#also when the podcast was still coming out
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iasip-enthusiast-2 · 13 days ago
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Barbenheimer 2023
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leonardburton · 6 months ago
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the thing is. juno & nureyev's relationship has been such a major guiding thread throughout the podcast and the major drive of season 5, and the fandom has built itself so much (as fandoms often do) around shipping the two of them.
and yet nureyev doesn't show up at all in the last episode! or, he does, but it's only implied (for all we know it could be like. alessandra strong)(i know it's not but it would be really funny) and we don't hear his voice.
and it's so important to me that despite the room that their romance has taken in the plot and in our hearts, his absence reinforces that the point of juno steel's story wasn't a lady getting his man, it was about learning to grow as person for himself and for his friends (and not just his love interest), and it was about finding his footing in life and being at peace with himself and his place in the world. and he did! his growth and relative serenity is so apparent and just. a balm to the soul
and the fact that his man is back is just a nice add-on, not a necessity for his happiness
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rvspecter · 1 day ago
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digitalcactusblog · 28 days ago
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I have a tentative idea for a campaign that I kinda want to run that is light enough that it could fit within my current schedule...
The concept at its most basic is a D&D 5e boss rush, or, if you've played gw2, almost fractal-esque, in that you are diegetically being transported from boss to boss upon defeat.
Honestly, I initially came to this idea for the potential of maybe running an irl campaign for people dropping in and out? So it would serve more as testing grounds for me creating interesting new bosses and players trying to minmax absolutely broken characters. So, no continuity between bosses, just pure testing grounds for funsies.
But, thinking about it, I'm wondering if there actually is a way to give it a continuity and a story after all? Like, if between each boss the characters had a little bit of downtime to chill out and get to know each other?
I'm imagining a potential storyline like, you are all members of some sort of multiverse monster hunter organization, or something along those lines. A common, unifying reason for your characters to be put on the same team. Some joining willingly, others less willingly, maybe one is from a timeline where xyz boss actually destroyed the world.
With adding a storyline though, I can see this potentially snowballing in terms of how much time it's gonna take me to plan each session though, haha.
Also, since each boss is a boss, but not all bosses are going to have emotional ties to the characters in some way like a more traditional D&D campaign might, I'm unsure of how it'll feel to play this hypothetical campaign. Whether after a couple of bosses, it'll start feeling rote and boring.
But I kinda want to take a step out of my comfort zone and try something new that isn't guaranteed to be perfect, so I was like, why not take a stab at this idea?
So... interest check?
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quilleth · 19 days ago
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the extreme level of 0 fucks to give i feel about work lately is kind of problematic. but also...i give 0 fucks about it. just absolutely 0 motivation beyond the most bare minimum i can get away with doing and that's not even really motivation. that's just "i need to not be a complete bump on a log or i will get fired and we literally cannot afford to live if i do not have a job and also i would lose my admittedly very good healthcare that is covering therapy and medications and testing for my adhd, insomnia, and chronic fatigue." but like i don't care about it. i'm back in the office full time (i work remote during breaks) and i'm dreading it
#quilleth in real life#is this burnout? idk but maybe#i can barely get the energy or motivation to follow through on things i *want* to do#because i have to spend 8.5 hours a day pretending i give a rat's ass about my job#when i just. don't. i could not care less. it's boring and i often don't have enough to do#and i'm tired of getting spoken down to or having to repeat myself 8 trillion times#on the same messages i've been passing on since i started over 3.5 years ago that are coming from higher up#and i say this as someone who worked fucking retail for years#i would almost rather go back to stocking shelves than deal with this#let me loose on a store during inventory tracking and reconciliation time#at least then i can have something to do and use my mind to figure out wtf happened to shit#i feel like i'm getting stupider just from the mindlessness of my job#getting told 'oh wow you're so fast' is a good thing during peak holiday shopping and gift wrapping time#but at my job it just means i blasted through what apparently takes most people days in a few hours#and i have nothing left to do for the rest of the week but have to pretend i'm busy anyway#if my last job paid decently and had benefits i'd still be there even with the bullshit i had to deal with#because at least then i had people i could talk to and things to do#and also could wear comfortable clothes and listen to music or audiobooks or podcasts#(which i admittedly do listen to things at my current one but listening to audiobooks and doing data entry#kind of don't mesh well. like i will end up typing in things that i just heard instead of the correct data to transfer)
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wings-of-flying · 5 months ago
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could i, an eighteen year old with zero experience running a d&d podcast and a patreon for said podcast, do better than the council who've had several years of experience and amassed a fan base who so willingly offer (sometimes constructive) criticism on all that's not working? well i don't know, because i don't have the resources or time or energy for a project like that, but i do still understand that their current system isn't working
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united-under-skyfall · 1 year ago
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#i think one thing i really didn't prepare for w overnights is just how fucking lonely it is. like yeah 80% of the reason i took it was to#get away from customers but like. it worked. and the night shift team is v v small. there's only 4 of us and we've never been scheduled all#at once yet. and usually we're running around on completely opposite ends of the building going long periods of time without#radioing each other. and then i come home all amped up and the rest of my house is still asleep. and then when they wake up#it's just to get ready and go and we don't really have time to talk. and by the time they get back i'm sleeping#and it's my first night off and i can't fuck up my whole schedule i worked so hard to switch over to w them flipping me all over the place#so now i'm just like. sitting in the half light trying not to wake anybody up not doing anything. the only places near us open are#gas stations and i can't exactly loiter there and what would i do even if i could. and it's too cold to go for a walk or to the park#or something. and i feel like i haven't talked to another human being about something that wasn't related to work in years#and it's only been a week.#and we can listen to music or podcasts or something but our carts and machines are so loud you miss half of it. and we can't hold#super long conversations when we ARE in the same room for the same reasons. plus we all want to die so none of us feel like talking.#and just. im tired and lonely and want to sleep and im already regretting this but i'd feel bad for backing out now when they have so#few options and i volunteered for it in the first place#and then there's also like. even just doing my usual solitary thing at home feels so much more isolated bc there's not the noises#of other people existing nearby. the nearest signs of life are some coughing and then a car on the other side of the block#just. what am i even doing here.#tag ramble
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onomatoseeyah · 1 year ago
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roanofarc · 2 years ago
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tma fans will be like here are the songs from the horror and the wild (2020) that are totally magnus-archives-core, i will add them to playlists and make animatics for them while completely ignoring the songs from ruin (2021) that are ALSO tma world/character core
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drlavenderpepper · 25 days ago
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just found out from a random podcast that as of december they quote "recently" finished filming an intrepid heroes season (at least it was implied to be ih) which is devastating news to me because the turnaround on d20 seasons is soooo fucking long......
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mothman-etd · 5 months ago
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I have talked a few times about Psychological Operations or psyops on here, but I would like to point out a real world example of a PO Operation that was found out recently by the Department of Justice.
Before that though, If you would like to read more about the actual position of a PO soldier, you can look no further then the PO benefits page on the US Army special operations recruitment website (https://www.goarmysof.army.mil/PO/).
Personally I feel like many people still believe psyops to be some kind of conspiracy theory instead of a fairly standard military division in almost all modern militaries, anyways onto the example.
The US Department of Justice is going after (indicting) two RT (Russian state media) employees for committing fraud and violating the Foreign Agents Registration Act.
Basically they created a front "media" company in Tennessee, translated russian propaganda videos into english, then paid right-wing influencers to promote (reblog/retweet/talk about on streams) said videos.
Three of the named influencers that I could find were Tim Pool, Dave Rubin and Benny Johnson.
I honestly have no idea who these three are, but supposedly their platforms have millions of followers. Also, some of these influencers were paid up too $100,000 a week to promote their videos and messaging.
So to summarize, Russia setup a fake company to pay American influencers to repeat their lies so that their followers would interpret those lies as legitimate since their were coming from a source they trust.
When people talk about election interference this is what we are talking about.
$100K a week is insane money for most, I am sure many people would be hard pressed to not sell their soul for that much money. Many of the videos from this media company were lies about the Ukraine war, and looking into Tim Pool it seems he also has a very anti-Ukraine stance (Audio from one of this podcasts https://v.redd.it/41xgvuri0vmd1/DASH_AUDIO_128.mp4)
I generally do not talk about my job on here, but corporations used to pay me to run seminars to help train their employees on spotting these types of attacks--mainly targeted psyops attacks from nation states to hack into their company via end user interaction.
Or in layman's terms, to help companies protect themselves from Russian Ransomware Thieves and Chinese Intellectual Property/Information collectors. Both of these being extensions of the Psychological Operations military divisions of each country.
I am really not sure how to end this post other than I am just trying to show people how real it is that the militaries of the world are spending obscene amounts of money in trying to influence your opinions and day to day life via your internet consumption.
Surf responsibility, be very wary of anyone telling you not to vote and don't believe everything you see/hear on TikTok/youtube/twitter/Insta etc etc
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poppyberry · 2 months ago
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Everybody NEEDS to listen to the new Wild Life retrospective on Imp and Skizz's podcast. They got Grian called in and they give so many cool insights into the series (and honestly say so many things I think people need to hear)
Highlights for me:
Grian designed each wild card to be weaponized and wanted everyone to take advantage of them. He goes over each individually and all the thought he put into them and all the work the backend team put into their execution. He's rightfully really proud of them. Him gushing about Trivia Bot and how excited he was to show his friends the "coolest snail ever" is particularly sweet.
Skizz says discovering each wild card was a LOT of fun. He says something like "I can't believe as an adult I get to have so much fun." Impulse is really impressed with the execution of each, citing stuff like making it rain when the time one activated and the passive mobs spawning in before being replaced, and how the little details like that built excitement and tension.
Grian says how he understands that some viewers maybe just want more seasons of the essentially the same series, ie six seasons of just Third Life, but it's more important to him that the Lifers get to experience something new and fresh. He also doesn't like comparing each series, preferring to consider each one as its own thing.
Impulse can't wait to do another Life series, Skizz is equally excited but tries to hold discussion about it back since he doesn't want anyone pressuring Grian, who is palpably burned out. Like, you can hear how tired this man is. Grian says there will probably be more series since everyone is still enjoying it, but he's not trying to outdo himself and not to expect him to keep escalating.
Skizz always tries to do something new each season yet feels like he always falls back into the same habits and dynamics, but not this time: he feels like he got to explore a new dynamic with the Spanners and had a blast doing it. He and Grian gush about how much fun they had with their "big brother trying to keep his little brothers alive" routine.
They have a grand time making fun of Impulse and his "Sweats". Impulse is unabashedly still hungry to win a series.
Impulse didn't want to kill zombie Skizz, because of the five minute cooldown, but Skizz makes clear that he was really happy with being a zombie, even if there was a lot of doing nothing in between summons. He says it means a lot to him that he got to help with the burden of facilitating the series, even just a little bit.
Grian gives good insight into his personal life strategy: he does some things to deliberately test his relationship with other players. Standing in the Danger Zone was a trust exercise, testing Jimmy and Scar. Jimmy and Scar failed.
Despite Scar failing the trust exercise, Grian heard the disappointment in Scar's voice about the Snail Bot thing and immediately caved, but he's really happy that it led them to in-canon reconciling and becoming strong allies again.
Grian's favorite moment was making Jimmy pay for the failed trust exercise by blowing up the bunker, particularly pleased with his one liner of "it was always gonna be like this". He says Wild Life as a whole has been the most enjoyable series for him, even though he didn't get to have as much fun as the other players due to knowing all the wild cards.
All three of them gush over the scene of everybody failing to kill Joel as he teleports around, laughing about how it was straight out of a movie or an anime. Impulse feels like Joel took his superpower to a new level, but Grian reminds him the he didn't have an army chasing him around trying to kill him. They're all super impressed with how the finale turned out.
Some of the powers were assigned (Cleo, BigB, BDubs, Scar, Lizzie), some were random (Impulse, Martyn). Some were based on players' names, others on their personal narratives, but coming up with ~16 different powers without including any that would just be exploited for cheap instakills was really difficult, which is why there were so many espionage ones. Hilariously, Grian was hoping Scar would accidentally kill Jimmy by punching him off a cliff because of their ritual of trying punching in the earlier episodes. He also gave Scar that power because he knew Scar wouldn't feel bad about killing people with it.
Grian chose to give himself the mimic so he could show people how their powers worked if he needed to, and so that it wasn't given to somebody else who'd have to spend the whole session figuring out the mechanics of 15 separate superpowers and potentially dying because of it. And because he thinks its the coolest one and he wanted it (lol)
All around there's tons of fun details and stuff in this episode of the podcast and absolutely everybody should listen to it all the way through.
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hairmetal666 · 5 months ago
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Steve has done interviews before. Like, a lot of interviews. YouTube, podcasts, print, TV stuff. Not as a brag, or anything, just. He's been an influencer for a long time, for better or worse, and it's part of the deal.
Usually, he's comfortable in front of the camera. Usually, he's poised and well-spoken. But today, this time, sweat pools under his arms and beads along his hairline, the lights beating down on him in a harsh glare.
"Steve Harrington," Murray Bauman crosses his legs, smiles big for the cameras. "It's been a while."
He smiles too, tries to seem like he's not about to have a panic attack. "I've been a little busy."
Murray laughs and it's then that Steve understands how screwed he really is. Murray's show, it's all glitz and glamour on the surface; mixed drinks and hijinks until the celebrity guests lose their inhibitions, admitting things they probably wanted to keep secret.
It's just that, before, Steve didn't have any salacious rumors to worry about, and now--
"You've had a rough year, Steve, yeah?"
"Not my best, for sure." He leans back, tries to seem calm, unbothered.
"I was sorry to hear about your divorce. I think that announcement really took a lot of people by surprise."
His hands clench, but he manages not to shift or bounce his leg. "Thanks for, uh. Yeah. We were also sorry it didn't work out."
Murray nods, face full of sympathy. "You and Nancy, you'd been together since high school? That's almost--what? 15 years?"
"It's--" he clears his throat. "About that long." Steve takes a sip of the drink next to him, an apple martini that's both too sweet and too strong.
"Am I right to assume that you didn't see it coming?"
And isn't that a question? Sure, now in hindsight, he can see the fractures that lead to the end, but six months ago did he--it's all so--what if all along--
"All marriages have rough patches," is what he says. "We just couldn't come out of ours as a couple."
"Do you know what I've found really remarkable about this phase of your life? The content and tone of your videos in the midst of the maelstrom of rumors and gossip didn't change at all. 'Your kids' as you call them, are still as bright and vibrant as ever. You're laughing, dancing, cooking, having a great time."
"I needed that--that normalcy you know? And the kids, they're such an important part of my life, having them around helped."
"Including Nancy's brother, Mike?"
Steve laughs and it's not fake. "Totally including Mike. My relationship with Nancy has nothing to do with my relationship with him."
"He's kind of an antagonist--would you say?--in your videos, though."
"We have conflict sometimes, but it's never serious. We know how to play it up for laughs."
"So, nothing's changed between you?"
"Not at all."
"The cheating rumors." Murray's smile is soft, but all the air still leaves the room.
"What about them?" It's more combative than he means, but--
"Did Nancy cheat on you with Jonathan Byers?"
He swallows and it hurts. She did cheat, is the thing. It's not public information, still only speculation, but--
"You can't believe everything you read, Murray."
"So, she didn't cheat?" There's a glow to Murray's eyes that tells Steve he already knows the answer.
"Like, I said before, marriages are hard. We spent a lot of time apart because of our jobs. It took a toll."
"And she was traveling with Jonathan, yes? He's been her photographer for the past decade, from what I understand."
"They were co-workers, but we're all close. And those rumors didn't help our relationship, for sure. It's--not easy to hear that a bunch of people think your wife and close friend may be having an affair, that people 'ship' them. Even when it's not true, it creates--"
"Tension? Distrust?"
"Both, probably." He takes another drink as he nods. "After a while you do start to wonder if there's truth to it, and you're too ignorant or too--too trusting to see it."
"And it eroded the relationship."
"It certainly didn't help." He takes another drink.
"And how about your relationship with Jonathan's brother, Will. Has that been impacted?"
"Of course not. Never. Whatever happens between Nancy, Jonathan, and I, it has nothing to do with the kids. They know that.
"You talked about it."
"Yes. Extensively."
"I know there's often speculation on the relationship you have with them; if you're really close or it's all for the cameras."
"Murray." He leans forward. "We've talked about this before. I met Dustin through Mike, and the whole group followed. I've known them all since they were 8 years old. They're--I mean, not to be cliche, but they're my family." He sips the last bit of martini.
"And where does Eddie Munson fit into that family?"
The question shouldn't be a surprise, but he almost does a spit take, has to fight to keep it together.
"Eddie?"
"Yes." Murray's smile is chilling. "Your close friend Eddie Munson. Musician. Plays Dungeons and Dragons on YouTube. You made out with him in a music video. Ringing any bells?"
"I'm familiar with Eddie," his grin is rigid. "I don't know what that has to do with my marriage ending."
"Well, the rumors weren't all about Nancy, were they?"
"Eddie and I have--we became mutuals online years and years ago. I used one of his songs in a video and the kids are obsessed with his dnd stuff, so. We've become close."
"Friends?"
"Isn't that implied?"
"After that music video, I don't think so."
Steve rolls his eyes, lets the irritation show for the first time. "He asked me to be in his video. There's nothing scandalous about it."
"What's your relationship with Eddie right now?"
"Like I said, friends."
"Do you want it to be more than that?"
"Eddie's really important to me."
"Is that all?"
"Not really sure what you want me to say here, Murray."
"You were married to a woman for years, but now there are questions about your sexuality."
He grits his teeth. "My sexuality isn't anyone's business aside my own. People can say shit on Twitter all they want, that doesn't mean they know me. But--the end of my marriage--it definitely gave me the space for self-discovery, I guess? In a way I hadn't had before."
"And is Eddie a part of that self-discovery?"
"Yeah, as one of my closest friends, he is."
"Do you have feelings for him?"
"That's--that's not--I'm going through a divorce. My focus isn't on starting another relationship right now."
"You, famously, tattooed your initials on the inside of his thigh during an Instagram live. That's pretty intimate."
"We were just having a little fun."
"Huh. That seems like more than 'a little fun' to me. So, how's Eddie doing with the increased attention?"
It takes Steve a second to track the change of subject, mind still stuck on the tattoo, on how the ink had looked on Eddie's pale skin.
"It's hard." Steve eventually answers. "Of course he enjoys bringing his music and dnd to a wider audience, but the focus on his personal life is--it's a lot."
"Well, he should have thought about before letting you tattoo him for your 850,000 followers. Does he want a relationship with you?"
His throat is dry, burning, he wishes he had more martini. He wishes he'd never taken a sip. "You'd have to ask him. I'm just taking it day by day, you know? That's what I need right now."
"We're getting to the end of our time, but you know I have to ask. Your best friend, Robin Buckley, she very famously unfollowed both Nancy and Jonathan on all social media when news broke about your divorce. Can you tell us why she unfollowed them?"
"I have no control over Robin's accounts. I didn't even know she followed Jonathan ever, and she and Nancy have a relationship outside of me, you know? I can't say what happened between them."
"She's been in your videos with Eddie. She like him?"
"Very much. It's kind of annoying actually. They keep ganging up on me."
"Much to everyone's delight, I'm sure. So, what can we expect from the newly single Steve Harrington?"
"There are a couple things in the works, but only time will tell."
---
He walks through his front door an hour later, and Eddie's sitting on the couch, playing a soft melody on an acoustic guitar. He stops when he sees Steve, setting the guitar aside, and standing.
"How'd it go, baby?" He asks. His soft smile is so beautiful, Steve gets a lump in his throat.
"As expected." He crosses the space between them, lets Eddie pull him close.
"He ask about us?" Eddie's breath tickles his ear.
"Of course."
"And you--"
"I want--it should be just for us. We should be able to announce when we're ready. Not when Murray-fucking-Bauman asks."
Eddie kisses him, then, sweet and slow, making him lose his breath.
"Whenever you're ready, I'll be right by your side."
"You sure? All my mess--"
"Is mine too. Afraid you're stuck with me for the long haul, Steve Harrington."
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the-travelling-snitch · 25 days ago
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jshshj help why is the wall of text so funny— ㅠㅠ professional yapper at work (guess i’m a writer for a reason)
glad the tags made you happy though!! i loooovveee getting lengthy/excited tags or ones that point out little metaphors/foreshadowing/etc i’ve hidden in my stories, so i’m really am just trying to be that person for other people too :3c
still i didn’t think i said anything that was noteworthy enough to get shouted out jshsh
it’s funny that we kind of highlighted leona here bc that is who i’m shipping my yuu with ㅠㅠ (you both don’t know it yet and you will despise me for it but you will like each other). so yeah book 2 would be great for our yuus bc shin gets to play detective and meets a chess partner and cassandra meets her significant annoyance—
as for familial trauma, cass is a demi god from the percy jackson universe (it’s my first fandom and a disney owned franchise, don’t @ me ㅠㅠ), so in terms of ‘not speaking out against your parents or your family’s hierarchy’, she’s been handed a relatively short stick if she doesn’t want to get smitten by divine might or have her life turned into hell—
however, she is very loyal towards her (half) siblings and other half gods and, while spending time in nrc, will start associating adeuce and potential other ramshackle inhabitants with the other campers from back home, so i think her and shin would get along great!! also her experience with the godly world just made her really unfazed by all the magical nonsense in twst ㅠㅠ (of course there’s fairies heating the school and ghost living in the dorm, back in camp harpies cleaned your cabin and nymphs lived in camp. beast people? yeah, she’s seen more than enough satyrs)
okay that’s enough yuu crumbs bc if i don’t stop here i’ll start tossing entire bread loaves—
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🎄
merry christmas!! 🎁
this is the result of an inspiration striking 4 days before Christmas.
i broke my hand and back trying to finish this in time 😭😭 so it’s a bit messier than i prefer and the story flows less smoothly.
but i hope you guys will still enjoy this Christmas present! and the backstory lore bits!
i actually wanted to include all the twst boys but i would actually end up in the graves if i try to do so. thts why i only drew the ones shin would canonically have acquainted and befriended by Christmas (which is roughly before scarabia arc and right after octavinelle arc. unfortunately the bad experiences r still too fresh and there wasn’t enough time for shin to get to know the octatrio 😔)
also rook is there as a fellow science club member!
im done rambling im gonna go hibernate now.
hope anyone who sees this have a wonderful christmas and the rest of december <3
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radbelinda · 18 days ago
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One of the things that strikes me about the whole Neil Gaiman thing is that people really want to portray Amanda Palmer as being a remorselessly complicit figure, when a lot of things that are very obviously fucked up and menacing when you put it next to the actual assaults going on - are perfectly normalised and accepted within poly/ENM world. All of these things are fucked up and menacing, but the bubble of pseudo-feminist poly world is incredibly effective at making you totally oblivious to the fact that you're opening the door to abuse and emotional damage.
The thing of 'oh we just slept together and I took a consensual nude of you, now can I have your consent to send it to my husband' is a feature of poly culture, not a bug. Suggestive and inappropriate comments to a woman about how hot your husband will find her are completely normalised. A statement from your husband like 'I don't get to play with my Dom side with you, so I need to be with other women who are natural subs' (which I suspect is the reason he gave when he kept having affairs when she was eight months pregnant, after agreeing to be monogamous) is something that culture will expect you to be completely Cool Girl about. Being blasé when a woman comes to you and says 'your husband made a pass at me' is also the expected Cool Girl reaction. Bringing women into your circle that you think your husband will find hot is completely par for the course in those mindsets and part of being a good and fun and sexy partner - no one doing that in poly culture thinks of themselves as 'feeding him women to rape' or grooming. Lots of people seem to find Amanda telling Neil that he couldn't hit on Scarlett, but still leaving him alone with her, to be jawdropping - but, as someone who has had people in ENM relationships exhibit poor boundaries around me and try to insinuate me into their sex lives in inappropriate ways, I know that that kind of thing is seen as due diligence and an appropriate way to navigate a situation. My experience of people immersed in that kind of culture is just this general assumption that words and agreements are magic - that all you need to do is communicate and agree terms and everything is fine, and if an agreement is violated you just need to communicate more and agree terms and everything is fine, pay no attention to the man behind the curtain.
What a lot of people want (and have wanted all along when they were making jokes about how understandable it was for Neil to 'fly across the world to escape having lockdown with her') is for Amanda Palmer to have been a truly abhorrent person, when the truth is that the whole culture around poly/ENM/open relationships - not necessarily the stated rules everyone claims to be abiding by, but the actual culture itself - encourages this stuff, especially from women.
I'm not suggesting Amanda is a victim in anywhere close to the same way as any of the women profiled in the reportage, and I do think her learned obliviousness enabled her complicity in creating a situation like Scarlett being left alone with Neil, but she has clearly been manipulated as well. Think of how insanely manipulative it was for him to wait until she was in late-stage pregnancy to start violating the terms of their marriage, how he surprised her with a lot of 'dark' elements of his personality after they were already married with a child, how we don't even necessarily know how much control she had over the marital pursestrings, how (as covered in the Tortoise podcasts) he would pressure the woman who lived on his estate into sexual activity by saying that Amanda, not him, wanted to sell the house and kick her out - and that if she kept him sweet he'd be her advocate against his evil wife. He is so clearly a profoundly manipulative person and it's just lunacy to suggest that none of that manipulation will have been targeted at Amanda.
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felassan · 3 months ago
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EuroGamer: 'BioWare knew the deepest secrets of Dragon Age lore 20 years ago, and locked it away in an uber-plot doc'
Original creator David Gaider on how "some of the big mysteries are being solved".
Rest of post under a cut due to length and possible spoilers.
"As I write about the secrets hidden in Dragon Age's mysterious Fade, and as I uncover some of them playing Dragon Age: The Veilguard, one question keeps rising up in my mind. How much did BioWare know about future events when first developing the series more than 20 years ago? That's a long time, and back then BioWare didn't know there would be a second game, which is why Dragon Age: Origins has an elaborate and far-reaching epilogue. Why lay so much lore-track ahead of yourself if you don't think you'll ever get there? But look more closely at Origins and there are big clues suggesting BioWare did know about future Dragon Age events. There are obvious signs in the original game, such as establishing recurring themes like Old Gods and the Blight and Archdemons. But there's also Flemeth, Morrigan's witchy mother, who's intimately linked to events in the series now - more specifically: intimately linked to Solas. Does her existence mean Solas was known about back then too? There's only one person I can think of to answer this and it's David Gaider, the original creator of Dragon Age's world and lore. We've talked before, once in a podcast and once for a piece on the magic of fantasy maps, where we discussed the creation of Dragon Age's world. And much to my surprise, when I ask him what he and the BioWare team knew back then, he says they knew it all. "By the time we released Dragon Age: Origins, we were basically sure that it was one and done, but there was, back when we made the world, an overarching plan," he says. "The way I created the world was to seed plots in various parts of the world that could be part of a game, a single game, and then there was the overall uber-plot, which I didn't know for certain that we would ever get to but I had an understanding of how it all worked together. "A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me, we put it into a master lore doc, the secret lore, which we had to hide from most of the team.""
"This uber-plot document was only viewable on a need-to-know basis, he says, and only around 20 people on the team had access to it - other senior writers mostly. And even though Gaider left the Dragon Age team after Inquisition, and then eight years ago BioWare altogether, meaning he didn't work on The Veilguard at all, he believes - by looking at the events in the new game - his uber-plot lore "has more or less held up". That's impressive. What's even more impressive, or exciting, is that back then he also envisaged a potential end state for the entire Dragon Age series - a point at which it would make no sense for the series to carry on. "I always had this dream of where it would all end, the very last plot," he says, "which I won't say because who knows, we could still end up there. But the idea that this uber-plot was this sort of biggest, finite... That the final thing you could do in this world that would break it was there as a 'maybe we would get to do that one day'... There was just the idea of certain big, world-shaking things that were seeded in that arc, some of which have already come to pass, like the return of Fen'Harel." You've read that correctly: the idea to have Fen'Harel, also known as the Dread Wolf, reappear, was seeded all the way back then, way before Inquisition - the game in which he does actually reappear. But the concept for Solas, as a character who was Fen'Harel in disguise, was a newer idea. "That spawned from a conversation I had with Patrick [Weekes] and a number of other writers," Gaider says, "as an idea of 'what if you had a villain that spent an entire game where he's actually in the party and you get to know him?' Now, the god version and his larger role in the plot, yes that was known, but not that he would be presented as a character named Solas." Fen'Harel being known about means the other elven gods were known about, which means all of that stuff Solas reveals about his godly siblings - that they're not gods at all but evil elven mages he locked away behind the Veil - was known about back then too. "Oh yeah," Gaider says. "Everything that Solas tells you [at the end of Inquisition DLC, Trespasser]: it's all part of that original uber-lore - that was all in our mind." But why have so much lore if you're not certain you'll get to ever realise it? Well, to create a believable illusion. By creating an "excess" of lore, as Gaider describes it, Origins made Thedas feel like an old and believable place. A place with history, rather than a Western set that was all facade and no substance."
"BioWare also did something canny with the lore it did relay then, too: it shared it through the voices of characters living in the world, making it inherently fallible. In doing this, Dragon Age veiled its truths behind biases. The church-like organisation of the Chantry proclaims one truth, while the elves and dwarves proclaim another. Sidenote: you can experience this yourself through different racial origin stories in Dragon Age: Origins. This way, there's no one, objective, irrefutable, truth. "To get the truth, you kind of have to pick between the lines," Gaider says. So even though elven legends are coming true through the existence of Solas and The Veilguard's antagonist gods, it doesn't mean that's the one and only truth. There's truth in what the Chantry teaches and what the dwarves say, he tells me, which ignites my curiosity intensely. BioWare has also been tricksy in how it's rubbed out the lore the further back in time you go. "In general, the further the history goes back, we always would purposefully obfuscate it more and more," Gaider says - "make it more biased and more untrue no matter who was talking, just so that the absolute truth was rarely knowable. I like that idea from a world standpoint, that the player always has to wonder and bring their own beliefs to it." It leads into a founding principle of Dragon Age, which is doubt - because without it, you can't have faith, a particularly important concept in the series. It's where the whole idea of the Chantry's Maker comes from and with it, the legend about the fabled Golden City - now the Black City - at the heart of the Fade. This is the very centre of the lore web, and, I imagine, it's close to the series endpoint Gaider imagined long ago. All secrets end there. Did Gaider know what was in the Black City when he laid down Origins' lore? That's the question - and it startles me how casually he answers this. "Oh, yeah," he says. "What was in the Black City: that's the uber-plot. I knew exactly. "Was it as detailed in the first draft of the world?" he goes on. "No. I had an idea of the early history because that's where I started making the world. So the things that were true early-early: I knew exactly what the Black City was and the idea of what the elves believed, and what humans believed vis-a-vis the Chantry - that was all settled on really early. Then I expanded the world and the uber-plot bubbled out of that.""
"Gaider shows me the original cosmology design document for Dragon Age: Origins as if to prove this - or rather for the game that would become DAO. The world was known as Peldea back then. I can't share this with you because I see it via a shared screen on a video call, and because Gaider doesn't want me to, mostly because the ideas are so old they're almost unrecognisable from what's in the series now. But I can tell you it's a document that's just over a page in length, and that there's a circular diagram at the top showing the world in the middle and the spirit realm ringed around it. And on that document is reference to the Chantry's beliefs about a God located in a citadel that can be found there. Gaider says BioWare knew about Fen'Harel (the Dread Wolf) 20 years ago when it was developing Dragon Age: Origins, and that he'd one day reappear. The Fade wasn't known as the Fade back then, either, but as the Dreaming, because it's the place people go when they dream - an idea that lives on still. And if that sounds familiar to any fans of The Sandman among you, it should. "I'd say The Sandman series was probably fairly prominently in my head," says Gaider. "I liked that amorphous geography that was born from the psyche of collective humanity. I'd say yes, if I was to point at something specifically, that's probably where the very first inspiration of it took root." It's a lot to take in, but it reinforces the admiration I have for Dragon Age. Just as I have when hearing about the creation of my other favourite fantasy worlds, such as A Song of Ice and Fire, I begin to understand the magnitude - and the deliberateness - of the plotting that went on. I wonder if one day the Dragon Age series will end in the way Gaider first imagined, albeit slightly altered by the many other pairs of hands shepherding it along now. What a curious feeling it must be to know, so many years in advance, where things might go. Where that end is, I don't know, but I do know we'll take a significant step towards it in The Veilguard. After all, we're coming into contact with gods who were there at the recorded beginning of it all. "Yeah - we have access to people who can tell us the truth from first-hand experience," Gaider says, "although again, it depends on what the writers did with it. But if they continued the tradition of Dragon Age, you never know for sure if Solas is telling you everything, or what you're learning is the entire truth. "But yes, some of the big mysteries are being solved. I mean, will they one day definitively tell you about the Maker? Will we crack the big mysteries of the world and just make them answered finally? And does that ruin one of the central precepts that Dragon Age is founded upon? Maybe," he says. "Ultimately, that lore, when you make it big and you hint at it and hint at it and hint at it, it becomes a Chekhov's Gun of sorts. Eventually you got to pony up.""
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