#Shipshape Island
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trendynewsnow · 23 days ago
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The Adventures of Mario & Luigi: The Brothership
Mario, the iconic plumber from Nintendo, is well-known for his vibrant personality and high-pitched voice. While many fans cherish his action-packed platforming adventures, the Mario & Luigi series of role-playing games often flies under the radar. These games not only ignite the imagination but also demand a precise sense of timing and rhythm, particularly for your right thumb. The latest…
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chiropteracupola · 1 year ago
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finally... the blonde sailor collection...
(l -> r: ben hawkins, jack aubrey, william laurence, røde ruben, alexander smollett, chadwick goodfellow, & gwilym parry)
[ben, goodfellow, and parry have been lent to me by @benjhawkins, @natdrinkstea, and @sailorpants, and the delightful idea of collecting this lad pile was inspired by @gigamuffin!]
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ilikeicecoffee-blog · 13 days ago
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GRRAHH, LOOK AT THESE CUTIE PATOOTIES🥺❤️💚🐷 I love that pattern you used for Snoutlet, and the Bros' shirts and hats, very nice😌
(Also, you're gonna laugh at one of the tags🤭🤭)
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Been hyperfixated on this game for the past few days, so I'm very rusty with my art rn
But nevertheless I wanted to at least doodle these adorable brothers and their pet not-pig
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flonbowe · 18 days ago
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MAJOR BROTHERSHIP SPOILERS, ESPECIALLY RELATED TO ZOKKET!
You have been warned
So they’re like, a toxic relationship right?/hj
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OK JOKING ASIDE These two are very interesting to me, and since we've known about Zokket longer, I'll be talking about him first in this thread of reblogs and posts
Zokket
So to get the elephant out of the room, I earnestly don’t believe he is just Cozette brainwashed
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Like Aside from small details like the body shape being larger than she is, Zokket's voice sounding very much so different in not just the voice bleps, but in his actual grunts and noises (Especially so before his boss fight), there's things like Zokket's personality, behavior, hell he's even flat out referred to as a separate person a couple times.
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Cozette after being freed only ever mentions being under Reclusa's control, and putting on a mask to become Zokket. A mask that breaks once Zokket is beaten.
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The way Zokket is defeated, the way the Glohn energy flees off of Cozette's body, coupled with the fact it was specifically a mask Cozette said she donned to become Zokket, tells me outright that Zokket isn't exactly brainwashing, but instead a type of spirit or possession used to carry out Recluse's will. Now All this to say Zokket is his own person, and a very interesting person. Unlike most other Mario characters, he's a very flat character. Intentionally so don't get me wrong, that's the point. He's focused more on numbers than people. He doesn't "misremember" names, he actively doesn't care. His first proper scene is him misnaming the Extension Corps multiple times, with him getting more aggravated the more they try to correct him. He visits Shipshape a couple times through out the game, and most of those visits usually end with him mocking the idea of having connections and overall being very bitter. He's a cold cold man, and even during his boss fight he revels in making the bros hurt each other. There's also some interesting extra details via hidden logs from Cozette while being possessed, and Zokket writing his plans through her body. Quoting from those logs "The egg says its name is Reclusa. Yes, it told me its name, and that makes sense. The egg speaks directly to my brain. The egg has also shared this important truth. Loneliness is sublime . The egg only SEEMS not to move. But it definitely speaks in my brain. I now know my only calling: the resurrection of Reclusa. Loneliness is sublime . All connections will be severed. Reclusa will rule a new era of isolation. Once I have completed my task, I, too, will know the bliss of isolation. Loneliness is sublime . Approximately 284 hours, 56 minutes, and 29 seconds until the resurrection. "Beyond the Glohmatic Ray" "I have distilled the isolate energy from Spite Bulbs. That will be the source for Glohm. I can then focus and amplify it through the Great Lighthouses..." "The So-Called Extension Corps." " I met these buffoons on Slippenglide Island and employed them as generals over my army. They are intensely incompetent but loyal. Do they seek glory, or are simply afraid? They will be superfluous after the rebirth. I will need some means to dispose of them" "Building an Army" "My soldiers, my hands in the wide world, are simply junk repurposed and rebuilt. I gave them language so they might cooperate., but it is absurd to see these junk piles speak. I cannot imagine a place for them in the new world after he is reborn. They will suffer. They may rebel and become ungovernable. No matter--they are ephemeral things." after Recluse was revived, Zokket intended to torture the Zok Troops, his minions, of which HE created. Zokket doesn't just hate bonds, but seems to actively wants to break them. He strayed from his goal of reviving Reclusa by using some of the Glohm to make handheld rays to make people miserable and hate each other, instead of just using the Lighthouses for Reclusa. He threatens the Corps when the revival is almost complete, which would have come to fruition anyway had they succeeded. Zokket seems to fully understand bonds, and despises them. He's not apathetic, he's actively resentful... Except For Reclusa Excluding voice clips, the only time he laughs, is here.
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His only use of positive language, and its when he's dying, where he should be at his lowest. Instead, he gets excited, happy, happy to see his Great Inspiration finally return to this world. For a man who hates bonds, he seems to have a great deal of care for his master. A master he was willing to die for, who he was destroyed for. Not even Connie, who he can't forget because of Cozette's lingering consciousness, all Zokket can muster for her is remembering her name, unlike Reclusa. So Who is Zokket? Zokket is a very cruel, bitter person. He's distant and calculating, planning and very exact, very precise ways to revive his master. But he's also sadistic, planning misery for anyone and everyone involved in his plans, for the goal of isolating the world for his master, Reclusa. a master, who he has a deep level of fondness for, the only person he actively shows happiness towards, a person who he spends his alone time with, his purpose, his great inspiration. That's Zokket (At least, my thoughts as to who Zokket is)
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pianokantzart · 2 months ago
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with that clip of Luigi saving Mario looking like it's them getting on Shipshape Island, possibly for the first time, perhaps the reasoning for Snoutlet addressing Luigi first and hanging around in his hat is because when the bros are separated in the portal, Luigi ends up directly on Shipshape Island and meets Connie and Snoutlet first, while Mario is on an entirely different island and makes his way there?
Given how often Mario is the one who gets plopped down right in front of the most helpful person imaginable while Luigi is tossed around by the whims of the universe like flotsam on a stormy ocean....
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... it would be a fun switcharoo if Luigi got to be the first to meet the guiding/assistant characters while Mario is momentarily lost in the wilderness in need of rescue.
Heck, how cool would it be if Mario's first interaction was with Zokket's goons?
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That would certainly make for an interesting introduction.
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megamagimugi · 2 months ago
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Mhm, I see, I see :) So the reason Luigi cries and hugs Mario in the overview trailer is because when they first reach the Shipshape Island, Mario misses the jump and almost falls but Luigi saves him. Just like Mario saved him back in Peach's castle gardens when he accidentally ran off the cliff.
This is from the official Japanese website btw. Even if you can't read Japanese go check it out, it's so cool:
@peaches2217 @bberetd @silenzahra @jellyfishinc @multicolour-ink
@keakruiser @vulpixfairy1985 @pepperycar @coffeecat1983 @pianokantzart
@roscolate @auroraknux @eleventhhourfactor @stripetkattelalala54-gf
@itsavee4117 and whoever I probably forgot, come look at this!
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istadris · 5 months ago
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do you have any theories to what the plot for brothership will be?
I do!
So first of all, we know the plot will start in the Mushroom Kingdom while the brothers are living their life (and for Luigi that means getting in trouble)
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Until a portal appears from their hand holding after Mario rescues Luigi.
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Now, this is pure speculation based on the preview and a split second moment of the video, but I suspect that while Nintendo clearly doesn't want to rely too much on Illumination for inspiration, the movie might have inspired a scene in which Mario and Luigi try to hold on each other while going through the warp zone portal, but are separated, with Mario taking around his surroundings.
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We know that the Shipshape will play a key role in the adventure: it's very likely it serves as the main hub, going from island to island and catapulting the Bros from its canon.
Since it seems to be the place where they meet their main allies (Connie and Snoutlet), it'll probably be their tutorial area : as such, I expect Mario to be temporarily separated from Luigi at first, so the player learns to control Mario alone, before he soon finds Luigi (and the player learns to control both brothers at once).
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I don't expect an extremely convoluted plot, this is a Mario game after all. However, Mario & Luigi games are RPGs, which means a lot more dialogues and exploration than the mainline games. The M&L games also like to feature some twists here and there, and a rather clever writing despite their simplish stories.
So far, the bad guys seem to be the Extension Corps guys, the Gorumbla and that skull guy in a top hat, who seems in a position of power compared to the other three. Gorumbla seems to stand out in the theme compared to the others, so I expect he's more of a "you disturbed me in my nap and I'm ANGRY" boss than a real antagonist.
I expect a "Revolution" type of story : the electric-style habitants of the island live in harmony, until a group of jerks decide their way was the only one to follow and started bullying around the locals. Mario & Luigi get roped into the conflict as most of the habitants aren't fighters (and that by virtue of fighting back against bullies, they paint a big target on their back)
I also expect a bit of Technology vs Nature conflict, with the bad guys being all about technology over everything while the good guys are more nuanced and acknowledge the importance of nature in their life.
Top Hat Guy still puzzles me. What is his goal? He doesn't look like most of the electric-themed characters, what is his common goal with them?
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Peach's appearance is very intriguing to me. Recently, Nintendo has given her more proactive roles (playable in the Rabbids RPGs, SMB Wonder, the main role in Showtime, an active role in the movie...) and I hope they keep with this trend of leaving behind her damsel in distress past.
The one time we see her in the trailer, she's with several local characters (all electric-coded, like Connie, Snoutlet and the Exension Corps) and Dorrie. A thing that stands out to me is that they all wear an orange piece of clothing, including Peach. It leads me to believe they're a crew or squad, and that Peach, once sucked into this place like the Bros, decided to stick with them while Mario and Luigi stuck on the Shipshape. Or maybe they're all part of the Shipshape crew, and rescued Peach (or the opposite). In any case, I expect Peach to have her own side of the adventure until she's needed with the Bros.
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Is there a link with Connie's orange symbol on her hat? Although it looks more like a seed, to tie with her theme of tree-ship and growing plants.
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Bowser is a full enigma so far. His moment in the trailer only shows him shooting at something, and the text on the website is ambivalent on whether he'll be a friend or a foe. I hope for the former, the Bros and Peach teaming up with Bowser against a common foe. But while the M&L games love to give Bowser depth and moments of allyship with our heroes (BIS, SS), they also insist on how Bowser is a bad guy after his own goals (DT, PiT).
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And now for the places of the game they might visit :
First Island : with the red grass area to gently ease the player into a new place, the cliff providing the first environnemental challenges, and the first boss being a big brute with easy patterns to counter.
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Obligatory Fire and/or Ice Island :
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Flower/Nature Island, with one of the bosses being the monster plants
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I'm running out of room for picture, but I suspect there will be a High Tech Island, with the big city (and probably one of the first confrontations with the main bad guys)
I don't know how accurate my predictions will be, we still don't have much; but this is how I see things going so far!
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demifiendrsa · 5 months ago
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Mario & Luigi: Brothership – Announcement Trailer
Mario & Luigi: Brothership will launch for Nintendo Switch on November 7, 2024.
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Key visual
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Box art
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Screenshots
Overview
All aboard for an island-hopping RPG adventure starring Mario and Luigi! The brothers are back for a brand-new entry in the Mario & Luigi series, where they set sail on Shipshape Island (part ship, part island) to navigate the vast world of Concordia. Play as the mustachioed pair and explore islands that range from tropical rainforests to bustling cities. Along the way, meet new friends to help you on your journey and encounter familiar faces from the Mushroom Kingdom like Peach and Bowser. Keep the “Brothership” afloat and rely on Mario and Luigi’s bond to save the day by employing Bros. Moves to get past obstacles and powerful Bros. Attacks to claim victory in a dynamic twist on turn-based combat.
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bowletta · 6 days ago
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my thoughts on mario and luigi brothership!
(spoiler-free edition!)
(click here for the Major spoilers version)
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I will sort my thoughts into 3 categories: the good, the bad, and misc (not necesarily good or bad just in the middle)
The Good:
+ the animation. I didn't think theyd be able to recreate the charm the sprite animation had, but they nailed it.
+ great job translating the 2d sprites to 3d models. This was one of my biggest concerns when the game was revealed, but as much as I miss the sprites... they did a good job. Love how they added the blue accents from sato's early m&l artwork.
+ the cutscenes look so good. Very charming
+ probably the best boss battles in the series. Every one (except the 3rd lighthouse one >: [ ) was the perfect balance of fun and difficulty without dragging on too long.
+ extremely fun combat (jump attacks, hammers)
+ the characters. I really really enjoyed the characters.. I wish they cut a few of them to give others more screentime, but I was surprised how attached I got to them
+ the extension corps. Early on i thought they were just a rehash of the bffs from bowser jr.s journey... but I feel that they executed it 100 times better. I wont spoil, but they have a good arc : )
The Bad:
- I think the #1 problem plaguing brothership is the pacing. It is atrocious. The first 5 hours are so boring. It really drags its feet to get anything interesting happening. The villains arnt introduced until nearly halfway through the game. Why.
What sucks is I feel like if you can get past the first ocean, it starts to get really good! But looking back at all the leakers quitting a few hours in... I cant blame them.
- adding onto this, bros moves and battle plugs. It takes 5 hours to get your first bro move. You are stuck with standard jump and hammer for the entire first ocean. As much as i like performing those moves, it got old fast. You get bros moves so far apart, and several of them are introduced so late I didnt bother trying to learn them.
I wish the battle plugs were introduced sooner as well, I think it wouldve helped make the early combat more interesting.
- game feels way too long and bloated.
- why do you select luigi's actions with 'A' in battle. Why is there no option to change it. I struggled with this and fumbled my attacks literally until the 4th ocean. Why.
- frame rate issues. Upon booting the game I thought 'oh this is rough'. But then I got used to it. But as you progress, and more people join your ship, it gets bad. By the end, shipshape island is a choppy powerpoint presentation. I could hear my switch's fan struggling from my couch lol.
- weakest soundtrack in the series. Its not even close. Theres like 5 tracks I like, but that doesnt make up for the other 40+ being so unremarkable, esp when its one of the franchise's highlights.
- timing when counterattacking enemies is wildly inconsistent. With some, the timing feels too generous (the flying flower enemies) and other times it feels frame perfect (lakitu)
Misc:
> Theres so many instances where I cant tell if its supposed to be a homage to older games or just copy pasted from them. Theres a character introduced very late who is very similar to another late game m&l character. The extension corps and the bffs. Etc.
> the timeline is kind of confusing... Like how long ago did concordia break up? How long did it take connie to grow the tree on shipshape? Like did this take place months ago or decades ago??
>them reusing peach and bowser voice clips from 15 years ago (bis) was very funny
final thoughts:
id give brothership like... a 7.5-8/10. Is it the new best mario rpg? Absolutely not lol. It has some serious issues but... I enjoyed it more than I thought I would. I think it couldve used a few more years in the oven, but overall, it was cute. Definently a contender for the new generation's super paper mario.
1. superstar saga
2. bowser's inside story
3. brothership
4. partners in time/dream team
5. paper jam
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reclusafanpage · 2 days ago
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Can you tell us about the bonded au?
ABSOLUTELY!!!! I'll to make it not too much of a mess LOL but.
okay so the way it goes in this AU is the main change happens after Reclusa gets completely HAMMERED by the bros. The usual speech happens, his tv screen fades.... Then a light comes out from the Uni-tree, and throws that same laser that it normally throws for opening new currents.
Except it's aimed directly at Reclusa. Anyone witnessing the laser and having a general idea of it's direction are probably confused?? Why's the laser aiming towards where the bros and Connie are?? That's probably got everyone at the edge of Shipshape Island to try n see what's happening (but obviously they're too far away to actually see anything)
That's when Reclusa wakes up again. But like he immediately assumes Connie did something to him, using the bonding can, but Cozette's here to correct Reclusa and tell him the Uni-tree did this. (obviously Reclusa is pissed that Cozette is here and seeing him in such a weakened state yk yk)
From this point onwards, considering Reclusa doesn't have his powers to spread isolation anymore, he'll pretty much be forced to learn that not all bonds are bad (ouch. stab at a deep wound from his past). Tho of course he's still a snarky jackass and causes as much chaos as he can. And considering the reason why he was revived was because he had a bon the Uni-tree deemed important enough to same him for, he's also gonna have to develop from that and get past his whole denial stage. Wonder how Zokket's gonna make a reappearance......
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theomeganerd · 5 months ago
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Mario & Luigi: Brothership - Screenshots
All aboard for an island-hopping RPG adventure starring Mario and Luigi! The brothers are back for a brand-new entry in the Mario & Luigi series, where they set sail on Shipshape Island (part ship, part island) to navigate the vast world of Concordia. Play as the mustachioed pair and explore islands that range from tropical rainforests to bustling cities. Along the way, meet new friends to help you on your journey and encounter familiar faces from the Mushroom Kingdom like Peach and Bowser. Keep the “Brothership” afloat and rely on Mario and Luigi’s bond to save the day by employing Bros. Moves to get past obstacles and powerful Bros. Attacks to claim victory in a dynamic twist on turn-based combat. Mario & Luigi: Brothership launches on Nintendo Switch Nov. 7.
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satoshi-mochida · 5 months ago
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Mario & Luigi: Brothership announced for Switch - Gematsu
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Nintendo has announced Mario & Luigi: Brothership for Switch. It will launch on November 7.
Here is an overview of the game, via Nintendo:
All aboard for an island-hopping RPG adventure starring Mario and Luigi! The brothers are back for a brand-new entry in the Mario & Luigi series, where they set sail on Shipshape Island (part ship, part island) to navigate the vast world of Concordia. Play as the mustachioed pair and explore islands that range from tropical rainforests to bustling cities. Along the way, meet new friends to help you on your journey and encounter familiar faces from the Mushroom Kingdom like Peach and Bowser. Keep the “Brothership” afloat and rely on Mario and Luigi’s bond to save the day by employing Bros. Moves to get past obstacles and powerful Bros. Attacks to claim victory in a dynamic twist on turn-based combat.
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
English
youtube
Japanese
youtube
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fibula-rasa · 2 years ago
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Would never describe myself as "a bright little patriot" but an all-black outfit with a grape-colored bag absolutely sounds like something I would wear
What are you wearing?
Transcription:
Photoplay, December 1941
Be a bright little patriot and take your color cue from your state flower for the gayest-hued season that's ever dazzled America
BY MARIAN H. QUINN
Alabama…goldenrod
A bright gold wool furless coat with a taupe belt
Arizona…saguaro cactus
Be as draught-resistant and as showy in the Lasso boots on page 60* — maybe a pair of red ones
Arkansas…apple blossom
The apple-blossom pink and blue wool striped collars and cuffs on your wool dress
California…golden poppy
The gold buttons you'll wear on anything; maybe they'll be massive carved ones for your suit
Colorado…columbine
A purple crepe lining for your black day suit
Connecticut…mountain laurel
The new plaid combination — purple with mountain-laurel pink, navy blue and white
Delaware…peach blossom
A wool dress the color of peach blossoms under your dark coat.
Florida…orange blossom
A needlepoint purse worked in orange-blossom pattern
Georgia…cherokee rose
A simple white crepe dinner skirt; a sweater of yellow pailettes
Idaho…syringa
White or cream rayon slipper satin waltz dress; wear a black snood and black gloves with it
Illinois…wood violet
Violet silk stockings (honest!) with your violet evening dress
Indiana…zinnia
Be as vivid in a bright orange or red hat worn with black
Iowa…wild rose
Sequins forming a pattern of roses all over your evening bag
Kansas…sunflower
Bright woolen jacket of orange; matching orange gloves
Kentucky…goldenrod
Circular yoke of gold crocheted yarn topping a black wool
Louisiana…magnolia
Magnolia-pink rose on the big pillow muff of black lace you'll carry with your chemise dress
Maine…pine cone
New combination of pine-cone brown with baroque pink
Maryland…black-eyed susan
Smart suit: A black jacket with a yellow skirt
Massachusetts…mayflower
Interpret it broadly; be shipshape in a wine middy-top dress
Michigan…apple blossom
Pale pink crepe blouse; deeper pink jacket; black skirt
Minnesota…moccasin flower
Soft-soled moccasins of gold-trimmed white kid for dancing
Mississippi…magnolia
Pink velvet piping on your black dress
Missouri…hawthorn
A waist-length red velvet cape trimmed with jet for evening
Montana…bitterroot
A whole suit of peachy pink for the tea-dancing hour
Nebraska…goldenrod
The gold service insignia of your beau on the left-hand (nearest the heart) glove
Nevada…sagebrush
Sage-green shoes to go with a sage-green monotone costume
New Hampshire…purple lilac
Clogs of purple satin for your purple dance dress
New Jersey…violet
A purple felt hat with your dark blue wool suit
New Mexico…yucca
A creamy white dog collar of pearls to make you as imposing
New York…rose
Red-as-the-rose red with black; perhaps knitted red gloves
North Carolina…oxeye daisy
A snow-white angora felt cloche with a yellow grosgrain band
North Dakota…wild prairie rose
Belt with a buckle that's made of a cowhide prairie-wagon wheel
Ohio…scarlet carnation
Carnation-red wool jacket piped in black to wear with a black skirt
Oklahoma…mistletoe
The dress on page 63**; wear it and see what happens
Oregon…Oregon grape
A grape-colored suede bag, only contrast to an all-black outfit
Pennsylvania…mountain laurel
Pink brushed-wool hat for your dark suit
Rhode Island…violet
A violet plaid tweed coat
South Carolina…jessamine
Over your black dress wear a tight-waisted tunic of yellow wool
South Dakota…pasqueflower
A purple wool suit and its surefire accessory—a yellow sweater or blouse
Tennessee…iris
The lining of the black peplum on your black wool, a blue as deep as the iris
Texas…bluebonnet
Blue suede gloves, blue velvet bag as an accessory team
Utah…sego lily
The white and orange cockade of finely pleated ribbon on your red velour hat
Vermont…red clover
A clover-red corduroy dress
Virginia…dogwood
A creamy satin waistcoat to wear over a black-velvet skirt
Washington…rhododendron
Deep pink snakeskin gloves to match the belt on a black dress
W. Virginia…great rhododendron
Combine a pale pink with Dublin green in a jacket; wear it over a nut-brown dress
Wisconsin…violet
Dog collar of purple velvet on your beige dress
Wyoming…Indian paintbrush
A harlequin necklace; one side orange-red, one side green
*aforementioned boots for Arizona:
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**aforementioned dress for Oklahoma:
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midnakoopa · 2 days ago
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I've finally beaten Brothership, and thought I'd share some of my thoughts. End-game spoilers to follow.
First of all, if I had a nickel for every piece of media where a TV-headed guy trapped Mario in a world of his own creation to further his own selfish goals, I'd have two nickels, et cetera.
But if I had a nickel for every time the final boss of a Mario and Luigi game didn't involve Bowser in some way, I'd only have one nickel.
Reclusa was a real fun boss fight. Just the spectacle of it all, for starters. So much going on the whole way through. I like how he started talking during his attacks near the end.
He was a fun villain, too. Zokket was so dire, I was expecting whatever hatched from the egg to be, like. Some force of nature, or something. I don't know if I even expected it to talk. And then out comes this fuckin clown.
As for what else in general. The combat in this game was fun. Felt about as M&L ever does. The enemy variety and all the different attacks was super fun. The new Bros. Attacks were neat, and I liked the updates to the returning ones. The final ones keeping with the theme of escalating to be ever more over-the-top.
I love all the cute and colorful characters in this game. Them and all the different islands felt so full of personality. Specific shoutouts to the Shipshape crew, the Heatfreeze couple, and the Extension Corps. All very fun characters that I could spend far longer typing about.
And, uh, speaking of spending far longer, wow, I thought the game was just about to end like three times and it just kept going. It's like. So we're fighting Zokket and then the spicy egg, right? Nope, Bowser. We got through the barrier and are fighting Zokket, we're just about done, right? Nope, Reclusa made a tree. We're about to fight Reclusa, right? NOPE, lotus eater flower world. Note that I'm not complaining about the game's length; I just think it's funny.
Feels like this is as good a point to end as any. This game was great; solid 8, maybe even 9. Take easy.
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yeetdrill · 5 days ago
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I’m calling them:
✨ RoyalTechnician ✨
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(Note; I have mis-interpreted the tower where the islands connect to ShipShape accidentally…)
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dragaorpg · 5 months ago
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Mario & Luigi: Brothership é nova aventura RPG dos irmãos
Mario & Luigi: Brothership convida todos para uma nova aventura de RPG em uma ilha, estrelando Mario e Luigi. Os irmãos estão de volta para uma nova entrada na série Mario & Luigi, onde eles partem em Shipshape Island (parte navio, parte ilha) para navegar pelo vasto mundo de Concordia. Jogue com a dupla de bigodes e explore ilhas que variam de florestas tropicais a cidades agitadas. Ao longo do…
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