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#Sales Development
webwareio · 3 months
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The foundation to grow your brand starts with great people and ideas built with lead generation in mind. Before we start working with you, we’ll audit your current needs and develop a plan that will take your business to the next level — for now and years to come.
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B2B SaaS? Stuck on growth? Amiy unlocks your potential with expert sales development. Dedicated teams. Proven strategies. Qualified leads. Let's scale! To know more call us at: +972 54-466-5366
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neilhaboushjudgement · 10 months
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Managing Sales To Drive Growth
In the bustling marketplace where sales managers are the conductors of their orchestras, Neil Haboush emerges as a maestro orchestrating a symphony of success that echoes beyond the conventional notes of sales management. His journey, a mosaic of unconventional strategies and distinctive leadership, paints a portrait of a sales luminary who doesn’t just navigate the sales landscape; he shapes it.
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revnew · 1 year
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8 Sales Pitch Email Templates to Boost Your Lead Generation
Discover how to use cold outreach sales pitch email templates for lead generation. 8 email templates are provided for your convenience, feel free to use them as a starting point and create your own effective campaigns today! For more information contact us now!
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rahul-shl · 2 years
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beeftendergroin · 2 months
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inspired by that depressed red jester painting but make it cloud strife with his 6'7" psychological baggage
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-100% SALES FOLKS
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efangamez · 4 months
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Pride TTRPG Bundle Sale: Help a Queer Person Thrive! Buy nearly $70 of games for $25!
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I am a disabled, trans, and queer game designer looking to live again to afford medication, sustained housing, therapy/psychiatry, and some money to save for emergencies.
This sale will help me to support myself as someone who makes less than $15,000 a year. I kinda wanna live a little and heal myself, and sadly, money is a big roadblock for me.
In this bundle, you can obtain:
GRIM, a retro FPS styled TTRPG inspired by Quake.
Neon Nights, a cyberpunk TTRPG with nearly infinite build variety, and it's two MASSIVE expansions!
Wrath of the Undersea, a TTRPG where you play as vengeful Eldritch peoples trying to reclaim the colonized surface.
Disk Master's expansions, where you can live out your Pokemon or Digimon dream on pen and paper!
There are also some stretch goals attached to the sale as well!
$500: This pays for debts and a month of groceries.
Will hold a Trans Rage Game Jam in July!
$1,000: This will pay for debts, groceries, and some cushion.
Will hold Trans Rage Game Jam in July AND will release GRIM: Eldritch Arsenal weapon pack for GRIM in August!
$2,000: This will pay for debts, groceries, cushion, and computer payments.
Will hold Trans Rage Game Jam in July, will release GRIM: Eldritch Arsenal weapon pack for GRIM in August, AND will have all games FREE during the month of October!
$3,000: This will pay for debts, groceries, cushion, computer payments, and gender affirming care.
Will hold Trans Rage Game Jam in July, will release GRIM: Eldritch Arsenal weapon pack for GRIM in August, AND will have all games FREE during the month of October!
$4,000: This will pay for debts, groceries, cushion, computer payments, gender affirming care, and mental health appointments.
Will hold Trans Rage Game Jam in July, will release GRIM: Eldritch Arsenal weapon pack for GRIM in August, will have all games FREE during the month of October, AND will release another one-page PWYW game!
$5,000: This will pay for debts, groceries, cushion, computer payments, gender affirming care, and mental health appointment, and will help SUSTAIN these things that are paid for.
Will hold Trans Rage Game Jam in July, will release GRIM: Eldritch Arsenal weapon pack for GRIM in August, will have all games FREE during the month of October, will release another one-page PWYW game, AND will host monthly game jams for the rest of the year!
$5,000+: Any money after this would be donated to trans non-profits where I reside and GoFundMe's for Palestinian families on the Operation Olive Branch spreadsheet.
PLEASE REBLOG IF YOU CANNOT SUPPORT!
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molegato · 1 month
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Frogun is the daily deal on steam today! It's cheap and you get to have a gun that's a frog!
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midautumngame · 13 days
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Game Devs of Color Expo is next week and we're participating! We'll be doing a Final Boss Reveal!
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nathsketch · 1 year
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You have asked me if my LotR pieces were available for purchase, and yes yes, they are :)
My shop is currently in birthday sale mode (40% off!), during the month of August (another trip around the sun 😳, sheesh), and you can find these and many other artworks here ⬅️
Also, more locations have been added to the list of countries I can ship to, for example, Australia, Hong Kong, and Singapore. I'm still hoping that New Zealand will be open soon! Please bear with me NZ friends!
Happy Sunday, precious! 🍃
Find me here: Instagram | Website & Portfolio
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renegadesector · 1 year
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Tales of the Renegade Sector Games are in the Steam Summer Sale!
Get big deals on Short, Pulpy, Low-Poly Action and Action Adventure Games
Find them Here!
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Scale your B2B SaaS sales globally with Amiy's expert SDR Outsourcing team. We handle it all: lead generation, outreach, & qualified meetings. Focus on closing while we fuel your pipeline. Start growing smarter, not harder! Call Us Now At +972 54-466-5366
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devsgames · 4 months
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Pricing Your Game For Sales
Pricing Centauri Dark today, and one of the best pieces of wisdom I come back to when pricing a game for Steam is "Price your game so that it sells at a price you're happy with when it's on sale". The mantra I repeat in my head is just "Price for Sales".
I know when deciding a price on my game, my gut instinct is that if I make it cheaper, more people will buy it, and more people buying it is good. While that's technically true it's also worth keeping in mind that most Steam users tend to buy when games are on discount, and very infrequently do they buy fully priced games. It's sad but it's also the truth - I do it too!
This means means most of your income as a dev is going to be coming from your game when it's not selling for 100% of your price, and more likely going to be selling for ~50-90% of the price, depending how often and how steep you price your sales at. This is also bad when you remember Steam takes 30% off the top, and video games being an art form already suffer from a massive "race to the bottom" in terms of pricing in the first place.
It's also generally way more difficult to have users view a price increase as charitably as they would a price decrease, so starting high and then going low is much better practice than underpricing yourself and then trying to adjust later.
All this typically culminates in my games being roughly ~10-30% higher in price than I think they should be in order to counteract the loss from Steam's overhead and sale discounts.
In my experience Pricing For Sale is totally worth it!
Bombing!! 2: A Graffiti Paradise has only sold ~300 units at ~$20 USD, but has made almost as much as Bombing!!: A Graffiti Sandbox which has sold ~2000 copeis at ~$2-5 USD, largely because the latter sold at 1/4th the price and was so frequently on sale that it hardly made any profit at all. Bombing!! 2 I aimed to price for sale and while it isn't selling as much in volume, there's far less being cut off the top which makes it more balanced on the whole.
Anyway, you really want to consider sales on Steam because for better and for worse it's a huge part of Steam's consumer culture. Ignore that nasty voice inside your head telling you your art isn't worth the price of a single meal.
Price for Sales!
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omegalomania · 2 years
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i hope joe is enjoying his time off
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halfwayempty · 2 months
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jellyfish
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