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#Season 22 Armor
diana-3 · 1 year
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Ngl the armor this season screams "Season of Touching Grass"
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unabashedqueenfury · 4 months
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Reign 2013-17/02-22
Toby Finn Regbo as Francis Valois
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Thinking about how Chilchuck and Laios started adventuring at around the same relative time in their lives
There are a bunch of similarities to their backstories - leaving home at a young age (14, 12), starting careers in exploring dungeons as young adults (19, 22), developing a complex about the first monster that killed them (Mimics, Living Armor), getting scammed or taken advantage of by other adventurers (succubus-hunting party, gold-peelers) - that they give me "past and future" vibes
Chilchuck is the older mentor to the less-experienced Laios. He joined Laios' party when Laios had only been exploring the dungeon for a year, and Chilchuck regularly gives advice based on his own 10 years of experience in an effort to support Laios as leader. There are several occasions of Chilchuck either teaching or wishing Laios would learn something in particular that he thinks would help with the job
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Laios is a reflection of Chilchuck's past from when he was just starting out as a naive adventurer, while Chilchuck is an example of the future that Laios is striving towards as a seasoned dungeon explorer and leader
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But also, they can represent missed opportunities and paths not taken for each other
An example for Chilchuck is that he isn't treated with the same respect as a tall-man because he is a half-foot. He can lead a union of half-foots, but leading a party of other races, many of whom would infantilize him, is unlikely. There are limitations to what he can do (physically and socially) compared to Laios simply because of how each were born, and it's partly why he's so hard on Laios to make him a good leader and not waste the opportunities afforded to him
Meanwhile as an example for Laios, who left his family and fiancée behind when going out on his own at 12 years old, who wasn't shocked that Chilchuck became a father at 13, and who even mentioned that some tall-men get married at 13, too...
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If Laios had never left home, would he, at 13, have married someone from his childhood and also become a father of three?
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akirathedramaqueen · 1 month
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The bias is not always conscious
And that's the case with Stolas. That's it, that's basically the post, so you can count it as your tl;dr, but let me elaborate. :)
(A little gratitude note! Sorry @tealvenetianmask, I failed being concise here, but I thank you for encouraging me to put it all together :3 I also thank you for our conversations about Stolas and about museums in particular which heavily contributed to it)
I think there's some misunderstanding when people get offended by the suggestion that Stolas acts classist/racist. It seems that people assume we’re implying he is malicious and intentional with it, but the actual problem is that he doesn't think.
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S2EP2, Seeing Stars, 1:29
The problematic behavior we're discussing is reflexive and internalized. Stolas was raised in an environment where the lower demon class is looked down upon, and while he believes he expresses nothing but deep respect for Blitzø and treats him as an equal…
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Goodnight, Blitzø. S1EP7, Ozzie's, 14:50
And while you can see from this bow that this intention is sincere, which is both wonderful and fascinating—he preserved this profound gesture ever since he was a kid, despite being actively discouraged from doing so!...
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[Stolas]: I'm Stolas! It's nice... Ouch! [Paimon]: Don't bow to that one! He bows to us! Idiot! S2EP1, The Circus, 7:40
He was still raised in privilege and influenced by the narratives around him. For him, it's acceptable because that's what he was taught is fine. It's part of his everyday speech, and he never actually asks Blitzø, or anyone else, how they feel about the literally belittling nicknames (like literally—do you notice how often he uses the word "little" when referring to imps?).
I mean... there's a lot, okay? I'm just going to pull out some examples off the top of my head. All of them are from Season 1, and I'll explain why later.
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I was hoping you brave little imps would accompany us! S1EP2, Loo Loo Land, 5:15
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Ugh, that's better... Where's Blitzy? He's my knight in shining armor, not you, littler ones! S1EP2, Loo Loo Land, 13:22
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And it [grimoire] isn't supposed to be lent out to itty-bitty imps like yourself. S1EP5, The Harvest Moon Festival, 0:30
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Greetings, tiny Wrath Ring imps! S1EP5, The Harvest Moon Festival, 8:22
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[Stolas, in the background]: Who dares threaten my little impish plaything? S1EP6, Truth Seekers, 18:20
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How the fuck did you get caught by humans? Are you little creatures not being careful up here? S1EP6, Truth Seekers, 19:38
He also takes pride in being part of Ars Goetia. That pride seeps into his mind whether he wants it to or not. He lives in a huge palace, never worries about money, can arrange a seat in a club that’s always booked out, and gets admitted to a hospital immediately, while hellhounds wait five years for a Hellbies shot.
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Being part of the Goetia family is rather valuable, you know. S1EP2, Loo Loo Land, 4:39
Most of these examples come from Season 1 because, after the disastrous Ozzie’s date, Stolas begins to unconsciously cut back on this language. He seems to sense that something is wrong, though he doesn’t fully understand why. However, he is acutely aware of the problems with the transaction and the unfair dynamics it creates, and he is serious about putting Blitzø on equal ground by providing him with the means to run his business independently of Stolas.
And still, he maintains full control over the conversation during the Full Moon meeting, immediately dismisses Blitzø after one mistake, and throws him out. He continues to impose his narrative on Blitzø and…
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I don't look down on you! How many times do I— When have I ever?! S2EP9, Apology Tour, 2:45
When have you ever indeed, Stolas? You literally look down on Blitzø saying that. This moment illustrates the problem clearly. He isn’t lying when he says he doesn’t look down on Blitzø because he genuinely believes he doesn’t.
Despite all said, Stolas is making a tremendous effort and is progressing, and he is far ahead of Stella, who is openly classist/racist and very conscious of her biases. So I believe—no, I know—he will get there one day. But not today.
This is something I take quite seriously, and I think people need to understand how dangerous this subtlety can be, as it happens all the time in real life too.
How often do you ask yourself why medical research groups are predominantly represented by white, cis, upper-middle-class males, and how this affects the efficiency of treatments suggested in these studies for everyone else—women, people of color, non-binary folks, and those who struggle financially?
How often do you visit museums and see art created by wealthy aristocrats who defined what constitutes 'fine art,' while 'folk art'—often created by marginalized communities—is overlooked and lost to time?
I could elaborate further on how deep and cruel this bias is, but I’ll stop here. I just ask you to consider why you might get offended when someone points out Stolas's subtle bigotry and why you might downplay it compared to the loud, aggressive Blitzø, whose anger and avoidant issues are obvious.
Just sit with it.
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httpiastri · 2 months
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hiii congratulations!! could i please request a 🍈 with paul for just any of the comforting hug prompts? for after a bad race 🫶
🍈 – send me a driver and a prompt from this list of hugging prompts, these touch starved prompts, or these kiss prompts, and i will write a short blurb for you!!
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author's note: thank you !!! :) hope you enjoy this post-hungary (tbh could be read as post-any bad race) angst/comfort thing. i chose prompts 22, 34, 28 & 39 <33
(also im tired asffff so this has not been properly proofread, sorry if there are any mistakes)
3k celly !!
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it all started so well.
a good practice session and pole position. it was supposed to be a redemption weekend. but oh, how quickly things can turn around when you least expect them.
you've been fighting to keep your eyelids open for the past hour, the letters and words in the book your hands are holding long forgotten. dozing off seems like such a good idea, and you can hardly refrain from letting your eyes rest for just a moment...
but the little rattle of keys followed by the sound of the front door unlocking gives you a sudden spurt of energy again.
he's home.
there's a shuffle by the front door before it closes with a little click. your breath hitches in anticipation as you fold the corner of a page in your book, leaving it to rest on the bedside table while you listen for more sounds. his keys jingling as they're set atop the table by the door, heavy footsteps muffled by thick socks, a suitcase rolling down the hallway – every sound bringing him closer to you.
"why are you still up?"
paul lets his backpack fall to the floor with a thud, his expression hard to read as he looks over at you. in the low light of the bedside lamp, he looks exhausted, the bags under his eyes deeper and darker than usual. it's already late, way past midnight, but you really wanted to stay up and welcome him home, especially after the weekend he's just had.
this current season, paul has had a habit of always traveling home again the same night of his feature race; no matter how good or bad it went. he says it's because he misses you and wants to spend as much time as possible with you – but you also suspect that it's his way of escaping the pressures and expectations, especially after a harder weekend.
"i wanted to see you," you tell him with a guilty smile, blinking up towards him.
he pulls his hoodie over his head, throwing it in the direction of a chair in the corner of the room, leaving him in just his gray sweatpants and white t-shirt. when he steps closer, you move the covers out of the way and he slips onto the bed. then, it doesn't take more than a second before he's crawled into your embrace, chin heavy on your shoulder.
as your arms drape around him, he collapses completely into your touch and you can practically feel the weight of the weekend's disappointments and frustrations seep from his body. somehow, paul seems smaller than ever before, more vulnerable, as if the armor he wears so confidently around the track has been stripped away. you trace your fingers up and down his spine, hoping to absorb at least some of his burdens, and thankfully feeling the tension ease ever so slightly under your touch. you know that this moment is crucial for him; you know how much times like these help him rebuild his strength and slip away from the stress of the weekend.
you have so much to say. so many words of comfort, even more reassuring confirmations and gentle affirmations. you begin to pull away, but paul's grip on you remains firm, as if letting go of you would mean facing the reality he's trying to escape. "not yet," he mumbles into your skin. "can you... hold me for a little longer?"
you nod instantly, pressing a kiss to his temple before resting the side of your head against his again. "i won't let you go. ever."
right now, the only thing he wants is to be held, and you don't mind.
you know that sometimes, words aren't necessary.
sometimes, just being there, just holding on, is enough to make the world feel a little less heavy.
and being able to lift even just a little of that weight would be worth way more than a thousand words.
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ponett · 9 months
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Bobby's 2023 Media Wrap-Up
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So! Like I said before, this past year I kept a running list of everything I watched, every game I finished, every new album I listened to, etc., and wrote one-paragraph blurbs with my thoughts on every single one. Please enjoy this journey through everything I liked, or didn't like, in 2023, with my favorites of the year listed at the bottom.
(Yes! This is long!!)
Some notes:
I mainly only included things I finished. Exceptions are marked with an asterisk.
I included some YouTube stuff as "TV shows" - mostly particularly long, high effort video essays and documentaries.
I was a bit less adventurous than I'd like to have been this year. Part of this was just that I felt like I was constantly playing catch-up with Big Releases I felt obligated to check out, and part of this was just executive dysfunction from burnout. Wait until you see how long it took me to beat Mario Wonder lmao
Yes, I need to read more books. I don't read a lot of books these days. I need to get back to Discworld.
COLOR KEY
Video Games • TV / Web Video  •  Movies  •  Comics  •  Music
January
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1/15: Final Fantasy XIV: A Realm Reborn (MSQ) - Very slow at times, the Primal shit is generally extremely lame to me outside of the boss fights themselves, but god if the quality of life improvements over WoW, the JRPG energy, and the fact that it Actually Has A Story carry it pretty hard.
1/18: Sonic the Hedgehog: Scrapnik Island miniseries - One of the most creative and compelling uses of the Sonic IP… ever? Fantastic little self-contained arc about the struggles of Eggman’s abandoned creations that gracefully weaves between heartfelt optimism and moody horror with some of the best art ever seen in a Sonic comic.
1/18: Mega Man X4 - Glad I finally actually beat this after never even beating any of the Mavericks as a kid! I can see why it’s a lot of peoples’ favorites. The gameplay has very little of that X series bloat and is just fun, especially after getting X’s armor upgrades. (But the story really is a long series of missed opportunities.)
February
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2/2: Donks - Felix Colgrave continues to be an exceptional artist. The sound design on this is fantastic and really sells this short as something unique. Had to go back and watch his older stuff again after this.
2/4: Final Fantasy XIV: Heavensward (3.0 - 3.3 MSQ) - I get it now. I get why people say this is just a proper mainline Final Fantasy game built into the framework of an MMO. That shit ruled. Not even walking back the drama in Ul’Dah from the end of ARR can sour me on it because the main storyline was so strong.
2/8: Disneyland's Forgotten Sci-Fi Rock Band - Live From the Space Stage - A nice and honest tribute to a group of artists who could have easily been forgotten. In hindsight this feels like a precursor to Kevin’s Disney Channel jingle video, a tribute to the unsung artists pouring their hearts into “lesser” art for a megacorporation, art that was designed to be transient but sticks with people nonetheless.
2/9: Metroid Prime Remastered* - Not gonna finish because I just played through the Wii version in 2021, but still. Very, very pretty remaster.
2/16: Theatrhythm Final Bar Line - It’s more Theatrhythm. What more could I want
2/17: JoJo’s Bizarre Adventure: Stone Ocean (anime) - Probably the best part of the anime so far (assuming they continue on to SBR). A near perfect mix of the more structured plot of part 5 with the goofiness of parts 3 and 4 that crescendos into a fantastic, bombastic, emotional, bittersweet ending. The use of footage from the original opening and the new ending set to Roundabout in the finale were perfect, and made me intensely nostalgic for the early days of my JoJo fandom between seasons 1 and 2 of the anime.
2/22: Aggretsuko Season 5 - I don’t really know what to make of this one. Once you get past the agonizing initial arc all about Haida where Retsuko has to be his overbearing mommy GF who flips out and starts spying on him when she’s left on read and chides him when he misbehaves, it feels like an improvement over the previous seasons. But I don’t know how much of that is due to the extremely low bar set by season 4. And then the ending is extremely rushed and anticlimactic. They got legally married and the only acknowledgement was a shot of them signing the paperwork in a montage partway through the final episode?????????
2/24: Double Fine PsychOdyssey - God, what a journey the making of this game was. I already loved 2 Player’s past efforts at documenting Double Fine’s process, but this takes it to a whole new level. This feels culturally significant. The depth and honesty with which they depict not just the nitty gritty of making a game, but also the inherent struggles of working on a collaborative creative work for years at a time, is astounding. Not to mention that they were there to capture the shift from office life to remote work as COVID hit. So much of this would have been nightmarishly stressful to watch if I didn’t already know how successful the game was, but that’s just because they really didn’t sugarcoat it. And yet even after all that, it leaves me feeling optimistic about video games as an art form in a way that the constant headlines about cynical live service games don’t. There are still people out there pouring their hearts into making real art, and this is their story. Everyone who plays video games should watch this.
2/25: Cracker Island (Gorillaz) - New Gorillaz albums feel like less of an event these days, but after Humanz it feels like they’re just more chill with the project and their ambitions with it. Every couple years we get some more laid back jams from Damon along with some fun new collabs. Hard to complain. Favorite track: New Gold
2/25: Pool Kids (Pool Kids) - I discovered this band because Derek knows them and was excited when they got a song added to Fortnite through the Bandcamp collab. Always down to find more cool indie rock bands I can vibe with. The mix of dreamy vocals and energetic riffs on some of the tracks here almost fill the Crying-shaped hole in my heart. Almost… Favorite track: Conscious Uncoupling
2/25: Insane in the Rain (insaneintherainmusic) - I thought it was really funny timing when Carlos announced that his first original project would be a jazz fusion album inspired by acts like T-Square and Casiopea right as I was getting into those two specific bands. The final product does not disappoint. Favorite track: Insane in the Rain
2/26: Get Up Sequences Part Two (The Go! Team) - I’ve never been one to believe that a band’s sound has to remain exactly the same forever, but it really does hit you hard that the first two tracks here sound like classic The Go! Team. Their more recent cleaner sound is still here too, though, for a nice mix of old and new. Favorite track: Divebomb
2/28: Mobile Suit Gundam: The Witch From Mercury (Season 1) - Oh my god. Oh my god. I got distracted around the time I was finishing SLARPG, but finally catching up now, wow. My assumption that the seemingly lighter tone of the series compared to the prologue was there to lull us into a false sense of security before twisting the knife when war finally breaks out was spot on. This is peak Gundam.
March
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3/4: Pizza Tower - One of the best platformers I’ve played in a long time. It transcends its blatant Wario Land inspirations with the sheer speed at which Peppino can move and the way things like the level design, his wall running, and even the hidden ability to do a second lap around the level reward getting into a flow state where you’re just constantly moving. This is the type of game that wants to turn you into a speedrunner. My only real complaint is a few iffy enemy designs that I wish would get patched.
3/6: Bloons TD 6 * - I bought this before bed one night on a nostalgic whim and then the next morning woke up and saw the Steam receipt email on my phone in one of the most “what did I do last night” moments of my life. I like when the monkeys pop the balloons.
3/7: The Book of Boba Fett - I put off finishing this show for a very long time but finally caved upon the release of The Mandalorian season 3. This show spends four episodes failing to make me give a shit about Boba Fett trying to be “the daimyo” and drive the drug trade off of Tatooine, then just gives up and becomes season 2.5 of Mando, which in turn feels like it undercuts the main series. It fails as both its own story and as a spinoff. I know that finishing this after Andor did it no favors, but WHOOF.
3/12: Obi-Wan Kenobi - Some interesting ideas in the first half hinting at a more introspective show, but it’s mostly swept aside in the back half so it can become a generic Star Wars adventure remixing things from A New Hope and Rebels (and apparently Jedi: Fallen Order). Action scenes have zero stakes because you know nothing can happen to any of the returning characters and none of the new ones are particularly interesting. Why there’s a second climax hinging on a Luke Skywalker death fakeout eludes me. Obi-Wan throwing the rocks at Vader is one of the funniest things in Star Wars history. But it was still better than Book of Boba Fett, I guess.
3/19: The King of Braves GaoGaiGar - Wow, cool robot indeed… GaoGaiGar isn’t going to blow anyone away with its writing, but sometimes you just need a really fun monster of the week mecha show with great action and lovably goofy characters. This is a show where like 20% of every episode consists of recycled transformation, combination, and signature attack sequences and I ate it up every time because they look fucking cool as hell. I don’t care. I’d watch Final Fusion another 49 times.
3/21: The Last of Us (HBO) * - Watched the first two episodes out of curiosity, but I’m not sure if I’ll continue because I don’t give a shit about The Last of Us. It’s definitely a well done adaptation, though, even if I know it’s inevitably going to devolve into miserable torture porn with questionable politics if they adapt Part II faithfully. The ending of episode 2 also lines up perfectly with where I stopped in the game in 2013 lmao
3/27: The Future is a Dead Mall - Decentraland and the Metaverse (Folding Ideas) - Another banger from Dan Olson. This time the premise inherently gives him more time to just show off a bunch of stupid ugly bullshit made by crypto guys, which is fun. My main complaint was that I wished he would’ve brought up Second Life more as a point of comparison (a thing I basically always want out of discussion of “the metaverse”), but he at least did touch on it in the last section.
3/31: The Murder of Sonic the Hedgehog - I can’t believe after years of begging for the supporting cast to get more and better material in a Sonic game I got my wish in the form of a freeware murder mystery VN released for April Fools. This kicked ass.
April
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4/7: Berserk - Completed Miura’s run and caught up on the chapters that have been released posthumously. It’s hard to say anything that hasn’t been said about Berserk, universally agreed upon as one of the greats of manga and fantasy fiction as a whole. What begins in its first few volumes as a nihilistic and edgy action comic built to facilitate as much sex and gore as possible quickly evolves into something deeply human and vulnerable and beautiful, both figuratively and in terms of its lavish art. The world sucks and is immeasurably cruel, and you will see that cruelty illustrated in graphic, sickening detail repeatedly throughout the series. (Perhaps a little too often throughout the Golden Age, where it feels like Miura never misses an opportunity to threaten Casca with sexual assault mid-battle.) But the point isn’t to wallow in that misery. It’s the story of a victim of horrific abuse learning to slowly open up to others, having those people he cares about torn away from him in the worst night of his life, hardening himself into a cold killing machine, and then slowly learning to open back up again, even if it means leaving himself vulnerable to more hurt. Anyone who says that the series peaked with the eclipse and went downhill in the “Guts’ JRPG Party” era is missing the point. Guts needed to find new people in his life to care about, to begin to find happiness again. Because no matter what unspeakable things Guts has gone through, it’s still possible for him to heal and to be loved. It takes time, but eventually you stop and realize that life has moved on.
4/8: Dedede’s Drum Dash Deluxe - Skipped it upon release because I didn’t particularly care for the minigame in Triple Deluxe, and I didn’t miss much. It’s fine as a little distraction, but not as a standalone rhythm game with only seven songs. If you don’t bother with the hard modes or chase after high scores this game is 15 minutes long. Oh how I yearn for Kirby to get the Theatrhythm treatment.
4/10: The King of Braves: GaoGaiGar FINAL - Eh… It was okay. Lots of cool robot fights, but said fights are stitched together with a mediocre plot that tries too hard to be more “mature” than its unabashedly schlocky kids’ show predecessor. Not crazy about the ending, either, which tries to be a bittersweet farewell closing off the series once and for all while also teasing that maybe there’ll be ANOTHER sequel after the OVA series they literally called “FINAL.” Ah well.
4/11: The Owl House - Sad to see this one go, but it’s hard to imagine them doing a better finale than this, even if they had gotten the six seasons they deserved. I’m not as obsessed with The Owl House as I probably would’ve been had it come out when I was, like, 20, but it’s a really fantastic show for all the reasons people always say. Great characters, great world, great story. I love that this starry-eyed fantasy story about a teenager finding love and a place where she belongs is also set on the rotting corpse of a titan with Hieronymous Bosch-inspired scenery and freaky monsters everywhere. What a great mix. If anything, I just wish I would’ve watched the first season as it aired so I could’ve had more time with it.
4/29: Mega Man Battle Network 3: Blue Version - FINALLY beat this via the new collection, 20 years after playing it as my first Mega Man game. (Technically my first was White, not Blue, but whatever.) There are more annoyances than I remember - lots of really really bad forced backtracking sections where you have to revisit every previous part of the internet, low chip drop rates, some really aggravating bosses like BubbleMan and KingMan, etc. But it’s still a great time overall. It’s Battle Network. In the back half the story gets surprisingly emotional, too. I was always under the assumption that the Hub stuff never came back up much in the story after 1, so I was pleasantly surprised with how relevant it was to the emotional arc of 3.
4/30: Mega Man Battle Network 4: Red Sun * - Yeah I’m not playing through the whole thing lmao. I just wanted to play the first couple hours for nostalgia’s sake, and as a baseline for how much better the rest are. Even before getting deep in the game and having to deal with all the shit gated between doing two new game+ playthroughs, it’s immediately obvious how much of a downgrade this one is. Tons of glaring errors and typos all over the script, blander music, a way more boring aesthetic for the internet, and a premise that mostly just recycles the tournament idea from 3.
May
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5/14: The Venture Bros. - Glad I finally sat down and watched all of this with Anthony after having seen one (1) episode as a teenager and a bunch of random clips in the years since. Great show. Some jokes in the early seasons haven’t aged gracefully, but what the show grows into over time... man. Hank and Dean go from being the butt of the joke to being characters you actually sympathize with - while still also being funny little goofballs. And the journey Henchman 21 goes on throughout the show. Man. Amazing that a comedy like this could run for 20 years and maintain its level of quality. Can’t wait for the movie.
5/18: Future Me Hates Me (The Beths) - Okay yeah I’m now just discovering bands through Fortnite lmao. I can’t complain really, they pick some really great indie artists for the in-game radio stations. Anyway: It’s very easy to win me over with a combination of energetic power pop, catchy guitar riffs, and earnest lyrics like this. One of those albums where three or four tracks in I know I have to buy it. Favorite track: Not Running
5/18: Jump Rope Gazers (The Beths) - Ditto. Favorite track: Dying to Believe
5/18: Expert In A Dying Field (The Beths) - Another good album. (I’m listening to these in release order.) I’ve been a bit slower to warm up to this one, initially thinking it was a little too mellow overall, but it might be my favorite after a few listens. Some real high highs. Interestingly, the lead singer’s New Zealand accent is also coming out more in her singing? Favorite track: Your Side (or maybe Head in the Clouds)
5/19: The Super Mario Bros. Movie - As a Mario fan, I think I enjoyed it? As a movie, less so? It was decent, in spite of feeling like they came up with a list of fun action setpieces first and then wrote the absolute bare minimum possible for the story scenes tying it all together. Full thoughts here. (This is the first movie I’ve seen this year, huh? I really don’t watch a lot of movies.)
5/23: Don't Know What You're In Until You're Out (Gladie) - I feel like I don’t like Gladie as much as I should. Their style of noisy indie rock is very much in my wheelhouse, and I do enjoy listening to them, but I dunno. Maybe it’s that the particular style of vocals makes it more monotonous to me. A good album nonetheless, if not 100% my thing. Favorite track: Nothing
5/24: City Slicker (Ginger Root) - Yes I am still making my way through Bandcamp artists I heard on Fortnite don’t @ me. Any excuse to get me to listen to some cool city pop-inspired funk like this is a good excuse. Favorite track: Loretta
5/24: Rikki (Ginger Root) - Favorite track: Why Try
5/25: Spotlight People (Ginger Root) - Favorite track: The Classic
5/29: Succession - A good dramedy series that increasingly focuses more on the drama than the comedy as it progresses, but it’s hard to complain about that since the drama is so compellingly produced. I enjoyed it. That being said, I kind of rankle at the claims that it’s The Greatest TV Show Of All Time. It’s great, don’t get me wrong. Amazing performances all around. But the show LOVES to spin its wheels, to repeat itself, and to let most of its interesting dramatic developments fizzle out before anything really comes of them, almost as if the show is constantly getting bored with its own ideas. To some extent this is intentional - Logan Roy is the untouchable billionaire, his kids fail at everything (but will nonetheless remain billionaires), and in the long run none of them really give a shit about anything other than their own status. But it’s not like things tend to visibly impact anyone else, either, be they supporting characters or the world at large. Even the Big Scary Election, where the Roy siblings are directly responsible for plunging the nation into chaos, ultimately has zero impact on the finale a mere two episodes later. Certain Other Things do have an impact in the last season, though, allowing things to meaningfully change for the cast and for the show to sit with the ensuing drama, which has stopped me from souring on Succession more. There was finally a payoff for something. But it does still kind of feel like a show that goes in circles until it’s ready to call it quits, even if those circles did contain a lot of great acting and music along the way.
5/29: Kipo and the Age of Wonderbeasts - I’d watched the first 12 episodes when they originally released, but I guess the Netflix binge release and the fact that all three “seasons” came out in one year led to me waiting until it finished… and then I just never got around to finishing it. Glad I fixed that! Really fun and stylish cartoon with an art style reminiscent of Teen Titans, a hip hop-filled soundtrack, dynamic fight scenes, and a colorful post-apocalyptic world filled with mutant (mostly anthropomorphic) animals. I’ll admit that at times I do kinda roll my eyes at Kipo’s unshakeable belief that everyone can be friends in a way that I don’t necessarily with similar shows like Steven Universe, and not every joke lands, but I dunno. It’s a kids’ show. That’s to be expected. It doesn’t detract from the overall package for me.
June
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6/1: Craig of the Creek (Season 4) - It’s been years and I’m still processing the fact that kids can turn on Cartoon Network and hear Jeff Rosenstock. Anyway! Craig continues to be one of the best cartoons on TV, consistently funny and creative and way more engaging than a show about a bunch of kids LARPing in the woods has any right to be. This season turned into One Piece with the gang effectively hunting down the Poneglyphs in search of a legendary treasure. The kids think it’ll be magic. It isn't. An increasing number of cartoon logic gags aside, this show is firmly set in the real world. Does that make it any less interesting? Hell no. Season 3 turned a game of capture the flag into an all-out five episode war between the heroes and villains, filled with dramatic turnabouts and a climactic guest appearance from Del the Funky Homosapien. I’m sure however they wrap things up in the (sadly shortened) final season, it’ll be great. (Also? I would watch a whole show based on that “what if” episode that jumped forward to everyone’s 20s.)
6/6: Barry - Holy shit, what a show. I ended up binging it in less than a week in a cycle of “okay, just one more episode.” The way this show is able to swing between tones and genres while still feeling like a cohesive whole is truly masterful. It’s a layered character drama, a tragic crime thriller, a farcical comedy, an understated action series, a surrealist morality play, and a scathing satire of Hollywood, all in one. Even within the criminal underworld subplots the show ranges in tone from Breaking Bad to Paddington 2. And it works! While the show naturally gets bleaker over time as it confronts the repercussions of Barry’s murders, it never completely loses sight of its comedic roots. My favorite episode was easily season 2’s “ronny/lily,” a mostly self-contained episode that somehow manages to keep throwing the perfect curveballs to escalate its dark comedy.
6/12: The Lord of the Rings: The Fellowship of the Ring (Extended Edition) - Y’all heard of this movie? Pretty good, it turns out. (I’d seen the theatrical cut before, but this was my first time watching the extended edition. I’ve also only seen parts of the other two movies, so it’s time I finally watch all the extended cuts. The Gollum game pushed me to this.)
6/13: The Lord of the Rings: The Two Towers (Extended Edition) - give it to us RAW and WRIGGLING
6/17: The Lord of the Rings: Return of the King (Extended Edition) - I’m not crying YOU’RE crying
6/22: Clone High (Season 2) - While the first episode being about “cancel culture” (or, more accurately, a teenager from 2003 being transported to 2023 and putting his foot in his mouth a lot) put a lot of people off, I ended up enjoying the new season of Clone High. The new clones grew on me as the season went on and their roles in the web of teen romance melodrama crystalized, and it made me laugh a lot, and Cleo/Frida is galaxy brained. Also they played one of my favorite Antarctigo Vespucci songs like a minute into the first episode. I don’t think I could really ask for much more.
6/28: The Mandalorian (Season 3) - I'd been watching this weekly but put off the last episode for no real reason. Responses to this season have been all over the place, but my blistering hot take is… it was fine. Is it as good as the first season? Probably not. But Mando no longer needs to carry the whole franchise on its shoulders and set the bar for how good the live action Disney Star Wars shows can be, because Andor exists, and it’s never gonna top Andor. The Mandalorian is free to just be a pulpy space adventure show where Giancarlo Esposito plays a scenery-chewing cartoon villain and a little puppet does wire stunts. These are things Andor cannot and should not do, but that’s Star Wars, baby. It’s delightful. I could watch Grogu get underhand tossed like a sack of flour all day.
July
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7/2: Mobile Suit Gundam: The Witch from Mercury (Season 2) - LOVE WINS. (More nuanced take from way later: It definitely feels like a lot of the more messy political conflicts in this show got swept aside by the big final battle where some more easily resolved family conflicts take center stage. I’m not sure the ending is the most satisfying. But also this show only got half the episode count that damn near every other Gundam show ever made got, so that might be a factor here. Idk. Still one of my favorite Gundams.)
7/4: Final Fantasy XVI (watched Anthony play) - I had to write my longest Medium article ever about this one because I was so frustrated
7/10: Home Movies - “Things I like that I’ve never seen in full” has certainly been a recurring theme this year. Home Movies remains an all-time classic of animated comedy that went out on a high note before things got stale or the characters became parodies of themselves. While it’s mostly known for its funny improvised banter, throughout the last season you can really see the arc where Brendon no longer enjoys making movies, yet he feels obligated to keep using them to escape from the real world. In that light, the ending where the nature of their dysfunctional makeshift family is cemented, Brendon’s camera suddenly breaks, and life moves on really does feel like the perfect note to end on. Truly one of the best to ever do it.
7/15: The Legend of Zelda - Tears of the Kingdom - Wow. Just… wow. I had serious doubts about TotK in the months leading up to release due to how close Nintendo was playing their cards to their chest. I didn’t want this to be a Saints Row IV, where the game is fun enough but the recycled map makes it feel like a rehash. Instead, I found a game that made me look at BotW’s map in a whole new light, brimming with so many more things to do and people to meet. Add on a better, more versatile set of tools, more varied dungeons and bosses, and a story that I felt was told somewhat better and we’ve got a real contender for my new favorite Zelda game. It was hard to tear myself away, but as this list shows, it’s been basically the only game I’ve played since it came out.
7/16: Sonic Prime (Season 2) - I liked the parts with Shadow and Chaos Sonic, but I’ve come to the sad conclusion that most of this show is just mediocre. More thoughts here.
7/18: We ♥ Katamari Reroll + Royal Reverie - “I’m a dog, but I love Katamari Damacy.” Truer words have never been spoken.
7/19: Transformers: Rise of the Beasts - Pretty good! It didn’t blow me away, but after how bad the Bay movies got I’m just thankful to have a decently cohesive Transformers movie where the human story is okay and I like the bots (although half of them needed more screen time), even if it is just another Hollywood blockbuster about two sides fighting over a macguffin that devolves into a big CGI battle against an army of nameless monsters in the third act. This is basically a mid-tier MCU movie but with Transformers, which won’t do much for most people, but again: the bar was underground.
7/22: The Venture Bros.: Radiant is the Blood of the Baboon Heart - God DAMN. A phenomenal ending for the series. While I would have loved to see a full final season to get some more one-off episodes in there, this doesn’t feel creatively compromised in any way–either due to the time constraints, or due to a desire to make it more marketable as a movie. It really does feel like they just took their outlines for the canceled final season and gently massaged them into the shape of an 84-minute movie, and I mean that in the best possible way. It’s completely on par with the previous seasons. A hilarious and fitting sendoff for one of the greats of adult animation.
7/23: Beautiful Katamari - This was one of my first Xbox 360 games, but a frustrating temperature-based level made me put it down for 16 years. “Maybe it won’t be as bad now that I’ve beaten the first two games and am better at Katamari,” I thought. Nope! Still an absolutely dogshit level. But also, turns out the whole game is only like two hours long lmao. It’s still Katamari, so it’s still fun - the final level in particular, which seamlessly takes you from ground level all the way to space, feels like a logical endpoint for the series - but beyond that it just doesn't have the same soul without Keita Takahashi's input.
August
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8/4: Doom Singer (Chris Farren) - I’ve been waiting so long for Chris and Jeff to do another Antarctigo Vespucci album, but god damn. This is the best of Chris’s solo work, and a contender for his best record, period. Every track’s a banger, with more energy than some of his previous solo work but also a good deal of variety. Favorite tracks: First Place, Cosmic Leash
8/4: Transformers Earthspark (Season 1) - This show had a bit of an uneven start, unsure if it wanted to have the emotional maturity of a more serious action cartoon or a preschool cartoon where the characters have little kid mood swings and outbursts and learn basic lessons. It also felt like it was speedrunning its Wholesome Found Family Dynamic with characters who just met, which didn’t feel earned. While these problems never completely go away (see: the cheap and corny way the otherwise very dark season finale suddenly resolves), the show improves quickly, and the positives outweigh the negatives. It’s so great to have a Transformers cartoon that feels fresh, giving us a post-war setting with a bunch of new characters and new dynamics between the Cybertronians and the humans. The returning characters are also uniformly great as the old veterans overseeing the new generation. (Reformed Megatron! Danny Pudi as Bumblebee! Steve Blum returning as Starscream! Keith David as Grimlock!!!) And those super dynamic action scenes! I can nitpick, but Earthspark’s a ton of fun, and easily the best new Transformers cartoon since Prime and Animated.
8/5: Ghost Trick: Phantom Detective (remaster) - Everyone who told me this game was a masterpiece was right. I had played the first chapter when it dropped as the demo for the iOS version years ago, but never went further than that until now. What a game. Absolutely incredible through and through. Great story, great twists, great characters, great puzzles, great art direction. Everything comes together so perfectly to form a totally unique, unforgettable package, a top tier video game murder mystery. Everyone should play this, preferably going in as blind as possible.
8/15: It’s Always Sunny in Philadelphia (Season 16) - Wow! Recent seasons of Sunny have been kind of up and down, with some interesting experiments (Mac Finds His Pride, the Ireland arc, etc.) paired with some comedic duds. Most of this latest season is standard fare for the series with fewer big creative swings, but it’s just hit after hit in terms of comedy. Not a single dud, whether we’re seeing Mac and Dennis try to start a rental business for inflatable furniture or watching the gang meet Bryan Cranston and Aaron Paul, believing the entire time that the latter is Malcolm from Malcolm in the Middle. Even the attempts at topical comedy landed better. Easily the funniest season in years.
8/16: One Piece Film Gold - It’s easy to see why this one has kind of been forgotten in the wake of Stampede and Film Red, which revolve around established fan favorite characters, but this was still pretty fun. Perhaps a little too long, but it’s fun to see the Straw Hats fool around in a giant casino and do a heist. They definitely cranked the fanservice up even more than usual in this one, though, as I probably should have expected for a movie made alongside the anime’s adaptation of Dressrosa.
8/17: One Piece: Stampede - This one goes for a different kind of fanservice. While most One Piece movies are isolated from the ongoing plot and its expanded cast of characters, Stampede instead asks “What if we just put damn near every active character on the same island and had them fight?” The answer: a fun time! It would get old if all of the movies were like this, but after a bunch of movies that are just like “the Straw Hats are gonna land on another new island and fight some more weird guys” it’s fun to see characters like Law and Buggy and Smoker get in on the fun. It’s also nice to get a movie with the Wano era art style, and Usopp surprisingly gets some really good character moments in here.
8/18: One Piece Film Red - This really is the best of the One Piece movies, huh? (Baron Omatsuri is a close second.) It really feels like a change of pace after the last four with the most interesting and emotionally engaging story out of any of them. And even if the events of these movies are never canon, it still feels significant in my understanding of Shanks as a character as we move into the final phase of the manga.
8/21: Pikmin 4 - The opening hour of the game made me really question if they’d changed too much, with all the focus on your new dog unit over your Pikmin and the extremely dull, drawn out dialogue scenes with your new companions back at the base. But once I got into the swing of things I had a blast. This is probably my new favorite Pikmin game. There’s a great mix of activities here to keep things fresh. I also really ended up liking Oatchi’s role as basically your second captain who can also serve as your tank or a rideable mount. The Dandori stuff and nighttime missions in particular show off how useful Oatchi is for your multitasking without necessarily overshadowing the Pikmin.
8/22: Never Get Tired: The Bomb the Music Industry! Story - I literally backed this on Kickstarter eight years ago (my name is in the credits!) and then never got around to watching it for no reason. It’s on YouTube now, and Jeff’s got a new album out next week, so now feels like the perfect time to watch it. And man… what a great documentary. Obviously I’m just a fan of the band, but this also really spoke to me as an artist. Jeff wanting to stick to his principles and give out his music for free and play cheap all ages shows, his discomfort over the idea of selling merch, and the struggles that come with not playing the game like that… It's hard. They readily admit that Jeff is an idealist, that people fight him on this stuff, that he’s missed out on some big opportunities because of these stances, and that he’s had to compromise a bit on some of these things over time. But that incredible climax with their final show, including a full opening performance of the slowly building “Campaign for a Better Next Weekend” and the closing performance of “Future 86” where the whole audience is singing along as the members of the band are hugging and crying… it’s beautiful. This may have been a band where the members had to go back to their shitty day jobs after every tour because they weren’t selling out arenas, but their art meant something to people, and that makes it all worth it.
8/25: Nimona - I haven’t read the original comic (yet), so I can’t compare them too much, but it’s nonetheless pretty apparent that some things were softened and easy kids’ movie jokes were added by the studio to squeeze this graphic novel for teens into a PG animated movie. Regardless, the emotional throughline hits REALLY hard, particularly the very blatant trans allegory and the climax. (It’s no wonder Disney was afraid of this movie seeing the light of day lmao.) The animation is also very squishy and fun to watch throughout. Great movie.
8/26: Puss in Boots: The Last Wish - Spider-Verse really has done so much for animation, huh? This one was as good as everyone said. Beautiful use of stylized color and lighting throughout, and every time this movie very conspicuously shifted to different framerates for a flashy fight scene it owned. Very cute and heartwarming story, too, which thankfully gave its second act plenty of time to explore the cast and let them go on their journey, unlike a certain plumber movie that came out a few months later. Also I would let Death [redacted]
8/28: Holocure: Save the Fans! - This isn't really something I can beat, but I've been addicted to Holocure lately. I don't even watch VTubers aside from maybe seeing a funny Korone animation every now and then, this is just a really, really good freeware Vampire Survivors clone with a huge roster of varied characters to pick from.
8/31: HELLMODE (Jeff Rosenstock) - A new album from Jeff is always a major event for me. If there were any worries that he was starting to go soft at 40 (because one of the three singles off this album was a gentle acoustic piece), the frantic opening of this album put those worries to rest. The first two tracks are Jeff screaming out for help as he’s pulled in a million directions by the chaotic state of the world, a theme that becomes the thesis of the album. I’d say it lags slightly in the middle, but overall this is another extremely well-rounded record full of bangers that’s unapologetically Jeff, with possibly my favorite closing track he’s ever done. Favorite tracks: I WANNA BE WRONG, 3 SUMMERS
September
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9/3: One Piece (live action, Season 1) - They did it. I can’t believe it, but they did it. While I have my nitpicks (Usopp and Sanji don’t get enough big moments to shine), this is an extremely solid and faithful adaptation of the first few arcs of One Piece with a great cast. For the most part the changes feel smart and logical, and the big emotional beats of the story are all there and executed very well. I doubted it a little in episodes 2-4, where the Orange Town and Syrup Village arcs saw some major changes to shift the action indoors, and the increased focus on the drama in favor of repeating every gag and battle from the manga 1:1 took a bit of getting used to, but by the end I was having a blast. It’s a different take on One Piece, but it still feels like One Piece. Genuinely very excited for season 2.
9/4: Pseudoregalia - A great little N64-style 3D Metroidvania focused on platforming and very satisfying movement. I always love entries in the genre that are less prescriptive in what order you have to tackle areas in, a la Symphony of the Night or Hollow Knight, and this one’s great in that regard. While there are a number of new moves to find, most of the map is open to you very early in the game, and smart use of your moveset can allow you to “sequence break” without even realizing it. (You would not believe how long I went without getting the wall run.) I do wish it had a map, but that’s already being patched in.
9/6: Bomb Rush Cyberfunk * - Not a bad game at all, but I quickly remembered how bad I am at skating games, so like… eh? Not sure I have much desire to play past chapter 2. Also the soundtrack is sadly kinda hit or miss for me outside of the obvious Naganuma tunes.
9/9: The History of the Minnesota Vikings (Dorktown) - Jon Bois never misses. Even as someone who doesn’t actively follow sports, Jon Bois is a master storyteller, using graphs and statistics and funny anecdotes to explore these deeply human stories. He can convey why people care so much about these teams, these people, and sports in general, and how our popular sports reflect on American culture. He could tell the story of just about any team or player in any sport and I just know I’ll come out the other side a misty-eyed fan. And what a fascinating cast of characters we have this time, with origin stories for everything from the Hail Mary pass to a Minnesota state supreme court judge to the Griddy. Nine hours well spent.
9/10: Timespinner - A fun and highly polished Metroidvania that maybe doesn’t quite have enough of its own identity in its quest to replicate Symphony of the Night…but also, like, this was pitched as a Symphony throwback on KickStarter in a pre-Bloodstained, pre-Hollow Knight world, so I can’t really blame ‘em! Stopping time to avoid boss attacks is fun, the pixel art is gorgeous, and I liked the dark science fantasy story about warring empires and meddling with time a lot more than I thought I would - lore journal text dumps and all.
9/14: The Decay of Sam & Cat (Quinton Reviews) - All the stuff at the end with Matt Bennett (the actor who played Robbie on Victorious and Sam & Cat) in this was really good and sweet. It’s that kind of thing that makes these videos feel like they’re still worthwhile on some level. But the padding and the things Quinton chooses to spend the colossal runtime on does drive me more and more insane with each passing Nick sitcom video. I don’t know how much longer he can keep this schtick up. I hope he’s able to move on to other things before too terribly long instead of continuing to extend this “miniseries.”
9/19: Marvel’s Spider-Man: Miles Morales - AKA Insomniac’s Marvel’s Spider-Man 1.5. It’s fun for the same reasons Peter’s first game was fun. I had a good time swinging around New York again in preparation for the sequel, and there’s a lot of cute stuff with Miles becoming Harlem’s neighborhood hero, but WOW did the Underground v. Roxxon conflict fall flat for me.
9/20: I Think You Should Leave with Tim Robinson - I understand so many posts now.
9/25: Spider-Man (2002) (rewatch) - It’s you who’s out, Gobby! OUT OF YOUR MIND!
9/25: Futurama (Season 8) - I was ready to be a hater, recalling the fact that Futurama has already had three “perfect endings” with the show getting a little weaker with every revival. Then I watched the first new episode on a whim and thought it wasn’t bad, so I was like, eh, sure, I’ll watch the rest. Overall Hulurama is hit or miss. There are chuckles to be had, and it sure as hell beats modern Simpsons, but almost every episode is either a belated take on an overplayed Topical Issue (the pandemic, Amazon, cancel culture, etc.) or a direct sequel to an old episode people liked. Or both! It’s also really noticeable that certain voice actors sound way older - Billy West is struggling with the Fry voice in particular, and it hurts his comedic timing. But just when all hope seemed lost after the nigh-incomprehensible toy-themed anthology episode, possibly the worst episode of the entire series… the last episode, where the Planet Express crew explores whether or not the universe could be a simulation, was really, really solid. Great note to end on to make me not regret my time with this season as a whole.
9/26: Spider-Man 2 (2004) (rewatch) - Once the GOAT, always the GOAT.
9/27: Spider-Man 3 (rewatch) - Revisiting this movie for the first time since I saw it in theaters… it’s not bad. It’s fine! It continues to have the heart and sincerity that make the first two movies work. It’s just not as concise with three villains vying for the spotlight, but I also wouldn’t cut any of them, necessarily. I guess Eddie/Venom would be the easiest, but Peter getting the black suit and giving in to his resentment feels too central to cut. (Yes, even with Emo Peter becoming a meme.)
9/28: Adventure Time: Fionna and Cake - I wasn’t really sure what to expect with this one, especially since I was never really a fan of the genderbend episodes in the original show. (At the time they mostly just felt like an excuse to crank up the teen romance stuff to 11.) But MAN. This was a fantastic coda to the original series. It made me care about Fionna and Cake and their friends as their own characters separate from their original counterparts, it gave the Simon/Betty arc a much more satisfying (if no less bittersweet) resolution than the original finale had time to do, and it even managed to be a multiverse story that didn’t make me roll my eyes in 2023. A+ all around. Makes me wanna rewatch the original show again. [spoiler: I did]
9/29: Meanwhile (aivi & surasshu) - It’s been a whole decade–they were busy with, you know, all the music in Steven Universe, among other things–but we finally have a new aivi & surasshu album! Their chiptune/piano fusion style is familiar, but they’ve definitely grown as composers in subtle ways. Favorite track: Time Travel
October
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10/1: This is Financial Advice (Folding Ideas) - A lot of the nitty gritty finance law stuff turned into white noise for me, but still, great video. I had no idea that the GameStop stock craze devolved into this bizarre cult that thinks they’re going to crash the global economy and rise from the ashes as the new kings with the value of their GME stocks. Glad this video exists to try and balance out the narrative.
10/5: Sonic Frontiers: The Final Horizon DLC - Good ideas, absurdly frustrating and tedious execution. Full thoughts here.
10/10: Spider-Man: Into the Spider-Verse (rewatch) - I didn’t plan this, but very fitting that I would end up rewatching this on 10/10.
10/12: Half-Life Alyx but the Gnome is Self-Aware (wayneradiotv) - ha he! (Seriously though, that finale was a fucking masterpiece. The RTVS crew has an incredible knack for using the framing device of video game livestreams to blur the lines between comedy and horror, or ironic anti-humor and complete sincerity. I’ve never seen anything else like this.)
10/15: Spider-Man: Across the Spider-Verse - Not sure how much I can say that hasn’t already been said. The most visually creative movie I’ve ever seen, grounded by some really excellent storytelling about Miles (and now Gwen) that’s probably better than his actual comics. But it also does feel like it’s about to end and then the movie just keeps going like ten times over lmao. Can’t wait to watch this a second time on a better TV.
10/20: Sonic Superstars - A mostly really solid and fun 2D Sonic game that’s unfortunately dragged down by an extremely hodgepodge soundtrack and some overly drawn out boss fights. I spent HOURS trying to beat the final boss of the bonus scenario (which is required for the true ending in this one) before giving up. Really a shame that that’s the note I’m leaving the game on, because I otherwise enjoyed it, but ah well. More thoughts here.
10/27: Marvel’s Spider-Man 2 - Another good Spider-Man game from Insomniac. Liked the story more than the one in Miles Morales, but maybe not as much as the first game. Extensive thoughts here.
10/28: Venom - Was in the mood for more Venom after the game. As expected this was not a very good movie, but the dynamic between Eddie and Venom made it a fun watch. Tom Hardy is constantly about to shit his pants in this movie. It’s great.
10/28: Venom: Let There Be Carnage - I had a way better time with this one. Is this a good movie? No. But it cranks the insanity of the first movie up to 11. Goofy as fuck in an extremely watchable way.
November
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11/5: Pluto - An absolutely masterful series that anyone interested in sci-fi needs to watch. The anime adaptation was great, and I immediately understand why people who’ve read the manga speak so highly of it. Really makes me want to get into Astro Boy more, and also read some of Urasawa’s other works.
11/18: Scott Pilgrim Takes Off - Wow, just wow. When news of a Scott Pilgrim anime broke I was cautiously curious to see if we’d get a more direct adaptation of the comics, and instead it veered off in the exact opposite direction in the best way possible. This is almost entirely a different story, one that’s in conversation with the previous versions (sometimes in very meta ways), and I think it’s really valuable to see O’Malley revisiting these characters with new things to say about them. The major story divergence gives us a chance to examine the characters from a new angle - particularly Ramona, who’s the real protagonist of this version, and the evil exes, who completely steal the show. This was a great reminder of why I fell in love with this series as a teenager. I now genuinely hope we get more Scott Pilgrim.
11/22: Void Rivals (Issues #1 - #6) - The first arc of the new Robert Kirkman series that kicked off Skybound’s new “Energon Universe” is now complete, and I’m left thinking Void Rivals is… okay? I thought the first issue was a decent (if not particularly original) sci-fi comic with an appealing art style, which just so happens to also briefly have a Transformer in it so there can be a Big Surprise. And the series still hasn’t quite shaken that feeling to me. It’s an okay sci-fi series that arbitrarily dedicates a couple of pages of every issue to something from Transformers, but I’m not really sure what the shared universe stuff adds to Void Rivals, or what Void Rivals adds to Transformers and GI Joe. I guess we’ll have to wait and see.
11/22: Journey to EPCOT Center: A Symphonic History (Defunctland) - Yeah, gotta be honest, I only got halfway through this one. It seems like Kevin just 1) really wanted to push himself creatively and 2) make a love letter to Epcot, and while I respect that, I think it suffers as a historical documentary. It’s Fantasia but for the creation of Epcot. That might be very impressive on a technical level, but it feels more like a piece of Disney propaganda than prior Defunctland videos due to a lack of context and nuance. 
11/24: Aperture Desk Job - A short, sweet, and funny little tech demo for my new Steam Deck set in the Portal universe. More effort was definitely put into this than was strictly necessary.
11/26: ESCHATOS - I am not good at bullet hell games, but I enjoy them from time to time and I really love this one’s FM synth soundtrack, so I picked it up on a whim in the Steam sale. I only beat it on Easy, but still, I had a lot of fun with it! It’s straightforward but very flashy, with the camera dynamically zooming around from set piece to set piece at ridiculous speeds and each level segueing directly into the next. The lack of a powerup system on the main mode in favor of just needing to know when to use your different shot types makes it feel very approachable.
11/27: Lunistice - A great little 3D platformer with a good soundtrack that I had fun hunting down all the secrets in. This is an easy recommendation for fans of games like Kirby or Klonoa - whimsical games set in colorful dream worlds where the underlying story can get a bit more somber. (Although the story in this one is mostly told through mildly cryptic lore dumps, so your mileage there may vary.)
11/28: Spark the Electric Jester 2 - The leap from 2D to 3D here is impressive, but this is very clearly a rough draft for Spark 3. Very, very fun Sonic-style 3D platforming, but the combat is lacking and the storytelling is just kinda bad. More extensive thoughts on this and the above two games here.
December
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12/2: Fortnite (Chapter 4) - This was my first full chapter of Fortnite, after having been roped into the game by the siren songs of Zero Build mode and Goku during Chapter 3. This means it’s harder for me to compare this chapter to previous ones, but still, Fortnite remains a genuinely very well made Battle Royale shooter that’s a blast with friends. If I have any complaint about this Chapter, it’s that they would regularly introduce zany ideas and then slowly reel them back in, whether it was the Augment system or the increasingly mundane movement items. It also felt like it was a little too easy to get the perfect loadout in every match, meaning the final showdown would almost always be against players with Slurp Juice and gold shotguns. And I missed the smaller mid-season map updates of Chapter 3. But overall I still had a really good time, and look forward to playing more for the foreseeable future.
12/4: Plagiarism and You(Tube) (HBomberguy) - This will get written off by many as “YouTuber drama,” but this really is an excellent video essay that feels like the kick in the pants that YouTube needs. If video essayists are gonna be a major source of information for so many, then they gotta have standards. I also think it does a good job of highlighting the people that have been plagiarized and trying to drive more attention their way in an attempt to right those wrongs.
12/6: Transformers (Skybound comic) - We only got the first three issues of this in 2023, but I just HAVE to say something about how incredible this series is here. Daniel Warren Johnson is knocking it out of the park. This is the new bar for Transformers. The hand-inked art is extremely dynamic and full of character, and the story is using the familiar beats of G1 Transformers but doing very new things with them. You can tell this from the very first page, but the emotional scene of Optimus accidentally crushing a deer in the forest and realizing how fragile life is on Earth sealed the deal for me. And yet in the very same comics Optimus can do suplexes and clotheslines and lord knows how many other wrestling moves on Decepticons, and it doesn’t feel like tonal whiplash? These comics just fucking rule, and anyone with even the slightest interest in Transformers should be reading them.
12/8: What We Do in the Shadows (Season 5) - [spoilers] WWDITS has very much settled into being a status quo show. Every season has its own little arc where one or two things change to keep things interesting, but then everything returns to normal by the end. Guillermo finally becoming a vampire, only to become a human again in the end, might just be the most egregious example of this yet. But also… the show’s still really funny? And I continue to be happy that Kristen Schaal has stuck around as a series regular as the Guide. So it’s hard to complain. I could see the show running out of steam over the next few seasons, but it’s still hitting for me right now.
12/12: Pony Island - Finally got around to this since the trailer for the sequel dropped. I feel like playing this years later in a post-Inscryption world where Pony Island is a known quantity kind of lessens its impact, but still, it’s a fun and funny puzzle game where you try to hack your way out of a possessed arcade machine. I’m not sure I found it particularly scary, but I’m not sure it’s supposed to be? The way the game messes with you during the Asmodeus “boss fight” was probably the highlight for me. I also like being able to say things like “The part where you have to not kill Jesus was so hard. I kept getting terrible butterfly patterns.”
12/16: Breaking Bad VR but the AI is Self-Aware (wayneradiotv) - As always, Wayne and co.’s commitment to the bit is unrivaled. This kind of got interpreted as just a way to troll HLVRAI fans, but so many moments in this genuinely made me laugh out loud.
12/18: Soul of Sovereignty Prelude - As someone who would list Cucumber Quest as a big creative influence, I was naturally very excited for this first chapter of GGDG’s new visual novel. Their mentality of both scaling things back in terms of labor while also going more shamelessly self-indulgent in terms of storytelling after burning out on making webcomics has really spoken to me, and WOW, the end result of that new process of theirs is shaping up to be something really special. The art and music are sparse but extremely evocative, giving you the rough sketch of the world and letting your mind fill in the rest. The story blends literary high fantasy vibes with the style of fantasy seen in ‘90s JRPGs (you can definitely tell this came from an idea for an RPG), but rather than constantly winking at the audience and making self-aware video game references it plays these storytelling ideas extremely sincerely, giving them real dramatic weight while still indulging in fun tropes to their fullest extent. While it’s a far cry from their most famous work with much more mature content, GGDG always excels at creating characters and worlds that immediately grab me. I can’t wait for the rest.
12/18: Barbie - I’m only… what, five months late for the whole Barbenheimer thing? Perfect timing. Anyway! On the one hand, I get the critiques saying that this movie is just a major corporation funding a self-aware feminist critique of their own product as a marketing ploy. And I kinda agree with that. And the movie is a little too long, and I don’t really know what to think of the way the Barbie/Ken conflict plays out. Anthony asked me to summarize what the story ended up being about, and I had no idea what to even say. But also… I did still like the movie? We don’t get a lot of cartoonish, absurdist, fourth wall breaking comedies like this anymore, and this is a good one of those. Also the whole cast is great, the set design is kind of stunning, and the cinematography is consistently appealing. I wouldn’t say it’s a revolutionary work of feminist filmmaking by any stretch, but it’s a good comedy movie.
12/21: Dr. Stone: New World - Man, Dr. Stone is great. I’ve said this many times, but I just love that this series uses all the trappings of shounen that would normally be used to hype up the protagonist learning a new move to instead hype up things like the protagonist building a loom or a hot air balloon. It’s shounen Bill Nye. I didn’t completely love everything about the Treasure Island arc this season, but it all built towards a really fun climax with a lot of satisfying turnabouts where the heroes use their ingenuity to just barely win.
12/23: The History of Mike Tyson’s Punch-Out World Records (Summoning Salt) - Truly one of my favorite Summoning Salt videos ever, even with how repetitive Punch-Out can get to watch. It’s just so hard to beat “and that runner… was me.”
12/24: Super Mario Bros. Wonder - What more can be said that hasn’t already been said? It’s the best and most creative 2D Mario game since the ‘90s. The only real flaws are that it’s a little easy, the Search Party stages are annoying in singleplayer, and I wish that every boss prior to the final boss wasn’t just some form of Bowser Jr. fight. But those aren’t nearly enough to drag the whole experience down. It was a blast.
12/24: Do a Powerbomb! - Got this from Anthony as a birthday present. This is the previous series by the creative team currently doing the new Transformers comics I was gushing about a few entries ago. Even with the high bar set by those comics, Do a Powerbomb! exceeded my expectations. Holy shit. An absolutely entrancing fantasy wrestling miniseries full of dynamic, energetic action and tons of heart. These comics where a guy wrestles a giant talking orangutan almost made me cry. Twice. An instant favorite.
12/25: Adventure Time (rewatch) - We ended up finishing our rewatch of Adventure Time (the main series, anyway) on my 30th birthday, which feels appropriate. I already kinda knew this, but this rewatch has truly confirmed that Adventure Time is my favorite TV series of all time. The entire show is even better on a full series rewatch. In hindsight, even parts that annoyed me when they aired end up being important parts of the beautiful tapestry that is this series. The many low points of Finn’s adolescent love life are important stepping stones in his growth as a person, which leaves him in an extremely satisfying place by the end. Jake having kids didn’t get to be a huge status quo change because they grew up instantly, but then they did a bunch of fun episodes about Jake’s relationships with his adult children that deepened him as a character. And most of the big lore questions they kept teasing over the years (“Where’d the humans go?” “Who are Finn’s parents?” “When’s Finn gonna get a robot arm?” etc.) ended up getting satisfying and creative answers, because the show left itself the room to figure those things out later. This is a truly special, one-of-a-kind series, one that lasted nearly 300 episodes and yet still seems like it was over too soon. And yes, I did in fact cry during the final montage, like I knew I would. I will always cherish this show with all of my heart.
12/25: Olive the Other Reindeer (rewatch) - Haven’t seen this one since I was a kid! It was a favorite of mine back then, and while it might not be quite as funny as I remember it’s still very cute, with a 2D/3D hybrid art style that remains very unique and appealing. As an adult I can also appreciate the cast they got for this, with like half the cast of Futurama bolstered by guests like Michael Stipe from REM and The Sopranos’ Joe Pantoliano.
12/26: Guillermo Del Toro’s Pinocchio - Anthony and I capped off our Christmas with the most jolly and festive stop motion movie of all! Jokes aside, man, what a beautiful movie. The animation is immaculate, and we really just don’t get children’s animated films like this anymore. Ones that overtly feature real world politics and religion and so many other dark themes in a way that doesn’t talk down to kids or sugarcoat things. This one hits hard. We need more movies like this.
12/31: Oppenheimer - This was an interesting one. Despite being three hours, the way that first hour jumps around in time makes it feel like Oppenheimer is constantly being propelled forward through life at a breakneck pace, swept up by the rising tide of nationalism in spite of his personal left wing politics, never really reflecting on what he’s doing until it’s too late. Then when he’s no longer useful to the empire, he’s chewed up and spat out, only to eventually be honored as a national hero as a symbolic gesture. It’s a compelling story. However, I’m a little torn on how certain aspects of history were framed. Does the abstraction of the bombings detract from the true weight of those events, in favor of sympathizing with the man who built the bomb? Or is it clever a way to show how the realities of the war were compartmentalized away by people who were complicit in its most heinous acts of violence? One minute a bunch of physicists are talking theory, thousands of miles away from the theaters of war, and the next they’ve killed 200,000 people. So which is it? Eh, probably somewhere in the middle, I guess. But I liked it overall.
12/31: Kirby’s Return to Dream Land Deluxe - I’ve been really surprised by how good this rerelease is. It kind of flew under the radar for me. I liked the original game, but at the time it also almost felt like the New Super Mario Bros. of Kirby. It was a straightforward throwback game where you went through a grass world, then a desert world, then a water world, etc., and also they added four player co-op. But returning to this one after the kinda mid Star Allies has made me appreciate just how solid RtDL is as a Kirby game. I really like the updated graphics, too - yes, even the new cel shaded outlines around the characters - even though I didn’t think it looked that great in screenshots. Also the two new copy abilities (Sand and Mecha) are fun, the minigame collection is shockingly fleshed out to the point that they could’ve sold it as a standalone eShop game, the collectible character masks are fun, and the new epilogue mode where you play as Magolor is one of the coolest bonus modes they’ve ever done. This is a top tier Kirby remake any fan of the series should check out.
Ongoing things I followed in 2023 that don't have a blurb:
Halo Infinite multiplayer
IDW Sonic the Hedgehog (main series + specials)
One Piece
Chainsaw Man
My Hero Academia (not caught up)
The JOJOlands (not caught up)
Things I started in 2023 that I still need to finish:
Freedom Planet 2
Hi-Fi Rush
Live A Live
Super Monkey Ball: Banana Mania
Star Wars Jedi: Fallen Order
Picross 3D Round 2
Rhythm Heaven MegaMix
Mega Man Battle Network 5: Team ProtoMan
Ratchet & Clank: Rift Apart
Spark the Electric Jester 3
Sonic Dream Team
One Piece (Wano arc, anime)
Jujutsu Kaisen season 2 (I’ve already read the Shibuya arc already in the manga, though)
Astro Boy (2003 anime)
Futurama (original run rewatch)
One Piece (manga reread)
The Amazing Spider-Man (Lee/Ditko era)
Scott Pilgrim series (reread)
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And finally... my favorites of 2023!!!
Overall favorite game: The Legend of Zelda: Tears of the Kingdom
Favorite indie game: Pseudoregalia
Games remastered in 2023 that are now among my all-time faves: Ghost Trick: Phantom Detective, We Love Katamari
Most pleasant surprise in gaming: The Murder of Sonic the Hedgehog
Favorite film: Spider-Man: Across the Spider-Verse
Favorite live action show: Barry
Favorite anime: Pluto
Favorite anime written by a Canadian guy and an American guy based on the Canadian guy's old graphic novel series: Scott PIlgrim Takes Off
Favorite live action adaptation of an anime that I still can't believe they didn't fuck up: One Piece
Favorite Western cartoon: Adventure Time: Fionna & Cake
Favorite older cartoon I only got around to watching in its entirety this year: The Venture Bros.
Favorite documentary: Double Fine PsychOdyssey
Favorite semi-improvised semi-scripted absurdist comedy/horror/tragedy Twitch livestream performance art thing: Half-Life Alyx but the Gnome is Self-Aware finale (wayneradiotv)
Favorite manga: Chainsaw Man
Favorite older manga that I only read this year: Berserk
Favorite Western comic book: Daniel Warren Johnson's Transformers
Favorite album: HELLMODE (Jeff Rosenstock)
And that's a wrap!!!!! Happy new year, everyone! Here's to me maybe actually reading a goddamn book this year
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starsandhughes · 1 year
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Penalty Box Series Masterlist- General
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22-23 Season & Summer Masterlist
23-24 Season Masterlist
PENALTY BOX ESSENTIALS: lore, relationships, bits, history
Childhood/Pre-Dating Era
Asking Permission (Trevor)
Trevor Meets Sissy
Best Friend Contract (Quinn) (Blurb)
Sissy Smoking (Blurb)
Sissy's Backstory (Trevor) (Blurb)
Sissy Going Under Shirts- Trevor — Quinn
Comfort (Trevor)
No. 53
Luke Cuddles (Blurb)
Sweet Sixteen
Alex Cuddles (Blurb)
Walking Home (Blurb) (Jack)
Knight in Shining Armor (Trevor)
High School — Dating Era
Best Friend Number Twos (Cole) // Quinn’s Reaction
Numb
Hickies (Blurb)
Luke's Talk (Blurb)
Always and Forever (Trevor) (Blurb)
Sissy Asks for Trevor (Blurb)
Trevor Asks for Sissy (Blurb)
Protective Trevor (Blurb)
Prom (Insta Edit)
Pre 2022-2023 Season Dating Era
Not So Happy Birthday (Trevor) — part two
Cruel Weather: One — Two — Three — Four (NO EPILOGUE! NOTHING AFTER! PART FOUR IS THE END OF THIS STORYLINE!)
Forehead Kisses (Quinn)
Pregnancy Scare (Trevor)
Sissy Meets Jamie
Surprise (Trevor)
Clingy (Trevor)
Bar Protection
Jamie Sees Sissy Under Trevor’s Shirt
Living Room Dancing (Trevor)
Rainy Cuddles (Jack & Trevor)
Just Dance (Jamie)
Sissy Misses Jack
Sissy Makes the Boys Read Wattpad
General Asks/Lore
Reactions to Sissy Getting Hurt
Origin of Sissy's Name: Ask
Trevor & Sissy Relationship Headcanons
Draft Day
How Sissy & Trevor Cuddle
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xandermatthews2290 · 8 months
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Imagine actually watching the 75th Hunger Games if it hadn’t been interrupted
Chaff just got killed by Brutus who then got stabbed by Peeta, Beetee does some bullshit with the force field and is now about to die, Katniss is bleeding out and she’s about to be done, but not before she gets to shoot Enobaria and watch the lightning take out Finnick.
After a very moderately paced season from last year, this year 22 tributes are dead by the end of day 3
Were you looking forward to seeing your old favorites back in the arena? the final 4 would have 3 victors from just the last few years(Johanna, Katniss, and Peeta) and Katniss would be about to die, Mags and the Female Morphling actively take measures to die so if you bet on them you can get fucked
The star-crossed lovers are not only a major plotline but it feels like Peeta must have actual plot armor because tributes keep on actively sacrificing themselves to keep him alive(Mags and the Female Morphling), Brutus is about to skewer him on a spear? Finnick blocks it even if he has to get injured by Enobaria
The final 2 is Johanna Mason vs Peeta Mellark, the single most controversial winner in the Hunger Games and the bitch they have to keep cutting away from because she’s yelling about uprisings
Capitol fucking nightmare
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amalthiaph · 1 year
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For someone who hates drawing hands and armors, I sure draw them a lot.
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I am brewing something, something that I was supposed to post last August 22, but life said I've been at home for so long, I should travel for a week straight.
So that explained my hiatus.
Have a little sneak peak with this Sabine art. For this one, I used her SW Rebels Season 1 armor plus some features of Natasha Liu Bordizzo.
See you on 9/9 with a Bad Batch art.
Bye.
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cattimeswithjellie · 4 months
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Liveblogging Doc Stream VOD, 6/8/24
(Just as an important contextual note for this stream, Doc is _always_ joking when he vows revenge or eternal hatred on somebody in these streams. He has assured everyone on a number of occasions that his petty rage is a bit and neither he nor the other Hermits ever take it seriously.)
Doc Stream, 6/8/24
9:20 Doc opens the stream by claiming that some crimes are so heinous that they require immediate retaliation. Someone has touched Doc’s redstone, and he is Not Amused. He tells chat that he was emotionally distressed to the point that he killed Cleo’s pig, but insists that the pig is really the victim of whoever touched the redstone. He offers a plea in the alternative that the pig was looking at him funny and it was really a case of self defense. Chat is divided on whether this is a compelling argument, but most of them are still busy saying hello.
10:38 Doc switches camera to Hermitcraft. He is in his base. He tells chat they will investigate swine crime later. He recaps last week’s stream where he broke 5k subscribers and says that his wife does not believe him about his number of subs. Today’s sub count is 4788 as a result of some gift subs lapsing. He needs to make it to 10k subs so he doesn’t notice as much if he loses a few. He thanks some subs and donos. Someone in chat mentions TCG and Doc is happy to be able to talk about it at last. He also admits that he has finally solved his considerable lag problem but is embarrassed about it.
14:50 Doc tells Chat that Beef has been working on TCG behind the scenes, and Joe Hills has been cultivating an IRL TCG community to play the game. The Hermits decided a TCG expansion is in order and artists have been hired for the new work. All the artists are under NDA, on pain of goat-slapping. Several of the DCP artists are part of the project. Doc was barraged with questions from his team on what sort of art he wanted, and insisted he wanted the artists to make the decisions. He was forced to join a Discord and actually talk to the artists, which is clearly terribly painful to him (in a clearly joking way.) He thanks more subs,.
17:55 Doc shows off the new smoothness of his improved FPS. He admits that for weeks he was whining and complaining about lag, but the solution was simple: a vacuum cleaner. When he finally cleaned the dust and yuck out of his computer, his overheating and lag problems were magically solved. He is embarrassed but pleased. He still has not set up his new PC.
20:45 A chatter asks how Doc’s day is going. He says it is brilliant, that he set up a tomato house and needs to end the stream on time because he has a delivery of garden equipment coming in. Home growing of cannabis is legal now in Germany and now it is quite difficult to find home gardening equipment at the shops. At the moment his plants are growing very well. He has 30-40 plants for sure this season. He is very excited about his tomatoes.
22:45 Time for work! The beacon is broken again. He thought he fixed it, but has a suspicion something else is broken. He needs to be on the server tomorrow at 6:55am to see what happens at that time. He talks about some redstone stuff involving the beacon that is beyond the ken of this livestreamer, but the upshot appears to be that the beacon is getting loaded and unloaded during server reset and that breaks it. There is supposed to be a workaround involving a hopper clock but it is not working. He wants to be online and watching what happens at the next reset. Doc thanks more donos and gets attacked by phantoms who shriek “Time to Shreep!” in Bdubs’ voice. He sleeps.
26:05 Doc’s job for today is to fill the machine he built last week to make armor trims. He will also investigate the heinous crime of redstone-touching. He gets a shulker box from his dispenser and begins filling it with the materials that can be used to decorate armor. Chat helps by reminding him of which materials he needs.
29:00 Doc makes the (possibly hubristic) claim that he is going to work today and no one will be able to stop him. He talks about the insanity of last week’s stream and how it was a once in a lifetime experience with the chat determined to get him to 5k subs. He is still not over it. He finishes gathering his materials then pauses to think. Chainmail armor cannot be used in the machine, but leather armor is possible. Doc asks how to farm leather. Chat suggests murdering horses and he calls them murderers. He raises the possibility of finding a hoglin farm or possibly bartering. He goes to the nether.
31:50 A chatter asks what is the weirdest fan-made thing that Doc has seen about himself. He says not to get him started. He begins to AFK the hoglin farm and demands chat do the math to determine how much leather will be needed. Chat doesn’t know, but is pretty sure it is more than 3. Doc settles on 96. He says a lot of fanart is pretty weird, especially the shipping fanart of him and Ren, though he has always said he doesn’t mind. He is not going to address the fanfiction but describes it as really far-out weird. Chat immediately calls him out (good-naturedly) for calling Ren his husband and then saying that ship art is weird. A chatter asks if Doc is using his new PC, he repeats his embarrassing vacuum-cleaner story. We get more details about the lengths Doc went to while chasing down his lag, including streaming to Cortex, maker of the Sodium-rendering mod Nvidium. Cortex apparently did suggest overheating might be the problem but Doc insisted with great fervor that his computer couldn’t possibly be overheating.
38:20 After recalling all of these computer misadventures, Doc decides that the story is too embarrassing to keep retelling. From this point onward in the stream, anyone who comments on the lack of lag will be told that Doc is actually using the new PC. Chat is not allowed to snitch.
40:00 Doc says that the new video got a small amount of static in the comments over the “wokeness” of putting up a rainbow beacon to celebrate his friends during Pride Month. Doc relates the arguments he has had there and on Twitter. LGBTQ issues are not a major issue in Doc’s life, as a cishet man, unless someone is going after his friends. (He makes a quick reference to the time he got in a fight at Disney because some people were hassling Bdubs, a story he has told before.) He very much disagrees with the argument that Pride is being shoved into people’s faces. He says people are just weird. He speculates that it may be a cultural thing as well, that in Germany nobody is really arguing about Pride month.
43:30 Doc arrives back at the shopping district. He says it is time to stop focusing on the complainers and get back to the really important issue, which is his redstone. A chatter points out that his mic is hot and he says he wants it that way, so that everyone can hear. He yells to the empty shopping district “YOU HEAR ME, HERMITS? A CRIME! HAS! HAPPENED!” He says he’s going to put up speakers all over the server to remind people. Someone asks if the crime was pig murder. He is not amused. He does not believe Scar or False were the culprit. At the suggestion of chat he does a quick check for snails in the machinery, saying that if he sees any, he will be getting out the strong pesticide. No snails are found. Doc says he wants to fix it very badly, but that would be tampering with evidence. He does some more shouting into the shopping district, then admits he doesn’t believe Xisuma or False, the only hermits online, had anything to do with it. False apparently is an angel, with no criminal energy inside her.
46:30 Time for work. Doc does not believe it was Cleo either, because when he killed her pig she got mad instead of confessing. He realizes that he forgot to bring the shulker box with him and it is back in the swamp. He blames chat.
47:30 Doc begins walking home, discussing potential suspects. The only Hermit he remembers tweaking lately is Scar, by laughing at the Death Scar prank and telling him he’s on Jevin’s side. He is sure it isn’t Scar, though, because Scar is a very bad liar and also would not have lied but would’ve doubled down and demanded to know what Doc was gonna do about it. He also doesn’t think it was Grian because he and Grian are cool right now and Grian hasn’t been around. He wonders if Joel might have done it just to be pesky. Chat suggests XB or Wels, and insists Joel would not mess with a build. Doc says XB is too nice. It definitely wasn’t Joe because Joe is Doc’s lawyer. He thinks Iskall is a possibility and decides to check his shop purchases. If Dark Oak has been purchased, the trail of evidence leads to Iskall. Doc declares that this is the biggest scandal on Hermitcraft since the tunnel bore incident. By now he has arrived home and collects up his shulker box and crafting table.
50:50 Back to the shopping district, as Chat continues naming basically ever Hermit as possible suspects. Doc thanks his “sugar mama” donos and does a little dance for them, then gets down into the guts of his redstone. He says that this is going to involve some brainwork. He swears incidentally, surprising some chatters, and explains that he does swear during stream. A chatter mentions that he is hotmiccing his swears into the shopping district, but Doc does not appear to notice.
55:15 A chatter says he is a fan of what Doc and the Hivemind are doing and encourages him to keep it up. Doc says his plans are to invent email on the server and maybe also do some drilling. He begins creating armor for the Tide armor trim, remembers that Tide is the name of a laundry detergent, then remembers the eating Tide Pods fad. He briefly despairs for humanity, then moves on to discussing how the armor pieces should be decorated. Chat helps Doc make various fashion choices.
59:45 A dono comes in labeled “from the ladies in the chat.” Doc says he knows 90% of his audience is ladies and that he is catering to the female audience, with his looks. Chat has many reactions to this information. Doc reiterates that he is the humble GOAT. He cannot say it with a straight face.
1:01:20 Another dono comes in claiming that a large percentage of his audience is nonbinary and should also be catered to. Doc assures them that he is also catering to the nonbinary audience, again with his looks. He cannot remember the phrase “gender goals,” but says he has been told that he is a gender role model for several fans who are transitioning. Chat assures Doc that he is indeed very gender. Doc says that he is catering to everyone with his looks. He does admit that it is hard to keep track of the often-complex array of identities and banners within the community, especially as someone who is outside of it, but reiterates that he loves all of Chat. He declares that the Jolly Roger is the flag usable by everyone, because being a pirate is the best thing you can be.
1:04:15 A chatter activates the auto text-to-speech function and makes it chant lyrics to “All The Single Ladies.” Doc is surprised, but does another little dance. He goes back to the topic and says that the most sexualization surrounding Pride comes from the people who are too preoccupied with disliking it. Back to the armor fashion discussion.
1:08:00 Doc responds to a hello message from an arriving chatter and advises the rest of the chat that if they want to be noticed by the streamer, they should use the color that this particular chatter has used, because it is very attention getting. (The chatter has chosen magenta as their username color.) A chatter asks if Doc is going to build one of every combination of armor and trim. Doc says no, that would be crazy. He is going to build a nice mix to showcase some possibilities. He replaces more armor pieces in the droppers and decides to use pink leather in place of chainmail, which does not work in the machine.
1:10:50 Doc heads for the dye shop to find pink dye. He examines Pearl’s Wordle build but finds that the dye is still in her truck shop. He accidentally visits the Purr-Purr shop before finding his way to the dye truck. Doc gets out his ender chest and realizes that he has no diamonds because he put all of them in the materials shulker box, which is back at the armor machine. He scolds chat for not reminding him to bring diamonds to the dye shop and bemoans their laziness in relying on their GOAT to remember everything. After a quick trip across the shopping district, he pays for his dye and dyes his leather armor pieces.
1:13:45 More armor fashion choices, this time for Coast trim. Doc is pleased that with the lag gone, he is getting so much done today. His anvil immediately breaks, but he has a spare.
1:15:55 Doc shows off the completed set of Coast trim armor, mostly in shades of pink and blue. He is pleased with it and wishes that he were allowed to dye his netherite armor different colors. He agrees with chat that the armor set gives a maid sort of vibe. He continues with more trims and more armor and trim color combinations, with occasional commentary. Vex trim looks a bit like a suit and tie outfit and a bit like a color-swapped version of Scar’s default skin.
1:23:14 A chatter asks if Doc would complain about sand less if it were easily renewable. Doc says of course, and that it _is_ easily renewable, you just have to make a sand duper. He begins working on the Sentry trim set, which confuses some chatters who think he is saying Sandtree. A chatter gifts a large number of subs. Doc threatens to name all the remaining armor pieces after the chatter. He is close to 5k subs again and encourages all viewers with Twitch Prime to sub now. A different chatter gifts a large number of subs. Doc insists that this gifting of subs cannot go on forever, but is clearly grateful for the generosity.
1:28:00 A chatter asks if the subscription price increase in July means a raise for the streamers. Doc says he does not know. He got an email from Twitch but hasn’t read it yet because most Twitch email is junk. He guesses that the split is usually based on percentage, so a higher sub price ought to mean more money for the streamer. He continues building armor pieces. He corrects a chatter’s misconception that partners get a 70/30 split, saying that 50/50 is the usual split.
1:31:50 A chatter says that Doc has no reading comprehension (Doc misread an earlier comment about bananas.) He says that he knows what the comment meant, but what he said was funnier. He deliberately bananifies a chatter’s name when thanking them for a dono. He talks some about how the grind on YouTube and Twitch is relentless, and that on Twitch, missing even one or two streams can cause a catastrophic drop in sub numbers. He puts together an armor set in the Silence trim, which most chatters seem to agree is the best. Doc agrees in part, but says the chestplate is too much. He does like the way the armor turned out, calling it “serious drip.” Chat suggests it looks like Optimus Prime.
1:36:50 A donor makes a donation and activates the auto text-to-speech. Doc comments that the “single ladies” (a holdover joke from last week) are generous today and says sometimes he feels like a stripper. Chat thinks this is very funny and he acknowledges that he says the weirdest things. Chat assures him that he can leave his hat on. They also attempt to summon Cub for horn acquisition. A chatter says they love Doc’s content but he should keep his clothes on because he’s got no curves. Doc takes great affront to this and assures chat that he has serious booty that he gets complimented on on a daily basis. He is favorably compared to many women’s husbands on the playground. He tells stories about this while chat loses their collective mind. Doc goes back to assembling armor pieces. He tells chat his current weight is 88kg, and that he used to weigh more when he played basketball but it’s been the same for about fifteen years.
((Liveblogger fast-forwarded through some conversation about weight loss and dieting at this point due to personal mental health concerns. Doc continues working on armor trims during this time.))
1:48:30 Doc says that he is almost done with the first half of stocking the machine. He has finished the trims up as far as the Rib trim. He begins working on the Ward trim. He says he may give Bdubs the chainmail he is taking out of the factory and that giving some gifts to the judge might come in handy. He clarifies to chat that he has all the respect in the world for single moms, having grown up as one. Chat queries him intensely on this, and he clarifies he grew up _with_ a single mom. Chat threatens Doc with more fanart.
1:51:55 Chat suggests conducting a poll on how many single ladies love Doc. Doc says they should definitely not do that, because Karin will not like knowing how many single ladies there are out there. (He is clearly joking.) He tells the single ladies to stay in the shadows, and that he knows they are there. He gives them a flirtatious waves and shushes them. He’s beginning the single ladies song again when suddenly interrupts himself with “I put it in the wrong hole again, goddammit.” Chat has the expected reaction to this turn of phrase. It takes Doc about thirty seconds to realize what he has said. He facepalms so hard he nearly falls out of range of the camera. Looking extremely pained, he tells Chat they have their mind in the gutter all day long. Chat has never been so desperately eager for Cub to make an appearance. Doc approves of the Ward armor trim samples and makes a noise similar enough to “uwu” to catch Chat’s attention again. He does not know what Uwu means, and Chat is only marginally helpful. Doc laments that life is hard for Boomers like him. Chat suggests that he should ask Gem but he refuses, saying she will just make fun of him.
1:55:00 With one side of the build completed, it is time for a short break. He wonders aloud if someone has been sneaking around inside his redstone. Chat suggests that maybe Doc is 77. Doc says that streaming is definitely not easy work, due to the CONSTANT INSULTS. Despite saying it is time for a break, Doc does not appear to be taking a break. He throws away some excess chainmail with the comment that Bdubs will not be happy about it. Almost instantly a zombie appears in full chainmail armor and tries to kill Doc, followed by another zombie with a chainmail helmet. Chat suspects this is revenge.
2:00:00 Dune trim construction. Doc sings a song about choosing armor trims. The trim comes out looking like tie dye and is declared a Renbob shirt. Doc says he is beginning to reach the unhinged portion of the stream. He sings a little more about what he is doing. Chat is unconvinced that the unhinged portion of the stream is only starting now.
2:03:10 A chatter called “Mistress of Torture” subscribes, Doc takes notice and jokes that this is one of the single moms, but a scary one. That chatter then goes on to make a large gift of subs Doc says “Thank you, Mistress” and laughs for awhile over that. Sub total is back over 5k. Doc thanks Chat as a whole for their great generosity in the last two streams. Someone in chat says they are all simps for Doc. Doc responds that just as there are Ethogirls, there are DocMILFs, which causes a substantial reaction in the chat.
2:06:40 A chatter subscribes and asks what they are signing themselves up for. Doc says they don’t want to know. A chatter suggests that now Chat knows what the M in DocM77 stands for. Doc says that his name came from his basketball friends. He could jump very high, so they said he could jump like Doctor J, but called him Doctor M because it is his last initial. He was also called Doc, he explains, because of his great understanding of and charisma with “the ladies,” who would often come to him with their problems. Doc assures Chat that he was never into chasing women, that his first long-term relationship was when he was 14, and that relationship lasted seven years. A short period of madness followed, and then he met Karin. Chat asks how he met Karin, and he says it was at a carnival party that he attended. It was a last-minute invite so he didn’t have a costume. He put a trash bag on and went as garbage. He saw Karin at the party and told his buddy that he just spotted his future wife. Despite the fact he was wearing a trash bag, he went up to her and they hit it off. Before the end of the party, he tore a heart-shaped piece of trashbag off his costume and wrote his phone number on it. She called him back. “Doctor Love strikes again, suckers,” he concludes. Karin still has the trash bag fragment.
2:11:00 Doc talks more about meeting Karin. He had been having fun as a basketball player, lots of cheerleaders, parties, etc, but he knew right away that she was different. Their friends didn’t initially believe it, but he always knew. He flies to the nether to gather more levels for trimming armor at his gold farm. Chat is disappointed that Doc did not visit Bop N Go. Chat asks for more tips about relationships, but he says there are no good general dating tips because everyone is so different. He says people enjoy the company of people who like themselves. Not narcissism, but knowing yourself and having self-confidence. Putting yourself out there to meet a potential new partner is scary, but the worst they can do is say no.
2:19:00 Doc has almost 30 levels but wants to gather a few more. Chat offers its own dating tips, including good hygiene, not being a dick, and talking to women like human beings. Doc tells chat that if you talk to women like a pickup artist or Andrew Tate, you’re not likely to get far. He offers more bits of relationship advice. A chatter asks how old Doc is, he tells them he is 19. Chat thinks that is very funny.
02:23:00 Doc leaves the gold farm. He is planning on rebuilding it bigger and better at some point, but not until after the next update. He is still being hounded by the forces that would suppress shadow poppy technology but he will never stop. He arrives back at the armor trim shop and tries to remember what trim is next. He talks with chat about the sub count and how many subs have been donated in the last two weeks. He still cannot get over last week’s stream.
02:27:10 A chatter asks if Cleo and Doc will be the first in the new courthouse. Doc says maybe, but what he is really interested in is catching the person who touched his redstone. He claims he would _never_ touch anyone else’s redstone. He believes capital punishment is the only acceptable consequence for such a crime. Doc says that stocking the armor shop machine is not the sort of chores he likes to do, but he is happier doing it on stream with chat to keep him company. He talks about a lumberjack-related television show from Canada that he he watches (Big Timber) and says he enjoys Canadian accents.
2:30:55 Doc sings again. He trims some more armor. A chatter compliments the Goatfather voice from Season 7 and Doc does a brief reprise. He shows off the pants with the Snout trim and declares the size of the belt buckle “sus.” Chat agrees that the pants belong to Texas. Doc has not been to Texas but he would like to go there and eat a gigantic T-Bone steak, drink Bud Light and talk about guns. Doc is not a gun advocate himself, he just wants to talk about them. A chatter says that Doc has Tweeted some strange stuff over the years, Doc scoffs at the possibilty of him saying anything weird.
2:34:00 Doc has been to New York before and has many basketball friends from there. He loves Brooklyn. He accidentally presses a button on the machine, which causes it to dispense an armor. He says that was not good, but the machine is not broken. He talks more about New York. He also talks about going up in the Sears Tower in Chicago and the Space Needle in Seattle. He likes anything you can climb. It has been about 10 years since Doc’s last trip to New York City, he’d like to go back and see how it has changed. He does more armor trims.
2:38 Doc talks more about changes in New York. He says the homeless situation was surprising to him when he visited, but it also happens in Germany and European cities. A chatter says it is unsafe to go to any major cities in the US, Doc scoffs at this idea and says the danger is very exaggerated. A chatter asks Doc to never say their name again because the first mention gave them a mini heart attack, Doc says it again and adds the headline “Twitch Streamer Kills Viewer.” He falls off his scaffolding several times and becomes frustrated. Doc talks about differences between Europe and the US regarding perceptions of race and interracial couples.
2:43:30 Doc thanks a new Twitch Prime subscribers, reminds other viewers with Prime subscriptions that they can subscribe for free. He pulls more armor out of the machine to trim. A chatter asks about Twitch Nitro, which reminds Doc that he wants to try running an ad. He has zero income from ads right now and wants to see what happens if he runs an ad. Chat points out that after the past two weeks, everyone in chat is subbed and will not see an ad. Doc says he needs a bathroom break but will hold it in because Chat demands it. (Chat is being fairly encouraging about running an ad.) Doc says if he pees his pants he will blame Chat.
2:47:30 A chatter asks what Doc will sell trim for. He says 6-7 shulkers of sand, to make the other Hermits regret their life choices. Chat says Scar is about to make bank, Doc agrees. ((Scar is selling sand for 15 diamonds per shulker as of Skizz’s latest stream, making the cost of a trim approximately 90 diamonds)). Doc admires his statue and its prominent booty. He says he debated with Jerome over the size of the statue’s booty, but Jerome assured him that the audience will love it. Chat generally agrees.
2:51:40 A chatter suggests using more iron armor instead of the gold and leather, Doc says iron does not show armor trims as well as other materials. Doc says he can’t pick a bad armor trim because it turns out that he likes them all. He notes a “battle of the MILFs” in the chat as two chatters make gifts of subs. Doc’s lead moderator claims victory as Chief MILF.
2:53:55 Ren signs onto the server, Doc calls him his husband. He explains that the community’s will is that he and Ren are some old married couple. Doc reaches the last set of armor trims. He asks Ren if he is streaming. Ren is not streaming, which is disappointing to Doc.
2:56:15 Doc shows off Shaper trim, the last set of trim, and reevaluates his stance that no trims are bad. He does not like Shaper because it is too generic. He accidentally hits another button. He replaces all the armor in the machine and the job is done. Returning to the surface, Doc hits some note blocks on purpose to run the machine. It produces a set of armor. Doc approves and says it looks like a superhero costume. He says the dispenser will probably need to be encased in glass because Hermits will definitely mess things up. He dismisses the armor. He talks about how to make a payment box, explaining he was deeply disappointed in Bdubs for not seeing the payment box in the wood shop. He expects Hermits to be breaking this machine for the rest of the season. The machine is taking a long time to reset.
3:00:00 Doc goes back into the redstone of the machine to troubleshoot. He figures out what happened and fishes out a chestplate that is lodged in a dropper. He’s not sure what went wrong and wishes he could replicate the error.
3:02:00 Doc returns to the surface and starts wrapping up. He is pleased with today’s progress. He tucks away his diamonds and says he is running low on loose diamonds. Returning to the studio view, he thanks the chat and the mods and looks for someone to raid to. He raids into FalseSymmetry and ends his stream.
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ak-vintage · 2 months
Text
Quarry - Chapter 22
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Pairing: Din Djarin (The Mandalorian) x f!reader
Summary: Din Djarin is on what he expects to be his last bounty hunt for Greef Karga. After all, Nevarro is swiftly moving away from its previous reputation as a Guild member’s paradise, and Din has more important concerns now, like finding a Jedi to train his mysterious foundling. However, after capturing a wanted starship engineer who would rather go anywhere other than “home,” the Mandalorian is forced to reassess his priorities.
Your taste of freedom had been brief but glorious. Now you are a prisoner of the most infamous bounty hunter in the Outer Rim – it’s only a matter of time before he turns you in. There isn’t much you would not do to keep from being sent home, but as you find yourself growing closer to your captor and his strange little companion, you start to wonder whether escape is really what you want.
Set after Chapter 13: The Jedi but before Chapter 14: The Tragedy.
Chapter Tags & Warnings: 18+ MDNI! Reader is Mando's live-in starship engineer, second-person, no use of Y/N, minimal descriptors of reader character, light angst, canon-typical violence and peril, lots and lots of mostly made-up Star Wars technobabble
Series Masterlist | Read on AO3
Note: This chapter features events from season 2 episode "Chapter 16: The Rescue." You will notice borrowed dialogue and synced plot points.
---
Of the seven-person team that Din had assembled to rescue Grogu, you were the only one who had never had the experience of waking for the day only to immediately begin preparing for battle. However, as a pale sunrise bloomed over the horizon of this nowhere planet where you had found Bo-Katan, as the inhabitants of the Firespray all began to roll out of their bunks, you could feel the shift in energy like a tangible thing. The comfort and the softness of sleep, the comradery of your friendships, even the tender intimacy of your shared quarters with Din all dissolved as the ship’s lights flickered on and instead were replaced with an intensity of focus you had never encountered.
It was militant and almost entirely silent, the way each party member prepared themselves, and the lack of easy conversation that had become so normal on the Firespray over the last weeks set you on edge. Blasters were wiped down and loaded, armor was donned, and every belt, pocket, and holster was filled with backup supplies and secondary melee weapons. Everyone took turns in the mess, moving around one another quickly and efficiently like a well-oiled machine. They all seemed to favor light, nourishing breakfasts of nutrient-dense ration bars, canteens of water, and – in Fennec and Cara’s case – strong carafes of caf. You, however, could barely stomach your food, so tied up in knots was your body at the thought of the approaching challenge, but you forced down a few mouthfuls anyway at Din’s insistence.
“Epar, cyar’ika. Eat,” he bid you, hitting you with a hard stare through his visor. “You will need your strength.”
You did not have the same arsenal of supplies as the others, but you did take some time to back up your schematics of Gideon’s light cruiser onto a palm-held holoprojector you borrowed from Boba’s supplies. You also tucked a couple of datasticks into your pockets with some cyphers you recalled from your days of installing and configuring starship security and defense systems. Other than that, all there really was for you to do was to lace up your boots, whip your hair into a tight braid, and wrap your beloved scarf around your head like a headband. You didn’t really need it here, you knew, but at this point, it felt almost foreign to dress without it.
Just before you disembarked to board the Lambda shuttle with the rest of the group, Din took you aside and inspected your blaster while Cara Dune fitted you with a slick black leather utility belt from her own wardrobe. She fastened it snugly around the flare of your hips before slipping a matching leather holster onto the strap.
“Safer than keeping that thing in your pocket,” she quipped with a wry smile, nodding toward the blaster Din was currently polishing and reloading for you. You huffed a laugh and thanked her, but not before she slid three additional tibanna cartridges into your belt loops.
“You really think I’m going to need all this?” you asked warily.
The dark-haired woman shrugged, and you noticed that she had lined her deep brown eyes with kohl this morning, giving a fierce, predatory look to her striking features. “Maybe not, but better to have it than wish you did.” You swallowed thickly, nodding, and she clapped you warmly on the shoulder. “Don’t worry. We’ve got your back.”
“Cyare.”
At the sound of the endearment, you glanced over at Din and found him extending your blaster back to you. You took it with a murmured “thank you” and slipped it into the holster, feeling the cool, steady weight of it against your thigh. It was already more comfortable than having it shoved in your pocket.
“Are you ready?” the bounty hunter rasped.
“As I’ll ever be.”
Inclining his helmet at you solemnly, he pressed his hand into the small of your back and steered you toward the ramp. “Then let’s go.”
---
Mere hours later, in the depths of hyperspace, the boarding party clustered around the helm of the Lambda shuttle as you neared your destination. The recycled air was thick with anticipation, with the knowing that the moment you dropped out of light speed, there would be no more time for preparation. Of course, this was precisely the kind of thing that everyone had been trained for.
Everyone but you.
Shifting on your feet, your palm fell to the grip of your blaster, and you could feel the sweat on your skin slip against its textured surface. Your heart was hammering against your ribcage, your stomach heavy and acidic in your abdomen, and you struggled to keep yourself present – in the moment rather than in your head, lost in your anxieties. At the heart of it all, however, was frustration with yourself. You had fought for this chance, this opportunity to exercise your skills, to contribute, to be kriffing useful for once, and you refused to throw all of that away out of fear. This team needed you; Grogu needed you. You had to get it together.
And so instead of hyperventilating, as you thought you might have done otherwise, you focused on taking deep, steadying breaths and drying your palms against your boilersuit.
“Moff Gideon is mine,” Bo-Katan emphasized from her seat at the helm, hands steady and sure as she manipulated the controls without even hardly looking. “Got it?”
“He’s ex-ISB. He’s got a lot of information.” Cara adjusted her grip on her heavy-repeating blaster rifle, the butt of which sat propped on the toe of her boot. “I need him alive.”
Bo-Katan smiled icily. “I don’t care what happens to him as long as he surrenders to me.”
At that moment, Boba Fett’s low, gravelly voice crackled through the comm system. On one of the readouts on the console in front of you, you could see the vague outline of the Firespray pursuing you through the hyperspace tunnel. “Prepare to exit jump space.”
“Copy that,” the red-head replied. “Get the hell out of there as soon as they clear us to dock. And your shots have to look convincing.”
“Power up those shields, princess. I’ll put on a good show.” You smirked at the sound of his gentle condescension in spite of yourself.
The expression was echoed on Bo-Katan’s sharp-featured face. “Watch out for those deck cannons.”
There was a brief pause, and Boba sounded genuine this time as he responded, “Don’t worry about me. Just be careful in there.”
On the console in front of Koska, you watched as the glowing icon indicating your target coordinates grew ever larger in size.
This was it. It was time.
On instinct alone, you reached out, took hold of Din’s hand, and squeezed, suddenly desperate for something to ground yourself. All broad palms and long, thick fingers, he gripped you back with a ferocity you didn’t expect from his calm, collected exterior. Somehow, knowing that he was just as strung out as you over this eased your fears even more than the touch would have otherwise.
Koska, however, was the picture of composure as she narrated your approach. “Exiting hyperspace in three, two, one…”
The tell-tale, stopped-time sensation of dropping out of hyperspace tugged at your navel, and then –
Bright red blaster cannon fire lit up the forward viewport, Bo-Katan poured on the acceleration, and you took off at the fastest sub-light speed the Lambda shuttle could handle. Dodging Boba’s attacks with expert precision, you noticed that each round only narrowly missed the long, fin-like wings of your hijacked Imperial shuttle. The proximity of a few of them had your heart jumping into your throat, but each time, she managed to evade them.
Up ahead, looming pale and angular and absolutely massive against the inky blackness of space, precisely as you had pictured her, was Moff Gideon’s Imperial light cruiser. And you were headed straight for her.
Bringing her palm down on the comm controls, Bo-Katan hailed the cruiser and shouted into the receiver, affecting a distressed tone, “This is Lambda shuttle 2743, requesting emergency docking!”
Her distress call was met only with silence, and you couldn’t help but glance around at the others’ faces as the subspace connection remained dormant. Would the cruiser really ignore them? They looked like an ally, why would they not –
“Repeat – requesting emergency docking. We are under attack!” Bo-Katan echoed.
This time, a commanding, feminine voice responded. “Copy, Lambda shuttle. Request received.” Another pause, this one much shorter than the last, and then, “Stay clear of launch tube. Deploying fighter squadron.”
Bo-Katan shot a significant look at Koska, and the dark-haired woman clenched her jaw and nodded once. You realized they must have come to the same conclusion – the plan would need to remain the same even in the face of this new hurdle. In order to board the ship where it was most vulnerable, the Lambda shuttle would be facing down the TIE fighter squadron head-on – at the mouth of the launch tube.
Just as this thought occurred to you, a single silver TIE fighter streaked from the opening of the launch tube, rocketing out into space through the narrow walls of the aperture. Through the viewport, you watched as the fighter drew closer, closer, closer still. Bo-Katan held her course, however, continuing to dodge Boba’s cannon fire while never once wavering in her aim. For a moment, you thought the fighter might not adjust course in time, but then, at the last second, it veered hard to starboard and only barely missed clipping wings with the shuttle.
You swore you could feel a collective breath of relief being released across the room, but the feeling was short-lived as another TIE fighter appeared at the mouth of the launch tube.
If the first of the squadron had cut it close, this one was downright reckless. Blasting at top speeds through the narrow mouth of the tunnel, you were certain you could see the black reflective surface of the pilot’s helmet through his own transparisteel viewport before he finally dropped into a steep dive and ducked beneath the Lambda shuttle.
And still, Bo-Katan and Koska held steady. The aperture of the launch bay glowed bright blue in the distance, visible through the long, thin tunnel right at the nose of the light cruiser. Another fighter was being brought out – you could see it clearly now; another was about to launch, and the shuttle was nearly at the tunnel’s mouth.
You were coming in too hot. If Gideon’s crew launched that fighter, you would meet in midair, trapped in the restrictive space of the launch tunnel with nowhere to go, and no dodging or maneuvering – no matter how expertly done – would be enough to stop a collision.
The crew on the light cruiser seemed to have noticed the same. Bursting through the comm lines with urgency, the communications officer barked, “Request denied! Please clear launch tube until fighters deploy!”
Bo-Katan grit her teeth and responded, a bit of real anxiety beginning to creep into her façade. “Negative! Negative! We are under attack!”
You braced yourself against the nearest bulkhead as the shuttle dodged another volley of rounds from the Firespray, and in that moment, bright green blaster cannon fire joined the red. The two TIE fighters had joined the fray. Your pilots were left then to dodge both assailants and somehow still thread the needle into the mouth of the launch tube.
Gripping Din’s hand in yours even harder, you swallowed the ball of fear that had begun to build in your throat.
You had talented pilots at the helm of your ship – experienced fighters, cunning warriors both with nerves of steel, you told yourself. You had to trust their timing, their skills. Otherwise, you would be a harried mess before you even had the chance to step foot out of the shuttle and begin the mission in truth.
“Clear launch tube immediately!” the comm link commanded, and although she knew they could not see her, Bo-Katan shook her head, red bob dancing along her jaw.
It was miraculous, truly, what the would-be Mandalorian ruler was able to accomplish over the next few seconds. The sequence of events began to blur together, dissolving into one long, chaotic moment, but the next thing you knew, the entrance to the launch loomed directly in front of the viewport. You felt the ship shift with the mechanical vibration of the shuttle’s wings lifting into their vertical position, narrowing the ship dramatically, and just as they locked into place, you breached the mouth of the tube with mere inches to spare on either side.
But you were still coming in too hot, too fast. The short distance between the mouth of the tube and the ship’s shield-guarded launch portal was quickly disappearing, and there was no way the bulky wings of the Lambda shuttle were going to make it into that tiny opening unscathed.
“Hang on!” Fennec warned, seeing the same thing you did. Din dropped your hand and wrapped his arm around your waist, pulling you into his side as though preparing to shield you against the inevitable collision. You hid your face in the crook of his shoulder, unable to watch, as the aperture swallowed the shuttle whole.
The impact was immediate and brutal, clipping the edge of the portside wing and sending you, Din, and Cara all flying across the cabin and slamming into the unforgiving deck plating. Din cushioned your fall somewhat, though you couldn’t say the beskar was a much more comfortable place to land. The shuttle trembled violently around you, and bright sparks flew as both wing joints dragged along the inside of the launch tube. The belly of the ship bounced once, then twice, the vibration ringing through your teeth, and finally – after what felt like an eternity but in reality was a mere handful of seconds – you skidded to a stop at the end of the launch tube.
The moment the shuttle stopped rumbling beneath your bodies, Din and Cara were on their feet, and you scrambled to follow. This was the moment – time to execute the next phase of the plan. And time for you to leave the bounty hunter’s side and pray that you would reunite on the bridge unharmed.
Gripping the side of your face in one hand and drawing his blaster with the other, Din yanked you to him and pressed his forehead to yours one last time.
“K’oyacyi, cyare. Come back safe.”
“You, too,” you whispered, breath fogging his visor. “Go get him. Bring him home.”
“We’ve got her, Mando,” Cara assured him as she raised her blaster rifle, pushing her dark, disheveled hair out of her face. “C’mon. Time to go.”
You nodded once, drew your own blaster from your holster, and stepped back as Fennec shouldered her way to the rear of the cabin. With sharp, determined eyes, she did a quick inventory of the room, ensuring that all members of the boarding party were prepared to disembark.
When her gaze landed on you, she said, “Remember the plan, girl. Keep to the center of the formation, wait for clear windows to shoot, and for kriff’s sake, don’t try to be a hero.”
Releasing a huff of laugh, you agreed with a glib “yes, ma’am,” and then Bo-Katan’s sharp voice rang out behind you, the sound modulated by the sudden addition of her helmet vocoder.
“Drop the ramp – let’s go.”
As the ramp began to descend, dense, white coolant steam billowed from the shuttle’s undercarriage, obscuring your view of the bay ahead. In the distance, you could hear a Storm Trooper shouting, “Clear the launch tube! What are you doing? Get that thing out of here – ”
Whatever he was meant to say next, he never got the opportunity. With steady precision, Koska raised her blaster pistol and shot twice through the fog, and instead of more protests, all you heard was a pained “argh” and the sound of two armored bodies hitting the deck.
Then chaos erupted.
Shoulder to shoulder, Fennec and Koska led the charge down the ramp while Bo-Katan and Cara brought up the rear. You stayed tucked between them, blaster drawn, head down, the marshal’s broad form shielding you from the bright red bolts of light that filled the air. In the distance, you could see more than a dozen Imperials charging at the shuttle – some in full Storm Trooper white, others in officer gray, all with blasters drawn, raining fire on your boarding party.
But the women who surrounded you moved as a unit – like one that had been fighting arm-in-arm for years rather than days. It was tactical, the way they divided the oncoming hoard of combatants, and in perfect synchronicity, they cut through the launch bay like a hot knife through butter. The sound of it was overwhelming – the overlapping shrieks of volley after volley of blaster rounds, the whip of a grappling line from one of the Mandalorians’ vambraces, the flare of heat from a jetpack, the echo of heavy boots sprinting across durasteel deck plating. You kept your head on a swivel, your own blaster at the ready, but by the time your party had made it to the far side of the launch bay – leaving a trail of Imperial bodies in your wake – you found that you hadn’t even needed to fire it.
They had eliminated everyone in their path with such deadly precision, your presence had been entirely superfluous.
However, you hardly had the opportunity to feel self-conscious about that fact. Just as you had predicted, just as Mayfeld had warned you as you sat huddled over datapads and schematics in the depths of hyperspace, the moment the ship’s internal sensors detected blaster energy signatures, the launch bay doors slid shut. Emerging from the depths of the bulkheads on either side, two blast doors slammed closed over them, and a series of forbidding red lights flared to life around the metallic doorframe. The control panel to the right of the door also glowed red, and you felt the faintest surge of satisfaction at the sight.
The first security checkpoint had been activated. No one would be leaving the launch bay without passing a genetic scan and a chain code verification. You had been right.
“You’re up,” Fennec beckoned as the group approached the foreboding door, and you nodded silently.
This was what you were here for. This was something you could do.
Slipping to the front of the group, you took notice of how the other members closed ranks around you, placing their own bodies between you and any potential threats. The room around you was silent, almost eerily so, and you knew that none other than your team had been left alive. But still, they protected you.
For now, however, you shoved all of the warm feelings that realization elicited to the side and instead dug one of your arsenal of datasticks out of your pocket. You gripped it between your teeth to free up your hands, and then, digging the tips of your fingers into the frame of the control panel, you wrenched it open, exposing the inner workings of the terminal. The wires and switches and flashing lights before you might have looked anonymous and random to others, but to your eyes, it was a puzzle waiting to be solved.
Plugging the datastick into the open port, you went to work.
Slice into the internal security system. Access the secondary protocols. Isolate the launch bay terminals, cut them off from the rest of the system. Identify the unique override sequence. You frowned, drawing your lower lip between your teeth in concentration. The press of bodies around you shifted restlessly as the seconds ticked by. You resisted the urge to reassure them – you were close, you were almost there, just one more redirect and –
“That’s it,” you breathed, removing the datastick, replacing the control panel cover. With quick fingers, you entered a series of commands into the panel, and suddenly, all of the lights surrounding the blast doors flickered blue. With a loud, mechanical thunk, every layer of the barrier retracted back into the bulkheads, and the path ahead looked back at you, clear and open.
Behind you, Cara released a breath of relief, and Bo-Katan swept an impassive stare from the bottoms of your boots to the top of your head, as though appraising you. “Well done,” she said, brusque but earnest. “Now fall back.”
You tucked your datastick back into your pocket and withdrew your blaster from your holster as you retreated back into formation. Koska took point once again as the party charged down the open corridor, and you encountered no enemies along its length. After a handful of minutes, you came upon a path that branched perpendicularly to the left, and Koska held up her fist for you all to slow to a stop. Blaster drawn, she peeked around the corner and scanned the area quickly. “All clear.”
Bo-Katan rounded the corner ahead of her, taking in the new corridor for herself. “A little too clear,” she agreed. Beckoning the group forward, she proceeded cautiously, and as you advanced, you realized that you had come upon an open-air catwalk connecting two sections of the ship. Above and below the narrow strip of decking that stretched out before you was nothing but open, vacuous space, and if you dared to glance down, you could see the infinite blackness twinkling back at you from beyond the life support system’s ray shields. Swallowing the wave of anxiety that washed over you at the sight, you kept your eyes on the back of Bo-Katan’s helmet instead.
“Keep your eyes open,” she cautioned as you began to traverse the catwalk. You were back to the center of the formation, as planned, allowing the others to keep themselves between you and the unfamiliar surroundings, but your blaster remained firmly gripped in your hand anyway, ready to defend yourself should you need to.
You made it about halfway across the catwalk unmolested. Just as you were beginning to think that this leg of your journey might prove to be blessedly simple, four Storm Troopers emerged from the open door ahead.
As if they had planned such a synchronous maneuver in advance (which, to be fair, they probably had), both Koska and Bo-Katan fired up their jetpacks and dove off opposite edges of the catwalk, leaving you, Cara, and Fennec to face the oncoming assailants alone. The marshal was quick to dig her fingers into the back of your boilersuit and tug you bodily behind her, but that didn’t stop you from raising your pistol. On instinct alone, you thrust the muzzle of your blaster into the space between the other two women’s bodies, and your fire joined theirs in gunning down the troopers. You couldn’t be certain whether any of your rounds landed, but by the time all of them had either crumpled to the floor or fallen off the edge of the catwalk, the unlucky Storm Troopers had only managed to get off a single round. No one from the boarding party had been harmed.
“Freeze! Drop your weapons!”
A sharp, modulated voice rang out behind you, and your stomach dropped, all of the bravado you had felt mere moments ago slipping away as quickly as it had come. Turning slowly, you found six more Storm Troopers equipped with sleek black blaster rifles spilling onto the catwalk.
“Dank farrik,” you swore under your breath, icy, paralyzing fear gripping your spine for the first time since leaving the shuttle. There had to be too many of them. You didn’t have the element of surprise like you had with the others; these troopers already had their weapons trained on you, and on this narrow walkway, there was nowhere to hide.
Should you surrender, you wondered? Drop your pistol to the floor, put your hands in the air? The idea had your stomach rolling. No, you couldn’t give up, not now –
The distinctive rumble of jetpacks reverberated off of the nearby bulkheads, and a rush of relief so powerful it nearly had your knees buckling washed over you as both Koska and Bo-Katan shot out from their hiding places under the catwalk. From several feet in the air, they rained blast fire down on the unsuspecting troopers, red light and white sparks flying with each impact, and in a handful of seconds, all six of your would-be captors had collapsed into white plastoid heaps on the deck.
You sent the two Mandalorians grateful smiles as they landed smoothly back on the surface of the walkway, and then you were off again, proceeding with haste through the open archway ahead.
---
The deeper into Moff Gideon’s cruiser the boarding party penetrated, the more confident you became. The adrenaline racing through your veins felt less unsettling, rattling on your nerves; instead it seemed to focus you, blocking out all other concerns and fears and narrowing your field of vision to just the mission at hand. Keep your head down. Shoot when you have to. Override every barrier, disable every checkpoint in your path. Trust your comrades to keep you safe, but watch their backs, as well. It reminded you a bit of the Razor Crest’s pursuit of Kevok Teklolq, the way you found yourself able to sink into this role, to concentrate only the task in front of you to the exclusion of all else.
As you made your way across a densely-packed cargo bay, surrounded on all sides by Fennec and Cara’s blaster fire and crumpling white-armored bodies, you felt as focused and in-control as you did behind the helm of a starship. So when one of those anonymous plastoid helmets rounded the corner in front of you, blaster at the ready, you didn’t hesitate, and at this close of a range, even you couldn’t miss.
You shot once. Twice.
The soldier let out a pained grunt and toppled to the floor, and if bile rose in the back of your throat at the sound, you were too focused on reaching the next checkpoint to notice.
Unfortunately, that next check point appeared to be at the far end of an endless series of corridors, and each one seemed to be filled with more Imperial forces than the last. The closer you drew to the bridge, the tighter the defenses. Keeping tight to your formation, the five of you cleared each hall as you entered it, the occasional round bouncing off of Bo-Katan and Koska’s armor as you advanced. It wasn’t until you reached the last turn that the endless wave of combatants became too much to bear.
“Split up!” Cara barked, breaking away from the group. Her massive blaster rifle propped firmly under her arm, she placed herself in front of the rest of you, strong shoulders broad and centered as she took on the oncoming troopers like a force of nature. You tucked yourself behind a support beam, pressing yourself against the bulkhead to steady your aim and did your best to back her up, but next to her oversized rounds, the ones coming from your little pistol seemed to almost inconsequential.
However, as Cara reached the end of the corridor, you heard a distinctive whirring, seizing sound coming from her rifle, and you watched as she quickly found her own support beam to take shelter behind as she cried, “My gun’s jammed!”
Fennec was quick to jump to her aid, yelling, “I got you!” The assassin was nimble, light on her feet, dodging shot after shot as she cut down the corridor toward where Cara had hidden. She was good, great even as more and more Storm Troopers fell at her feet, but it wasn’t enough. The two Mandalorians were occupied with forces approaching from behind, and while the marshal wrestled with her uncooperative weapon, Fennec was outgunned.
A sickening bolt of fear broke through your concentration as you watched yet another trooper round the corner into the corridor, raise his blaster, and take aim directly at the Rebel dropper at his feet.
“Cara!”
Again, you didn’t think, didn’t hesitate. You shot off three rounds, two of which arced wide, but the third one kept true and collided with the trooper’s chest. He staggered back with the force of the impact, a hollow “ugh!” ringing out through his helmet, and then Cara Dune was on her feet once more. Having given up on repairing her blaster rifle, she deftly spun the thing around and wielded the stock like a bludgeon. Lifting the gun high, she shattered the trooper’s helmet in a deadly blow, and white shards of plastoid sprayed through the air as the man collapsed, motionless on the ground.
The marshal shot a wild grin over her shoulder at you, pride gleaming in her dark eyes. “Thanks,” she huffed breathlessly.
You weren’t certain how you felt about that sentiment just now, knowing that you were being thanked for helping her to take a life, even if it had been to save hers. But you could unpack that another time, you decided. Now, your expertise was needed at the doors to the lift that loomed ahead – the lift that would take you to the cruiser’s bridge deck. You were nearly there.
You didn’t wait to be prompted. While the others polished off the remaining troopers, you darted over to the lift, outlined as all the other checkpoints had been in bright red lights. You got to work immediately – peeling back the control panel cover, plugging in one of your datasticks, everything just as you had done for the previous checkpoints. However, as you felt the rest of the boarding party fall into formation behind you, you noticed that each time you thought you had disabled a set of protocols successfully, the effects seem to only last for a moment or two. The layers of security would fall away, and then they would surge back into place, as if you hadn’t just spent long, precious seconds systematically taking them apart.
“Fuck.” The curse came out breathless, and you could feel sweat gathering on the back of your neck and across your forehead as the realization shot down your spine like a livewire. “They’re changing it.”
“What is it?” Bo-Katan asked sharply, her modulated voice sounding just over your shoulder.
“The ship’s crew is countering. The security algorithm has started to vary – they’re trying to stop us from reaching the bridge.”
“Can you compensate?”
You weighed your answer only briefly before nodding. “Yes.”
The new cypher was complex, more nuanced and layered than the first, as though designed to test the limits of your knowledge and see how far you could push them. As you keyed through the terminal, you dug through your memories, your experiences with programs like this one. You pictured your father’s starship database, the endless stores of information, wishing you could remember even half of what you had studied at his side. You had always been more of a hardware girl, anyway; more than anything, you wished you had your plasma torch just so you could see how the security team on the bridge would respond to you simply cutting through the doors they erected in your path.
“Not to rush you, engineer, but if we need to find an alternate way to the bridge, we need to know now.”
“Shh,” you whispered, keeping your eyes on the open terminal before you. You were so close. You could feel it, you just needed to focus, you just needed –
There.
Your hands flew to reassemble the control panel, dropping your datastick back into your pocket once more. One quick command sequence, the foreboding red lights flickered blue, and the lift doors slid open without prompting.
All of the breath left your lungs in one loud exhale, and then you were all piling into the lift car. You input the bridge level number before anyone could ask, and as the car began to rise, you collapsed back against the durasteel wall in relief.
That had been too close for your comfort.
The near-complete silence in the narrow walls of the lift was jarring after the sounds of battle. You could hear the pounding of your heart for the first time since you had left the shuttle, and your own breath sounded too loud in your ears. In the quiet, Bo-Katan turned to you and demanded, “Did you shush me back there?”
Stars, had you? You supposed you had. Perhaps not the wisest choice – to be so disrespectful to the future Mand’alor. It hadn’t been consciously done, but still…
Thankfully, you were saved from needing to answer for this slight by Marshal Dune banging the butt of her blaster rifle on the floor and cursing loudly. “Dank farrik!” She fussed with the action, opening and closing it multiple times, blaster parts clanking against one another in a way no one in the lift could have ignored. “Son of a mudscuffer!”
“Are you sure you don’t need any help?” Bo-Katan asked wryly.
With gritted teeth, Cara slammed the stock of her gun down once more, this time with enough force that you could feel the vibration of it through the floor. A distinctive whirring sound emanated from the depths of the rifle, and you breathed a sigh of relief as she said, “I think that did it.”
Just then, the lift arrived at the bridge level, and the marshal swung her oversized weapon around toward the opening lift door. “Excuse me,” she muttered under her breath, and then she was leading the charge, teeth bared, pouring a never-ending stream of glowing yellow blaster fire down the enemy-filled hallway.
“Hostiles! Stop!”
The command from one of the Storm Troopers ahead did not deter you. The four of you followed in the marshal’s wake, unleashing every ounce of aggression you had left, and just as before, the dense press of armored bodies fell in the face of your party’s sheer force. However, as you gained ground toward the bridge, which shone in the distance, you watched as one final security checkpoint – one you hadn’t planned for – flared to life around its entrance. Warning lights glared red in the frame, two layers of blast doors slammed shut at the end of the corridor, and you swore you could feel the leaden finality of them reverberate through your bones.
Somewhere off to your right, Fennec shouted your name through the deafening roar of blaster fire.
“Go! Get that door open!” she shouted, her low, warm voice hoarse and strained. “I’ll cover you!”
Wordlessly, you nodded, and then you were off like a shot, sprinting down the remaining distance between you and the door with single-minded focus. You did not allow yourself to look as troopers fell around you at the end of Fennec’s rifle, did not allow yourself to hesitate as you jumped over their bodies, as you ducked their flying blaster bolts. You trusted the assassin. Your teammate, your friend. She would keep you safe as you ran. She had to.
You nearly skidded to a stop by the time you made it to the bridge’s entrance. Bracing yourself with your palms against the durasteel, you curled your shoulders inward and tried to make yourself as small a target as possible as you got to work. There was no four-fighter squadron shielding your back this time. You would need to be fast.
As you sliced into the system, you found even more modifications to the algorithms than you had seen on the lift. Brows pulled low, lip between your teeth, you took deep, steadying breaths as you worked. You kept the peril of your situation at arm’s length, knowing that if you allowed yourself to experience it, to really hear the fight going on around you, you would freeze. Instead, you kept your eyes on the terminal, and you ripped the protocol to shreds.
You were putting the control panel cover back on when you heard it – Cara’s voice, then Fennec’s, then even Bo-Katan’s cutting through the chaos. Your name, repeated over and over. “Get down! Get down!”
You hit the deck on your knees, legs collapsing beneath you.
And three blaster bolts collided with the durasteel blast doors right where your head had been.
You felt as though your stomach had fallen clean out of your body as you stared up at the glowing hot dents in the metal, all clustered together right where you had been standing. Sweat poured down your face, fatigue settling in your bones. Stars, that had nearly been the end of you. Your mind flew to Din and then to Grogu, thankful down to your core that you hadn’t seen the last of them.
So overwhelmed were you that you barely noticed Cara coming up behind you until she hauled you to your feet.
“You’re all right, sweetheart, shake it off,” she encouraged, brushing imaginary dust from your shoulders. “We took care of that guy, don’t worry. Let’s get in this room, huh?”
You nodded gratefully. With the other woman’s arm still tucked protectively around your shoulders, you entered the final command sequence, and the security system disarmed.
The party made quick work of the few Imperials left on the bridge when the doors opened. Fanning out across the room, it took only a handful of quick, efficient shots to have the entire bridge crew on the ground.
Koska charged straight for the security station, withdrawing an abandoned code cylinder from the console. “Weapons systems disarmed,” she said. “Secondary security protocols also disabled. Everyone should be able to move freely now.”
Thank the Maker. All that was left now was to wait for Din to rendezvous with you all, and with any luck, he would have Grogu in tow. Your relief was all-consuming, and you found yourself sinking into one of the officers’ chairs with a sigh.
However, there was one member of your party who did not seem especially pleased with the results of your efforts. After taking a full tour around the perimeter of the bridge, Bo-Katan Kryze came to stand in front of the viewport, confusion and fury pouring from her in palpable waves even through her impassive helmet.
Shoving both of her blaster pistols into her holsters with force, she hissed, “Where’s Gideon?”
You glanced around at the bodies that littered the floor, seeing a handful of troopers, a couple of officers in gray... But no one in command black.
Moff Gideon wasn’t here.
---
Mando'a Translations:
epar - eat k’oyacyi - Cheers! Hang in there! Come back safely. Literally, "stay alive"
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drafthorsemath · 4 months
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So a few big takeaways. First of all, congratulations Dee on the Emmy nomination!!! "All five of those characters are voiced by Baker, who is an Emmy contender this awards season for his role as Crosshair." Well deserved! I hope he wins.
Dee saying that "People just can’t let him go" about Tech. That's right. He repeats a lot of the same things he always says about Tech's sacrifice, but I feel like he's just kind of repeating the party line at this point because he has to. I still think it was a bad move for the show to talk about Tech primarily in what he could do to help on missions and not about him as a person and then to kind of ignore his existence otherwise, but I don't know what Dee's supposed to say about that in a professional interview. Like, what's he supposed to say? "They really fucked it up with that sacrifice that didn't need to happen because we already knew the stakes were high"??? (Okay but I'd laugh if he did.) It just hurts every time the same song and dance is repeated, I think in part because it feels like fans' voices aren't heard when we say it's actually hurtful when you frame it as a good thing because of all that implies. I never want to hear the word "stakes" again. Just get to the part where Tech comes back and the sequence of events makes sense.
And then a little later we get this, which he can talk about because a few of these characters have plot armor and didn't "die" on screen (or not die, as the case may be):
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Yes, Dee it sure is tantalizing. A lot of us are also asking the same questions. Where are the clone boys? What's going on with them? When are we getting the next clone show?
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browneyedartist01 · 4 months
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My thoughts during the final hour of acomaf:
(Bare in mind that I notched up the speed to 1.5 then 1.75, and these thoughts are not in order)
-"You don't need proof that it works, I'm proof that it works-"
Weren't you made by high lords?
-"I will destroy your court."
And I will hate you. More so than I already do
-"He held out his hand like I was some pet."
"Come home."
My thoughts:
"Come home with me."
"Who are you?"
"The man whose gonna marry you, I'm Orpheus."
"Who am I?"
"Eurydice, *laughs* the girl who makes me wanna sing, the women I'm marrying."
-Why dose the evil man sounds like a radio announcer?
-Lucian really setting the bar higher already in how to care for your mate, as expected. (Go little Rock star)
-He broke through the bounds that a high lord couldn't break through just to go to her?!?!
-And he gave her his coat to cover her??
-"There were different kinds of torture I realized, there was ones I went through, what Rhys went through and then this."
Yeah, now you know how Tamlin felt utm.
- Did Nesta just give the evil king the middle finger? Ew, sarah cringe stop it.
-Cassian just keep dying sweetie, don't touch Nesta.
-Nesta be nice to your future brother in law.
- Freye unlocked a new power, somehow.
-Cheesy, this is all so cheesy.
- "his green eyes met mine, the sorrow and tenderness in them was the most hideous thing I've ever seen."
Wow, ok...
-Tamlin acting like Ryhsand though with Tamlin it's justified/understandable
- *me counting down the final 22 minutes while freye is dying*
-"I nerely gagged on his scent."
Freye darling, I get your upset about his deal with evil king. But he literally tried to save your sisters, stop being so dramatic.
- "my family."
It's been 3 months girly.
- "Tamlin ignored Lucian, so I did too."
Sums up Freye and Lucain's friendship
-Of course all the queens' want is eternal youth,
- Lucian naturally being the smartest one in the room.
-Noooo, not Ryhsand pov. 😭 this better not be the last 17 minutes.
-Holy crap, I just realized how similar this ending is to season 2 of lore olympus ending.
-Don't worry, the bat boys plot armor is thick. Sarah loves you monsters too much.
-Mor don't rip out the arrow it will only make it worse.
-Ryhsand please think, do you really think Tamlin would actually partner with evil king? He didn't even trust evil fae women when she first appeared, what makes you think he would actually help him beyond getting freye back?
-"she is my mate, my wife, the high lady of the night court."
BANG, CRASH A LIGHTING BLAST! (no joke there was thunder after he said this in the dramatized version)
I have 2 thoughts on this one:
1. There was a fan theory during the court trial in lore olympus (persephone was on trail for mass murder, long story) where hades and persephone got married before the trail started because at one point he called her his wife. This wasn't the case because she was 20 and he was in his 2000 (aka 40's) Idk if Rachel was a fan of acotar and wanted to steal from it (since acomaf was released in 2016 and the trial was released in 2020) but because people guessed it she dropped it. Idk that's just a my own theory.
2. How can she be the high lady when the mother is the one to give out titles? Do you realize what you just start Ryhsand? This could lead to more war against the more religious courts, this could lead to the end of the night court if the mother finds out... oh wait, this is acotar. Not real high fantasy, there's no real religious world building.
-"I've forgotten how quiet it was here, how small, how empty"
You do this every time freye, anytime your some where "better" you always just stick your noise up at your old home.
-Freye acting high and mighty towards Tamlin as if she wouldn't had praised Ryhsand for doing the same thing.
- Lucian, you are truly the best character.
-"My sister mate, the mother did indeed seem to have a sense of humor."
What do you mean? He would be a great mate. But then again you're suffering because of it...which makes it so much better.
- "as if he could do that to anyone."
But- but he did freye. And tbh I think he would have done worse to you if he deemed it necessary.
-Freye is really giving evil queen vibes. I wish I could enjoy it, but I know sarah is going to make her the "hero"
And that's it, Thank Saints.
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guess-that-ship · 4 months
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Without further ado, here is the bracket for Season 11!
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The first round will start tomorrow at 9 PM EDT! They will be queued at a rate of four per day and will last for a week.
Text under cut:
Round 1A
17. Shades of Purple v. 16. Happy Apple
Winner will face 1. Of Stars and Steel in Round 2
9. Icarian Carrion v. 24. Knight(s) in shining armor
Winner will face 8. Masks and Lies in Round 2
Round 1B
21. Same but Different v. 12. Weird Science
Winner will face 5. Two Sides of the Same Coin in Round 2
13. The Woods v. 20. Light Rock
Winner will face 4. Opposite ends of the repression scale in Round 2
Round 1C
19. Teens Who Need Therapy v. 14. The Chosen One and Pals
Winner will face 3. Renewed Life in Round 2
11. Silver and Gold v. 22. Chess Buddies
Winner will face 6. Mysterious Man and Growing Hero in Round 2
Round 1D
23. The Moon and Stars v. 10. A partner of mine
Winner will face 7. Baseball Lesbians of All Time in Round 2
15. Anchor v. 18. True Love's Curse
Winner will face 2. The Very Interesting Game in Round 2
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natlacentral · 6 months
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Farnaz Khaki-Sadigh: The Costumes of Avatar: The Last Airbender Season One
Farnaz Khaki-Sadigh revealed the complexities of creating the costumes of Avatar: The Last Airbender Season One, visually translating the four nations and their iconic characters from animation into live-action.
Since 2005, Avatar: The Last Airbender has inspired us with compelling storytelling and its deep mid-19th century historical culture influences–including but not limited to Asia, Mesoamerica, Inuit, Eskimo, and indigenous cultures. The universally acclaimed animated series spanned for three seasons (or three books) and expanded into a sequel series and several different mediums, but after a live-action misstep in 2010, the epic franchise finally found its way to Netflix with a brand-new retelling of the world of Avatar. The live-action series of the same name premiered on February 22, 2024 and immediately captivated the audience through its outstanding cinematography, with a brilliant cast transformed into the beloved characters through the vibrant creations of the costume department. Farnaz Khaki-Sadigh, the costume designer responsible for translating the series from animation to live-action revealed the inspirations and manufacturing challenges and rewards behind the garments of Avatar: The Last Airbender: “A lot of it was research, looking into the cultural background of the nations and the characters that were originally inspired by the animation, learning and understanding their history and tradition. I studied garment history and how clothing was traditionally worn in those cultures, what influenced their color palettes and fabrics, then tried to meld them together in a way that paid homage to the animation but at the same time respectfully and authentically represented the real life cultures. That was really the first step into it.”
Visually creating a fantasy world is a momentous task, where in comparison to contemporary or even historical filmmaking each background character has to be fully developed to build the rich population within storytelling. Khaki-Sadigh and her team crafted over 400 costumes that visually defined the Air Nomads, Water Tribes, Fire Nation, and Earth Kingdom. She said, “For the Air Nomads, I decided to pick the color palettes you see in Fall season … the rusts, oranges, yellows, maroons, deeper browns, it’s just so warm and comforting. For the Water Tribes, I looked at icebergs. There are so many hues of blues and teals; it’s not just white. I also explored how the ocean reflects the light differently, creating various shades of blue. With the Fire Nation I was really inspired by volcanoes, looking at all the different shades you see when a volcano erupts, from the fiery lava to the ashes–the reds and oranges within the lava and the blacks and grays from the ash and from when the lava hardens. Then for Earth Kingdom, the inspiration came from forests and springs. So that’s sort of how I broke down the different color palettes and expanded on what was in the animation.”
Avatar: The Last Airbender showcases the art of “bending” elements, which requires a full range of motion to visually achieve the right level of grace and power on screen. Farnaz Khaki-Sadigh explained the importance of fitting room action tests to assure practicality while wearing these intricate costumes on set: “It’s really important to make sure that it becomes almost like a second skin to the actors, otherwise they would feel out of place, taking them out of character. For example, we changed Aang’s cape; we had it fuller at the beginning but we found that it kept hitting him and didn’t flow as nicely, so we had to taper it down, re-alter the shape of it. It took a lot of math trying to figure out the patterning to get it to a place where it’s still read like a full cape but at the same time it moved with him as opposed to hindering his movements.” Then she added, “We had the Fire Nation armor shoulders wider to match the animation, but after we did some tests we found out that they limited how far they were able to move at the shoulder point. So we made them narrower, which just made the design a little bit different from the animation, but the actors were able to move freer for their bending.”
The costume design challenges for the show continued outside the fitting room. Farnaz Khaki-Sadigh explained that in order to achieve color consistency between outdoor and Volume sets were daunting–the latter’s LED lights forcing fabric changes and prolonged dying processes for many costumes: “We dyed the Fire Nation armor leathers five or six times because in daylight they had a beautiful deep shade of burgundy but in front of the Volume the color turned hot pink! In order to find the right hues to actually read red, we had to go super dark in real life … almost like a blistery color.” She added, “With Aang’s cape, we loved the color, but when we tested it [in the Volume] it was also pink … we tried about ten different fabrics before we narrowed it down to three and chose the one without a pattern with a brownish rust color that read the right hue on camera.”
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Being the main protagonist of the series, Aang’s costume had to be just right. The simplicity of the Air Nomads garments meant the costume designer had to focus on texture and layering to prevent a flat look on camera, also utilizing natural fibers to represent the Air Nomad’s peaceful lifestyle. Besides the cape practicalities and color complexities, Farnaz Khaki-Sadigh recalled a peculiar challenge that followed the team throughout the filming of Season One: “Gordon [Cormier] was a growing boy, so every few weeks we had to build him a new pair of pants because he would outgrow them. I think he’s got probably around twenty pairs of pants, which probably will not fit him anymore [laughs].”
There is a beautiful visual perspective in Avatar: The Last Airbender that separates foreground and background characters, the former showcasing more vibrant shades of color and details that define their journeys away from home and unique personalities. For Katara, Khaki-Sadigh incorporated flowy water wave patterns in her parka and the under tunic inspired by Inuit art, whereas for Sokka her team implemented a more geometric design for his costume–symbolizing the character’s engineering background. His armor in particular included some Viking elements, which the costume designer revealed came from her discussions with some of the indigenous advisors on the show, delving into their trading culture and how they would build clothing and tools based on what they had access to–from leathers to bones. She said, “We built all those little rings and hand sewn them into the armor’s leather, creating a sort of chainmail look. We then casted the shoulders to look like metal, taking that element from the fact that there were Fire Nation ships that have basically been abandoned, so he would have been able to use the metal from them to create a protective layer for himself because he’s the warrior of the tribe.”
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The show had yet another gorgeous display of fantasy period costume design with Suki and the Kyoshi Warriors. From the golden headpieces to the intricacies of the armors, Farnaz Khaki-Sadigh delved into the process for making those samurai-inspired costumes: “In my research, I came across a group of female samurai warriors called Onna-Bugeisha, which was my inspiration for the Kyoshi warriors. I found this beautiful leather that had this basket weave print on it which became our base for the armor, very traditional for the style of Japanese samurai armors. The headpieces were 3D printed and they all had their own unique geometric fan pattern on them, then we painted them and wrapped the leather straps around with five different layers of hand braided braids, creating these tassels at the end of it.” She then revealed a fascinating fact about Suki’s costume: “The fan that crosses in front of her headdress is actually a vintage fan that we took apart and used to create the front … It had such a beautiful pattern and texture. Also, if you look closely at the corset portion on the bottom panels of the armor, you can spot small little geometrical fans that are laser etched onto the leather to create a little bit more texture and detail onto it.”
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Among the Fire Nation, two characters really drove the villainy side of the tale in Season One–on one end Zhao, an ambitious general with a personal agenda, and Prince Zuko on the other, the heir to the throne who is navigating an uncertain path between his devotion to his people and the moral complexities of war. Farnaz Khaki-Sadigh’s team created several looks for the two villains, incorporating symbolic elements that defined their personas: “There’s something just so mysterious about Zhao. He sort of beats to the tone of his own drum so we incorporated his own personal crest, different from the rest of the Fire Nation. If you look at the details of his armor, on his gauntlets and on the skirt panels, even on his shoulder crest when he ends up wearing the [Admiral] cape, there is a different pattern that still has a flame weave to it, but it’s very unique. When he became Admiral, we made a more regal and powerful version of the costume inspired by the traditional Roman conquerors.” Then she delved into Zuko’s designs: “He goes through a lot of changes, personality and emotionally. He’s the man of many changes … he had more changes than any of our cast had, but I think the biggest thing for us was his armor. I wanted to make sure that it was regal prince-like, it stood out in comparison to the other Fire Nation armors, but at the same time, it was still part of the brigade. He’s holding onto so much tradition. He has this overwhelming struggle of what he personally believes and what is expected of him. His armor is not just like a physical thing, it’s also a metaphorical armor; he hides behind this armor to portray something that is expected of him, but yet he’s not sure if that’s who he is yet. We added a bit more layers to him with his armor, doubled the shoulders and three or four panels on his armor to add a little bit more rigidity to him.”
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With Avatar: The Last Airbender renewed for two more seasons, the costume designer confessed she looks forward to designing Ba Sing Se and Ember Island and overall further developing the characters through more cultural history exploration. This interview barely scratches the surface of the team’s immense work, so if you crave more behind-the-scenes, make sure to follow Farnaz Khaki-Sadigh on Instagram.
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vanishedangels · 1 year
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People trying to justify this season: Din is right there beside her.
Me: No, he's a few steps behind her. (I've even noticed that while watching it the first time.)
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Me when I saw this shot:
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I remember that I was thinking "Fuck, now that zoom is totally ending leaving Din OUT the frame." It didn't happen tho, but I don't trust them anymore, therefore I was shocked they didn't totally leave Din out the frame. That means a lot, see, I don't usually care about this shit, so it really means something (at least to me) if I'm suddenly paying attention to frames and whatever. It means they fucked big time.
Din is not the main character anymore, Grogu either, Bo-Katan is, and I wouldn't be pissed if they haven't deceived us with pre season's promotions going around Din and Grogu. I'm sorry, but they took us for granted and I'm done.
The trailers, the episodes synopsis, the thumbnails for every episode still revolves around Din and Grogu, but that's not what's really going on in every episode since chapter 18.
Every episode's ending since then:
Chapter 18: The mythosaur appears before Bo-Katan.
Chapter 19: The Armorer and the tribe receives Bo-Katan.
Chapter 20: Bo-Katan tells the armorer that she saw a mythosaur.
Chapter 21: Bo-Katan can remove her helmet because the Armorer said so, she's the one that can unify the mandalorians because she walks both worlds. 🥱
Chapter 22: Din gives her the dark saber, saying she won it since she defeated Din's captor in episode 18.
Everything EVERYTHING that Din has done this season happened to move Bo-Katan's arc further, even his redemption arc was used to give her a place in the covert.
This show worked because of Mando and Grogu's peculiar relationship, they threw that away. 👍🏻
I'm serious, this is what happened:
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