#Mixing console
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talos-stims · 2 years ago
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weirdoonthebus · 1 year ago
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Mixing Console Foley (sample pack)
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94 foley samples recorded and cleaned up in the music studio on my college campus. Includes 40 button clicks, 40 fader flicks, and 19 XLR cable snaps.
Pay what you want. Royalty free, use these sounds in anything.
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breslicht · 2 years ago
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Biesmans @ Ciało
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beatlesblogger · 2 years ago
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A new Aussie Beatle Connection - Vintage Abbey Road Studio Mixing Console
It’s not often we get to bring you news relating to The Beatles directly from here (down under in Australia) – but there is some today. It’s been announced that an original REDD.17 mixing console, used to record and mix music at the famous Abbey Road Studios studios in London, is now the centrepiece of a brand new new recording studio at the amazing Museum of New and Old Art (MONA) located just…
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chaoticmusiccollectors · 3 months ago
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Look at those wonderful monitors
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charlesmwa · 1 month ago
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The Rise of Digital Mixing Consoles: How They're Changing Live Sound Production
It's always fascinating to know the behind-the-scenes work that goes into live performances, from concerts to festivals, the sound quality can make or break the experience. With the rise of digital mixing consoles, the landscape of live sound production is undergoing a significant transformation. Let’s take a closer look at how these innovative tools are changing the game for audio professionals.
A Brief History of Mixing Consoles
Mixing consoles have been an integral part of audio production since the advent of sound recording. Traditional analog consoles were the standard for many years, known for their warmth and character. However, they came with limitations, such as size, weight, and the need for extensive wiring and setup. As technology evolved, the introduction of digital mixing consoles marked a turning point in the industry.
Digital consoles use software and digital signal processing (DSP) to manipulate audio signals, offering a level of flexibility and efficiency that was previously unattainable. The shift to digital has made it easier for sound engineers to manage complex audio setups, especially in live environments.
The Advantages of Digital Mixing Consoles
One of the primary advantages of digital mixing consoles is their portability. Many digital models are compact and lightweight, making them ideal for touring musicians and live sound engineers. This portability allows for quick setup and teardown, saving valuable time during events.
Additionally, digital consoles often come equipped with features such as touchscreens, built-in effects, and extensive routing options. This versatility enables sound engineers to customize their mixes in real-time, adapting to the unique acoustics of each venue. The ability to save and recall presets is another game-changer; engineers can easily switch between different setups, ensuring consistent sound quality across multiple performances.
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Enhanced Audio Quality and Processing Power
The rise of digital mixing consoles has also improved audio quality. With high-resolution audio processing, these consoles can deliver pristine sound that captures every nuance of a performance. The integration of advanced algorithms allows for precise equalization, compression, and effects processing, resulting in a polished and professional mix.
Moreover, many digital consoles offer features like multi-track recording and remote control capabilities. This means that engineers can record live performances directly from the console and control it remotely via tablets or smartphones. Such advancements have made it easier to document performances and make real-time adjustments without being tied to the console.
Collaborative Workflows and Integration with Software
Digital mixing consoles have revolutionized collaborative workflows in the audio production process. They can easily integrate with digital audio workstations (DAWs), allowing sound engineers and musicians to work seamlessly together. This integration enables real-time editing and mixing, making it easier to produce high-quality recordings and live performances.
Furthermore, cloud-based solutions are becoming increasingly popular, allowing sound engineers to share projects and collaborate with other professionals remotely. This connectivity fosters creativity and innovation, as audio professionals can pool their resources and expertise from anywhere in the world.
The Future of Live Sound Production
As technology continues to advance, the future of live sound production looks promising. Digital mixing consoles are becoming more intuitive and user-friendly, enabling a new generation of sound engineers to hone their craft. With features like artificial intelligence-driven mixing and enhanced automation, these consoles are set to redefine what’s possible in live sound.
Moreover, as live events begin to bounce back post-pandemic, the demand for high-quality sound production will only increase. Digital mixing consoles are well-equipped to meet this demand, providing the flexibility and reliability that modern audio professionals require.
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Conclusion
The rise of digital mixing consoles has fundamentally changed the landscape of live sound production.. With their portability, enhanced audio quality, and integration with software, these consoles empower sound engineers to create exceptional audio experiences. Now a days many professional shops like VIP PRO AUDIO  holds a wide variety of  consoles to meet every requirements
In a world where live performances are gradually returning, the importance of quality sound production cannot be overstated. Digital mixing consoles are not just tools; they are catalysts for creativity, enabling sound engineers to push the boundaries of what’s possible in live audio. As we move forward, one thing is certain: the future of live sound production is digital, and it’s an exciting time to be part of it!
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techartspodcast · 8 months ago
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🎙️ Tune in to the latest episode of the Tech Arts Podcast! 🎧
Join Matt Larson and Ryan Shelton for part 2 of "Setting Up Volunteers for Success." Discover insights on the new Fourier audio system, tips on choosing the perfect audio console, answer to the age-old debate: PA vs. console, best practices for volunteers, and much more!
Listen or watch now on Episode 39: https://www.digitalgreatcommission.org/resources/volunteer-success-digico-matt-ryan-part2
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systemst91 · 9 days ago
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- 90s Cybercore PS1 mix - (Sample #1)
https://youtube.com/watch?v=ebKCY4z0FGE
https://on.soundcloud.com/U7fYoRrdyPE4bxvB8
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hercarisntyours · 1 month ago
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I want to eat energon so bad bro
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silverfoxstole · 11 months ago
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“It’s all right, Charley, you can look now.”
Blearily she recognised the Doctor’s voice. He sounded remarkably cheerful considering how close they seemed to have come to being pulled inside out. It took a moment for her to remember how to move, but eventually she managed to unwind her battered limbs from around the girder. She felt in dire need of a bath, and a cup of tea.
When she turned to face the Doctor, she realised that the shaking, or the noise, or both must have affected her brain. Something must have done, as there was absolutely other way that a sleigh, just like the ones she had seen in Switzerland during her time at finishing school, could be standing in the middle of the console room. Even more remote was the likelihood of said sleigh being piled high with brightly-wrapped parcels and drawn by a team of…goodness, surely those couldn��t be reindeer, could they?
“Doctor,” she said when she found her voice, “Doctor, I - ”
He looked up from the reindeer he was patting on the nose. On the red nose, Charley realised in astonishment. “Is something wrong, Charley?”
She nodded. “Doctor, I think I’m seeing things!”
A concerned expression settled on his handsome face. “Oh, dear, that doesn’t sound good. What can you see?”
“A sleigh, and reindeer, and…” Don’t say Father Christmas, don’t say Father Christmas…. Charley saw the fat, bearded man in red sitting in the sleigh, holly edging the brim of his cap, and looked quickly in the opposite direction.
New illustration for a very old Christmas story of mine (written back in 2006), which can be found at Ao3:
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queenrepent · 1 year ago
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if I saw a synthesizer like that irl I'd probably act like al, too
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ron-do-i-get-to-sing-my-way · 2 months ago
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It’s been a rough month, I missed Sparkstember but I’m still here :,) Just want to shoutout that random woman I talked to after forcing myself to go out and do something tonight. I went to listen to a friend play some music and she was sitting at the table beside me alone with a book, in her 40s, absolutely living life. We somehow ended up talking and I spilled my soul a bit. She said something like ‘you’re too beautiful to let some guy break your heart’. And I’m like, yeah. Perhaps. But I’m torn apart because I thought I found my soulmate (I was fully convinced I was ace/I could never ever open up to anyone before), even if some things didn’t click right. At the same time, thank you fellow solo restaurant goer :,)
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no1ryomafan · 3 months ago
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Not to talk about fucking mega man again but every time I remember star force and I am FOREVER sad that the two of the prominent antagonists from the game that’s considered the best in the series are NEVER talked about:
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Not only cause “wow these designs are fucking fantastic” but even if I think Pat is the better written “villain”-in quotations cause he’s not really evil-especially in the sympathetic light, these two are still written well and have a nice dynamic. There is hardly ANY fan content of these two-i once saw someone complaining omega xis barley gets art when BUDDY hes more fucking known by people who never touched the games then these two-and I can’t begin to understand why when people love tragic siblings in this series given Pandora and Prometheus are so loved and these two are basically them just less tragic happy ending and everything but still go through angst and I can’t begin to understand why they are so IGNORED in the game that is again consider the best in its own sub series-
Until I remember the only fucking thing people talk about from this game universally is a character death that gets SPOILED BY EVERYONE cause the general mm fandom has to sleep on star force sighhhh.
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volivolition · 8 months ago
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the crying counter stays at 0. as usual.
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clegfly · 3 months ago
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Unpopular opinion(?): I despise Kaeya's guts
Also omfg NATLAN!!!! MAULANI!!!
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SHES SO CUTE IM GONNA SAVE UP FOR HER!!!!!!1!1!1!11!
AGH I COMPLETELY FORGOT ABOUT THIS ASK BUT IN REPLYING TO SAY:
I PULLED ON 10 PITY AND GOT HER!!! SO USING MY POWERS OF HAVING MUALANI IM MANIFESTING THE SAME FOR YOU HEHE >:)) GL!!!!!
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(Ps so real for the Kaeya thing. For no apparent reason I just despise that dude)
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gubbles-owo · 7 months ago
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u ever just sic the triple combo of multiband distortion and overdriven tape saturation and a fucking clipper all in series and directly on your master bus
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look sometimes u just need that grit okay
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