#game making
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She.
#the mechanisms#@pixelated mechanisms chaos#the mechanisms games#the mechs#game making#the mechanisms fandom#downtime#progress#nastya rasputina
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Update time!
DesktopBuddy!Peter is coming along nicely! Programming is getting easier as I get more familiar with it.
I've got a very basic Positive Route and Negative route planned out for him - still figuring out how a Mixed route/Neutral route would go. But the hyperfixation is strong with this one, so I'm hoping to publish a beta version of the desktop buddy either towards the end of this month, or beginning of next month.
Thanks for the reblogs and comments! They're the fuel that keeps me going!
#your boyfriend#your boyfriend game#yandere#peter yb#ybfg#y0urb0yfriend#peter dunbar#game#game making#ukagaka#yb peter#peter ukagaka ghost#ghost#desktop buddy
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Adventure Maker (Windows, 1999-2013)
An easy-to-use first-person (primarily, but optionally third-person) adventure game engine, unsupported since 2013 and unavailable for purchase since 2017 (when the venerable Kagi registration service died). You can download it here.
You can find links to free games made with the program on the Wayback Machine here. Don't forget to check the linked sites on the live web too. Games listed as not working on Vista (and thus even following versions of WIndows) may work after using this patch from the Carol Reed series site (Carol Reed games 1-3 used to need it, but no longer do - the other games use other engines - game NINETEEN coming on Jan 1st!).
#internet archive#game engine#game making#indie games#indie dev#indie game dev#game#games#video game#video games#videogame#videogames#computer game#computer games#obscure games#adventure games#point and click#old software#vintage software#1999#2013#1990s#90s#2000s#00s#2010s#10s
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It is time- (Or: It Has Begin XD)
Greetings, my dear readers, it has been quite some time. First and foremost I would like to assure you that yes, I'm alive, and no, I have not abandoned my writing. But, I HAVE been distracted by somehing in the last few months, and I think its time to reveal it. I made a game! And not just a game, a Shadowgast game. I would like to present to you:
Beacon Run.
Ko-Fi This game begun its existance as a homework project for a game dev course I took about a year ago. I was supposed to implement a simple chase and pickup game and I thought, "Why use some random sprites when all I can imagine is small chibi Caleb chasing small chibi Essek around while Essek is trying to nom beacons?"
This idea lit a fire in my brain, and I just had to implement it but I had a very short time for the assignment. Iended up implementing something very simple, but I just couldn't let it go afterwards and vowed I was going to finish that small game and get it out for the fandom to play.
It has since been rewriteen, refactored and recoded several times, until I had something workable to show others. This is the place to mention the major contribution the people fo AIFL had on this little game. As I was maing this game, I shared its early stages with the server, and people have been kind in thier enthusasm, gave me ideas and provided invaluable criticism and feedback. They kept me motivated and kept me going through the lows of frustration one gets when coding. I got @bumble-b-goode 's permission to use their designs for the Weezards and drew my own sprites using that as inspiration. I ended up creating most of the assets for this game. Drawing the art assets took quite some time and I've learned a lot in the process.
Beacon Run not big or complicated as a game. In essence, is a tribute and a love letter to the Critical Role community and the CR crew. To the people who brought to life the Mighty Nein and have shared, and continue to share their stories with us on a weekly basis throughout the years. For Liam and Matt, who have weaved the tale of two broken wizards mending each other into better people, and keep their children of ink and paper alive for us to enjoy. The game: You as a player, are randomly assigned a little wizard to play for each match, so you can play as Essek or Caleb. The board dimensions and obstacles and even the flooring art are randomized for each match so each match is different. Your goal: to collect as many Beacons as you can during the allotted time, and end up with more Beacons than your rival which is the other wizard played by the computer. You gain projectiles over time, which are fake Beacons you can throw at the other wizard. If hit, the rival wizard is stunned for a short time, and drops several of his picked up Beacons for you to gather. However, beware! The rival wizard can also shoot you and stun you for a short while, and make you drop beacons as well. (You might notice that Essek gets stunned by sour lemon Beacons, while Caleb gets stunned by hand-knitted wool Beacons XD) In addition, when the rival is hit, he may drop a Magic Abeyance Bead which contains a Chronurgy spell. if you pick it up, it will provide a short time bonus for the match. In short, the game is a small, cozy game, made out of love for the wizards and the fandom, and I hope you'll enjoy it! I it still in the late stages of testing and development, as the feedback players provide is invaluable and lets me find bugs, add ideas and content suggested and tweak the mechanics to make it more enjoyable. So I would very much appreciate feedback, suggestions, con-crit etc. I would be happy to head what you like about it, what you think needs tweaking, ideas of content to add.... you name it! (Note that currently, the game does not work on mobile. I am planing to revamp the input system and add touch suport for mobile in the near future) Also it is worth mentioning that as I fix bugs, add content and tweak things, I upload new versions of the game so its worth following the Devlog and updates. The game is avaliable for play in the embedded player on the page, and also available for download to play offline (Though you might need to redownload it with every new version as I don't have an auto updater for it.)
In addition, if you like my work, feel like enabling me to make more of these or just want to buy me a coffee, It is always very much appreciated as it sure helps me stay afloat! Tip Jar
So, I hope you forgive me for my lack of writing for the last few months. I really wanted to get this out. I am trying to keep writing in my spare time, but the muses haven't been with me lately. I hope that now that this is out I can finally get my mind off it XD Stay tuned!
#shadowgast#caleb widogast#essek thelyss#critical role#critical role fanart#game making#the mighty nein#Beacon Run
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-100% SALES FOLKS
#rats#fancy rat#ratblr#memes#steam games#rpg maker#free games#free stuff#free shit#steam sale#edits made by me!#gamer#gaming#pc games#pc gaming#game making#game development#psa#wanted to bring awareness to this fact to as many people as possible. rat blog it is! (just gotta make it rat somehow)#i snagged rpg maker. why the fuck not? it's fucking free!!!!!
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I think Hideo Kojima should make a Fallout game. In think that is something we should let him do. I think that would be fun.
#Fallout#Metal Gear#Hideo Kojima#game#gaming#game making#idea#thought#musing#i personally think it would be funny
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working on a game, here are some of the sprites that may be in the demo for the game.
some of the speech bubbles are from commentary with Billy! here's the link if you haven't seen it yet.
Commentary by BILLY!
!edit the project has been scraped sorry!
#billy lenz#black christmas#digital art#game making#horor movies#billy#digital illustration#slasher fandom
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From Lucie Viatge's website:
For the concerts and musical performances, we were considering having a dress-up minigame for Fang. I created outfit moodboards for the different performances throughout the game, and concepted some UX for the minigame.
(note: I edited out the reference pictures from the website's original images)
#goodbye volcano high#lucie viatge#concept art#behind the scenes#game making#fang gvh#scalie#anthro#pterodactyl#gvh
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Sweethearts, I have a question: is there a game making app/engine/something like that, that lets you make games with minimal (or even none) knowledge about coding? Something like RPG Maker, but, like, for 3D games?
Of course, I don't mean making second "The Sims" or "NieR: Automata", but a simple horror walking sim for example.
Thank you in advance for help! 💜
#gaming#game making#Hakanate once said#I know there was something like that#or even a couple of somethings#but a) I can't remember names and b) I'm almost sure most of them are defunct#“Kiki why are you even asking about that?” no reason#just curious
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So, dear Tumblr users!
Please give this post some attention! My development team and I are making a game in the yandere horror genre. My videos don't fly on Tik Tok, and things aren't any better on Tumblr. There are only 10 subscribers in my Telegram channel. We are very worried and don’t understand what we are doing wrong. Please, if you are interested in this post, like it and go to my tg channel or TikTok
I will leave links to my social networks below: TikTok: __h.e.i.w.a_ Telegram: https://t.me/visual_novel_YAM
#art#artwork#artists on tumblr#my art#digital art#illustration#drawing#character design#art process#ot#original character#oc art#oc#otome game#otome#otaku#game character#gaming#game#gamedev#game making#pc games#game development#mobile app development#painting#ibispaint art#ibispaintdrawing#made in ibis paint#ibispaintx
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DRAGON ASHES O'REILLY FOR DOWNTIME.
Please refrain wanting to fuck the dragon arsonist
Also, big thanks to @cryptile , @jonny-b-meowborn , and @pagliaccis-clown for "teaching" me how to draw fat/fat bodies♡♡♡
#the mechanisms#@pixelated mechanisms chaos#the mechanisms games#the mechs#game making#the mechanisms fandom#progress#downtime#rpg maker mv#ashes o'reilly
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Hello!! Long time no see!!
I haven't been posting much because I'm currently working on a game!! It will be a visual novel titled "Ghost, ghosted". The premise is this: you are a little ghost, living with your little ghost lover at a graveyard in a forest. One early morning you wake up as you usually do, but you find that your partner is not there. You set out to find them, and while doing so, you meet a lot of friendly people and creatures. You help them and they help you.
It's going to be quite short, a matter of one evening. It's based on my series of drawings titled ghost pals! It's going to be my first game ever made. I'm in charge of the art and the writing, and my friends are making music for it and making it actually playable.
The picture showed is the first thing you see in the game :DDD
#art#artists on tumblr#digital art#my art#drawing#artwork#original art#sketch#digital illustration#sketches#ghost pals!#visual novel#game making#ghost; ghosted
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THE PENDRAGONS FOR THE HNOC GAMEEE >:DDDDDDD
Arthur. Lance. Guinevere.
#the mechanisms#the mechs#@chaotic man named oliver#gay immortal space pirate band my beloved<3#them🧡#digital art#own art#the mechanisms art#the mechanisms hnoc#hnoc#high noon over camelot#the pendragons#arthur pendragon#Lancelot pendragon#guinevere pendragon#game sprites#game making#the mechanisms game
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Little weezard sprites!
So, since I got the ok from bumble_bee_goode to share my renditions of the weezards, I thought I'd show you what I've been working on. For now, here is Essek:
Aaaaand, here is Essek in sight of a Beacon:
Enjoy!!
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Fellas, I broke Gamemaker Studios
(Ignore the audio, it's meant to be there, I just don't have the snow tiles on)
#diy#game development#game making#indiegamedev#gamemaker studio 2#it's not really two. there doesn't seem to be a tag for one.#programing#help lol
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