How artificial intelligence will change your life (msn.com)
Technology’s ability to quickly process mountains of data, learn from experience and replicate tasks associated with human cognition means that it has the potential to transform many of the things we do and enjoy. Indeed, the transformation is already underway in a wide range of areas.
We tend to adopt recent technology so fast that it can take time for the questions we should be asking to catch up. For example, will AI make your job easier or make it redundant? Are you OK with your personal information being used by technology so that others can make a profit? How will AI affect you?
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Agile Development Methodology for Efficient App Creation
The agile technique is an effective architect. The increasing need for quick and creative app development makes adopting Agile not only a wise decision but also a tactical need. This blog explores the nuances of the Agile Development Methodology and demonstrates how it may be used as a driving force behind productive app development.
1. Agile Foundations: A Blueprint for Flexibility and Collaboration
At the heart of Agile lies a fundamental shift from traditional linear development. It champions flexibility, collaboration, and adaptability, allowing development teams to respond swiftly to evolving requirements and market dynamics.
2. Iterative Development
Agile thrives on iterative cycles, breaking down the app creation process into manageable increments. This approach enables continuous improvement, with each iteration building upon the successes and learnings of the previous ones.
3. User-Centric Focus
Agile places users at the center of development, emphasizing the creation of features that align with user needs and expectations. Regular feedback loops ensure that the end product resonates with users, fostering seamless and intuitive experiences.
4. Cross-Functional Collaboration
Silos dissolve in Agile environments. Developers, designers, testers, and stakeholders collaborate throughout the development lifecycle. This cross-functional synergy enhances communication, minimizes delays, and accelerates decision-making.
5. Continuous Testing
Quality is not an endpoint in Agile; it's woven into the fabric of development. Continuous testing ensures that each iteration maintains high standards, identifying and rectifying issues promptly.
6. Adaptability
In the fast-evolving tech landscape, requirements are bound to change. Agile embraces change rather than resisting it. This adaptability ensures that apps remain relevant and responsive to the evolving needs of users and the market.
7. Regular Feedback Loops
Agile thrives on communication. Regular feedback loops, sprint reviews, and retrospectives ensure transparent communication among team members and stakeholders. This constant dialogue enhances understanding and aligns the team with project goals.
8. Swift Time-to-Market
Agile's efficiency is synonymous with speed. By breaking development into iterations, each delivering tangible value, Agile expedites the time-to-market, allowing apps to meet market demands swiftly and iteratively.
In the ever-accelerating landscape of app development, Agile is not just a methodology; it's a manifesto for efficient, user-centric, and innovative creation. As you embark on your app development journey, let Agile be the guiding light, shaping your path towards success.
Embrace Agile with Magnigeeks, where innovation meets methodology.
Learn more about our Agile development services at https://magnigeeks.com/ and witness the transformation of your app creation process. Agile development is not just a methodology; it's a mindset that propels your app creation process into a realm of efficiency, innovation, and continuous improvement.
Get Agile involved in your business with Magnigeeks, where methodology meets innovation. Explore our Agile development services at https://magnigeeks.com/ and experience the evolution of your app creation process.
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This is possibly just me and, in that case, that's fine, but I think it's very crunchy and meaty to consider the fact that before the late 90s, you did not have interconnected-by-earpieces-and-phones Bats at work.
Most of Tim early run was in a technological period where cellphones, satellites and earpieces were not available. One of the big hallmarks of the story where Tim goes after Bruce, at the risk of losing Robin, is that Tim *could not* contact Bruce in the field.
He had called the police to tell them the information he had so they could try to help, but Bruce had no way of being contacted in the field (and the same goes around the opposite way when Tim was out in Paris / in the streets of Gotham on his own). People had to meet up and talk in person and if they were separated in the field there was no technological fallback to rely on.
Tim's parents abduction tape was a literal vhs tape that was mailed (not e-mailed, I am talking straight up postal mail) from Haiti to Gotham (that it got there in what seemed like a day or two and did not get lost in the general mail really tell me this was comic-logic at work).
Tim having a phone in his room was a clear sign to me that he was in a Well Off People (not necessarily rich rich but upper middle class for sure) private school and them calling him from across the world meant that they were spending to get in touch with him that way.
The reason Tim's parents sent him postcards is because people did do that because that was both a bit traditional and a good way to keep in touch when phones were still not necessarily reliable (you were often calling pay phone to landline or landline to landline and if nobody was there to pick up the call you'd have to try again another time).
(I am coming at this from an European experience, but I remember going to a family camping site for the summer, and I am talking something that would be considered glamping nowadays, where we had a camper / roulotte with a plastic veranda attached to it and we would stay all summer in our assigned lot, with my grandparents & aunt with cousins in the lots around us if they could swing it, and I had to bike half hour to get up to reception and pay to put in a call anywhere, pay extra to call Italy because we were in Istria and so it was an international call, and then be absolutely sure, because it had to have been discussed before hand, that my father would be home to pick up the phone because he did not have a cellphone, none of us did, and it was actually better to send letters or postcards home and get letters back from him or see him when he came for the odd week-end, because he had to work and couldn't spend the summer with us and that was just the state of communications at the time. And we were in the same time-zone!)
As someone whose first cellphone was a brick the literal size of my forearm at the time, which had the newest tech available on it, which was texting (I do not mean MMS or video messages, I literally mean SMS, which cost a certain amount for each one sent and if you ran out of that amount you had to recharge your card to add more texts on it, same went for the minutes) and had no one to use it with because nobody else in my social circles had one that did that, most of them did not have a cellphone at the time, I remember where just being in touch with everyone was Not A Thing.
You went out and agreed to meeting points / check-ins / times to come back at or be home for and that was it.
I remember everyone getting into nokias, the small ones that played snake and if you wanted a specific sound for your ringtone you had to find it on websites on the internet and insert it note by note following the code the phone used, while I sort of disassociated by cellphones in general and was more excited that I could fit more songs in an MP3 player, battery charged, than I could have done before on my CDs or, earlier still, on my homemade mixtape.
We were still using tiny tape recorders at the time. My mom specifically taped and then transcripted her university lessons, because she was in a program for people going to the university while being older and part of the working force and not everyone could be at the lessons in their group, so they all recorded it in turns and transcripted it to share with each other, as a group effort.
(I disassociated from cellphones because I didn't like to be reachable when I was out of the house, as I had no friends and the only people looking for me would be my mom or my grandmother and I resented what felt like being put on the leash of being always accountable for where I was and what I was doing, so I was reliably either forgetting it home or "forgetting it at home" or genuinely forgetting to charge it and it was immensely frustrating for them, who just wanted to be able to call me if something happened / they needed to talk to me.)
And I think that's crunchy, I think that's meaty, I think that creates way more interesting possibilities to chew on than everyone being always reachable at all times.
Especially if you then contrast it with the changing times when everyone did become reachable reliably 99% of the time and compare / contrast it with younger characters (like Damian or similarly aged young heroes) who are growing up in a world where everything is connected and you can just use a comm or put in a call and expect someone will answer.
Imagine the tension, if something is happening and an explosion goes off and nobody knows why it happened yet and who was in there and who wasn't and they have no way to check but to go in and hope to find people, instead of doing a quick round of check-ins on the comms.
Or possibly something something a villain causes a communication-wide black-out in Gotham and frieds most not-faraday-caged systems and no one can rely on tech for a few days, because if they try to use it it gets fried too, so they have to dig out the old hydraulical grapples and cannot check in with each other the whole time they are out in the field and suddenly you don't know how everyone else is doing and you cannot rely on calling for back-up and you cannot check things in with Oracle / Alfred / whoever you have operating comms and they cannot give you directions and you cannot pull up a map. Some people have never been without that support before, some people have but got used to it, some people might even find relief in being able to go around unchecked.
How much dread and tension / sudden sense of freedom could you cram into that? How much conflict in the aftermath too, when some people don't *want* to be back on that thether, while also appreciating all the advantages that come with it, and others instead might be extra clingy through it?
If you do a 'sent back in the past' / 'sent to another dimension' / 'time travel' fic, why not lean into the tech side of things not being what is now and thus hampering your heroes and both how much they can get done and how they get it done?
Just some food for thought.
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