#Weapon art
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miki-mitsue · 4 months ago
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How about Murder drones Apocalypes AU? :)
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jakobos · 1 month ago
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Void-Crystal Staff. I just think the Void-Crystal Anomalies are neat! daily art 1023
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elderscrollsconceptart · 8 months ago
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Madness Axe
Concept art for The Elder Scrolls IV: Oblivion
Shivering Isles DLC
Art by Adam Adamowicz
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makoredeyes · 7 months ago
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Lie in Peace
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Think I’ve put an easy 50 hours or more into this this was the most beastly test of my extremely poor patience but damn it I did it.
The flowers are chrysanthemums, edelweiss, and a single black dahlia EDIT: someone asked about the flowers so here are the meanings, in short. (I didn't get very subtle with them lol) White Chrysanthemums: death and mourning, Truth Edelweiss: courage and devotion Black Dahlias: betrayal, deception. Lies
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little-amb · 10 months ago
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Some recently finished fantasy weapon/item commissions! Thank you so much to the commissioners! ♥
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whlskeydanger · 4 months ago
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design comm for Willow on discord :]
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odeyusseus · 4 months ago
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Swordtember 02 • Floral
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mousyatlas · 7 months ago
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cooked up some cute dune weaponry ~ house harkonnen sword, crysknife, house atreides sword + feyd-rautha’s arena duo ⚔️
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sauljudgeman · 8 months ago
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IT'S FINALLY DONE😩 Put my blood, sweat, and tears into this one haha
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mudora · 2 years ago
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As this weapon set is now in the game, I can finally post them! This was definitely one of my pride and joys while working on weapons in Guild Wars 2, though I think they look better in 2d then 3d. Part 1 of 2!
Copyright ArenaNet, all rights reserved.
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install-wizard-exe · 1 year ago
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A progression of sword designs done for a concept design class. The prompt was to design a series of props and gradually hone in the scope to just a single one as I polished the designs. Was told during the design process that they were reminiscent of Eldar designs from Warhammer. Is that true? I never really got into Warhammer. Too much of a money sink for a poor artist like me!
Hm, in hindsight, I really love that fish-hook design. Maybe I should take it a bit further?
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jakobos · 1 year ago
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New ESO chapter has me hyped
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elderscrollsconceptart · 8 months ago
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"Steel Scimitar"
Art for The Elder Scrolls: Legends
Art by Bjorn Hurri
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kazsartcorner · 5 months ago
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A collection of Axes from many of the Nations of the Frayed Lands ranging from mass produced battle axes and hatchets, to ceremonial tools of priests and sages.
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cloaksandcapes · 6 months ago
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Anywhere Bow
Magic Artifact Weapon for Dungeons & Dragons 5e
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We here at Cloaks & Capes are BIG fans of the @wildermyth-blog game, and following its recent DLC Omenroad, and the official wrapping of the game, we wanted to give it homage.
So we took Elthiar's Bow, the Anywhere Bow, and made it into a Vestige of Divergence for 5th edition. We hope you like it, it took some work to make all the mechanics and rules feel good, and fit them on the card!
If you use this in your campaign, we would love to hear how it went! Also, go buy Wildermyth on Steam. :)
Anywhere Bow
Weapon (any bow or crossbow), artifact (requires attunement)
“This mythical weapon has a history shrouded in mystery. Even the most learned wizards are baffled by the magic it holds and its ability to fuse the consciousness of the wielder to ordinary items. The structure of the weapon seems naturally occuring and not something made by the hands of mortals.”
Interfusion. Using a bonus action, you can use the magic of this artifact to interfuse with an object that you can see within 30 feet (trees, rocks, furniture, etc.) In order to interfuse with something it must be considered a small, medium, or large object, that isn’t being worn or carried. If an object is destroyed or picked up, the interfusion ends. Interfusion lasts for one minute, unless you dismiss it as a free action. If you move more than 30 feet away from an interfused object, the effect ends.
Dormant
You gain a +1 bonus to attack and damage rolls made with this magic weapon, and you can interfuse with one object.
When you hit with a ranged attack using this weapon, your interfused objects launch a magical arrow at your target if it is within 60 feet of them, dealing 1d6 force damage. You can only trigger this effect once per round.
Deep Interfusion. As an action, you can interfuse with an object you can see within 60 feet and concentrate on it for 10 minutes. You can see and hear through this object with your own senses. During this time you are unable to use those senses with your body.
Awakened
You gain a +2 bonus to attack and damage rolls made with this magic weapon, and you can interfuse with two objects.
You can make your ranged attacks through interfused objects using your attack and damage bonuses. Attacking through an object deals force damage. The object making the attack does not deal its additional damage, but other interfused objects do. As long as the object has line of sight on your target, you do not need to be able to see it.
Exalted
You gain a +3 bonus to attack and damage rolls made with this magic weapon, and you can interfuse with three objects.
Traversal. You can use a bonus action to teleport to an interfused object, appearing in an empty space next to it. You can do this a number of times equal to your proficiency bonus, regaining expended uses after a long rest.
Open Mind. While interfused with an object you can use an action to send out a pulse of energy from it. Every creature within 60 feet of the object must make a DC 18 Charisma saving throw, or you learn its location. The creatures do not sense this effect. This property can't be used again until you finish a long rest.
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vvileentityart · 8 months ago
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Kinger Found Something
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