#Live the Legend
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antennatoheaven · 4 months ago
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defensenow · 2 months ago
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youtube
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fruity-blogs · 1 month ago
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Sometimes...
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Taking a leap forward means...
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Leaving a few things behind.
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krussyarts · 1 month ago
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Family
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glassrunner · 1 month ago
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"Where'd you learn those moves?" "Oh, I was just following your lead." [chuckles] "Mmm, he's got lines."
JINX/POWDER APPROACHING EKKO | ARCANE S01E04 X S02E07
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proxycrit · 2 months ago
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LINKTOBER DAY 23- MIPHAS COURT
Birdsong is not the sound of the sea, but it’s better than nothing at all.
(Yona may be a mystery to Sidon, but her grief is familiar.)
((The Alchemist’s last correspondence with the Lost Heir was an argument about becoming Van Ruta’s champion a hundred and three years ago. She had called Mipha a reckless fool, and angrily dove deep into her research under the seas of Holodrum, waiting for an apology that will never come.))
-Totk au masterlist (it’s usually goofy)
-Patreon (if you want to see my sketchbook)
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donutdrawsthings · 6 months ago
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Sutekh is a Whovian, to me...
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the-phantom-peach · 7 months ago
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“ayyy itz da wind waykah!” 💨🌊
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shioaoi · 1 month ago
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Rundown of the more interesting parts from the Necrits live stream with Christian Linke (Creative Director and Co-Creator of Arcane) :
There was a longer version of the Caitvi sex scene but they got bonked by the ratings people, and because it would have raised Leagues rating to mature, it got brought down to what we got.
The entire Caitvi sex scene was directed and animated by Fortiche with zero input by Riot. Christian says, "That was French people being French."
Riot making Arcane canon didn't change where they were taking characters or the story, it just made them more aware of how it would affect other Riot projects.
Christian refused to confirm exactly when the events of Arcane take place in the existing timeline.
The Arcane doesn't originate from Hextech. It is just one - in universe - interpretation of magic.
Christian doesn't view Viktor and Jayce's love as romantic, and that romance wasn't the intention when writing their relationship. However, by the way he talks, it doesn't seem he's against people shipping them romantically - just as a creative team, they were more interested in exploring a close, complex male friendship / brotherhood.
The 250-million dollar show budget number is not accurate as marketing is included in that fund. Fortiche's goal from the beginning was to bring the level of animation found in feature animated films to serialised content. While the show was very expensive for an animated series, it was way cheaper than an animated feature film because they try and work efficiently. As an example, Christian says how often in Hollywood, it's not uncommon for sometimes 40-50% of what is animated to end up on the cutting room floor while with Fortiche they try and keep it around 5%
Ekko's hair was changed from a mohawk to dreads because the artist who worked on him told them that black hair doesn't work like that (in reference to the mohwak), and here's how it would actually work.
Legends of Runterra affected Arcane in terms of giving the team inspiration for how the everyday street life is for people in the regions.
Caitlyn's LOR Tactical design (2021) and Warwicks VGU Voicelines (2017) were made to reflect what was going to happen in Arcane - production of Arcane just took a long amount of time.
They've said from the beginning that the only person who could ever defeat Viktor at the height of his power was Viktor himself. His story is about the glorious evolution, the pursuit of that, and what it actually means to remove these human elements until there is nothing left.
All projects Riot is working on - whether the MMO, Games, Written or Animated projects - are in talks with one another at all times.
Christian comments on how very few games have remain in service as long as League has, and because of its ever growing and evolving story, it's hard to bring everything together cohesively since everything was made at different times, in different era's, by a multitude of different people. So, while many things may be very cool creatively, it makes it impossible to successfully bring it all together more often than not. So for new projects, they are more focused on making something good and successful with the team and talent they have, even if it retcons or replaces content made in the past.
Christian pitched singing Heimerdinger.
Arcane's scripts for S2 were locked in before S1 was released, so they were not impacted by fandoms or online reactions. Christian thinks maybe some animation choices were influenced by things the animators saw online, but not the story.
When watching the premier of the final arcane episodes in LA - the entire 4000 seat theatre cheered when Maddie died.
The butterfly motif shared between Jayce and Viktor specifically was used to represent transformation.
Christian talked about how they don't think about really whether people will like something or not, but whether it's the right consequence for the story (this is in discussion to Caitlyn losing an eye). What makes a character likeable to an audience in his eyes is their decisions in the story; the choices that they make.
Continuing on from this, he comments on how the choices Caitlyn makes now are so different now compared to the beginning of the show. She is now willing to take risks and sacrifice parts of herself for people, for Piltover and for what is right.
When asked about Caitlyn's signature hat, Christian says that the team saw it as somthing that didn't really fit this version of Caitlyn they were writing and the person she becomes and that's why it was never incorporated into her designs.
Back in the beginning, when they were first working on Arcane, Christian would constantly going back to Jinx and Vi's original design artists & Riot August who was their champion designer to make sure they weren't messing anything up with these characters.
Christian goes on to tell an anecdote of when Paul 'Zeronis' Kwon was drawing the first concepts for Vi. This was back when Christian was in music. She didn't have a name at the time, but when Christian looked over Paul's shoulder at the art, he comments "she kinda looks like a Violet to me." They never spoke about it, but months later, when she became a serious character concept internally, she was gifted the name Vi. To this day, Christian doesn't know if his comment resulted in her name or if it was just a coincidence, but Violet became stuck in Christian's brain as Vi's true name. Riot August (who was in chat) then confirms that her name came from her tattoo, which came from one of her key design elements, being that she had the number 6 on her face. So, just a happy coincidence.
Talking about the tattoo. The tattoo was shrunken in size so, from a distance, it would look more like a beauty mark and the brain can more easily disregard it. One of the many things that they had to think about when translating the designs over as, is animation, you would be looking at a characters face a lot more than you do in league where the camera is situated top down.
As they were wrapping up the stream, Christian talks about how there always needs to be a bit of space between what content creators / content consumers do (pointing at Necrit) and what Riot does. He thinks it's good that there is space for criticism and a critical view of the things Riot does. In order to succeed, he believes they need to listen to their audience but also that they need to have their own vision, take risks, and be bold. It's a delicate balance in his eyes, and projects tend to fail when these two sides are too in cahoots.
He iterates that they are not trying to shove anything down anyone's throats. They are just trying to find what makes these characters cool, tell their stories, and be true to the regions they come from. With taking the characters from League to Arcane, it was important that they translate these stories and characters so they can hold up with the best storytelling in the world.
This circles back to the earlier point about retconning things and replacing past stories and content. He comments on how some characters are very outdated or too archetypal, but they still have an essence that people love about them.
Arcane was something Christian worked on for 9 years, and he was getting clearly emotional near the end. He also adds they're just getting started and he wants to make sure they do a good job with this IP and the characters we really love.
To those who are not happy with certain decisions, he's sorry they didn't hit what you personally wanted, but there is simply no way they can please everybody. While they are trying to make as many of the Riot / Arcane audience happy, they as the creators and artists need to follow their own compass, be the shepherds of this IP; that being creative is hard. They will keep doing that even if they sometimes have to ruffle some feathers.
He closes the stream by confirming that they are investing quite a bit in Noxas, Ionia, and Demacia for the next regions they explore.
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danyarts · 9 days ago
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Timebomb somewhere in the world living a happy life selling oranges or something
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raycatzdraws · 8 months ago
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The true botw shrine experience. I don't think Four approves!
The full comic page and some colorful Fours can be found under the read more!
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A meme redraw based on something I did in a playthrough lol. Out of arrows? Throw your sword!
I love Four so much aaAA
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k-wame · 15 days ago
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he was like the cutest thing ever bruv🥰
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sadplaguedoctor · 1 month ago
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SEVIKA NATION WE FUCKING WONNN
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gesangs · 2 months ago
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Three dangerous men
For Dark Link
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lilislegacy · 1 month ago
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i feel like we gloss over the first few pages of SoN FAR too much. i mean, take percy’s name out and i would think it’s all about hercules. the book opens by dropping banger after banger regarding percy’s recent escapades, as if this is some epic greek myth.
like how did rick just casually slip in that percy strangled a sea monster with his bare hands (no biggie) and we as the readers were just like “sounds right, anyway—”
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daughter-horror · 2 months ago
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Tony Todd (1954 - 2024)
Rest in Power!
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