#a druid
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ralofofriverwoods · 9 months ago
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Another! This is where names start to get funkier, as naming conventions are less loose the more a goblin moves around. He chose rain because he just likes it a lot. His favorite day is a cool rainy one. He also like swords, hence the last name sword. Don’t let the title of sir fool you, he is still a gremlin of a man.
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He is the strongest paladin ever. He chose this sword because it always glows when he’s near it, which makes a good nightlight. This is because it’s a sword of detect goblin. Whoever is in his party gets advantage on passive perception checks against him lol
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m0nomercy · 2 months ago
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firbolg druid miku!!!
monk tomorrow o7
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justsumtransdude2000 · 2 months ago
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hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I hate cars I
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kikicolors · 11 months ago
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druid gf
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misshartsart · 2 months ago
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Halsin angy
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bearvert · 4 months ago
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Everyone stop what you are doing. Shadow Druid Halsin dropped!
Art by the absolutely amazing baiyameng on Twitter (Or X) (I got the permission to repost the Art here by Baiyameng ♥)
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mlarty · 4 months ago
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Fishing Around 🎣 first revenge for @artoflevity
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lucklessrat · 8 months ago
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The continued adventures of cat Leth
Bonus:
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luciasatalina · 2 months ago
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Lovely commission for Talia. Thanks a lot again ♥
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danielsarmand · 3 months ago
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Dungeons & Dragons: Honor Among Thieves (2023) dir. Jonathan Goldstein, John Francis Daley
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kroovv · 11 months ago
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🌿Fig🌿
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darantha · 19 days ago
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Where's my Gale romancing peeps at? :3 Late to it, but wanted to do some post-game date art with my druid gal.
Will be part of this month's Patreon rewards!
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emmy-dekarios-bg3 · 7 months ago
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♻️
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feyspeaker · 1 year ago
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sweetheart it's 3am and I'm posting Halsin covered in honey please save me
prints | high res on patreon
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honourablejester · 4 months ago
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One thing I’ve never understood about D&D druids is how they’re so often imagined as stationary. They’re found ‘guarding sacred sites or watching over regions of unspoiled nature’. And, I know. This is mainly because of the imagery and popular imagination around sites like Stonehenge. But.
If I had the druid spell list? I would take Create Bonfire, and I would take Goodberry, and I would take Create or Destroy Water, and I would pack up a sleeping bag, and I would just start walking. Where? Everywhere! What’s down that road? What’s over that hill? What’s up this river? What’s past this forest? What’s over those dunes? Let’s go see! I can’t starve. I can’t parch. I can’t freeze. I can go forever. So I’m gonna.
Honestly, the druid should be the picture of the wandering vagabond. They have everything they need. You can just walk and keep walking, wherever the wanderlust takes you. You wanna go across an ocean? You can make drinking water. Ships should pay to carry you. You wanna go across a desert? A baby druid with one level and 2 measly spell slots under their belt can still make food and a gallon of water a day for 10 people. Druids should be the explorers, the navigators, the pathfinders. They can travel endlessly, without hurting that which they pass through, the very picture of ‘leave nothing but your footprints’. They can walk the earth, stopping here or there along the way to help where they need to help, and fight what they need to fight, and then they can move on again.
Yes, some druids get tired and settle down. Circles are formed, and that’s how baby druids get their starts, finding a circle. And some areas do need a permanent circle to defend or watch over them. But I do think there should be more of a picture, more of an image, more of an option, for the druid as the wanderer, the rover, the vagabond. A pocket full of berries and a wave of a hand for some rain. Just head out and follow your feet. What could stop you?
(Particularly the Stars druid, my beloved. Could there be a better picture of a navigator? That’s where a Stars druid belongs, at the prow of a ship, or guiding their people across trackless dunes, or carrying news across vast ice fields under an endless polar night to keep tiny isolated hamlets connected. Follow the stars, follow your feet. Yes, accomplish things in the process, but the journey itself is also enough. Just walk. Go. The stars will guide you).
Sorry. In real life, so often, I just really want to see what’s down that road, or over that hill. And, like. As a druid you could just go. You have all you need from a standing start. Well. You’ll have to get clothes and good boots and shit, but you can totally feed and water yourself for completely free and regardless of natural resources out there.
More druid wanderers, is my point here. Yes, still some druids guarding henges and forests, but more druids just walking about, poking their noses into things. There is no better spell list to indulge your wanderlust and curiosity. And that’s without getting into wildshape and the eventual ability to explore under the oceans and into the air. There’s a whole world full of nature. You don’t have to tie yourself to one little bit, unless you want to.
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owlbearwildshape · 5 months ago
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I'm so used to when you use a companion to speak to another companion at camp it automatically switching to the player that I wasn't expecting this (think it's supposed to be triggered in act 2)
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