#also is this just gonna be a thing i do?? redraw a page from the new chapter????
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"looks like i win! take that!"
#bro these chapters have been a wild fucking ride omfg#also is this just gonna be a thing i do?? redraw a page from the new chapter????#drawing kous staff made me wanna just#idk commit some violence in general#why is it so complicatedddd 😭😭#toilet bound hanako kun#tbhk#jibaku shounen hanako kun#jshk#tbhk spoilers#jshk spoilers#also chapter 100!! thats crazy#mitsuba sousuke#minamoto kou#mitsukou#fanart#my art#guys do you think i put too much unrelated shit in the tags??#anyways i found out that one of my cats is super scared of tape earlier- that was hilarious#my poor baby 💀💀💀
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i have a newfound respect for drawing comics. i think a big reason why people are always asking when the next pages are gonna come out is because they don't realize just how long they take to make. the last 3 projects i had were multipage, colored/shaded comics that reach took several days/weeks to complete (one of them isn't even done!). then i drew just a singular picture of a guy standing in a color void and was surprised when it only took a few hours. i even fiddled with it for an extra hour because i felt like i had "time left."
I've always followed comics and have drawn them in the past, but until i spent a month almost exclusively doing them, i get very empathetic towards you when people continuously ask when/if you're continuing each comic. it is so much work!!! and what you create is gorgeous. so take as long as you need, including breaks, because comics take so much work they get boring to work on at some point lol
yeah comic pages can take a lot longer than regular pics depending from how u draw them and amount of shading or backgrounds but also just the planning part alone takes a while
thank you! and it's not about the ppl asking 💀 I just can't deal with going back and forth between the mindset of doing this comic and of doing other things every week anymore and I've wanted it to be done asap since 2022 so if I can power through and finish it in a week instead of finishing it in 5 months? I'm rUNNING
but that aside I did a 20 page buffer for my other comic as well at the end, it just makes things more organized for the printed version release, I think I got around 10 pages left to do + redrawing some pages and I do want to take a break but I'll just make things worse for myself if I stop now;;
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They’re having another reading session!
It’s almost been a year since my first ever post, so I figured it’d be the perfect time for a redraw! The original is… um… well… I’ve definitely improved lol
(Some updates and stuff below the cut)
I’ve been having a bit of art block when it comes to Luca stuff lately (besides the FDM comic). It’s not because of a lack of interest (this fixation has been going on for over a year now and isn’t stopping anytime soon), I just don’t have any ideas on what to draw. I have been thinking of writing, though. I have an entire doc filled with random ideas (shout out to the notes app), maybe I could flesh them out? I have one in particular I’d love to write, about Luca and Giulia’s time in Genova. It’s basically what I’d want out of a Luca series; seeing how the Underdogs spend their time apart during the school year. I might start working on that, actually! We’ll see, lol.
Festa Del Mare updates may slow down? I’ve had the whole thing written since I came up with the idea (thanks notes app), but now that it’s been a bit, I want to go back and rework the story a little. Not too much, though. I mainly just need to redraw the thumbnail sketches for the rest of the pages, which is gonna take a bit of time. Trust me, though, I do not plan on stopping this project. It’s way too much fun for me!
I also just want to thank you all so much for your support, it means the world to me! Each reblog and comment I get brings the biggest smile on my face, and can make even a horrible day turn into a good one. You guys are the best ♥︎
That’s enough rambling from me, lol. Have this extra doodle as a thanks for reading it all. Ciao! ★彡
#wow that was a lot of rambling#anywayyyyy tags#pixar luca#luca paguro#alberto scorfano#luberto#i drew a proper background for them this time#with LEAVES!#and a TREE#(the lights were just floating in the air in the original and i didn’t even notice until redrawing it 😭)#luca 2021#luca pixar#disney#pixar#fanart#art#doodle#update
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In recent weeks, @puzzled-zebra got me into the anime (and manga) Ancient Magus' Bride.
Before I say any more, I want to say I've only seen the first season's worth so far! So please no spoilers beyond that!
I am far from being an anime enthusiast. I've tried a few different ones in the past, but very few stuck with me, and I've only seen one or two all the way through.
But AMB has gripped me hard... and I think a large part of that is just how many parallels there are to Jamie's story. I don't know if that makes me self-centered, but it's a story that feels familiar yet very different, and just makes me happy in its own right. Come for the parallels, stay for the beautiful art, charming characters, and intriguing story! ^w^
Anyway, I've made a couple artworks centered around AMB, but I'm gonna put them under a read-more for different reasons.
Some warnings for the below: 1; Painting of a semi-realistic canine skull. I feel like it could creep people out, so I wanted to be cautious about it. ^^ 2; SPOILERS for AMB; Season 1, Episode 8 and beyond of the Anime and the equivalent portion of the manga.
But before that, here's a completely safe page of Woolybug doodles~
AKA a Normal/Bug type Pokemon lol
I wanted to do a painting, and brain said it would be fun to try Elias' skull head.
It was very fun, but also... a pain... as you can imagine...
It's a painting of a panel redraw. :>
Context for this next thing (this is the spoiler part);
The person on the right, who is a black fae dog who's seen here in human form, is becoming the Familiar of Chise, the person on the left. Because it's a Magic Bond™, there was a whole big cinematic to-do around it.
It gave me a silly thought.
I feel like that bit can only be fully appreciated by AMB fans, but I wanted to include it anyway. X3
I've got half a mind to list out all the parallels Zebra and I have noticed, but that'll be a later project. ^^
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Day 12: Is this love?
Aka, a Garrance lore dump!
Garroth was assigned to help Laurance get acquainted with Phoenix Drop during his recovery from the nether. Aph thought it would be good for Laurance to have someone else to talk to aside from her and Zoey, and thought him and Garroth would get along due to their shared guard experience.
Laurance is pretty down during their first few meetings, but he starts to perk up as his health improves, and he grows more trusting of Garroth guiding him through the village. It doesn’t take long for Laurance to start flirting with him, though Garroth writes it off as him just being friendly, even as he’s lowkey reciprocating the advances.
During one of their “totally platonic outings” Laurance opens up about his past: He was born in O’Khasis, and had no memories of his birth parents because they were arrested when he was a baby. He spent a few years in an O’Khasis orphanage, but quickly transitioned to living on the streets, experiencing first-hand the struggles and cruelty O’Khasis hid from the rest of the region. It’s why he’s so slow to trust; after having no one to rely on but himself for so many years, it’s difficult to be so reliant on others while he adjusts to blindness.
Garroth, while not revealing everything (for obvious reasons), also opens up; he had run away from home because he didn’t like the person his family was pushing him to be, and he’s still struggling to be his own person.
When Garroth drops him back off at his home, Laurance kisses him on the cheek before going inside.
(Old art, didn’t feel like redrawing the scene)
Garroth.exe has stopped working.
Garroth avoids Laurance the next few days. He feels awful about it, but he can’t pin down how he’s feeling, and he feels talking to Laurance would just make it more confusing. Eventually, he gets frustrated enough to go and talk with Aphra:
G: I need to ask you a question.
A: Sure? Go for it.
G: Hypothetically, if someone kissed you, and afterwards you felt like you were gonna throw up, what does that mean?
A: …like throw up from disgust, anxiety, or butterflies?
Garroth shrugs.
A: Irene help us. Come inside.
It takes a long conversation with some input from Zoey (Aroace Aph is somewhat limited in the advice she can give), but they eventually get to the root of the issue:
G: I didn’t have a say in anything growing up. Everyone just told me what to do, told me what I wanted, and I went along with it. I thought I was finally getting better, but it’s like I’m still waiting for an approval that doesn’t exist anymore! I’m so confused, I can’t even tell what I want.
A: Well, that might be a good thing to tell Laurance. It’s okay to be confused, but it’s not okay to just ignore him while you work through this. You should let him know how you’re feeling, even if you’re not sure the feelings match.
Garroth goes home to think a bit more before leaving to find Laurance. When he opens his door, Laurance is already standing there, about to knock.
L: I just wanted to say sorry for the other day. I feel like I crossed a boundary, I should have asked before trying that.
He talks faster, clearly flustered.
L: I thought we were on the same page, but I guess I’ve never done this without being able to see so maybe I misjudged how comfortable you were, and either way I’ve really liked talking to you and I don’t want things to be awkward so if you just want to pretend it never happened I’d be fine with that-
…
G: Please? For real? I need to know.
#aphmau#aphblr#aphverse#garrance#aphtober#aphtober 2023#mcd#minecraft diaries#mcd rewrite#aphmau mcd#mcd garroth#mcd laurance#aphmau garroth#aphmau laurance#garroth ro'meave#laurance zvhal#garroth x laurance
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I think I'm going to stop doing art for some time.
I have too many ideas for posts and comics but I need to put it aside and focus on writing my AU's summary. It urgently needs an update and it's gonna be a HUGE one since I'm putting more details about the story. I just started with the first arc and I'm already reaching 6 pages, so you can imagine it will take a while to finish it all. Not to mention that I'm going to do some redrawings for the new update too.
I have some pics ready to be posted for Halloween and after that I will be on hiatus so I can work on the summary. I'll try my best to finish it as soon as possible because I have 3 comics to work on after that and one has to be ready for December AND I'm also planning to do a summary of the summary of my AU lol please someone stop me I have no control over myself I have so many WIPS I'm going to die.
Anyway, I'm a mess and I need to focus on one thing at a time, so no more art stuff for a temporary time :')
In exchange, I'll share with you some WIPs that I haven't touched in a while because I'm a disaster, tee hee. 🤡
Stuff for the summary of the summary lmao
Comic I have to finish for December :)))))
Dad Nar comic? Dad Nar comic.
Road trip AU thingy I never finished
Amygdala San uwu
Miyuki!!! (And her traumatized son)
Odi and Lu. I hope I can post something for them for February :')
More Road trip AU stuff
another comic :''')
Not exactly a WIP, I just wanted to let it out of my system
These are not WIPs either, I just wanted to practice battle poses using boss fights from the Souls games as reference :)
And that's it, I have many more but If I don't cut it here we will never finish this post. Now if you excuse me, I'm gonna go cry and scream in a corner 👍
#And I need to work with Dib's comic too.....#brb I'm gonna perish#shut up liizz#invader zim#invader zim au#spacejunk au#space junk au#road trip au#dib membrane#the almighty tallest#tallest red#tallest purple#gir#lard nar#tallest miyuki#original characters#AI urania#amygdala#the little one#ex invader odi#lu the erucian#my art#2023#liizz
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Hii I amabsoloutly inlove eith your artstyle.
can I ask a few questions? :<
how lomg does your deawings usually take? and do you have any speedpaints,,, uploaded somewbere... for studying purposes
your drawings makr me want to to back to lineless art lol. and not take it so hard on myself.....
Hi there!! Unfortunately I don’t have any speedpaints seeing as I stop drawing while I’m working on my stuff cuz I get distracted easily 😭😭 so if I did you’d just have big periods where nothings happening LOL usually I post process shots on my personal irl server after each drawing session just so I can see how far along I am but that’s about it!
Also I fully support lineless!! I don’t do any lineart (clearly LOL) and it’s more fun to just paint over your sketch and make as you go!! And yeah don’t be so hard on yourself anon! Art is hard and shit takes time, so whether you take a few days on a piece or months I think you should be proud that you actually made something, even if it’s just for yourself :)!!
As for the question of how long I take on my drawings:
(More under the cut!)
As for how long it takes me to make drawings, I’d say it varies like this purple mammon I recently posted took a month but that’s because I had lots of final school work to do and I got sick twice during that time 💀💀 but this three pose page I did as a commission:
This one took me 9 days which is crazy when I think abt it actually cause there’s way more happening but yeah!!
This mammon in the back dress as well took about five days!! So to give you an estimate I’d say anywhere from 1 to 4 weeks? Most mammons I do usually end up being on the lower half of that range! Outside circumstances may make it vary but that’s usually the time it takes!!
Oh and I’d like to add that I usually am a night owl and only start working till around the evening times when I draw!! So when I say days I don’t mean like I spend d all day over my tablet, I don’t think that’d be very good for your health anyways 🤕🤕 take breaks yall play a game you like or watch something on YouTube!!! Don’t spend all your time working lest you burn out!!
I’m gonna be real with all of you, cause my friends make fun of me for it ALL THE TIME LOL but the largest majority of mammon drawing time is like 80% redrawing the face over and over and 20% the rest give or take. I drive myself crazy drawing mammon faces cause I need it to be perfect cause it’s mammon so when it’s not “perfect” I keep working at it and I don’t move on until it is 💀💀 my friends notice a cycle where it’s like:
“You guys I have such a fire idea for a mammon drawing” (makes sketch and flats in like 10 mins) —> (starts face) “wait you guys this face is kinda good maybe I won’t spend fifty years on it :D” —> “eehhhhhhgh okay face not looking good lemme see if I can tweak it” —> “okay face need to be redone.” —> “I decided against redoing it I’m just gonna fix what I have” —> “we gotta throw the whole idea out and start again.” —> “wait you guys I think I did it the face looks good asf was I crying for nothing before??” (They tell me yes I always do) —> (I move on from the face) —> (the rest is completed within 2-4 days) —> Done!
It’s stupid as hell I know LOL but when it comes to mammon if i don’t make him as best as I can I don’t feel like I do him justice. The things we do for love, right?
#asks#mammon obey me#yeah I’m usually pretty quick#but when it comes to mammon I must stay locked in my chambers#until he’s ready#and if he’s not#I spend fifty years and fifty nights tinkering
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Fateful Encounter...
Last month, at around April 10th, I decided to revisit an old project I started months prior which was to polish up a test sketch of a comic page about Lucy encountering Lumi in the dreamspace. And after slowly making progress on this, I'm finally finished with this!
I'm gonna leave some artist notes under the read more, but overall I'm super proud of how this turned out!! This is pretty much my first serious attempt at making comics in general so this has been a very interesting learning experience!
Artist notes: So this is what the original sketch for this whole thing was. It was just me scribbling out a scene I had in my head for Startrails that I wanted to put on paper:
This I'd say was made around 2020-2021 ish. At the time, I didn't really do much with it. Until several months ago, I thought of trying to redraw this page and expand upon it.
But my first attempt at doing this didn't quite lead anywhere. I barely got through the thumbnailing process and just gave up bc I lost motivation (and life/work stuff was Happening so yea I had to put this aside as I figured stuff out). Here's the first draft of the thumbnails:
It was just two pages at the time and was pretty simple. I left this project sitting in my files for a while until I one day just, started binging videos from Thestarfishface on YouTube, primarily her webcomic guide videos. And I decided I'd give this project another go.
It was here where I began making a second draft of the thumbnails and this was what I had to work with:
I wanted to experiment with the panels and get funky with the compositions this time around. The 2 page draft expanded to a 3 page thing. But I thought it would've been better if I added one more page at the end with Lucy waking up as a conclusion to wrap this whole thing together.
And in the middle of working on page 3, my friend had suggested to do a an impact frame page, which I hadn't considered during the thumbnailing, so 4 pages became 5. And this was the result!
I posted the pages as I finished them onto my deviantart so that's where a lot of my thoughts were journaled as I went along dfjsdh. To summarize my ramblings there, this project was a very fun (and a bit frustrating) learning experience! I'm hoping to keep practicing and improving my workflow, and hopefully one day make Startrails a full fledged webcomic :')
Additional ramblings:
The structure that Lucy finds Lumi in is inspired by an orrery.
For page 5, I initially didn't plan for much dialogue but as I drew it, it felt just a liiiitle bit empty, so I kinda just threw in some dialogue for Mira. But bc I was already in the inking process (and I just wanted to have this project completed), I didn't redo the page to even include Mira in it. So Mira's just out of frame sdfjskdh. If I had more time and energy to keep this up, I'd have made a revision of the page so I could include her.
This experience has taught me that I could seriously work on my rendering process a bit more, and that my layer management is just atrocious sdkfjksdfh
This has also taught me that while Medibang has the tools needed for me to draw these pages just fine, it also lacks some stuff that I personally need if I were to do a longer project like this. So I'll be experimenting with CSP next!
The dialogue throughout this whole thing wasn't all that planned out- I really just stuck close to what the initial doodle had which probably wasn't the best idea bc I just have like, 2 pages of Lucy's awkward sounding dialogue aaaa. I might do something a bit more dialogue heavy to help improve this skill next time.
Anyway, thank you for reading through my 1 am ramblings on this little project of mine shdkjhks
#artists on tumblr#Art#Digital art#comic art#original characters#OC lobby#OC art#Xan draws#Lucy#Lumi#Mira#Kinda dfjfkh#Startrails
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Special Informal Devlog
Hi-ho, Wudge here! Aaaa. I missed the update last week... as we crawl closer and closer to release, it's become harder for me to write devlogs. I'm making progress every single day, and that makes me so frustrated that it isn't done yet, you know? 😭 Something something curse of perfectionism...
Anyway.
I thought I'd try something a little different with this post by chronicling a specific screen I've worked very hard on, from start to finish!
(Pictured: a preview of where we're gonna end up)
It all began on... August 2021?! Yowza, two years ago! When I posted a poll on tumblr and on itch about how I should handle flirt indicators. The votes were split 50/50 between two popular options, and I was able to surmise that yall would really, really love an option to toggle between the two.
It didn't take me long to figure out how to implement the toggle itself.
The following year (September 2022), I came up with the idea of putting in an illustrated tutorial on how my flirt indication system works - after all, poll participants had told me that they loved the idea and had never seen it before in other games. I was on a treadmill at the time, so I quickly doodled the idea on my phone. It looks like this:
Then when I got home, I did a rough pen draft to solidify the idea...
I worked on the digital version over the next 2-3 weeks, and asked my friends for help with editing the text to ensure clarity.
.... Then I took a looong break from the infographic to, uh.... write, edit, playtest the game, draw expressions for Griffin CG, draw expressions for the landlord, work on a new Clammy Lady sprite, playtest the game again, make all the characters blink, make the first glowing animation for Jade's powers, code in Griffin's CG expressions, stress about paypal making changes in my country, do concept art for upcoming npcs, write some more, playtest some more, draw a birthday picture for Dart, write devlogs every single week, make sure all my files were safely transferred to my new laptop before my old one completely died... etc.
So it was February 2023 by the time I came back around to try implementing the infographic in code :')
... It was functional, but no matter what I tried, I didn't like how it looked with everything crammed into one page.
... Then I got really sick... but after I recovered and did some more work (drawing, writing, playtesting, etc) I came back to the infographic with the intention to learn how to code pages in renpy.
Still didn't look phenomenal, but there's a whole lot more breathing room! This was in April 2023.
I took another "break" (worked on a million other things) and then... FINALLY... in late August 2023, just a few weeks ago, I had an art breakthrough!
I had garnered a better understanding of color and poses, and as a result my chibis became a LOT cuter! I was able to redraw most of them without too much hassle - whereas when I first started, it would take me all day to draw a single one.
I also drew custom heart icons (a plain heart, a golden heart, and a broken heart), figured out how to make text buttons look more fun and intuitive..
And here's where we're at now!!! I still need to draw eyes for Dart.... but I researched and absorbed a lot about screen compositions, and had a rather late realization that I could re-use backgrounds and assets I already have in the game.
That's it for the special edition. I'll update with more soon!
Stay safe and keep warm,
Wudge.
#herotome update#herotome highlights#interactive fiction#indie game#oelvn#otome#visual novel#otome game#english otome#indie#chibis#anime
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Guadalcanal looks a little like the 1940s-era superhero Sparky Watts, as created by Boody Rogers. Idk if this was intentional or not but they seem to have a similar "can-do" personality bordering on the absurd in different ways
I'd never heard of this character! But it's the right time period so I was excited to look him up.
...My god, it's uncanny.
There's a few things going on here, and it's a fun opportunity to talk about the design process, which I'm always happy to explore.
So when I first started working on Guadalcanal, I was immediately drawn to the little detail that he had one gun for defense purposes. It's almost silly, right? This big, imposing aircraft carrier who can't really defend himself at all and has to rely on the destroyer escort, but still carries around a tiny ladypistol "just in case". For that reason, my primary visual inspiration is, no joke:
Doctor The Meme himself from Gundam X. The wiki tells me his name is 'Techcs Farzenberg' which is an absolutely top-tier white-people-in-anime name.
Gonna be honest, I'm mad I didn't look up more pics of this guy before. Now This Is Fucking Character Design.
But he's a little old, right? And that hair just won't do. And I like how serious the glasses make him look, but I need a little more charm. A big boat needs to be the kind of character little boats will want to follow and defend. So we have a basic idea (as silly as it is) but we need to fill out the details.
I'm big on drawing design inspiration from old photos. Not only is this a great way to draw period-accurate outfits, but it also helps with designing more realistic faces. I find that when I draw inspiration from photos and real people, my characters feel more realistic, like people you could actually meet somewhere instead of just lines on a page. So I googled up "wwii navy men stock images" and clicked around.
Oh yeah, this is great stuff. His glasses dovetail nicely with our bespectacled non-combatant idea, and this lad's hair is much more indicative of the time period we're trying to portray. From this guy I pulled the hairstyle and reaffirmed that my decision to give Guadalcanal glasses was the right one. This guy just looks so approachable, and I want that for my character as well. If this is your great-grandpa, congrats, he lives in my head rent-free.
Now to put the finishing touches on him. I bulked him up a lot to give that air of importance and authority, and softened his facial features out to make him even more friendly-looking. His face - particularly his nose and mouth - are heavily inspired by an ex-boyfriend of mine (who I won't show here for obvious reasons lol). I think most designers can't help but draw inspiration from the people around them, so we might as well lean into it. I love the way my lived experiences can be reflected in my work. Now we can put it all together!
The one on the left was the first-pass design and the one on the right was a redraw after some tweaks and a bit of practice. You can tell I struggled with the hair and just phoned it in, but that's what first-passes are for. There's a reason I never posted the first design, lol. The second one I prettied him up a bit and broadened all of his features, focusing on his nose and the ratio of negative space around his eyes and mouth. I think this gives him a more mature look without aging him too much, since we still want him to look young enough to excuse his youthful arrogance. I figured out the hair as well, which was helpful!
"But why does he look so much like Sparky, then?" You might ask. This is a fun example of 'convergent evolution' - where two artists come up with the same result based on different approaches! A thing that's important to note about Sparky is that he was originally designed as a send-up or parody of superhero comics of the time. This informs a lot of decisions about his design.
Sparky has superhuman strength, speed, and toughness. Sound familiar?
But of course, you don't want to step on a copyright holder's toes. And you want comic book buyers to know they're buying a Sparky Watts comic and not a Superman one. Being a parody gives the artist a lot of outs here, ways to make Sparky visually distinct while still poking fun at the types of superheroes the audience is more familiar with.
Where Superman sheds his Clark Kent glasses that make him unassuming and approachable, Sparky keeps them on all the time. Superman has tousled black hair and a costume with his symbol on the front, where Sparky has neatly-parted blonde hair and a normal collegiate outfit that distinguishes him only by way of saying that he's completely ordinary. You can see, then, how they arrived at his design. By making him *different from Superman* they made him the same as Guadalcanal. That's okay, they didn't know. ;^)
Thanks for the ask!
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[Image description: Sketch of Harry Du Bois from Disco Elysium, pointing a gun at himself and posing like he's taking a selfie. A screenshot of the "My name is Skylar White, yo" guys is also there to show what sort of facial expression he's making. Quite horrifying. End ID.]
i think drawing this today inflicted genuine psychological damage. and not just because of that gun. I know I can do better <- tf2er
also shoutout to these older sketches (february or march I think?) I found just sitting on my laptop btw. og for right under cut, IDs in the alt text (edit: i put the OG for the image at the top under the cut as well because I realised I forgot to do that)
I think it was one I was gonna save for a redraw because I still liked the concept. but. I'll just post it anyway and think about redrawing it later. I have things I need to do. don't ask about what else was on that page btw it was scary
my cat has this very important thing he needs to say: ".................?""
edit: OG for top image
#disco elysium#parcark art tag#harry du bois#cw suicide#art dump#Sigh. No other comments today#described
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Hi. As someone who hopes to one day start my own webcomic, I'm fascinated by how your deleted scenes archive features almost complete art that follows a widly different route that that of the final narrative. It's a bit mindblowing to me, honestly.
If I may ask, how does your process work? Do you follow the conventional script -> sketch -> final art workflow and just take "kill your darlings" to heart regardless of which step you're in, or do you use the art itself as part of your writing (and consequently rewriting) process?
My process is very unconventional and also very flawed in a lot of ways. But it's the process that works for me. Sometimes.
(This is gonna be really long by the way and also it's probably gonna be wonky and messy so be warned lol)
When it comes to making a chilli issue, and just most of my comics in general, I don't write scripts. Would making comics be a lot easier if I did? Probably. Certainly. Absolutely. But it's not my process. At some point I'd like to start writing scripts before I work on an issue, but it always just felt easier not to.
Instead of a script, I write a very rough outline in my sketchbook, with notes so illegible only I could read them. I often deviate from these notes as I'm making pages however. Sometimes I'm about to hit a story beat and I decide it can be done in a slightly different way, so I do that instead. But I don't differ too much from these notes. For the most part.
When it comes to dialogue, it's very on the fly. I may have specific character quotes in my head when I'm planning out an issue, but most of it is only written in the moment when I'm actually making the page.
In terms of art, Chilli has a very "simple" style, and that was on purpose. I used to draw final lineart in my webcomics, and I found it very tedious. What I'd often find is I'd like the undersketch of a panel more than the final art. So when I started making Chilli, I just used the undersketch AS the final lineart, and I developed and refined that style as time went on.
When actually making an issue, I start off by figuring out the panel layout of a page. Sometimes this can be edited as I work on a page, but this is where I visualize the panels ahead of time. Once the border is done, I begin to draw the lineart. Sometimes I make a rough undersketch for a panel if it's particularly complicated, but usually I don't do that.
Once the lineart's done, I go back and give a thick outline to all the characters, and any other elements in panel, to make them pop from the background. It also makes it easier to color the page. Because the coloring process in Chilli is so simple, I often just use the paint bucket tool.
Now for dialogue! Again, this is usually only written at this point in the process. Even if I know what HAS to be said, HOW I say it can be tricky to figure out. Once the dialogue's done, I create the speech bubbles, and then boom! Finished page.
On an average day, I can draw four pages of an issue, but this is far from my limit. If i really wanted to, I could make 5-6 pages a day, but my wrist would absolutely not like that lmao.
And so day by day, I work through an issue, four pages at a time, until eventually, I have a finished draft! Does this mean the issue is finished? Nope!
Once a draft is complete, I do a mini "round of edits," where go through and make little changes fit to my liking. This could range from editing dialogue to make it less clunky, to redoing an entire panel. Once this round is finished, I set the issue aside. I don't work on it. I don't even look at it. I need it fresh out of my mind.
Eventually, usually about a couple weeks before it's released, I go through the issue and do an even bigger "round of edits," rewriting even more dialogue and redrawing even more panels. I do at least a few more rounds of edits until I'm finally satisfied, and that's when the issue's released.
Sometimes however, things can go horribly wrong.
Issue 12 was supposed to be a completely different issue. It was supposed to be the start of a new arc, but as I was making the issue, I just found myself unsatisfied and not that confident in the story I was setting up. So I scrapped that attempt halfway through, and instead began work on the issue 12 that would eventually release.
"Red Meat" in particular was a very troubling arc to make. I made probably about 300+ pages for that arc, and I ended up scrapping over a third of that. I did not do a good job at planning out the story for that arc, and it ended up biting me in the ass later when I realized I didn't like where the arc was headed.
Issues 25 & 26 were both drafted at this point, and I didn't like either of them, issue 26 specifically. The problems they had couldn't really be fixed in rounds of edits either, they were fundamental problems. If I wanted to fix them, I'd have to scrap a lot of what I'd already made.
So I did.
I redid a lot of issue 25, and I scrapped that version of issue 26 entirely. It was for the best ultimately, but in the moment it felt very demoralizing having to scrap so many finished pages.
Issue 27 also ended up being way too long (like almost 70 pages) so I had to cut a lot of (finished) pages in that one too to keep the pacing up. I cut out a lot of good stuff from that issue, but it was for the best. Even after those cuts the issue's still tied with issue 12 as the longest chilli issue.
What happened in Red Meat was a worst case scenario though, and going forward, im gonna make sure that something like that never happens again. Because, fuck. It didn't feel good scrapping those finished pages lol.
My process is very messy and slightly taxing, but it's the process I'm familiar with. I would not recommend doing what I do, especially if you've never made a webcomic before, but instead to try and develop your own method that works for you! Different processes work for different people
Thank you for your ask! Good luck on your webcomic journey, wherever it takes ya!
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tally hall sketches and other assorted doodles
Here ya go guys! I also have improvement pics from last year! Almost two years in the Tally Hall fandom! Woohoo! My Marvin's CD is gonna hate me even more after all of this
A Ross sketch! I'm super proud of how it turned out! Below is a close-up!
The aforementioned close-up, showing the shading on his face and the folds of his sleeve!
Zubin! I love the side profile, and I used his picture in the MMMM booklet as a reference! Close up below, so you can see some of the more fine details/shading
the close-up!
Here's Andrew! His hair is kinda hard to not fluff-ify, but I dealt with it anyways and tried my best to keep it close to reality. Obligatory close(r)-up below.
next will be some other random stuff, mostly tally hall, but some of it is oc art
drew this drawing of Ross last September. Not amazing but very stylized, which I love/hate. the tag on the bottom left reads, "he's rather disheveled but this is the best I could do back then"
wtf is he doing? He in an action movie or something? btw this was last-year's andrew. very stylized. i hate it.
decided not to include the other last-year Rob cause i hate it deeply. this one's much better. very fluffy. i dont like the collar tho
just me poking fun at my horrendous attempts at stylizing joe. im not gonna draw him as much as the others btw.
This is from an au created by @bonkdd, but i did rob and andrew's designs bc i never saw his designs for them. i also added a lot of lore and plot stuff because i really liked the concept. in simple terms the tallies are robots that were abandoned by Marvin after he passed away so now they're falling apart n stuff without him to care for them (that's why rob hides his face). Anyways, huge thanks to Bonk for the original idea! They're a great artist, you should go check them out!
Edith, drawn/sketched with a ballpoint pen.
Another one. I like this one better, but I spent two days on this one versus a half on hour on the other so i guess it makes sense
Adrian and Reuben (OCs), done in a college-ruled notebook bc i ran out of pages in my sketchbook. next is a close-up so you can see more shading.
probably my favorite gay couple i've ever written ngl
Ace again, but wearing Reuben's favorite sweater.
Looking mighty fine!
He's lookin' tough, he's got the stuff, he's got the spiffy shades... (/lyric)
pose practice
Boll weevil, why don't you get out of your home? (/lyric)
old art jumpscare - i actually kinda like this one, might redraw it. Below is the full thing
why is zubes staring like that??? its creepy
here's another. i don't know why it's sideways. andrew is scared of joe btw, this isn't the entire drawing
Did an embossing peice. It's the Mojo Chessmaster! I tried by best to make it as detailed as possible, and I think I did pretty alright. The neck was probably the worst part to do. Below are close-ups
the head of the guitar was a pain in the ass.
This part was also pretty tricky but it came out okay. the dials at the bottom are raised as much as I could get them to go, so I'm not worried about them. My issue here was the pickups.
I also added Flansburgh's little signature guy but i drew his hair because why not? Anyways this piece took me a good hour or so to finish, I think it'll fetch a good grade (it was for my metal design class).
I'll add a sketch I just did as a bonus:
it's from a tally hall fanfic/au i made back in may after my grandpa passed away. It was a great stress-reliever and I still really like how it turned out. It's about cryptids and monsters and shit. I'll post a summary on a different post because this one was mostly for the drawings. I might post a few installments of it on my ao3. It could be a weekly thing since i usually have time on fridays to write.
Once again, a close-up is available below.
I put literal hours of research on cryptids and of the area (ann harbor, MI) while writing this fic. It was fun though, and it helped me a lot. Feel free to ask me anything about the plot or world-building !
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my journey in DST modding: day 5
the "Tale of Tails" continues. i decided to bite the bullet and just redraw Zakaria's tail to look exactly like the template's so the animation wouldnt break. and it looked terrible. i tweaked it a little so it didnt look as bad but it's still fucking weird.
i also remade the braids to look significantly shorter, but it also looks weird.
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this is how she looks with the "proper" pivot points (not counting the layer thing):
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and this is how she looks when i reset the .scml file:
as you can see, everything is all over the place, i still havent figured out HOW to change the layer hierarchy OR the pivot placement in a way that matters.
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im kinda reaching my breaking point tbh.
i did some other stuff i didnt care to screenshot, like reposition the head a little higher (almost unnoticeable) along with the face, redid some facial expressions and made a horn-less version of the head so it didnt clash with the hats. does it make physical sense? not really, nobody takes their horns off so they can wear a hat, but im definitely not gonna bother coding her to "be unable to wear hats" or something like that.
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i added her name in gold to the character page, it looked really good but suddenly it stopped showing up (i now know it's the autocompiler's fault, at least it's fixable)
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this is how we're looking in-game now (i resized her but she still looks horrible with a hat):
this fucking tail is getting on my nerves. i didnt wanna resort to this, but i guess im just gonna draw it on the tail-0 file and leave it as a single piece. it was worth the try, i guess.
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but the "Tale of Tails" is not over!!!! i still have to fix the back view. i spent some more time searching in the Klei forums and while some posts were promising, most of them were just people with the same problem as me and no answer.
also, the braids count as pigtails i guess? theyre on the pigtail layer.
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now, i found someone who said the only way to change layers is changing the animation itself. i have no idea how to do that but let's keep going i guess.
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i sent the links i found to my friend in hopes that he can decode what the posters are saying cause my brain's already turned into a pile of goo.
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probably the last thing i'll do for the day: redraw the tail, then take a textured brush and make the outlines of all the parts significantly thicker so she doesnt get swallowed by the environment.
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so! end of the post, this is where im gonna stop. most of the art issues are fixed, i probably wont have to think about it two days from now.
#sorry this was mostly text im extra frustrated today#don't starve together#don't starve together mod#dst mod#dst modding#oc#original character#sunny speaking
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2, 6, and 16 for the art asks!!!
HIIII FISH :)) :) :)))
2. 5 favs of yr work
ohhhh thats. thats such a tricky one cuz i almost never do full, finished pieces, its always just sketches..
if i had to choose, probably these.. but again i dont rly have a lot to choose from haha. the watercolour one is the first time i properly worked with it outside of school, for context. also idk why the hell the photo is so crunchy mb.AND! the green one had a ref from pinterest
+the fifth one is charlottes character sheet, which is probably the best thing ive ever made TBH.. but im not gonna reveal that yet ^_^
6. which artists inspire u rn?
HGHGHGH. ive never thought about this actually. i think inspiration doesnt really come from the art itself for me, but the artists attitude About art. anyone that fucks around and does whatever they want and really puts their genuine selves on the page is hella inspiring to me no matter what their art looks like, and it motivates me to do better
16. whats the most daunting part of yr process?
hmm. that awkward stage between having the composition and basic sketch laid out -> actually drawing is real stressful lmao.i never know what exactly to do... should i clean up the sketch? is it better to just redraw it completely? should this be cleaner? how do i even make it cleaner.... etc
ask game
#asks#HIII FISH TYSM FOR THESE#love hearing from u always always#im not a very great artist at All but. IM TRYING i rly am
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Okay welcome to wip jail! This is gonna be a bunch of half finished drawings or sketches I made throughout the year that I have no real plans to do anything with.
This one can go above the cut— so I had this headcanon for goblin fWhip that he can shapeshift a little bit to be taller, so as to more easily interact with most of the empires, but that he can also be small for the sake of running around in his silly little cave, and so I made a silly little gif about it
Little guy <3
The rest under the cut
Various scribbles and character concepts. Shoutout to the page of me playing with wings to try and figure out how to draw Grian.
This one was based incredibly loosely off a fic I read at one point. It’s like, Doc and Ren in a run down city during the apocalypse. I say it was vaguely based on a fic because that’s not at all what the fic was about but the vibes were there in one specific scene, and I love apocalypse AUs so I made it into one. Shoutout to the city skyline stamp brush— I did NOT draw that fancy city skyline. I did draw the broken bridge though.
This one was a scene redraw from Chrisrin’s how far we’ve come animatic that I just didn’t have the energy to finish at the time. It’s the scene where Bdubs looks back as the moon crashes and the bird flies away. Thought the lighting could be cool.
This was a scribble I made after the Double Life section where the ranch burned down. It didn't go very far, but like, as a concept, I was compelled. Pretty sure the figure was meant to be Jimmy.
This was meant to be the first half of a series of drawings, but I only ever finished the second one— the one of Jimmy yelling at fWhip, which I did post after a time. it was supposed to be like, something something how the presence of another person can change from comforting to threatening or something like that. This one just didn't have the same hold on me that the other one did, so it never got finished.
So I spent a long time thinking about that confrontation between fWhip and Jimmy from Sausage's episode 20. And I think about the fact that the Gobland banner was taken down from Jimmy's alliance building at some point and that it was never shown. I think about Jimmy choosing to actively shove away fWhip's attempts to try and act like nothing happened— like they could still be friends. Burning the Gobland flag, and trying to be strong about it, and telling himself that this is the right thing to do. I think about it.
Dragon fWhip. Goblin fWhip but he's a dragon. That's it that's the drawing. I used to draw nothing but dragons when I was younger.
I have a favorite guy, can you tell <333
And finally, these two go together. One day I was talking to Nondescript and I was like "damn what do I draw" and they gave me four different ideas and then I put them all in one doodle. And then the idea of fWhip with horns stuck with me, and I made another scribble of it for fun.
So yeah, that's what I've got! Hope you enjoyed the directors commentary, if you got this far. Happy new year <3
#i had to get on desktop to make this post. kinda fucked up#hopefully it actually works and didnt break!!#umbrify doodles#umbrify rambles
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