#The hue the colors
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moonilit · 2 years ago
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They are not leaving my brainn
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evil-cryptile · 2 months ago
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I forgive him for being french on account of swag
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tofupixel · 4 months ago
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⭐ Pixel Art Fundamentals - Hue Shifting
This technique is not uniquely specific to pixel art, but it's a very common term to hear when starting out watching those "dos and don'ts" videos. So what is hue shifting?
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Hue shifting basically means to change the hue when making your shade darker or lighter. In this context, 'hue' = colour!
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You may hear 'you need to hue shift more' when getting feedback on your art, but what does that mean really? Here are some examples:
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We can see even with just a bit of hue shifting, we have quite a different vibe for each drawing. In warm / daylight settings, no hue shifting can sometimes look a bit muddy or grey.
If we swap the image to grayscale, you can see that they look much the same:
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As long as the hue shifted colours have a brightness that makes sense, they usually will work. You can get quite wacky with it.
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But is hue shifting always good? Not necessarily.
Below is some of my art where I intentionally didn't hue-shift at all. You can see it gives them an uncanny, digital, or photographic kind of look. As always, techniques are about your intention, or personal style.
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I recommend trying different hue shifting methods! I especially love to use a cool blue or teal for the lighter shades.
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Thanks for reading and I hope this helped a little! Have fun with it!!
⭐ Read my full pixel art guide here!
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the-oc-king · 1 month ago
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You know how most people in the Transcendental Cha Cha Cha Yaoi Club comment on how inherently ridiculous it is that the most generic and average human man would be able to attract what's probably one of the most powerful and musically-skilled cosmic entities in the multiverse and potentially The Void itself as well? I think we should explore that idea more, have some fun with it
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gomzdrawfr · 10 days ago
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Nik and Ghost...NikGhost? *nods*
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based on @on-a-lucky-tide about Nik Olympic press Ghost
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lahartea · 2 months ago
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I just want them to be happy T_T
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bixels · 11 months ago
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I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
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So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
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wasyago · 1 year ago
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i imagine it's quite chilly in the black sea (for the lack of sun and color), so they're wearing slightly warmer clothes now uwu
+ thoughts
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vikab · 25 days ago
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alt color for funsies
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narusasuart · 7 months ago
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Not so Blank Period
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Sneakily changing a post like a grown-up
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toffeebrews · 13 days ago
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Doing something I have been meaning to do for months
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Drawing a bunch of different alternates of Color
Original Color is by @/superyoumna
Mirrorverse Color by @the-cactus-taco
The Cat Cafe Color by @ask-the-cat-cafe
BSSMP color by @bad-sanses-smp
Static Hue by @ossiethegreat
(if anything inaccurate i apologize in advance)
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verenvuoto · 3 months ago
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Kokichi is doing the AoT thing, you know the one, it's under the cut.
Oh also I did some redesigns here for funsies
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francy-sketches · 11 days ago
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downloaded a new brush...marg time
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magicicephoenix · 2 days ago
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finally designed the Glamrocks for the DCA Who AU!!!
i’ve stretched their roles around a bit to fit them better but here’s a quick cheat sheet:
Bonnie = Jack Harkness
Roxanne = Madame Vastra
Chica = Jenny Flint
Monty = Strax
and Freddy doesn’t have an in-show inspiration he just kinda showed up like that <3
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canisalbus · 3 months ago
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I did a little pixel headshot of Vasco! I was originally planning on doing it for artfight but I ran out of time and motivation, so here it is now. I'm a little out of practice with canine faces, and I find drawing gradients in pixels difficult, but overall I'm pretty happy with how it turned out
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.
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jkvjimin · 8 months ago
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MIN YOONGI ↳ D-DAY IN JAPAN (cr. @jung-koook)
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