#Palladium Rifts
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maps-to-elsewhere · 1 month ago
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Pixel Art: Study, Dramin; Rifts World Book 30, pg. 73
Excerpt: OC Profile, Shifter; "Dimensional Nomad"
Like all Dramin, Nomad understands the world around them and all that inhabits it to be a complex illusion, one which they endeavour to understand for the simple fact that they are and everything else is around them. They do not serve some higher being or ultimate purpose in this pursuit, being driven simply by curiosity and bafflement as to why the plurality of the multiverse exists concurrent with their own, singular, perception.
True to type, Nomad is somewhat aloof and distant from other beings, preferring to let them exist as they may with most interactions hinging on any particular personal need. At such times, they maintain a certain level of cool cordiality even within long-term associations, understanding that while all else is unreality, uncouth acts bring undesirable consequences.
In their estimation, the world as they perceive it is something like a map, which may represent a given landscape to a great degree but cannot in itself depict the truth of any place. What role they occupy as the observer of this map, they cannot say, or even if their perception of themselves as an observer is even plausible in view of the true terrain of reality.
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homebrew-rifts · 4 months ago
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Coalition IAR-2 Abolisher Robot
Originally released on p. 35 of Rifts Sourcebook 1
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The Abolisher, Infantry Assault Robot (IAR-2), is another giant vehicle that is part of the Coalition States' military forces. Unlike the UAR-1 Enforcer, which is designed specifically to combat ground troops in an urban/city environment, the Abolisher is a frontline infantry unit with long-range capabilities and heavy firepower for obliterating enemy troops. The focus of its armaments is anti-robot and anti-tank, hence the six heavy cannons bristling around what appears to be the head. The rim of cannons has given the 30 foot (9 m) robot the nickname 'Thorn Head."
The heavily armored bot is a massive, humanoid shaped, all terrain assault vehicle designed to withstand heavy bombardment. However, in keeping with the frightening Death's Head motif, the Abolisher is designed to look like a massive skull with arms and legs. The two eyes are infra-red and conventional light searchlights for night assaults. The upper skull body can rotate 360 degrees and is operated by a five-man crew. Two soldiers are gunners operating three cannons each, the pilot and the copilot/communications engineer (either the pilot or copilot can fire the small, forward facing, dual laser turret) and the top hatch gunner, usually a SAMAS.
The big guns are devastating weapons that can blast an enemy from all sides simultaneously. The robot's arms and hands are powerful and lethal in hand to hand confrontations (can rotate 180 degrees at the shoulders). On top of the behemoth is a Gunner's Hatch which allows a SAMAS or soldier to perch himself on the head and fire at the enemy from the top of the robot. An inner hatch locks automatically, preventing the enemy from easy access should the top gunner be killed; the inner hatch can only be opened by one of the pilots.
The only real disadvantage to the 30 foot (9 m) giant is that its incredible weight and large size reduce its speed and maneuvering capabilities. Although great in the field as an outer perimeter defense or as an infantry assault unit (tank with arms and legs), its speed and size make it an easy target (hence the heavy armor). Unless one wishes to destroy a city, the bot is not well suited for city conflicts. Its weapons are too powerful for use in the city, able to demolish an S.D.C. skyscraper in mere moments, and its size and bulk makes maneuvering through narrow streets difficult. Still, it is excellent for city defense, being able to be placed wherever needed, and ideal for infantry combat.
IAR-2 Abolisher: Size 9 (Huge), Crew 5+2, Strength d12+10, Toughness 60 (36), Pace 14+d10 (70 MPH)
Notes: MDC Armor, Shoulder STS-Cluster -4 to hit and 24 Hardness.
Weapons:
6 x C-144 Auto-Cannons (Spaced 360 degrees around the crown of the bot; Range 100/200/400, 5d12+5 Mega Damage, AP 12, RoF 1)
Anti-Personnel Lasers (belly gun)
Black Market Cost: 80 Million credits, Rarity -4
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legionofmyth · 7 months ago
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Rifts Dimension Book 7: Megaverse Builder - O.C.C.s & Critters
New challenges and allies await in Rifts Dimension Book 7: Megaverse Builder! 🚀 Watch our overview of the latest O.C.C.s and monsters that will revolutionize your gameplay. Ready to level up? #RiftsRPG #TabletopGaming #CharacterCreation
Rifts Ultimate Edition Rifts Dimension Book 2: Phase World Rifts Dimension Book 7: Megaverse Builder Unlock the potential of your Rifts campaigns with our detailed overview of the new and updated Occupational Character Classes (O.C.C.) and monsters introduced in Rifts Dimension Book 7: Megaverse Builder by Palladium Books. This video breaks down each O.C.C., providing insights into their skills,…
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salad-juice-enjoyer · 1 year ago
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If I was designing an RPG where you head seperate psionics and magic systems, I would simply not give the magical energy points a name that contains "psychic".
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haaaaaaaaaaaave-you-met-ted · 7 months ago
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Rifts Adventure Guide Cover Art by John Zeleznik
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vintagerpg · 1 year ago
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Rifts of horror! This week on the Vintage RPG Podcast, we look at Beyond the Supernatural (1987), Palladium’s horror RPG that anticipates a bunch of mechanics and lore that would be important for Rifts and the Megaversal system. Richard Corben on the cover, Steve Bissette doing tons of interiors, this books is worth it for the art alone.
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funeralprocessor · 1 month ago
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RIFTS is a silly setting and a questionable game, but the art has always absolutely activated my neurons, and a big part of that is my boy Chuck Walton
His power armor/robot designs are some of my favorites ever.
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alphamecha-mkii · 2 years ago
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Rifter #70 Cover Art - Super SAMAS vs Dragon by Chuck Walton
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casside-sionnach · 1 year ago
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The Coalition States is a genocidal human supremacist power of North America in the the dystopian post-apocalyptic future of Palladium's Rifts roleplaying game.
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xccentriktigress · 1 year ago
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"Ah, my friend - you're a gentleman, and a scholar, and a fine judge of scantily-clad women."
Darren to Brian, RIFTS: Sonic Boom - Chapter 3
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homebrew-rifts · 5 months ago
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Wolfen
Originally release in Palladium Fantasy TTRPG and converted into Rifts on page 86 of the Rifts Conversion Book 1.
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The most civilized and powerful of the three canine races is the Wolfen. The wolfen were a fierce warrior people divided into 13 warring tribes. Their constant infighting and their insistence on clinging to barbaric warrior ways, held them back for centuries. However, in the last few decades the wolfen tribes have united and have quickly grown into a well organized, disciplined and orderly society. They still hold to the ways of the warrior, but have developed into a sophisticated military machine, extremely reminiscent of the ancient Romans of Earth.
~ Text from Pg 86 of Rifts Conversion Book 1
Wolfen
Code of Honor (Hindrance) [-2]: Wolfen society places great importance on honor, justice and rule of law.
D-Bee [-2]: They are treated with hostility by human supremacists, distrusted by commoners, spurned everywhere, and have no rights except in the most cosmopolitan areas. They should expect frequent trouble and violence, depending on the crowd and situation, and Reactions of others typically starts at Unfriendly, or Hostile for human supremacists. Failed social checks with Hostile parties often result in violence. 
Nonstandard Build [-2]: The species has proportions which make common equipment problematic. Armor and clothing must be custom-tailored at triple normal cost. Glitter Boy armor (and the Framework) and most human power armor is not an option. Wolfen take a -2 on Trait rolls to use equipment designed for humans.
Size +1 [+1]:
Bite [+2]: Strength +d6 damage.
Enhanced Senses [+1]: +1 Bonus to Notice checks that rely on sense of smell and hearing.
Enhanced Strength [+2]: Strength is increased by i die-type and the Wolfen’s maximum strength is d12+1.
Darkvision [+1]: The species can see in the dark, ignoring all illumination penalties.
Born to Warfare [+1]: The Wolfen begins with a d4 in Fighting.
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legionofmyth · 7 months ago
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Rifts Dimension Book 7: Megaverse Builder - Creating New Dimensions
Ever dreamt of creating your own dimension? 🌌 Dive into our latest video on crafting new dimensions with Rifts Dimension Book 7: Megaverse Builder by Palladium Books. Unlock the secrets to dimensional mastery and bring your imagination to life! #RiftsRPG #WorldBuilding #MegaverseBuilder
Rifts Ultimate Edition Rifts Dimension Book 2: Phase World Rifts Dimension Book 7: Megaverse Builder Dive into the boundless realms of creativity with our comprehensive guide on crafting new dimensions in Rifts Dimension Book 7: Megaverse Builder by Palladium Books. This video offers a step-by-step walkthrough on using the intricate rules and guidelines for dimension creation, ensuring your next…
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libraryogre · 2 months ago
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The first image is, I shit you not, straight out of Rifts.
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Fury Beetle with Rider by Kevin Long
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Techno-wizard wingboard by Kevin Long
Why does nobody's 'Ghibli-inspired' TTRPG ever look like this?
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haaaaaaaaaaaave-you-met-ted · 10 months ago
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Rifts Coalition Wars Book 3: Sorcerers' Revenge Cover Art by Dave Dorman
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rjkingofdirewolwes · 3 days ago
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Rifts Chronicles: Conquest of the Dark Empires
https://archiveofourown.org/works/60265711 Series concluded, for those living in america, take it as a good luck gift for tomorrow. Most of all, please, vote.
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dragoneer99 · 3 months ago
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can i get four trannies to play rifts? can I please get four trannies to play rifts with? ill run it at this point idgaf
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