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#Latest Developments in Computer Science
fdrpjournals · 2 months
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The Indian Journal of Computer Science and Technology (INDJCST) is a peer-reviewed academic journal that delivers cutting-edge research and advancements in computer science to scientists, engineers, and technology professionals.
It highlights the latest findings across four key domains: computing (including theory, scientific, cloud, and high-performance computing), systems (such as database, real-time, and operating systems), intelligence (covering robotics, bioinformatics, and artificial intelligence), and applications (encompassing security, networking, software engineering, and more).
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bigleapblog · 4 days
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Your Guide to B.Tech in Computer Science & Engineering Colleges
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In today's technology-driven world, pursuing a B.Tech in Computer Science and Engineering (CSE) has become a popular choice among students aspiring for a bright future. The demand for skilled professionals in areas like Artificial Intelligence, Machine Learning, Data Science, and Cloud Computing has made computer science engineering colleges crucial in shaping tomorrow's innovators. Saraswati College of Engineering (SCOE), a leader in engineering education, provides students with a perfect platform to build a successful career in this evolving field.
Whether you're passionate about coding, software development, or the latest advancements in AI, pursuing a B.Tech in Computer Science and Engineering at SCOE can open doors to endless opportunities.
Why Choose B.Tech in Computer Science and Engineering?
Choosing a B.Tech in Computer Science and Engineering isn't just about learning to code; it's about mastering problem-solving, logical thinking, and the ability to work with cutting-edge technologies. The course offers a robust foundation that combines theoretical knowledge with practical skills, enabling students to excel in the tech industry.
At SCOE, the computer science engineering courses are designed to meet industry standards and keep up with the rapidly evolving tech landscape. With its AICTE Approved, NAAC Accredited With Grade-"A+" credentials, the college provides quality education in a nurturing environment. SCOE's curriculum goes beyond textbooks, focusing on hands-on learning through projects, labs, workshops, and internships. This approach ensures that students graduate not only with a degree but with the skills needed to thrive in their careers.
The Role of Computer Science Engineering Colleges in Career Development
The role of computer science engineering colleges like SCOE is not limited to classroom teaching. These institutions play a crucial role in shaping students' futures by providing the necessary infrastructure, faculty expertise, and placement opportunities. SCOE, established in 2004, is recognized as one of the top engineering colleges in Navi Mumbai. It boasts a strong placement record, with companies like Goldman Sachs, Cisco, and Microsoft offering lucrative job opportunities to its graduates.
The computer science engineering courses at SCOE are structured to provide a blend of technical and soft skills. From the basics of computer programming to advanced topics like Artificial Intelligence and Data Science, students at SCOE are trained to be industry-ready. The faculty at SCOE comprises experienced professionals who not only impart theoretical knowledge but also mentor students for real-world challenges.
Highlights of the B.Tech in Computer Science and Engineering Program at SCOE
Comprehensive Curriculum: The B.Tech in Computer Science and Engineering program at SCOE covers all major areas, including programming languages, algorithms, data structures, computer networks, operating systems, AI, and Machine Learning. This ensures that students receive a well-rounded education, preparing them for various roles in the tech industry.
Industry-Relevant Learning: SCOE’s focus is on creating professionals who can immediately contribute to the tech industry. The college regularly collaborates with industry leaders to update its curriculum, ensuring students learn the latest technologies and trends in computer science engineering.
State-of-the-Art Infrastructure: SCOE is equipped with modern laboratories, computer centers, and research facilities, providing students with the tools they need to gain practical experience. The institution’s infrastructure fosters innovation, helping students work on cutting-edge projects and ideas during their B.Tech in Computer Science and Engineering.
Practical Exposure: One of the key benefits of studying at SCOE is the emphasis on practical learning. Students participate in hands-on projects, internships, and industry visits, giving them real-world exposure to how technology is applied in various sectors.
Placement Support: SCOE has a dedicated placement cell that works tirelessly to ensure students secure internships and job offers from top companies. The B.Tech in Computer Science and Engineering program boasts a strong placement record, with top tech companies visiting the campus every year. The highest on-campus placement offer for the academic year 2022-23 was an impressive 22 LPA from Goldman Sachs, reflecting the college’s commitment to student success.
Personal Growth: Beyond academics, SCOE encourages students to participate in extracurricular activities, coding competitions, and tech fests. These activities enhance their learning experience, promote teamwork, and help students build a well-rounded personality that is essential in today’s competitive job market.
What Makes SCOE Stand Out?
With so many computer science engineering colleges to choose from, why should you consider SCOE for your B.Tech in Computer Science and Engineering? Here are a few factors that make SCOE a top choice for students:
Experienced Faculty: SCOE prides itself on having a team of highly qualified and experienced faculty members. The faculty’s approach to teaching is both theoretical and practical, ensuring students are equipped to tackle real-world challenges.
Strong Industry Connections: The college maintains strong relationships with leading tech companies, ensuring that students have access to internship opportunities and campus recruitment drives. This gives SCOE graduates a competitive edge in the job market.
Holistic Development: SCOE believes in the holistic development of students. In addition to academic learning, the college offers opportunities for personal growth through various student clubs, sports activities, and cultural events.
Supportive Learning Environment: SCOE provides a nurturing environment where students can focus on their academic and personal growth. The campus is equipped with modern facilities, including spacious classrooms, labs, a library, and a recreation center.
Career Opportunities After B.Tech in Computer Science and Engineering from SCOE
Graduates with a B.Tech in Computer Science and Engineering from SCOE are well-prepared to take on various roles in the tech industry. Some of the most common career paths for CSE graduates include:
Software Engineer: Developing software applications, web development, and mobile app development are some of the key responsibilities of software engineers. This role requires strong programming skills and a deep understanding of software design.
Data Scientist: With the rise of big data, data scientists are in high demand. CSE graduates with knowledge of data science can work on data analysis, machine learning models, and predictive analytics.
AI Engineer: Artificial Intelligence is revolutionizing various industries, and AI engineers are at the forefront of this change. SCOE’s curriculum includes AI and Machine Learning, preparing students for roles in this cutting-edge field.
System Administrator: Maintaining and managing computer systems and networks is a crucial role in any organization. CSE graduates can work as system administrators, ensuring the smooth functioning of IT infrastructure.
Cybersecurity Specialist: With the growing threat of cyberattacks, cybersecurity specialists are essential in protecting an organization’s digital assets. CSE graduates can pursue careers in cybersecurity, safeguarding sensitive information from hackers.
Conclusion: Why B.Tech in Computer Science and Engineering at SCOE is the Right Choice
Choosing the right college is crucial for a successful career in B.Tech in Computer Science and Engineering. Saraswati College of Engineering (SCOE) stands out as one of the best computer science engineering colleges in Navi Mumbai. With its industry-aligned curriculum, state-of-the-art infrastructure, and excellent placement record, SCOE offers students the perfect environment to build a successful career in computer science.
Whether you're interested in AI, data science, software development, or any other field in computer science, SCOE provides the knowledge, skills, and opportunities you need to succeed. With a strong focus on hands-on learning and personal growth, SCOE ensures that students graduate not only as engineers but as professionals ready to take on the challenges of the tech world.
If you're ready to embark on an exciting journey in the world of technology, consider pursuing your B.Tech in Computer Science and Engineering at SCOE—a college where your future takes shape.
#In today's technology-driven world#pursuing a B.Tech in Computer Science and Engineering (CSE) has become a popular choice among students aspiring for a bright future. The de#Machine Learning#Data Science#and Cloud Computing has made computer science engineering colleges crucial in shaping tomorrow's innovators. Saraswati College of Engineeri#a leader in engineering education#provides students with a perfect platform to build a successful career in this evolving field.#Whether you're passionate about coding#software development#or the latest advancements in AI#pursuing a B.Tech in Computer Science and Engineering at SCOE can open doors to endless opportunities.#Why Choose B.Tech in Computer Science and Engineering?#Choosing a B.Tech in Computer Science and Engineering isn't just about learning to code; it's about mastering problem-solving#logical thinking#and the ability to work with cutting-edge technologies. The course offers a robust foundation that combines theoretical knowledge with prac#enabling students to excel in the tech industry.#At SCOE#the computer science engineering courses are designed to meet industry standards and keep up with the rapidly evolving tech landscape. With#NAAC Accredited With Grade-“A+” credentials#the college provides quality education in a nurturing environment. SCOE's curriculum goes beyond textbooks#focusing on hands-on learning through projects#labs#workshops#and internships. This approach ensures that students graduate not only with a degree but with the skills needed to thrive in their careers.#The Role of Computer Science Engineering Colleges in Career Development#The role of computer science engineering colleges like SCOE is not limited to classroom teaching. These institutions play a crucial role in#faculty expertise#and placement opportunities. SCOE#established in 2004#is recognized as one of the top engineering colleges in Navi Mumbai. It boasts a strong placement record
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techtoio · 3 months
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Exploring the Latest Trends in Software Development
Introduction The software is something like an industry whose development is ever-evolving with new technologies and changing market needs as the drivers. To this end, developers must keep abreast with current trends in their fields of operation to remain competitive and relevant. Read to continue .....
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Unpersoned
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Support me this summer on the Clarion Write-A-Thon and help raise money for the Clarion Science Fiction and Fantasy Writers' Workshop!
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My latest Locus Magazine column is "Unpersoned." It's about the implications of putting critical infrastructure into the private, unaccountable hands of tech giants:
https://locusmag.com/2024/07/cory-doctorow-unpersoned/
The column opens with the story of romance writer K Renee, as reported by Madeline Ashby for Wired:
https://www.wired.com/story/what-happens-when-a-romance-author-gets-locked-out-of-google-docs/
Renee is a prolific writer who used Google Docs to compose her books, and share them among early readers for feedback and revisions. Last March, Renee's Google account was locked, and she was no longer able to access ten manuscripts for her unfinished books, totaling over 220,000 words. Google's famously opaque customer service – a mix of indifferently monitored forums, AI chatbots, and buck-passing subcontractors – would not explain to her what rule she had violated, merely that her work had been deemed "inappropriate."
Renee discovered that she wasn't being singled out. Many of her peers had also seen their accounts frozen and their documents locked, and none of them were able to get an explanation out of Google. Renee and her similarly situated victims of Google lockouts were reduced to developing folk-theories of what they had done to be expelled from Google's walled garden; Renee came to believe that she had tripped an anti-spam system by inviting her community of early readers to access the books she was working on.
There's a normal way that these stories resolve themselves: a reporter like Ashby, writing for a widely read publication like Wired, contacts the company and triggers a review by one of the vanishingly small number of people with the authority to undo the determinations of the Kafka-as-a-service systems that underpin the big platforms. The system's victim gets their data back and the company mouths a few empty phrases about how they take something-or-other "very seriously" and so forth.
But in this case, Google broke the script. When Ashby contacted Google about Renee's situation, Google spokesperson Jenny Thomson insisted that the policies for Google accounts were "clear": "we may review and take action on any content that violates our policies." If Renee believed that she'd been wrongly flagged, she could "request an appeal."
But Renee didn't even know what policy she was meant to have broken, and the "appeals" went nowhere.
This is an underappreciated aspect of "software as a service" and "the cloud." As companies from Microsoft to Adobe to Google withdraw the option to use software that runs on your own computer to create files that live on that computer, control over our own lives is quietly slipping away. Sure, it's great to have all your legal documents scanned, encrypted and hosted on GDrive, where they can't be burned up in a house-fire. But if a Google subcontractor decides you've broken some unwritten rule, you can lose access to those docs forever, without appeal or recourse.
That's what happened to "Mark," a San Francisco tech workers whose toddler developed a UTI during the early covid lockdowns. The pediatrician's office told Mark to take a picture of his son's infected penis and transmit it to the practice using a secure medical app. However, Mark's phone was also set up to synch all his pictures to Google Photos (this is a default setting), and when the picture of Mark's son's penis hit Google's cloud, it was automatically scanned and flagged as Child Sex Abuse Material (CSAM, better known as "child porn"):
https://pluralistic.net/2022/08/22/allopathic-risk/#snitches-get-stitches
Without contacting Mark, Google sent a copy of all of his data – searches, emails, photos, cloud files, location history and more – to the SFPD, and then terminated his account. Mark lost his phone number (he was a Google Fi customer), his email archives, all the household and professional files he kept on GDrive, his stored passwords, his two-factor authentication via Google Authenticator, and every photo he'd ever taken of his young son.
The SFPD concluded that Mark hadn't done anything wrong, but it was too late. Google had permanently deleted all of Mark's data. The SFPD had to mail a physical letter to Mark telling him he wasn't in trouble, because he had no email and no phone.
Mark's not the only person this happened to. Writing about Mark for the New York Times, Kashmir Hill described other parents, like a Houston father identified as "Cassio," who also lost their accounts and found themselves blocked from fundamental participation in modern life:
https://www.nytimes.com/2022/08/21/technology/google-surveillance-toddler-photo.html
Note that in none of these cases did the problem arise from the fact that Google services are advertising-supported, and because these people weren't paying for the product, they were the product. Buying a $800 Pixel phone or paying more than $100/year for a Google Drive account means that you're definitely paying for the product, and you're still the product.
What do we do about this? One answer would be to force the platforms to provide service to users who, in their judgment, might be engaged in fraud, or trafficking in CSAM, or arranging terrorist attacks. This is not my preferred solution, for reasons that I hope are obvious!
We can try to improve the decision-making processes at these giant platforms so that they catch fewer dolphins in their tuna-nets. The "first wave" of content moderation appeals focused on the establishment of oversight and review boards that wronged users could appeal their cases to. The idea was to establish these "paradigm cases" that would clarify the tricky aspects of content moderation decisions, like whether uploading a Nazi atrocity video in order to criticize it violated a rule against showing gore, Nazi paraphernalia, etc.
This hasn't worked very well. A proposal for "second wave" moderation oversight based on arms-length semi-employees at the platforms who gather and report statistics on moderation calls and complaints hasn't gelled either:
https://pluralistic.net/2022/03/12/move-slow-and-fix-things/#second-wave
Both the EU and California have privacy rules that allow users to demand their data back from platforms, but neither has proven very useful (yet) in situations where users have their accounts terminated because they are accused of committing gross violations of platform policy. You can see why this would be: if someone is accused of trafficking in child porn or running a pig-butchering scam, it would be perverse to shut down their account but give them all the data they need to go one committing these crimes elsewhere.
But even where you can invoke the EU's GDPR or California's CCPA to get your data, the platforms deliver that data in the most useless, complex blobs imaginable. For example, I recently used the CCPA to force Mailchimp to give me all the data they held on me. Mailchimp – a division of the monopolist and serial fraudster Intuit – is a favored platform for spammers, and I have been added to thousands of Mailchimp lists that bombard me with unsolicited press pitches and come-ons for scam products.
Mailchimp has spent a decade ignoring calls to allow users to see what mailing lists they've been added to, as a prelude to mass unsubscribing from those lists (for Mailchimp, the fact that spammers can pay it to send spam that users can't easily opt out of is a feature, not a bug). I thought that the CCPA might finally let me see the lists I'm on, but instead, Mailchimp sent me more than 5900 files, scattered through which were the internal serial numbers of the lists my name had been added to – but without the names of those lists any contact information for their owners. I can see that I'm on more than 1,000 mailing lists, but I can't do anything about it.
Mailchimp shows how a rule requiring platforms to furnish data-dumps can be easily subverted, and its conduct goes a long way to explaining why a decade of EU policy requiring these dumps has failed to make a dent in the market power of the Big Tech platforms.
The EU has a new solution to this problem. With its 2024 Digital Markets Act, the EU is requiring platforms to furnish APIs – programmatic ways for rivals to connect to their services. With the DMA, we might finally get something parallel to the cellular industry's "number portability" for other kinds of platforms.
If you've ever changed cellular platforms, you know how smooth this can be. When you get sick of your carrier, you set up an account with a new one and get a one-time code. Then you call your old carrier, endure their pathetic begging not to switch, give them that number and within a short time (sometimes only minutes), your phone is now on the new carrier's network, with your old phone-number intact.
This is a much better answer than forcing platforms to provide service to users whom they judge to be criminals or otherwise undesirable, but the platforms hate it. They say they hate it because it makes them complicit in crimes ("if we have to let an accused fraudster transfer their address book to a rival service, we abet the fraud"), but it's obvious that their objection is really about being forced to reduce the pain of switching to a rival.
There's a superficial reasonableness to the platforms' position, but only until you think about Mark, or K Renee, or the other people who've been "unpersonned" by the platforms with no explanation or appeal.
The platforms have rigged things so that you must have an account with them in order to function, but they also want to have the unilateral right to kick people off their systems. The combination of these demands represents more power than any company should have, and Big Tech has repeatedly demonstrated its unfitness to wield this kind of power.
This week, I lost an argument with my accountants about this. They provide me with my tax forms as links to a Microsoft Cloud file, and I need to have a Microsoft login in order to retrieve these files. This policy – and a prohibition on sending customer files as email attachments – came from their IT team, and it was in response to a requirement imposed by their insurer.
The problem here isn't merely that I must now enter into a contractual arrangement with Microsoft in order to do my taxes. It isn't just that Microsoft's terms of service are ghastly. It's not even that they could change those terms at any time, for example, to ingest my sensitive tax documents in order to train a large language model.
It's that Microsoft – like Google, Apple, Facebook and the other giants – routinely disconnects users for reasons it refuses to explain, and offers no meaningful appeal. Microsoft tells its business customers, "force your clients to get a Microsoft account in order to maintain communications security" but also reserves the right to unilaterally ban those clients from having a Microsoft account.
There are examples of this all over. Google recently flipped a switch so that you can't complete a Google Form without being logged into a Google account. Now, my ability to purse all kinds of matters both consequential and trivial turn on Google's good graces, which can change suddenly and arbitrarily. If I was like Mark, permanently banned from Google, I wouldn't have been able to complete Google Forms this week telling a conference organizer what sized t-shirt I wear, but also telling a friend that I could attend their wedding.
Now, perhaps some people really should be locked out of digital life. Maybe people who traffick in CSAM should be locked out of the cloud. But the entity that should make that determination is a court, not a Big Tech content moderator. It's fine for a platform to decide it doesn't want your business – but it shouldn't be up to the platform to decide that no one should be able to provide you with service.
This is especially salient in light of the chaos caused by Crowdstrike's catastrophic software update last week. Crowdstrike demonstrated what happens to users when a cloud provider accidentally terminates their account, but while we're thinking about reducing the likelihood of such accidents, we should really be thinking about what happens when you get Crowdstruck on purpose.
The wholesale chaos that Windows users and their clients, employees, users and stakeholders underwent last week could have been pieced out retail. It could have come as a court order (either by a US court or a foreign court) to disconnect a user and/or brick their computer. It could have come as an insider attack, undertaken by a vengeful employee, or one who was on the take from criminals or a foreign government. The ability to give anyone in the world a Blue Screen of Death could be a feature and not a bug.
It's not that companies are sadistic. When they mistreat us, it's nothing personal. They've just calculated that it would cost them more to run a good process than our business is worth to them. If they know we can't leave for a competitor, if they know we can't sue them, if they know that a tech rival can't give us a tool to get our data out of their silos, then the expected cost of mistreating us goes down. That makes it economically rational to seek out ever-more trivial sources of income that impose ever-more miserable conditions on us. When we can't leave without paying a very steep price, there's practically a fiduciary duty to find ways to upcharge, downgrade, scam, screw and enshittify us, right up to the point where we're so pissed that we quit.
Google could pay competent decision-makers to review every complaint about an account disconnection, but the cost of employing that large, skilled workforce vastly exceeds their expected lifetime revenue from a user like Mark. The fact that this results in the ruination of Mark's life isn't Google's problem – it's Mark's problem.
The cloud is many things, but most of all, it's a trap. When software is delivered as a service, when your data and the programs you use to read and write it live on computers that you don't control, your switching costs skyrocket. Think of Adobe, which no longer lets you buy programs at all, but instead insists that you run its software via the cloud. Adobe used the fact that you no longer own the tools you rely upon to cancel its Pantone color-matching license. One day, every Adobe customer in the world woke up to discover that the colors in their career-spanning file collections had all turned black, and would remain black until they paid an upcharge:
https://pluralistic.net/2022/10/28/fade-to-black/#trust-the-process
The cloud allows the companies whose products you rely on to alter the functioning and cost of those products unilaterally. Like mobile apps – which can't be reverse-engineered and modified without risking legal liability – cloud apps are built for enshittification. They are designed to shift power away from users to software companies. An app is just a web-page wrapped in enough IP to make it a felony to add an ad-blocker to it. A cloud app is some Javascript wrapped in enough terms of service clickthroughs to make it a felony to restore old features that the company now wants to upcharge you for.
Google's defenstration of K Renee, Mark and Cassio may have been accidental, but Google's capacity to defenstrate all of us, and the enormous cost we all bear if Google does so, has been carefully engineered into the system. Same goes for Apple, Microsoft, Adobe and anyone else who traps us in their silos. The lesson of the Crowdstrike catastrophe isn't merely that our IT systems are brittle and riddled with single points of failure: it's that these failure-points can be tripped deliberately, and that doing so could be in a company's best interests, no matter how devastating it would be to you or me.
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If you'd like an e ssay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/07/22/degoogled/#kafka-as-a-service
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Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
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ayeforscotland · 3 months
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Ad | Some Humble Bundle Goodies
One for the audio engineers - The Audio Arcade bundle gives you a whole bunch of royalty-free music and SFX as well as plugins to insert in all the major game engines. Ambient tracks, environmental sounds, explosions, you name it.
Money raised goes towards Children's Miracle Network Hospitals.
For those who dabble in Virtual Reality, the Upload VR Showcase with Devolver Digital has a bunch of Serious Sam VR games as well as the Talos Principle, a really solid puzzle game.
Money raised goes to Special Effect which helps people with disabilities enjoy games via accessible controllers. I've seen the stuff they do and it's honestly great.
Want to get into programming but don't know where to start? The Learn to Program bundle has a tonne of resources covering everything from HTML and CSS through to Python, C# and Ruby.
Money raised goes towards Code.org which seeks to expand participation in computing science by helping women and students of colour.
The Future Tech Innovators Toolkit is a software bundle with courses on Robotics, Electronics and programming with Raspberry Pi and Arduino.
Money raised goes towards Alzheimers Research UK.
The Home How-To Guides bundle offers a complete set of books for home improvements and projects. Want to know more about plumbing, home repair, bathrooms, wiring or carpentry? This bundle has you covered.
Money raised goes to It Gets Better, a charity that supports LGBT Youth.
Want to pick up the latest Elden Ring DLC? It's also available on the Humble Store with the key being redeemable on Steam.
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blueiscoool · 8 months
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Three Students Just Deciphered the First Passages of a 2,000-Year-Old Scroll Burned in Vesuvius’ Eruption
A Roman scroll, partially preserved when it was buried in the eruption of Mount Vesuvius in A.D. 79, has been virtually unwrapped and decoded using artificial intelligence.
The feat was achieved by three contestants in the Vesuvius Challenge, a competition launched in March 2023 in which people around the world raced to read the ancient Herculaneum papyri.
Papyrologists working with the Vesuvius Challenge believe the scroll contains “never-before-seen text from antiquity,” and the text in question is a piece of Epicurean philosophy on the subject of pleasure. The winning submission shows ancient Greek letters on a large patch of scroll, and the author seems to be discussing the question: are things that are scarce more pleasurable as a result?
The author, whose identity is unconfirmed, doesn’t think so: “As too in the case of food, we do not right away believe things that are scarce to be absolutely more pleasant than those which are abundant,” one passage from the scroll reads.
The three members of the winning team had previously individually made significant contributions to the competition. Luke Farritor, a computer science student at University of Nebraska-Lincoln, and Youssef Nader, a machine learning Ph.D. student at Freie University in Berlin, had been two of the first contestants to detect a smaller number of letters, winning $40,000 and $10,000 respectively. Julian Schilliger, a robotics student at ETH Zürich, developed a tool that began to automatically segment the scrolls. They will share the $700,000 grand prize.
Nat Friedman, a tech investor and executive, and one of the challenge’s organizers, recently printed out the winning submission. “All this has been in this dreamlike digital world in my imagination before," Friedman says. "Seeing it on paper, rolling it up, it just made it so tangible.”
There’s a lot more to discover. The scroll partially decoded by the winning submission was one of 800 discovered in a southern Italian villa that was first uncovered in 1750. The combined efforts of the competitors and organizers so far have resulted in around 5% of one scroll being read.
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The final scramble to read the scrolls
Since the Vesuvius Challenge launched nearly a year ago, participants had both cooperated and competed, sharing their latest techniques with each other and posting pictures of their progress. But as the race for the grand prize intensified, the Discord, a social media platform where the participants shared information, went dark, says Friedman.
Of the eighteen submissions for the grand prize, most of them were received on the last day of the contest, Dec. 31, and three were sent in the final ten minutes, according to Friedman. Friedman recalls he was at home with his family around Christmas, decorating for the holiday while compulsively refreshing his phone, when the winning submission came in. “I ran into my little office at home and popped it open,” he says. “I was like, ‘Wow, this is really magnificent.’”
In accordance with the criteria set in March 2023, the winning submission contains four passages of 140 characters each, with at least 85% of the characters in each of those passages recoverable by professional papyrologists. It also contains a further 11 columns of text.
It isn’t known who authored the ancient scroll, but experts have developed theories. “Is the author Epicurus' follower, the philosopher and poet Philodemus, the teacher of Vergil? It seems very likely,” writes Richard Janko, professor of classical studies at the University of Michigan. “Is he writing about the effect of music on the hearer, and comparing it to other pleasures like those of food and drink? Quite probably.” Robert Fowler, a professor of Greek at the University of Bristol, also believes the author to be Philodemus. “Like other Epicureans, he valued pleasure above all - but pleasure rightly understood, not mere indulgence,” Fowler writes of the philosopher.
In the final section of the scroll, the author appears to criticize his intellectual adversaries, who “have nothing to say about pleasure, either in general or in particular, when it is a question of definition.”
“I can't help but read it as a 2000 year old blog post, arguing with another poster,” says Friedman. “It's ancient Substack, and people are beefing with each other, and I think that's just amazing.”
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What comes next
The Vesuvius Challenge has issued a new grand prize for 2024 that will allow the AI-enhanced decoding to move at a faster pace.
The competitors largely have been developing algorithms for automatic letter detection—using AI to see traces of ink on segments of virtually unrolled scrolls. Aside from letter detection, the other main challenge associated with reading the scrolls is segmentation—separating the layers and virtually unrolling the scrolls. So far, this process has been highly manual; the Vesuvius Challenge employed three full-time segmenters. In order to ensure that they’d have segmented enough of the scroll for someone to win the grand prize, Friedman bought the team new monitors and computers to boost their productivity. The challenge for 2024 is to automate the segmentation process.
Friedman admits that he has had other tempting offers of new quests to pursue. Over the last year, he says his inbox has been filled with Robinson Crusoe-esque proposals, from people alerting him to lost shipwrecks and ancient cities, undecoded languages, and strange glyphs on the sides of mountains.
But he can’t walk away. He wants to help read all of the 800 scrolls already discovered in the villa. And some archeologists believe there is a main library containing tens of thousands of scrolls, still waiting to be excavated.
To expedite the excavation, Friedman has obtained the mobile number of the Italian civil servant responsible for the villa, whom he has texted, twice. “My hope is that I won't have to go and dig it out myself,” says Friedman. “But if that's what it comes to, I will.”
By WILL HENSHALL.
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hwaightme · 2 years
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Your fan, Yunho (part 1)
(part 2) (your fan ml)
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🎮pairing: yunho x game developer!reader 🎮genre: fluff, slice of life, opposites attract, serendipity, humour summary: a bulletpoint-style wordstream of what it would be like if yunho was stanning you 🎮wordcount: 2.6k 🎮warnings/tags: language, reader is a developer, coding and gaming is life, wooyoung knows, yunho as a gaming enthusiast, reader is a serious introvert, business friend playing wingwoman, flirting in chat, reader is oblivious, yunho wants to be noticed, possible gaming dates, ateez have potential as twitch streamers, let me know if anything else 🎮a/n: Hello everyone! This is a wave I had in relation to 'Your fan,___', now for Yunho! Thank you everyone for your likes, comments and reblogs <3
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You were a game developer, who started out quite early with simple arcade style games, and progressed to more complex rpgs story-focused fps games, which had given you recognition and helped you rise to where you were today.
And where were you now? Well, you were your own boss, a developer self-started Cogent Studio, in the heart of Seoul, working with some of your closest friends.
When you had the time and energy, you would attend cons, do interviews here and there, or join your gamer friends' streams to either play together if the game was multiplayer, or merely enjoy a peaceful couple of hours together, talking about the greatest love of your life - games and computer science
Other than that, you never really chased the limelight, nor felt the need to. So long as you could keep on doing what you did, you were happy.
This was why you were grateful that one of your friends was terrifically social media savvy, and could start a trend out of nothing if they wanted to.
They were normally the ones do give you nudges as reminders that "it was time to do some publicity"
This was exactly how you had stumbled upon a livestream which ended up changing your life for even better
It was a couple days after the official release of your studio's latest, rather ambitious project, Aenigmata.
This fever dream had, from initial character sketches to final implementation and server testing and the sort had taken a grand total of five years, with you repeatedly reworking one part after another as your skills improved and you found other experts to mentor you along the way.
On top of this being a career challenge, you wanted to be extra evil and create countless riddles and adapting puzzles, making them the way to have the highest chances to succeed in the more "action-packed" parts of the game.
So bent on wanting to create the perfect intellectual challenge, in fact, that you had dabbled in the implementation of machine learning into the game, to make the World of Aenigmata feed on your mistakes and challenges (to a limit, of course)
This strategy/shooter/rpg crossed with a science experiment had already done some rounds among enthusiasts and critics, being very well received, and commended for its "disruptive nature" compared to the current market.
You were not too bothered by the sales, seeing as your less multifaceted projects were doing well enough (unlike your distributors), but they appeared to be as stable as a game of such a style would allow.
Your extra sleepless nights dedicated to ensuring there were both single player and small party multiplayer paid off too - Youtubers and Twitch streamers were starting to get in on the fun and publicise the game you had made with your very own hands.
And on this particular day there was one livestream in particular that had caught the attention of your friend and marketing guru.
A certain 'Jeong duo' from an idol group by the name of ATEEZ were live on YouTube, actually had been for almost an hour, and lo and behold, were playing your game.
"Can you imagine, Y/N? THE Wooyoung and Yunho from ATEEZ, playing Aenigmata. This is like, gold for us. Can you believe how many potential buyers we could be hitting right now? Come on, take a look here-"
"Do they like it?" You deadpanned, not wanting to take your eyes off the code you were currently debugging.
Your friend wiggled her phone right in front of your face. "Y/N, this is IMPORTANT!!! This could bring us the BIG FIGURES if we use it right!"
Back at it again with the business-speak... you were glad that this was not your task to take care of. So to satisfy your now pouting marketing chief, you switched attention and repositioned the phone to take a closer look.
Oh no, they were handsome. Here lied your rationality. No, Y/N, we must stay focused, brothers, we must stay focused.
You actually bit the inside of your cheek to remind yourself that it, in fact, was not simp o'clock, and you had hot two-dimensional characters to design. Okay that brought you back down a few notches. Now for the...
Wait, they were pretty good! You took note of what stage of the game they were at, and called out for your friend who was texting on her other phone (yes, she was that type of boss lady)
"You said they were idols, right?" After receiving an enthusiastic confirmation, you rubbed your chin, pensive. "Okay you know what they are cool, I respect them. And look at that set up sheesh flexing that alienware..."  you trailed of, seeing as your friend began to lose you after the first sentence.
"Then how about you say it?"
"Didn't I... just do that?"
Your friend pinched the bridge of her nose.
"No, you dufus. IN CHAT."
"Oh."
After a couple more minutes of pointless back and forth, you were convinced. One could even say you were excited. Normally you would only make appearances in streams of people who you knew personally (even in chat) so this was a first. Even though you were going to be sending a message through the studio's account, it felt personal.
Here went nothing.
<cogent_studio> Happy to see you enjoying Aenigmata! Thank you so much Wooyoung and Yunho, ATEEZ hwaiting!
At first everything was quiet - honestly you were a little disappointed.
Well, it turned out to be lag, because after giving it a few more seconds, chat exploded, @ing you and the two members, saying that this was the world's most ambitious crossover in history.
This fanbase was wonderful, you decided.
"Wait... wait... DID THE STUDIO WRITE TO US IN CHAT?" The louder of the two exclaimed.
"Let me check... Oh my, Woo, yes they did, HELLO!!!" the one who you now knew to be Yunho waved at the camera.
He was about to leap into the air and never come down. His fans knew that he was pretty good at certain games, though still often attributed the title of gaming king to Yeosang, but what they did not know was that your work was especially meaningful to him, and your drive and wit made him look beyond the products. He was your loyal fan, and was not ashamed to admit it.
Of course, it was the studio account that had written in chat, meaning it could be anyone with permissions (as far as he could remember you had entrusted three people with rights to spreading culturally significant memes) but he could not help but hope that of all the staff it was you who had noticed him. So he tried his best to be ever so gallant and attractive, much to Wooyoung's amusement. His friend was well aware of Yunho not so subtly being starstruck by you, but so far was not wrecking havoc.
Your friend looked particularly smug when she saw a grin spreading across your face. And not while you were amidst work... well kind of related, but still, much further away from the centrepoint of your comfort zone.
What sealed the deal for you and kicked you over the edge and into checking ATEEZ out was when Yunho, allowing Wooyoung to take over the gameplay for some time, decided to try directly interacting with you.
Patiently waiting for every message from you. Asking questions. Gushing about your other projects.
Finally, Yunho thought, it was his geek side's time to shine. The more challenging part was not keeping up the conversation that was getting progressively more technical, but to stop himself from over sharing.
And that was HARD when he had your mains in various games down pat, memorized the funniest moments from streams where you were hanging out with your friends and had read up on the theories and conspiracies attempting to connect the various games you had released over the years.
He had found out about you through a group of game connoisseurs back in high school, and had not looked back since then. Mingi knew the best about all the ins and outs of Yunho's stanning (though it spread rapidly enough - not that anyone minded, it was cute; besides, you had expert and exclusive knowledge on such a grand variety of things in the industry, that sometimes a member would even Yunho in watching bits of press or streams)
Being your fan was a way for him to keep himself grounded and and connected to other parts of life when he was a trainee, when he had events back to back and was sometimes struggling to function.
Just seeing you, of similar age to him, out there, going through your own battles and coming out on top, continuing to hone your craft whilst ignoring any hate spat in your direction... that had motivated Yunho to go on.
To put it simply, it was had for Yunho to contain his inner fanboy. So he switched it up and instead acted like a gentleman.
At one point your friend even half-whispered "is this... a date?" To which you countered
"How would it be anything except business? He is talking to the studio, and I am merely a rep."
"Uhhh.... what did he say just now?"
Yunho had suddenly grown quiet, stumbling over his words a couple times - some observant fans had pointed out that his ears were growing pink. Why was he so cute and bashful all of a sudden?
Your friend leaned into the screen peering at the two ATEEZ members and the chat like a scientist into a microscope - "What is happening, I lost the plot"
Luckily for you, Wooyoung had found Yunho's behaviour and inaudible question entertaining, so he paused the game and placing a hand on the taller man's shoulder, smirked right at his audience.
"Yunho, I think you might actually be Sherlock Holmes with your deductions. Let's try it out. Who do we have the pleasure of talking to, could it be the Y/N herself?"
Oh. So apparently the style of your responses was enough for Yunho to figure out it was YOU?
More than enough, actually. He had seen you chat enough times to know your style.
You wanted to run and hide. Or more specifically, to lie and say "unfortunately not, this is her friend. But at the studio we are pretty much a hivemind so you could say you are talking to Y/N!"
You were about to send those exact words when your friend SLAMMED the back space and literally hissed at you
"WHAT DO YOU THINK YOU ARE DOING, YOU FOOL???????? CAN'T YOU SEE?????? THIS IS CRITICAL!!!!!!!!!"
"Okay bro chill"
<cogent_studio> yes, indeed it is! No wonder you are acing Aenigmata
After that, Yunho's behaviour had noticeably changed. So did his body language.
He had adjusted his posture to be somehow even more proper, you swore his voice got slightly deeper, and he got more... competitive? With his own team mate?
It was almost as though upon finding out that it was YOU he was talking to he felt it to be his mission to impress you with his skills... at playing your own game.
Wooyoung had an unreadable yet sly expression, giving Yunho the occasional jab on the shoulder or giggling to himself.
As a wise man once said "this is kinda sus"
And that was pretty much how the next two hours passed. You had transferred the stream to one of your monitors, and during intervals when the guys were in hardcore focus mode managed to finish your debugging duties. This sort of contact was not as bad as you thought.
Once the livestream ended, with Yunho shining like a thousand suns when he saw a final message from you thanking them and hoping to stay in touch, you deflated.
Who was this social person and what did they do to Y/N? You desperately needed to lock yourself in your gaming lair and play some mind-numbing simulator. Just as you were about to clock out you caught the devious winks from your business friend who started this whole thing.
"Hello hello, I see you are free again, how are you feeling, darling?"
"Drained, tired, overwhelmed, was about to go hermit mode for the rest of the day."
"Ah brilliant, then I caught you at the right time. You have a call with ATEEZ's management at two fifteen in the afternoon tomorrow, don't worry I'll be handling the details there you just have to look pretty and do your big brain things. But if all goes well there, you will be having a gaming session organised with ATEEZ to promote their activities and your game."
Oh what the hell did you get yourself into?
Surprise surprise, everything did go well and you were to have an official scheduled activity with a major idol group.
You did not want to admit it, but inside you were shaking. This live would have an astonishing number of people compared to what you were used to, or at least a totally different type of crowd. Maybe there would be some of your diehard supporters here and there, but without a doubt 99% would be ATINY.
On the day you had met two new additions to the gamer squad, in the form of Yeosang and Mingi, wit the former recognising the brand of your gaming chair and complimenting it. Needless to say, you had labelled him as a homie straight away.
Just because they were apparently famous did not mean you went easy on them, oh no, they were with a person who had deliberated going pro into esports at one point.
And your good-humoured and well-balanced competitiveness paired with a genuine passion for the craft and activity had resulted in a record number of views - two disparate fanbases coming together, confused but enjoying the show nonetheless.
One of the most popular highlights from the stream ended up being you and Yunho's genius sabotage in Among Us, where literally everyone was clueless of who was impostor until you got to steal the victory. And another, that had gained more likes upon being turned into an edit was one from the couple of Overwatch 2 rounds you had played. Specifically, it was after you had solo carried your team to victory after their elimination and got MVP.
The edit was simple, and all it really showed was the MVP reel and Yunho's face cam. The caption did all the work:
"Get you a man who looks at you the way Yunho looks at Y/N getting MVP"
You rewatched that edit an embarrassing number of times. Fooling yourself into thinking that it was because it was just that funny (no, fam, no)
A couple of days after and your routine had gone back to normal, aside from a considerable increase in sales of Aenigmata, as well as your older games, and being mutuals with ATEEZ on Twitter.
But one night, marking nearly a week since the scheduled gaming session, when you booted up Steam again to pick your way to unwind, someone sent you a chat. Like they had been waiting for the your little status icon to turn green, all this time.
When you opened up chat, you did a double take. The username was of none other than Yunho, asking if you were free to play.
And thus began your story as an unbeatable duo.
You had finally gotten yourself a new gaming companion, while Yunho started falling for you, far beyond what was previously just being a fan. Now, he was getting to know the real you, and you could not be more attractive.
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New SpaceTime out Wednesday
SpaceTime 20240828 Series 27 Episode 104
The alien big Wow signal finally solved – maybe!
A new study may have finally narrowed down the likely source of the famous big Wow signal.
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Cluster mission set to come to a fiery end over the South Pacific
On September the eighth the first of four satellites that make up the European Space Agency’s Cluster mission will re-enter Earth’s atmosphere and burn up over the South Pacific Ocean.
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Planet Earth hit by another powerful solar storm
The Earth’s been pummelled by more violent solar storms erupting out of the Sun including several powerful X class solar flares.
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The Science Report
Eating higher levels of plant fats lowers your chances of developing heart disease or dying early.
Claims drugs containing Semaglutide could increase your risk of suicidal thoughts.
Playing video games for less than three hours daily may have a positive effect on your mental.
Alex on Tech the cyborgs are here.
SpaceTime covers the latest news in astronomy & space sciences.
The show is available every Monday, Wednesday and Friday through Apple Podcasts (itunes), Stitcher, Google Podcast, Pocketcasts, SoundCloud, Bitez.com, YouTube, your favourite podcast download provider, and from www.spacetimewithstuartgary.com
SpaceTime is also broadcast through the National Science Foundation on Science Zone Radio and on both i-heart Radio and Tune-In Radio.
SpaceTime daily news blog: http://spacetimewithstuartgary.tumblr.com/
SpaceTime facebook: www.facebook.com/spacetimewithstuartgary
SpaceTime Instagram @spacetimewithstuartgary
SpaceTime twitter feed @stuartgary
SpaceTime YouTube: @SpaceTimewithStuartGary
SpaceTime -- A brief history
SpaceTime is Australia’s most popular and respected astronomy and space science news program – averaging over two million downloads every year. We’re also number five in the United States.  The show reports on the latest stories and discoveries making news in astronomy, space flight, and science.  SpaceTime features weekly interviews with leading Australian scientists about their research.  The show began life in 1995 as ‘StarStuff’ on the Australian Broadcasting Corporation’s (ABC) NewsRadio network.  Award winning investigative reporter Stuart Gary created the program during more than fifteen years as NewsRadio’s evening anchor and Science Editor.  Gary’s always loved science. He studied astronomy at university and was invited to undertake a PHD in astrophysics, but instead focused on his career in journalism and radio broadcasting. Gary’s radio career stretches back some 34 years including 26 at the ABC. He worked as an announcer and music DJ in commercial radio, before becoming a journalist and eventually joining ABC News and Current Affairs. He was part of the team that set up ABC NewsRadio and became one of its first on air presenters. When asked to put his science background to use, Gary developed StarStuff which he wrote, produced and hosted, consistently achieving 9 per cent of the national Australian radio audience based on the ABC’s Nielsen ratings survey figures for the five major Australian metro markets: Sydney, Melbourne, Brisbane, Adelaide, and Perth.  The StarStuff podcast was published on line by ABC Science -- achieving over 1.3 million downloads annually.  However, after some 20 years, the show finally wrapped up in December 2015 following ABC funding cuts, and a redirection of available finances to increase sports and horse racing coverage.  Rather than continue with the ABC, Gary resigned so that he could keep the show going independently.  StarStuff was rebranded as “SpaceTime”, with the first episode being broadcast in February 2016.  Over the years, SpaceTime has grown, more than doubling its former ABC audience numbers and expanding to include new segments such as the Science Report -- which provides a wrap of general science news, weekly skeptical science features, special reports looking at the latest computer and technology news, and Skywatch – which provides a monthly guide to the night skies. The show is published three times weekly (every Monday, Wednesday and Friday) and available from the United States National Science Foundation on Science Zone Radio, and through both i-heart Radio and Tune-In Radio.
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scifigeneration · 2 months
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ChatGPT and the movie ‘Her’ are just the latest example of the ‘sci-fi feedback loop’
by Rizwan Virk, Faculty Associate and PhD Candidate in Human and Social Dimensions of Science and Technology at Arizona State University
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In May 2024, OpenAI CEO Sam Altman sparked a firestorm by referencing the 2013 movie “Her” to highlight the novelty of the latest iteration of ChatGPT.
Within days, actor Scarlett Johansson, who played the voice of Samantha, the AI girlfriend of the protagonist in the movie “Her,” accused the company of improperly using her voice after she had spurned their offer to make her the voice of ChatGPT’s new virtual assistant. Johansson ended up suing OpenAI and has been invited to testify before Congress.
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This tiff highlights a broader interchange between Hollywood and Silicon Valley that’s called the “sci-fi feedback loop.” The subject of my doctoral research, the sci-fi feedback loop explores how science fiction and technological innovation feed off each other. This dynamic is bidirectional and can sometimes play out over many decades, resulting in an ongoing loop.
Fiction sparks dreams of Moon travel
One of the most famous examples of this loop is Moon travel.
Jules Verne’s 1865 novel “From the Earth to the Moon” and the fiction of H.G. Wells inspired one of the first films to visualize such a journey, 1902’s “A Trip to the Moon.”
The fiction of Verne and Wells also influenced future rocket scientists such as Robert Goddard, Hermann Oberth and Oberth’s better-known protégé, Wernher von Braun. The innovations of these men – including the V-2 rocket built by von Braun during World War II – inspired works of science fiction, such as the 1950 film “Destination Moon,” which included a rocket that looked just like the V-2.
Films like “Destination Moon” would then go on to bolster public support for lavish government spending on the space program.
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Creative symbiosis
The sci-fi feedback loop generally follows the same cycle.
First, the technological climate of a given era will shape that period’s science fiction. For example, the personal computing revolution of the 1970s and 1980s directly inspired the works of cyberpunk writers Neal Stephenson and William Gibson.
Then the sci-fi that emerges will go on to inspire real-world technological innovation. In his 1992 classic “Snow Crash,” Stephenson coined the term “metaverse” to describe a 3-D, video game-like world accessed through virtual reality goggles.
Silicon Valley entrepreneurs and innovators have been trying to build a version of this metaverse ever since. The virtual world of the video game Second Life, released in 2003, took a stab at this: Players lived in virtual homes, went to virtual dance clubs and virtual concerts with virtual girlfriends and boyfriends, and were even paid virtual dollars for showing up at virtual jobs.
This technology seeded yet more fiction; in my research, I discovered that sci-fi novelist Ernest Cline had spent a lot of time playing Second Life, and it inspired the metaverse of his bestselling novel “Ready Player One.”
The cycle continued: Employees of Oculus VR – now known as Meta Reality Labs – were given copies of “Ready Player One” to read as they developed the company’s virtual reality headsets. When Facebook changed its name to Meta in 2021, it did so in the hopes of being at the forefront of building the metaverse, though the company’s grand ambitions have tempered somewhat.
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Another sci-fi franchise that has its fingerprints all over this loop is “Star Trek,” which first aired in 1966, right in the middle of the space race.
Steve Perlman, the inventor of Apple’s QuickTime media format and player, said he was inspired by an episode of “Star Trek: The Next Generation,” in which Lt. Commander Data, an android, sifts through multiple streams of audio and video files. And Rob Haitani, the designer of the Palm Pilot’s operating system, has said that the bridge on the Enterprise influenced its interface.
In my research, I also discovered that the show’s Holodeck – a room that could simulate any environment – influenced both the name and the development of Microsoft’s HoloLens augmented reality glasses.
From ALICE to ‘Her’
Which brings us back to OpenAI and “Her.”
In the movie, the protagonist, Theodore, played by Joaquin Phoenix, acquires an AI assistant, “Samantha,” voiced by Johansson. He begins to develop feelings for Samantha – so much so that he starts to consider her his girlfriend.
ChatGPT-4o, the latest version of the generative AI software, seems to be able to cultivate a similar relationship between user and machine. Not only can ChatGPT-4o speak to you and “understand” you, but it can also do so sympathetically, as a romantic partner would.
There’s little doubt that the depiction of AI in “Her” influenced OpenAI’s developers. In addition to Altman’s tweet, the company’s promotional videos for ChatGPT-4o feature a chatbot speaking with a job candidate before his interview, propping him up and encouraging him – as, well, an AI girlfriend would. The AI featured in the clips, Ars Technica observed, was “disarmingly lifelike,” and willing “to laugh at your jokes and your dumb hat.”
But you might be surprised to learn that a previous generation of chatbots inspired Spike Jonze, the director and screenwriter of “Her,” to write the screenplay in the first place. Nearly a decade before the film’s release, Jonze had interacted with a version of the ALICE chatbot, which was one of the first chatbots to have a defined personality – in ALICE’s case, that of a young woman.
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The ALICE chatbot won the Loebner Prize three times, which was awarded annually until 2019 to the AI software that came closest to passing the Turing Test, long seen as a threshold for determining whether artificial intelligence has become indistinguishable from human intelligence.
The sci-fi feedback loop has no expiration date. AI’s ability to form relationships with humans is a theme that continues to be explored in fiction and real life.
A few years after “Her,” “Blade Runner 2049” featured a virtual girlfriend, Joi, with a holographic body. Well before the latest drama with OpenAI, companies had started developing and pitching virtual girlfriends, a process that will no doubt continue. As science fiction writer and social media critic Cory Doctorow wrote in 2017, “Science fiction does something better than predict the future: It influences it.”
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zikadraws · 2 years
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Since I've been back at it lately, I thought I'd present my latest version of Agent 4 ! It's the one that I would consider "closest to canon". Enjoy.
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Now time for some extrapolating, buckle up 'cuz it's gonna be long (orange text for more personal headcanons) :
The canon site mentions that 4 was "too busy with [extra]curriculars" to know about the Squid Sisters. So I picked up on that, and now 4 is a squid who picks interests in many things at the same time !
They are sixteen years old when they meet Marie.
They go by they/she and is genderqueer
Technically their 'canon' name (result banners name) is "Surume" which happens to translates to "Shredded dried squid" but we're gonna ignore that they don't really like their name, so they think 4 sounds more rad. Edit : her complete name is Surume Eurasia NITPICK.
They have a very hyperactive brain, fueled by passion and satisfaction of discovery, and they are always looking forward for new stuff. (Canon describe them as "Down for whatever" and pretty much opportunistic and not thinking much about it.) So they have a HUGE knack for science, because they love the "F#€! around and find out" aspect of it.
They are curious about EVERYTHING and once they get interest, they must find out exactly how it functions, in all its details and lore if you will. This curiosity got them in trouble by the past.
Their curriculum (in my head) is bioengineering. They are astonishingly efficient in a lab. Though they are eager the entire time, so really the hardest thing the school had to teach them is how to follow the scientific procedure properly. (Consider all options, make differential schemes, write down everything, etc...) (Marie actually helps them with their studying method sometimes)
Their specialties are :
The topic of "waves", such as soundwaves and brainwaves. They studied the respawn points in excruciating detail on their own, and wrote an essay about squid souls, and how every living thing has its own "DNA Vibe" that can be retraced like a data log if deciphered and even exploitable if translated as a code. That essay was very detailed and got many professors *concerned* that it made sense.
Because of #1, they have a big interest about 'Souls' (which are an acquired Fact™ in this society by at least a century) and how they can be resurrected, identified, interfered with and conserved.
The topic of cell division, DNA, how a primal organism follows a program of growth.
They have artificially conserved fish embryos, and are coming to a point where they can fully develop them in vitro.
They have engineered a device that can scan an object (small to middle size) and represent it in 3D, in its deepest layers. You can put that on a computer or tablet and analyse and deconstruct the layers. They actually patented this one. It isn't new as a concept, but it's a handheld version. Also a device that can pick up brainwaves and translate them as digital writing. Several languages. Main issue here is the headaches and picking it from a distanced target, but they're definitely gonna patent this one too.
They are working on a project that they name "Primal Cell". Basically a cell with no specific purpose at its beginning, that can be "coded" through an interface into developing into a specific organism (one that one has the code and variety pattern for). It's their life project.
They mainly do all that for fun technically, but they want to use that for medical purposes, notably people with chronic illness, very bad mutations or terminal disease. After hearing about the Subway, it adds another possible use to their list. Also great communication innovating leap horizons.
They are big buddies with Sheldon because they both like infodumping and 4 is pretty good at crafting and weapon ideas, and helping him out with testing, and he helps them with material supplying, and once they start talking, it quickly sounds like intense seagull bantering. Both screaming over the other. Hellish.
They are shy and awkward with people at first meet but the second they're comfortable with you, oooh, buddy...
They're roommates with 8, nicknamed "Night" because N+8, on Marie's request. Night learned more with her in a week than she would have in six months of private classes. Night really likes 4. Night feels more at ease with them than with 3. Night stayed with them at Inkopolis during the whole Splatlands thing. I would recommend a check up on Night and 4.
They grew out of the city but close enough by, they were adopted and had two dads. One was a firework maker.
Versatile, wields all weapons pretty decently, also learned to summon them at will as well as her inventory through specific ink bending, which is technically illegal. She may be working on making the inventory able to fit in *bigger* items. Also has a specific interest with ink manipulation.
They're kinda very clueless, yet have an extremely developed sense of intuition.
They have a bad tendency to brush their problems and feelings under the rug, despite being pretty self-aware. They're a walking contradiction lol
They can often be mentally exhausting sadly, including for themselves ; and either brush off feelings or have an overwhelming empathetic reaction. The whole "Get yourself hurt because you think like a flea circus all the time" kind of thing.
🟠 They worked for five years at Grizzco part-time for money, up to Profreshional, but ended up quitting because they were way too curious for their own good and did something they knew would get them fired or worse, so they preferred to quit before anyone could fire them 'cause quitting looks better on the employment papers than being fired. Grizz had seriously his eyes on them by the end of it though. They always asked too many questions. 🟠
They're the embodiment of Chaotic Dumbass who also happens to everyone's surprise to be a Literal Scientific Genius.
Aaand that's about it I think.
So as you can see my version of Agent 4 is still pretty chaotic, true to their team of choice, though they have a lot going on for themselves. They have the potential to become the greatest bioengineering scientist of their time, hopefully for the better.
Though they are sure to face some though moral dilemmas during that process.
I can definitely tell that I'm falling back into my Splatoon phase so expect more intense bs to come, if you have questions or comments about them or related, don't hesitate !
Thank you~✨🙏🎶
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winxbutbetterimo-ovo · 8 months
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Techna Long ver
(some stuff is from the fan wiki i just tweaked)
Name: Techna (or Tecna) Hephaesta Sharpp
Looks: Tecna has a light skin tone, teal-blue eyes and Pink pixie cut 1 hair, styled on the right side with a single small hair strand sticking up. She also has a bionic right arm (she was born without one), and always has a one sided google glass thing on her left eye.
Relationships: Her soulmate is Timmy, and she is the closest with Flora
She shines in her normal, charmix, Enchantix forms the most.
Personality: Robotic, photographic memory, prideful about technology and her problem solving abilities, insecure abt dance actually loves history and reveres inventors in particular. Also on a full ride scholarship to Alphea.
Tecna is extremely smart, with an IQ of 150, and loves technology. She is self-confident and a perfectionist. She is always practical and logical, sometimes to a fault. Tecna has trouble expressing her emotions and bases the majority of her decisions on pure logic. She is selfless and nice to her loved ones, even if she cannot always show it by using emotions. She develops emotionally through the series and eventually experiences crying, stating that she never cried before.
She loves science, experimenting in her spare time by creating numerous techno devices. She also has a photographic memory. She loves computers and video games. Tecna also enjoys playing (solo or duo) sports (badminton, squash, ping pong, and so on) and being active.
History: Techna was born with 1 arm to Magnethia and Electronio Sharpp on Zenith. her upbringing was quite normal for a girl her age on Zenith, the only difference is that her parents are high ranking inventors on Zenith and therefore Techna spent more time than most around the latest and oldest technologies and spare parts, leading her to gain a passion for inventing and trap setting. she is quite the prankster as a child, but nowadays she prefers to set traps for villains and use her inventing skills for good.
Powers: Tecna, as the Fairy of Technology, has technology-based powers. Her powers are entirely based on technology and digital energy, but, on occasion, she has been known to control electricity. She can create shields of energy, digital cages, and walls of magic energy. Tecna can also throw blasts of energy which can immobilise a person for a short time or cause them to explode. She is able to manipulate any machine and is able to connect with different networks which she can use as maps to help locate objects. Tecna has displayed precise control over machinery, gadgets, and devices alike to achieve a variety of effects whether it is to keep it in control, amplifying a certain trait, or repairing it. She is capable of imbedding electronic properties into regular objects.
Her magic is green in colour
Tecna has the ability to summon data from the palm of her bionic hand when she is analysing a subject or using a database of information to solve a problem. Tecna is also able to scan objects with her bionic hand to gain information and speak in binary code. She can also analyse a data transmission via magic and produce a rendering of the received data. She can create and control projections from various Technomagic devices. Tecna is very savvy with all digital technology she has been seen using.
Tecna has an affinity for light capable of generating small plasma orbs to illuminate an area, creating holograms, to misdirect opponents and display information, and amplifying electric light fixtures. She is able to generate, absorb, and redirect electricity from various power sources, and has the ability to create and control electro-magnetic fields and shoot spheres of plasma energy. Tecna is able to shoot rays of binary and use them as shields that protect her and others. At times, . Tecna has exhibited various problem-solving skills, as well as the ability to invent various machines. On occasion, Tecna has created geometric shapes to imprison others or as a defence.
Tecna also knows some basic, first-level spells that all fairies can use, such as telekinesis, transmuting objects, and fixing minor messes. Tecna is so far the only magical creature in the series to be able to use spells with electronic devices.
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coachifie · 4 days
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Welcome to Coachifie IT Training Institute
Empowering Your Future with Cutting-Edge IT Education
At Coachifie IT Training Institute, we are dedicated to shaping the next generation of IT professionals. Our mission is to provide high-quality, industry-relevant training that empowers individuals to excel in the ever-evolving world of technology.
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Learn from the best in the field. Our instructors are seasoned IT professionals with extensive experience and up-to-date knowledge of industry trends. They bring real-world insights and practical skills to the classroom, helping you stay ahead in your career.
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Our institute is equipped with the latest technology and tools to provide an optimal learning environment. From modern computer labs to advanced software, we ensure that you have access to the resources you need to succeed.
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Don’t just take our word for it. Hear from our alumni who have transformed their careers with our training. Our graduates have gone on to work with top tech companies and have achieved remarkable success in their fields.
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Phone: [0330-1815820]
Address: [midway centrum, 6th road, Rawalpindi]
Website: [https://coachifie.com/]
Transform your future with Coachifie IT Training Institute—where education meets innovation.
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United Institute of Technology
Our Engineering College A Hub of Innovation and Excellence
Engineering is more than just a field of study; it's a gateway to innovation, problem-solving, and building the future. At our engineering college, we are committed to nurturing the next generation of engineers who will shape the world. From state-of-the-art facilities to a curriculum designed to meet the needs of today's industry, our college stands as a beacon of excellence in engineering education.
State-of-the-Art Facilities
One of the key highlights of our engineering college is our cutting-edge infrastructure. We understand that hands-on experience is crucial for engineering students, which is why our campus is equipped with modern laboratories, workshops, and research centers. Our labs are outfitted with the latest technology, enabling students to experiment, innovate, and bring their ideas to life. The campus also boasts smart classrooms, an extensive library, and advanced computer centers to support both learning and research.
A Curriculum Designed for Success
Our curriculum is designed to provide students with a strong foundation in engineering principles while also encouraging creativity and innovation. We offer a wide range of programs in various engineering disciplines, including Artificial Intelligence and Data Science, Information Technology, Computer Science and Engineering, and Electronics & Communication. Each program is regularly updated to keep pace with the ever-evolving industry standards and technological advancements. We also emphasize interdisciplinary learning, allowing students to explore and integrate knowledge across different fields.
Industry Partnerships and Internships
We believe in the importance of industry exposure for our students. Our engineering college has forged strong partnerships with leading companies and organizations across various sectors. These partnerships enable us to offer students valuable internship opportunities, where they can apply their classroom knowledge in real-world settings. Internships not only provide practical experience but also help students build professional networks that are crucial for their future careers.
Faculty Excellence
Our faculty members are the backbone of our engineering college. They bring a wealth of knowledge and experience from both academia and industry, ensuring that our students receive top-notch education and mentorship. Our faculty are not only teachers but also researchers and innovators in their own right, contributing to advancements in their respective fields. They are committed to providing personalized attention to each student, fostering a supportive learning environment that encourages growth and development.
Research and Innovation
Research is a cornerstone of our engineering college. We encourage our students to engage in research projects, exploring new ideas and pushing the boundaries of engineering knowledge. Our research centers are equipped with state-of-the-art tools and technologies, providing the perfect environment for innovation. From renewable energy solutions to advancements in artificial intelligence, our students and faculty are working on projects that have the potential to change the world.
Extracurricular Activities and Student Life
While academic excellence is a priority, we also encourage students to participate in extracurricular activities. Our campus is home to a variety of clubs and societies, ranging from robotics and coding clubs to music and sports teams. These activities provide a balanced college experience, helping students develop leadership skills, teamwork, and a sense of community.
Placement and Career Support
Our engineering college has an excellent track record of student placements. We have a dedicated placement cell that works tirelessly to connect students with top employers in the industry. Through campus recruitment drives, career counseling, and interview preparation sessions, we ensure that our students are well-prepared to step into the professional world. Many of our alumni have gone on to secure positions in prestigious companies, both in India and abroad.
Conclusion
Our engineering college is more than just an educational institution; it's a community of innovators, thinkers, and leaders. We are proud to provide our students with the tools, knowledge, and opportunities they need to succeed in their careers and make a positive impact on the world. Whether you're passionate about building sustainable solutions, developing cutting-edge technology, or designing the infrastructure of the future, our engineering college is the perfect place to start your journey.
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ffloorageorge · 11 months
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nyaleph · 10 months
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✨ A little about us - Freshly Updated! ✨
Hey everyone,
Time for an update on our ever-evolving pinned post! We've grown and changed since our last intro, so here's the latest on who we are now. 🌟
👩‍💻 Meet the Crew!
Chloe (she/her): The cornerstone of our group. At 23 years old, I'm a transfem French computer science enthusiast, deeply immersed in the world of computer imagery and vision. My passion lies in exploring rendering engines, classifying images, and detecting those cleverly disguised fake images.
Sarah (she/they): Our cherished first tulpa, with a bigender (nb/f) identity. Sarah has a scholarly aura and a heart of gold. She's continuously evolving, bringing so much joy and sweetness into our lives.
Lucy (she/her): Our tech wizard and gaming aficionado. Lucy combines a tomboyish flair with her love for coding and gaming, adding a dynamic and playful energy to our collective spirit.
Mel Summer (they/he): The serene, genderfluid (mostly masc) soul among us. Mel enjoys a laid-back existence, often content to observe and reflect quietly. Their presence is like a soothing undercurrent, subtly enriching our shared experience.
🌈 Our Space
Our blog is a tapestry of our varied interests and experiences – a place where no single theme rules. It's a vibrant mix of fascinating finds and personal glimpses. 🎨 Fun Facts
We navigate the world with aphantasia, unable to visualize images mentally. It's a distinct perspective that shapes our experiences in unique ways.
We're collectively enamored with @madladypercent – she's absolutely charming!
We're in the midst of developing a game centered on speedrunning, coding, and TAS. Stay tuned for our devlogs as this exciting project unfolds! (Project paused for now)
⚠️ DNI (Do Not Interact) if you are:
Under 18
Sysmedicalist
Transmedicalist
TERF
SWERF
Tankie
Tradcon
Right-winger
🔞 Content Warning
Just a heads-up: I occasionally reblog content for those 18 and older, so please exercise discretion while browsing. 💌 Let's Connect!
We're all about building connections and sharing our collective journey. Feel free to send us messages, reblog our posts, or simply enjoy a stroll through our eclectic digital world.
Stay awesome and keep shining! ✨
--
Chloe, Sarah, Lucy, and Mel Summer
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rishikul-123 · 2 months
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Discover Excellence at Rishikul Vidyapeeth: The Premier Day Boarding School in Delhi NCR
Introduction: Choosing the right school for your child is a crucial decision that can shape their future. If you're looking for a top-tier day boarding school in Delhi NCR, Rishikul Vidyapeeth stands out as a beacon of excellence. Combining academic rigor with holistic development, Rishikul Vidyapeeth offers an enriching environment that nurtures young minds. In this blog, we will explore the unique features and benefits of choosing Rishikul Vidyapeeth as your child's educational haven. Why Choose Rishikul Vidyapeeth?
Academic Excellence At Rishikul Vidyapeeth, academic excellence is at the core of our educational philosophy. Our experienced and dedicated faculty members employ innovative teaching methodologies to ensure that students grasp complex concepts with ease. With a curriculum that balances traditional knowledge and modern educational practices, we prepare our students to excel in competitive exams and future academic pursuits.
Holistic Development We believe that education extends beyond the classroom. Rishikul Vidyapeeth focuses on the holistic development of each student, nurturing their intellectual, emotional, physical, and social growth. Our wide range of extracurricular activities, including sports, arts, and cultural programs, ensures that students develop well-rounded personalities and essential life skills.
State-of-the-Art Facilities Our campus is equipped with state-of-the-art facilities that create an ideal learning environment. From well-equipped science and computer labs to a comprehensive library and modern classrooms, Rishikul Vidyapeeth provides students with the resources they need to thrive. Our sports facilities, including a swimming pool, sports fields, and indoor courts, encourage students to engage in physical activities and maintain a healthy lifestyle.
Safe and Supportive Environment The safety and well-being of our students are paramount. Rishikul Vidyapeeth provides a secure and supportive environment where students feel safe to explore, learn, and grow. Our dedicated staff ensures that each child receives individual attention and support, fostering a sense of belonging and confidence.
Experienced and Caring Faculty Our faculty members are not only highly qualified but also deeply committed to the success and well-being of each student. With a passion for teaching and a nurturing approach, our educators inspire students to reach their full potential. Regular professional development ensures that our teachers stay updated with the latest educational trends and techniques.
Focus on Values and Ethics At Rishikul Vidyapeeth, we instill strong values and ethics in our students. Our educational approach emphasizes character building, respect, integrity, and empathy. We aim to develop responsible global citizens who contribute positively to society. Benefits of a Day Boarding School
Balanced Schedule Day boarding schools like Rishikul Vidyapeeth offer a balanced schedule that combines academic learning with extracurricular activities. Students have ample time to explore their interests, participate in sports and cultural programs, and complete their homework, all within the structured school environment.
Personalized Attention With smaller class sizes and dedicated faculty, day boarding schools provide personalized attention to each student. This ensures that individual learning needs are met, and students receive the support they need to succeed academically and personally.
Enhanced Social Skills Day boarding schools foster a strong sense of community and camaraderie among students. Interacting with peers in a structured environment helps students develop essential social skills, teamwork, and leadership qualities. Conclusion Rishikul Vidyapeeth, the premier day boarding school in Delhi NCR, is committed to providing an exceptional educational experience that prepares students for a bright future. With a focus on academic excellence, holistic development, and strong values, we create a nurturing environment where students can thrive. If you're looking for a school that offers a balanced and enriching education, Rishikul Vidyapeeth is the perfect choice. Contact us today to learn more about our programs and enroll your child in a journey of lifelong learning and success.
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