#The enlisting is not related
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kingkangyohan · 2 years ago
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Jinyoung's gratitude and love
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yunogf · 13 days ago
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thinking abt jaehyun feels like this
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smtown-tourist · 3 months ago
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I have a feeling that, at this point, Taemin only uses his TIKTOK account to watch funny cat videos in bed at, like, two in the morning, and honestly I can totally relate to that
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wallbeatjournal · 4 months ago
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if you had to base a new riverdale season off three movies, which would you choose and why? they could be tonal choices or you can pluck entire elements of the movies and work them in.
ok i broke the rules bc i didn't stick to movies, i went novels and pop culture with it too. and i also kind of embroidered a few references together around each main riff in a way that i think COULD be riverdalian, but these are my 3 selections:
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jt leroy (2018). trashy iffy-hot-take kristen stewart/laura dern movie about a very 2000s literary scandal/internet drama run Too Far into irl drama that i think riverdale would know better what to do with. two ideas (this is a jughead plot btw):
put jughead in the dissociated trauma-projecting controlling persona-having laura albert/jt leroy role and rope veronica and reggie and their monetary-business motivations into the scam angle. monica posh savannah knoop stuff and rattling veronica and jughead around in a jar together intensely in a campy way
or step lightly outside the bounds of this script into the real livejournal and myspace based drama of it all and jughead's sometimes-characterization as a guy who needs help unpacking metaphor even though he's swimming in it. make him into one of the many emo band boys (ryan ross?? ryan ross????) who related so so so so sosososo much to the writing of jeremiah terminator and then had a whole crisis when j.t. was unmasked as a middle-aged woman with a metaphorical literary persona.
permissible bonus web-weaves: james frey a million little pieces and oprah, augusten burroughs and running with scissors. we're doing the 2000s obsession with author authenticity is-this-really-autobiographical-if-it's-not-literally-true-or-are-you-shaming-your-family-for-NOTHING questions and scandals. but we're especially doing the emo community freaking the fuck out about blorbo from their novels doing a catfish online to extend the persona just that much further.
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the avril lavigne replacement conspiracy theory (linking the wiki even though what i'm REALLY thinking of here is this moving pandemic essay alexander chee my beloved posted that i can't locate now, riffing on themes of feeling like a ghost inhabiting your own life after a major trauma). they can work in some other famous body double / replacement and assassination conspiracies (paul is dead, jfk) too but avril is the main reference and this is a betty plot.
pull in some actual alexander chee images and motifs too maybe, his novels about csa grooming trauma and having complicated feelings about your intimate abusers via like grandiose opera/paris siege metaphors (the queen of the night) and fox demons (edinburgh) betty would eat, i fear, even if they're a step off her normal serial killer media mix. dark betty has the range <3
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stephen king's the long walk / suzanne collins' the hunger games / battle royale / state-sponsored brutal murderous game show authority abuse dystopia media homage in general!! especially when it's homoerotic and full of ptsd and institutional abuse, because clearly this is a plot primarily for archie and the lads. imo the long walk ("how bad do you have to hate yourself to join the military" but it's game show horror) and the hunger games ("child stardom is traumatic institutional abuse especially in the era of social media and society simply pretends not to see it" but make it a ya game show adventure) should be the main references, but we could work the academic/art-competition angle of battle royale for kevin. as a treat. ok yeah and maybe work in that arnold schwarzenneger movie the running man too while we're here picking up interwoven motifs at the store. why not!
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transingthoseformers · 4 months ago
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thanks for pointing out the tags, I didn't even checked I just hit reblog so fast. the 'to me' tag was hilarious so I checked out the rest. cried with laughter there's some gems in there!!!
I think my favorite is the "the US government is supporting plane fetish groups to try an entice people into joining the military" theory which I'm hesitant to believe but hey. It's the US government. Our government has done more batshit things to try and control us.
And it would be very funny if it was true
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my-thoughts-and-junk · 3 months ago
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thinking about nora again
#fallout#okay first of all her full maiden name is lenore dubrovhsky#she's somehow related to the russian diplomat who is the grandfather of natalia dubrovhsky#maybe his niece? idk but she immigrated to the us after meeting nate during his tour because she claimed she was IN LOVE#i imagine she was in her late teens and nate was in his early 20s#and she falls for him and he promises he'll help her with going to college in the US and they'll have an equal marriage yadda yadda#so they get married and nora becomes a lawyer#so they've been married around seven years and she's doing her training as a legal secretary when oops! she becomes pregnant#(nate sabotaged her birth control but shhh she doesn't know that)#so nate persuades her into putting her career on hold just for a little while until they can start putting their son in daycare#(shaun takes heavily after nora's side of the family to the point nate jokes about whether his DNA had any say at all)#(he also later joins the army and dies in action)#so nora's being kept at home all the time. taking care of the kid. cooking all the meals. cleaning the house. barely any time for herself#and she gets so frazzled she gets into a minor car accident while taking shaun home from the doctor#nate freaks out and confiscates her car keys so now she can barely get out of the house without him on her arm#barely any adult social interaction and any family she could have had keeping her company was all the way over in russia#so she has a quickie with a door-to-door salesman and when her next kid pops out with red hair#the lack of resemblance to nate stops being funny#he agrees not to leave her but says he can't trust her at home alone anymore so he gets her a job at shaun's elementary school as a teacher#this happened around when shaun was 11 and he's harbored a hatred for his mom and his sister ever since#nate promised to raise the girl like his own but he's distant with her which rubbed off on shaun#so the girl. i'm calling her annabelle. TOTAL mommy's girl. wants to be just like her#so when shaun's seventeen he fakes his enlistment papers so he can be enlisted early and dies in combat#i imagine nora misses the baby boy she raised and is utterly upset he turned out this way#and by 'this way' i mean i imagine him as a patriotic misogynist and nora does not hold kind feelings towards the US for various reasons#nate was proud of his son for dying for a cause he believed in#so when annabelle's six nora gets pregnant again and that's when i imagine the bombs drop#the school nora works for is a really privileged private school (nate comes from old money) and that's where the cryo pods come in!#i imagine it would be like a 'saving america's youth for a brighter tomorrow' thing idk#also the day the bombs dropped nora killed nate before heading off to work. woulda been totally caught had the bombs not dropped HEYOOOO
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duhbatmann · 10 months ago
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Join the Elite Ranks of the Galactic Empire!
Enlist Today and Become a Stormtrooper!
Are you ready to embark on an intergalactic adventure? The Galactic Empire is seeking brave individuals to join the prestigious ranks of the Stormtroopers: the backbone of order and security in the galaxy!
Why Choose to be a Stormtrooper?
Elite Training: Experience cutting-edge combat training and become a skilled marksman. Our state of the art facilities will shape you into an unstoppable force for peace.
Galactic Travel: Explore distant planets and protect the Empire's interests across the galaxy. From the desert landscapes of Tatooine to the bustling cityscape of Coruscant, your journey awaits!
Futuristic Gear: Equip yourself with the latest and most advanced armor and weaponry. Our Stormtroopers are always at the forefront of technology, ensuring you are prepared for any situation.
Team Camaraderie: Forge unbreakable bonds with your fellow Stormtroopers. Teamwork is the key to success, and you'll be part of an elite unit dedicated to maintaining peace and order.
Loyalty Rewarded: Display unwavering loyalty to the Galactic Empire, and you'll have opportunities for advancement and recognition. The Empire values its Stormtroopers and rewards dedication.
How to Enlist:
Complete the enlistment process and undergo a rigorous selection to ensure you have what it takes to become a Stormtrooper.
Begin your training and embrace the honor of serving the Galactic Empire!
Join the ranks of the fearless, the disciplined, the Stormtroopers! Enlist today and be part of something greater than yourself.
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heartonthejindow · 2 years ago
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seokmatthewz · 2 years ago
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seungwoo back so soon..
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oh-my-gosh-its-j0sh · 5 months ago
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The way that I would love to write about these two in a fanwork? I would love to ramble about them whenever given the chance! 👀
*Casually inserts some vintage World War II-era romance between Muriel and Eustace in the tags*
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I recently watched some Courage which inspired me to doodle young versions of Eustace and Muriel. Probably in their 20's or something.
#reblog#courage the cowardly dog#muriel bagge#eustace bagge#cartoon network#reblogging because this has been on my mind for a little bit#i like to think that eustace was a world war ii veteran who had a rough childhood initially#eustace apparently joined with the friends he did have in order to manifest a sense of self purpose#eustace grew up not having much also#eustace felt immense jealousy after having his family prefer his older brother over him#and that jealousy was carried with him into adulthood#fast forward after the events of wwii#muriel’s working at a small cozy cafe where she is trying to make ends meet#eustace sees muriel upset probably because of war related circumstances or she had lost someone close#muriel takes note of eustace trying to provide company in some way and she is everso greatful#eustace tells muriel about the war and what all he had been through with losing his childhood friends who enlisted with him together#muriel tells him about the things she had been through while struggling to make ends meet with cooking and running her cafe#the two talk for a bit and muriel takes the first move with romance involved#eustace is reluctant but would do anything for muriel as a result of her being the only one who was and still is kind to him#in short: eustace had been through a lot with family issues and grievances#muriel is there to help him#muriel also does not have a mean bone in her body so she is willing to treat anyone with the warmth and hospitality she had given eustace#i love these two sm#i really like the fan work made for them btw! i wish there was more lol#oops i rambled again#josh.txt
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therandomfandomme · 11 months ago
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I have such a soft spot for the JL forming while the Batfam is alredy big and out there, like I mean Bruce being like 39 and Dick already 27 kind of vibes. Especially if the JL has no clue abt them, it's just so funny to me. Bc they know Batman has been doing it for a long time already and they've heard rumors of more heroes in Gotham, but theyve never been confirmed and Batman keeps them away and they respect him enough to listen. Then the JL enlist Nightwing, who is closer to the average age of the JL, who has already been protecting his city for nearing a decade. And he's professional competent and they don't think any of it when he and Batman work well together, because humans stick together they guess.
Only for Batman to randomly lick his thumb to get some food of Nightwing's face and Nightwing whining: "Daaaaad," all embarrassed, shocking the entire JL, which isn't at all help when Dick adds: "I'm too old for this, go clean Robin's face." And then they have another heartattack, because Batman sounds almost sad when he replies: "Soon you're all going to be too old for this." Which causes Nightwing to pat his back and say: "Don't worry, B. We're never going to be too old to get embarrassed by you." Which somehow cheers Batman (dark scary Batman) up. And that's how the JL learns that the two are related and B very much doesn't work alone.
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yuwuta · 11 months ago
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RODEO STATION, 2 — MEGUMI FUSHIGURO
A collection of you and Megumi through the years, through Gojo’s eyes. 
content, warnings: childhood friends to lovers, canon-adjacent, satoru adopts megumi and tsumiki, reader has a cursed technique sort of delved into here
word count: 2.2k
part ii: you and megumi are ten, tsumiki is eleven, gojo is twenty-ish?, about six or seven months after gojo meets all of you, and adopts megumi and tsumiki. you can read part one here
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The moment that Satoru met him, he knew that Megumi was a little troublemaker and there was little he could do to stop that. Satoru didn’t mind for the most part, and he couldn’t blame the kid either—honestly, he was more surprised that Megumi didn’t routinely get himself into more trouble, but he supposes he has you and Tsumiki to thank for that. 
He’d naively believed that you and Tsumiki both played the role of anchoring maternal figure for Megumi, but it only takes a few weeks for Satoru to learn that it’s Tsumiki that serves as the anchor for you two. Satoru then earnestly wonders if you were bullying Megumi with the way you’re able to keep him under your thumb, but when Megumi adamantly refutes this with the nastiest, most offended scowl Satoru’s ever seen on a kid before, he backs off and reasons that this is just how your relationship with Megumi works.
And, as it turns out, Megumi is the only one doing any sort of bullying. He’s ten and Satoru has been to more parent-teacher conferences than any other parent has ever possibly attended in their lifetime. He didn’t even know that it was possible for kid his age to get kicked out of school, especially at this point in the year. There’s only three months left until summer vacation, so Satoru enlists Ieiri’s help in enrolling Megumi into public school to finish out fifth grade. She also reassures him that this separation from you and Tsumiki is temporary, and that you would all be able to attend middle school together again in the fall. 
The major problem then becomes that you all get dismissed at different times. You and Tsumiki used to end your days at the same time, but Tsumiki starts staying late to take piano lessons. However, this is remedied by the mother of a friend of Tsumiki’s, who drives her home afterwards; an older woman that Satoru becomes eternally grateful for. Even so, you’re dismissed thirty minutes before Megumi, and some shuffling has to be done to align your commutes. Satoru knows that the three of you took yourselves to and from school before he came into the picture, and that most kids your age are more than capable getting home on their own, but after you told him that some old man from the Kamo clan came to talk to you after school one day, he can’t help but to worry. 
Satoru isn’t your guardian, not in the way that he is for Megumi and Tsumiki, but that doesn’t mean that he doesn’t feel responsible for you—morally, financially, emotionally, and more importantly, for his own safety because he knows he’d have both Divine Dogs biting at his ankles if something curse-related happened to you and he didn’t do anything to stop it. 
You were currently under the care of your elderly great aunt who hadn’t a shred of cursed energy from what Satoru could tell. He had Principal Yaga do a background check, and found no other sorcerers in your immediate family, nor any traceable Kamo relatives, and more importantly, you didn’t possess any sort of Blood Manipulation technique. Satoru’s seen what you can do so far to control water, has even seen you give the Divine Dogs trouble in a gentle sparring match—you’re impressive, even at your young age, so he can understand why a powerful clan might see the potential in you, but the Kamo clan isn’t historically welcoming of outsiders. If you’re not related to them, he can’t fathom why any member would physically approach you. 
The old man never revealed his name to you, but Satoru’s certain it’s either a clan elder, or the current head himself; neither of which bring him any comfort. In the spirit of their traditional ways, he doubts anyone would actually try to harm you out in the open, but Satoru still wants to keep you on close watch for a little while. He thinks he’s the best man for the job. He’s quickly proven otherwise. 
He exorcises curses with a bit of hastiness and little tact in order to be there when you get dismissed from school. Ieiri says it’s creepy to follow you from a distance, but Satoru is just doing what he can to protect you. If somebody else is following you, he wants to see who they are. They’ll never approach or reveal themselves if he hovers next to you, and if you half the pride that Megumi has, you’d run him out of town if he ticked you off by playing overprotective big brother—so, instead, he positions himself far enough away to observe you, and close enough to defend if need be. 
He never needs to. 
For as wild and boisterous as you are with Megumi and Tsumiki, you follow a simple, quiet after school routine. You walk with Tsumiki and her friends to the west gate to drop them off at piano practice, then cross the street to buy a snack—this differs, but you always get a carton of strawberry milk—and then walk to the train station. It’s a ten minute walk from your school to the station, and a fifteen minute walk from Megumi’s school to the station, which is why Satoru doesn’t quite know how the kid manages to keep you waiting for only seven minutes on average when he already gets out of school thirty minutes after you. 
Once he gets over the initial shock, he can’t help but to be amused. He knows that when Megumi first changed schools, he started meeting you on the train, two stops later—at the one closer to his new school. But in the last week, Megumi has walked himself seventeen blocks east, at what Satoru guesses must be an inhuman pace, just to meet you at the station closest to you. 
When two weeks have passed since the unknown Kamo elder has contacted you, and no other incidents have occurred, Satoru resigns his position as perimeter watchdog. He has a bunch of missions to catch up on anyway, and he figures that you and Megumi are safe in each other’s care for now. 
A few weeks later, after catching up on his assignments, Satoru decides to check back in. He knows he doesn’t have to, but something in his stomach is telling him to. Maybe it has to do with the fact that the curse he fought earlier today had some kind of toxic blood that has him thinking the worst could happen to you, or getting a call that Megumi had been cutting some of his classes, or that he’s tired and delusional and worried and scared, or maybe it’s just his blooming maternal instincts telling him something is wrong, but he rushes to spy on your commute home. 
He’s late. Megumi isn’t with you, and you’re already on the train when he makes it to the station and he can sense two sources of cursed energy trailing way too close behind you just as the train doors shut. His mind is racing irrationally—is this an unusual move by the Kamo clan, or perhaps someone else? Word had certainly gotten around that he’d picked up Toji Fushiguro’s kid, plus another kid with immense cursed potential, and Satoru himself and the Gojo clan have more than enough enemies. Whatever it may be, he doesn’t take his chances, using his newly honed short-range teleportation skills to make it to the next station before the train can. 
He’s panting, thinking about every worst possible scenario at once, wondering how to best deal with whoever or whatever was targeting you, especially in such a crowded place, wondering if you’re safe, if Megumi was safe—why wasn’t he with you? Has someone already gotten to him, too? Was Tsumiki even at piano practice? Oh god, if he hasn’t already been kidnapped, Megumi is totally going to kill him if something happens to you. 
Satoru rushes onto the train as soon as the door opens, eyes wildly scanning for you through the crowd, ready to strike when he finally finds you—seated towards the back of the car, reading the book that Tsumiki had loaned to you, quietly, and both the black and white Divine Dogs sitting on either side of you. 
And Satoru has to laugh at himself. If he’d stopped for even a moment (or if he’d gotten more than two hours worth of sleep in the past three weeks trying to make up all his assignments), he’d have recognized Megumi’s residuals, would have recognized the energy of the dogs, and would have pieced together that there wasn’t a single threatening aura in the vicinity. 
Oopsies. 
“Gojo?” you call to him, not too loud as to not to disturb everyone else’s commute. “How come you’re here?” 
Satoru shuffles through the crowd and holds onto the overhead rail once he’s next to you. The white dog moves to settle underneath your short legs, blinking at him with disinterest. “Got off a little early today, thought I’d surprise you brats, that’s all,” he says, then motions to the dogs next to you, “Where’s Megumi?” 
You blink at him. Satoru knows you probably don’t believe him, but you spare him the embarrassment when you don’t push it further. “He had to make up a credit today, so he’s getting on at the next stop. Do you want a sandwich? They only had ones with peppers today, so Megumi won’t eat it, but Mr. Teuchi gave me two, anyway.” 
“What, is he allergic or something?” Satoru questions, accepting your offer, and the seat next to you when he starts to unwrap the sandwich. 
“No, he’s just picky,” you tell him, closing your book to unwrap yours, too. You’re quiet, taking your first two bites, before you turn to him again, “How did you know Megumi was missing?”
Satoru chokes. It gains him a few concerned stares, and even a pointed ear from the black dog, before he regains his composure. “Um... he tells me usually he follows you home from the other stop, that’s why.” 
“Then why didn’t you try to surprise us at the other stop?”
Satoru pauses again. Since when did ten year olds get so lippy and observant? “I did, but I was late. So I sort of,” Satoru leans down, crinkling the empty sandwich wrapper in his right hand and uses his left to beckon you towards him to whisper, “Teleported here.” He pulls back, prideful, and crosses his legs, “Pretty cool, right?” 
“So, why didn’t you just teleport to the first station when you realized you were going to be late?” You question, mocking his whispering tone when you repeat the word. 
“Hey, you think doing that kind of stuff comes automatically? I can’t just pop up anyplace at any time,” Satoru groans, a bit overdramatically, “Not yet, anyway. I’ll be able to do that soon.” 
You hum, kicking your legs happily as you take another bite out of your snack. “I think I get it. Megumi says it’s hard spreading out and controlling your cursed energy over long distances, but he’s been practicing hard. He can send the dogs way far away from him now.” 
“I see,” Satoru turns his chin down, eyeing the Divine Dogs with a gentle smile. He almost says that it’s easier to send shikigami on their own, especially those like Megumi’s, and particularly when you anchor them to another source of cursed energy such as yourself, but you look way too proud of Megumi for him to burst your bubble. He also declines to say that Megumi probably doesn’t send the dogs to you on days like this just for the sake of practicing. 
A crush isn’t quite exactly the motivation Satoru pictured when he told Megumi he’d have to work hard and get strong, but whatever works, works. 
Ten minutes later, the train comes to a steady halt. Megumi is the first new passenger on board, and unlike Satoru, he doesn’t need to turn his head wildly, every which way to find you. You’re like a beacon to Megumi, he easily finds the both of you in the last seats in the car, and steadily makes his way to you. 
Megumi greets you before he greets Satoru, taking the seat across and facing you before he turns to the taller man with a much less receptive frown, “What are you doing here?” 
“I believe the word you’re looking for is hello, Megumi,” Satoru teases, reaching across to ruffle his already unruly hair. Megumi grumbles, batting his offending hand away.
“Gojo ate your sandwich,” you chirp. 
“What?” Satoru yells, incredulous, “I did not. You gave it to me—tell him!” 
You have much more fun watching Satoru scramble than defending his honor. It’s only when Satoru gives his best pout that you admit to Megumi that you offered up his sandwich, consoling him with the fact that it included his least favorite ingredient and making it up by pulling out two cartons of strawberry milk for him. Megumi accepts them both with quiet thanks, cheeks growing pink to match the cartons, and you smiling widely when he takes his first sip. 
Satoru had a hunch those were for Megumi. So, this isn’t one-sided. Good for you kids. 
It’s another twenty-six minutes before it’s time for you all to get off the train. The Gojo-Fushiguro residence and your great aunt’s house are in opposite directions, but are both just a short five minute journey from the station exit. One you can certainly make on your own, and still, Megumi insists that you let the dogs walk with you and that he’ll release them once you’re home. 
“It’s good practice,” Megumi mumbles, shooing you on your way uphill, “I want to know how long I can keep them out, too.” 
You have that same look on your face that you had earlier, like you don’t quite believe Megumi, but just as with earlier, you don’t say anything, sparing Megumi and Satoru a formal goodbye and a wave before heading home. Satoru and Megumi turn to walk back to their own house, he can’t help but to smile every time Megumi turns his head to look back at your silhouette. 
Satoru decides that you’re not Megumi’s anchor, you’re the lighthouse that guides him to shore, a light that he follows with faith and reason; a safe haven that Megumi seeks to protect. Satoru can admire that, but he wonders what happened that could make the most unruly kid he knows pledge his allegiance like that. Megumi would have refused Satoru’s aid if he hadn’t agreed to let you stay in his life, and although he’d chalked it up to puppy love before, Satoru’s beginning to wonder if there’s anything he, or anyone, even could do to separate the two of you. 
Likely not, he concludes, when two weeks later, your class goes on a field trip and Megumi is the one who comes home exhausted and crashes onto the couch immediately. When Satoru asks, all he gets is a tired grunt; but shortly after Megumi falls asleep, he can feel a few extra shadows at his feet, and a glimpse of the white dog before she completely vanishes into the darkness. 
Satoru chuckles, leaning down to ruffle Megumi’s hair before heading to the kitchen to make a snack for Tsumiki. If this is the rate that Megumi trains to keep his loved ones protected, then Satoru has no worries about him getting strong enough to keep up with him.
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pejite · 3 months ago
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Hi! Today, I’m sharing a list of mods that I consider essential for playing historical gameplay in The Sims.
I often have friends who want to dive into the Decades Challenge but aren’t sure which mods to use or where to start. So, in this post, I’m going to share the mods I personally use and think are indispensable for creating that authentic historical experience.
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Deaderpool's MC Command Center: This mod allows you to manage and modify many aspects of your game, including handling pregnancies, university careers, and enabling teen relationships so your Sims can marry earlier, among other features. You can also enable autosave and adjust the length of a Sim day.
Lumpinou's RPO: This mod enhances relationship dynamics and expands pregnancy features. It's extensive, with many modules, and once you've tried it, you won't want to play without it.
Pandasama's Realistic Childbirth: Offers multiple realistic childbirth options, including natural bed births and spontaneous labour, adding depth to your Sims' family lives.
MizoreYukii's Arranged Marriages: Allows you to arrange marriages for convenience. Parents can agree on marriages for their children, but breaking the arrangement won’t be easy.
Necrodog's Carriages and Horses: Adds functional carriages, enhancing immersion. While it doesn't work with the horses of Horse Ranch pack, it’s still incredibly useful.
Kuttoe's Enlist in War: It will allow your Sims to enlist in the war. Whether they live or die will be random, but if they survive, they'll receive the Veteran trait, a lifetime pension and some lasting traumas.
JaneSimsten's Regency Romance: Perfect for simulating the Regency era. It adds class differences, property ownership, etiquette skills, new traits and careers, events, and widowhood. Though inspired by the Regency era, it works well for later decades too.
SimKatu's Reading Animation Override: Changes the reading animations, with different ones for men and women, making your Sims’ reading time more immersive.
Zero's Deadly Dickensian Sicknesses: Introduces the risk of diseases like Tuberculosis, Typhoid Fever, and Cholera. It’s incredibly realistic with its contagion system.
Adeepindigo's Healthcare Redux: A comprehensive health mod that adds various illnesses and treatments, including tuberculosis and (early access) cancer. While Sims can buy modern medicines, many illnesses can be cured with natural remedies.
Adeepindigo's Simulated Endings: This mod will enhance everything related to your Sims' deaths, allowing them to take out life insurance and designate beneficiaries, arrange funeral preparations, and introduce stages of grief for your Sims.
MizoreYukii's Functional Broom: Adds a functional broom with its own animation, letting you keep your Sims’ homes clean without resorting to modern vacuums.
Triplis's Quit or Join School: In case you need your teens or childs to quit school.
The Kalino's Farm Animal Set: Expands your farm with more animals, including goats, sheep, ducks and more, in addition to the standard cows and chickens.
JaneSimsten's Write With Quills: Replaces your Sims' pens with quills, adding a touch of historical accuracy.
JaneSimsten's Sidesaddle Override: Allows female Sims to ride horses sidesaddle, as they would have in the past.
JaneSimsten's Parchment Computer: Replaces modern computers with parchment and quills, complete with their own animations—perfect for pre-typewriter eras.
Frankk's Language Barriers: More realism to sims being from different worlds.
Rs4ella's 1920s Grade School Homework Override: Changes the look of the kids' homework book to a 1920s style, but it works well for earlier periods too.
Xbrilliantsims's Toddler Bathtime Overrides: Replaces modern bath toys and sponges with more era-appropriate items when bathing toddlers.
Lunamoth's Historical Infant Carriers: Swaps out modern baby carriers for fabric slings, suitable for any historical era.
Lunamoth's Rope Pet Leash: Replaces the modern pet leash with a simple rope, making it look more appropriate for historical gameplay.
300yearschallenge's Historical Baby Bath Override: Changes the baby bath seat to a more suitable design, or you can opt for
Sassymissollie's Invisible Infant Bath Seat to remove it entirely.
JaneSimsten's 5 Day Work Week: Choose Your Own Work Hours: Lets you adjust your Sims' work schedules for a more realistic experience.
JaneSimsten's Marksmanship Skill: Adds a marksmanship skill, allowing your Sims to practise shooting and hunting, with the hunted animals available for cooking.
Littlbowbub's Ye Olde Cookbook: Enables your Sims to cook historical dishes, perfect for low-income Sims in older settings.
Basemental's Basemental Drugs: Although mainly known for adding drugs, it’s commonly used for its smoking features, letting your Sims smoke cigarettes and cigars like a proper Victorian gentleman.
MizoreYukii's Children/Toddlers Can Die of Anything: Allows your child Sims to die, useful if your storyline requires it.
Ayoshi's Phone to Notebook Replacement Mod: If phone elimination mods are causing issues, this mod might help. It replaces the mobile phone with a small notebook, which could pass for a mini Bible or an old-fashioned notebook.
JaneSimsten's Extra Cross-Stitch Patterns: Adds historically accurate cross-stitch patterns.
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sucresanguine · 2 years ago
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literally trying to come up with things that will let me find joy in my masculinity but all suggestions so far have suuuuucked,
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tarysande · 2 months ago
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There are a couple more Garrus-Vakarian-related hills I'm willing to die on.
Maybe this particular bit of fanon has faded over the years, but there used to be a lot of insistence that Garrus is young and somehow inexperienced when he meets Shepard. Canon doesn't really support this. Turians start their mandatory service at 15. Garrus has at least a decade of experience. Even if he's 2-4 of years younger than Shepard (according to Patrick Weekes), he's got at least as much field experience as she does by dint of the difference in turian and human "enlistment" ages.
Garrus is really damn good at his job at C-Sec. You don't give the Case of Investigating the Rogue Spectre to a greenhorn. You give it to your best, most tenacious agent. Pallin may not always approve of Garrus's actions, but that doesn't actually stop him from putting Garrus on the tough case. Also, we don't know much about how C-Sec works but we do know a bit about how the turian hierarchy works, and we know C-Sec was essentially a turian initiative. That means it's a meritocracy where failure reflects on the superior, not the one who failed. So, in roughly a decade (Shepard's 29 in ME1; I always think of Garrus as about 27), Garrus has not only done shipboard military service, but he's also risen to be one of C-Sec's top investigators; Pallin wouldn't risk having Garrus's "failure" reflect poorly on HIM otherwise. I'd say that actually makes Garrus as remarkable in civilian law enforcement terms as Shepard is considered to be within the ranks of the Alliance military.
Of course Garrus was scouted by the Spectre program. And honestly, if his dad hadn't stepped in, I think Garrus would have become a Spectre, no problem. Especially for a turian, he's cut from precisely the cloth the Spectres would be looking for: extremely skilled, extremely capable, and--most importantly--he's a turian not just able but willing to work outside the chains of command that turians are taught from birth to revere and be loyal to above all else. This is the reason Pallin is leery about Spectres: he's a good turian. Good turians follow straight lines; they don't carve out their own paths.
Garrus's dad's not dumb, and he's not cruel, and he, too, rose to the top of the C-Sec hierarchy. He took one look at his kid, I think, and said, "I love my child, but I'd say it's a 50-50 chance he ends up a shooting-first-asking-questions-later Spectre like Saren Arterius, and I don't want to see that happen." Yeah, he uses his parental influence to try and jam square-peg-Garrus into round-hole-C-Sec and Garrus resents him for it, but there's no way he did it just to stop his son from getting his way or because he doesn't like Spectres. I expect Vakarian Sr. had to clean up more post-Spectre-interference messes than we can possibly imagine. But we also know he and Alec Ryder were pals later.
So the importance of what Garrus learns from a Paragon Spectre Shepard is this: You can't just do what you want and claim the ends always justify the means. That's what Saren does. Over and over again. Garrus's code and his idealism and his sense of justice and his ability to work alone should make him a great Spectre, actually, but he needs Paragon Spectre Shepard's actions to show him the lesson he tells her he's learned during ME1: "If the people I'm sworn to protect can't trust me... well, then I don't deserve to be the one protecting them." (And the seed of Archangel was planted.) I think for the first time he realizes that even though he believes his sense of justice to be correct, it doesn't matter for shit if he can't show others why that's so. And that's where the trust comes in. (Also, ow, the extra level of importance this gives their exchange where she tells him she trusts him and he tells her she's about the only friend he has left is... a lot. Cool, cool. I'm totally fine. Nothing to see here.)
When Shepard asks him what happened on Omega, he replies, "My feelings got in the way of my better judgement." Something tells me that this never happens to "good" turians, which just makes the line so much more devastating. And although the lesson some might take away from this is "feelings bad; no feelings ever," the "grey" that Garrus has to learn to deal with is precisely the grey of recognizing feelings, validating them even, but not acting on them until they've been examined. (Which is why my Shepard stands between him and Sidonis; she doesn't give a shit about Sidonis. But Garrus has refused to process his own feelings of failure and self-loathing, so they have to take the therapy session to the Citadel and deal with it there.)
Ahh yes. The mountain range of character analysis.
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calder · 1 year ago
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Released in 2010, Obsidian Entertainment's Fallout: New Vegas actively concerns itself with the realities of gay existence, and is widely recognized as a noteworthy work of queer science fiction. New Vegas extensively examines social attitudes towards homosexuality among the game's major factions, and primarily conveys this lore through gay and bisexual characters describing their own experiences. It also allowed the player to mechanically set the Courier's sexual orientation. By taking both available perks, the player character can be bisexual. By choosing neither, the player can opt out of seeing flirtatious dialogue options.
Uniquely, Fallout: New Vegas explores homosexuality in the context of wasteland societies, and touches upon related issues. The core theme of New Vegas is that the desire to recreate the past is driven by irrational nostalgia, and any endeavor to manifest past glory is dangerous and doomed. The social issue of homophobia is used as a demonstrative example. The resurrection of corporate and military power structures presents new avenues for Old World problems such as institutional homophobia to reemerge. One of the many issues that divide the New California Republic and Caesar's Legion is the latter's open persecution of gay people. The NCR is described as tolerant and even accepting of same-sex relationships, though acceptance tends to fall off the further one moves away from the developed, urbanized core of New California. In recent years, the Republic's rapid economic transformation has led to an unforeseen erosion of the humanitarian ideals which it was founded to serve. In practice, to recreate America was to take on its shortcomings and its sins. As subsistence scavenging has dried up, the people of the NCR increasingly turn to wage labor, entrepreneurial venture, or military enlistment to keep their families fed. Meanwhile, their government enacts morally corrosive imperialism (narrative verbiage), their dominion expanding indefinitely as their infrastructure crumbles from within. This has led to a profit-based imperial monoculture which must conquer, consume, and coerce to perpetuate. As personal politics and service labor grow in importance, people find themselves more inclined to present as "normal" in the interest of financial stability and political expedience. A loading screen visualizes this culture of artificial social normalcy: the portrait of President Aradesh on the NCR 5$ bill neglects to depict his unibrow, earring, and facial scarification, overall portraying the once-chieftain so cleanly-cut as to be unrecognizable at first glance. He also appears to be wearing a collared shirt or suit as opposed to the robe he wore in Fallout.
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In the Legion, Caesar has mandated that every legionnaire take a wife and produce children, citing high infant mortality rates and the constant need for soldiers, and going as far as instituting child quotas. He treats human beings as a resource to be exploited for war. Ostensibly in this aim homosexuality has been declared a capital offense punishable by death. Historically, routine demonstrations of violence towards women and gay people are a deliberate feature of fascist societies, the only logical cultural conclusion of a government devoted entirely to war and control. In Forlorn Hope letter 9, an NCR soldier wrote wrote the following to his boyfriend:
Dearest Andrew, Writing this seems pretty morbid, but tomorrow we march into the no man's land between our camp and Nelson, which is crawling with Legion. The Major insisted I write this damn "if you get this, I'm dead" letter so here it is. What a crock. I have the luck of the devil and your love on my side, so I'll be home soon. Keep the porch light on for me. We'll party in New Vegas when I get back. I love you. —Devin
Devin believed he would prevail over the Legion because his love would keep him safe. He was found dying or dead on the battlefield, the letter was found on his body. In a post-release patch, the injured soldiers were removed from the battlefield for performance reasons, and never re-implemented. Driven largely in reaction to the Legion's hyper-masculine posturing and misogyny, rumors persist across the Mojave that gay male relationships are not only common within the Legion, but condoned. These rumors are repeated commonly in NCR society. A closeted NCR Major mentions that the Legion is "a little more... forgiving" about close male "friendships," speaking in a hushed tone to avoid suspicion. At the same outpost, the player can encounter Cass, a bisexual civilian woman. She may flirt with a male Courier, who may imply they are gay, prompting her to imply gay men are more common in the Legion. Even as gay men fight and die in the name of love under his command, NCR General Oliver may remark to Courier Six at the Second Battle of Hoover Dam: "If you think after all that's happened, I'm going to grab my ankles and take it like the Legion..."
This writing pertains to institutionalized homophobia which manifests in practice though power structures and social interactions without being written into law. Simply put, in his derogatory remark, the general expresses to his army that military surrender is gay, much like their gay enemy. From the brevity and bluntness of this remark, it's clear that this sentiment is already well understood among his ranks. Logically, to project strength in the eyes of such a leader, one might also project homophobia by scrutinizing and harassing one's peers and subordinates. In this atmosphere, the expression of homophobia is not only normalized, but materially incentivized. For the ambitious, it becomes a tool, and a way of casting shame upon rivals. For the closeted, homophobia becomes a survival tactic, hoping to throw scrutiny off oneself. This is why Major Knight is immediately frightened when a male Courier flirts with him. He is so profoundly alienated that he romanticizes life as a gay man under the Legion. The Legion punish homosexuality with death, and yet Knight characterizes them as more "forgiving" than the NCR. Through these apparently disparate events, the audience can trace how a distorted perception of gay people emerges among insecure men in a military environment, and subsequently becomes ingrained in the corresponding civilian culture. At the 188 Trading Post, a lesbian from the Brotherhood of Steel named Veronica also wryly remarks that she believes legionaries have gay sex about as often as straight sex. She also notes that this only applies to men, as women have no rights whatsoever in Legion society. In this aside, she conveys a pre-existing frustration with lesbophobic social norms. Veronica also mentions that the people of her bunker would rather she remain on the surface. The Mojave Brotherhood of Steel has no official policy prohibiting homosexuality, but an implicit attitude among its dominant members that their limited numbers require everyone to have children to avoid extinction. Numerically, this may seem logical on the surface, given their reluctance to recruit outsiders. However, given their tiny population, this is an ineffective countermeasure, as they do not have nearly enough members to maintain genetic diversity for more than a few generations. This approach is not universally supported by all family units within the Brotherhood, but every individual is ultimately at the mercy of the elder. Veronica was in a lesbian relationship, but they were quietly separated by Elder Elijah, due to the dominant culture of enforcing heterosexual pairing among their population.
Caesar's law has not ended homosexuality within his domain. Despite the obvious risks, some legionaries have continued to pursue relationships behind closed doors, especially given their access to slaves. So long as members complete their societal obligations and fulfill the child quotas, they are able to pursue romance with other men in secret. Homosexual relationships in the faction are noted as being relatively equal compared to the average Legion husband and wife, in a "Don't Ask, Don't Tell" sort of open secret policy. Gay legionaries must always make sure to keep their activities hidden. A centurion was once almost caught fraternizing with the teenage boy he had chosen to tend his tent. Despite previous "romantic" intentions, he quickly resolved to dispose of the slave to dispel suspicion. Had they been caught together, the centurion would have been charged with homosexuality and sentenced to death. This story is only known because the enslaved young man, Jimmy, managed to escape execution. Further illustrating the cruelty intrinsic to Legion governance, it's stated that homosexuality was the crime, and not the rape of a young slave; in fact, it seems Jimmy was forced to contribute to the child quota despite being a gay teenager, and the experience left him traumatized. He has resolved to never have sex with another woman, as the very notion triggers memories which fill him with disgust, and (in his own words) makes him feel like a slave all over again. The Strip is indifferent to gay people, viewing them as another opportunity to make caps. Both the Gomorrah and the Atomic Wrangler are interested in maximizing profits, and their prostitution services cater to clients regardless of their orientation. The openly gay Jimmy works at nearby Casa Madrid, but there is some tension among his peers due to his co-worker Maude's blatant homophobia. She supposes he's "okay, for one of those," and if propositioned by a female Courier, Maude will direct them to Sweetie for such "perverted" services. Pretty Sarah must regularly intervene to keep the peace among her staff.
The Followers of the Apocalypse, well-read punks who seek to embody healing through anarchistic values, are not concerned with gender. Most are openly and casually sexually active. Upon meeting Courier Six, Arcade Gannon offhandedly makes his gayness known, unprompted. The audience must face the fact that Arcade's apprehension of the Legion is far from abstract; under Legion law, he would be put to death. One possible ending gives further insight into Caesar's hypocrisy: should the player sell Arcade into slavery and leave Caesar alive, he will keep Arcade as a personal physician and philosophical advisor. They intellectually spar at length, and Caesar grows singularly fond of him. Accordingly, Arcade imitates the historic suicide of Cato the Younger by disemboweling himself. The Legion's remaining medics attempted to save his life, but none were Arcade's equal. Caesar understood his doctor's final gesture of contempt, and mourned him for months.
New Vegas ventures further into themes of healing from the trauma of sexual violence, from the perspective of a lesbian character. Corporal Betsy, an NCR sharpshooter, is a rape survivor, and suffers with PTSD from the incident. Her unprocessed trauma has manifested as a maladaptive tendency to aggressively and explicitly proposition the women she encounters, in an effort to reassert a sense of control. This defensive hypersexual impulse has negatively impacted her ability to connect with other women. A male superior officer notes that her behavior is inappropriate for anyone of her stature, but abstains from disciplining her out of sincere concern for her mental health. The Courier can help her begin to recognize these problems, and convince her to seek treatment from Doctor Usanagi at the New Vegas medical clinic, which proves helpful to her as she processes and heals from her trauma.
In Old World Blues, the Think Tank are five floating brains in jars who express themselves by waving robotic arms bearing screens depicting facial features. Before the War, they were federal scientists who committed crimes against humanity in the name of weapons development. Each is stuck in some sort of neuro-bionic feedback loop which prevents them from moving forward with their projects, mentally binding them to their central laboratory. Walking through their homes at Higgs Village, it's clear each was deeply neurotic before they were transformed into floating brains. Now without bodies, they attempt to maintain the illusion that they are exempt from sexuality as purely mental beings, but each displays obvious interest in the human form. They have codified this shaming with the term "formography." Most of the men are obsessively defensive over their complete disinterest in penises, which they talk about constantly. However, the shameless Dr. Dala shows overwhelming interest in observing and recording any and all human functions. Already androgynous in her pre-War life, Dala has taken to self-identifying as a "gender neutral entity" (though she is not known to use they/them pronouns). Regardless of the Courier's gender, they may coquettishly scratch themselves, clear their throat, and stretch in front of Dala until her biomed gel decoagulates. Dr. 8 also responds positively to graphic masturbation advice from Couriers of either gender. The X-8 research facility is ostensibly a massive immersive shrine to Doctor Borous's hatred of Richie "Ball-Lover" Marcus, a long-dead child who bullied Borous centuries ago. He also clings to his resentment of one Betsy Bright, who refused to attend a dance with him, supposedly so she could "go smoke with RICHIE MARCUS." Clearly arrested in development, Borous has literally built a temple to the fantasy of torturing his adolescent romantic rival and feeding him to dogs. His frozen, static characterization of the jock Richie Marcus as a "pinko-commie" who "likes balls" reflects the shallowness, pettiness, and overall misanthropy underlying his patriotic identity. It remains apparent throughout Old World Blues that the Think Tank are all chronically sexually repressed, which is inseparable from the values of the violent and judgmental pre-War culture which created them. With time and isolation, this ingrained repression has manifested as various intense and deranged psychosexual behaviors, including rage-fueled homophobia, voyeurism, and the obsessive performance of puritanical pretense.
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“Although I’ve been out for a very long time, I made a conscious effort to be out with relation to this project, as I wanted to be visible as a lesbian in the game industry. New Vegas itself is, I think, one of (if not the) best games out there in how we treat homosexuality – and all of that is very intentional.”
“If my work on FNV, if my being out has helped even one gay person, then I have succeeded.” — Tess “Obsidian’s Gay Cowgirl” Treadwell
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written (with help from other editors) for fallout.fandom.com/wiki/LGBT_representation_in_the_Fallout_series criticism welcome
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