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#Visual management
mumblesplash · 3 months
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comics as an art form make me insane. they’re so difficult to do well. there’s so many different ways to make sequential art work and most of them are deeply unintuitive. onomatopoeia that feels completely ridiculous to put down often reads seamlessly. panels on a page become a fractally nested image composition challenge that’s only possible to lose because if you do a good job no one will notice. you have to direct the readers’ eyes on a specific path across the page but also account for the fact that they won’t follow it. comic time isn’t linear. if the order of events isn’t crystal clear the story becomes incomprehensible. sometimes you need to do this on purpose. all this for a medium almost universally considered less effective than animation and less respectable than plain text. even its own name doesn’t take it seriously
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visualmitra · 1 year
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Visual Management Solutions
Visualmitra is a trusted visual management consultancy in India, offering comprehensive lean visual management solutions. Our expert consultants provide customized visual management strategies to streamline operations, improve efficiency, and foster a culture of continuous improvement.
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alphataurus-in · 2 years
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The Kanban Methodology: Streamline Your Workflow
In today’s fast-paced business environment, IT companies need a project management approach that can keep up with their dynamic and ever-evolving needs. One such approach is the Kanban methodology, a visual project management technique that has been widely adopted in the IT industry. In this article, we will explore what the Kanban methodology is, how it works, and why it is so effective in the…
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lostconsultants · 2 years
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5 reasons to adopt Kanban
Kanban is a method for managing and visualizing work in a production process. It is commonly used in software development and manufacturing. Originated from Japanese automotive industry in 1940s, it involves using boards with columns and cards to represent work items, allowing teams to track progress, limit work in progress, and make process improvements. The goal of Kanban is to improve flow,…
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canisalbus · 3 months
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uh hi hello!! first i wanted to say i am deeply in love with your art (god those shapes, these lines, texture, anatomy, expression, EVERYTHING) and your latest drawing just moved something in me i cant quite grasp it, been thinking about it for a couple days. sooo i felt inspired and made myself a smol little machete out of uh wild clay so i could kiss him on the forehead before going to sleep, i hope you're ok with that? (also sorry he's kinda wonky, me and acrylics hate each other haha)
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science-lings · 1 month
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I think we forget that Ryunosuke is funny actually
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7cfc00 · 11 months
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Cast: Hermie the Unworthy as Theatre Kid with Identity Issues!
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sisterdivinium · 5 months
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What?
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First of all, I have to say that I absolutely LOVE your HTTYD drawings. I also found this gif while trying to find an appropriate reaction image and found it fitting to send it. Also, if it’s not too much to ask, I was wondering if you could please draw some interactions between Astrid and Toothless please and thank you? Hope this reaches you in good health. Have a nice day!!! 😄
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Thank you so much!! :)
and ABSOLUTELY. These two are such an underrated duo honestly. Both are fed up with everyone at all times and I can just imagine them shit talking together.
They 100% talk about Hiccup. Not anything horrible just when he’s being extra extra… adventurous
“Oh my fucking Odin above what is with this guy and jumping off cliffs???”
IMAGINE THE DOUBLE DEATH STARES SIJDHIUEHDIUEHD
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just-ornstein · 8 months
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WHAT THE FUCK IS THE BEAKER CASTLE EVEN - A SimPE Deep Dive
Alright, so after stumbling upon some of the Beta pics on the Russian TheSims.cc site and this analysis post about the Beaker mansion, I became deeply curious if some of this would be reflected in the lot relationships. After all, some characters like Viola, Kelly, on top of several others could be found when digging through the raw and somewhat encrypted code of lots.
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By now it's pretty clear that the Beaker home once belonged to this dude and his army of girlfriends (definitely check out the post I mentioned earlier). On top of that Loki (and possibly Circe) seems to have gone through at least two iterations before eventually settling on their final forms.
And on top of that whenever you scan the mansion in a completely new game, you will find fingerprints of primarily deceased Sims everywhere!
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Now to get to the Sim relationships on the lot...
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712 freaking Sim Relationships, all of which are unknown. Some of which still have stats set such as married, friends, relationship scores, etc. I tried comparing this to other lots in their neighborhood and NONE even come close. Both Olive and the Smiths have around 400. The other lots have below. And the only lots that are even a tad higher in this number are the Capps and the Summerdreams which makes sense when you realise that hood went through at least one other iteration before turning into Veronaville.
Now I wondered if the encrypted code (despite being very hard to read due to being partially encrypted) had any old Sim remnants left in there. And yep, several even. Many of which even have information such as their gender, hair, clothes and age in there. So lemme go over some of them:
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1. First one, a guy who's name is partially encrypted so it will never fully be visible. It's not Johnny cause Johnny also has his character file on this lot.
A male teen with brown hair who used to wear the "tmbodyhoodedsweatshirtboardshorts" + the "tmhairhatcap" hairstyle.
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2. Second is another teen, this time by the name of Zeeshan. He had black hair, the bucket hat hairstyle and wore the hooded sweatshirt, except with pants this time around (and grey apparently?).
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3. The third was an adult male Sim by the name of Kenneth with black hair. Based on his info he was likely meant to be a Gardener Sim.
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4. The fourth was one named Kana... Possibly a longer name cause once again the code becomes a bit shambled here. She too was meant to be a Gardener as seen by her outfit and hair data. Her hair would have been brown.
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5. Elle, another female Gardener Sim, this one having red hair.
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6. Vasyl, an adult male Sim who wore the busdriver outfit. Sadly his hair data seems to be blocked behind the code. For funsies I like to give the name to Bald Beta Loki, since he gives off that vibe. BUT, I think this was an NPC busdriver due to the outfit.
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7. Joanne, an adult female Sim with an unknown hair colour in corn rows style and the classy afbodyjacketturtlesweaterdressboots. Sadly her ID is hidden behind the encrypted code, so it's hard to fully make out.
All of these Sims appear to be NPC/Townie Sims. None of them match ANYONE in the Beta pictures. And the current Townies/NPCs seem to have replaced them. Interestingly enough, those that were NPCs are still NPCs and those that were Townies are still Townies. Making me wonder if this is a thing that translates to other Sim IDs too. That Sims that were Townies in earlier iterations are still Townies in their new form. Same for NPCs and yep, Playables. This is merely an assumption I'm making on what I'm finding here, but if anyone can help research this further, that would be greatly appreciated, especially as this could mean the Viola ID may not belong to Viola Monty.
Viola is an odd case cause no outfit, hair or other data can be found in the lot file and she's only ever mentioned once in the context of lines filled with "sleep in pyjamas". But for now I cannot say anything with certainty unless more remnants of these old Sims could be found somewhere. OR, if these files could be read in its entirety which is quite difficult.
It's very hard to get a Sim ID attached to a lot (believe me I tried) and often times seems to rather happen accidentally than intentionally. Moving a Sim out or having a Sim die usually removes the data they once held to that lot. Good example is Loki in my current Strangetown who lived on this lot all of his life and when he died he had no remnants left on this lot.
REGARDLESS! The Beaker lot is ancient and seems to have been ground for a ton of testing, Sims and many more things. No wonder the Beakers got this home with its incredibly shady history. Half of the beta town was partying here!
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vanillin20 · 2 months
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“must be a nice dream.”
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respectthepetty · 9 months
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Twins - It's the hair
My siblings in sin, for all of y'all struggling with telling which twin is which, it's the hair. Zee's hair is down. Sprite's is parted.
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Sprite parted his hair back at the beginning of episode six and has left it that way since.
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So the twin in the beginning of episode nine who got beat up? Hair down. Zee.
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The twin on the date with First? Hair parted. Obviously Sprite.
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The twin at the first practice who Salmon spoke to? Hair parted. Obviously Sprite.
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The twin who looked at the rebuttal to the Salmon drama? Hair parted. Sprite.
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Injured finger? How could y'all even question it when it was followed by a make out session?! SPRITE!
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Practice when First almost got hit by the ball because he was staring?
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Zee!
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Parted. Sprite.
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Bathroom incident?
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ZEE IN SPRITE'S BLUE!!!!!
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Zee is also no longer wearing his necklace.
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Which is why it might be difficult for some of y'all, but this is Zee.
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The twin who drank the drugged water? Zee.
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The twin who ran on the court in the end? Sprite.
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Which is why I think First is catching on.
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And y'all should too!
Quick! Which twin is which?
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I thought I trained y'all for the visual narrative Olympics.
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Do better.
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crumb · 3 months
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KYLE GALLNER as SAM COUGARS INC 2011 | dir. K. Asher Levin
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shih-coulda-had-it · 3 months
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my original tengu torino AU... the studio ghibli hodgepodge AU...
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windydrawallday · 4 months
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CYBERHYENAS!
Companions I designed for Lockdown based on the AoE Steeljaws plus Megafauna suggested to me by @sug4r-melon ! Not a perfect design tbh but it works-- And made me try fun shenanigans with them:
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Because they still retain behaviors from their wilder origins (similar to our modern cats are still miniature fierce predators) in contrast to other types of cybertronian pets, to "program" them properly their owner needs... to start from the very beginning AKA HYENA CUBS!
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Yes, like that!
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Don't worry... they get better.
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Awww! ... Until Prowl arrives with his ability to tame any creature (to Lockdown's chagrin)
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"I'll take the kids and leave" becomes a common threat to the bounty hunter if he tries to shoo away the pets x'D
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EDIT: The Hyenids got names btw!!! Originally Lockers put something to cryptic so, Prowl renamed them based on flowers and their meanings:
(Astra)Galus: "Your presence softens my pain."
(Jon)Quil: "Return my affection; desire."
Magno(lia): "Perseverance; Love of nature."
Lockdown of course ignores completelly this and calls them in short forms for making his life easy.
That's all! I'm tired of waiting the time to paint these how I wanted and my artblock just GRRRRs at me so... There, hope is enjoyable anyways 🐺💚
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canisalbus · 9 months
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I really love seeing your dogs and sometimes I think about how amazing your art style would be in animation ♥ Not that this is intended to ask or prod you to do so, just that I can imagine your lovely dogs in motion and theyre such amazing characters I could see them in a movie format. Thank you for sharing them with us ♥
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