
Two Major Types of Characters
Static. The static character is one who is "flat" and two-dimensional. Such a character is usually recognized by one or two simple traits. The hallmark of a static character is that he or she will not change in spite of experience or conflict. This type of character remains unchanged by events and experiences. An example of a static character is Mistress Quickly in Henry IV.
Dynamic. The dynamic character is one who is "round" and three-dimensional. His or her personality, motives, and attitudes are complex. Such a character cannot be summed up by one or two traits. The hallmark of a dynamic character is change. This type of character will be changed and influenced by events and experiences. An example of a dynamic character is Pip in Great Expectations.
Criteria for Analyzing Character
The reader can use the criteria below in order to analyze, interpret, and draw conclusions about a character.
Appearance. Appearance generally falls into two categories: external and physical. External appearance consists of extrinsic qualities, such as clothing, jewelry, tattoos, or hairstyle. Through these external factors, you may determine a character’s taste, social status, occupation, or personality. Physical appearance, on the other hand, consists of intrinsic qualities, such as height, weight, facial expression, or tone of voice. These physical factors can suggest different personality traits. For example, a muscular physique might suggest strength; a skinny physique might suggest weakness. Be careful, however, not to judge a character on appearance alone. Appearance and reality are not always the same.
Behavior and Actions. In literature, all behavior and actions help define character. Nothing a character does is arbitrary or incidental. Small nuances of behavior need to be interpreted, as well as major decisive actions. Therefore, when trying to define what a character is like, consider what that character does. Do his or her actions reveal courage, ignorance, cunning, or generosity? For your analysis to be complete, consider involuntary behavior, such as nervous twitching, fast talking, or profuse sweating.
Biography. Often in short stories or novels, biographical information about a character will be revealed: place of birth, era of childhood, type of education, early careers, successes, failures, even the identity and occupation of the character’s parents. Such information can be used to sharpen the picture of a character, or to give added credibility to traits and values that have been identified.
Dialogue. Closely scrutinize what characters say and how they say it, for dialogue is significant. A character’s speech reveals traits and values in 2 principal ways:
Direct Expression. The correlation is patently clear between what the character says and who the character is. Nothing is hidden; nothing is subtly suggested. Direct expression requires little or no interpretation by the reader. What the character says provides immediate insight. For example, in Paradise Lost, the fallen angel Moloch states how he would like to deal with the angels left in heaven, “My sentence is for open war.” Moloch’s hostile nature is revealed directly.
Indirect Expression. The correlation is implied between what the character says and who the character is. The meaning of words may be hidden or suggested. Thus, the reader must determine the unstated meaning of a character’s words. For example, at a ball in Pride and Prejudice, Mr. Darcy is asked if he’ll join in the dancing. He replies, “All savages dance.” At its face value, the statement could be a harmless observation about dancing. Instead, it reveals Mr. Darcy as a haughty man whose sense of superiority makes him disdainful of his company.
Emotions. When interpreting a character, you will be trying to get below the surface of that character to see deeper meanings. To do so, take into account a character’s temperament. Temperament may manifest itself in some general traits, such as whether a character is introverted or extroverted, optimistic or pessimistic, sensitive or indifferent. Or, temperament may reveal itself in specific emotional states, such as anger, melancholy, anxiety, compassion, or happiness.
Thoughts. If an author uses “direct expression” to reveal a character's thoughts and values, you need only to note what these thoughts and values are, explaining why they are significant. However, a character’s thoughts are rarely revealed directly. Therefore, you will need to interpret, infer, and draw conclusions about a character's thoughts. To do so, gather evidence from the above criteria. These criteria can all come together to form a composite sketch of a character, revealing his or her true opinions and beliefs.
What other characters say and think. The statements and thoughts of one character regarding another can be a valid source of information. However, this information can be double-edged. While you may learn about a character based on the statements and thoughts of another, you will have to evaluate the accuracy and reliability of those statements and thoughts. A reliable character will usually be perceptive and a good judge of character; an unreliable character will be flawed in some way that inhibits his or her judgment.
How To Write about Character
When writing about character, you may use the following 3-step process. Keep in mind that this is a general approach.
Establish major character traits. Pin down the character’s traits. Because the main characters in a work will have depth and complexity, you should be able to distinguish at least three prominent traits. These traits may be closely related, but they must be distinctly different.
Support major character traits with examples. The traits you establish in step 1 will be based on general impressions. In step 2, however, you must support these traits with concrete examples. For example, if you assert that “vindictiveness” is a trait, you must substantiate vindictiveness with examples from the literary work.
Explain how and why your examples substantiate a particular trait. Step 3 is the most important (and most difficult) stage of your paper. You must go beyond merely linking examples with traits; you must elaborate your views of a character’s traits with explanation. Your explanation must tell how and why your examples reveal a particular trait, whether the trait is moral, intellectual, or emotional.
Note: Other non-human entities can perform in the role of “characters.” For example, animals, nature (rivers, mountains, oceans, etc.), and man-made creations (cities, machines, houses, etc.) can function as characters.
If these writing notes help with your poem/story, do tag me. Or send me a link. I'd love to read them!
Writing Notes & References
#writing notes#characters#writeblr#writers on tumblr#dark academia#spilled ink#poets on tumblr#writing prompt#literature#poetry#creative writing#lit#literary analysis#writing reference#character building#character development#writing basics#writing refresher#writing resources
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Character Analysis of the Twisted Wonderland Dorm Rooms - Savanaclaw
Thanks so much for your input on the first post everyone! Honestly a lot of you have much sharper eyes that I do, so I'm making it a habit to add addendums when people spot things that I don't.
At any rate, here is the examination of the rooms for Savanaclaw!
Dorm Room Character Analysis Series
Heartslabyul | Savanaclaw | Octavinelle | Scarabia | Pomefiore | Ignihyde | Diasomnia
Leona Kingscholar
To start with the obvious, Leona is probably the most disorganized dorm that we've seen so far. He's noticeably left his clothes lying around the room. It's of note that he's got an empty hangar in his closet, which could mean that some of these clothes are clean and he cba to hang them up.
Leona has a chess set with three pieces displayed - what appears to be a Knight, a Rook, and a Pawn. I believe this may be a reference to the story arc of book 2, considering that Rooks are a powerful piece in chess. If we consider in terms of chess, if I had to guess, I would say the Knight is Leona (known for it's unique movement which can be used to strategize and take tactical advantage of board placement), the Rook would be Ruggie (known as one of the most powerful pieces in chess because it can move any distance in a single line so long as it doesn't jump another piece, thank you anon for correcting me on this!) because of his unique magic being the lynch pin of Leona's plan during book two, and Jack, or more generally, the rest of his dormmates, being the pawns, that are used to set a strategic defense.
Also of note, Leona has a plant in his room. Of course, it could be fake, but if it is real, it shows a nurturing aspect to Leona that is interesting given his characterization that we know of. Minor Spoiler Warning for Book 6 that has definitely been pointed out by other people, but we know that he lets Riddle rest on his lap during the book when he's knocked unconscious, so he does, indeed, seem to have aspects of a nurturer in his characterization that he tends to hide by being prickly. If I had to read further into this, I would say it's another aspect of his motif overall - Leona has the capacity to care a great deal about everything, but he doesn't because he isn't given the same opportunities as Falena, and so you see those parts of him come out in other places.
This may be a bit of a stretch, but I believe this pillow in Leona's room is intended to be a call-back to Lions and their manes. When Leona lays his head down on the pillow, the pattern would be splayed out around his head like one.
Leona, of course, has textiles in his room, which is mentioned to be important for his homeland in the Tamashina Mina/Cloudcalling event as they are handmade and the primary source of income for Sunset Savanna. This is of note because Leona is not the only one in Savanaclaw to display tapestries like this, but these tapestries are notably similar to those shown in the Tamashina Mina.
So this is going to be a very long and not particularly important sections, so feel free to skip if you CBA to read it, but I wish there was a little bit more information about the inspiration drawn for Leona's homeland because it could be particularly informative of the actual symbolism in the textiles. If we are considering what we know about his homeland, Leona mentions a few things that give us some hints as to the location.
Generally speaking, the Lion King is considered to be set in Tanzania, and this is in line with the Hibiscus and the Baobab that Leona mentions in the Cloudcalling event, however from my most definitely not expert research, a lot of textiles produced in Tanzania are wax dyed. (Mind, I am far from an expert in African Textiles.) This becomes important when Leona mentions that the tapestries and clothing in the Sunset Savanna are woven. While it's not always a rule, typically woven clothing and tapestries are dyed before they are woven, and weaving is what produces the pattern. With wax dyeing, the textiles are produced first, and then waxes are used to create layers of dye that are arranged in patterns. (This also gets called batik dyeing).
The left, above, is a Tanzinian Batik Kitenge Fabric from east Africa, while the right is a Ghanaian Woven Kente Cloth from West Africa next to Leona's Tapestry to show more of what I mean, which throws a wrench into examining this further because we are talking about two different cultures across the continent from one another.
The gist of this being, it does seem that Leona's tapestry and blankets would seem to be more in line with woven fabric as opposed to batik dyed fabric. If anyone has more information who is more versed in this subject, I would love to know more! Basically, this is the long way of me saying I can't exactly identify whether or not any of the tapestries or blankets in his room hold any particular meaning in their patterns or colors because I wouldn't know what culture it would be drawing inspiration from! To be quite honest, it is entirely possible this is a case of Twist mixing several cultures together to paint a more general picture of African culture.
To change the subject back to the room - Leona has a notable lack of study materials in his room. In fact, I don't see a single book in his room. If Riddle is the one who is the king of the little readers club, Leona was the kid who filled in all the stamps on the summer reading list to get the prizes without reading anything.
While it's not as prevalent as Cater or Trey, Leona's room features a lot of darker yellows and reds. It's possible that Leona favors these warmer colors, which is funny considering his rather gloomy outlook on a lot of things, as these colors are generally associated with happiness and passion.
The hidden mickey in his room is just below his overhead lamp.
Jack Howl
Jack, as we know, has a little cactus garden in his room. it is of note, his cacti are flowering, which is a sign that his little cacti are as happy as could be.
This might be a bit morbid, but if I had to guess, I would guess that Jack's rug is a synthetic wolf-skin rug given the jagged design on the edges. This is only a guess of course, as the bedrooms and backgrounds in twist tend to have a slightly flatter style than the rest of the game, so it's hard to tell if it's actually fur or not. Regardless, we see see a lot of the members of Savanaclaw's animals represented in small touches in their room.
Jack is pretty organized in comparison to the other freshmen! All of his books are put away, and even his weights and resistance bands are tucked away as much as they can be.
Jack seems to have soy protein, a protein shake container, and a stick of deodorant ready-to-go! Jack might be a bit extra with his workout routine, but at least he seems to be responsible about it by making sure he's getting the nutritional support he needs to build muscle and taking care not to smell rank.
Jack also has a textile on his wall. Given the Shaftlands seems to be generally inspired by Europe, I would guess that the tapestry is most similar to Nordic knitted and woven fabrics. The motif of the tapestry seems to be floral designs or snowflakes and pine trees. This seems to be a cute callback to how Jack likes to snowboard and how he comes from a snowy place.
Like the other first years, Jack doesn't seem to have decorated his bedsheets much. He does have a bedrunner in a flamestitch sort of pattern. Though the flamestitch pattern isn't commonly attributed to any one country, it is generally considered to be of European origin, adding to the European inspiration of the shaftlands.
The hidden Mickey in Jack's room is next to his tapestry.
Ruggie Bucchi
Mr. Pig. More seriously, Ruggie found it abandoned on the street and took it home. There's a meerkat version as well that Ruggie has mentioned getting in his Birthday Boy Vignette. He also mentions that it sings or lets out a happy squeal when you put coins into it.
Also, Ruggie has a framed photo on his desk, similar to Deuce. I would guess this is a photo of him and his grandmother.
Ruggie actually seems to read quite a bit! He has books in his bookshelf, as well as stacked next to his bed within easy reach to read there if he would like to. These don't seem to be textbooks, so it's an easy conclusion that Ruggie probably reads in his free time. My guess for the textbooks is that Ruggie likely downloads them online from a library resource. Or illegally. To be quite honest, good for him, textbooks are expensive for no damn reason.
Ruggie is also quite well organized - he doesn't have a lot of personal items in his room, but the ones that he does have are put away.
Following on that last point, Ruggie's lack of decorations aside from a handful of things likely lends to him being raised in poverty.
Interesting note, but Ruggie has roommates. In fact, a lot of the Twisted Wonderland cast do, but you can actually see snippets of Ruggie and Jack's roommates space in their cards. The freshmen are mentioned to have four to a room, so though I didn't include this in the first post, Ace and Deuce have two other roommates.
While it might be easy to assume that Ruggie's comforter is giraffe print at first glance, the coloration and spacing of the pattern actually leads me to believe this is meant to be the pattern of a spotted Hyena.
Ruggie's hidden mickey is on the wall next to his closet.
#not writing;;#twisted wonderland#twst#mod azul#leona kingscholar#jack howl#ruggie bucchi#You have no idea how hard I have to try to not refer to the hidden Mickeys as 'hidden michaels' every time.#because I refer to Mickey Mouse as Michael Mouse almost exclusively.#character analysis;;
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Character Name Ideas
-> a masterpost of name ideas for your characters.
-> requests open for names with specific vibes.
If you like what I do and want to support me, please consider donating! I also offer editing services and other writing advice on my Ko-fi!
I also have a Patreon! Become a member to gain access to a Member's Only Community where you can chat and message other members and myself. Also gain access to my personal writing, which includes completed short stories, chapters from novels in progress, as well as completed scenes.
Alphabetical First Names:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Other Name Ideas:
Cottagecore Names
Dark Academia Names
Greek Mythology Names
Pirate / Sea Names
#character names#character name ideas#name ideas#name suggestions#name list#character name analysis#oc names#ocs#oc name ideas#masterpost#writeblr#surname ideas#original character#creative writing#writing references#writing resource#writing tools#writing advice
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Other writers writing Jason and Barbara interacting: "Men and women being just friends? Sound fake, they must have romantic tension."
Rosenberg writing Jason and Barbara interacting: "If Jason guilt tripped Barbara she'd crumble immediately."
#dc comics#dc#comics#media analysis#comic analysis#writing analysis#character dynamics#jason and barbara#jason & barbara#batfam#batfamily#batkids#comic books#jason todd#red hood#barbara gordon#oracle#task force z#matthew rosenberg#media commentary#comic reference#batman characters#my commentary#my analysis
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I think Swansea is meant to be a foil to Jimmy. Take what I’m about to say with a grain of salt seeing how I need to analyze the game more but yeah. Here’s why I think that (spoilers for Mouthwashing)
They’re both bad people. But only Swansea is self aware of that. Jimmy tries to claim he’s good, claiming he’s the hero when all his efforts just hurt everyone else around him. Jimmy (horribly) attempts to overcompensate. Swansea accepts he’s bad
Curly and Daisuke is one of the reasons I think these 2 characters are meant to be compared and contrasted. Jimmy, when dealing with someone suffering, prolongs it. Torturing them because he wants to be morally correct, because killing them be “wrong”. Swansea just puts them down and out of their misery (literally a perfect showcase of both their characters)
What makes Swansea different from Jimmy, (besides knowing he’s a bad already) unlike Jimmy, Swanson cares for others. He knows he’s bad so he has no reason to attempt to be a hero, so he’s willing to do “bad things” for others (putting down Daisuke, attempting to kill jimmy, lying about the cryogenic pod). Jimmy just cares for himself, so he does “good things” that would make himself the hero (keeping curly alive, drugging Swanson, manipulating Daisuke to go into the vent)
Also in the dream scene with Swansea they’re both try murdering the other, showing how they’re similar. But yet again look at the motives. Swansea is attacking for the people who died (and curly), Jimmy is fighting for himself. They’re both at the same extreme for 2 completely different reasons.
Speaking of death and murder, despite Jimmy being the reason everyone dies he doesn’t actually kill them himself. Anya was pushed to take her own life by Jimmy and Daisuke was killed by Swanson. The only people Jimmy kills in a literal sense are himself and Swanson
Also just look at Swansea’s monologue when Jimmy kills him, it’s literally everything I said but poetic
So in conclusion:
Jimmy is a selfish monster who takes. Swanson is a man who has nothing left to take, so he gives.
(Also I been editing this a lot whenever I make new discoveries :3)
#mouthwashing#mouthwashing analysis#mouthwashing jimmy#mouthwashing swansea#mouthwashing spoilers#I am so normal about this game#I do not plan on writing every bit of dialogue out on paper just to analyze every word#nor have I ever considered reading a bible just to see what biblical references I missed
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vote in your primaries.
Americans: Check your state's primary date here.
Pro-Palestinian activist groups are already calling for an "uncommitted" vote in the Democratic primary in Michigan specifically as a protest against the atrocities in Gaza and more broadly the lack of any real challenge to Biden's candidacy.
This is something that every data analyst in the parties will see and have to deal with. If "Uncommitted" gets enough votes, party delegates can even officially be listed as "uncommitted", which is very visible.
"But Orange Man-" This isn't the "if you don't support us you support them" of FPTP general elections. This is the Democratic Primaries. Harm reduction rhetoric is irrelevant here; Biden has no serious primary opponents.
1500 voters in New Hampshire voted in "Ceasefire", which was enough that the Biden campaign had to acknowledge it - even though their response was "see, only 1500 people cared?" And for one primary - yeah, that would be the response. Let's not make it one primary.
let's make number get bigger people
#'only 1500' for a write-in campaign in one state can snowball. fucking start rolling that snow#for reference i have done political data analysis for small campaigns. i KNOW what they look at. i know how the databases work#i am not going to breach NDA for it but like. this sort of thing DOES matter. please trust
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I feel like for the first few years of guardianship Darius and Hunter really struggle to figure out how to refer to each other.
Like it's easier for Hunter, he pretty quickly settles on "guardian" for explaining their relationship to other people and just referring to Darius by name when talking to the man himself. Overtime the phrasing gradually warms, becoming "foster parent" and eventually, once Hunter's already an adult old enough to move out, "Dad".
(Sidenote: he doesn't move out til he's in his mid to late twenties, bc he's under no obligation too, Darius low-key doesn't want him too, and the two of them want to make up for lost time in a sense, since Hunter only had 2 years of legal dependency on Darius before aging out of the system. Darius adopts Hunter retroactively as an adult)
Darius on the other hand has a real conundrum on his hands for those first few years. He has a lot of options! But "ward" is too formal and makes it sound like Darius picked him up off the street like after his parents were murdered, "apprentice/student" isn't really accurate considering the focus of Darius and Hunter's relationship has less to do with Hunter learning magic and more to do with Hunter being housed and fed. "Kid" and "foster son" are there...but...
Look, Darius isn't going to refer to Hunter more familiarly than Hunter refers to him! He's not gonna make it WEIRD. He's not a dad, because Hunter doesn't want/need him to be (and also parenthood is scary <3). Darius doesn't know the first thing about being a dad, despite how his friend group teases him.
Eda and Eberwolf are the two who are worst about it. They torture him with how 'fatherly' he's allegedly being (allegations Darius will DENY til his GRAVE!!!) And Eda specifically compares his journey to hers, saying it always starts off with you referring to them as your apprentice (again, Darius doesn't plan on doing that), as your roommate (...kinda weird in Darius' opinion? But okay Eda), or even your pet (????HELLO???). But eventually, they always become your dumb kid when you least expect it.
She's had a couple cups of appleblood by this point, but Darius knows on some level she's right and he's steadfastly ignoring that fact, even as Eber continues to refer to Hunter as his "cub" (kinda cute but Darius doesn't know how Hunter would feel being compared to an animal). The only people who are even remotely reasonable about all this (besides Lilith who's a bit disinterested in kid talk) is Raine and Alador, who both sort of neutrally, a bit awkwardly refer to Hunter as Darius' Boy.
Darius referring to Hunter as "my boy" is funnily enough what sticks the longest before it evolves to son boy. Hunter's crushing it at a derby match? Darius is whooping and cheering, yelling "THAT'S MY BOY!!!" At the other parents in the stands. Hunter is doing something dangerous or inadvisable where others can see him? "Darius, your boy-" "AHH! MY BOY". Hunter, a year into his stay with Darius finally comes clean about everything to do with him being a grimwalker, and is afraid that he's going to go back to seeing him as just an inferior replacement for Darius' beloved mentor? Darius (who has just had to process some of the most bonkers, emotionally heavy information in his life) gently, hesitantly puts a hand on his shoulder (the 'good' one Hunter doesn't mind people touching), and says that Hunter's much more than that. He's Darius' Boy and he's not going to kick him out or get angry or love him any less for things out of his control. It's good. They're good.
Like I said, it evolves over time and 'boy' becomes somewhat obsolete as the two get caught up in the joy of finally feeling able to explicitly refer to each other as family. But unlike "guardian" or "ward" the word never gets fully retired. Even when Hunter is 30 and is arguing that he's more of a man than a boy now, he is still getting referred to by Darius as "his boy", the way some parents never really stop calling their adult kids baby or kiddo (Camila and Eda respectively btw).
Hunter makes one of those corny matching shirt sets at some point for a father's Day gift when he's 17/18, where the two shirts say "if lost, return Boy to me" (Darius) and "I'm Boy" (Hunter). Hunter mostly did it so he could own a funny shirt that says "I'm boy". Darius openly weeps upon seeing them. Like Oh my Titan he's boy. He's my boy. Oh wow
#ramblings of a lunatic#the owl house#toh#hunter toh#darius deamonne#dadrius#made this instead of finishing my dadrius week day 1 comic. it's okay i have time#i think this post dips it's toes into being one of those 'part writing drabble/part textpost analysis' posts#which I'm okay w/ tbh i love those#i just hope it reads well#the important thing about dadrius + eberwolf to me is that it's just as unlikely a trio as King Eda and Luz are#just as weird and has just as gradual and retrospectively funny a journey as them#i also specified foster parent instead of adoptive parent just bc i read it in a fic once where Hunter was placed in isles foster care-#-post canon and he had a social worker who was a gargoyle named Chantelle. it was delightful#this is my homage to that. the fic was 'the titan laughs in flowers' i think (thank you user yardsards for the rec)#alador still gets the instinct to refer to Hunter as the golden guard and amity gets on his case about it#so referring to Hunter as darius' boy grew out of that and spread to raine who finds it kind of adorable#darius refers to hunter as his foster son for the first time when his (darius' i mean) family comes to visit#not as like a statement of anything they don't deny Hunter as a deamonne. they love him like they love a scraggly cat#but just like. it felt right for Darius in the moment and Hunter got emotional about it#anyway happy early dadrius week I'm rotating them in my mind I'm biting down on them like a chew toy etc etc
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Already seen a lot of people use the Cain and Abel archetype to describe Aegon and Aemond’s fratricidal relationship, when more importantly I’d argue that they represent an inversion of the trope.
Traditionally, the tale represents settled lifestyles (Cain the farmer) overcoming nomadic Neolithic customs (Abel the shepherd) through the allegory of fraternal murder- aka, the Cainist cultural revolution defeating Abel’s tradition. Given Aemond is the one who, possessed by jealousy over his brother and a desire for control, turns to fratricide, one would expect him to be characterized as the homicidal Cain-figure, and Aegon as the unsuspecting Abel-figure. However, due to Aemond’s continual fulfillment of tradition and the status quo, and reliance upon Valyrian tradition as the basis for his claim, ideologically-speaking he’s a closer match to Abel. Not to mention, given he also flaunts the qualities which his father continually attempted to emulate (dragon-rider, scholar, fluent Valyrian speaker, pious, etc) - he closer matches the image of the father’s ‘prized son’, we can argue that the Viserys-Aemond bond closer matches the God-Abel dynamic.
Conversely, Aegon is constantly affirmed to be a break from ruling tradition - from a psychological standpoint he departs from the archetypal image of the ruler by being shown to be melancholic and tempestuous, not to mention alienated from his paternal culture and language; whilst from an ideological standpoint, he openly argues against the practice of Valyrian sibling incest and advocates for an embrace of monarchial socialism, departing from the wishes of his advisors, and the traditional customs of the kingdom. Thus, Aegon embodies a cultural revolution, and aligns better with Cain.
The Cain-Abel reading of Aegon and Aemond’s actions doesn’t work out because their fratricidal actions align Aemond with Cain as an antagonist, and Aegon with Abel as a victim - but their ideologies match Aemond with Abel as traditionalists, and Aegon with Cain as revolutionaries. One can make the argument that the analogy still works, due to it being a deliberate inversion of the tale, with tradition striking down any act of upheaval, as opposed to revolution destroying tradition, but I feel that there isn’t enough evidence to support that decision. Naturally, creatives always reflect on Cain and Abel to some extent due to its prevalence as a touchstone of fratricide in the arts, but due to caveats like the action-ideology dissonance and the lack of a father figure endorsing Aemond (or either of them for that matter), amongst others, I think it’s a tenuous stance on its own.
#I know it’s easy to lean on the Cain-Abel story as a frame of reference but if you’re just talking about the act of harming your brother#just say fratricide because Cain and Abel comes with its own truckload of ideological and symbolic and historical implications#I’m reading Anthony Sattin’s Nomads rn and it touches briefly on the Cain/Abel story and what it represents for the Neolithic Evolution#sooo god I’d really recommend#hotd#house of the dragon#aemond targaryen#aegon ii targaryen#aegon targaryen#hotd analysis#hotd meta#Cain and Abel#writings#fratricide
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One major factor missing from most debates on Arya and Lyanna's beauty is that they're being judged by their society's extremely patriarchal values. In both looks and personality, that context is essential to understanding how others perceive them. George explores the misogyny experienced by non-conforming women, especially with Arya, and it's interesting how he plays with that regarding their physical beauty.
Her mother used to say she could be pretty if she would just wash and brush her hair and take more care with her dress, the way her sister did. (The Blind Girl, ADWD) "You never knew Lyanna as I did, Robert," Ned told him. "You saw her beauty, but not the iron underneath. She would have told you that you have no business in the melee." (Eddard VII, AGOT)
These two quotes offer a nice summation of this idea. With Arya, her supposed lack of beauty is defined by her being a non-conforming wild child. Her hair is messy, her face is dirty, and she's often in "lower class" clothing while engaging in unladylike activities. None of this says anything about her physical beauty but it tells us everything about how she's perceived. Arya could be pretty...If she conforms to society's standards for a highborn Lady. With Lyanna, however, we get the opposite. Where Arya is judged based on her personality, Robert's romanticization of Lyanna is rooted solely in her looks. He doesn't know anything about the person she really was. There is an assumption that, because she looked a certain way, her personality must fit and Robert imagines her much softer and more passive than she actually was.
That Arya isn't pretty or Lyanna wasn't wild are two perceptions that George specifically pushes back against. This is where people miss the brilliance of them being linked as literary mirrors; it is largely about us learning more about Lyanna, but it touches on more than that. The significance of them being written as wild, willful, and with their own beauty is that George isn't writing his female characters around patriarchal expectations. When people debate their beauty, that's often the trapping they fall into. Beauty and non-conformity are treated as mutually exclusive factors when the story itself never makes that point; this is also the logic that leads people to the (incorrect) conclusion that Lyanna and Arya aren't meant to be similar. Arya's self-esteem issues around her looks and being a Lady make this a topic certain to be addressed in the future; George has made it a part of the story. The conclusion shouldn't be that "looks don't matter", but that looks aren't indicative of a character's value, personality, or morality.
#arya stark#lyanna stark#asoiaf#valyrianscrolls#I know we're tired of this topic but I'm going to keep bringing it up until people base their analysis on what's actually in the books#it's not about needing/wanting Arya to be pretty it's about! the story being told#and it's just frustrating that this is such a highly debated topic that lacks all the nuance it's handled with in the source material#among a lot of other reasons people miss this point because they miss the way misogyny is handled in Arya's chapters#they think her being non-conforming mean she has some super special privilege that makes her exempt from it#Arya being pretty is a relatively small part her character but the message behind it contributes to a larger picture#and the biggest shame about this whole debate is that it misses genuinely brilliant writing#it's just absurd to be that /female character being non-conforming and pretty/ is beyond this fandom's comprehension skills#you guys really just want to force them into being flat no-nuance archetypes for easier consumption#Arya and Lyanna...I'm so sorry this fandom can't handle you because they hate women#mind you several people refer to Arya as pretty but apparently every single one of them is lying/unreliable because...reasons#this fandom truly has zero comprehension skills
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Does Ser Arys Oakheart’s performance in The Queenmaker in AFFC (killing a handful of men and jumping clear of his palfrey before being swiftly dispatched by Areo Hotah) suggest a decent amount of martial competence on Arys’ part, in your view?
I’m going to make George R.R. Martin fans angry again and say, no. However, this is because I don’t feel any of Martin’s characters (throughout his work) really demonstrate any degree of martial competence. A lot of Martin’s characters aren’t supposed to possess any martial competence, but even the ones who are meant to don’t have it. Their “martial competence” is roughly the equivalent of action figures being angrily smashed together. For me, his fight scenes/battle scenes are the weakest part of his writing and I tune them out. Martin heavily focuses on “ironic” surprises and subversions of expectations like in the scene with Arys Oakheart, where everything is going well and then the character is just randomly and unceremoniously offed.
Boom. Goodbye.
“Like they would be in real life!”
I’m going to imagine someone yelling that because I’m sure someone, somewhere wants to.
Look, unlike Starke, I read A Feast for Crows and I genuinely have no memory of this character. They have been memory holed. They are gone. (Which is wild because I remember random minor character deaths from a lot of other major and minor fantasy properties that I read as a tween ages ago.)
The thing about reality is that real people are also capable of the following: Strategic and tactical awareness, long term strategic planning, working in unison with their fellow soldiers, and, yes, that includes knights in the Middle Ages. Knights in the Middle Ages might’ve (sometimes) been wealthy bastards, but they had to be functionally aware of violence and its impacts or they weren’t knights for very long.
Martin does not understand how armies and professional combatants function, their purpose, or their place in maintaining order in a feudal society. The irony is that politics are not his forte. His combat sequences read like they were written by someone who spent a great deal of time reading original historical accounts and not enough time thinking from the perspective of the people committing those gruesome atrocities. Make no mistake, medieval warfare was far, far more gruesome than anything you’ll find in Game of Thrones and the most terrifying part is the reasoning behind those atrocities was actually sound. Once you’re past the shock value, GOT is fairly comforting because the majority of the time no one makes sense. There’s a moral lesson hidden in the undercurrent ready to bludgeon the audience when they least expect it and all the violence works from that perspective, and all of it is written very specifically with the audience’s reaction in mind. Martin doesn’t seem to care how it works both on the technical front or in the utilization of violence to deliver narrative catharsis, he cares how the audience will react.
His violence doesn’t feel good, which is his intention, he doesn’t want it to feel good, but it also doesn’t feel bad. The violence just sort of exists.
One of the pieces of tragedy that is fundamentally important is a sense of foreboding. In fiction, death flags aren’t necessarily bad. In a tragedy, they’re necessary. Character death doesn’t need to be surprising to be meaningful. In fact, death is often more meaningful when the audience knows it’s coming. Whether it’s because they want the character to die or because they don’t want them to die. Their death creates narrative catharsis. The catharsis releases the tension, it feels good. Satisfaction through tears. When the audience and the narrative knows death is coming, it creates tension. If you invest early, the tension builds, and builds, and builds until it pops. The trouble is that, one way or another, the author has to invest in the character for that to happen. The surprise can be how the character dies, the manner of their death, and even who kills them, but not the fact they die. Shock value is sudden. The reason to use shock sparingly is that it lacks a lasting payout and eventually the audience acclimates. Too much shock obfuscates the narrative importance of a character’s death and shortens the long term impact of their loss. The impact of the death ends up as sudden as the death itself. Here, then gone, then forgotten.
In a well-structured tragedy, it doesn’t matter whether the audience cares about the character who dies or not. It helps, but the focus of the impact is on how it affects the other characters, how that loss is felt, and the way it’s internalized. An observation that’s always stuck with me is when I was in college studying Shakespeare, and my professor told us that Shakespeare structured his tragedies and his comedies the same way. They’re the same until the fourth act, and it’s the characters’ decisions leading into the final crisis which ultimately decides whether the story will end happily or tragically. All Shakespeare’s characters are important cogs in his play (including the bear.) When one of them goes, the narrative and the characters feel it. If a character is never important to the story, then the impact of their loss can’t be felt.
Martin’s characters don’t fight smart. They don’t fight cleverly. They don’t really fight stupid either. They fight with the combined equivalent of a single brain cell failing to function harmoniously. Probably the standout sequence for me that demonstrates this point is the Battle of the Crab from House of the Dragon. They had two dragons, a beach, an isolated cave system where their enemies were hiding to get away from the fire. They had corpses, and they had tar. And what didn’t they do?
Set shit on fire.
Smoke. Cave. Smoke. Cave. Smoke. Cave. Smoke.
The easiest and most low energy plan in the world that should be obvious to anyone who has ever cooked in an enclosed space. While this is a great way to signal that your characters suck at warfare, the characters involved were supposed to be the ones good at it! People being burned alive as they got smoked out of a cave is more gruesome than what actually happened and would have demonstrated the power of the dragons a lot better. Instead of, you know, the mighty House Targaryen being outwitted by… a cave.
If the dangers of dragons could be mitigated by a cave, people would just live in caves and not castles like they do on Pern.
Thank you for listening to my fanwank.
(No, the presence of saltwater would not have, in fact, saved the pirates. However, the Targaryens could have tarred the driftwood, set it ablaze, and let the tide carry it inside in addition to setting fire at every entrance like real military tacticians. Which shouldn’t be a reach given that half the army was made up of sailors.)
(They could’ve also used the crabbed up bodies for this with the added bonus of it being extremely horrifying, smelly, and gross.)
(We’re not talking about the Crab Army.)
(I mean it!)
-Michi
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#house of the dragon#game of thrones#literary analysis#how to fight write#writing advice#writing reference#writing tips#michi answers
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Identifying Character Descriptions
Source ⚜ Writing Notes & References ⚜ 100 Sensory Words
#writing notes#character description#writeblr#literature#writers on tumblr#spilled ink#dark academia#writing reference#light academia#creative writing#writing prompt#poets on tumblr#poetry#studyblr#reading#booklr#analysis#writing resources
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theories/thoughts/analysis about touchstarved after playing the demo a few times
Under the cut because it got long (I exceeded the post character limit...) Also spoilers btw. PS: All the links are to posts on the official social media accounts or their kickstarter, with the exception of the animated trailer screenshots that I got from here.
(Happy one month since demo dropped!)
Mhin
I'm starting with them because I play favorites.
Mhin's silhouette [1, 2] in the animated trailer [screenshot] highlights the crying eye (guilt? pain? blood? Their pupils almost seem to glow red, I wonder if it's connected) and the beak (in a way that reminds me of the skull of a bird rather than a live one).
The red choice connected to them is about asking if they're a scientist: their precision is almost surgical, though when asked if they've studied anatomy or medicine their reply is “Not quite” so it must be something similar enough.
When Vere complains about their first encounter with Mhin, he mentions that their dagger (visible in their in-game art) is an antique. Perhaps they inherited it, maybe from a mentor? It’s a curious choice of weapon for a hunter: stilettos (it’s described as such in the demo) aren’t ineffective in battle (especially if wielded by a physically strong fighter, which they absolutely are), but they are favored by assassins because they’re easy to conceal, they strike precisely and deeply but without letting much blood leak from the needle-thin wound.
As far as design goes, the clasps on their hood looks like a mix between the quaternary celtic knot and the triquetra / trinity knot. Symbolically, the latter is associated to the Triple Goddess (more on this in Leander’s section) or three elements, while the former represents the four elements or the four seasons or the four cardinal directions, and is often used as a symbol of protection.
Their fatal flaw is that they “resist change at all costs”. I'm led to believe that they became a Monster instead of being born one. I think it either happened not that long ago or they lost control over it recently, and that's what spurred them on their search for a cure. Them being described as “outcast” also makes me think that they could have been exiled from wherever they came from, perhaps because the people found out that “a monster hides within their frame”.
When questioning them about Ais, they say “I'm not going to risk my life in the hopes that any of them is different” which shows that they’re distancing themself from their situation (i.e., being/becoming a Monster).
Their hate towards Monsters could be either a projection of the hate they feel towards themself (if they were aware that there was a Monster inside of them before they lost control and hurt someone, for example) or just because one took over them and by extension they hate every Monster because of it. If the “lost control and hurt someone” thing is true I'll also add that they might be working as a Hunter as a way to try and atone. It could also be a way to expel the more violent instincts (I’m assuming they have some) into something productive.
The “they're afraid of being hurt. Or worse” on their relationship chart with Kuras feels to me like they're afraid of hurting him, also because when you ask them how they get along with him during the demo, they say “Few people are willing to help others; fewer when there's any risk involved” and I'm choosing to interpret that they think of themself as the risk. I know I'm really pushing it on this aspect but the “If you stay too close to me, you'll get hurt”+“Find someone safer to ask for help” only fuels me more. Their monstrous form also looks less defined and more liquid compared to the others, maybe because it's not as developed so it doesn't look as solid?
Vere is also said to be often provoking Mhin in order to make them lose control: he's confident in himself enough to think that he'd have the upper hand in a fight with Monster!Mhin, probably because they're a skilled hunter but they don't have that much experience over their monstrous side. Mhin dislikes Vere because he’s “the embodiment of everything [they] hate about Monsters”: while Mhin holds back from their nature and seeks a cure, Vere wants to give in to his instincts without restraints.
In the demo, they get defensive when questioned about the Senobium, but when they say “Whatever you're looking for, the cost may be higher than what you're willing to pay” I think they're speaking from experience.
It's interesting that it's implied that they slept with Leander once. Judging by the comment about the Wet Wick being the “perfect combination for making mistakes”, they're not enthusiastic about it. I’m guessing that they don't like that Leander has seen them with their guard down? Or they
Unless I missed something, it's unknown where in Eridia they're staying. I'll say it's probably in a different direction from the Wet Wick since they make a point of saying that they're only going there to protect Kuras (instead of, for example, “I live nearby anyways so I'll take the same road”).
The flowers in their pin design look similar to cornus kousa, or some other type of dogwood, symbolizing hope, resilience, renewal (I also found: rebirth, new life, strength, regret). After a long and grueling winter, Eridia greets the first dogwood blossoms with relief. These flowers are known to cling tenaciously to life even in the worst conditions, from barren wastelands to ruins perpetually shrouded in Fogfall… Really poetic meaning! I imagine Mhin as the dogwood flower, persisting even after the Tragic Backstory that made them lonely (“barren wastelands”) and their Monster Form (“shrouded in fogfall”)
Leander
Leander's silhouette [1, 2] in the animated trailer [screenshot] highlights only his eyes (they share the color of his magic -> maybe it's how he uses magic that contributes to him being “monstrous”?).
Nothing to note about his red choice except that it is unlocked by generally following his lead (taking the flower when he offers it, touching him without hesitation).
Speaking of his magic, an Alchemist MC notes that it extraordinarily powerful, enough that he doesn't need incantations or spell circles to cast it. Kuras mentioned that Leander prefers the company of those similar to him and that the Bloodhounds are mostly people who've endured the hardships of Lowtown, so I can't help but wonder if Leander was always a natural at magic, or if he did receive training but was later cast out, or maybe he left by choice?
A recurrent symbol in Leander's design is the triangle, as a detail mostly (on his coat, boots, dangling from his belt), but there's also one that looks like the alchemical symbol for earth (🜃) attached to the brooch on his chest; another symbol for earth is, you guessed it, the serpent, whose other meaning is duplicitous nature as well as renewal and rebirth. This connects to the ouroboros (present in his earring as well as in the background of the sticker and charm kickstarter rewards), symbolizing the cycle of death and rebirth and with relevance in alchemy as the “all in one”. The same theme is also present in the symbol of the triple moon (on his belt) symbolizing the stages of birth life and death and more in general three aspects united in one; the white lilies symbolizing renewal, regrowth, rebirth. The green feels fitting too, since it's often used to symbolize health and abundance.
Alongside the little triangle shape, attached to his belt there are a key (which is not the room key he gave MC), the head of which reminds me of two snakes knotted together; there's also a... I have no clue what that glowing red globe-spike is actually. It's the only other red item (along with the gem on the earring sword hilt) on Leander, but in some of the concept art it was green instead, so I think it's at least somewhat connected to his magic or the source of it. The shape of it combined with the red glow reminds me of Eridia’s towers’ architecture but that’s probably a stretch. I also feel like the symbol on the central part of the triple moon belt buckle is relevant: it immediately reminded me of a spell circle, and after doing some digging in sacred geometry, I’ve found that its 6 petal-like shapes (lilies also have 6 petals...) look similar to the hexafoil, “germ of life”, or the central part of the “seed of life”, which is connected to the divine creation of the world in 7 days/phases; a series of interconnected hexafoils make the “flower of life”, the meaning of which is creation (both in general and of the universe itself), and that everything’s interconnected to everything else... I couldn’t help but think of the “As above, so below” tagline in the Bloodhounds' poster; the sentence has so many interpretations in alchemy/esotericism but the gist of it is, “things in the higher realms of existence are just like in the lower/earthly plane” and “what happens in a large scale also happens in a small scale” and “common material things can make pure spiritual things”.
Overall, I'm thinking that all the green-glowing details on his outfit might be arcane foci, to help him cast magic without using incantations. As of right now, I’m willing to bet that Leander's connected to the Allmother (the traveler in the cart prayed to her) and/or the Abbess (the leader of the Senobium, I think): many of the aforementioned symbols also have ties to femininity and/or feminine qualities.
Other big things in his design are the eyebags and scar that goes from the cheek to the arm. I don’t have much to say on those, probably the scar is going to be connected to some important backstory event and the eyebags are a clue to suggest that there’s something troubling behind the bright and positive persona that he presents as.
If we want to take the name literally (I do), we could assume that Leander and his Bloodhounds are not simply a group of mercenaries, but mercenaries with a cause. Hounds are a breed specifically intended to track something specific (or someone specific) by scent. Given the animosity shown by them at the mere mention of the Senobium, it could have something to do with that, but perhaps it's also something more personal to Leander.
Let's get to the biggest red flag of the green-themed man: “Fatal flaw: [REDACTED]” and “Not all Monsters are inhuman”. There's also the fact that Vere doesn't trust his behaviour (I'll get to it in his section but I would generally trust Vere's words to be truthful). It’s also worth noting that in the first scene he makes an appearance in, he’s presented almost as a performer, a subtle-not-so-subtle hint that he can work his audience really skillfully. Overall, he seems too good to be true, and to quote Leander himself in the demo, “Things that seem too good to be true are often just that.” I don't think he's malevolent per se, but I also believe he's a very good liar (or at least, good at keeping his cards close to his pillowy bosom chest) and he can be a lot more ruthless than he lets on.
I already said it in Mhin's section but it's implied that the two of them slept together once, and I can't help but wonder if Leander also tried the whole "let me touch you so I can see what curses you but also you can tie me down if you want wink wink" tactic with them.
I get the feeling that he also slept with Ais? “He sure likes it when others take control”+“He's not so bad once you get to know him”. The bartender didn't joke about the room being used often huh (i’m saying this lighthearted and teasingly, nothing against it lol).
He's obviously staying at the Wet Wick with the rest of the Bloodhounds, and it happens often enough that the bartender/owner is familiar with their habits. I wonder if he also as a house of his own or not.
The flowers (in-game art, animated trailer, pin design, charm and sticker design) are white lilies, symbolizing devotion, sympathy and faith (I also found: renewal/rebirth/reregrowth and purity. Nothing says “I love you” as clearly as white lilies—ironic, since they’re some of the region’s most poisonous flowers. Some mages believe that these lilies contain a mysterious magic, but attempts to harness this power have only resulted in lethal poisonings. A not-so-veiled warning to be careful of what lies behind Leander’s charming facade... And considering that he seems to like when MC defers to him, I could imagine the (metaphorical... unless?) lethal poisoning in a possible bad end!
Kuras
Kuras' silhouette [1, 2] in the animated trailer [screenshot] highlights the several eyes (truth and secrets being very important themes in his route, he's also described as “observer”) and his tears (his guilt).
No red choice for Kuras, but there is various flavour text depending on choices. First and most notably, the Unnamed MC notes that something about him feels familiar: this could simply be a hint about him being divine in nature, or it might mean something more, I'm still uncertain. Moreover, depending on dialogue, one of his scenes towards the end of the demo plays out slightly differently, and it shows the more playful side of him (which I absolutely didn’t expect, but I enjoyed that).
As far as appearance goes, his human form and his divine form have many similarities: this post does a very good job of showing them, but additionally I'll say that his halo (silhouette, charm and sticker design) reminds me of the shape of his earrings.
There are a few lines that imply that being in Kuras' vicinity feels physically warmer. It could be just a standard “MC likes him so being near makes them feel all warm and fuzzy” but I think it's more to do with his angelic nature having a comforting effect on people. Something that could be connected to that is the theme of fire (“eldritch flames”, also visible in the charm and sticker design), which symbolically is the element that purifies souls and reveals the truth.
His clinic seems very neat, for someone who works with numerous patients for the whole day. Moreover, his clothes stay unnaturally devoid of any sign of dirt. His appearance is also very curated, so I think that part of it is him being thorough about cleaning and part of it might be a consequence of his magic. Additionally, during the 16/04/23 Q&A stream with the devs (timestamp: 49:32), they (jokingly) said that Kuras doesn’t even put his hair up while performing surgeries, which to me also means that he doesn’t need to do it because he’s supernaturally clean and hygienic.
There's no clear mention of him having magic in the first place, but I don't think he could've completely reattached MC's arm so flawlessly any other way.
I wouldn't think much of it if it were any other character but Kuras' birthday being January 1st makes me think that he picked the date on purpose... or randomly, considering it doesn’t seem to be important to him.
During the 16/04/23 Q&A stream with the devs (timestamp: 41:24), it was noted that Kuras’ name was deliberately chosen, I think implying that it probably has a meaning behind it, though I can’t say what as of now (my search only revealed that kurash is a type of wrestling in Central Asia, and that there’s a deity called Kura in a region of Syria).
I think it's a known fact in Eridia that Kuras is not simply human (“Only the most desperate or the foolish would dare lay a hand on me”), so it's interesting that he chose to not disclose that to the MC. Granted, they've interacted for less than a day now and information is the currency. I also wonder if he’s always been a doctor or if he chose to become one at a certain point... I guess it would depend: is he “repentant” for something he did before settling in Eridia, or after?
Ais also thinks that Kuras used to be more outgoing but the reason he doesn’t really open up a lot to people anymore is because he “must’ve been burned”, which is an interesting insight. I lean more towards thinking that he’s been burned after becoming a resident in Eridia.
There's nothing that strikes me as peculiar regarding his relationships with the other characters,with two exceptions. Kuras' self-inflicted exile is centuries old, and combined with the fact that he (occasionally and begrudgingly?) works with the Senobium, it might be plenty of reason for Vere to hate him. I think that Kuras might've witnessed how he came to be captured (or actively took part in it), and that event is what feeds his mistrust towards Vere. Secondly, it’s said that he “looks forward to Ais helping around his clinic”: does Ais use the Seaspring’s healing powers on some patients (“I help him in the clinic sometimes”)? I wonder if the smokey scent when the MC wakes in Kuras’ clinic was because he’d been there recently.
He lives in one of the more populated areas, probably because 1) more easy for patients to reach him and 2) he likes meeting people.
The flowers in his pin design look like magnolias, symbolizing longevity, grace, divinity (I also found: eternity, perseverance, purity). The elegant magnolia’s therapeutic properties are vital in such a dangerous world. The Senobium cultivates a small magnolia grove, though few make it past the imposing gates to enjoy the rejuvenating blossoms… Of course the medicinal aspect reflects Kuras well. And there’s the connection to him being employed in some form by the Senobium too, the gates could definitely be a metaphor for how he keeps the true extent of his powers at bay
Ais
Ais' silhouette [1, 2] in the animated trailer [screenshot] highlights his tattoo (Ocudeus' tentacles) and his eyes (the Groupmind's effect).
If MC’s been talking defiantly to him throughout the demo, the red choice connected to Ais also consists of rebelling to him, which he clearly enjoys (he’s said to dislike easy fights, so that’s probably it).
An Unnamed MC will note that Ocudeus’s presence/calling in the Seaspring feels familiar, and that his tattoo feels unnatural and it seems to move when they’re not looking... I’ll say that the tattoo isn’t a regular one, and might be the physical manifestation of the metaphorical mark that the bond with Ocudeus left on Ais. This also explains why in the silhouette of his monstrous form the tentacle tattoo is extended beyond what it normally looks like (it reaches his face, and over half of his chest).
The very prominent eye theme (charm and sticker design, Ocudeus possibly meaning “eye god” if it’s latin) and feeling of being watched (+“Got eyes in the back of my head”), plus the fact that the red-eyed woman knew what MC was seeking as well as their name, makes me believe that Ocudeus' area of influence is very extensive. As a consequence of the Groupmind, it's likely that apart from sharing thoughts (and identity?) those connected also share what they see to Ocudeus/Ais.
The notes left on the pillars are interesting. The topmost and middle one I feel are more useful to the player and serve as casual worldbuilding, but the bottommost one is the most curious imo: decoding the scrawling results in “never wish on a shooting star he's always listening”. Initially I thought that the “he” referred to Ocudeus, but it doesn't feel correct (Ocudeus always watches, it doesn't listen).
During the 16/04/23 Q&A stream with the devs (timestamp: 36:32), Ais was said to be the first character that they created, and the rest of the cast was built around him for cohesiveness. This is interesting to me, as from the demo I thought that “central” role would fit Leander more.
Speaking of Leander, both of them have a like/dislike relationship with each other (Leander because “the assassination attempts are funny, until they’re not” and Ais because he “won’t hesitate to put Leander in his place when the time comes”). Leander seems to be uncomfortable about the effects that the Seaspring has on people, while Ais talks about “a time where Leander's resolve will be tested, same for anyone in this plane or the next”... I wonder how soon that time is going to be 👀. I already noted this in Leander’s section but I think they also slept together at one point or another.
Same topic, different character: Vere. It’s cute that they’re so fond of each other [1, 2], and I’m very curious to know how they met. They probably bonded because of compatible personalities, but I also think that they like each other because they’re both dangerous, and being with someone who is also as dangerous feels... Fitting, safe, maybe?
The fact that he's “not as in control of his powers as he thought” is also interesting to me, since his nonchalance doesn't seem to be because he's lazy but because he's extremely confident. Perhaps he got too sure of himself and lost sight of the risks?
Ais is described as “renegade”, which by definition is someone who betrays a principle/alliance. I have no doubt that this is connected to the reason why he's a “gang leader without the gang members”, and probably to how he came to bond with Ocudeus. Because he's also said to dislike isolation, I lean more towards saying that he didn't willingly let his (former?) members go, my theory is either they left on their own (perhaps they were scared of Ocudeus, or they didn't approve of it) or he accidentally disposed of them (either because he wasn't in control of Ocudeus / the Soulless, or because Ocudeus felt hungry and they were conveniently nearby). Either way, it must have hurt him, since he's not at all willing to talk about it beyond “Gang took a walk”.
I’m very curious about Mhin saying “Monsters like [Ais] don't know or care about what they have”... What does (did?) Ais have? Could it be in reference to him letting his former gang/companions go away in favor of siding with Ocudeus and/or the Seaspring?
He lives at the Seaspring, though I wonder if he sleeps in a pile near those cushions, cuddling the Soulless, or if he has more personal quarters further in. There's a cave entrance visible on the other side of the bloody water, but that feels more for Ocudeus rather than Ais himself.
The flowers in his pin design are spider lilies, symbolizing mourning, goodbyes, lost memories (I also found: death, abandonment, new beginnings). Eerily beautiful, red spider lilies bear the sorrow of loss and farewells. Eridians believe these flowers shepherd lost spirits into the afterlife. The city has seen a sudden increase in these unearthly flowers, leaving many puzzled about their meaning… Very fitting with Ocudeus’ domain of losing memories and thus, beginning a new life! I’m not sure if we should be taking the increase in flowers literally, or just metaphorically as there’s many in the Groupmind
Vere
Vere's silhouette [1, 2] in the animated trailer [screenshot] highlights the eyes again (“windows to the soul” and all that), his fangs (him being the most openly aggressive) and the collar and chains (the thing that binds him to the Senobium's will).
I haven’t been able to not get his red choice [edit: “hidden ending”, not a red choice], but from my understanding of what others have said it’s based on how you talk to him and not on your actions. I’d love to say more but since I don’t know exactly influences it, I don’t have much to talk about regarding that🥹
“Not quite human, not quite monster. Seems we’re both--” I wonder if he was about to finish the sentence with ‘cursed’?
He has unique dialogue for each of MC’s backstories: to an Alchemist he says “The misery born of your mistreatment haunts you. I understand what it’s like to be used and thrown away. I’ll give your life new meaning”; to an Unnamed “You poor thing, misled by those you trusted most. You caused so much suffering unknowingly. I know that pain. I can help you forget it all”; to a Hound “The betrayal, the loss of hope, the sheer desperation that drives you still to search and search to no end. I could give you something new to live for”. Apart from showing that he knows stuff he’s not supposed to, I’m more interested about what he says to Alchemist and Hound: he knows the pain of causing suffering unknowingly, and he knows what it’s like to be used and then discarded. His powers seems to be seeing through people, I’d say almost mind-reading (“You can’t hide anything from me.”), but I think soul reading is a more fitting definition. I feel that all of the comments related to MC's backstory have more to do with what they experienced/felt than just objective facts, plus the way he says “All that suffering has made your soul so irresistibile...”, it makes me think that he's reading MC’S present and past emotions through their soul.
The most apparent part of his design is that he’s half showing, half hiding. His outfit makes the harness very visible, yet he hid the leash from the MC for as long as possible, and he didn't let them close enough to touch it. His pants are fully cover one side and show skin on the other. The sheer fabrics look very cool on their own but I like to think they're also part of the "half show, half hide" thing he has going on. An Alchemist MC will note that the collar seems to be enchanted, while other backstories will simply say that the lock seems easy enough to open.
In the charms and stickers design, there's his chain in the background, and it's broken. Metaphorically and literally, “breaking free from the chains” symbolizes putting an end to what holds someone captive, but also finding freedom to be oneself. Perhaps I'm reading too much into it, but I think a freed Vere would also feel free to not hide so much of himself. On that note, I'm extremely curious about what he draws on his sketchbook. Also in the charm and stickers design, as well as in the Nintendo Switch port art, is the key that he stole from the MC. It's curious that they included it instead of a more personal object like his sketchbook (present in the Switch port art but not in the stickers), but it might just be a fun nod to the demo or maybe he'll develop a habit of stealing the key again in the full game, so I don't think I should read too much into that.
Neither Vere or Kuras of them gives too many juicy details about their mutual hate towards each other during the demo, but from the additional info [1, 2] published on Tumblr, I think it might have to do with the fact that both of them have been confined in Eridia for centuries, and perhaps Kuras even contributed to the capture of Vere, too.
He’s defined as a “charlatan”, which by definition means “someone who decieves through false claims”. It fits with him saying “If I were you, I wouldn’t trust a word I say” and “Information is a luxury [...] If you valued my words you'd have taken them seriously”. This feels like a recurring theme for Vere: Ais also says, “Vere is one of the most honest people you'll meet. Just don't listen to a single thing he says”. Despite the very obvious predatory/mischievous nature of Vere, I think that he is very honest about the things he says: it’s about reading between the lines.
His very evident distaste towards Leander might be connected to this, seeing that Leander seems to be hiding a lot.
Vere clearly likes Ais, but as soon as MC asks more, he warns them about how dangerous he and the Seaspring are. I think both are true: Ais being “a good person” doesn’t exclude the fact that he is dangerous.
It could be a stretch, but I wonder if Vere lives/stays in the building that he was chained to?
The flowers in his pin design look like some type of lilies, perhaps wood lily are a type of amaryllis that symbolizes passion, allure, pride ( when researching the wood lilies, I also found: danger, determination). Local legends conflict on the origins of the amaryllis. Whether they sprang from the spilt blood of a scorned lover or were born of an ancient Senobian ritual gone awry, the truth behind these flowers is knowledge long forgotten… or held by a privileged few. Like Kuras, his flower mirrors the connection to the Senobium though it remains vague about how exactly they became involved... In the greek myth, Amaryllis consulted an oracle to win the love of the shepherd Alteo: she walked to his house every day, piercing her heart with a golden arrow, and on the 30th day flowers bloomed from her blood. Alteo became enamoured with the maiden and the flowers that bore her name... I wonder how Touchstarved’s version of the myth is different than ours, and which character Vere is more akin to?
Nothing on Sen or Elyon for now since there's too little info on both, but I'm looking forward to putting them under a microscope too 👀
(bangs pots and pans) please share your theories/thoughts if you read this far? 👉👈
#if anyone wants screenshots re: the in-game dialogue that i refer to lmk and i'll provide#full disclosure i wouldn't have thought of kuras birthday if it weren't for sysba in attollo... oh eldritch beings exiled on earth#i wanted to put the link to the q&a twitch stream but unfortunately there's no vod so you'll have to take my word :( sorry#i also hope that the links to the kickstarter images work since at one point before posting this they all broke... lmk in case and i'll edit#anyways can you tell i'm positively obsessed and i'm this close to counting the days until 2025?#i had fun playing and writing this heehe#touchstarved#touchstarved vn#touchstarved game#ais#ais touchstarved#kuras#kuras touchstarved#leander#leander touchstarved#mhin#mhin touchstarved#vere#vere touchstarved#touchstarved analysis#touchstarved theory#touchstarved spoilers#visual novels#vns#long post#ps: i'm not an expert about any of these but i'm most unsure about the flowers... i tried#edit: corrected an imprecision and added links/timestamps to the q&a vod!#my posts
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Misc Kiridai Random Ramblings/Headcanons
These were catching dust in my files. I wrote most of these years ago but never got around to posting them. I still agree with them for the most part.
Hanamiya
Likes visiting second-hand bookshops since he tends to find more obscure novels.
May dabble in learning foreign languages in order to read certain works in its original language, in order to get the full, nuanced context he may not get from a translated copy.
Early bird.
A light sleeper.
Enjoys logic puzzles or games from time to time, things that get his mind working.
I’d like to think that Hanamiya and Hara tag-team with their respective committee positions, considering their “line of work” with the roughplay, I would think holding down both the disciplinary and health committee would be useful, at least internally at Kiridai anyway.
Furuhashi
Huge fan of organic scented candles, (he can tell which ones use artificial scents); He frequently lights one up during the evening. He only likes ‘natural’ scents, none of those pungent dessert scented ones, though he doesn’t mind the ones that smell like toasted bread.
Early bird.
Prefers more “monotonous” or repetitive work. The kind of tasks where he can work in silence and sort of zone out. He can just work in peace, organizing a myriad of books in the library or watering each of his flowers. The lack of inconsistencies or thought required is therapeutic for him.
Enjoys going on early morning strolls through the park. Usually alone but at times, with his younger sister. The woodsy ambience is refreshing, especially when there’s the smell of rain from the previous day. The two of them are often drawn in by unwalked trails. He holds his sister’s hand whenever they reach unlevel ground that they have to climb up or down.
Occasionally falls asleep to videos of soothing sounds like thunderstorms or gentle water; doesn’t always need it, but if he’s feeling restless one night, it’s there.
He’s the type where something usually has to affect him for him to care about it, he’s not really one to put himself in other people’s shoes.
Hara
Dislikes mint chocolate ice cream, though he never tried it, just sounds disgusting(the type who think it’s like eating toothpaste(spoiler alert: its not))
A night owl.
Guilty pleasure is soap-cutting videos. He once tried to cut some soap himself, but long story short, it's a good thing he is part of the health committee.
One reason he enjoys music games at the arcade is because he loves the moment where he zones out/goes on auto-pilot but his fingers unconsciously play perfectly anyway(if you’ve played rhythm games, you know what I’m talking about)
My headcanon for Hara’s eyes changes a lot, but at the moment, I think Hara just has regular/average eyes. Originally grew his hair out for the sake of avoiding eye contact. He gets amused seeing people speculate just what exactly is underneath his bangs, when in reality, it’s nothing special.
A repeat from my intelligence analysis, but I do believe Hara’s grades don’t reflect his intelligence, and that he's way smarter than he let's on.
Yamazaki
Sort of a Mom-friend, to an extent***. He’s a friend who worries too much and a tad of a stick in the mud, it’s why he isn’t good at scheming.
Night owl.
Loves trying out international cuisine. Won’t tell anyone, but he enjoys a mukbang here or there(which piques his interests in non-Japanese food)
His tolerance for spiciness is out of this world.
Huge dog person. Tries to resist waving at every dog he passes when he is hanging out with the rest of Kiridai, though he occasionally caves in, earning a snicker from Hara(who doesn’t mind greeting the dogs)
Being the youngest sibling means that he takes great pride whenever he is older than someone. As shown when he called Kuroko a brat, even though Kuroko is only a year younger.
I get "I may be an idiot, but I'm not stupid" vibes from him.
***In Kurofes, Fujimaki actually says “... mother-like/like a mother” when describing the way Yama scolds his friends and is like the "straight-man" of the group, so is it even a headcanon lol,
Seto
He sleeps because he can/wants to sleep, he doesn’t stay awake if he doesn’t need to be. The ending shot in season 3 which showed Kiridai at the park, shows Seto yawning, probably because it was a casual outing, aka something not that important. We’ve seen Seto where he is perfectly awake, if it's something he deems necessary.
Not really an early bird or night owl.
His body knows when he HAS to get up, so the way someone tries to wake him up doesn’t matter. He doesn’t budge when Yamazaki kicks him because he knows he’s not a starter. On the flipside, he wakes up immediately when Hanamiya just calls out to him, because he is being added into the game, so he has to get up.
Sleep pranks don’t work on him, like drawing on his face. He’ll wake up before it happens. (Hara is on the team so of course he has to be aware)
Similar to Furuhashi, in his frequent walks, he likes treading through unknown territory.
He prefers basic espresso coffee, but doesn’t mind if there’s a dash of chocolate or even peppermint if he’s feeling adventurous(overly sweet drinks that are like 75% cream/chocolate/whatever are a complete no no though)
Not a headcanon but I still can’t believe it's canon that Seto plays online games.
I was reading the stats again and its still kind of funny that kiridai has a better teamwork stat than even shutoku and yosen (which makes sense but I will never get over kiridai's team synergy)
#kirisaki daiichi#kirisaki daichi#kiridai#kuroko no basket#knb#hanamiya makoto#furuhashi kojiro#hara kazuya#yamazaki hiroshi#seto kentaro#knb headcanons#kiridai analysis#posting this for the handful of people who would still care in 2024#was writing something for them and just can't get enough of the team's structure its so good and fascinating#if i'm going to do one thing its pull out my copy of kurofes for reference
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