#JUST GIVE ME AN IDEA OF WHEN PEOPLE WILL GET HERE AND HOW MANY SO I DON'T FREAK OUT
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I know plenty of people have already made a version of the "Jinx is alive" theory post but I've also seen so many of you mourn her death that I decided to gather all the evidence and make another post, turning this theory into a fact.
Because Jinx is alive. It's not a speculation. It's literally there.
The first thing I'm going to mention are the context clues Jinx gives herself. First, the last thing the ghost of Silco tells her. I think the cycle only ends when you find the will to walk away. Then, the realization she comes to when Vi hugs her in the cell. You're never gonna give up on me, are you? What she tells Vi after she leaves her in that cell. You don't need to worry about me anymore. [...] And yes, her initial plan is to kill herself, because she thinks the only way for Vi to move on is for her to be gone. And Ekko gets there just in time to stop her but it looks like he doesn't convince her to abandon her plan, just change it.
And later, when she joins Vi in the final fight. What does she tell her? Still don't get it, huh, sis? I'm always with you. Even when we're worlds apart.
Everything that happens after is constructed specifically to let us and Vi believe that Jinx died. Until we get to this scene:
Caitlyn is studying the Hexgates designs.
She's looking through the pages depicting the place where the final fight happened, specifically focusing on the air vent shafts, while toying with a monkey bomb head - the same monkey bomb that Jinx used in her supposed last monents.
She looks down at the monkey...
Watch the eyes. The realization hits her...
And she smirks, knowing. Jinx used one of the air vents to escape before the explosion.
I've studied the explosion frame by frame. First, a small yellow explosion goes off - Jinx sets off the monkey bomb.
As it becomes bigger, she shoots out of there
this is still the beginning of the blast when we can still see her, and the big boom that destroys everything starts 10 frames later
Last context clue is a reference to the very first episode, which is clearly depicted in this gifset here, so instead of explaining, I'll just send you there to check for yourselves.
One thing that is speculation here is, how exactly did Caitlyn come into possession of the monkey bomb head? I doubt she found it there because it would have been turned to dust. And I'm thinking, Jinx took it with her and left it for Cait to find as a clue. She didn't want Vi to know but maybe she wanted Cait to figure it out. I imagine her sneaking into her house and maybe leaving it somewhere for Cait to find, like her desk or something. It gives Cait an idea, a gut feeling she needs to check, and that allows her to figure it out. Just like we are supposed to figure it out on our own.
Bottom line, Jinx is alive. She escaped the explosion through the air vents, then boarded the airship and left the city, convinced that the only way to give her sister a happy ending is to take herself out of the equation. The glitching closing shot saying The End in Jinx's colorful handwriting is a sign that she is telling us that this is where this story ends, like she's saying "don't look for me. It's over." That's also probably why we aren't shown what Caitlyn does with the information she now possesses.
I hope this helps take away from the grief 💙
#arcane#arcane spoilers#arcane season 2#arcane season 2 spoilers#vi arcane#jinx arcane#caitlyn kiramman#jinx and vi#vi and jinx
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୨・──── TELL ME I’M A LITTLE ANGEL, SWEETHEART OF YOUR CITY ────・୧
pairing ⸺ satoru gojo x reader
teaser ⸺ as a child, you were taken in by the powerful gojo clan and raised alongside their heir, gojo satoru — but never as his sibling. now, at an elite school, your fragile bond is tested when an actual noble woman enters the picture, bringing in a marriage proposal.
content ⸺ fluff, reader is an academic achiever and has a good handwriting, heavy angst, hurt/comfort, cliff hanger ending, human auctions, implied slavery, jealousy, implied torture, shoko talks about using medical tools for torture (lol), blood, implied abuse, implied grape (not at reader), magic!au, historic!au, the ages of reader and gojo throughout the story: 3, 10, 12, 15, 17
count ⸺ 22k
author’s note ⸺ thank you to everyone for waiting patiently! this is just the part one, i hope it does well to give me enough motivation to write a part two. i have so soo many ideas i’m hoping to incorporate.
🎧 ao3 wattpad
You sat next to the man, bowing deeply with him at some figure you couldn’t care less about. It had to be someone important obviously, and you knew now was the time you were going to get kicked out of a place for the tenth time in your life, unwittingly dragging this poor man with you as well. He had seemed kind enough when he had bought you off at that auction.
He wasn’t anything like you had feared. You had met other girls bonding with each other inside the cage; girls older and prettier than you, getting sold off one by one to old and creepy men who looked like they couldn’t keep it in their pants. You had dreaded meeting the same fate as them. That was, until the man who kept increasing his offer for you looked younger and stronger.
He was probably like one of those army officers you had seen at your mother’s house, who would stand guard outside your small room each night she and her happy family went out to lavish parties, to make sure you didn’t escape. Well, even if you did, you thought that was what they would have wanted, but they kept saying that they didn’t want anyone noticing your existence. Not that they didn’t have a good reason.
In your mind, you had hoped the man would win, and when he had, the triumphant look on his face made you sigh in relief; at least now you were sure you wouldn’t be used as a hole for life. But were you, though? Because the thoughts kept creeping back; the looks on the other girls’ faces when they were taken away by their new masters. But the mysterious man had made you sit on his pretty horse, taking you somewhere, away from the horrifying auctions that represented the worst atrocities made by humans.
You peered from under your hands, still in your bowing position. The person had now risen. He had dark hair and vivid blue eyes. He seemed to peer at you in as much curiosity as you were at him. That was, until a crisp voice had cut through the silence, knocking you out of your bow when it addressed your saviour to “pack his things and leave”.
“I understand, madam,�� he said smoothly, getting up to leave, not before giving another curt nod. Then he turned to you. “This is where my job ends, little one. You’ll be much happier here,” he whispered, nodding at you and standing up. You almost wanted to stop him before you remembered you were told several times that you didn’t possess any human emotions. So you watched him leave, wondering how he was so sure this wouldn’t be another one of your previous houses.
“As for the child,” you snapped your head back to the dark-haired man in front of you who seemed to be giving commands, “we must decide which family keeps her. From the looks of it, she needs to be tended to,” he eyed your wounds from previous struggles you wished to forget about.
You stared at the people he was questioning, and they all looked away. This seemed like a meeting room, and the people were lined up sitting parallel to each other. Some were glaring at you like you had come to raid their houses, fuck their wives and drink their blood. None of them seemed to realize you were only a child of ten. Nervous under all the gazes, you wished to find another person you could bow to, just to avoid all the staring you were receiving.
“We will,” said the same voice you had heard earlier, and you finally looked at its source.
She had long, white hair that seemed to reach till the floor. Her eyes were light, and she looked pretty. She had a cold look on her face that made her seem frightening, though, and that was probably why you saw that none of the others could even muster enough courage to look at her eyes when she said those words.
“Well, it’s decided then,” the man said in a final tone, as if he had only bargained about the price of a few watermelons from his local vendor. “Love, if you will.”
Love? Oh, maybe they were married.
The woman stood up and everyone bowed at her again. You were about to sink back into the position before she crouched down in front of you, caressing your hair with a touch that made you look back at her.
“Come with me, daughter.”
──── ୨ৎ ────
“I have a sister now?” “Shh, and don’t call her that. I’ve already told you, she’s not your sister—”
“Does she know how to ride horses?” “Do you ever do anything else?”
“She should know how to ride horses.” “You can teach her.”
“Oh, wow, really?”
You scrambled away from the door at the sounds of footsteps returning and sunk back into the expensive bed the woman had had prepared for you. The ‘woman’ who asked you to call her ‘mom’, somehow losing the twinkle in her eye when commanding maids around, which she seemed to regain every time you spoke something.
You knew it was a trap though. If she really ‘adopted’ you and wanted you to call her ‘mom’, wouldn’t that mean you were the sister to whatever child she already had? Yet here you were, all cleaned up and changed, almost believing the charade before realizing the child was being advised not to consider you as their sister.
You bit your lip, trying not to cry. At least you weren’t at your old house thinking of ways to poison your family, or in that cage counting down for when it was your turn, or lying dead in some creep’s backyard. Maybe you could enjoy this while it lasted.
“May I come in?” A polite, boyish voice rang out from behind your door. A hushed whisper of an older woman seemed to reprimand him for not knocking, and the two started to argue.
“Yes?” You didn’t quite know how to respond professionally to the request, so your answer came off more as a question. You sure hoped the man wouldn’t scold you for your manners as well.
A boy stepped forward, and you immediately knew he was the son of the two clan leaders. Not because of his clothes, but because of his face. He had the same white hair as his mother, and the blue eyes he got from his father. Maybe blue eyes were a thing of the clan?
“Hi,” he said awkwardly, and the door closed behind him. “Mother sent me here for ‘bonding time’.” You kept staring at him, not realizing you were staring. He looked up at you and flushed. Only then did you realize, chuckling awkwardly and scratching your wrists, trying to get used to the expensive scents the maids had covered you with.
“Can I… uh,” he trailed off, staring at you, and you blinked back at him, not knowing what he was going to say.
“...sit on the bed?” You offered, and he raised an eyebrow before climbing on it, sitting in the most formal position you had ever seen.
“Do you like horse riding?” “What?”
He flushed even more. “Mother said we should ask each other questions to get to know the other better.”
“Oh.” “Yeah.”
There was another silence.
“So it’s my turn to ask a question now?” You asked. “Yeah.”
“Do you like potatoes?”
“What?” He processed your question for a solid five seconds before bursting into laughter. You kept staring at him as if he was stupid. Did you say something stupid?
“I like you!” He said in between giggles, his old formal, uptight position long lost. It was your turn to flush now. No one had ever said they even wanted you alive, let alone say that. Well, no one except for three people in the past few hours, and now this guy. You had a feeling you might prefer this over anything else for now.
──── ୨ৎ ────
The soft hum of celebration still lingered in the air. Lanterns flickered outside glowing warmly across your room. You sat on the edge of your bed, staring at the wrapped gifts and trinkets the Gojo family had insisted on presenting you earlier. It had been strange, the idea of sharing a birthday with Satoru. You didn’t even know your real birthday, so his — no — your mother announced it would be shared.
Satoru had, of course, embraced the attention, dragging you along with him to cut the massive cake. You had never seen anything like this before, and it might have shown on your face, because he had held your wrist tightly as if annoyed you were taking so long, and cut the cake with you. That was what made it impossible to shun the feelings of belongingness.
Now, the house was quiet, and the festivities had faded. But just as you were about to pull the covers over yourself, the faint sound of your door creaking open made you pause.
“Hey,” Satoru’s voice whispered, followed by the soft padding of his feet. You turned your head to see him, still in the formal robes mother had fussed over earlier, though they were now slightly askew. His hair was a mess, his face flushed from excitement — or maybe all the sweets he’d devoured.
“Should you not knock?” you asked, folding your arms. You inwardly cringed at the noble accent you had unknowingly adopted from the Gojo family. “And what are you doing here?”
“Escaping,” he said, as if that explained everything. He plopped down without invitation beside you on the bed, leaning back on his hands and gazing at the ceiling. “Mother’s got the maids cleaning up. I was bored. Figured you’d be awake.”
You rolled your eyes, but he caught the faint smile tugging at your lips. “You’re going to get us in trouble. Again.”
“What’s the point of having a birthday if you can’t even cause some trouble now?” He shot you a grin, then leaned closer to the window. “Let’s go outside.”
“What? No.” “Please, please, pretty please?”
“I am not letting my first birthday become my death day,” you scoffed at him. Taking one look at the pout on his face, which seemed to stretch all the way down to his neck, you sighed, and he knew he won. “Fine. But we’re only looking outside.”
“What!? But what’s the fun in that?” “Then go alone.”
He pouted again, but you merely looked away trying to shield yourself from his cuteness. Soon after though, Satoru relented. He slid the window open and climbed onto the ledge, grumbling for you to follow. You joined him, settling beside him as the smell of night air filled your room. The stars were brilliant tonight, like silver dust across an ink-black canvas.
“They’re so bright,” you murmured. “It’s almost… too much.”
Satoru snorted. “That’s the problem with you. You overthink everything. Just look at them — they’re pretty, that’s all there is to it.”
You rolled your eyes again but couldn’t suppress a small laugh. “Fine. They’re beautiful. Happy now?”
“Very,” he said, grinning. Then he tilted his head, closing his eyes and mumbling something to himself. He opened his eyes, looking at you expectantly. “Now it’s your turn. Make a wish.”
“What?” You frowned.
“A wish! Like for your birthday. I know we already made some during the cake thing, but this one’s private. Just for us.”
You hesitated, unsure of what to wish for, before finally closing your eyes. Satoru watched you intently as if trying to guess your wish, but when you opened your eyes again, he pretended to be fascinated by the sky.
“Oh, done already? What did you wish for?” he asked after a moment.
“You said it was private,” you shot back. “What did you wish for?”
“Not telling,” he replied smugly, crossing his arms. “What if you laugh?”
“Why would I laugh?” you asked, raising an eyebrow.
“Because you’re you.” “And you’re stupid.”
The two of you fell into another argument, but when it finally died down, it was followed by a comfortable silence, broken only by the occasional sound of distant crickets. Then, out of nowhere, Satoru blurted out, “Do you think the stars can hear us?”
“What?” You stared at him.
“The stars,” he said seriously, pointing upward. “Do you think they grant wishes, like gods or something?”
“That’s stupid,” you muttered, but you couldn’t hide the faint curl of amusement on your lips. “They’re just balls of gas.”
“Well, maybe those gas balls are listening,” he said, sticking his tongue out. “You don’t know everything. Maybe they are hearing us right now.”
You opened your mouth to retort but froze. A memory seemed to resurface…
“I still don’t know why you decided to keep the child!” a deep voice was screeching at another, soft one.
“I don’t know what came over me, I swear!”“It is the spawn of Satan himself! I respect you for what you have been through, but it is time to dispose of her.”
“Dispose? You don’t mean—”
Large hands came your way to muffle the screams from your mouth.
Your fingers clenched the windowsill.
“They didn’t hear me before,” you said quietly, almost to yourself.
“What?” Satoru noticed the change in your tone, and turned to look at you, his brow furrowing. “Who? The balls?”
You shook your head quickly. “Never mind. Forget I said anything.”
But Satoru wasn’t one to let things go. “Hey,” he said softly. “You can tell me. I mean, if you want.”
His sincerity made your chest tighten. Normally, after the word ‘balls’, he would have made a bad joke about male anatomy. But he seemed to have read the room enough to shut up. You looked at him, his bright blue eyes watching you with genuine concern. For a moment, you thought about telling him. But then, the weight of it all felt too heavy to share. He was too young, too shielded from the horrors of the world to be able to handle any of it anyway.
“It’s nothing,” you muttered. “Just something dumb I used to believe.”
Satoru opened his mouth to argue, then seemed to think better of it. Instead, he smiled gently and nudged your shoulder. “Okay. But if you ever want to talk about dumb things, I’m here. You know, I’m dumb, so…” he tried making the joke you always did.
You didn’t know how to respond to that, so you simply nodded. The two of you sat in silence for a little while longer, watching the stars. Finally, Satoru stretched and hopped down from the ledge.
“Goodnight,” he said, giving you a lopsided grin. “And happy birthday.”
You blinked at him, caught off guard by the warmth in his voice. “You too,” you said softly.
As he closed the door as softly as he could behind him, you stared out at the stars, wondering if maybe, just maybe, they had started listening after all.
──── ୨ৎ ────
The sound of hooves clattering against the cobblestone path filled the air as the royal carriage swayed gently on its way to the prestigious School of Royalty. The morning sun cast a golden glow on the lush green fields outside, but inside, the atmosphere was both tense and excited.
“You know,” Satoru began, leaning lazily against the plush velvet seat, “I heard there’s a whole batch of new exchange students joining today. Rumor is, one of them’s from the Silver Crescent Kingdom. Ever seen anyone from there? They’re supposed to have that, uh… ‘ethereal glow.’ You think that’s real, or just something people say?”
You barely glanced up from the notebook in your lap, furrowing your brows as you paused your incoherent babbling of equations. “If you spent half as much time studying for the exam as you do gossiping, maybe you wouldn’t need to cheat off me later.”
He smirked, unbothered. “Cheat? Me? I’m offended. I’m just naturally brilliant.”
“And naturally annoying,” you muttered, flipping to another page of hastily scribbled notes.
Satoru ignored the jab, his grin widening. At fifteen, he’d grown into someone who couldn’t step into a room without people swooning for his attention. You guessed it was just a Gojo thing he inherited from his mother. The girls adored him — some from afar, others more boldly (you still cringe remembering that one time a girl with a sorry excuse of a top was taken away by your guards for trying to get a kiss from him last year) — and the boys either envied or wanted to be him. The name “Satoru Gojo” seemed to be whispered wherever he went, and he couldn’t be happier.
You, on the other hand, had decided that the attention you receive at your house was enough to satisfy you for a lifetime, and you would rather spend your time learning something new — at least, that’s what you told your mother; that you would rather cry over your grades than guys, to which Satoru had cleverly remarked, “Why not both?” earning a glare from his mother. While you did have friends, and you did seem to be friendly with everyone around you, you would watch in dismay when most of these friends would recite their love stories, and you had nothing to share. The boys barely noticed you, too busy being gay over Satoru. But you had your books, your achievements, and the satisfaction of knowing you didn’t need anyone’s approval.
“And get this,” Satoru continued, his excitement growing. “I heard one of them’s some kind of prodigy. Like, they mastered advanced magic when they were ten. Can you imagine? Finally, someone who might be able to keep up with me. They’re a senior too, so I want to see the look on their face when they realize I’m better than them.”
“Mhm,” you replied distractedly, not bothering to look up. You were too busy with the definition of archaic spellcasting principles and the formulas for mana stabilization to muster a reply of more than a single syllable. The exam was in less than an hour, and the thought of failing even one question sent a jolt of anxiety through you.
Satoru leaned forward, peering at your notes upside down. “What’s that? Something about magic circles? You’re still on those? I mastered those ages ago.”
You snapped your notebook shut and shot him a glare. “You didn’t ‘master’ anything. You just wing it and hope for the best.”
“Hey, it works, doesn’t it?” He shrugged. “Besides, you’ll cover for me if I mess up. That’s what partners are for.”
“We’re not partners.”
“Sure we are,” he said breezily. “Partners in crime. Mischief-makers extraordinaire. The unbeatable duo.” He winked, and you rolled your eyes so hard it was a wonder they didn’t fall out of your head.
The carriage hit a bump, causing you to clutch your notes tighter. Satoru, unfazed, lounged back in his seat and stared out of the window. “You know, you should relax a little. Exams aren’t life or death.”
“For you, maybe. Some of us don’t have a safety net made of charm and raw talent.”
He laughed, the sound warm and unguarded. “Wow, you really think I’m charming and talented? Thanks, baby.”
You didn’t dignify that dumb statement with a response. Instead, you turned your attention back to your notes, determined to make use of every second you had left.
The carriage began to slow, signaling their arrival at the school gates. Satoru straightened, his excitement palpable. “Here we go. Time to make an impression. Think the exchange students are going to swoon over me?”
“Only if they have no taste,” you muttered, gathering your things.
He grinned, standing and offering you a hand as the carriage came to a stop. “Come on, don’t be such a poopy.”
You cringed again before taking his hand, letting him help you down. The moment your feet touched the ground, the buzz of the school grounds surrounded you. Students swarmed the entrance, chattering excitedly about everything from the new arrivals to last-minute cramming for the exam.
Satoru strode ahead confidently, while you lingered a step behind, clutching your notes tightly. He glanced at you, running back to catch up with you. “Where’s Kuro? He’s supposed to be part of the dramatic entrance I had planned.”
“I sent him away. He was annoying me with the confetti.” “You— WHAT?”
You ignored him, continuing to walk up the stairs leading to your exam hall without looking up at anyone. Satoru jogged beside you.
“We haven’t met with any of the exchange students yet!” “Satoru, if you want to, then leave.”
He pouted, planting your face in front of yours above your notes. “You know I won’t leave you.”
“Then stay quiet and let me study.” “Alright, alright,” he said, sighing. He stared at you for a few moments, pacing around the hall with you while you muttered curses under your breath. He smiled. You always hated this one subject but felt the need to excel in it anyway. “Hey,” he said softly. “You’ll do great, you know.”
The sincerity in his voice caught you off guard, but you masked it with a scoff. “You’d better hope so. If I fail, you’ll fail too.”
He laughed again, a sound as effortless as everything else about him. “That’s true. Can’t impress anyone with an F on the paper, can I?” The loud bell rang, and Satoru moved to cover your ears with the palms of his hands. “I’ve got you covered, princess. In return, you must guarantee that I pass.”
You smiled a genuine smile at him, something you had gotten quite used to doing in the past four years you had spent with your new family. “I can’t guarantee that. Let’s go, I’m done now.”
His eyes widened comically, “What do you mean you can’t guarantee that?” You laughed at him, and he snatched your notebook from your hands. “Give me that! Oh god. I’m doomed, aren’t I?”
“Yup, let’s go now.”
The exam hall echoed with the sound of faint murmurs and the occasional nervous coughs. While theory had been nerve-wracking, at least you had been able to cram for it. But the practicals? They were a whole different beast. No amount of late-night revisions could prepare you for actual spellwork.
You clutched your wand tightly, its polished surface cold and smooth against your clammy palms. The examiner called your name, and your stomach flipped. Taking a deep breath, you stepped forward. What were the steps again? Swing your wand, say the words, and hope for the best.
You stood before the enchanted apparatus. It was a simple magical round glass that would respond to the accuracy of your spell, changing its colour accordingly. The orb pulsed softly, steams of gas floating stilly in its interior, waiting. You were supposed to transfigure a cactus into a goblet full of water. The room was silent, dozens of eyes boring into your back.
Why did they have to make everyone do the practicals individually, and on stage?
You closed your eyes briefly, mustering every ounce of focus. With a flick of your wand and the carefully practiced words spilling from your lips, you executed the spell. Wand still in the air, you waited. And waited. And waited. Nothing happened. Then, the orb glowed a brilliant gold.
“Perfect!” The elderly professor cried, clasping her hands together. She really liked you. “Next, please.”
Relief washed over you, and you felt a disbelieving smile creep onto your face. Scooting off the stage, you climbed down the stairs to your seat. You caught Satoru’s eye and mouthed, Good luck. He was slouching on his chair, winking at you and giving you a lazy thumbs-up.
Just as you sat down, you noticed your gaze didn’t leave him. You kept looking at him, how effortlessly good he looked in his outfit, sunglasses perched languidly on his nose. He was looking straight ahead at the stage above, and you glanced at the front too. Shoko got a pale yellow glow from the orb, an easy B.
Your eyes wandered to the girl in line ahead of Satoru. You recognized her instantly, how could you not? Wavy chestnut hair that caught the light just so, impeccable posture, an air of confidence that bordered on smug, and her pink lips upright looking behind her. She was from one of the distant kingdoms—brilliant in class, annoyingly charming, and unfortunately, quite pretty. And right now, she seemed pretty happy about being positioned so close to Satoru.
It was the way she was smiling at Satoru that irritated you. Not the polite, fleeting kind of smile you’d give a classmate. No, this was different. She tilted her head slightly, her lips curved in a way that made even you highly uncomfortable. You saw her fingers brush a strand of hair behind her ear — twice, because apparently once wasn’t enough — and she leaned just a fraction closer to him.
You squinted. Was she flirting? She was flirting. Yuck. You resisted the urge to roll your eyes, but your jaw tightened. Getting up sneakily from your seat, you joined the crowd they stood with to spy on the two.
“I hear the examiners this year are super strict,” she said, her voice soft and lilting. “Not that you need to worry. I’ve seen you in dueling practice — you’re incredible,” she sighed at him dramatically, eyes turned to hearts.
Satoru blinked at her, then scratched the back of his neck. “Uh, thanks? I guess?”
She laughed — too loud for a casual compliment. “You’re so modest! That’s so rare, you know.” Her eyes sparkled as she stared up at him, clearly hoping he’d reciprocate the energy.
He didn’t. “Modest? Me?” Satoru’s tone was laced with genuine confusion, his brow furrowing slightly. “You sure you’re talking about the right guy?”
You saw Geto, his best friend, stifle a laugh at that, but you didn’t find any of this funny. Geto caught your eye and immediately stopped laughing, trying to inch closer to Satoru to warn him of your incoming wrath.
But the girl kept blocking his way.
“Oh, absolutely,” she said smoothly, leaning in even closer. “I bet you’ll get top marks, as always. You must have so many admirers.”
Your grip on your wand tightened. You might not be as violent as Satoru when it came to dueling, but you couldn’t care less about that at the moment. Nor did you seem to notice the sheer number of students surrounding you.
Satoru, as usual, was utterly oblivious. “Admirers? I sure hope so,” he said with a shrug. “But thanks, I guess?”
You wanted to shake him. How could he not see what she was doing? The way her voice softened whenever she said his name, how her lashes fluttered just a bit too much when she looked at him — it was painfully obvious. And yet, Satoru treated her like he treated everyone else: polite, casual, and just detached enough to make it clear he wasn’t interested.
“Next!” called the examiner, and the girl’s name echoed through the hall.
She turned to Satoru with a dazzling smile. “Wish me luck?”
“Uh, good luck?” he said, scratching his head.
You were half a second away from gagging, Geto slipping from beside Satoru to join you, both of you dissing the situation in hushed whispers.
As she walked away, you muttered under your breath, “Unbelievable.”
Geto muttered, equally frustrated, but this was pointed towards Satoru, “Unbelievable indeed.”
Your eyes followed the movements of her wand, and you tried to calculate the exact angle by which she tilted her wand too high, the length by which her hand movement went wrong and the distance between her wrist and the cactus assigned to her. Geto shook his head at your overly focused expression.
A loud pop filled the air, followed by startled squeaks. Your eyes widened. The examiners scrambled around, now very much turned into rats! The girl froze, her wand dangling uselessly at her side as laughter rippled through the room.
You bit your lip. What were you supposed to be feeling right now? Secondhand embarrassment or vindication? Serves her right, you thought, though a small part of you almost pitied her. Almost.
The headmaster, who had been watching the whole ordeal with an amused expression, quickly restored order, probably glad he wasn’t turned into a mouse or something. He dismissed the rest of the students and awarded automatic A’s to those who hadn’t gone yet.
You groaned and Geto laughed at you, a grimacing Shoko dangling from his arm. Together, the three of you were about to leave the hall when Satoru caught up with you, grinning like he’d just won the lottery. “Wild. Best exam ever. I didn’t even have to do anything!”
You shot him a sideways glance, your mood souring again. “Yeah, lucky you.”
“Wait, are you mad?” he asked, peering at you. “You’re mad. Why are you mad?”
“I’m not mad,” you said shortly, walking faster, waving goodbye to Geto, who was now left alone to deal with a hungry kitten, Shoko.
“You’re definitely mad,” he teased, catching up. “What, is it because I got an A without lifting a finger? Don’t worry, you’ll get to cheat off my usual genius self next time. Maybe you’ll even get an A+++++++ because of me… or whatever the highest grade is.”
“Right,” you said, rolling your eyes. “You’re so modest,” you mimicked the girl from earlier, but he didn’t get the reference.
At break, you sat under the shade of a tree, quietly eating your snack and watching the courtyard buzz with post-exam chatter. Across the lawn, the girl was crying into her boyfriend’s shoulder, her wails loud enough to carry. You frowned, unsure whether to feel sorry for or annoyed at her.
Her boyfriend, a tall, broad-shouldered guy from her kingdom, seemed to be comforting her, rubbing her back and murmuring reassurances. Weird, you thought. He doesn’t even know he’s worse than Satoru in her eyes.
The suspension had been swift: four months for reckless and dangerous spellcasting. Watching her now, you couldn’t muster much sympathy. It was one thing to fail; it was another to fail so dramatically. It’s what she deserves.
Satoru plopped down beside you, unwrapping a burger he’d somehow acquired (probably chased after Shoko to steal her food). “Hey, isn’t that, uh... Britney? No, wait, Bridget? Or... Burger?”
You raised an eyebrow. “Burger?”
“Yeah, burger,” he said, taking a huge bite and gesturing vaguely in her direction. “She’s got layers, y’know? Like a burger.”
“You’re ridiculous,” you said, shaking your head.
“C’mon, you gotta admit it’s funny,” he said, his grin widening. “She tries to turn on the charm, and bam! Instant ratification.”
You groaned at the pun, but laughter bubbled up anyway. Satoru’s dumb humor always had a way of disarming you.
“Heyyyyyyyy!” A voice dragged out, and you were met with a flash of dark blue hair before you were hugged tightly. “I heard your exam went great, but then, of course it did.” She patted your head. “Well done.”
“Thanks, Utahime.”
“No need to thank me,” Utahime pulled out your favourite chips from her bag and handed them to you.
“Hey, nothing for me?” Satoru wailed.
“Who the fuck are you?” “Rude.”
She ignored him and turned back to you. “Anyway, did you see any of the new exchange students? They’re good-looking.”
“So?” You munched on your chips.
“So,” she said loudly, shooing Satoru off to sit in his place next to you, “we can finally get you a boyfriend.”
Satoru snorted. “Boyfriend? Why does she need a boyfriend?”
“And,” she stepped on his foot with her heel and he skipped away across the courtyard, foot in his hand and muttering curses under his breath. “There’s that prodigy guy. You two could have been academic rivals if he was in your grade. Ugh, this is so annoying. Couldn’t he repeat a few classes? Dumbass.”
“Uh, I’m not interes—” “Yes, you are,” she looked at you with a wide, crazy smile as if daring you to disagree, and you gulped.“No wasting time watching couples break up,” she pointed at the girl in front of you, whose boyfriend seemed to have heard of the real reason she messed up her spell. Utahime lifted you by one arm and practically flew the yards to reach the main hall, where your assembly would take place to welcome the exchange students.
The assembly hall buzzed with anticipation, the crowd of students shifting restlessly as they filled the rows of wooden benches. Your arm still ached from Utahime dragging you all the way here. You, on the other hand, couldn’t help but feel drained—physically and emotionally.
The morning’s drama was still fresh in your mind, particularly the girl’s humiliating display. The idea of someone so brazenly cozying up to Satoru still gnawed at you. And now, you had to sit through an assembly to greet some mysterious prodigies who probably thought they were better than everyone else. Perfect.
“Sit here,” Utahime ordered, pointing to a spot near the front. “I need a good view.”
“Of what?” you asked, dropping onto the bench with a huff.
“Duh, the new guys. Maybe one of them will be your destined academic rival-slash-love interest,” she said dramatically, clasping her hands like a cheesy romance novel heroine.
You rolled your eyes. “I’m fine without one, thanks.”
“Oh, don’t be boring,” she said, plopping down beside you. “You need some excitement in your life. Besides, I heard some of the new guys are supposed to be really good-looking,” she whispered, leaning in as if discussing a conspiracy theory involving the Monarchy of Mars. “Like, model good-looking.”
You let out a noncommittal hum, tracing the edge of the seat in front of you with a finger. Utahime nudged you. “Don’t you care? Come on, aren’t you curious?”
“Not really,” you lied.
Utahime rolled her eyes, clearly unimpressed. “Sure, sure. But if someone walks in here looking like a movie star, don’t say I didn’t warn you.”
Your gaze wandered to the double doors at the front of the hall, where the new students were supposed to enter. You didn’t care much about the guys. But what if there were girls? Pretty girls. The kind with perfect skin and perfect hair and that effortless grace you always seemed to lack.
Your stomach churned. Why were you even thinking about that?
You glanced at Utahime, still chattering away about rumors she’d heard excitedly. She was bouncing slightly in her seat, her eyes scanning the room like a hawk. But you couldn’t shake the thought — what if everyone thought the other girls were prettier? You could almost smell the break up stories your dozen friends would fetch for you because the new girls seemed hotter to the dung-nosed guys of your school.
“For the next few months, I will be stuck amidst boy troubles,” you muttered, glancing across the hall. Satoru had finally joined the crowd, sauntering in late as usual. He spotted you almost immediately and shot you a wink before sliding into a seat with Geto and Shoko.
Your stomach did an involuntary flip, but you shoved the feeling down. He was just being Satoru like always. That’s all it was.
Right?
The headmaster’s booming voice filled the hall. “Welcome, students, to this year’s exchange program orientation!”
The crowd settled as the headmaster launched into a long-winded speech about tradition, excellence, and the importance of collaboration between kingdoms. You zoned out almost immediately, your eyes drifting back to Satoru.
He was whispering something to Geto, who smirked and nudged him in the ribs. Shoko looked utterly disinterested, flipping through a medical journal she’d smuggled in. Typical.
You pulled your eyes away from them. The last time you had zoned out in class because of him, your mood had been soured for the whole following hour. The sound of applause gave you an excuse out of your reverie. The exchange students were being introduced now, stepping onto the stage one by one. They were all polished, confident, and, admittedly, quite impressive.
Utahime elbowed you sharply. “Look at that one!” she hissed, nodding toward a tall boy with striking blond hair and piercing brown eyes.
You blinked. “Looks like he walked out of a painting.”
“Exactly,” she said, smirking. “He’s perfect for you.”
You groaned. “Can we not do this right now?”
Utahime ignored you entirely, listing off reasons why he’d make a great boyfriend: “Smart, handsome, probably good at magic—”
“Definitely better at cactus transfiguration,” you muttered, earning a snort of laughter from her.
Meanwhile, Satoru had twisted around in his seat, craning his neck to see what the commotion was about. When his eyes landed on you and Utahime, his expression soured slightly. He didn’t like being left out, and it was written all over his face.
“Who’s better at cactus transfiguration?” He suddenly appeared behind you.
“None of your business,” Utahime shot back, sticking her tongue out.
“Wow, mature,” Satoru deadpanned.
The assembly droned on, with each exchange student introducing themselves in turn. You tried to pay attention, really, but your mind kept wandering. Utahime’s ridiculous matchmaking schemes. Satoru’s infuriatingly perfect smile. The girl’s earlier meltdown. It was all swirling together into a chaotic mess of emotions you didn’t have the energy to untangle.
Finally, the headmaster wrapped up his speech with a flourish. “Let’s give our guests a warm welcome!” he declared, prompting another round of applause.
As the crowd began to disperse, Utahime grabbed your arm again. “Come on, let’s go talk to him!”
“To who?” you asked, bewildered. “The blond-haired guy, obviously!”
“Absolutely not,” you said, digging your heels into the ground.
But before you could argue further, a familiar voice interrupted.
“Leaving without saying hi? Rude.”
You turned to find Satoru standing behind you still, his trademark grin firmly in place.
Utahime groaned. “Go away, Gojo.”
“Can’t. I’m here to rescue my friend from your matchmaking madness,” he said, draping an arm over your shoulder.
You tried to shrug him off, but he held on tight, his presence annoyingly comforting.
“Why do you care?” Utahime shot back.
Satoru’s grin widened, but his tone was surprisingly serious. “Because she doesn’t need some random guy when she’s got me.”
He tugged you away, leaving Utahime fuming in his wake.
“Thanks for the save,” you mumbled once you were out of earshot.
“Anytime,” Satoru said lightly, though there was an edge to his voice you couldn’t quite place. “And besides, didn’t want you to end up with an annoying mother—”
You raised an eyebrow at him. Did he forget he was in a royal school where all the students and teachers were high-class nobles and the mere mention of vocabulary outside of the poshed-up ones exclusively for the rich would make him an infamous wreck in everyone’s eyes?
He caught your eye and continued, “—trucker.”
──── ୨ৎ ────
The dining table was as extravagant as ever, its polished surface reflecting the golden glow of the chandelier overhead. Plates were neatly arranged, and bowls of steaming food were placed in a perfect line down the centre. Mother sat at the head of the table, her posture so upright it made your back ache just looking at her. Across from her sat Father, whose stern expression was an almost permanent fixture at meals.
You occupied your usual spot, tucked between Satoru and his mother, a position that felt both safe and stifling. Satoru, of course, lounged in his chair as if it were a throne, pushing peas around his plate with one chopstick, clearly uninterested in the discussion at hand. It was peaceful and calm. But as soon as Satoru’s father set down his chopsticks, you knew this tranquillity wouldn’t last.
“Satoru,” his father began.
Satoru didn’t even look up, lazily poking at his food. “Uh oh. Here we go.”
“Don’t start,” his mother said sharply, and Satoru sighed dramatically, dropping his chopsticks like they were too heavy to hold.
“Fine. What is it this time? Did someone see me napping in class? Because, for the record, I was listening with my eyes closed.”
“Your instructor tells me your theoretical scores are excellent, as expected,” Satoru’s mother began, her sharp gaze sweeping across the table to land on him. “But your duel with Suguru during last week’s practice was... undisciplined.”
Satoru shrugged, not bothering to look up. “It’s not my fault Suguru got cocky.”
His father’s goblet hit the plate with a sharp clink. “And whose fault is it that you refuse to follow proper form? You’re not dueling for fun, Satoru. These exercises are meant to sharpen your skills for real combat.”
You could feel the tension grow, so you instinctively focused on the rice in your bowl. Satoru, however, leaned back in his chair, completely unfazed.
“Real combat isn’t about sticking to the rulebook,” he said lazily, resting an arm on the back of your chair. “It’s about adaptability.”
“That is not an excuse to showboat,” his mother snapped. “You might think you’re untouchable, but arrogance will get you killed one day.”
For a brief moment, something flickered in his eyes — irritation, maybe, or defiance — but he masked it with a grin. “Not likely.”
“Only because you’re naturally talented,” his mother interjected coldly. “Talent will only carry you so far, Satoru. You lack discipline, respect, and—”
“Manners,” his father finished, glaring at him.
His mother pinched the bridge of her nose. “All we’re trying to make you understand is, this isn’t a joke, Satoru. You’re supposed to be the strongest, and yet you’re constantly underperforming. Meanwhile, look at her.” She gestured to you, and your heart sank.
“Oh no,” you muttered under your breath.
“Look at her,” his mother repeated. “Top marks in every subject, excellent dueling reports, and the teachers can’t stop praising. Why can’t you be more like her?”
Satoru threw up his hands. “Because she’s a robot! Have you seen her handwriting? It’s terrifying!”
“I just have neat handwriting,” you mumbled defensively.
“Neat? It’s like a calligraphy competition on every page,” Satoru said, jabbing a chopstick at you. “She probably practices writing spells for fun.”
“She’s perfect,” his father said firmly, as if it were an unshakable fact of the universe.
“Exactly my point!” Satoru exclaimed, throwing his arms in the air. “How am I supposed to compete with that?!”
“You’ve been doing wonderfully,” his mother interrupted warmly, and you almost choked on your water. She reached to kiss your forehead and you felt fuzzy all over.
“Really?” you said hopefully.
“Yes,” his father agreed, nodding. “We’re very impressed with your progress. And your last dueling performance was flawless. Keep it up.”
Satoru’s jaw dropped. “What? That’s it? No lecture about being even better? No existential guilt trip?”
“She doesn’t need one,” his mother said simply.
“She’s already self-motivated,” his father added.
Satoru gawked at them, then at you. “Wait, are you seriously not going to roast her? Not even a little?”
His mother held up a hand to silence the banter. “Enough. We’re not here to discuss her. We’re here to discuss you and your inability to take anything seriously.”
“I take plenty of things seriously!” Satoru protested.
“Name one,” his father challenged.
Satoru opened his mouth, paused, then pointed to you. “Her.”
You nearly choked on your rice. “What?!”
“See? I take her academic success very seriously,” he continued smoothly. “She’s basically my tutor at this point. Without her, I’d probably be failing food transfiguration.”
“Food transfiguration is not the metric for success,” his father said dryly, but his lips twitched like he was trying not to laugh.
“And yet, it’s a class!” Satoru shot back. “A class I pass, thanks to her.”
You groaned, burying your face in your hands. “Please stop talking.”
“Never,” Satoru said cheerfully, ruffling your hair like you were a pet.
The room went silent for a beat, and then his father muttered, “Pass the rice.”
You couldn’t help but snort, quickly covering your mouth to stifle your laughter. Satoru’s grin widened, clearly taking your reaction as a victory.
“I’m serious about the food transfiguration, though,” he whispered to you as the conversation shifted. “You saved me from flunking that one.”
“By telling you to stop turning the chicken into a dinosaur?” you whispered back, rolling your eyes.
“Exactly. Genius advice.” Satoru sighed, slumping dramatically. "I swear, if I weren’t so charming, I’d be useless."
“You are,” you replied, teasing him with a grin.
──── ୨ৎ ────
The foreign exchange students filed into the classroom. You hadn’t met any of them yet, but the instant you saw a giggling pack of girls, dressed in a way that clearly screamed “I’m a tourist, please give me attention,” take seats scattered around the room, you knew this would be a long class. They were chatting loudly, condescending smiles on their faces and prissy postures to back it up. One of them locked eyes with you and stood up.
The girl scanned the room, perhaps trying to find something to shift the attention of the bustling and noisy class to her. Sitting beside you, Geto didn’t even flinch as the girl cleared her throat loudly. You could feel it. She was about to open her mouth.
And open it she did.
“Do you guys feel,” she addressed her fellow exchange people, “that the culture here is a bit… Well, I don’t know what you'd call it. Primitive, I guess? It’s like they just dug it up from some ancient ruins," she said, waving a hand dismissively, as if she were talking about a dusty artefact. “This whole— uhm— ‘honour’ thing? So outdated. I didn’t find any such codes on how to behave in the culture of the South, or the West, or the South-West. Maybe it is because the people here still need to be taught manners, I suppose.”
The other students, contrary to what she had hoped, didn’t pay any attention to her. They didn’t seem to have heard her, because if they had… well, all of them were from noble clans, of course they would have a problem with it.
The girl didn’t seem to notice. Or care.
“You there!” She screeched at you, coming to a halt in front of your desk after pacing around like she was delivering an important lecture. “I heard you’re the top student. Representative, or something, they told me. Like—” she turned to face you more directly, suddenly noticing the lack of a surname on your badge “—wow, you don’t even have a last name. I heard you were from the Gojo clan. But, I mean, you don’t even have their surname? Were you picked up from some ditch or something?”
You flushed. Most of the students were tactful enough to not point that out to you, and if they did, they would return with a bruise soon after, credit to Satoru. But Satoru was in the hospital wing right now, and thankfully so, because you didn’t want him making a scene here in the middle of your Charms class. Geto’s fingers brushed lightly against your arm; he was trying to calm you down. He didn’t need to say anything; you already knew what he was thinking.
Shoko, sitting in front of you, shifted in her seat. Her fingers twitched toward her coat pocket, and you could swear you felt a chill run down your spine at the look she had on her face. Shoko’s glare was murderous, and her hand slowly moved to her doctor’s tools — just a few inches away from hurling them at the girl’s smug face.
“Don’t bother,” Geto murmured under his breath. “Let her go on. She’s not worth the energy.” His eyes never left you as he spoke, a detached smile tugging at the corners of his lips. “Ignore her, Shoko.”
The girl leaned on your desk as you continued to determinedly stare at a spot on your notebook
“Oh, but wait,” she continued haughtily, “you must’ve been a mistake. I mean, the Gojo clan leaders, right? They couldn’t possibly have any sense of judgement, could they? Considering who their son is, who he’s raised by. They probably just took in anyone, huh? Just to fill the numbers. I bet they didn’t even care to see if you had any real worth.”
“You don’t know what you’re talking about,” Geto interrupted her calmly, his smile widening, a maddenned look in his eyes. “If you don’t stop right now, you might have to deal with a curse or two, because I’m not exactly one to be afraid of duelling in front of teachers.”
Alina was unfazed, leaning back in her chair with a smirk plastered across her face. “Oh, I so do. You can’t silence me. The Gojo clan is only famous because they have money and influence — nothing more.” She leaned forward again, her eyes narrowing. “And the leaders? They’re a joke. All that power, and they still let their precious son — what’s his name? Satoru? —play around like the child he is. Tell me, do you ever wonder if he’s actually good for anything besides being the ‘chosen one?’ Or is it just another piece of their precious family’s empire?”
No.
That was it.
You snapped. Your body moved before your brain could catch up. Pulling out your wand from your pocket, you let the cold tip touch her throat. The girl immediately shut up, caught off guard and not having the time to reach her own wand, which was kept on the table her friends were sitting at.
“What’s wrong? Can’t speak? I’d love to hear more from that croak of a voice you possess. Please, go on with your pathetic guesses about my lineage.”
“Don’t,” Geto warned, but you were too blinded by the ringing echo of her words about your family. Shoko was already gripping the side of her desk, looking like she wanted to step in.
“You want me to speak more?” The girl said. “I can speak more. Because I know what you are. I would have felt sorry for you if you weren’t so stuck up though. As they say, no power, no future.”
Before you could retort, or even say a quick charm to freeze her throat so it snapped in half, the door flew open, and a voice interrupted your anger.
"Both of you, in my office. Now."
It was the teacher, standing in the doorway, arms crossed, clearly fed up. Without missing a beat, you spun on your heel, flicking a glance at Geto and Shoko.
──── ୨ৎ ────
It was oddly quiet in the headmaster’s office. You sat alone at the desk, gloves pulled snug over your hands, a rag in one and a half-polished trophy in the other. The cleaning did little to distract you from the frustration you felt.
The headmaster’s words still rang in your ears: “Detention builds character, and perhaps a lesson in self-control will serve you well.”
Self-control. As if it was your fault someone had insulted your family.
The soft creak of the door interrupted your thoughts. You stilled, expecting the headmaster to return and scold you for slacking off. Instead, a familiar white head of hair peeked around the doorframe.
"What the—" you hissed. "Are you insane? If someone catches you here—"
“Wow. You, of all people, getting detention?”
Satoru leaned casually against the doorframe, his arms crossed and a lazy smirk on his face.
“What are you doing here?” you asked, your voice sharper than you intended.
“Came to pick you up,” he said, holding his hands up in mock surrender. “Kuro was freaking out because he didn’t know why we weren’t at the gates, so I told him to head home without us.”
“You didn’t have to—”
“Relax. He’s used to me pulling stuff like this.” Satoru strolled into the room, glancing around with mild interest before his eyes landed on the pile of trophies waiting to be polished. “So... what’s the story? Did you finally snap and hex someone?”
You rolled your eyes, turning back to the trophy in front of you. “Shouldn’t you be hiding somewhere? I mean, you’re not supposed to be here after school.”
“Oh, I’m cutting it. I figured detention with you would be more fun.”
You ignored him, hoping he’d get bored and leave, but Satoru was never one to take a hint. He perched on the edge of the desk beside you.
“Come on,” he said, nudging your arm lightly. “Tell me what happened.”
You bit the inside of your cheek, refusing to look at him. “Nothing. Just... a disagreement.”
“A disagreement?” he repeated, raising an eyebrow. “That’s all you’re giving me?”
You stayed silent, scrubbing furiously at a nonexistent smudge on the trophy. But your hands were shaking slightly, and he noticed.
His teasing expression softened. “Hey,” he said quietly, leaning closer and nuzzling your hair. “What’s wrong?”
“Nothing’s wrong,” you said quickly, but the crack in your voice betrayed you. You cursed under your breath, setting the trophy down harder than you intended.
“Right,” Satoru said dryly. “You know lying is a sin, right?”
Before you could stop him, he reached out and plucked the rag from your hand. You opened your mouth to protest, but he cut you off with a firm look.
“Enough,” he said, tossing the rag onto the desk. He grabbed your hands, tugging the gloves off gently, his touch warm and steady against your cold fingers.
“Satoru, what are you—”
“Helping,” he said simply.
You stared at him, your breath hitching slightly as he held your hands in his. His grip was firm but gentle, his thumbs brushing over your knuckles.
“You shouldn’t have done it,” he said after a moment, his voice quieter now. “Gotten detention, I mean.”
Your throat tightened, and you looked away. “I didn’t even do much. I just threatened her, ‘s all—”
“I know,” he said. “But you didn’t have to stand up for me like that.”
“Yes, I did.” The words came out sharper than you intended, but you didn’t care. “She had no right to talk about your family like that. Or mine,” you added quietly.
Satoru’s expression softened, and he sighed, letting go of your hands only to pull you into a hug. Your breath stopped. It was so sudden and unexpected, but his arms around you were so warm and secure, and for a moment, you forgot just how cold the office was.
“Thank you,” he murmured against your hair. “For putting us first.”
You swallowed hard, your face pressed against his shoulder. You could feel his heartbeat. His vanilla scent filled your nostrils, and you couldn’t help but sigh at the sensation.
Just what were you feeling?
He leaned down and pressed a soft kiss to the top of your head. The gesture was so gentle, so unexpected, that it sent a shiver down your spine. Goosebumps prickled along your arms, and your breath caught in your throat. Eyes widening on his chest.
Satoru pulled back slightly, his hands still resting lightly on your shoulders. He studied your face for a moment, his gaze searching, before giving you a small, crooked smile.
“Alright there?” he asked softly.
You nodded, not trusting yourself to speak. His smile widened, and he gave your shoulders a reassuring squeeze before stepping back.
“Good,” he said, picking up your gloves and the rag you had abandoned. “Because I think it’s my turn to polish these things. You’ve done enough.”
You blinked at him, confused. “You can’t just—”
“Too late.” He waved the rag dramatically, grinning. “Go sit down and relax. Perfect students need to take a break to be imperfect once in a while.”
Despite yourself, a smile tugged at the corners of your mouth. “You’re ridiculous.”
“Yeah, yeah.” He waved you off, already humming to himself as he began scrubbing.
──── ୨ৎ ────
You sat with your detention homework in your garden after the headmaster had insisted on giving you some more ‘punishments’ for letting Satoru in his office. On the stone bench, you glared at the crumpled detention slip in your hands. The words from earlier still rang in your ears.
Wow, you don’t even have a last name. I heard you were from the Gojo clan. But, I mean, you don’t even have their surname? Were you picked up from some ditch or something?
You must've been a mistake
The nerve of that girl, whatever her name was. She had no right to talk like that. But as much as you hated to admit it, her words dug deep. Why didn’t you have the surname? Why were you even here?
You sighed, staring down at your hands, throwing the slip away and watching it skid between bushes. The gate creaked, pulling you from your thoughts. Satoru’s mother stepped into the garden. She always seemed to know when something was wrong.
She smiled warmly as she approached. “Trouble at school?”
You let out a small huff, tossing the detention homework onto the bench. “Some girl decided to remind me I don’t belong here,” you muttered. “She’s not wrong. I mean, I don’t even have your family name. I’m just... here.”
Her expression softened, and she sat down beside you. “Suguru told me it was someone from the Kamo clan. She said that, did she?”
You nodded. “She made it sound like I’m just some random stray you all picked up out of pity.”
A shadow flickered across her face, but she stayed silent for a moment, as if weighing her words carefully. Then she sighed softly and folded her hands neatly in her lap. “You don’t carry the Gojo surname yet because... you aren’t meant to. One day, you will.”
You were confused. “One day? What are you talking about?”
Her gaze softened further, and she reached for your hand. “You’re not here because of pity. You’re here because I care for you deeply. You’re family to me. And... well, you’re engaged, my dear. To Satoru.”
The words hit you like a thunderclap. “Engaged?” you whispered.
She nodded gently. “It was my decision. Not to strengthen ties or fulfill some tradition — I couldn’t bear the thought of marrying you off to anyone else. You’re important to me, and to this family. No one else would cherish you the way you deserve. No one else would love you the way I know he can.”
Your head was spinning. Engaged? To Satoru? The same Satoru who stole your dessert, teased you relentlessly, and drove you up the wall with his arrogance?
“Does he know?” you managed to ask.
A small, amused smile tugged at her lips. “Not yet. I’m waiting for the right time to tell him. You know how he is — he’d probably react with some ridiculous joke or dismiss it entirely without thinking it through.”
You groaned, burying your face in your hands. “You mean I’m supposed to sit on this bombshell while he’s running around like an overgrown child?”
She chuckled softly, reaching over to pat your shoulder. “It’s not so bad. You’ve already grown close to him, haven’t you?”
Close. You couldn’t deny it. In the past few years, you had gone from tolerating his antics to — well, something. The butterflies in your stomach betrayed you every time he smiled or stood too close.
But this? This was too much.
“Why didn’t you tell me sooner?” you asked weakly, peeking through your fingers.
“I wanted you to have time to figure out your feelings without the weight of this hanging over you,” she admitted. “And... I wasn’t entirely sure when you’d be ready to hear it. But seeing you upset, questioning your place here, I couldn’t keep it from you any longer. Forgive me, darling.” She stood then. “You’re exactly where you’re meant to be,” she said gently. “Never let anyone make you doubt that.”
And with that, she disappeared back into the house, leaving you alone with the truth.
Engaged. To Satoru.
The butterflies in your stomach weren’t just fluttering now—they were staging a full-on rebellion. You let out a groan, slumping back against the bench.
──── ୨ৎ ────
Over a year had passed. The two of you were turning seventeen the next year, and with the increase in your age, the load of schoolwork increased too. The School of Royalty had seen so many changes. They were rebuilding the duelling grounds and organising even more clubs than before. Girls were mysteriously beginning to drop out of school, and you didn’t want to know why. There were less than ten girls in your class of fifty, and you figured this number would reduce even more as women in nobility were hurriedly married off to distant kingdoms, forced to give up their education to serve as a showpiece for the men to flaunt.
You were thankful the Gojo clan saw you as more than that, or you wouldn’t have been in the same class as your friends this year. You couldn’t bear not seeing Utahime, Shoko, Suguru and of course, Satoru.
Satoru.
The one you had realized you didn’t want if he wasn’t looking at you at all times, if he wasn’t talking to you at all times, or cracking jokes to you at all times. The one you had realized you wanted more of, more than what the two of you are now, more than what you two have ever been, more than friends, more than best friends; you wanted him more than anything in the world. Him, him, him, him. You wanted his eyes on you, his hands on you. You wanted everything about him. Everything. Every single thing—
“Hey, you alive?” His voice snapped you back to reality.
“Huh? Oh yeah.”
“I was saying,” he pulled a girl towards him by her hands and she landed on his chest with a dull thump. “This is Alina.”
You stared at her. Triumphant looking face, lips giggling into the broad layer of his front.
Wait.Wasn’t she—?
“You might remember her,” Satoru pressed. You did. Vividly.
Oh.
“She needs some duelling practice apparently, so she’s gonna be watching us from there,” he points at the stands. “Hope you don’t mind.”
“Oh, yeah, it’s okay,” you said in a voice you didn’t know you owned. The words felt so heavy on your tongue, as if it was an entirely different person speaking them.
“Great, thanks,” he ushered the girl back to the stands and leaned down to kiss the top of your forehead again. You blinked.
Oh, no, he didn’t see it like that at all.To him, it was just a gesture he had grown used to doing. Yeah.
You stood across from him on the training field, your stance ready and tense. The sunlight was bright today, almost too bright, and you didn’t know if it was the heat or the sudden emptiness you felt. Satoru smiled at you, but it didn’t quite reach his eyes.
“You ready?” he asked, voice nonchalant. It wasn’t the usual teasing edge. The spark was missing.
You nodded.
“I’ve got you today, Gojo,” you tried making the dumb jokes he used to make. You weren’t sure if it was working, but you tried anyway.
The sparring session started, but something felt wrong. Satoru’s movements were slower than usual, his focus elsewhere. He kept glancing at the stands from time to time, as if trying to see if she was watching him. He didn’t block your attack in time, letting you knock him down with ease.
“You alright?” You bent down to help him up, but he just waved you off, a tight smile on his face.
“Yeah, yeah. Just… tired, I guess,” he shrugged, avoiding your eyes.
Alina came running down the stands, her hands clutched on her chest, fussing over him while he waved her off too, getting up.
“Another one?” “No, thank you.”
That was the first time you had ever said no to him.
──── ୨ৎ ────
Later that week, you walked into the cafeteria, hoping to find Utahime and grab a quick meal before your History class. You were halfway into the queue before you realized Utahime had Charms class right now. After all, she was a senior of yours; she would have more schoolwork than you. So you were about to take the tray you got to one of the empty tables alone, hoping to find someone else.
And you did find someone. Satoru sat across from Alina as comfortable as ever. They looked like they were on a date. Was this why he had skipped a class he had with you?
“Oh, hey,” he greeted you when you approached, but his voice lacked its usual warmth. There was a coolness in it, like he wasn’t really there.
The girl’s voice broke into the silence, bright and too eager. “I was just telling Satoru about how I’m finally starting to get the hang of wand control now. I know he’s been busy with other stuff, but he’s still managed to help me out.”
You felt the hairs on your neck prickle.
“That's great,” you said, keeping your tone neutral. “I'm sure Satoru is happy to help.”
You tried to keep your expression even as you sat down on their table. Wrong choice. Satoru, oblivious or indifferent, didn’t seem to notice any sort of tension in the air. He smiled, nodding along to whatever the girl was saying, while you forced a smile and picked at your food.
You felt like an outsider.
──── ୨ৎ ────
That same week, after a banquet of the noble families held at the Gojo clan’s immaculate residence, you were walking alone towards the girls’ dorms when you overheard two voices seemingly arguing calmly. You pressed an ear onto the door hiding the people.
“You don’t seem to realize your Alina is the same girl who was insulting your own family,” Suguru was saying. “She got us into trouble too. You weren’t there so you don’t know how bad she talked about—”
“I know she’s not like how she was before,” Satoru interrupted loudly. “And I know you guys still have a problem with her, but you’ve got to trust me, okay? She’s changed.”
Your heart sank. “Changed?” Suguru repeated bitterly. “Really? After everything she said about the Gojo clan?”
He didn’t reply right away, but when he finally spoke, it was with that soft, almost apologetic tone.
“I get it. I really do. But she’s… trying, okay? She’s not the same person.”
You clenched your jaw, your hands trembling slightly at your sides. You felt numb all over. Uprooting one leg from your position, you walked backwards, away from your heartbreak.
“I don’t know if I can believe that, Satoru. Not after everything she did.” “I know, but please. Try, for me?”
Your back hit the pillar and you stopped. Slowly lifting feet one after the other, you walked. You didn’t know where you were walking to, but you just walked. You didn’t know what hurt more: the fact that he was asking you to trust her, or the fact that you wanted to — because you trusted him so much.
“There you are!” Utahime caught up to you. “Where did you go? How can you get lost in your own house—” You lifted your face up to her, and she looked taken aback. She inhaled, wiping tears you never realized started falling after stinging your eyes so bad, and she asked in an uncharacteristically soft voice. “Baby, what’s wrong?”
“Utahime—” your voice broke.
──── ୨ৎ ────
You were walking down the school halls, your mind preoccupied with your own thoughts as you made your way to the classroom. The noise of chatter and the shuffle of students faded into the background, making you realize you were starting to zone out again. You seemed to do that a lot these days.
“And I just know it will be you!” Alina’s voice cut through, syrupy, too sweet to be sincere. You froze, stopping behind a pillar. They were standing conveniently near the same path you had to cross to get to your class. Great. Now you had to bite back any snide remarks you had because poor Satoru would be upset if you didn’t.
You peeked out. Alina was leaning against the wall, her laughter light and airy as she spoke to Satoru, who was right beside her, looking at her with that familiar, careless smile he used to reserve for you, one that you had now grown to hate.
You could hear her complimenting him, the way she laughed too loudly at every word of his. “Oh, Satoru, your technique today was amazing, as always! I honestly don’t know just how you do it.” Her tone was sugary, and you cringed. You wanted to look away, but something held you in place, as if some invisible force was gripping you to that spot, making you watch the scene in front of you with red eyes and darkness underneath them.
Then you heard his voice. “Come on, Alina, you’re making me blush,” he chuckled playfully. He was oblivious, as usual (or maybe he wasn’t, and he truly trusted this woman more than his friends). But you weren’t. You noticed how her hands lingered on his arm a little too long, how her fingers curled around his sleeve possessively.
You couldn’t breathe.
You turned, hoping to slip past unnoticed, but of course, she caught sight of you. There was a flicker of something dark in her eyes before she forced a smile onto her face, calling out in that voice that made your skin crawl.
“Oh, hey!” she chirped, calling out your name. “You don’t mind sharing, do you?”
The words hit you like a slap. You were caught between disbelief and anger. How dare she speak to you like that? You glanced at Satoru, hoping he would interject, but he didn’t. He was too busy focusing his attention on her like a complete idiot.
You looked down at the floor, clenching your teeth. “You can have him,” you muttered. You didn’t want to show her how much it hurt, but it was all too clear in your voice and actions.
Alina’s smile faltered for a split second, her eyes narrowing. “Oh, are you sure?” she said, “I’m sure Satoru wouldn’t mind at all. He’s such a generous guy.”
You could hear her subtle challenge, the way she was almost daring you to react. But you didn’t give her the satisfaction. Instead, you straightened up, forcing the words out with a calmness you didn’t feel.
“I’m sure,” you said simply. Not waiting for a response, you turned on your heel and walked away as quickly as you could, your heart pounding in your chest.
Behind you, you could feel her eyes on your back, but you refused to turn around.
You hated her. You hated the way she acted so confident. You hated how she was so entitled. And you hated how Satoru, in all his charm and glory, refused to hear a word against her; how he couldn’t see the way she was trying to wedge herself between not only the two of you but also your entire friend group.
It was always this way, wasn’t it? The more you wanted him, the farther he seemed to slip out of reach.
──── ୨ৎ ────
After a three hour long soak in your bathtub, you decided it was time to go back into your room without anyone noticing. You spent most of your time hiding away from everyone; your parents, your servants, and him anyway, so you doubted anyone would miss you. With a sigh, you wore your nightdress and pushed your bedroom door open.
Satoru was sitting on your bed, his chin in his palms as he stared at the floor, clearly deep in thought and waiting for you to return. The moment you walked in, his gaze snapped to you, and the tension in the room tripled.
“You’re back,” he said. There was something in his voice — you couldn’t point out what exactly it was, but you didn’t like how it made you feel.
“What are you doing in my room?” The words came out harsher than you had intended them to be.
He didn’t answer right away; just sighed heavily, rubbing a hand over his face before standing up and facing you fully. “Why are you always so mean to her?” His voice was quieter now, more frustrated than usual.
You blinked, taken aback. "Mean to whom?" you asked, trying to play dumb.
“Alina,” he said. “Why do you always treat her like that?”
You controlled the urge to roll your eyes, though you knew Satoru expected you to. You wanted to scream, but you held it back, just barely. “Oh, you mean the girl who’s been constantly hovering around you? The one who acts like she owns you?” You crossed your arms defensively. “Sorry, I didn’t realize I was supposed to cheer her on and clap for every little thing she does.”
Satoru scoffed, taking his face in his hands before looking up again. “You don’t have to be so cold all the time! Can’t you just try to get along with her? She’s changed. Why can’t you just see that?”
“Changed?” You couldn’t stop yourself from laughing at his innocence. “She’s the same girl who insulted your family. She insulted everything you stand for, everything you care about, and you think she’s changed? Are you seriously that blind?”
His eyes darkened, and he gritted his teeth. “You’re always so hung up on the past! Why can’t you just move on?”
You shot him a look, disbelief swirling in your chest. “Move on?” Your voice was shaking with the effort of holding back everything you wanted to say. “Why is it that you’re the only person who sees that she has changed? Why is it that everyone else around you swears she hasn’t?”
Satoru didn’t respond right away. Then, he took a deep breath in, as if it was taking every bone in his body to control his emotions to hit you at that very moment. “Why do you care so much? Why can’t you just give her a chance?” he asked, almost pleading with you.
You stared at him for a moment too long. “Because,” you bit back, “She’s using you. And you’re too caught up in your own world to even see it.”
He took a step toward you, voice rising now. “That’s not true! She’s not using me! She—”
You threw your hands up in frustration. “You don’t get it, do you?” You were shouting now. “She is using you, Satoru! And I’m the one who’s supposed to stand here and watch while you defend her? While you act like she’s some saint who’s done nothing wrong?”
Satoru’s patience snapped, and his expression hardened. He couldn’t stand anymore of you making assumptions about her anymore. “You don’t even belong in this house! Why do you think you have a say in anything I’m doing? You’re not even part of this!” He took a step toward you, his eyes dark with anger, a final insult.
The words hit you like a punch to the gut, and for a moment, you couldn’t breathe. The blood drained from your face as everything came crashing down around you.
“Oh,” was all you managed to say, your voice barely a whisper as your eyes filled with tears. You couldn’t speak. You couldn’t even look at him. You felt your heart shatter into a thousand pieces in your chest.
Satoru’s expression faltered, but it was too late now.
“Leave,” you whispered through gritted teeth.
He hesitated for a second, looking like he wanted to say something more. But he didn’t. With a sharp breath, he turned and walked toward the door.
The second the door slammed shut behind him, you collapsed onto your bed, your hands clutching at the sheets as sobs wracked your body. You cried harder than you ever had before — louder, deeper, until you felt like you couldn’t breathe. Your chest ached with every gasp, every sob, the pain of his words echoing in your mind.
You don’t even belong in this house!
He was right.
You don’t even have their surname? Were you picked up from some ditch?
She was right.
It is the spawn of Satan himself!
They were all right, all absolutely right, weren’t they?
Come with me, daughter.
It was a lie.
You know I won’t leave you.
Lie.
She doesn’t need some random guy when she’s got me.
Lie, lie, lie!
You know lying is a sin, right?
You clutched your chest hard. You didn’t know how long you cried, but when the tears finally stopped, all that remained was emptiness. A hollow space where something you had always held onto seemed to disappear.
──── ୨ৎ ────
“What are you doing here?” you asked coldly.
He shrugged, his usual smirk flickering to life. “Just passing by.”
“Passing by my room?” you shot back, though your voice was devoid of any emotion.
He rubbed the back of his neck, looking almost sheepish. “Maybe… I wanted to talk.”
“What do you want?”
He hesitated, just for a moment, before forcing a laugh. “I don’t know. How are the studies? Still out to prove you’re the best in the room?”
Your expression didn’t change, and the awkwardness between you grew even more.
“Also,” he chuckled nervously, “what did you say to Utahime? I was almost killed thrice in the last two days.”
“If you don’t have anything important to say, Gojo, move.” You stepped past him, unlocking your door. You had begun locking it since the incident that night, to avoid him sneaking in when you were away and to avoid anyone walking in on you bawling your eyes out, trying to drown the repetitive voices in your head with theories about spells and charms.
“Why are you being like this?” His voice stopped you. He paused, watching you fiddle with the lock, clearly taking the hesitating actions as a cue to continue. “Like… like you don’t care.” His eyes finally met yours, and for a moment, they weren’t the Satoru you knew. There was no smugness, no teasing — just guilt.
You bit the inside of your cheek to keep your voice steady. “You’re imagining things,” you said, pushing the door open.
“Am I?” His tone sharpened, and he took a step closer. “You’ve been avoiding me for weeks. You won’t even look at me.”
“Maybe I have nothing to say to you,” you replied, turning to him to see his expression one last time before sorrow overtook your senses again.
His shoulders were stiffened, and for the first time this night, he couldn’t meet your gaze.
“That’s what I thought,” you said, your voice quieter now. “You know exactly why, Satoru. You just don’t want to admit it.”
He ran a hand through his hair, his frustration evident. “I didn’t mean it,” he said finally, his voice barely above a whisper.
“Goodnight, Satoru,” you said, slamming the door in his face before he could say anything else.
The silence that followed was deafening, and on the other side of the door, he lingered. You waited, holding your breath as you leaned against the wood, but no sound came.
And just like that, the distance between you grew wider.
──── ୨ৎ ────
Your school year was nearing the end, and summer was around the corner. The days before that had been a blur. You had avoided Satoru like the plague, throwing yourself deeper into your books and classes. Even your classmates had noticed the change, though none dared to bring it up to your face.
Except for Shoko.
“Are you okay?” she asked one afternoon, cornering you in the library.
“I’m fine,” you lied, not looking up from your Curses: A Guide to Identify the Weakness book.
“No, you’re not.” She pulled up a chair, crossing her arms as she stared at you. “You’re avoiding him, he’s avoiding everyone, and the rest of us are stuck in the middle of whatever this is.”
“I don’t know what you’re talking about,” you said flatly.
She groaned, leaning back in her chair. “You’re lucky this is me and not Utahime. Just so you know, he sent a message.”
That caught your attention. Slowly, you closed your book and looked at her. “What message?”
“He said he’s done with Alina,” Shoko said softly. “Said he wouldn’t talk to her anymore.”
“Why are you telling me this?” you asked quietly.
“Because,” Shoko said, standing up, “you’re both being stupid. And I’m sick of watching my friends tear themselves apart over something that could be fixed with one honest conversation.”
“Honest conversation?” you repeated bitterly. “What’s there to say? He made his priorities clear, Shoko.”
“Did he?” She raised an eyebrow, leaning closer. “Or did you just decide that for him because you’re too scared to hear what he actually thinks?”
Your jaw tightened. “You weren’t there, Shoko. You didn’t hear the things he said.”
“You’re right, I wasn’t. But I’ve seen how miserable he’s been these past few weeks,” she countered. “He won’t say it, but he’s been beating himself up about it. He knows he messed up.”
“And what about me?!” you snapped, your voice harsher than you intended. “I’m supposed to just forget everything? Pretend like I wasn’t the one he hurt?”
Shoko sighed, her expression softening. “No. But you’re not giving him a chance to make it right. He’s been trying to talk to you — hell, he even took all the hits heroically when Utahime nearly ripped him apart.”
You blinked, caught off guard. “Utahime — what?”
“Oh, yeah,” Shoko said. “She had a few choice words for him. Might’ve included running him over by her carriage horses. Not my place to repeat them, but let’s just say she wasn’t thrilled with how he handled things.”
Despite yourself, a small, bitter smile tugged at your lips. “Good for her.”
“Look,” Shoko said, softening her tone again, “you don’t have to forgive him right away. But at least talk to him. He’s done with Alina, and it’s obvious you’re not over him. Don’t let this thing between you two fester any longer.”
You stared at her for a long moment, her words sinking in despite the stubborn walls you’d built around yourself. “I’ll think about it,” you said finally.
“Good,” Shoko said with a satisfied nod. “Just… don’t take too long. We’re not kids forever, you know.”
──── ୨ৎ ────
The knock on Satoru’s bedroom door felt louder than you intended. You had rehearsed this moment in your mind a dozen times already. What were you supposed to say again?
Hey. It’s me. Haha.
No no no. Hey, how have you been?
No, ugh. Hey, nice weather?
Still, when the door opened and his bright blue eyes met yours, every word you had prepared seemed to vanish. The two of you only stared at each other, he in surprise and you in embarrassment.
“Hey,” he said, trying to break the silence.
“Hey,” you replied, your voice barely above a whisper.
The silence stretched between you for a moment before he stepped aside, gesturing for you to come in. You did, though your fingers fidgeted nervously at your sides.
The room looked messy. The bedsheets were sprawled around as if he had been tossing and turning all night earlier. The curtains were closed so the room was in utter darkness. Yet, you needed no amount of light to see the look of sleep-deprivation he carried on his face.
Was it because of you? Because you had acted this way? Was it because he was regretting what he said to you earlier (he should, a voice in your head said, but you pushed it away)? Or was he failing his classes again? His stream was different from yours so you couldn’t meet him in school either. Or was it perhaps because of—
“I was—” you both started at the same time, cutting each other off awkwardly.
You let out a breathy laugh, and for the first time in weeks, his lips pulled upward, a glimmer of the boy you knew. “You first,” he offered, stepping closer.
“I was going to say that I…” Your words faltered as he reached for your hand. His fingers, warm and tentative, brushed yours before interlocking gently. “Oh. Wow.” He smiled at you, pulling you closer to kiss the top of your head. “I missed this,” you admitted finally, your voice breaking slightly.
“I’m sorry,” he said immediately, softer than you had expected him to be. “For everything. For being such a—”
A sudden knock interrupted him, and a servant’s voice called from the hall. “Young Master, Miss — Madam requests your presence in the meeting room immediately.”
Satoru groaned under his breath, but you let go of his hand, smiling as well now. “We’ll talk later,” you murmured, turning to leave.
The Gojo clan’s meeting room was one thing, but the Gojo family’s meeting room felt even more imposing. High ceilings, ornate woodwork, and an air of superiority — that was the only way anyone could describe it. Mother and Father sat at the head of the low table, their expressions unreadable.
“You’re here,” his father said. He gestured for you and Satoru to sit, and you did, sitting in a formal position with your hands on your knees, feet touching the soft pillow under you. His mother only nodded at both of you. “We’ve received an invitation from the Kamo Clan.”
Kamo Clan? You had read about a legend of theirs in your history class. A man who had dropped himself to the bottom of the hells indulging with curses to create powerful heirs. The Kamo Clan had an awful reputation — ancient, powerful, and, if rumours were to be believed, sinister.
Beside you, you felt Satoru stiffen, and whisper only one word.
“Alina?”
Of course! How could you have forgotten that? The girl who had been plaguing your school ever since she set foot in it was Kamo Alina. Suddenly, what his father said didn’t matter anymore. The way his mother was staring between you and him didn’t matter anymore. What was about to happen in his room that time didn’t matter.
“The banquet,” Satoru’s father continued, and it took a lot of effort from you to keep listening, “is an exclusive gathering of noble families from across the globe. It will take place in the south, and attendance is mandatory for representatives of our house.”
You gathered the courage to steal a glance at Satoru’s expression. The look on his face was enough to tell you he wasn’t surprised by the connection. He knew. He had known it all this time. Your hands curled into fists under the table, your nails biting into your palms, probably leaving marks too.
His mother’s voice said coolly. “Prepare yourselves. You’ll leave at the end of the week. Dismissed.”
You didn’t wait for Satoru as you stood abruptly, your pillow gliding across the floor. You made your way back to your room, trying not to look back at his face, but you didn’t make it far before he caught up with you.
“Wait!” He grabbed your arm, spinning you around to face him. “It’s not what you think.”
You yanked your arm free, glaring at him. “It’s not what I think? Really, Gojo? Because I think you lied to me.”
“I didn’t—”
“You said you weren’t in contact with her!” you snapped.
“I’m not! This isn’t me — it’s her family. They’re the ones—”
“Oh, so her family conveniently sends in an invitation to us to attend their stupid gathering at somehow the right time?”
“I don’t know? Look,” He ran a hand through his hair in frustration, not at you, no, but at that darn family. “I told you, I’m not in contact with her. That is the truth. I haven’t spoken to her since—”
“Since when?” you interrupted, stepping closer. “Since you told Shoko you were done? Or since you got caught? Because it feels like right now, I’m finding out the actual truth.”
“That is not the truth, please just list—”
“Stop,” you cut him off. You had had enough. “It’s okay. I don’t know why you think I even care. I ‘don’t belong here’, remember?”
“That’s not what I meant!” he shouted, his voice echoing in the empty hallway.
You stepped back, shaking your head with a sigh. “Don’t follow me.”
“Please,” he pleaded, his voice softer now, desperate. But you didn’t look back as you turned and headed for the courtyard, away from him and his stupid, stupid noble traditions.
──── ୨ৎ ────
The journey to the Southern estate was agonisingly long, but then again, you were from the East, and crossing entire landmarks took more than weeks by unruly waters. After the travel on the Gojo estate’s huge ship, your family was met with a stout, snotty man representing the Kamo clan, in charge of dropping you to their estate by comfortable carriages. The carriage rocked back and forth, and the countryside unfolded before you, but you couldn’t bring yourself to appreciate any of it. Your focus remained on the window, your reflection glaring back at you. Anything to avoid looking at him.
Satoru sat beside you, arms crossed and foot tapping impatiently against the carriage floor. The silence was so oppressive it practically screamed at both of you to make up already. His mother sat across from you, but her usual composed expression faltered slightly as she glanced between you and her son.
After what felt like an eternity, Satoru let out an exaggerated sigh, his head lolling back against the seat. "Are you seriously going to do this the whole trip?"
You didn’t move. “Do what?”
“This,” he said, waving a hand vaguely in your direction. “Acting like I don’t exist.”
“I’m not acting,” you replied coldly. “You’re still breathing, aren’t you?”
He bristled at your tone, his foot tapping faster. “Wow. Real mature.”
You didn’t dignify that with a response, instead shifting slightly in your seat to angle yourself even farther away from him. The silence returned, heavier now, and his mother finally cleared her throat, breaking it.
“Is everything all right?” she asked delicately, her eyes lingering on you longer.
“Yes,” you answered quickly, too quickly. “Everything’s fine.”
Her brow lifted slightly, but she said nothing, her gaze darting to her son. He sat rigid, his jaw clenched as he poked his head out of his own window, refusing to meet her eyes.
“Fine,” Satoru muttered after a beat, as if to echo you. His tone was harsh, though he didn’t look at either of you.
His mother’s lips pressed into a thin line, but she didn’t press further. The realisation seemed to dawn on her that her carefully curated plans for her son’s life — whatever they might be — were starting to crack at the seams.
Satoru’s foot finally stilled, but his irritation hadn’t seemed to disappear yet. After another stretch of unbearable silence, he tried again, his voice softer this time. "Look, I’m not going to apologize for something I didn’t do.”
“Good thing I’m not expecting one, then.”
He groaned, running a hand through his hair. “Can you at least try to meet me halfway here? This is ridiculous.”
You finally turned to look at him. “What’s ridiculous is pretending any of this matters. I shouldn’t even be here, right? So why don’t you just—”
“That’s enough,” his mother cut in, her tone sharper than you had ever heard it. Her gaze pinned you both in place. “We’re almost there. I suggest you both compose yourselves before we arrive.”
You bit the inside of your cheek, retreating back into silence, but not before catching the slight smirk on Satoru’s face. It wasn’t amusement, though — it was frustration barely held in check. He didn’t say another word, leaning back against the seat and staring resolutely at the ceiling as the carriage rocked along. You pressed your lips together and turned back to the window.
That was when you saw it.
The estate loomed in the distance, its dark silhouette framed against the dusky sky. It wasn’t grand in the way the Gojo mansion was. No, this place had an oddly familiar air of foreboding. Its high walls and shadowed towers looked like they were whispering secrets and things long forgotten in history. The closer you got, the more a strange chill settled over you, prickling the back of your neck.
Goosebumps ran down your arms as the carriage rolled closer. The gates opened with an almost eerie slowness. There was billowing mist surrounding the entire area, and it made the scene even more creepy. You couldn’t explain it, but something about this place just felt… wrong. It wasn’t just the estate’s imposing presence or the way the evening light seemed to bend around it — it was something you couldn’t place at all.
You felt like something bad, really bad was going to happen here, or perhaps had already happened. A chill ran down your spine when you recalled the pages of absolute horror you had seen attached to the restricted books in your library, and their vibes seemed to match that of this place.
Beside you, Satoru shifted uncomfortably. You glanced at him for a moment and saw that his confident facade had slipped. His eyes lingered on the estate, as if trying to figure out just what it was that made the place seem so uncanny and unreal, like it was something straight out of a horror novel.
As the carriage came to a stop, his mother stepped out first, poised as ever. She didn’t seem fazed by the oppressive air of the place, but then again, she rarely showed any cracks in her demeanour.
You followed, your legs unsteady as they hit the gravel path. The chill hadn’t left you, clung to your skin. Satoru came last, his usual swagger dimmed.
“Remember,” his mother murmured as the servants approached, her voice low and pointed, “appearances are everything. Do try not to embarrass the family.”
You nodded stiffly, but deep down, all you could think about was how much you wanted to leave this place. Sighing and ignoring the tremble of your gut, you held your own hands and entered the estate.
The estate’s grand entrance hall was vast, its high ceilings decorated with intricate wooden carvings that spiralled into ominous shapes. A line of servants stood on either side, their heads bowed low in synchronised precision. “Welcome to the Kamo estate,” they chanted together, their voices echoing.
A servant stepped forward, addressing Satoru’s father (and not batting an eye to his mother) with an apologetic tone. “We regret to inform you that our — that is, the Kamo clan’s — leaders could not greet you in person. Urgent matters required their immediate attention, but they send their sincerest apologies and look forward to meeting you tomorrow.”
Satoru’s father met his wife’s eyes, and she nodded curtly, and the servant's eyes widened as if he realised the error he made by ignoring her and addressing only the male leader in your group. “It is of no consequence,” she replied coolly.
As the servants moved to escort you all further inside, you couldn’t help but glance around. The estate was undeniably grand, but there was something cold and uninviting about it. The polished marble floors gleamed under flickering chandeliers, and the thick, musty air clung to your skin. It felt more like a mausoleum than a home.
The servants led you through endless corridors, the silence broken only by the sound of footsteps on stone. Every now and then, you passed ornate doors or shadowy alcoves, each one looking more foreboding than the last. You tried to shake the feeling of being watched, but the creeping sensation never left.
Eventually, they stopped in front of a door, and the servant gestured to it with a bow. “This will be your room,” he said before retreating with the others.
You stepped inside hesitantly. The room was smaller, far removed from where they were escorting Satoru now, and you had a feeling his would be uncomfortably close to Alina’s. The room was smaller, colder, and had an air of neglect, as if it hadn’t been opened in years. Dust coated the surfaces, and the faint scent of damp wood lingered in the air. There were faint scratches on the walls as if someone had clawed at them long ago. The wallpaper had started peeling in places, and the furniture looked untouched, as though someone had decided only yesterday to disturb the fifteen year old cobwebs. The architecture, the layout, even the faint smell of mildew — it was unsettlingly familiar, though you couldn’t quite place why.
Satoru’s mother appeared behind you. She took one look around the room, and her eyebrows twitched into a carefully concealed scowl. “Well,” she said. “This is... quaint, to say the least.”
You turned to face her, unsure of how to respond. She gestured vaguely at the room, the bare walls, the dull, muted colours. “If you find this unsuitable, arrangements can be made. I’m sure a clan as proud as Kamo wouldn’t want their guests to feel...” She paused, her lips curling in distaste, “uncomfortable.”
You swallowed hard, shaking your head. “No, mother,” you said, forcing a polite smile. “This is fine.”
Her brow arched, as though she didn’t quite believe you, but she didn’t press. “As you wish,” she said softly, turning on her heel and leaving without another word.
The door closed behind her with a heavy thud, and the silence of the room enveloped you. You exhaled slowly, taking in the sparse furnishings, the musty air. You hated the idea of being a burden, but now, as you sat on the bed, watching it creak loudly, you wondered if you had made a mistake.
Late that night, you lay on the bed, staring at the ceiling, trying to get yourself to sleep.
“One sheep, two sheep, three sheep—”
What would he be doing right now? Was he still upset?
“Fuck, lost count again.” You sighed loudly. This was probably the sixth time you had tried but failed to sleep. All because of him. You closed your eyes tightly to try again.
“One sheep, two sh—”
Shit. Nature’s call.
You widened your eyes and glanced at the door, dreading the thought of stepping out into the pitch-black halls of the manor. Your room didn’t even have a washroom, which seemed absurd for a house of this size and considering who it belonged to. Clenching your jaw, you tried to distract yourself from the pressure in your bladder by examining the room, but there was nothing to look at. No paintings, no books, no trinkets — just plain walls and dull furniture.
With a sigh, you finally pushed yourself up, deciding to find a maid to help you find the washroom. You lit a candelabrum sitting next to your bed to help you navigate the area. The hallway was dimly lit, the flickering lights casting eerie shadows across the walls. You tried to stay calm, but every creak of the floorboards beneath your feet made you jump.
You walked, and walked, and walked. The layout of the house was like a maze in itself, and every turn seemed to lead to another identical hallway. Within the span of minutes, you found yourself descending a set of stairs you didn’t remember seeing before.
The air grew colder. The scent of damp stone and decay was thick in your nostrils. You paused at the bottom of the staircase, realizing with a jolt of horror that you were in what looked like the basement of the manor. The little light coming from your candles barely illuminated the space.
A wave of nausea hit you. The place smelled like dead rats, but somehow, despite your lack of sight in the room, a lot of scenes seemed to cross your mind. Shadows in the halls. Muffled screams. The overwhelming fear of being dragged into this very basement to be punished for something you couldn’t understand. Your eyes caught on the walls, and you lifted your candelabrum up and stepped closer. There were faint marks carved into the stone. Tally marks. Dozens of them. Maybe hundreds.
Your hand reached out, trembling, brushing against the ridges. A flash of a memory hit you — your hand gripping a piece of stone fully covered in blood, dragging it across a surface, one line after another. But where had it been? In a classroom, on the board? No — this was something else, something darker. Your stomach twisted, and you stumbled back, the nausea overwhelming.
“Miss?” A voice shattered the silence, and you whipped around to see a maid standing at the top of the staircase. Her face was pale, her brows furrowed, as if you had offended every fibre of her body by stepping down into this basement. “What are you doing down here?”
You opened your mouth to answer, but no words came out. The smell of the basement, the tally marks, the scenes — they clung to you, and you could only shake your head.
“Let me escort you back to your room. You shouldn’t ever be here”
You nodded mutely, following her up the stairs. She led you back through the winding halls. By the time you reached your room, the trembling in your legs had mostly subsided, though the chill of the basement still remained. She opened the door for you, offering a rigid nod before disappearing back into the dark hallways. You stepped inside, closing the door behind you, and exhaled shakily.
Your hands were still trembling slightly as you sat on the edge of the bed, trying to steady your breathing. The scenes — fragmented, disjointed — played on a loop in your mind. What were they? Forgotten memories? Flashbacks? The tally marks, the muffled screams. They were just like something out of your worst nightmares. You buried your face in your hands, feeling the sting of tears prickling at your eyes.
A soft knock at the door startled you. You hastily wiped your eyes, rising to your feet. When you opened it, Satoru’s mother stood there. Her expression softened slightly when she saw you.
“You’ve been crying,” she said matter-of-factly.
“I’m fine,” you said quickly, stepping aside to let her in.
She swept into the room, her gaze flickering briefly to the empty, barren space. “This room is unacceptable,” she said bluntly. But then, as she turned to face you, something in her eyes looked gentler, almost human — something she had always carried around you. “You should have asked for it to be changed, darling.”
You shook your head. “I didn’t want to be a bother. It’s fine, really.”
Her lips pressed into a thin line, and for a moment, she studied you. Then, to your surprise, she stepped closer, her hands resting lightly on your shoulders. “You’re far too used to accepting the minimal,” she said quietly. “That’s not what you deserve.”
You blinked, startled by the tenderness in her tone. Before you could respond, she leaned down and pressed a soft kiss to your forehead, her cool hand lingering briefly against your cheek. The gesture was so unexpected, so maternal, that your throat tightened with emotion.
“I will speak to the servants in the morning,” she said, straightening but not pulling away. “And if you ever feel uncomfortable — ever — you will tell me. Do you understand?”
You nodded wordlessly, unable to trust your voice.
“Good.” She adjusted the edge of your sleeve with a small, practised motion, as if tidying you was a second nature for her. “Get some rest. You look exhausted.”
She turned to leave but paused at the door, glancing back over her shoulder. “And whatever it is that has you so unsettled tonight... I will see to it. Do not let it weigh on your mind. The past has a way of creeping into the present, but you are stronger than it.”
The door closed softly behind her, leaving you standing in the middle of the room.
For the first time since you had arrived at the estate, you felt a sliver of comfort.
──── ୨ৎ ────
Over the next week, your efforts to blend in with the household paid off in more ways than one. Most of the maids, initially wary of you as a noble guest, had warmed up to your presence. They appreciated your willingness to help with menial tasks and often joked that you were more reliable than some of their own peers. Soon enough, their dislike for the Kamo family began to slip into their conversations.
It started one evening when you were helping two maids, Haru and Tomoko, carry water from the wells. They spoke in hushed voices, glancing around nervously as though the courtyard’s walls themselves might eavesdrop.
“I’ve always said the Kamo family has skeletons in their closet,” Haru muttered. “Well, in this case, they’re probably in the basement. You’ve seen it, haven’t you?”
You nodded. “I have. It’s disturbing. What were those tally marks on the walls?”
Tomoko sighed, setting her bucket down with a huff. “No one really knows for sure. Some say it’s the number of people tortured down there. Others think it’s the number of people who died. Either way, nothing good ever happened in that place.”
Before you could press further, another maid, Aoi, cut in sharply. She was older, sharper, and rigid. Yet you had watched her pull the buckets back up from the walls with such brute force that it was no wonder she was still working for the clan despite her age. “Enough! You shouldn’t fill her head with stories. She’s a noblewoman; this isn’t her concern.” Her eyes avoided yours, fixed firmly on the stone path.
Haru rolled her eyes dramatically. “Oh, relax, Ms Aoi. She’s not like the rest of them. She’s helped us more than half the family ever has. Why shouldn’t she know what’s really going on?”
Tomoko nodded enthusiastically. “Exactly! And she’s already seen the basement. It’s not like we’re revealing some great hidden treasure. Besides, it’s about time someone outside this house knew what the Kamo family is really like.”
Aoi crossed her arms, her frown deepening. “And what good will it do her to know? The Kamo family isn’t to be trifled with. You’re putting her in danger — and yourselves, too, for that matter.”
You cut in gently, trying to defuse the tension. “I appreciate the concern, Ms Aoi, truly. But if the Kamo family has nothing to hide, then why should talking about it be dangerous?”
Haru smirked. “See? She gets it.”
Tomoko leaned closer, her voice dropping to a near whisper. “Do you want to know what I heard? Years ago, when the punishments in the basement were still happening, the head of the house would personally oversee them. And sometimes…” she trembled visibly. “Sometimes, they weren’t even punishing people who broke the law. Just anyone they didn’t like. Servants who fell out of favour. Merchants who got on their bad side.”
Haru shuddered. “They say the screams would echo up through the floorboards. That’s why most of the older staff refuse to even talk about it. Too many bad memories. There is also the ghost of that little girl—”
“That’s enough!” Aoi snapped. “The girl doesn’t need every grisly detail.”
“Oh, come on, Aoi. You hate them as much as we do. Don’t act like you’re above this.”
“Whether I hate them or not is irrelevant,” Aoi huffed. “You’re still being reckless. If anyone hears about this...”
Tomoko grinned mischievously. “And who’s going to tell them? You?”
Aoi gave an exasperated sigh but said nothing.
That night, you wrote letters to Shoko and Utahime, recounting the strange conversation and the haunting basement. You might have mentioned a glimpse of Satoru, too, though your thoughts on him were far more conflicted.
Shoko’s reply was predictably blunt.
Sounds grim. Torture rooms, tally marks, mysterious deaths — real classic Kamo vibes. Maybe they’re compensating for their family’s lack of charm. But, you know, not my circus, not my corpses. Still, were they tortured with surgical precision? If so, let me know which tools were involved. I’ve got a scalpel set if you want to reenact it. Besides, I’ve always wanted to see how far someone could go with a bone saw and no anaesthetic. For science, of course. Stay alive. Bye.
PS: If you find any good booze down there, bring some back for me.
Utahime’s letter was far less chill.
That two-timing bastard is probably off doing handstands to impress some girl who can't tell her right from left. Honestly, I’m waiting for your mother to tell him the truth already. If he doesn’t start acting like your fiance, I’m going to come over there and bury him in that damn basement myself. If I had to spend more than two breaths in his company, I’d kill him. Actually, I’d kill him for free. Just say the word.
PS: If I didn’t love you, I would’ve told you to go into that basement again just for fun. But I do love you, so stay safe.
The Kamo clan leaders remained an enigma. Somehow, their presence was so secretive that their portraits were absent from every book and document in the library. You wondered if even the servants themselves had seen these people. “Maybe they’re so ugly they’re too ashamed to show their faces?” Shoko had suggested in one letter, and you still snorted remembering that.
From all your time in the estate’s library, you could only find their names — Kamo Daijiro and Kamo Akane. Creepy. You also learned they had two daughters: Alina, the eldest, and her twin who had married into another prestigious family and no longer lived at the estate.
You still hadn’t caught so much as a glimpse of Daijiro or Akane, but that would change soon. A grand gathering was scheduled for the following night, and the maids were already preparing for their arrival in the estate.
──── ୨ৎ ────
The Kamo maids worked on you, dabbing floral scents to your neck and pulling a corsage on your hands. Behind you, Aoi’s hands deftly pulled at the laces of the corset you were reluctantly being tied into. Earlier, an unexpected scuffle had broken out between the Gojo clan maids and the Kamo maids when the latter had shown up, intending to tend to you.
“She’s our priority,” one of the Gojo maids had sniffed, her arms crossed.
“Not anymore,” retorted Tomoko. “She is living in the Kamo residence right now. Your loyalty isn’t required here.”
“Well, she’s from the Gojo clan!” snapped another maid, her tone haughty.
“Yes, and?” Haru shot back. The Gojo maids had given up after a reassuring smile from you, muttering about how they are only leaving because “the Lady asked so”.
Now, Aoi was tugging the corset strings tighter. The conversation had shifted from the petty bickering of maids to something far darker.
“You wouldn’t believe the stories this house holds,” one of the younger maids murmured, a shiver in her voice. “Do you know about the little girl?”
“What girl?” you asked. You hadn’t seen the story of any little girl mentioned in the books you had read, but you had distinctly remember a mention of her story in an earlier conversation with these maids.
“Ms Aoi knows about it best!” Haru exclaimed.
Aoi’s face darkened as she let out a long sigh. “It happened about a decade ago,” she began. “A child had appeared on the doorstep, barely an year old, mind you. The family had taken her in, but of course, they did not treat her like a daughter. They had left her in the care of us servants. I was like her mother,” she said proudly. “She had turned three, I still remember, it was her birthday that night. She spilled a glass of expensive red wine on Lady Akane’s dress. It wasn’t even the girl’s fault. She was just a baby, carrying a tray too big for her tiny hands. But Sir Daijiro… he doesn’t forgive mistakes.”
The other maids exchanged uneasy glances as Aoi huffed loudly, pausing her hands on your laces to wipe stray tears. “The girl was dragged to the basement, where they lock away the disobedient. She… she never came out.”
Your breath caught in your throat. “She was… killed?”
“Yes,” whispered one of the younger maids, her voice trembling. “It’s said her ghost still lingers. Sometimes we hear her cries late at night. And the mist that hangs over the estate? They say it’s her curse — her anger at the clan.”
Aoi nodded grimly. “I was here. I wasn’t much younger than I am now, but I couldn’t do anything to save her. All I could do was sneak her scraps of food and try to mend her torn dresses after… after the punishments.”
You were horrified. “Punishments? For a child?”
Aoi’s tears couldn’t be held back anymore. “She was just a baby,” she croaked thickly. “I’d hear her cry at night, calling for her mother. And when… when…” Haru handed Aoi a cloth to wipe her face. “When she died… it was the moment I stopped believing the Kamo family had any humanity left.”
The room fell silent for a moment, save for the sound of Aoi’s sniffling and your shallow breathing. “How can someone be so cruel?” you murmured.
“That’s why we’re all so terrified,” Tomoko confessed. “If they could do that to a child, what chance do we have? Everyone here walks on eggshells, afraid to make even the smallest mistake. The leaders haven’t changed. They’re still the same people who let that little girl die.”
Aoi’s hands resumed their work, tying the last knot on the corset. The maids stepped back. You glanced at the mirror, seeing not just your reflection but the haunted expressions of the women around you.
The little girl’s story stuck with you, her cries echoing in your mind. If the Kamo clan could be so ruthless to a defenceless child, what horrors could they unleash on those who dared to cross them?
──── ୨ৎ ────
The grand gathering was suffocating. The air was thick with the scent of incense and expensive perfumes, the soft hum of conversation occasionally punctuated by bursts of laughter. You had probably sent about fifty letters in all to Shoko, Utahime and even Geto asking them if they would come to the South, and they all had replied with repetitive no’s. You had tried to keep your head down, avoiding the heavy gazes of the Kamo guests. But you were glad to see that Satoru, for once, was sticking close to you, uncharacteristically quiet. He hadn’t so much as glanced at Alina all evening, and perhaps even all this time during the visit if you were lucky. Not that you cared, of course.
Earlier, when you had overheard his mother asking him to keep his distance from “that Kamo girl”, and you remembered how he had rolled his eyes so hard you thought they would have gotten stuck.
“Fine,” he had said with mock drama. “But only because I’m such an understanding guy. And because I want you to stop looking like you’re ready to shank me with a chopstick.”
Now, true to his word, his focus was entirely on you. Every time you caught him looking elsewhere, it was never in her direction. He had even waved off her attempts to engage him, subtly turning his back to her as though she didn’t exist.
“See?” he murmured, leaning down to your ear. “Haven’t even looked her way. You believe me now, right?”
You arched a brow, unimpressed. “You don’t get points for doing the bare minimum, Gojo.”
“Bare minimum?” he gasped, and you smiled a little. His response reminded you of the ‘old times’, as they were now. “This is maximum effort for me! Have you met me?”
“Hush now, both of you,” his father interrupted. “They’re here.”
The Kamo clan heads arrived, and the air shifted. The room quieted, all eyes turning to the doors as Daijiro and Akane Kamo entered. Their presence was magnetic, commanding. As they moved through the crowd, the guests bowed slightly, parting to make way. You moved your eyes to the carpeted floor. You didn’t want to introduce yourself to someone who would torture a little girl to death, for God’s sake.
But then curiosity overtook your senses. You had been thinking of what they would look like for ages. They were like a mystery you had been picking apart ever since you stepped foot into that basement. Now was finally the moment you would get to see the leaders who hid from newspapers, books and even their own servants. You finally looked up. And the moment you saw their faces, the world seemed to tilt.
Sharp cheekbones. Piercing eyes. Their very presence struck a chord you hadn’t felt in years. Distantly, hauntingly familiar…
Your parents.
“Hush, little baby, everything you need is right here,” your mother cooed, and you walked to where he was leading you. “Yes, that’s it. There are your favourite snacks here, and all your favourite toys. Come on. Go there.”
But you found something else to interest you. Aoi, the maid, was standing right there, watching everything, and you wanted to walk to where she was instead of your bad mother.
“Stupid girl, where are you going?” your father pushed you from behind into the basement, and you fell over its many steps. Falling, falling, falling. By the time you reached the bottom, your face felt hot with some weird liquid.
“This is your new house — for now,” your mother said finally, walking down the steps. “You have given me enough trouble. From the moment I was cornered in that dark alley, alone and frightened, till now — you have been nothing but trouble. You are a constant reminder of what happened to me that night. You shall die, die!”
“There, there, now, Akie,” you watched your father cradle your mother’s head in his chest. You tilted your head, and the force almost made you fall back to the ground. “The child will no longer remain here. I have the most secretive merchants arriving from the North to here. They will be taking this… thing away from us, away from you. And then you shall finally be free.”
The realisation hit like a crashing wave, pulling the air from your lungs. Your vision blurred, and your chest tightened. It was too much. Too much. It was unbearable.
Without thinking, you reached out, your trembling hand finding Satoru’s mother instead of him. Her warm, steady grasp grounded you back to reality, and she turned to you immediately in concern. She studied you for just half a second before realising something was wrong, horribly wrong.
“Come,” she said softly, guiding you out of the hall without a moment’s hesitation.
Satoru’s voice trailed behind you, confused. “Where are you—”
“Stay with your father,” his mother ordered firmly over her shoulder.
Once outside, the cool night air hit your face, and it made you realise the warm wetness flooding your cheeks and stinging at your eyes. She led you to a quiet corner of the garden, still holding you as tightly as possible.
“What’s wrong?” she asked gently, her eyes scanning your face. “Are you unwell?”
The words tumbled out before you could stop them. “They’re my parents.”
Her brow furrowed. “Who are?”
“Them.” You swallowed hard, finally breaking down. “They! They left me. They sold me. I didn’t know their names but… I’ve seen them. They’re…”
Her expression shifted from confusion to horror. You looked at her face. You had never seen a look like that on her ever before. She released your hand only to pull you into a tight embrace.
“You poor thing,” she whispered, her voice trembling. “I had no idea. But I swear to you, they’ll never hurt you again. Not while I’m here.”
You cried on her shoulder loudly, and you could feel she was crying softly too. “Why? Am I not worth raising… Mom?” She pulled back slightly, cupping your face in her hands. “Why didn’t they come back for me?”
“I don’t know, and I don’t care what their reasons were. You will be a Gojo soon. It is only a matter of time now. And you will forever, forever, be a part of our family. I will not let the Kamos stain your history, ever.”
You sniffled. From somewhere in the hall, you could hear Satoru’s loud voice, probably causing some kind of scene.
“See?” his mother said softly, trying to distract you. “He hasn’t looked at their girl once, just like he promised. That boy might be infuriating, but when it comes to you, he’s surprisingly reliable.”
A faint smile tugged at your lips.
Satoru’s mother stood behind you. Her fingers were combing through your hair softly, as if to sooth your emotions with her caring rhythm. She adjusted your corset strings next, pulling them tighter, not harshly, but enough to make you focus on the present instead of the roaring panic threatening to take over.
Beyond the ornate doors of the gathering, voices rose and fell. You strained your ears to pick out the words, leaning slightly toward the source. And then you heard it.
A deep, booming voice. The same voice from your nightmares. The one that haunted your memories. Your breath hitched. It felt as though the walls were closing in to suffocate you.
Satoru’s mother’s hands immediately moved to your shoulders to steady you. “Breathe, darling,” she said firmly. “I’m here, am I not? You are safe.”
You nodded, though tears pricked at the corners of your eyes. “I’m trying,” you whisper, clutching the fabric of her dress tightly.
And then, the voice spoke words that made your blood run cold.
“…a marriage between Kamo Alina and Gojo Satoru.”
You froze. Your heart seemed to have stopped. The room seemed to have crashed down onto you. You tried to process what you had just heard. Satoru’s mother stiffened behind you, her hands pausing mid-movement.
“What did they just say?” you whispered.
She didn’t respond, though her head tilted slightly as she listened intently to the conversation happening inside the room. You caught snippets of whispers as noble families exchanged their astonishment at the bold proposal.
Surely, Satoru’s father knows. He knows that Satoru is supposed to be engaged to you.Right?
But then you heard him speak. His voice seemed proud and approving. “An excellent proposal, Daijiro Kamo. This alliance shall strengthen both our families. I accept.”
The words hit you like a slap. Your stomach churned, and for a moment, you thought you might be sick.
“Mom?” you whispered and turned to Satoru’s mother. “Why…?”
Her lips pressed into a thin line, her eyes narrowing dangerously. “That moron,” she hissed under her breath. Her hands fell away from your shoulders furiously. “He didn’t consult me. He didn’t consult anyone except Daijiro. Of course, he didn’t. Men like to think their decisions are final simply because they made them.”
The applause from the other side of the door grew louder. The sound vibrated in your ears as the nobles toasted the ‘union’. Your panic surged again. “What do we do?” you asked desperately.
Satoru’s mother exhaled sharply. “I shall handle it.”
When she threw the doors open roughly, the room fell silent. The silence following her entrance was not mere courtesy; it was submission. Her presence demanded it. Yet Kamo Daijiro, standing near the center with a goblet of red wine in his hand, immediately stepped forward with a smug smile. “Ah, my lady Gojo,” he began, his voice filled with condescension. “I was just about to inform you of the wonderful arrangement your husband and I have come to. My daughter, Alina, will—”
“Will do nothing,” she cut him off coldly.
Daijiro blinked, clearly taken aback by the interruption. “I beg your pardon?” he said with mock-politeness.
“You heard me,” she said, stepping further into the room. Every eye in the room was on her. “You dare discuss an engagement for my son without consulting me?”
Daijiro’s lips curled into a patronizing smile. “With all due respect, Lady Gojo, this is a matter for the men to decide. Your husband and I both agree that this alliance is mutually beneficial. Surely you trust your husband’s judgment.”
She laughed humorlessly. “Trust his judgment? You think I’m going to stand by while you play politics with my son’s life?”
She turned to glare at her husband. Satoru’s father cleared his throat, clearly uncomfortable under her piercing gaze, but Daijiro waved him off. “Lady Gojo, your anger is misplaced. This is a matter of strategy. You may oversee the household, but these are decisions of power — something women cannot fully comprehend.”
The room grew deadly quiet now, and Alina seemed to have understood that what her father just said had been a mistake. Satoru’s jaw tightened at the insult at his mother, but he did not say anything yet. You were still frozen in the doorway, but you could feel that he was about to snap at any moment now.
Satoru’s mother’s eyes narrowed dangerously. “Women cannot comprehend power?” Every word was pronounced clearly, and she took a single step closer. “You’re standing in my authority. Under my presence. Having begged for my appearance at this folly of an event. And you think I don’t comprehend power?”
“But this is an alliance—” Daijiro started.
“An alliance that disregards my authority,” she interrupted sharply. “An alliance that treats my son like a pawn in your political game of blind chess,” Her eyes flicked briefly to Satoru, who watched the exchange with a furrowed brow.
The room erupted in whispers. The many noble families exchanged shocked glances. Even Satoru’s father looked uncomfortable now, though he didn't dare interrupt.
Daijiro straightened, his tone hardening. “Lady Gojo, I understand you may feel... emotional about this. But this is for the good of both our families. Surely you don’t mean to disrupt an agreement between two patriarchs.”
Her expression darkened further. Without breaking eye contact, she reached for a glass of wine from a nearby tray. In one swift motion, she threw it to the ground, and the crystal shattered into thousands of shards. The sound echoed in the silence.
“The marriage is off,” she declared, her voice unwavering. “Because Satoru already has a fiancee.” She turned and gestured to you, standing awkwardly in the doorway having followed her from outside. “My future daughter-in-law, her.”
The room erupted into chaos. Gasps and furious whispers filled the air. Kamo Daijiro’s face turned a deep shade of red. The Kamo clan, the maids (who were standing outside, peering through the gates you left open, having not been allowed to enter the prestigious ceremony) and leaders alike, looked mortified at her words.
“You cannot be serious,” Akane said through gritted teeth.
“I’ve never been more serious,” she countered.
“You have humiliated my family!” Daijiro growled, stepping closer threateningly.
At this, Satoru stood up, his sword in his hand as he placed himself between his mother and Kamo Daijiro. He tilted the weapon slightly to make sure the threat of blood was sent across to Daijiro, and blocked the way to his mother. Her eyes softened at his action, and she straightened. “This discussion is over. Take your child and leave, Kamo. I will take mine. There is no alliance to be forged here. Gojo clan!” She called to the maids, soldiers and workers of the Gojo clan who had come along with them on the journey. “We shall set off back home right now. Prepare.”
Daijiro stared at her with rage and humiliation. But when he glanced at the sea of judgmental eyes surrounding him, he knew he lost. With a barely concealed snarl, he turned on his heel, motioning for his family to follow.
Satoru fixed his sword back into its scabbard. His mother turned to you, softening again. She rested a hand lightly on your shoulder. “Come. We shall leave this place now, for good this time.”
She led you out of the hall, her grip steady and reassuring, even as the whispers behind you grew louder.
──── ୨ৎ ────
The journey back home felt strangely fast compared to the painstaking crawl southward. Perhaps it was Satoru’s mother’s fiery words that had lit a spark of patriotism among the servants, and maybe even the horses. Whatever the case, you arrived at the Gojo estate far sooner than expected.
You barely had time to set foot inside when Satoru found you. He cornered you in one of the quieter hallways. The first thing you noticed was his face; his usual, easygoing expression was clouded with something you had never seen before.
“Did you know?” he asked.
You blinked, thrown off by the abruptness. “Did I know what?”
“That you’re my fiancee.” The words came out bitter and flat, as if he couldn’t believe he was saying them aloud.
Your breath caught in your throat. You had been bracing for this conversation, but not so soon. Not like this. “Yes,” you admitted after a moment.
He reeled back, as though the admission had physically struck him. “You knew?” His voice rose, echoing off the corridor walls. “How long? How long have you known?”
“A year,” you said hesitantly, feeling guilt rise up in your throat. “I mean… last year, your mother—”
“A year?” His voice cracked, and he ran a hand through his hair in frustration. “You’ve known for an entire year, and you didn’t think to tell me?”
“I thought she would tell you,” you stammered. “She said she’d handle it.”
“Well, clearly, she didn’t!” he snapped, spinning to face you again. “So what, you were just going to wait until the wedding invitations went out?”
“That’s not what I meant!” you shot back. “I didn’t even agree to this in the first place. I was just as blindsided as you when she told me!”
“But she did tell you, and you did know,” he repeated coldly. “And you didn’t think I had a right to know?”
“You’re acting like I had a choice!” you said, your voice rising to match his.
“That doesn’t excuse keeping it from me!” he shouted too. “You and my mom — both of you — went behind my back. You made me feel like an idiot standing in that room today.”
“Oh, we made you look like an idiot?” you scoffed. “Why? Because you were actually planning to agree to her proposal? Because you wanted to marry that witch of a woman?”
His eyes widened in disbelief. “Are you serious? I barely even looked at her if I didn’t have to!”
“That was because mother had told you not to!” you countered. “Don’t stand there and question me when you’ve been acting like you have other options.”
“I didn’t know I didn’t have other options!” he shouted. “Because no one told me! The two people I trust the most in this world, you both kept me in the dark!”
You sighed. “Satoru—”
“No,” he cut you off. “Do you have any idea what this feels like? To know that the people you rely on the most didn’t think you were worth the truth?”
“That’s not fair,” you said softly, trying to find the right words. “I was just obeying mother—”
“Obeying mother?” he laughed incredulously. “By lying to me?”
“I didn’t lie!” you snapped. “I just… didn’t know how to tell you.”
“Well, you should have figured it out,” he said bitterly. “Because now, all I can think about is how little I actually know about you. About us. About… anything.”
The air between you felt heavy, suffocating. You wanted to say something, anything to fix the look of betrayal in his eyes, but your mind was blank.
Finally, he shook his head, his voice dropping to a strained whisper. “Look… I’ve never thought of you that way before, okay? You’re… you’re pretty, but you’re like a sister to me. That’s how I’ve always seen you. Nothing more. Nothing less.”
Oh. Of course.
“I need space,” he muttered, stepping back. “I need time to think.”
© chuulyssa 2024 - do not copy, plagiarize or repost my works on any platforms. do not translate.
#prince!gojo ── ★#gojo x reader#prince!gojo#gojo satoru x reader#gojo satoru#jjk satoru#satoru gojo x reader#satoru gojo#jjk gojo#jjk#jjk x reader#gojo x you#gojo x y/n#gojo satoru x you#gojo satoru x y/n#gojo fluff#jjk x you#jjk imagines#jjk fic#gojo angst#gojo#angst#fluff#jujutsu kaisen x reader#gojo fanfic#clanleader!gojo#clan leader!gojo#prince au#clan au#jjk au
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Here's a food for thought to help you get that little bug off of your brain saying "is shifting real?"
We live in a floating rock.
And what are we?? My brother in Christ we are literally animals with BRAINS who can make up anything we say.
The time flow? It's possibly a concept our brains made up to reorganize our life, do we know if it actually flows in one line?
The ONLY THING we know of and have knowledge of, is THE THINGS WE MADE UP. Time, science, animals, weather, the economy etc. So far what is the thing we haven't fully known yet? Space and ocean.
Yet your mindset has the AUDACITY to question "is shifting real?" Dawg we don't even know much ABOUT THIS FLOATING ROCK. Do we know everything about space yet?? NO. Yet you're questioning if shifting is real?
Everything here, it's named by us, CREATED by us when it never existed in the first place. For some reason, humans are so complex to have an answer to wrap our brains around something we don't know of, because we are deadass afraid of what is "nothing". We don't actually know what happens after death, don't we? (Don't mean that in any offense towards Religious people).
We have many lores, stories, to explain what happens after death. Because we are scared of something we don't know. We come up with things to COPE. Sure, it could be real, but it could be not. The truth is, we don't know anything. The flow of time is only a concept, but if you even think about the fact that it is just an illusion, your brain just can't seem to grasp it.
The society we created to live in right now? Who made it up? Us. We have every power to make it into something different, and this is the one we chosed. Everything is made by us, it's a concept too. We are so used to think we're all high and mighty when we are questioned if something is real BECAUSE of the knowledge we so far made up, but we actually don't know EVERYTHING.
Great example:
Old shifttok, or methods, or "shifting symptoms" etc.
I'll give you a second to guess who made that up. Did you get it? That's right, US. WE MADE IT UP. Because shifting is ALSO something some of us have a rough time to comprehend, we had to make a concept related to it. When it NEVER existed and WE DON'T actually NEED it. It's the same as the FLOW OF TIME, it's a concept to help us wrap up around something we DON'T KNOW OF.
So how dare you even question if shifting is real, when we don't know anything about the cosmic we're living in? What's out there? We don't know. How many universe is out there? Is there an owner? We have absolutely no idea. Why WOULD you think shifting is not real? " It's not possible " why? Give me an essay, why do you think it's not possible? Because of the limited knowledge we've learned in this stupid rock? That's your debate on it? Bullshit. We don't know anything, what gives your brain the right to question if it's real or not?
#reality shifting#desired reality#law of assumption#shiftblr#shifters#shifting#shifting blog#shifting community#reality shifter#shiftinconsciousness#shifting reality#shift#shifting consciousness#shifting motivation#shiftingrealities#quantum jumping
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When You Touch Me - Wolverine x male reader x Deadpool 8/?
A little shorter one, but it felt right. Next one is definitely going to be longer. Still on vacation, so I got no idea when the next chapter will be, but it will be longer. Hope y'all are having a good time! (AO3) (Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7)
Warnings/tags: male reader, canon-typical violence, enemies to friends to lovers, slow burn
Wordcount: 797
Summary: You’ve heard many stories about how people met their soulmates. Everyone crazier than the last, ranging from typical meet cutes, meeting with one of them at death's door, in war, meeting at your soulmate's wedding to another, and everything in between and outside of that. You had just never expected to add yours to the crazy list, meeting yours in a fight, only realizing after trying to kill each other for at least half an hour. And you certainly don’t expect to have another.
This time you get two weeks of what is blessed silence to your mind, but torture on your body before you see either of them again.
Yet again it's an unexpected location, though a slightly less strange one. You are finally back in the gym, after Evelyn giving you the go ahead. Dave had agreed to spar with you after calling her, just being a good friend, but you are working out frustration of not being able to do much training for weeks.
Your body hurts and aches, but you hope getting to move and use it will soften it up somehow.
It can’t hurt too much to at least try.
You need to keep yourself strong and able. You steadfastly ignore the hurt in your shoulders and upper back, the pain so constant now that you have gotten used to it.
You are just done with warming up, slowly and carefully, and manage to get your boxing gloves on and hit Dave’s sparring gloves all of three times before you are interrupted.
“You put on a show like this for anyone pookie?” You freeze mid-punch as you hear a familiar voice. Turning around, just outside the mats you are currently standing on, is Wade. He’s dressed in his full Deadpool suit, weapons and all.
“Dave, let's take a break, give me like ten minutes.” You address your sparring partner as you glare at Wade.
“Uh sure. You going to be okay?” You look over your shoulder, and see him eyeing Wade’s guns.
“Yeah, nothing I haven’t dealt with before.” He nods, taking off his sparring pads before walking away and leaving the two of you alone.
“What are you doing here?” You take one glove off, dropping it on the floor in favor of grabbing your water bottle and taking a swig. Wade watches you, tilting his head as he speaks, and you swear you can hear the grin on his face.
“I was just in the neighborhood, and happened to see you through the windows, putting on the most titillating show.” You eye the windows, which are pushed high up in the ceiling of the gym. You take off your other glove and put your water down, hands on your hip as you glare at him.
“Sure, right..... Now, since you were just in the neighborhood, you have no reason to stay.”
“Seeing you, sweaty and panting, canceling your inner ‘Real Steel’? I think that’s a good enough reason.” He steps onto the mats, raising his hands. “I’m no Atom, but I can shadow box well enough.” He raises his fists up in a loose guard, making a come hither motion with one fist. You sweep your leg out, catching one of his, making him fall on his back with a yelp and smack of the mats. A second later one of his guns is no longer in its holster, instead it's pointing at his chest, while your knee on his stomach and your hand around his throat keeps pins him down.
“If there weren’t people around, I would shoot you right now.” You know people keep to themselves here, but you think if you actually shot Wade they would pay attention. His voice is breathier than normal as you press down on his throat as he answers.
“Don’t threaten me with a good time. Besides, there are much more fun things you can do with me if we were alone.” You roll your eyes, ignoring how you’re actually feeling better by the second. For a fleeting moment the thought of getting your hands on skin instead of his suit goes through your head, but you shake it away.
“There isn’t.” You let go of his throat to take the magazine out of his gun, dropping it and the gun on his chest as you get up, standing next to his hip. He tilts his head, staying quiet long enough that you are able to talk again.
“I’m going to go take a piss, I expect you to be gone when I get back. If you’re not, I’m going to use your own damn blades to start cutting limbs off, audience be damned.”
“I think the audience would like that, the freaks (affectionate).” He winks somewhere off to his left, towards a weight rack.
“Wade.” You are sure the irritation rolls of you in waves, even without the bond between you both.
“Yeah, yeah, don’t get your panties in a twist, I’ll get out of your lovely hair.” You roll your eyes again, but turn your back on him and walk away.
—--
When you get back from the bathroom, Wade is gone. But, he has carved a heart with ”pookie” inside into one of the mats, making you curse his goddamn name under your breath.
#wolverine x reader x deadpool#logan howlett x male reader#wolverine x male reader#logan howlett x reader#wade wilson x male reader#deadpool x reader x wolverine#wade wilson x reader#wolverine x reader#wolverine x deadpool x reader#deadpool x reader#deadpool x male reader#poolverine x reader#logan howlett#deadpool#deadpool and wolverine#deadpool & wolverine#wolverine fic#deadpool fic#marvel fic#deadpool and wolverine fic#wade wilson#wolverine#male!reader#male reader#written#when you touch me#wytm
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i want to post something so here's some async. takes place after minato ambushes tori in her hotel
it's little disjointed because some of the scene were written ages ago, and i definitely want to smooth over and flesh some of it out. also there's a [...] break which is where kushina tells minato he is an idiot in various ways and gives him advice. however i have not written it yet
xXx
Minato went home and collapsed onto his futon, a huge smile on his face. That had been fun. It was nice, to face off against someone when the fate of Konoha didn’t hang in the balance. Like, yes, Reina had come closer to killing him than anyone had since that incident with Kushina and the Kyuubi, but also if she’d succeeded, it wasn’t like he’d be losing ground for Konoha or something. Minato was good, but he wasn’t so arrogant as to think he was irreplaceable to Konoha.
She didn’t even try to kill me, Minato thought, folding his arms behind his head and staring up at the ceiling. That’s progress, right?
He’d figured she’d definitely have something up her sleeve when he showed up again, which is why he’d gone in kunai first. He’d had no idea what that would be, and he’d been excited for the surprise. All the fuinjutsu he’d found from Reina was insane looking and unique to her. He’d had no way to predict how she thought or what she was even capable of. If he’d hesitated again this time, she would have had that barrier up around her before he’d be able to do anything about it, and then who knew what sort of things she’d be able to do from the safety of her little bubble.
Maybe I should have let her try, Minato thought, his stomach doing a giddy little flip at the idea. That’s what a good friendly spar was about, wasn’t it? It wasn’t about winning. It was about testing yourself against someone else, and letting them test out their own techniques against you.
Minato did like winning, though, especially when his opponent was someone he actually had to try against. He had felt good in the moment, to have seen her trap and snuck around it.
But he’d… somehow, after reviewing what had happened in his head, he felt a little guilty. He remembered how fast Reina’s heartbeat had been the whole time he’d had her pinned, how she’d been distrustful even after he’d used his most people-pleaser voice to promise he didn’t want to hurt her.
Had he scared her? Maybe. He hadn’t really thought about it, when it was happening. He’d just spent weeks thinking about her face, how confident she’d been in her own victory. He’d forgotten how nervous civilians were around ninja. He could barely wrap his head around the idea that someone like Reina might be just as nervous about ninja as the next civilian.
He’d wanted to ask more questions about her… experiments, or whatever she was doing. But he could tell she was upset despite him using his most charming smile, and so he’d left her.
Minato’s plan, then, was to give Reina a week or so to calm down while he ran a couple of missions. He’d stop by the Yamanaka flower shop and get some advice on what type of flower he could give to a young woman he wanted to be kindling a friendship with. He had never needed to know it for any of his roles as a shinobi, but Minato knew kunoichi all got trained in flower language, and so he’d often hear women complaining or gossiping about faux-pas their boyfriends made. He’d gotten his fairshare of bouquets from admirers and then had Kushina decode them for him, a flirty little game they used to play before… well.
Minato had no idea if Reina would know anything about flowers, but he wanted something pretty without accidentally telling her I love you passionately forever please marry me also you smell bad or something.
As the days passed, however, Minato couldn’t help but check in on where her Hiraishin moved. He gave markers to teammates all the time temporarily, and Jiraiya usually had one on him, but…
It was kind of exciting, to know where Reina was. He had so many questions about her, about how she saw the world and where she was going. Being able to concentrate briefly and see that she’d moved a few kilometers gave him no answers, and yet made him feel like he was learning something about her.
And then, before he could ask anyone about flowers, one day Minato realized that the mark he had attached to Reina hadn’t moved in a while. This wasn’t unusual. There were a lot of reasons someone wouldn’t move around a lot, like sleep or sitting around for some reason. But he’d checked in on her a couple times a day, and she hadn’t moved in a very long time. Even if she was hunched over a new seal to kill him for hours at a time, she’d at least get up and move around eventually.
Could she maybe not move? Had she been captured? Minato, to his own surprise, found himself worried. She was his project. And she was deadly clever, but she was still just a soft little civilian.
Minato teleported to the marker. Instead of dropping in on Reina, he found himself in the middle of the air. His own marker trembled in the wind in front of him. This wasn’t at all what he had expected.
Gravity worked faster than his brain. Minato was falling. The ground was so, so far away. It took him a couple seconds to realize what had happened, and he was lucky he was so high in the air, because he had time to think to teleport again.
Hirashin kept the user’s momentum. Minato crashed painfully into the ground, hundreds of kilometers away in a Fire Country forest. His arm slammed down to break his fall, and pain seared through him on impact.
She fractured my arm, Minato thought dully, sitting on the ground and staring down at his injured arm. His heart pounded in his chest, his blood flooded with adrenaline.
The marker he’d gone to was definitely the one he’d stuck on Reina, because he’d been monitoring her. He’d followed her path. But it… she’d somehow removed it from her body and stuck it to sealing paper, and then hung the paper over the cliff. He… he had no idea how she’d done that. It wasn’t supposed to be possible for other people to remove his markers.
Usually when he teleported to a marker sight-unseen, he was better prepared for surprises. He normally would have reacted faster. But “floating in the middle of the air” had been so far out of what he thought was possible right up until that moment, that he’d simply been unable to process it.
His stomach squeezed oddly, making his toes curl in his sandals.
Minato teleported back to the marker. Because he knew what to expect this time, he was able to keep his wits about him. He took two milliseconds to assess the situation: the paper with the mark hung by a fishing line, which in turn hung from a scraggly tree that had the misfortune of growing out from a tiny outcrop of rocks on a cliffside. The fishing line was over a meter long; he had no chance of grabbing hold of the tree, and without something to propel him sideways, he had no way to make contact with the cliff and use chakra to stop his fall.
Minato grabbed the paper out of the air and teleported back to the forest, all before he’d built up enough momentum to injure himself on the landing this time.
[...]
It took him over a week to find Reina again, partially because he took a mission in the middle of his hunt. Curly hair wasn’t common, and people noticed young women traveling alone, so her movements through towns weren’t hard to track, but he did have to do a ton of interviews.
He was slowed down briefly where she appeared to wander off down a little-used road and switch to camping. Minato was as good a tracker as the next jounin, but it wasn’t his specialty, and he sort of had to rewire his gut instincts to follow Reina. She wasn’t a ninja and she didn’t cover for herself the way a ninja would. She didn’t travel through trees, and her average speed was extremely low.
He didn’t approach her immediately when he found her in a tent set up a little ways off the road. He had, after all, promised her flowers. Flowers would also maybe soften the blow of her fury if she tried to kill him again… maybe.
Did he want her to try killing him again? It did seem a bit exciting, but he also did truly want to just talk to her.
Spring hadn’t quite hit the northern countries yet, but Minato knew things further south were likely to already be starting. He teleported through a few places deep in the southern Fire Country forests before he finally found a squat little tree, heavy with dark pink flowers. He pulled off a whole branch since, assuming he could charm Reina into not attempting to him again, he wanted to see her do something with its chakra, and more tree meant more chakra. They were azaleas, he was pretty sure. That seemed pretty safe and generic.
Maybe she can help me with senjutsu, Minato thought absently, teleporting back to where he’d left a marker just outside of Reina’s camp.
She did jump to her feet immediately when he stepped into the clearing. But there was no deadly trap, and she didn’t look upset.
“Wow, you are persistent,” she said. “Did you actually bring me flowers?”
She stared at the branch in his hands, nonplussed.
“You broke my arm,” Minato said brightly.
Reina lifted the gaze from the flower to his face, her eyebrows raised.
“Er, it’s okay,” Minato said. He shuffled his feet nervously. “I talked to my… female friend, and she pointed out that I probably shouldn’t have… marked you. If I wanted to be friends. Sorry.”
“...apology accepted,” Reina said slowly. “Sorry I tried to kill you again. Are those rhododendrons?”
She held out her hands, and Minato passed the branch over.
“I think they’re azaleas?” Minato said.
“Rhododendrons are poisonous,” Reina said, a huge smile passing over her face as she turned the branch over in her hands.
Cute, Minato thought, unbidden. This was followed by: Wait, what?
#the joke is that azaleas are in the rhododendron family#i found a list of azalea meanings in japan and based on color they mostly have to do with romance and beauty#however in western flower language rhododendrons means 'danger' because they are indeed poisonous#my writing#asynchronicity#toriverse
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Man Who Talk To God Have Difficult Life - Playing Clerics In D&D
(St. Nokta Kinslayer, whom you'll meet further down in the article. Art by the esteemed @druid-for-hire who quite frankly cannot be thanked enough!)
Guess who's back motherfuckers. When they ask how I died, tell them, still angry. After the paladin article I asked around about classes to cover "next" and got a lot of requests; rogue, warlock, sorcerer, so of course I have elected to be a good friend by losing my will to live for months on end and then doing none of those. Let's talk Clerics, shall we? I'll not lie to you, this is going to be an angrier article than the paladin one, in no small part because it's inevitably going to go into contentious ideas like alignment, fantasy religion, and others that the player base has been knife fighting about since mammoths still walked the Earth. There are going to be moments when I look y'all in the eyes and say with my metaphorical human mouth that the problem is you Doing It Wrong, and I can only ask that you hear me out. Not to assign you homework about my fuckin' cleric article or anything, but the one I previously did about The Many may be helpful here as well. There's going to be a bit of a focus on D&D 5e here, and I'll be frank about that: most people are playing 5e these days, and as I'll be arguing further down, Pathfinder's take on Clerics and more broadly on faith are a worthless poison that actively worsens the world.
This article's title is drawn from Small Gods by the esteemed Sir Professor Terry Pratchett. As always, credit goes to Afroakuma for teaching me a great deal of the examples I'm going to give, though citing specific sources are going to be difficult as many of the books in question have been out of print for decades and I am neither an academic nor a machine.
Now for the obligatory Content Warnings. We're looking at discussion of fantasy religion & comparisons to real-world religion, violence, discussions of atrocities such as torture, desecration of the dead, and destruction of culture, as well as traumatic deaths/backstories for the sample clerics at the end. As mentioned above, there is also going to be some alignment discourse. You have been warned; do as thou wilt.
Without further ado, let us begin with...
O Mighty Smiter - Clerics Through D&D's History
We begin the obligatory text wall.
Clerics have been here since the beginning. They were around back when "Elf" was a class, and while their history is complex it has, eternally, been colored by the bit where Cleric has an inherent identity problem. In many ways it is, as a class, too broad, so wide-open that getting something coherent out of it is an exercise in frustration or even futility. It'll be easier to talk about what Clerics aren't than what they are, and oh boy, will I. A brief note here: while Druid is going to come up in the context of 1e and 2e, and again a bit later when I start talking about priests (yeah, that's a separate conversation, we're gonna get there), this article is not otherwise dedicated to Druid. I'm gonna need a significant amount of whiskey for both me and my priestess before we god damn go there.
AD&D 1e and 2e: Deus Vult - Do the world a favor if you ever pass near Gary Gygax's grave: piss on it. Ol' Gary G rooted Cleric in his classic blend of obsession with medieval ideas and piss-poor research, invoking many myths about priests of the Crusades and applying them as a one-size-fits-all vision of war-clergy of Every God. He would personally run into problems with this in his own writing before he got out of the game, and rather quickly at that, as he tried to write faiths whose imagery and ideals did not fit the Crusader Priest ideal, but since he was, and I cannot stress this enough, a hack with all the morals and emotional intelligence of mustard gas, he never quite solved those problems for himself. I'll hop off my screed now, I just want this said up front, especially since it's the fundamental evil that chases Cleric to this day.
The O.G. Cleric was described as a melee combatant that took a close second-place to Fighter in that arena, with proficiency in heavy armor and a variety of useful weapons, though they were forbidden from using "edged weapons that spill blood" (there's those Crusader myths). Random fun fact, the very first incarnation of Cleric only had spells up to 7th level, but the level tables for their class went up to level 29 or so, and man, ain't that just wild. As your Cleric gained levels they also became more highly placed in the church of their god, eventually hitting High Priest and just kinda sitting there as they leveled up. Interesting note here: Clerics couldn't be Neutral (that is, not Lawful, Chaotic, Good, or Evil) back in the day, and instead anyone wanting to run a Neutral Cleric had to take a subclass you might have heard of by the name of Druid, which in turn eventually had to face other Druids in SINGLE COMBAT in order to level up past a certain point. Why? I don't know. Summon Gygax's ghost and ask him between rounds of spiritual torture. This original version of Cleric had Turn Undead, a feature that's been attached to almost all Clerics by some name or another in all of their incarnations, and boy, Turn Undead used to be fucking wild. Roll a dice, consult a table based on your result and your level, and end up Turning or Destroying a number of very specific kinds of undead. AD&D 2e would put "undead gods" on this list starting at 13th level or so, and let me tell you: this came up in published material more often than you might think. Last but not least, like most characters back in 1e and 2e, Clerics eventually got to run a building full of people. At first the Cleric attracted about 20-200 "fanatics" who would work for free and help them build a shrine (no word on how TF you feed and water these fanatics) but eventually was given the right to build a proper castle-temple and produce 1 silver per month per resident via "trade, taxes, tariffs". Ladies and gentlemen, D&D.
Aside from the aforementioned alterations to Turn Undead, AD&D 2e introduced a concept known as Spheres to Cleric casting. Now, stop me if you've heard this before: each god gave access to 1 or more Spheres, which were specific lists of spells that their Clerics had access to (fun fact, Paladin casting was "as Cleric of 9 levels lower", but only with access to specific Spheres). So if you worshiped, say, Lathander, you had access to Healing, Sun, Divination, and IIRC a couple of others, and that's it, that's the whole ticket. Now, you may remember Kits from the Paladin article, and Clerics did have some of that action, but more than that they had "specialty priests", a sort of even-more-hardcore version of this whole proto-Domain deal; a Specialty Priest had different class features in comparison to normal Cleric, and access to different or more Spheres, both of which were determined by their god. Each Specialty Priest was, in its way, its own separate subclass of Cleric and if you published a god back in the day you had to get one of these installed. Were they all good? No. Fuck no. God no. Are you kidding me? But they were often very distinctive.
This doesn't get talked about a lot, at least not until we hit Pathfinder, but Clerics have had codes of conduct like Paladins for as long as they've existed, sort of atomized across their various gods. The rules around these have always been vague, and rarely culturally enforced in the player communities, but they did and do exist. A cleric of Kelemvor raising a zombie has done a bit of a blasphemy; raising a ghoul or vampire probably entails divine retribution, a reduction in character level, or even the loss of their powers. Oh, and other gods are probably trying to court you since clearly you're looking for new management and a trained cleric is a resourced that's hard to pass up.
No version of Cleric has ever particularly had a strong identity, but this original version may have been the closest to having one...because it's bad. To the credit of 1e and 2e, the eventual installation of Nonweapon Proficiencies, later to become the Skills system, did let them be competent as actual like, priests? Cleric got access to the stuff needed to actually minister as a spiritual leader with some extra socked away to practice sacred arts related to their god (ex. bookbinding for a cleric of Denier) and maybe even some god damn hobbies too. But outside of the ever-more-niche & esoteric arena of specialty priests, themselves presented as particular fanatics, agents, or chosen ones, every cleric was a Crusader, and every god's clergy were war-priests. And that's weird, right? And so now we must move on to the demon that never dies.
D&D 3.5: The Word Of My God Is 'Begone' - Quick question, have you ever wanted to roleplay someone perceptive but otherwise deeply stupid and utterly incompetent to move unsupervised through human society, who is, nonetheless, OMNIPOTENT? Welcome to the 3.5 Cleric, one of THE casters of all time in the absolute Caster Supremacy Edition. I hope you came ready to hear casual mentions of mechanics that would make a Victorian occultist cry. If you go looking at the class page for Cleric you might notice there's both jack and shit there, and for my readers who got into D&D at 5e the following might be a bit of a shock: Cleric was one of the strongest classes in 3.5.
In terms of the actual mechanics related to Cleric in 3.5, Turn or Rebuke Undead and spontaneous casting were some of the big ones. Well, "big" ones; Turn Undead qua Turn Undead was actually kind of shit and would often just not actually like...turn...the undead, but the charges of Turn Undead a Cleric kept around could be used for many other options that permitted alternate spending, notably here to include Divine Metamagic. These alternate spends were better than using Turn Undead for its actual intended purpose more or less always, and Divine Metamagic (DMM) in particular was an unholy monstrosity that underlied a lot of Cleric's power later in 3.5's run, letting them customize their prepared spells on the fly without having to use up higher-level spell slots. Now, I really cannot stress this enough: Cleric was one of the most powerful classes in core alone, without adding any supplements. DMM and similar options made Cleric even stronger but they were very much gilding the lily, to be frank. "Hey Vox why are you saying this," you would not believe the number of ignorant pricks who made a literal moral crusade out of going to "core only" in 3.5 claiming it made for a better balanced game. The good version of 3.5 has never existed, destroy anyone who claims otherwise.
Where was I - spontaneous casting, yes. Now, Clerics were still prepared casters, they had X spell slots every day at very specific levels and had to pick specific spells to fill them. That is, if you want to cast create water more than once in a given day, you need to memorize create water more than once that day. However, Clerics could convert a spell of any level to either cure wounds or inflict wounds of the same level, depending on the alignment of the Cleric (Good Clerics Turn Undead and cure wounds, Evil Clerics Rebuke Undead and inflict wounds, and Neutral Clerics not otherwise restricted by their god get to pick one for their entire career). This gave 3.5 Cleric a lot of flexibility, very valuable flexibility in a game environment where casting a heal mid-combat was basically always the wrong move, but out-of-combat healing was still an invaluable resource. RIP to Evil Clerics though, inflict sucked ass.
Lastly, we have domains. Now, if you check through the domain list on the SRD you may notice that they are rather less defining than the 5e Domains, granting a single power apiece and a list of spells you get access to. Most gods in 3.5 granted access to 3+ Domains, and their Clerics got to pick 2; together, these are the "kind" of Cleric you are, the aspects of your god that you kinda embody which then shape your power. Clerics got special extra spell slots solely for Domain spells in addition to their usual progression, and could memorize these Domain spells in normal slots as well. 3.5's list of Domains was deep and wide to the point of self-parody, and the power that gave a player to customize their Cleric's aesthetic and mechanics could be immense. Sure, many Domains were much weaker than others (Magic Domain is bonkers and that asshole is in core) but ultimately every Domain is stapled to Cleric, and since Clerics don't learn spells, only memorize them, there's a floor as to how weak you can possibly be.
So, what are your restrictions on Cleric? Not many. Non-War Domain Clerics had a sort of mid list of weapon options, sure, but if you're not casting you're playing wrong already so who gives a shit. Heavy armor and full access to shields meant a lot of build flexibility as far as that goes, so no problems here. The biggest thing is that a Cleric needed to be, and remain, within one alignment "step" of their god, plus or minus any other specific restrictions. That is, a Cleric of Liira, who is Chaotic Good, must be Neutral Good, Chaotic Good, or Chaotic Neutral; becoming Lawful Good, True Neutral, Chaotic Evil, etc would result in losing all Cleric powers and being unable to take Cleric levels until they fixed their shit or found a new god. Strictly speaking, these Clerics could/would still Fall a la paladins if they sufficiently blasphemed against or angered their god, but in practice this sort of thing was just...not common.
This is the section where I would talk about other divine classes in 3.X but honestly they were all so god damn weird and specific that no comparison really could be made. Shugenja, for instance, just isn't cognate to Cleric. The closest thing is the Healer class, no points for guessing what their deal is, but the thing with Healer is they have more in common with paladin, so like. Cleric or bust baby, welcome to fucktown.
Which brings us back to what Cleric was like narratively, the answer to which is: confused. The thing is...Clerics have always, likely will always, want high Wisdom, which makes them perceptive, good at detecting lies, weirdly talented at handling animals, competent to navigate the wilderness, and also I just described a Disney Princess. The trouble is, nearly everything else is strictly secondary. Every caster wants and needs Constitution in 3.X so they can make those Concentration checks and also, you know, not die, so okay, you're perceptive and you can hold your liquor, but after that nothing else matters. On the one hand, this makes for a great deal of versatility in terms of your ability scores, but on the other hand Cleric had 2+Int skill points per level on the most dog shit skill list in the game so being a very smart Cleric rarely bought you anything. Higher Charisma could be cool, but hey, see that skill list? It's still shit, and if you aren't also buying Intelligence you quite literally can't afford to keep up the social skill tax. A true war-priest wants Dexterity so they can act before their enemies and command the battlefield but that's more or less all you buy out of Dexterity on Cleric so congratulations, you're an almighty quickdraw and also illiterate. "What about Strength," what about it.
I really cannot overstate the paralyzing nature of that skill list, because priests - which 3.5 wanted Clerics to be, which it thinks they are - need more of them than most people think. A proper spiritual leader needs to buy up Insight, Knowledge (Religion), Knowledge (Local), Knowledge (Nobility), and Persuasion at a minimum, and they sure do also want Intimidate and Perception. You get two of those. Two. Just two. If you buy up Intelligence after you eat your vegetables like a good player, you maybe get to buy four of those. And that's it, that's all you fucking get. Clerics are not competent to be priests, which is going to be true of them going forward from this edition on. Now, I'm painting with a relatively broad brush here, and there's definitely religions on Earth these days which did, or still do, separate out roles that might reasonably be called a priest & Cleric vs. those roles that are community leaders and interpreters of doctrine and law, but there's a shocking amount of "here's my vision of what priests are and do" that Cleric wants to be, and isn't, because of this whole fucking deal.
But while 3.5 was extremely blind to the bit where Clerics just were not what it thinks priests are any more, it was very much not blind to the terror and power of their spellcasting. A high-level cleric, in the narrative of any given setting, is a terrifying force - an army unto themselves, a one-woman political bloc whose existence is an implicit threat of violence on a civilizational scale. I didn't spill all that ink about the power and mechanics of Cleric up there for nothing; 3.5 was very interested in how those mechanics could manifest within the narrative, how they are inextricably bound to said narrative. Hell, in Expedition to Undermountain alone the backstory of the dungeon includes one non-relevant sect of Clerics who was, in-universe, trying to game the spell slot system, alongside another unrelated sect that the PCs trip over by accident and fight inside their half-constructed fortress of partially undead bone which they control via Rebuke Undead.
Lemme say that again just for emphasis: there's an adventure where an accidental encounter is a long siege through a half-animated evil fortress that can be controlled through pure divinity, which was invented because its builders, in-universe, were trying to optimize their power and create an advantage they could control but their enemies couldn't. And this is just my favorite example, it's hardly the only one. Even the fucking novels got in on this sort of thing. We all joke about how wizards have no rights, because they don't, but watch a Cleric hit level 7 or so and you'll realize quickly that they are becoming something to which mortal laws are more like polite suggestions. Nor is this necessarily solely the sign of greater favor and thus potentially restriction from their god; indeed, a Cleric has to bring things to the table themself, narratively speaking! Divine spellcasting is a real skillset that you get better at with practice and experience, and part of the reason higher level Clerics get so much attention from other gods - aside from the obvious "this person can solo an army and still go home in a mood to have sex with their wife" angle - is that a skilled Cleric is a rare resource worth stealing.
Overall, 3.5's vision of Cleric is perhaps the one that suffers most from Cleric's identity-draining lack of specificity. Its Clerics were powerful, but they were also largely all the same; they could change their spells every day, but that only really meant that your list of spells doesn't really matter beyond personal preference. Domains offered some customization, but they didn't go far enough, and indeed if they were to go far enough the all-consuming might of Cleric would only be even more flagrant. So let's return to the most honest edition of D&D, shall we?
D&D 4e: Healer Calls The Shots - There are a lot of reasons that D&D 4e was born dead, and a big one is that classes with healing abilities were labeled 'leaders'. This seems absurd these days, especially if you're into esports at all; the support player being the team leader has become accepted strategy in a variety of games, in no small part because one simply cannot win without them, and yet at the time the D&D fanbase - still in an awkward transitional period of nerd masculinity that I don't have the time or the PhD to write about - rebelled against this concept with fountaining violence. The "girlfriend classes", leaders? Absurd. Preposterous. Clearly Sir Dipshit the Fighter with no mental stats or applicable skills is the leader.
I'm not fucking bitter, you are.
So what was Cleric's deal, exactly? Cleric qua Cleric was a Leader, as mentioned before, that could primarily be built either as a scrappy melee type or a more hard-support implement caster. "What's an implement caster?" glad you asked; back in 4e you had to hold a casting implement to cast your spells, something like a rod, staff, wand, holy symbol, your mother's haunted skull, whatever, and these had specific mechanical effects that altered your abilities. Some classes, like Cleric, could also or instead use a weapon as their implement, but in practical terms the strict wealth-by-level guidelines meant you got one or the other and would build your stats accordingly. Keep this in your back pocket for later, it's going to come up again. Also for your back pocket for later: these implements were, well, implemented as part of 4e's item progression, and the expectation was that you would spend your available resources (in this case, gold/phantom gold, collectively Wealth By Level) on better implements that would make your abilities work more work-y. Limited wealth meant that while in theory you could have both a magic weapon and a magical implement, in practical terms you get one or the other 'cause there's other shit you gotta buy.
What Clerics did with these implements was sell healing and healing accessories. While 4e introduced the concept of Radiant damage (used there as especially good against fiends, undead, and other forces of evil) and Clerics did indeed have access to some of that as well as buff abilities, their main thing was being the ranged healer par excellence, able to heal or cause healing far in excess of their peers in the role such as Warlord. Here, then, we return to the throughline of the divine healer which stretches all the way back to fucking BECMI, and which modern audiences may recognize more readily as the JRPG archetype of the White Mage - itself rooted in BECMI again! This hobby is an ouroboros, I say, with love.
Joining Cleric here are a selection of other classes with divine powers who take on a similar conceptual space. I talked a bit about Invoker during the Paladin article so I'm not gonna go over them again (this shit is long enough as it is), so we're gonna talk about Warpriest and Runepriest.
Introduced in the Essentials line, Warpriest was - like most Essentials classes - a simplified take on Cleric meant to be more accessible to new players. It shifted just about everything towards Wisdom in terms of writing one's character. Warpriests were these tanky all-around characters who gave up some of Cleric's team support for better attacks, and notably did not select powers on level-up, but rather got a progression based on their Domain. Readers familiar with D&D 5e might see some similarities here.
Runepriest, on the other hand, was a weird freak of a Defender whose thing was projecting offensive or defensive Auras that they could amplify with their support abilities and swap out every time they attacked. Their primary stat was Strength, drawing on a similar idea to the later revised 5e Barbarian or, perhaps more familiar to y'all, Beast incantations in Elden Ring. Very much not simplified, Runepriest offered some initial build diversity but didn't get a lot of support as the gameline continued, ironically ending up as very limited despite seeming intentions of breadth.
Narratively, these classes were somewhere in the range of 'village preacher with a hidden badass streak' to 'war missionary' to 'literal thug for the literal god of literal fascism'. 4e here stands out for being the first edition to acknowledge that a Cleric is not really a priest as such, and is much more like...a chosen one, a conception that very much fit well into 4e's idea that adventurers are inherently freaks who do things no sane person would ever consider. If you're thinking, "gee that sounds odd, why wouldn't there be like Clerics just existing inside cities", I point you at works like Dungeon Meshi who advance this same idea. Fundamentally, the skills one uses to break into ancient tombs full of undead are not skills you develop while working as a spiritual leader or a bureaucrat or even as a military officer. Adventuring is not a career you get into because your life is going well.
Of course, as mentioned, D&D 4e was born dead, so now we need to talk about the demon that ate its corpse and was, for a time, the unquestioned king of the TTRPG space by dint of its treachery and malice.
Pathfinder: Deus Vult Part II: World Holy War - Keep Pathfinder in your back pocket next to casting implements, they're gonna star in the religion section later as I express a fundamental anger that borders on inhuman rage. You have no earthly idea just how much I'm cutting out of this section alone considering that like many, I was there for Pathfinder during the beta and thus got in on the ground floor of a great deal of incompetence, malice, cruelty, outright betrayal, unexamined double-think, and egotistical bullshit.
That said, let's actually talk about Cleric.
In terms of Cleric qua Cleric, you may be noticing that the table there looks a lot like 3.5's Cleric, and indeed in many ways they're pretty similar. The biggest immediate difference is the addition of Channel Energy, which lets a Cleric become a healing bomb (or harm undead bomb, or vice versa) a certain number of times per day linked to their Charisma modifier. This is in addition to spontaneous casting, so it's a strict addition; further, it being a 30-foot burst means a channeled heal might actually be worth your Standard Action at some point in your career. It won't be, but it might. Additionally, Pathfinder Clerics are proficient in the Favored Weapon of their god by default (more on this later), which - by contrast - was often much harder to access in 3.5.
Like D&D 3.5, Pathfinder has a dizzying array of Domains to go with a default setting packed full of gods (more on this in the religion section later), ranging from things as broad as 'all magic ever' to things as embarrassingly specific as 'ambushes as laid by kobolds specifically'. Seriously, look at this list, it's absurd. And while by sheer numbers and specificity it's roughly equivalent with 3.5, I'm not about to claim 3.5 has the high road here, Clerics in Pathfinder get more abilities from their Domains and thus your choice of Domain and/or Subdomain is far more important to your Cleric than it ever was in PF's parent game.
Indeed, option paralysis is going to be the name of the game here. Clerics in Pathfinder, in addition to Domain and Subdomain and their choice of god, also get to pick out variants on the Channeling ability that I talked about and, like all Pathfinder classes, have access to a dizzying array of Archetypes. These Archetypes in turn range in scope and concept from variations on how one has trained as a Cleric (such as Crusader, keep that name in mind for later) to like, race essentialism as class features such as Fiendish Vessel. Sit on that statement for a bit. Really internalize it.
Now, while the rules for Pathfinder give provisions for older versions of Clerics such as Clerics of ideals, Planar Clerics, etc, in practice Pathfinder is very much married to its one-and-only setting, Golarion, and to its particular vision of Clerics as the dedicated priests of a single god. This is a difficult vision to accomplish, as they still aren't competent to be priests, but it's also one that adds another layer of information a player has to juggle, as Golarion makes a much bigger and yet somehow much smaller deal about Clerics falling and losing their powers; each of its gods has a published code of conduct, Obediences you can perform for mechanical benefits, and sometimes even exclusive spells. I said I was gonna cut my beefs with Paizo out of this section but I really cannot resist just one: this is from the creators who made their first bones by arguing that mechanical bloat was the cardinal sin of 3.5 and advertised a return to the purity of Core. It would be funny if it weren't so fucking infuriating. If you can't hack it as a Cleric of your god, you lose your powers until you either start hacking it, or find a new god that agrees better with your current behavior, and those gods are very much in the market to hire.
In addition to Clerics as the hypothetical main priests (both as PCs and NPCs), Pathfinder introduces Inquisitors, Oracles, and Warpriests and we're gonna have to talk about all of them so I hope you weren't doing anything else with your day. Let's start with Inquisitors. Meant to be to Cleric what Ranger is to druid, Inquisitor is a wildly revealing take on how Paizo thinks about religion and ethics. To wit:
"Grim and determined, the inquisitor roots out enemies of the faith, using trickery and guile when righteousness and purity is not enough. Although inquisitors are dedicated to a deity, they are above many of the normal rules and conventions of the church. They answer to their deity and their own sense of justice alone, and are willing to take extreme measures to meet their goals. Role: Inquisitors tend to move from place to place, chasing down enemies and researching emerging threats. As a result, they often travel with others, if for no other reason than to mask their presence. Inquisitors work with members of their faith whenever possible, but even such allies are not above suspicion."
James Jacobs would like to tell you, with a straight face, that this is a normal and expected way to engage with religion, to think about religion, and that Inquisitors as presented here can be of any alignment and serve any god, all of whom will keep them around on purpose. In a related story, James Jacobs is a sniveling wretch. In another related story, the aesthetics and proficiencies of Inquisitor are very much like, the Hugh Jackman Van Helsing. I do not say this as an insult to either Inquisitor or to Mister Van Helsing, his aesthetics slap, but do keep that in mind for what I'm gonna say later.
Mechanically, Inquisitor drops a lot of control and damage, gleefully sacrificing most of the support a Cleric offers in favor of singling out particular targets and persecuting them to death. They also get a surprising amount of out-of-combat utility, adding their Wisdom modifier to Knowledge checks to identify "monsters" ("hey what's a monster" good FUCKING question), gaining bonuses to tracking like a Ranger, and adding a FAT bonus to Sense Motive (this becomes Insight in 5e) & Intimidate checks. Their combat style is a mix of hard control spells and self-buffs to damage so they can sandpaper their enemies to death; very functional, but also very much a particular vision of a holy warrior. And lest we leave this unsaid, Inquisitor spells were very much concerned with rooting out "heresy", heterodoxy, and punishing "sinners" within their own faiths, which is a wild-ass statement when you remember, again, that they can follow any god. You wanna tell me the god of revolutions runs secret police whose job it is to murder heretics? You wanna tell me that, James Jacobs? That's what you're telling me? Fucksake. Adding to this is that while Inquisitors can take Domains, they more commonly take bespoke Inquisitions that, well, make them better at being the secret police. You know how the god of the harvest runs the Grain Gestapo and they're the good guys somehow? Like that.
This, however, is where I drop the other shoe. Look at Inquisitor's skill list. Look at their skills per level. Are you seeing what I'm seeing? They're competent to serve as spiritual leaders, indeed, infinitely more competent to do so than either Cleric or Warpriest are or ever will be. The rest of their abilities make that idea just a little bit absurd, but if you don't mind every local village priest being an apprentice serial killer on their off hours Inquisitor is the only divine class that can do the job. The only one. There are no others. The next-closest candidates are fucking Bard and Rogue.
Which brings us to Warpriest, I think. I will not mince words here: Warpriest fucking sucks. Pitched as one of the many so-called "hybrid classes", Warpriest's parent classes are Fighter and Cleric, and it really got the worst end of both. Cleric is cracked enough that even with 6th level casting Warpriest evens out to doing fine, but my fucking god. Warpriests get some minor buffs to their weapons and armor, allowing them to customize those items and granting a phantom buff to the budget they can assign to them, as well as access to Blessings, their particular spin on Domains. These are good ways to extend their spellcasting but are, essentially, equivalent to a secondary pool of spells and buffs; likewise, their Fervor ability is a pool of healing/harming in theory, but in practice you burn Fervor to self-buff as a Swift action (Bonus Action for you 5e folks) or you're doing it wrong. The problem here is that Warpriest is just...worse Cleric. The phantom buffs to their weapons and armor, as well as their pool of bonus Combat feats, do not make up for the bit where they swing less accurately, less often, than an equal level Fighter, Paladin, Ranger, etc. You're casting or you're failing, and if you're already a hard caster, you're a Cleric - and Clerics, y'know, are already war-priests.
Oracle is the weird one out of this list. A spontaneous and Charisma-based divine caster, Oracle stands out for having a more limited list of spells that they get to use more often, and for having flexibility with their use of Metamagic feats the way a Sorcerer does. "What if I don't want to use Metamagic feats," I'm afraid you'll need to go fuck yourself, this is what you're doing. Oracle was an instant smash-hit with the player base of Pathfinder for its strong aesthetics and customization; where most Clerics are essentially the same with minor differences, every Oracle is, in some way, different. In particular, each Oracle has a Curse which makes them like, literally & textually disabled in some way but also grants them power, ranging from "you're just deaf, that's it that's the curse" to "you've been infested by an alien hive-mind from literal space, good luck fucker", and also pursues a Mystery that gives them themed abilities and further customizes their spell list. Unfortunately this is still a Paizo class; in terms of the actual mechanics, most Curses are essentially meaningless, with a rare few either being so bad that they're unpickable or so good that you kinda have to justify why you didn't take them (Deafened is the latter, incidentally) and most just being nothingburgers that matter not at all.
Now, notable here before I talk about Mysteries is that Oracle, like Cleric, is living that 3/4th base attack bonus life and can natively wear up to medium armor. Unlike Cleric they are not natively proficient with their god's Favored Weapon but otherwise they're fronting as a gish (spellblade for you youngbloods, a character that mixes magic and melee). The thing is, while that 3/4 attack bonus is great for spells that make attack rolls - here Oracle is handily beating contenders like Wizard or Sorcerer in terms of accuracy - they are, you know, ninth-level casters. The correct move for your turn is "I cast a spell". There are not exceptions to this. In an extremely related story, most Mysteries are full of not-spell things to do with the actions you would normally use to cast spells, and while some of them - such as the endless parade of ways to boost your Armor Class - replace certain spells, essentially saving you a slot, many of them are just kinda...weak blasts or control abilities that don't meaningfully compete with, again, "I cast a spell". And like, the flip side of your choice of Mystery often not mattering is that you're free to pick something that seems thematic to you, but riddle me this: if you never use the abilities you pick up, does it matter that you have them?
There's some obvious winners in Mysteries, as there always is. Lore and Time are cracked as hell, and you can get away with something like Metal that has mostly passive abilities, but here we need to talk a bit about the theme and flavor of Oracle. Paizo sold the class on the idea of mysterious connections to the divine, a sort of divine mirror to their Witch class whose associations with the otherworldly are potentially unknown to them and move them without their consent. They then immediately abandoned this faster than my father abandoned me; every published Oracle is the Oracle of one god in particular, Mysteries are associated with gods the way Domains are, and this means that in all ways Oracle is a Cleric who can get laid. I am, perhaps, disproportionately angry about this, both on a professional level (lying to your readers is a bit of a dick move) and on a personal one (I wanted the Oracle they sold and did not receive it). And that's...a bit of a let-down, right? Paladins are already god-locked in Pathfinder too, so at this point Oracle, while having strong imagery, is not meaningfully different from its peers in a way that you can really latch onto. I dunno. It's a waste, y'know?
Overall, Paizo's vision of its divine classes is not able to be separated from its vision of religion as a zero-sum holy war in which everyone is desperate for converts, no one trusts anyone else, and rooting out one's own flock for heretics and heterodoxy is considered normal and morally acceptable behavior. Paizo deadass thinks the Spanish Inquisition are the good guys, if not literally, then in spirit, and that is, not to put too fine a point on it, disgusting. Mechanical innovations are present here, but to be frank the signal-to-noise ratio is awful, and it's very much not worth the effort to pillage their work for the few good ideas that have managed to survive.
Which brings us, at long last, to:
D&D 5e: The Power of God And Anime On My Side - I apologize for nothing and I will do this again.
So, right here up front, before I talk about anything else, anything else at all, Fifth Edition Clerics are, for the first time, both not priests and not trying to be priests. To quote Pages 56-57 of the 2014 Player's Handbook: "Not every acolyte or officiant at a temple or shrine is a cleric. Some priests are called to a simple life of temple service, carrying out their gods' will through prayer and sacrifice, not by magic and strength of arms. In some cities, preisthood amounts to a political office, viewed as a stepping stone to higher positions of authority and involving no communion with a god at all. True clerics are rare in most hierarchies.
When a cleric takes up an adventuring life, it is usually because his or her god demands it. Pursuing the goals of the gods often involves braving dangers beyond the walls of civilization, smiting evil or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities' worshippers, which can mean fighting rampaging orcs, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world.
Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric's aid, or a high priest might be in a position to demand it."
Merciful fucking Illmater, we made it y'all. Not that the player base, by and large, has noticed; many people continue to play clerics as priests, to think of all clerics as priests and spiritual leaders, and to expect them to be such. And they are not priests. As I've argued already they've never been priests, but 5e does have a firm vision of Clerics - they're shonen protagonists. The chosen many, as it were, and that vision is clearer and more thematic than Cleric has been since mammoths still walked the Earth. Y'all are doing this wrong. Please stop.
Anyway, mechanics! The more things change, the more they stay the same; Cleric still has a dog shit skill list, they're still a mid-armored all-rounder with anti-undead features, they're still pretty good at resisting mind control. The Optimal Cleric(tm) is rocking high Wis and Dex so they can act first and get off their powerful control spells, which in turn implies light armor in an unusual first for D&D, but I'll be real with you: Cleric has one of the best spell lists in the game, as long as your Wisdom is high you can do whatever you want and never be punished for it. Notable here in comparison to previous editions are the flexibility of the Cleric's spell slots in 5e - you can cast any spell you have prepared out of your slots rather than locking 1 spell to 1 slot - and Ritual Casting, a feature most people associate with Wizards but which is very, very much available to Cleric and gives them similar out-of-combat utility. Turn Undead and Destroy Undead return, both more functional than they've been in decades, and are now linked to rests of any kind and also used to charge Domain features. "What about Divine Intervention -" what the fuck about it.
Which brings us to Domains. And the thing about Domains is there's still a lot of them in the context of 5e; the Player's Handbook alone published seven of them, and just about every player-oriented book after that had 1-2 more, sometimes as many as three. Cleric is feasting, and while most of the food is decidedly mid it still doesn't matter because it is, again, stapled to Cleric. Like I could wax poetic, at some considerable length, about why Domains like War, Trickery, or Grave are bad options, but y'know, the thing is, they're still fucking Clerics, they'd be doing fine with no Domain at all. I'm not gonna go into a massive breakdown of the pros and cons of any given Domain, but in general you'll have the most harmonious time with Domains that don't expect you to be spending your actions doing things that aren't casting spells. War, for instance, is gonna be a let-down because it really wants you to be making weapon attacks and you do not have the tools to make that remotely worth it; conversely, Grave also sucks, but it mostly fills in actions that your spells can't or won't, so you'll have a much smoother time playing Grave. For those wondering, the hands-down winners of the Domain list are Knowledge, Life, Light, and Tempest, though an extremely dishonorable shout-out goes to Order as a control & utility pick that is completely unaware of its own existence as a cosmic fucking horror story. See the sample Clerics below for that shit.
Now, remember when I told you to keep implements in your back pocket? 5e also has them, but they're introduced a bit...unevenly. Magical items do exist that do what magic implements used to do, namely, boost your spell DCs and spell attack modifiers - the caster equivalent of a magical weapon - but not many were ever published, and the ones that were are mainly for arcane casters. Fans of Critical Role may be recognizing items like the Spire of Conflux or the Hand Cone of Clarity as taking this role (and indeed quite a bit of Mercer's world and mechanics draws influence from D&D 4e), while players of Baldur's Gate 3 are pointing at the screen and naming some of their favorite caster-focused shields, gloves, and helmets right now. Any of these are a pretty neat way to engage on this idea as long as you keep things under control (you don't wanna exceed a total of like, +3/+3 here), but you as the DM, or you and your DM if you're a player, can and will be making this shit up yourself for your Cleric.
So, what's 5e's vision of Clerics, narratively? Well...see, the thing is, the text I quoted above is mainly it. D&D 5e is remarkably lore-light on the player-facing end, instead investing a lot of its lore writing in wild reworks of various cultures such as drow or gnolls, which I will not comment on because I do need to end this article at some point and I'm still in the fucking context section. There's a soft sympathy towards the position that 5e's Clerics, as they level, are holier Clerics, rather than more skilled Clerics (again, see above), but even that is a very tepidly held position, one which in novel writing and related media is far from consistent or primary. That said, I couldn't walk out of this section with a straight face if I didn't talk about the WILD fucking Domain assignments 5e makes for its gods, which in some cases is an artifact of many more specific Domains no longer existing, but in other cases appears to be the product of some of the most ignorant Protestant bullshit you can possibly imagine when thinking of the gods in question. Again, see the existence and flavor of the Order Domain as an example here, but like, in what fucking universe is Helm associated with the Light Domain? Since when was Wee Jas a Grave Domain kinda goddess? Not to hype this up twice in two paragraphs, but you will notice when we get there that I have chosen to ignore this whole affair for many of the upcoming sample Clerics and when I do there'll be some discussion about it. I do these things to myself and I really wish I didn't but this is who I am as a person now.
Going to the Land Of Context is like going to the Underworld, it takes you three days no matter how fast you travel. But at long last we have arrived, and we can conduct the actual fucking article. May Oghma pity me, for I myself will not.
Gotta Go, The People In The Important Pajamas Are Mad - Clerics At Your Table
Before I say anything else, that headline is not my original line but I cannot for the LIFE of me remember what early aughts webcomic it's from. I am likely misquoting it but if anyone on this hellsite recognizes it and can point me back to it for a proper credit I will be quite grateful & also get the citation in.
The following section is meant to help you in fleshing out a Cleric concept to play or even to use as an NPC. While some of this advice is edition-agnostic and indeed when we get to the religion section we're gonna return to some Takes Through The Editions and I will be very sad and also angry, a great deal of it will be slanted towards 5e because, let's face it, that's what people are playing. Make of this what you will. Also covered here will be same-paging (again), Clerics & alignment, and common pitfalls of playing Clerics (and suggestions of how to avoid them). So, without further ado:
Same Paging - In Which I Blow The Meta Joke About This Being In Any Class Article I Do Early Like A Damn Fool
Same-paging is the practice of talking to your group in a way that helps set mutual expectations, and it’s something every RPG group should strive to do regardless of the system they’re playing in. You’ve probably done this to an extent before, as part of being pitched a game (”We’re going to do a dungeon crawl through the deadly halls of Undermountain”), during character creation, and the like. If this opener to the section sounds familiar, it's because I copy-pasted it from my last class article and there's nothing you can do to stop me. In the specific case of Cleric, the elephant in the room you need to explicitly talk about and not just assume shit about is the sort of relationship you're looking to develop between your character and their god(s) and, y'know, any themes or ideas about spirituality that you explicitly would like to see included or, conversely, very much need to not see included. We're gonna get into it more in the religion section later but man it truly does fucking blow chunks if you're looking to have, say, a serious exploration of your character's faith and its relationship to society, but the rest of your group is on some Reddit Atheist shit, right? Hell, it's not even pleasant if you unexpectedly end up doing the inverse. In addition to this, if you're looking to explore ethical or doctrinal dilemmas (i.e. if you're really into the idea of playing a Cleric of Eldath as a dedicated pacifist, or dig into the conflicts that might arise between the Orders of Denier who preserve knowledge vs. some kinda magical infohazard), this is the time to say it and chew it over with your group. And again, as long as everyone's having fun and not hurting someone else any way you play it is fine - a kick-in-the-door style campaign is a perfectly fun campaign to have. The point is to set expectations up front, not to like, ensure that the group is playing in the one ordained way to play. Which is bold words considering how many times in this article up to this point I've deadass accused people of playing wrong, but I do mean it. I contain multitudes.
One Day, A Tortoise Will Learn To Fly - Making Your Cleric
The Pratchett quotes will continue until morale improves.
Once you and your group have communicated your expectations to each other, it’s finally time to start sketching out your concept! There are many ways to do this, though the two primary schools are mechanics-first and narrative-first. That is to say, opening up with something like "Using the Knowledge Domain to pick up proficiencies on the fly sounds fun to me," works out great, as does opening up with something like, "My Cleric learned her ex-wife was literally a goddess about three weeks ago and is having a wild one about it." However, this article is about to be long enough already without me trying to write a mechanical guide to 5e Cleric, let alone any other Cleric, so we're gonna focus on the narrative approach. If you need a mechanical guide, I promise you that the player base of whatever edition you're into has made several and that the author of each one has some kind of passionate beef with the authors of all of the others. Consider the following questions for your Cleric:
Why Did You Become A Cleric? To be a Cleric is to be of the chosen many; inherently, you're gonna be a bit weird. That weirdness may be because of the conflict between your perceived social station vs. who you are as a person (to wit, people might expect a Cleric of Oghma in the Forgotten Realms to be a stuffy scholar and be surprised when he shows up to strongman competitions or turns out to be one of the Sword Coast's most prolific authors of erotica), but in all honesty odds are much higher that you're a freak. Incredible divine power doesn't erase the bit where adventuring is not a career one takes up because one's life is going well. That said, just because you're a chosen one doesn't mean you didn't also get to choose. Did your Cleric pursue Clerichood for some reason, and if so, why seek that power? If they didn't seek it out on purpose, how do they feel about this change in their relationship to divinity and the burgeoning power within them? This is where you can get both characterization and plot hooks; a Cleric forged when she swore herself to the Red Knight in a desperate attempt to defend her farm from bandits is a very different beast from one who sought power and station from Bahamut so they could enact reforms in their society. Look for connections to the game world and reasons to care about it.
How Did You Learn? There's some obvious things to answer here - your Cleric learned how to wear up to Medium armor, the proper use of shields, and basic combat techniques - but the more interesting question to dig into is your spells. D&D has actually had many different schools of thought here, some of them co-existing or competing with each other. D&D 5e, as mentioned above, breaks on the idea that a higher-level Cleric is a holier Cleric, and that their casting is an almost intuitive process of seeking intercession or requesting miracles in advance in case they need them. Many people play their Clerics this way, but here I will once again climb atop my mountain of old-ass lore and offer an alternative: divine spellcasting as a skill you actually have to learn and practice. In this school of thought, a higher level Cleric is a more practiced and powerful Cleric, and is intrinsically attractive to "rival" deities not simply because they are a great champion of their own but because they are a potent resource. For those in the audience wondering how this makes any fucking sense, I will point out, gently, that this idea is actually still prevalent in Japanese media and its White Mage archetypes, as well as in popular videogames like Elden Ring. These Clerics learn spells from somewhere, and the "somewhere" has a broad variety of answers; they unlock the secrets of their rites through cryptotheology, they experience divine revelation, their god teaches them personally, they're mentored by more experienced Clerics. Indeed, Ms. Jester Lavorre of Critical Role fame engages on her divine casting in this mode, often expressing that the Traveler has been telling her about new spells or teaching them to her personally, and while this is set up as something suspicious about the Traveler in her story it's actually a quite storied idea of Being A Cleric with deep roots in many D&D settings. Regardless of your choice here, though, consider this next question:
How Do You Relate To Your Power? This is another arena with a lot of unquestioned ideas that do not necessarily like, relate to how Clerics have been historically or even what they could be if we took only 5e as gospel. In most cases, people take a very Protestant slant to their Cleric; their spells and powers are divine gifts which can and should be revoked at the whim of their god, who is in turn a being of higher morality who intrinsically knows better. And like, I'ma get into this in the religion section here in a bit, but this is a wild idea when you actually look at the gods in question, let alone when you remember that to be a Cleric is to build a relationship with one's deity. Pious service as thought of by Christians is a way to relate to your deity, sure, and there's even some hanging around that are into it (Torm, f'rinstance), but like, Waukeen would find such a relationship distasteful, would say to such a cleric, "Girl, you're selling yourself short." So put some real thought into this, and you may come to surprising answers for your Cleric. Do they see their divine power as bringing forth the holiness intrinsic to the world? As an outflowing of their own passions and obsessions? Could your Cleric read as a grim cynic to others because they view their spells as not fundamentally different from arcane magic, and caution sternly that power is power regardless of source? Are they gifts from the world of wonder and horror, which anyone could use if they knew the right way of seeing? Your Cleric's abilities are not like a second layer on top of their personality, they're part and parcel of who they are as a person; give it consideration.
What Are Your Values? Hear me out; this seems like an obvious question, something every character should ask, but here I'm going to introduce an argument that I'll elaborate on later - gods in D&D are, essentially, worldviews. And while the worldview embodied by your Cleric's god(s) is obviously the one most important to them - they did become a wholeass Cleric about it - D&D has some specific-ass gods. A Cleric of like, Azuth (god of spells, patron of wizards) is not getting a party line about a whole lot of basic ethics and kinda has to figure that shit out for himself. So ask yourself not just who your Cleric believes in, but what, and how this might relate to their faith or grow from who they are as a person. A Cleric who is the fourth child of a noble house (kicked out to a life of adventure because they ain't inheriting shit) may well have opinions about noblesse oblige, politics, and power that have absolutely nothing to do with their chosen god; likewise, D&D has a rich tradition of Clerics of fairly evil gods such as Auril, Loviatar, or Umberlee who are out here selling the wonders those dark powers have on offer because they genuinely believe in helping people or, you know, have Standards, the thing professionals are supposed to have. A frontier Cleric may well have opinions, for better or worse (traditionally worse, D&D has a long history of being friendly to empire) about the colonial project they're a part of, or a Cleric up from the Underdark might be spending her free time in academic knife fights defending the beauty and splendor of her home's ecology. Your Cleric is a real person in a real reality, not an extension of her god; that's the kind of thing that gives a person some fucking opinions, no?
What's Your Relationship To Your God(s) Like? And in a related story, this point! Unless something really odd is going on, your Cleric is not a divine being free from mortal needs or the burdens of history; it therefore follows that she is not about to be a perfect incarnation of her god(s) ideals. That's, y'know, the neat bonus you get for having an afterlife. Let's leave alone for a moment that there is a pretty strong possibility that your Cleric is so uneducated and/or fucking stupid that they don't know the textual dogma of their own faith (though please, do not forget this, it's one of the funniest things about Cleric); the ideals of that faith, and of their god in particular, are something they are probably growing into. This really should not be a controversial take, not after Critical Role blew the fuck up with the likes of Caduceus Clay and his spiritual journey in the name of the Wildmother, but you might be surprised. It is, genuinely, okay if your Cleric is kinda bad at following their god(s) in some ways! Maybe even many ways! A dwarf Cleric who's out adventuring instead of at home using their magic to help their clan is already failing at least one major ideal of the dwarven pantheon, for instance. Clerics and even priests of Sune Firehair (goddess of art and beauty, a chaotic and capricious foe of evil whose mantle is the splendor of the living world) have a partly-deserved reputation as shallow hedonists who reify existing beauty standards; the entire faith of Lathander has a serial inquisition problem that they haven't stopped having an ongoing civil war about since the fucking Dawn Cataclysm. So how does your Cleric see the divine ideals to which they are meant to aspire? Is their deity their teacher and guide? A stern master to be obeyed? A distant and dazzling figure almost disconnected from matters of dogma in the Cleric's mind? Their literal actual lover? There can be many answers here, and while I don't want to downplay the delicious angst of a well-done "I'm a bad worshipper of my god and I'm guilty about it" arc...well, the signal-to-noise ratio there is real bad, let's say. More on this in a later section.
Hobbies? Pick some. I really should not have to be saying this and honestly it's a dependent consideration with the whole 'what are your values' thing but if I see one more Cleric whose entire life and job is religious service with no interests outside of it I'm going to drop the moon on Europe and whatever happens will happen. Fucksake, this isn't even a 'many D&D players are culturally Christian' thing, this is just lazy writing and historical illiteracy. Did you think all those monasteries and temples in like, Redwall and such making beer or growing crops was just the authors having a fuckin' laugh? Come on.
Playing With The Big Boys Now - Cleric Aesthetics
You may be remembering this section as where the Paladin article talked a bit about refluffing. This is...sort of like that. As one of D&D's full casters, Cleric is deep in its particular idiosyncrasies, and using the Cleric kit to make a non-Cleric thing, while possible, is still going to have a...a particular shape, let's call it. If, for instance, your setting doesn't have any separation of arcane and divine magic & "clerics" are just a different school of magical study, you're probably fine. If you're trying to do a fully technological setting where "spells" are high-tech gadgets, you're gonna run into a bigger set of problems much faster. All of that said, though, there's still quite a bit to talk about in terms of bringing out unique flavor for your Cleric, some of which are habits that the 5e player base has already rushed ahead to hold up as good practice and others which are rarely thought explicitly about. I do hope you came ready to learn about obscure TTRPG audience drama that has never wholly died out. Let's start with the easy one first, shall we?
Spell Aesthetics - I'll not lie to you, I should probably be angrier about this topic but the convoluted history of the player base's relationship to "what do your spells look like?" is too fascinating for me to really build up the fury it deserves. There has been, indeed, in some senses still is a shockingly vitriolic argument within D&D circles about whether or not all spells of the same name look the same, and while I am vastly simplifying the two perspectives generally break down into "they need to look the same so that they are identifiable for balance reasons" vs. "having your own personal brand is sick as hell". The latter has traditionally won by default in terms of the overall body of D&D's work, especially in the spaces defined by the novel-writing, though the influence of CRPGs like Neverwinter Nights who break on the side of spells looking the same for everyone (for obvious reasons) shouldn't be downplayed. D&D 3.5 had a Feat for this that makes your spells a little harder for people to recognize via the Spellcraft skill but mostly just gives you absolute reign to customize the look of your casting; Pathfinder, by contrast, doesn't want you customizing jack shit (and indeed late in its run also edited Silent Spell and Still Spell so that your casting of spells is still detectable to the naked eye, cowards that they are). That said, and to the surprise of absolutely fucking nobody, I break very strongly on the side of "having your own personal brand is sick as hell", as do many of the major works of modern 5e, here to very much include Critical Role but also many other actual plays such as Dice Shame or Planet Arcana.
So, what goes into deciding what your spells are like? First things first, the mechanics; an aesthetic that doesn't do what the spell does, or have the components the spell uses, is right out. It's one thing if your group handwaves certain ideas for ease of play or because they don't interest y'all (see here the common practice of replacing expensive material components with just subtracting the gold from your sheet when you cast), but like, your guiding bolt fires Something that requires an attack roll, it deals Radiant damage, and it causes some kind of light that clings to an opponent. Verbal components, mechanically, must be spoken in a clear voice. Somatic components...exist. To be perfectly honest no one has had a clear idea of what Somatic components are ever aside from a vague idea that they require your hands (this is mechanically explicit in 4e & 5e) and even then there's exceptions, dishonorable shout-out to the scene in War of the Spider Queen where a wizard casts with his fucking feet. Notable here is that casters in 3.5 through 5e can replace non-expensive material components with a focus/implement/character feat, such as a staff, orb, wand, crystal, or in the case of Clerics, their holy symbol; these implements are touched, invoked, involved in the somatic components, or otherwise pretty obvious. The next bit of this is gonna be all about selecting your own aesthetics but I do want to reiterate first something I have said before and will continue saying over and over and over and over and over and over and over again: in any conflict between the narrative and the mechanics, the mechanics win by default. This is because they are the tools with which you actually engage with the game world. When your Cleric of Umberlee casts flame strike, there is some manner of dealing Fire damage involved. Maybe it's boiling sea water, maybe you hit a motherfucker with an underwater volcano, maybe you just go "the classic burning column of fire is fine", but you can't bitch slap people with that spell and then say it's actually the cold ocean depths. Alright? Alright.
So when you're looking at "what do my spells look like" there's three places I like to interrogate. The first and most obvious is, what's the deal with my god? This can be a pretty broad thing to look at; gods are worldviews, and those can be interpreted very differently. Not to return to a super famous example here or anything, but when your friend and mine Caduceus Clay (Critical Role) has spiritual guardians that look like swarms of beetles and manifests his damage spells as aspects of decay, another Cleric of the Wildmother may well lean into vines and trees, or their guiding bolt might appear as hurling a whole-ass rhino at your face that then explodes into light. Here, then, we roll into the second question: what domain is your Cleric? This is the aspect of your god or your faith that you're the closest to, which is dearest to your heart, and will therefore manifest in the act of spellcasting - which in turn is derived from your relationship with the divine. A War Domain Cleric of say, Eilistraee, may well emphasize the martial prowess of that goddess in their spells, manifesting spiritual armor, blades of moonlight, mighty shields, numinous warriors, while a Twilight Domain Cleric of the same goddess is gonna be all in on the moon and stars, the sky at night, crescents, and the like.
Lastly there's the physical action of spellcasting to consider, and here I would like to hasten to point something out. While it is common practice to simply use one's holy symbol as a divine focus, it is not required. Many faiths on Earth have holy symbols or something cognate to them, but there are also many that do not, and for those looking to explore a faith in a D&D god which doesn't practice that sorta thing Clerics are, like all casters, perfectly empowered to use a Component Pouch and cast spells in a more formal, ritualistic fashion than the typical image of calling out to one's god and seemingly producing a miracle without actually casting a spell (but more on this in a bit). Is your Cleric a student of divine magic, going through carefully-practiced forms? Are they intuiting their way through spellcasting, a razor's width away from being something like a Sorcerer? An almost saintly figure, whose spells appear for all the world as miracles (and if they are how do you square that with the dumb plans the average adventuring party engages with)? Do they speak their spells in a booming voice, announcing the presence of the divine? Are the rites they chant almost business-like, a concession to the needs of the casting but perhaps not seen as properly holy or reverent? What language are you casting in? Give it some thought.
Turn Undead & Other Features - Surprise bitches, there's old-ass lore about this too. While all Clerics can Turn Undead no matter how little sense it makes (look my in my lich eyes: what the fuck does Azuth care about undead?) and this is for Doylist reasons of legacy design, how they've gone about doing so and why have multiple interpretations. Way back in AD&D 2e this was something you were encouraged to think about and design for your cleric (see: The Complete Cleric's Handbook & The Complete Paladin's Handbook), both in terms of the physical action and what the power looks like. The classic wave-of-radiating-force look, displayed in Baldur's Gate 3 and used extensively in Critical Role, is indeed an old one with a lot of pedigree, associated with Clerics of sun deities such as Pelor or Lathander, but also with militant deities like the Red Knight, Bahamut, or even Wee Jas (it might seem weird that the goddess of necromancy is out here sponsoring Turn Undead but for the Ruby Lady specifically it's less 'begone, unnatural horrors' and more 'behold, my eviction notice'). Going with this has traditionally been some kind of plainly-spoken invocation or prayer; 'disperse and dispel', 'back to dust', 'return to sleep', that sorta thing.
However, this is far from the only possible look or interpretation. Indeed, popular these days is simply lifting one's holy symbol and calling upon one's god, which I have some objections to - it's not appropriate for every god, and it's also just kinda unoriginal - but is perfectly serviceable. Turn Undead as a sort of spell, with obscure incantations or formal rites for gods like Azuth (here making one's Turn Undead similar to dispel magic rather than any intrinsic divine abhorrence) could fit your Cleric, as could Turn Undead as a power move where you assert your god's greater authority over the undying (excellent for many non-nature Evil-aligned gods, and hilarious for gods like Loviatar). Likewise, Turning or destroying the undead can and should be flavored by your god and Domain; a Cleric of Chauntea that Turns Undead may well terrify them with the reminder of the grave, the bounty of the earth that will grow from their stolen bones, while a Cleric of Mystra simply unbinds the magic that holds them together (and, again, the eternally hilarious Clerics of Loviatar manifest the power of their goddess to beat the shit out of the undead). One move might even be to say your Cleric of a god who doesn't give a shit about the undead is actually drawing on another god from their pantheon who does; the aforementioned Cleric of Azuth is actually invoking his vassal, Velsharoon, who has authority over necromancy.
When it comes to one's Domain powers, you kinda live and die by your brand here. Every Tempest Cleric in 5e is gonna have the exact same fucking power list, so if you're not making your Tempest Cleric of Umberlee different from a Tempest Cleric of Gruumsh what the fuck are you even doing. While the way your god interprets these themes is obviously important - your character chose to follow them for a reason, after all - perhaps more important is the way your Cleric relates to them. A Chaotic Neutral Cleric of Umberlee who has a love of the terrible beauty of the sea conjures storms of sublime awe, like something out of a Gothic novel, while a more traditional Chaotic Evil one may well lean on storms as instruments of vengeance and punishment, sharing in her goddess's petty malice. When your War Domain Cleric takes that attack as a bonus action, is he seizing a moment, or drawing on berserk rage? What kind of Light or Life do you have? The opportunities are here y'all, seize 'em.
Radiant and Necrotic Damage - These are relatively young as far as D&D goes, and while they have bones in with earlier kinds of damage they're actually a bit thematically confused. Just to give you an idea here, Radiant damage is dealt by guiding bolt, the Light Domain power, ACTUAL FUCKING LASER RIFLES, and also flame strike. It has replaced instances of "this damage derives from pure divine power and cannot be resisted", Positive Energy damage, and also just fire damage for some fuckass reason. So when your Cleric is dealing Radiant damage, something all Clerics do, what is it? Nearly any of the above is a potential option, though I'll admit that I'm a sucker for the Positive Energy damage where you give living beings super-cancer that devours them in moments and/or unbind and dispel undead. Complicating this is that in the 5e paradigm, Radiant and Necrotic damage are both associated heavily with divine classes, and have nearly equal claim to holy power.
Which brings us to Necrotic damage, which is dealt by inflict wounds, as well as spells like blight, and also associated with Evil Clerics via spiritual guardians and similar spells. This one is derived from Negative Energy damage historically - that is, pure entropic power, not just death but "stop", "cease", "still", "silence" - but this is not always the case, and it very definitely has been used in 5e to represent things like blood drain, soul drain, pure unholy power, and also flaying someone alive. Similar considerations to Radiant damage apply, but they apply especially when you're out here casting Necrotic blasts when you, say, worship a nature or life god. What exactly are you doing? Why is it you're doing it that way? How is this, too, a miracle?
I May Have Started Worshiping Umberlee Because The Priestesses Are Hot - Clerics & Alignment
So here's the thing. As I mentioned above in the 69 page long context section, Clerics have had Falling mechanics for awhile, even if they have been consistently downplayed or ignored in comparison to Paladin. There's also been a very long time in which Clerics were required to be close to their god(s) in alignment, and there's something to be said there; how can one build up a deep and intimate relationship with a divinity that you have nothing in common with? But there are many groups that don't want to fuck with alignment (I'm gonna do that alignment article one of these days and on that day I will die), settings where alignment and worship are less connected (see: Eberron), and of course in 5e these ideas are no longer formally connected in that fashion, with alignment requirements being removed. Hell, books like Xanathar's Guide to Everything and Tasha's Cauldron of Everything introduce some wild-ass ideas on the random fucking tables like "your Cleric has an ongoing relationship with an imp she doesn't fuckin' like". That seems pretty functional, so, why am I talking about it? Glad you asked: I'm an ancient-ass lich and a bit of an alignment apologist, and also this is my article and I'll infodump about alignment bullshit if I want to.
Now to make a proper run at this I'd really need to actually do that alignment article, so I'm gonna ask you instead to journey with me to an imaginary land where everyone is engaging on alignment in good faith and understands two foundational principles that the modern zeitgeist has kinda left behind; the first being that alignments are broad categories that describe beliefs which have things in common, and the second being that any given one of the nine alignments has room for many, many variations on those beliefs. Not to put like too fine a point on it but just as one f'rinstance there are no less than three different Outer Planes you can point to and say "this is Lawful Good" and each and every one of those three separate dimensions of Lawful Goodness contains its own internal array of differing beliefs and expressions of what it means to be Lawful Good. And in that sense, your Cleric's god is going to be a worldview that is included in their alignment, but is not necessarily, often, or even ever a generative force for that alignment. Evenhanded Tyr is not a fount of Lawful Goodness from which mortal beings drink to become more holy; he has a worldview, beliefs, and dogmas which one can describe as being Lawful Good, and he/his church seeks to teach them. Likewise Umberlee, the famous Bitch Queen, is not Chaotic Evil in the sense of 'overthrow all governments' but in the sense that the sea recognizes no master, is sovereign in itself, and will not be denied; that she is friendlier to Chaotic worshipers comes down to a sort of mutual comfort and expectation. A Chaotic person might not like that her goddess is a divinely infamous bitch, but she like, gets it, y'know?
So when it comes to your Cleric and alignment, there's an easy ask: what is it about their faith that attracted them to it, and in what ways are they aligned with that faith & in what ways are they lacking, opposed, or still have things to learn? The gods of D&D are stranger and wilder things than people give them credit for, to be sure, but the thing is that being a perfect embodiment of your god(s)'s worldview is one of those neat bonuses you get for being a dead person, not something people generally pull off while yet living. And, not to leave this bit on the table, not all or even most of those conflicts are necessarily what one might call a dealbreaker. It can be something as simple and doesn't-need-to-be-solved as like, a follower of Azuth spending time running for political office (a Lawful/Lawful disconnect; Azuth doesn't really give much of a shit about mortal law), something profoundly wrong but understandable (a follower of Oghma who passionately hates certain kinds of literature or poetry; Oghma is the god of all language and written art), or even really major which can form the core of an arc where either the character or god has to give (Shadowheart in Baldur's Gate 3 goes through this, but for the one person on Earth who hasn't played yet a different example might be a worshiper of Bahamut who ended up joining the colonial invasion of Chult, directly angering his god because he has failed to understand some fundamental fucking lessons here).
All of this is a lot of words to re-argue a previous point; your Cleric is not a sovereign being, capable of acting without reference to the real reality or by pure ideal alone. They have baggage, they have community, they have or had a family, they have beliefs shaped by being a real thing in a real reality. Look at the ways these aligned beliefs both touch and conflict with their church, their god, or both, and you will find a bounty of characterization and plot hooks. Keep in mind as well that the gods of D&D are fallible beings; they are students of their own ideals as much as they are teachers of such, and there are, indeed, perfectly usable hooks to be found there as well. Your Cleric is not a saint or a savior, usually; they are a student and teacher of divinity who seeks to understand it, and going on that journey together with one's god is something that has been lost in the current paradigm of the D&D audience being friendly to fucking Reddit atheism.
Call It A Girlfriend Class One More Time Motherfucker - Common Cleric Pitfalls
I'm not bitter, you're bitter.
D&D is a snake devouring itself, and like many such ongoing communities and fandoms it therefore has a lot of cultural baggage which is, how do you say, completely disconnected from objective fucking reality. This section covers some common pitfalls people walk into when making and playing Clerics. If some of these end up sounding like personal callouts...dunno what to tell you. Examine your shit.
Healbot.exe - Yeah we're starting off with the big one. Look me in my eyes. Look me directly in my fucking lich eyes. Clerics are not healers. No one in D&D is a primary healer. There have been exactly two effective primary healers in all of D&D history; the first is the Vitalist, a Psionic class published by Dreamscarred Press as part of a third-party supplement for Pathfinder 1e, and the second is Life Domain Cleric in 5e. That's it. End of list in all of history. "But what about -" no. I promise you, whatever you're thinking of is not a primary healer in the fashion you think it is. This is an ancient misconception, rooting all the way back to when only divine-type classes could heal (Cleric, Druid, Paladin, Ranger), but even back in that day healing was valued more highly than its actual effectiveness; the archetype of a videogame healer, someone like Mercy in Overwatch who can turn the tide by keeping vital people alive long enough to make big plays, that has never been part of D&D - at least not before players have access to the spell heal, which radically flips the math by itself. Much like the question of alignment, I do not have the page space or the fucking game theory degree to give this topic the attention it truly deserves, but the very short version is that PC hit points are very low, damage is quite high, and healing doesn't solve either of those problems. When you burn your action, Bahamut fucking forbid your one spell per round, on a heal what you have done is a few things: failed to advance the combat towards a conclusion, failed to meaningfully mitigate damage, burned a spell slot that could have done one of those first two, and quite possibly put yourself out of tactical position. There are cases where a heal is the right call - the spell heal as mentioned already, or in 5e getting someone to stop making Death Saves - but in general if your options are healing or doing literally anything else, pick literally anything else. Am I coming at this very strongly? Yes, but the thing is that the perception of Clerics as being "healbots", expected to memorize primarily healing spells and cast the same, has been an equally ancient and infamous perceived drawback to playing Clerics; indeed, there was a time when tables would offer incentives to someone for playing the Cleric because "someone has to be the healer" and nobody wanted to be. Does that sound like a fun experience to you? Is that the future you want to keep having? No? Good, STOP FUCKING HEALING.
Now, I said I don't have the game theory degree to unpack this, and I don't, but that was aggro as hell so I do owe a bit of an explanation. Healing being bad in D&D comes down to a few incentives, some of which I just mentioned above, but there's another big one - the only hit point that matters is your last one. Your PC, and indeed NPCs/monsters, are just as effective at 1 hit point as they are at 100 as they are at one thousand as they are at one million. Meanwhile, especially in 5e towards which this article has a significant bias, average NPC/monster damage is more than double that of an on-level heal until, again, heal; therefore, a cure wounds or healing word for someone who isn't unconscious has, at best, bought them half a turn of being alive, and given that the real swing is much larger than actual average damage the odds that you get that half a turn - pathetic in and of itself - are not in your favor. Your party does not need to be healthy, only alive; this, then, is why you only start healing once they stop being alive. Area-of-effect heals like mass cure wounds change this math a bit especially in response to area-of-effect damage which is typically lower than single-target damage, but here I will finally hold to my repeated statements that I lack the education to unpack this; if a mathematician wants to compare a devil's fireball to mass cure wounds in the notes here, please, be my guest, genuinely.
Zealotry - Welcome to the Cleric version of "stop making your paladin a cop", which readers may remember from the Paladin article. Here I need to cut a fine line; the average D&D player likely has a pretty strong idea of a particular kind of person when I say "zealot", and that kind of person is the scum of the Earth. And, indeed, while masterful roleplaying and acting might make running a fanatical missionary interesting for your play group, this is a common failure mode and I do not fucking encourage it unless you're really sure that you are, in fact, the god-king of Big Dick Mountain. However, this mode of like, the Baptist preacher is a very narrow and specific kind of zealotry and passionate belief, and I am here to make the argument that a good Cleric is, indeed, a zealot on some level, at least in part because odds are good that you, person reading this article, are yourself a zealot on some topic or other! The esteemed Kendrick Lamar, for instance, is a zealot of hip-hop. I am a zealot of old D&D lore. Ed Greenwood, praise fucking be, is a zealot of anthropological worldbuilding. To be a Cleric, one of the chosen many, is to have a deep and passionate connection to the ideals of your god; it is to care about those ideals, and to learn them further, to be a student and teacher of them, to be a disciple and practitioner of them, and that indeed is a kind of zealotry that has nothing to do with trying to convert people or oppress them (usually). Kill the part of you/your Cleric that cringes; if you're running a Cleric of like, Sune Firehair, right, pour in your passionate opinions about art and beauty and love. Go on rants about proper trade and taxes when you're running a Cleric of Waukeen. Get fuckin' homoerotic about the ocean with your Cleric of Umberlee. When your Cleric is moved to share their wisdom with others, look for ways in which these lessons are relevant to their lives, and commit to the fuckin' bit. These are the things which are, definitionally, most important to your Cleric, closest to their heart. By all means, act like it, yeah?
Slapfights And Other Bad Ideas - Way back in 1e, D&D described Cleric as a secondary weapon-user, competent to fight in melee but lesser than Warrior-group classes. This is a lie. This has always been a lie. 5e furthers this lie with the Divine Strike class feature, but the thing is that while you are not technically doing nothing by making a weapon attack you really are not doing much and should be looking into doing literally anything else; if you're not casting, you're doing it wrong. There are going to be levels in which Divine Strike edges out a Cantrip, but ultimately you are not a weapon user and should not be acting like one. Going further here, the sanctioned action for Cleric is to bump your Wisdom as fast and hard as you can, because it controls all the Cleric things you do. Here I again return to my statement that in any fight between mechanics and narrative, the mechanics win by default because they are how you engage with the game world. Once you eat your vegetables, then you can go off doing wild shit like taking strange Feats. If you need to see this in action, look no further than the oft-cited Ms. Jester Lavorre of Critical Role fame (Campaign 2, The Mighty Nein).
St. Dipshit the Illiterate - Man I hope you're ready for a third version of this joke when the inevitable Druid article happens. Like with the Paladin article, this isn't so much a pitfall as it is a for-your-consideration; Intelligence has long been a real easy dump for Clerics, and that's gonna shape how they move through the world. While D&D 5.5 (the 2024 releases) went some distance here by giving Clerics the ability to add Wisdom to their information-style checks, for every other Cleric you have someone who is very attuned and attentive to the living world (high Perception, Insight, and Survival), but very bad at formal learning, academic study, and the like. Does your Cleric compensate for this by seeking aid when they need that kind of intellectual rigor? Taking more time (that is, making more rolls) so they can correct for their own shortcomings? Do they embrace the intuitive knowledge they can gain via their Wisdom-based skills rather than attempting to record or examine? Of course, I should not leave this on the table either; as of 5e, Charisma is also an extremely easy an attractive dump stat, and since CLERICS ARE NOT PRIESTS exploring a low-Charisma Cleric who can only really show her troth through works rather than words could be quite interesting, should you be inclined.
The People In The Important Pajamas - "Cleric" NPCs
Again, if anyone can track that webcomic down my life is yours.
You may remember this section from the paladin article and be wondering what the scare quotes are about. Following through with my argument that Clerics aren't priests, some of the potential NPC roles I'm about to outline aren't Clerics, strictly speaking, but would have been Clerics back in 2e (when they could be priests) or 3.PF (when everyone was in fucking denial). Our first entry is going to cover a concept that you could pillage for worldbuilding purposes, and then the rest are potential Cleric roles. Ready set GO!
Adepts (Revenge Of The Old Lore) - Introduced by this name back in D&D 3.0 and rarely used by Dungeon Masters or, if we're being honest, the game writers, Adepts were an NPC-only class back when PCs and NPCs were built using similar rules. Sorta like a Cleric, and sorta like a Druid, and sorta like a Wizard, but absolutely dog shit at all three of them, an Adept is the spellcaster who is worse than other spellcasters at everything; that is, they're meant to suck shit, but can be competent to, say, buy a remove curse from, to manufacture magical potions, to help enchant divine-type magical items, and the like. Notably, being an Adept means you're not part of the chosen many - this was the class associated with people who put in the work to learn divine magic the hard way, or who for one reason or another could not commune with their god in a manner that might be more associated with a Cleric. As little use as it saw, this is a concept that could use some bringing forward - many, many D&D settings, here to include Greyhawk, the Forgotten Realms, and Eberron, blithely assume that these services are on offer, and indeed that in a big enough city you might even be able to buy raise dead or stronger magic. You know who sells that but isn't qualified to be the kind of freak an adventurer is? Adepts!
Retiree - Of course, sometimes Clerics do survive being adventurers, often "intact" for a given value of that (having regeneration in-house saves you a fortune on prosthetic limbs). This kind of Cleric-as-NPC are going to be famous figures, perhaps thrust into positions of spiritual or communal responsibility they might not be equal to; after all, Clerics aren't priests. Make an NPC a lot like a Cleric, turn them middle-aged or old, call it a day. Someone like this may have taught a PC Cleric, especially if they caught said PC early on and intervened to try and ensure this youngblood doesn't die screaming between learning the difference between "my god is with me" and "I'm invulnerable."
Rival - As a PC Cleric gets more powerful and starts, you know, slaying fucking dragons and shit, the strength of their legend may well give their word weight on dogma, doctrine, and ethics. Someone more happy with the status quo of their faith, or someone with a differing vision, these can be great Cleric NPCs, rife with potential for social conflict and always able to be tapped for an epic caster-on-caster showdown. Your goal here is to make someone who could be a player character, they just aren't; bring in passionate ideals, think through their reasons for supporting the vision of faith they do, and, oh yeah, don't forget the weird pile of magic items endemic to all adventurers.
Cackling Villain - Did you know Clerics have been either the best or second-best necromancers in D&D for nearly every edition? They're third-place in 5e, behind Necromancer Wizards and Oathbreaker Paladins, a first-time event for them, but quite literally every Cleric of 5th level or higher can wake up in the morning, decide to raise an army of the dead, and then do that. They can just do that! Even outside of strict necromancy Clerics have that combination of zeal, competence, perceptiveness, and, let us not forget, terrifying magic that can make them excellent setpiece villains or even non-villainous antagonists. Your party thinks a wizard is behind this bullshit? They're gonna wish it was a wizard.
Religion In D&D Part 1 - Context Part II: Revenge Of The Context
Do I need to break this up into two headlines? Strictly, no. However, this thing is already a fucking doorstopper, I might as well give a place where people can pause.
So remember, eighty years ago, way back at the top of the article, when I said this was going to be an angrier article than the last one? Despite writing that warning myself I have, during the course of this, been shocked at how salty and aggressive I've gotten about things thus far, and this is coming from someone who knows he has anger issues in the first place. I genuinely did not realize the depths of passionate opinions I have on offer about Cleric. However, that warning was for these next two sections, as I'm very, acutely aware of my beef here, my deep well of bitterness, and my years of confused rage that have become a kind of formless hate for the way the discussion on fantasy religion across the genre, but especially in D&D, has been discussed. Y'all got a lifelong atheist out here about to tell you that you're being harsh and reductive about religion as like, a concept, and to make matters worse the behavior of the D&D audience in general has been such that I am now in a position where I need to do apologetics for known genocide enthusiast Gary fucking Gygax. Do you have the slightest idea how little that pleases me?
So let's start this off right. A lot of folks operate on incomplete, incorrect, or just plain nonexistent ideas of what faith has, historically, looked like in various D&D settings, so I'ma play the hits here and then we're gonna get into the next section where I make some suggestions. Alright? Alright.
Greyhawk: Weirdly Coherent - Commonly and incorrectly hailed as the first D&D setting (rest in peace Blackmoor & Dave Arneson), Greyhawk (known in-universe as Oerth) was written primarily by Gary Gygax, though shaped heavily by his home games and the players thereof. Now, I'm not gonna veer into a hit piece on Gygax (and even if I wanted to better ones already exist), but notable in the context of his writing on fantasy religion is that Gary Gygax was a fanboy for the Crusades, but also a massive (and half-educated, poorly researched) fanboy for ancient Celtic legend. Some of the oddities for this strange mix have already been mentioned, such as how the original Cleric is based on Crusader priests and the modern Cleric is still feeling that influence, but this - alongside growing up very culturally Christian in, you know, the United States of America - was also very much influential on how Gygax would come to write his fantasy faiths and also run up on his own limits with the same.
Faith in Greyhawk is polytheism as brought to you by someone who almost sort of understands the idea of polytheism. Genuinely, Gygax made a good run at this and kinda tripped over his own shoelaces at the end...well, his own shoelaces and his unrelenting race essentialism, thanks for the racial pantheons buddy. Greyhawk is home to many faiths, which worship and/or fear and/or oppose multiple gods (for example, Erythnul is associated with the so-called New Faith of the Flaeness but is more of a demonic figure of evil than a god you are, socially, expected to 'worship'). For your average person, the buck stops here. While an individual god may have greater prominence in a given region for political, social, or mythological reasons (for example, the relative prominence of Boccob the Uncaring in the Free City of Greyhawk in no small part due to the influence of the legendary Cleric known as Riggby) and therefore have a grand temple or dedicated cults in their name, this isn't the norm everywhere. When the Church of St. Cuthbert of the Cudgel installs a building in your frontier village they're here on a mission, it's weird, and you should be worried. On a normal day, your average lay member performs acts of worship as part of their day-to-day life, calling upon the god(s) who are relevant to their endeavors to give thanks, to ask for blessings, to honor them, or to plead mercy. Clerics, in turn, while socially conflated with the more specific cults are often pantheistic Clerics, drawing upon many gods as representatives of the overall faith. Dogmas are typically a little light on details when it comes to the afterlife, in part because the idea of an unearthly reward for one's faith is often seen as a little distasteful, and in part because going to the afterlife of a particular god is actually pretty rare on Greyhawk. Your average person is drawn to the Outer Plane that most aligns with their worldview, and goes on their spiritual journey in the hereafter without reference to a particular god.
Which is where we get to the weird shoelace tripping, because you only get an afterlife related to your faith if you've developed an intimate and intense relationship with one god in particular. When this relationship has become a defining, perhaps the defining part of your life (whether or not you're a divine caster), then you go to that god's afterlife when you die. The typical case here is someone with a deep passion for work that falls under the purview of a god, such as a master thief ending up with Olidammara, or a mountain man passing into the dominion of Elhonna. Clerics, though rarer, are prime candidates for this sort of afterlife, but also like...the fuck were you on, Gygax? Admittedly not all faiths in the real world particularly concern themselves with the hereafter or claim to have answers about what it might be like or what it entails, and in that sense Gygax's Planar afterlives as soft mysteries and a sort of default state aren't entirely out there - it's the strange dash of monotheism at the end that gets me. And, not to leave this unsaid, Gygax is not a particularly good fantasy anthropologist, so sometimes he just. Wrote shit. That he perhaps should not have written if he wanted to retain the chunk of his dignity that he lost by publishing it. I'd say to do a shot every time he writes something weird about women as gods or women in faith but you'd get through one book and be dead already.
Forgotten Realms: The Original Sin - Ed Greenwood you are this hobby's cool grandpa and also mine and I'm so sorry that I need to put you on fucking blast here. I can only hope that you've heard all this already; it's been being bitched about for twenty years, after all.
Statistically the first D&D setting that you personally have encountered, the Forgotten Realms (the continent of Faerun on the planet Toril, in-universe) was originally written by Ed Greenwood and has been contributed to by a list of other authors entirely too long for me to cite without dying of starvation at this keyboard. Most commonly known for its gonzo locations, intricate worldbuilding, and being absolutely riddled with famous high-level NPCs engaged in high-level bullshit with one another and the world at large (a status encouraged by the staggering array of novels and videogames set in it), the Forgotten Realms is also infamous in the audience for requiring that people worship a god that is their closest and most favored god and to be true to that god or face punishment in the afterlife. Those who are False to their faith face an eternity of civil service in the City of the Dead, while the Faithless end up mortared into the Wall of the Faithless to suffer until eventually becoming one with the Fugue Plane. It's very easy to point the finger at Ed Greenwood's Catholic faith when it comes to these worldbuilding elements, and while I'm certain that has something to do with the state of affairs I need you to take a walk with me.
The Forgotten Realms is a land of miracles and wonders. It is lousy with gods; indeed, if you ever go look up a full list (do NOT fucking use the FR Wiki) you may well spit your drink at the screen. Faerun is home to gods native to the world, interlopers from other Primes, gods from human cultures that ended up here when their faithful were kidnapped across the Planes (here to include gods from Ireland, Egypt, and Finland, raise your hand if this sentence is how you learned that there are gods native to Finland), alien horrors from beyond the stars, Planar luminaries, ascended mortals, and more. These gods gather into pantheons, though to be frank that relationship is often quite uh, feudal, or familial. Trying to claim the gods of someone else's pantheon don't exist or are lesser than your own god on Faerun is a real fast ticket to getting your ass beat by said gods while your own gently asks what you've learned from this experience. Among other things, though, this means that "converting" within your own faith basically isn't conversion; if you grew up in a family of Chauntea worshipers and you get real into Mielikki this event, socially, is fucking nothing, it's a non-event. It might be a different story if you turned around and started worshiping Mystra, but even then that question is very much mediated by one's culture and geography; converting even far outside one's current or native faith is a non-event in, say, Waterdeep, but it might be a little more surprising in Neverwinter.
Here's the thing: the Forgotten Realms does not experience a separation of "religious life" from "normal life". This is gonna be a hard idea for my American readers in particular to grasp, but while Jane Average Realmswoman has a single patron deity and she is trying to emulate that god's example as much as possible, it is perfectly normal for her to pray to other gods, ask for their favor, and interact with their worshipers, and this is in no small part because they are inescapably bound with Jane's everyday life. The local cults of Azuth and/or Mystra bankroll the parchment makers who print the novels Jane reads (because parchment is required for scrolls, and both churches are also in heavy on magical industries), the fishermen who catch the food she buys offer fearful worship to Umberlee who is both their provider and their destroyer, the faithful of Sylvanus, Chauntea, or Eldath maintain the city parks and fight tooth and nail to keep them wild. When she feels lost in her life and needs guidance, the temples of Selune are open at all hours of the day and night and are the closest thing the Realm has seen to A. therapists and B. benevolent therapists. The weird BDSM club she goes to every now and again opens every party with a hymn to Loviatar. The Temple of Illmater doesn't run a fucking bake sale once a month vaguely for poor people in general, they go forth amongst the downtrodden and help them every god damn day, offering food and potable water, healing, healing again, healing a third time it's a bit of a theme, a listening ear, and campaigning for their interests in the political arena. Jane herself is a worshiper of, oh, let's say Deneir, she runs a bookstore and dedicates herself to the Goddess of Libraries; she goes to the temple of Deneir for copies of their holy texts to give away to those who ask, to verify rare tomes or donate them for the public good, and for those rites which are held in the temple, but when she went and got married a few years back she and her wife were joined in the temple of Sune Firehair, goddess of love. These gods and the organizations they run have been part of Jane's community since that community was founded, and each advances something in the living world that they see as holy and worth having; they are entwined, active, earnest. You've gotta be chill about people worshiping another god or being part of another faith entirely or your social life is going to just fucking explode.
This, then, is the full and glorious flower of Ed Greenwood's zealous dedication to anthropological worldbuilding, and unfortunately it has been sorta softly hidden and scraped under by years of corporate writing. Back in AD&D 2e, the books Faiths & Avatars and Powers & Pantheons went in deep on this subject, digging on all levels into how these religions practice and their role in everyday life, but from 3.0 onward this theme has seen less importance alongside a plethora of other writers who did not understand the vision, not that I'm looking at any RA SALVATORE YOU FUCKING HACK in particular. The end result is that the average player for 20+ years has been introduced to the part of faith in the Forgotten Realms that is deeply weird monolatry, and has reacted to that vision, but been denied the full view of a strange but very functional polytheism whose bones are still in the setting. That vision of strange monolatry is also one that other settings have been copying for a dog's age, here to include our next subject, Pathfinder. Strap in, I am going to say a lot of things and none of them are kind.
Golarion: World Holy War - Originally written by James Jacobs and contributed to by a plethora of freelancers and internal staff members at Paizo, Golarion is a shallow theme park of a setting characterized by incuriosity, disinterest in the human condition, incompetent homages to other, better settings, and thoughtless, distinctly American sympathy for empire. Like with many things James Jacobs claims to love but refuses to understand, Golarion's model of divinity is very much based on what people think the Forgotten Realms model is, and even in the context of that already-corrupt shadow, Golarion's is much worse. Much of the worldbuilding around divinity and cosmology is utilitarian; for instance, Mr. Jacobs is on record stating that gods on Golarion empower Clerics and other champions because direct miraculous intervention would set off a chain of mutually assured destruction that would leave no mortal life behind. Other bits are clearly more personal; as a key for-instance here, gods on Golarion are generative forces for alignment. That is, a god defines what it is to be, say, Lawful Good or Chaotic Neutral, and to defy a god is to have your alignment changed (see: Wrath of the Righteous). It is for this reason that the churches of Golarion concern themselves to an extreme extent with orthodoxy ("right thought", contrast orthopraxy, "right action"). Sharp-eyed readers may be recalling that I talked about paladins in Golarion being expected to root out heresy; this situation is also why every god on Golarion supposedly maintains Inquisitors, as seen prior in this article. Further, these literal thought police deploy spells like castigate which punish and humiliate victims, primarily those of one's own faith, into confessing their "sins", which, while we're right here, how did the literal god damn Catholic remember that not every faith has sins or engages with the idea of sin and James Jacobs fucking couldn't pull that shit off?
Churches on Golarion do not have broad faiths that include multiple gods. Any given god may have divine friends, allies, or slaves, but ultimately the churches they run all have missionary work & attempted conversion in common. There was a good chunk of time in which Sarenrae, goddess of redemption, was running a fucking slave empire into swordpoint conversions, and only as of Pathfinder 2e has that been being fixed at all, in no small part because, again, James Jacobs does not understand the things he claims to love and dug his heels in when readers told him to his fucking face that this was a bad look. Likewise, these churches are separated from "normal" life quite a bit, being a place where one walks to in order to get one's worship on before returning to the rest of one's life, a particularly Protestant model of worship reproduced so thoughtlessly that I'm shocked Mr. Jacobs didn't achieve a state of no-mind and escape Samsara. Sometimes they sponsor religious organizations such as knightly orders or wizard colleges but these are exceptions, not the rule, and even then "oh hey the Hellknights are coming to town" isn't exactly a day to day kind of fuckin' event, is it? Mechanics like Obediences attempt to walk this back, but the thing about requiring you to spend resources to get mechanical benefits from worshiping your god is that you've turned around and made this a strange thing. Praying and honoring, say, Shelyn every day is no longer something you just do, it's something weird freaks do and they get divine power from doing it. There is no escaping the blade of the ludonarrative; mechanics win all conflicts because they influence the actual game world.
Now, while I sincerely hope my complete contempt for James Jacobs has come across here, I do have an obligation to be evenhanded. Pathfinder 2e has walked some of this back, but the root problems remain. The second edition of Golarion has, for example, removed Alignment entirely, which certainly solves one problem, but it also replaced castigate with crisis of faith, a Cleric spell designed to kill other Clerics by making them doubt their gods. Likewise, Pathfinder 2e has been mum on certain cosmological revelations from late in Pathfinder 1e, one of which being the idea that only one god will survive the end of the universe and they get to be the supreme god of the next one, which is given as the motivation for them being so far up on the nuts of getting converts. This idea is, to me, completely repulsive, but it's also just such a revealing take on what Paizo thinks gods are and what they think of faith. And unfortunately, the broad zeitgeist of the current D&D audience is very sympathetic to that idea, which brings us to:
Religion In D&D Part 2 - I Cannot Believe I Of All Fucking People Have To Tell You To Stop Being Such A Cynic
Man the little icon on the scroll bar is gettin' real fuckin' small at this point. This will be the last major set of arguments for the article; following this section will be one sample Cleric for every Domain published in 5.0 (5.5, released in 2024, is a bit young for me to bother just yet), so just stay with me here y'all. It's been a long, angry, bitter journey, and yet there is this final hill to die on.
So, what's this broad zeitgeist I was just talking about? To be frank, it's a combination of thoughtless American Protestantism and some r/atheism bullshit. As the audience for D&D has gotten more left-leaning and queer, in no small part due to the wild successes of shows like Critical Role and Dimension 20 (and WotC's weak, half-done, and yet unambiguously open support for including queer players, players of color, and others traditionally gated out of D&D), there has been a...conflation, shall we call it, of the fictional religions in various D&D settings with, not to put too fine a point on it, real-world Evangelicals and others who perpetuate harm in the name of faith. And, y'know, I get it. I'm a whole-ass bi dude from the edge of the Bible Belt, I used to get fuckin' jumped every other day or so, I lived in Kansas for six mother fucking years, I get it. But uh, remember when I said I'm a bit of a zealot for the old lore? Remember my consistent theme in articles of not liking it when things with great potential are left on the table because there is an Approved Way to view them? Yeah. So. Let's talk. We're gonna lay out some arguments and some suggestions.
Everything Old Is New Again - "But Vox," the strawman who teleported into this sentence is saying, "you yourself have said that the stuff you're into is old! Surely there needs to be an accounting for the changes in play culture, let alone real-world culture?" And like yeah, sure, but here's the thing: edgy-ass immature atheism (I say, as an edgy atheist) is also old as hell in D&D. Like, old-old. Late-game AD&D 1e old. Older-than-me old. Now, D&D's first serious and nuanced internal conversation about the nature of divinity and its role in mortal lives was part of Planescape, whose bones remain in all modern settings to this day (even Exandria, primarily written by Matthew "I Am In Every Videogame, Yes, Even That One" Mercer), but like a lot of settings it was very...inconsistently brought forward during 3.X, leading to the loss of a lot of its strangeness, its philosophy, and even its earnest willingness to simply be cringe but free. Though this was by no means confined to Planescape, as many writers of D&D novels were extremely willing to question the utility, motives, or even divinity of the gods - here to include Paul Kidd (author of the novelizations for White Plume Mountain, Descent Into The Depths Of The Earth, and Queen of the Demonweb Pits), who I usually claim as my gold standard for D&D novelizations but whose attitude here is, quite frankly, embarrassing in its confident thoughtlessness and cynicism. The ideas that gods are super-predators, that they are a class of abusers, that they are false idols, that they cannot claim divinity because they are limited/can be killed, these ideas are, statistically, likely to be older than you are. Better writers than you have been fumbling this since before you learned how to read.
Jesus Christ Is An Outlier And Should Not Be Counted - So here's the thing. The idea that a god needs to be a transcendent being, with attributes that render them sovereign from the living world, removed from time and supreme in all senses? That's just Christianity. If you go talk to like, a rabbi, an imam, if you can have a frank conversation with a Hellenic pagan or a Zoroastrian or a follower of Voudoun, they'll offer quite different perspectives, often a number of different ones from within their own faiths. There are more conceptions of what it is to be divine, to be a god and to worship gods, than there are cultures that have believed in gods, and to be frank the best advice I have for you here is to go outside and touch grass. Then, take some of the grass with you and have some fascinating & frank conversations with anyone who is not Christian. Even Gary Gygax, fanboy of the literal fucking Crusades, tried to handle his shit here and got more than nowhere in terms of success. When you insist that the gods of D&D need to be like the god of Christianity, you are both limiting yourself creatively and engaging on a great deal of art in bad faith, bringing with you your own baggage which you are failing to question. These conversations are gonna be difficult! You're going to feel ignorant; you may try the patience of the people you're seeking to learn from. But to learn is an unalloyed good, and here I am speaking of far more than the hypothetical benefit it's going to bring to your Cleric in your happy elfgame time.
The Lord Is God Of Both Good And Evil - Surprise bitches it's a second alignment section. First tings first, I want to repeat again that gods in D&D are not generative forces of virtue; rather, they are worldviews. This changes if you're playing Pathfinder, but if you are playing Pathfinder, stop immediately. And this argument can seem like I'm splitting hairs, but it changes the game quite a bit; a lot of players and readers wonder why, say, Liira isn't out here trying to solve all of the world's problems, but that is not Liira's fucking job, y'know? Her job is to be the goddess of joy, the pure light and laughter of seeing the world of wonder, to be god of delights and surprises, and it's not exactly fair to ask her to be something else. If your character is a Liiran and you have some concerns about, I dunno, the homelessness problem in Waterdeep, that's on you to work towards.
Broadly, though, there is a problem in the fanbase that was laid out excellently in The Ones Who Walk Away From Omelas, written by the esteemed Ursula K. Le Guin; people find it very easy to assume that if something is described as good, as benevolent, as truly kind and compassionate and full of wonder, there has to be some kind of catch. There is a hidden evil, there is a dark cost, there is an ulterior motive. And like, look, the gods of D&D are fallible beings, they make mistakes, but the thing is that when D&D tells you a god is Good, it like...means it. Does the writing always bear this up? No. The writing is often friendly to things that are in fact bad. But even figures like Bahamut or Tyr, infamous for their associations with fantasy cops, they're trying to be the gods of like, Sam Vimes, not the gods of police brutality. Likewise gods are not the primary drivers of the battle between good and evil - they are prosecuting their worldviews, and those worldviews relate to a Prime Material Plane that is of both wonder and horror, that is full of the creations of many gods and even many mortals. It is the law of the living world that wasps lay their eggs in living things, but so too is it the law that the land is bountiful, that a shocking number of alien beings would love you to pet them, that the sunrise after a storm is uncommonly beautiful and glorious.
As far as evil gods go, let me link my article there again so I can expand on it. Broadly, evil gods in D&D can be thought of as part of two camps; Greenwoodian evil, and Dickensonian evil (shout-out to my close friend and priestess - don't question it - the Celt for this framework). Greenwoodian evils are parts of nature, unrelentingly bound to the living world, who are gods over things that are terrible but necessary. Talona (goddess of plagues), Umberlee (goddess of the sea), Auril (goddess of winter), Loviatar (goddess of suffering), these are Greenwoodian evils, and if you're noticing that most of these are women, well, Ed Greenwood seems constitutionally incapable of writing a woman who is not, at worst, both glorious and terrible, and this is a compliment. Now, Greenwood has gods that don't fit this conception - look no further than Bane, god of tyranny - but the great joke at the expense of these gods is that they are not, contrary to their own belief, sovereign from the living world, they are not above it, removed from it. They are, instead, bent, defeated, broken, and beaten down until they service the natural order, and each time they attempt to shatter the cage the world of wonder has woven around them they lose some part of themselves in the process.
Now, Dickensonian evil is named for the works of Seth Dickenson, which concerns itself with the Sword Logic, the logic of empire. The argument it makes is that reliance on others makes you vulnerable, and only through becoming a sovereign being can you be safe and complete; the ideal being, in the conception of Dickensonian evil, interacts with others not at all, or, if it must, interacts with them only to consume them for resources. Bane is a Dickensonian evil, as are Bhaal, Myrkul, Gruumsh, Hextor, and the like, and the thing about the Sword Logic is that it is persuasive, powerful, and wrong. However, while it is ultimately self-defeating, the harm done to real people in the meantime is an incalculable tragedy, and thus it needs to be opposed at all times. As edgy bastards say constantly: you can't let God do all the work. This style of evil appeals to people who are, themselves, cruel, ruthless, and inclined towards consumption, but it also appeals to people who are hurt, who have been betrayed, whom the world has let down, and in that sense there is quite a lot to explore here. The ordinary person does not give in to the logic of empire without cause.
For gods of both good and of evil, the question at the root of it all is this: why do people willingly worship them? What worldview is on offer, and why are you sympathetic to that worldview? What would it mean to change, adopt, or oppose that worldview? If you take nothing else from this section, take that and ponder it.
Death Is For The Dead - Going with the above, holy fucking hell y'all the cosmology is not as important as you think it is. There is a vast emphasis placed by the player base upon the afterlife, one which sometimes bleed into the writing (in Starfinder, published by Paizo, "choosing your own afterlife" is seen as the ultimate expression of religious freedom) but you know what most people know about the afterlife? Nothing useful! Jane Average Realmswoman knows that she will in some way be with her goddess when she's dead and that it'll probably be pretty cool and that's about it, and as far as these things go Jane is correct. People tend to react with shock and horror when they learn for the first time that the usual spiritual journey someone goes on in the afterlife will end with them becoming one with the Plane and/or god they're associated with, and to an extent I have some sympathy for this. Lifelong atheist, remember, the idea of "losing myself" to become part of something greater sounds terrifying...but is that what's fucking happening? If one is to experience an afterlife, that is, a form of life, one must be able to change. There is no escape from eventually changing so much that you would be unrecognizable as the living person you once were, and for those who want to try we have undeath on offer (except we don't, undead also experience those sorts of changes and as a result there is truly no escape from being a real thing in the real reality). And in this cynicism for the afterlife people miss the forest for the trees. When you end up, say, in the divine realm of Oghma and are filing books in his infinite library, Oghma isn't using your soul for slave labor here. You're a newly dead person who needs time to acclimate to not having the needs of the living, and moreover you're a newly dead person whose greatest, most ardent passion was language, poetry, prose, nonfiction, the glory of writing in all its flower, and now you have unlimited access to such, an endless opportunity to truly understand and grow closer to this thing that was so important to you. I'm not saying not to involve cosmological themes or to not take adventures to divine realms, don't mistake me, but...maybe try to open your mind to the idea that this thing which is supposed to be good and natural is, in fact, good and natural.
Gods & You - This is more or less re-stating some arguments from above, but put some thought into the churches and faiths your character has a relationship with. Are they part of a broader faith? Is such a faith big where they live, and what does that mean for them? What sorts of interactions and opinions, right or wrong, do they have with the local religions and why? It doesn't have to be anything huge, but the faithful are, again, inescapable. People's lives in these settings are religious, and that faith infuses their day-to-day; so too does it infuse your character's. And while I'm right here, having beef with those faiths and/or the gods behind them? Legit. Not just legit, but on the table to be consummated; there is a long and strong tradition in D&D of killing gods with your own two hands, and while gods can be hard to keep dead (look at Bane), killing them always means something. Maybe you can take their place and try your hand at being a better god than they were. Maybe you're just trying to stop their evil schemes. Maybe they slept with your mom and you take some exception to this. Whatever it is, these sorts of conflicts both have bones in with real-world religion and a storied history in D&D itself, and they shouldn't be considered outside the scope of your ambition if you really wanna go for it.
Y'all, it's been a journey. If you've made it this far thank you for reading, and as always I remain open to feedback and criticism. Please don't let the incredible length of this piece or my unrelenting, undying fucking rage intimidate you; I wouldn't be making articles like this if I wasn't trying to have a legitimate dialogue with my audience, y'know? Now, I have one last bit for you. In an effort to be helpful, to fucking flex with my writing, and as a little treat, the following section will present some example Clerics. All but one (Matthias Winters) are from the Forgotten Realms. If you make the egregious mistake of looking up the Forgotten Realms wiki, it will tell you that Matthias's god is an aspect of Velsharoon; this is incorrect, and the first person to try to tell me otherwise will be turned into a bowl of spaghetti and served up at a high school dance. This is the one thing I will be entertaining no arguments about. That said, please feel free to take these characters as inspiration, mine them for ideas, or even just to play them yourself if you're inclined to indulge my staggering arrogance in such a fashion.
One last note; you will notice that I have often disregarded the Domains associated with various gods in the books. This is in no small part because WotC did those assignments with incredible, mind-blowing fucking incompetence, and also because a great deal of their former Domains or Spheres no longer have adequate representation. I have chosen to ignore them on purpose and with malice aforethought.
Now, without further ado, may I present:
The Chosen Many - Sample Clerics
Our sample Clerics will be formatted as follows:
[NAME]
Species Domain Cleric [Background]
General pitch of their concept & plot hooks
Personality Traits: [HERE] / Ideals: [HERE] / Bonds: [HERE] / Flaws: [HERE]
Matthias Winters
Human Death Cleric [Guild Artisan]
Mattie was only an apprentice when the monsters came to his village, ravening things set loose by an unwise summoner. People he knew died, until the Shrouded Lady came and destroyed the beasts with a dark and divine grace he had never before encountered. This Lady did not ask for money, and she did not ask for favors, but of the proud and simple people of the village she did ask two things: to let others know that they had a friend in the lich-god Mellifleur, Friend of Heroes, and for Matthias's services as her apprentice. Both were granted, with many tearful goodbyes and promises to write, which have been, it must be said, kept. It's a strange life, working as a Cleric to the Lord of the Last Shroud. Matthias isn't terribly educated, no, but he's no fool: he knows his god is evil, far more vile and underhanded than Matthias himself would ever want to be. And yet, "Friend of Heroes" seems to be no empty title. Matthias is sent on odd errands all across the land, all of them ominous and to some nebulous good. Go here, says the Shrouded Lady, and warn the town that a drow raid is coming; go there, and deliver these potions to the Moonstone Four, who will have need of them. Matthias has guarded caravans, healed the sick, slain the wicked, and placed far more magical items into chests within crumbling ruins than he ever thought plausible. During less pressing times, his work as a smith still sees use, crafting items of unusual make and odd, threatening beauty for more powerful spellcasters to enchant. One day, the Shrouded Lady has promised, his training will be advanced enough to create his own.
Mellifleur is evil. Matthias knows this. But does it matter so much, if Matthias is still helping? Does the promise of lichdom for himself really matter, if he can do more right by the world with all that time? He thinks about this, between hammer strokes, and he has no answer yet.
Personality Traits: "I tend to work when I need to think." & "I ask people what they think of death." & "I eat big and hearty; quality is a distant consideration." / Ideals: "If you've helped others, the method shouldn't matter [Neutral]." & "Professionals have standards [Lawful]." / Bonds: "I might uh, be in love with the Shrouded Lady." & "I seek a lost artifact of Mellifleur that can divine the plots of other evil gods." / Flaws: "When I don't know what to do, I take the first order I'm given that sounds right." & "There is no kill like overkill."
Elrissa Morrowmoon
Drow War Cleric [Soldier]
Born on the surface as the first generation of her family to be so born, Elrissa was raised in a community devoted to Eilistraee, actively involved in shepherding escapees from Lolth's dominions. She grew up idolizing the warrior-priests of her goddess, their grace and confidence, their surety, but never felt that for herself; big for a drow, hell, big even in comparison to a human, she despaired at ever achieving her dreams of becoming one of Eilistraee's paladins, even as she trained every day with gritted teeth and tearful eyes. When her community was found and raided in an attempt to capture the escapees as sacrifices to Lolth, Elrissa lost her father, and the very next night she stormed into the sacred grove and screamed her demand for vengeance up to her goddess.
She was answered.
In a sick way, Elrissa feels sometimes it might have been better if she wasn't. Now she's a holy warrior, now she knows she has the favor of her goddess and none can deny it, but she's still the plodding, clonking, clanging thing she was before, hunting the faithful of Lolth in her plate armor like an army of pots and pans. She lacks subtlety; she lacks grace. But while Elrissa is still in some ways the little girl who was never good enough in her own eyes, watch her change when the innocent are threatened, or when the priests of the Spider Queen are within striking distance. She does not leave survivors. She will not heed surrenders. She is coming, in a tide of moonlight and hateful sorrow, until no brick stands atop another.
Personality Traits: "I am very earnest and forthright." & "I get easily distracted by nature." & "I maintain my own equipment; no one else gets to." / Ideals: "People get better when they're offered love and support [Good]." & "For drow to have a future, Lolth must die [Neutral]." / Bonds: "I will find the ones who killed my father and repay them in kind." & "Sacred groves, even those of other gods, are worthy of my protection." / Flaws: "My hatred of Lolth can blind me to practical realities." & "Alcohol isn't a problem, it's a solution."
Gemma Rivergard
Half-Elf Forge Cleric [Noble]
Gemma acquired her vocation the way she gets most things: she bought it. As the fourth child of the noble Rivergards, who make their money in trade, her life was always a bit of a loose end. On a dare, she walked into a temple of Waukeen, laid out a spread of gems and gold and art pieces from the family vault, and announced her intention to purchase the exalted station of Cleric. She was as surprised as everyone else when the Goddess of Coins agreed.
Gemma is still a bit of a loose end. Waukeen blessed her with the power to make the goods her family merely trades, and much more besides, but lacking a specific holy mission she's taken to traveling, and it's broadened her horizons. One walk down a poorly maintained road might lead to a quest to cull the monsters threatening it, or politics with a greedy lord who has forgotten the value of commerce. She's set predatory contracts to rights, fought to the death against slaver rings, and purchased a truly concerning amount of amateur art from various goblins. And yet while she's happy with her growth as a person, Gemma still feels like she's lacking a purpose. Surely she can't purchase that.
…Surely not?
Personality Traits: "Is this some kind of peasant joke I'm too rich to understand?" & "You not understanding if I'm joking kinda is the joke." & "That really updated my journal." / Ideals: "To broaden one's horizons is to improve oneself [Good]." & "Every man has his price. That's not always a bad thing [Neutral]." / Bonds: "I haven't left my family! I'm still looking out for them." & "I still keep up with the goblin artists I've bought paintings from. I'm kinda their patron." / Flaws: "You bet I can't? Hold my beer." & "I forget sometimes that my experiences aren't universal."
Neela Wagonborn
Halfling Trickery Cleric [Haunted One]
So, here's the thing. This isn't Neela. Neela is not here at the moment, and you can't leave a message. Neela, you see, was captured by a Thayan looking to build a better Mirror of Opposition, and the wizard's experiment spit out Aleen, the Lawful Evil reflection of the original Neela, who had spent her life to date as a Cleric of Liira, Goddess of Joy. The mirror's enchantment, normally used to compel the summoned copy to kill the original, did not do this to Aleen, who was swiftly captured herself, brutally experimented upon, and then turned loose with the promise that her "creator" would be watching.
She's been hiding for all her life is worth, posing as Neela and playing a nerve-shredding game of balancing distance from Neela's loved ones with staying close enough to not arouse suspicion. Who knows if she'd survive getting killed in this Faerun, which is so unlike the one she knows? Praise be to the gods both above and below, though, Aleen here has an excuse: she's been receiving revelations from Liira, which are guiding her on a quest whose objective is unclear to her, but which has enabled her to become more powerful as a Cleric. If she's tricked the Lady of Illusions…well, that speaks well of her odds, right?
Liira has not been tricked. This journey of self-discovery into the world of beauty and wonder is about to be the funniest prank the Lady of Mists has pulled in fucking centuries.
Personality Traits: "The road calls! Immediately!" & "I remember those who wrong me." & "I have a weakness for musicians." / Ideals: "A deal is a deal [Lawful]." & "Everyone else is looking out for themselves first. Why should I be better? [Evil]." / Bonds: "That Thayan needs to die. Screaming." & "No one can find out who I am. No one." / Flaws: "I'm a good liar, but not as good as I think I am." & "My cruel streak can snatch defeat from the jaws of victory."
Fila Firetouched
High Elf Tempest Cleric [Entertainer]
Descended from a long line of Waterdhavian elves, Fila broke with family tradition by converting to the worship of Sune Firehair, goddess of beauty and patron of the arts. During their more youthful years they lived down to the stereotypes of the many lay members, producing a frankly embarrassing catalogue of love poetry, ex-lovers, and amateur paintings, but after the loss of their sibling to a sea storm their art took a rather more gloomy and Gothic direction. Storms and landscapes featured heavily, and with their newfound focus Fila was praised as an artist to watch, with a keen eye for the sublime. Their parents and community did their best to support Fila, but they were determined to process their grief in their own way, seeking to capture the "true heart of the storm", which they feared, hated, and also loved.
It was atop a hill in the Dessarin Valley, during a savage spring storm, that Fila was struck by lightning while trying to paint. They died in an instant of eternal agony, but it was not to be their end. Rather than claim Fila's soul, Sune Firehair offered them the chance to return, to continue their art and seek out others whose beauty was hidden by the cruelties of the world. Fila accepted, and returned to a body branded by the storm and crackling with divine power.
The plate armor is still taking some getting used to, as are the odd glances and awkward greetings from the church, but the storm, oh, the storm…
It feels like an old friend now, beautiful and terrible. It's all too happy to help with Fila's work.
Personality Traits: "Hold a moment, I need to sketch this for later." & "There is a party person in me that comes out sometimes." & "The amateur poetry will continue until morale improves." / Ideals: "The world is good, the world is beautiful, the world is worth fighting for [Good]." & "If you don't challenge norms and expectations, people will never examine them [Chaotic]." / Bonds: "I don't always get on with my family, but I'd still do anything for them." & "I haven't forgotten any of my ex-lovers; they can ask a lot more of me than I care to admit." / Flaws: "My resurrection was a miracle, but sometimes when people say my scars are a curse it still feels like they're right." & "I may be a little too excited about my newfound powers of violence."
Nattie Kells
Human Order Cleric [Hermit]
Nattie's family likes to say she was born morose; a depressed and somber child, she never quite got on with the people of her river town, and made few friends, not even during her wild years of late adolescence when she carved her way through every interested lass available only to seemingly lose her passion. Oh, yes, people tried to help, but the things they found meaning in just didn't quite resonate with Nattie, and she dabbled with this church and that career and suchlike before, inevitably, dropping them in favor of her only seemingly eternal passion: reading. Eventually she scraped some money together to go traveling, looking for anything that could speak to her, and she found a long-abandoned shrine to Jergal, the Last Scribe, assistant to Kelemvor and Lord of the End of Everything. It wasn't meaning, not exactly, but the idea that all would be ash one day, that meaning was not required, it had a comfort to it.
She was 23 when Jergal came to her in her dreams and requested her services, which would necessitate a return to lands where other people dwelled. Nattie awoke to find a pile of equipment near her, along with a holy symbol, and she set off, learning the ways of divine magic in her dreams as she made the long and pointless trek back to "civilization". Now, as the Quill of the Last Scribe, Nattie enacts what she thinks of as fate. A charm spell here, a nudge there, and things happen; a man meets his future husband by taking a road he would have walked past, a goblin scout is devoured by an owlbear he would have avoided, a horse spooks and kills its rider. Nattie has hurt people. She has saved people. She tells herself it doesn't matter, but beneath the layers of lassitude and nameless sorrow there is an uncertainty. What is she becoming?
This, too, is Jergal's design. Nattie is determined to live in misery, but the Last Scribe can wait for her to realize better. He can always wait.
Personality Traits: "Ugh. People." & "Primary sources motherfuckers! Write some! Keep them safe!" & "Nobody talk about the kind of person I am around furry animals. I mean it." / Ideals: "It means something, that you were here, and that you were alive [Good]." & "People return to dust eventually. It doesn't matter if they return to dust faster [Evil]." / Bonds: "My lonely home in the shrine is sacred to me." & "The bookstore I used to go to as a child was nearly going out of business, but as long as I keep spending adventuring money there it will never die." / Flaws: "I don't really have any bad feelings about people dying. People die all the time. They're very good at it." & "I wish I felt more blessed by the attention of my god, but he's such an aggravating little bitch. Why's he gotta be so annoying?"
Dagill Tapper
Shield Dwarf Knowledge Cleric [Background]
The son of miners, Dagill quickly proved to have a keen interest in learning, if little talent for academia. For much of his youth he found employment running books for the clan's mines, until - on the advice of the local priests of Moradin - he was sent to Neverwinter to be educated in magic, as the gift was in him and his home had little resources to explore it. Wizardry did not work out for Dagill, despite his passion for the Art, but that passion saw him into the worship of Azuth, God of Spells, and eventually he was chosen as a Cleric.
Dagill's interests lie in the recording and advancement of magical knowledge, and his new faith keeps him busy. Between expeditions to recover lost knowledge and study traditions of spellcraft, he assists in scribing scrolls and seeks out potential mages in under-served populations. Though his clan doesn't approve of his conversion, he's still a dwarf's dwarf, with a deep love for the gods of his people, who returns home often and pays his dues in gold, labor, and knowledge for the good of his people. They'll come around eventually. They must.
Undiscussed with most is Dagill's dearest ambition: to find one of the lost scrolls penned by the very gods, and cast it with his own hands. What else could bring him closer to his new god?
Personality Traits: "Have you heard the good word about how great wizards are today?" & "Despite it all, I'm still a dwarf's dwarf in a lot of ways." & "I make a big deal out of Azuth. All the time! People should appreciate him more!" / Ideals: "The advancement of the Art is meant to help people [Good]." & "We have obligations to truth, and to history [Lawful]." / Bonds: "I still send money to my clan, and I should visit again soon. I might have an arranged marriage coming up." & "The wizard who tried to teach me is a good woman; I need to repay her kindness." / Flaws: "I have a bit of an inferiority complex about wizards." & "I am easily distracted by puzzles and riddles."
St. Nokta Kinslayer
Goblin Life Cleric [Outlander]
Honesty can change a life, you know. Nokta's warband came up against a pack of tall-folk adventurers, as goblin warbands sometimes do. She was a soldier, then, seemingly destined to be smeared beneath a mercenary boot, but when she was captured the adventurers said: talk, and we will let you live. She talked, of course she talked, Maglubiyet teaches survival at all costs, but her fellows found out, and intended to kill her along with the adventurers during an ambush.
The tall-folk fought like demons to save Nokta, because they had said she would live, and they meant it. Despite their best efforts she died, to an arrow in the throat, only to wake with the battle still raging, brought back to life by diamond and spell and the tall-folk shaman in his metal armor. Three times did Nokta die, and three times was she brought back, only to watch the tall-folk shaman take a blade to the heart. Gripped by something she couldn't name, Nokta raced over, and took his diamonds, and tried to speak his spell, fervently calling out for his strange tall-folk god to spare him.
Nokta was answered in the name of Illmater, the Lord on the Rack, god of mercy and of self-sacrifice, and has served him since. For dying and returning, her new church calls her Saint, but her people call her Kinslayer, and the Traitor Shaman, and more besides. There will be no peace, and though Nokta knows her suffering reduces that of the world, this cannot continue. If the Fire-Eyed God wants her head, there can only be one recourse: break his priests until the cost of war sickens Maglubiyet , and he accepts peace. Saint Nokta is unafraid, and she is unmerciful.
Personality Traits: "What, tall-folk - uh, I mean, yes, my child?" & "I don't hate vegetables, I love meat." & "The Tall God says His blessings are for all. For some reason." / Ideals: "Peace for peace, wrath for wrath [Neutral]." & "I don't understand the compassion I was shown, but I do treasure it [Good]." / Bonds: "The adventurers who fought for me have my service for the asking." & "I'll drop everything to fight the servants of the Fire-Eyed God." / Flaws: "I don't know what this 'love' is, and 'trust' is also still pretty difficult for me." & "My fears drive me to violence far more often than the Tall God likes."
Jelka Threebones
Orc Grave Cleric [Acolyte]
Jelka came to live amongst the Sky Pony tribe of the Uthgardt as a young adult, one of several political hostages exchanged between her own tribe and the Sky Pony as part of a peace agreement; with both in the shadow of the Kingdom of Many-Arrows, wise leaders on both sides sought to cool traditional conflicts between them in favor of looking to the greater threat to their mutual north, and Jelka was selected for her cool head, proud bearing, and great foresight for such a young orc. The story might have ended there, if the Cult of the Dragon hadn't moved into the area looking to pillage the spirit mounds and burial grounds of both tribes' warriors to secure a supply of corpses for their necromancies. Outraged at this desecration and disrespect, Jelka called upon Gruumsh and Tempus in the name of both her peoples for the power to revenge herself upon the defilers, and her prayers were answered.
Today, Jelka continues her campaign of revenge in the name of Gruumsh, hunting down those who raise the dead, defile graves, and bend the minds of warriors. Her list of enemies is long and only growing longer, and she is keenly aware that she is not yet mighty enough to face down the likes of dracoliches or, say, the entire sovereign nation of Thay. But she will be. She must be. Wrongs have been done, and she wades into battle chanting the litany of them in an endless roll of accusation and reprisal, screaming hateful hymns alongside her chosen allies. Her new mission has made for strange bedfellows, but for all her outward fury Jelka remains the curious and level-headed young orc she was when she was selected all those years ago. Perhaps there are other enemies she might make peace with, to gain the satisfaction of her almighty vengeance.
Personality Traits: "Raise a cup with me! We should celebrate!" & "I'm very curious about new cultures, sometimes to the point of being annoying." & "I love a good story." / Ideals: "The world will hit you hard. If you don't take revenge, all you'll get is hit again [Evil]." & "If you don't have the guts, you don't deserve the glory [Chaotic]." / Bonds: "My word of alliance, once given, is absolute." & "I have siblings in my first tribe who should be adults soon. If they need my help, they have it." / Flaws: "I never forget a sleight." & "I pick fights I can't win sometimes."
Kellard Frosthalt
Rock Gnome Nature Cleric [Folk Hero]
Kell should have been a druid. He knows it, his clan knows it, druids know it, there's even odds that mushrooms in Menzobarrenzen know it, but he's always had a deep phobia of shape-shifting, so for a long while he was content to study nature…academically. Sure, his papers were trite, but the man published and that's not nothing. When he was hired to catalog finds for an expedition into Netherese ruins, the team found an ancient shrine to the goddess now known as Chauntea, and beset by undead guardians. Unwilling to let the sacred place be defiled, Kell took up arms for the first time, and found himself blessed with power.
Now Kell spends his time in lost places, seeking revelation and tending to the needs of rural communities. His new position is intimidating. More than many other followers of the Lady of Waving Grain, he understands that his goddess is an ancient and persistent foe of evil. Only…can something better truly be grown from her foes? Is Kell ready?
Personality Traits: "I love nature! Let me tell you about this parasitic wasp!" & "I know it doesn't fit my station, but I just, I need to be dressed sharp, okay?" & "I tell jokes with a completely straight face." / Ideals: "There are no pointless things; all things of the world have a treasured place in it [Good]." & "Generosity is the highest virtue [Good]." / Bonds: "Fuck Netheril, fuck the Netherese, burn their ruins and salt the ashes." & "After that first fight in the ruins, a peasant family took me in. I owe them my life." / Flaws: "I have a deep and abiding phobia of having my body changed against my will." & "I never, ever, ever, shut the fuck up."
Dolly Bookchild
Half-Drow Peace Cleric [Investigator]
Most half elves lose their human parent first, but as the child of two adventurers Dolly wasn't exactly surprised when her drow mother bit the big one doing battle with a demon accidentally released from an ancient binding. Seeking to understand her loss, Dolly started spending time in the sacred libraries of Deneir, and eventually converted after falling in love with learning. Academia isn't exactly her strong suit, but Dolly has a lot of practical knowledge that isn't often written down in an accessible fashion. Her new church was proud to fund the publishing of Dolly's Practical Survival Guide.
Still, a new love of learning isn't closure, and Dolly yearned to be an adventurer like her parents. After her second book went off to the printers, she stayed up in vigil to ask Deneir for a cleric's power, vowing to use it to find and advance knowledge, and to protect the ignorant. Her wish was granted, and now she bears the peace of the library wherever she goes. Every day is a lovely day for learning.
Hopefully one of these lovely days Dolly will figure out that the demon isn't done with just her mother.
Personality Traits: "It's a beautiful day to learn something new, isn't it?" & "Ah, the great outdoors!" & "I skip when I'm happy. No really. No, really." / Ideals: "Knowledge belongs to everyone [Lawful]." & "Extend grace to the ignorant; they truly do not know better [Good]." / Bonds: "Dad's getting on in years. I need to make sure he isn't worrying about me when he passes." & "I still return to my temple pretty often; it feels more like home than home does." / Flaws: "Sometimes I forget that my fun adventures can have deadly consequences." & "I'm from the big city where my heritage isn't a big deal, so it's surprising every fucking time that it's a big deal elsewhere."
Jonas Cobbler
Aasimar Light Cleric [Urchin]
So here's the thing. Jonas had a bit of an odd childhood. Raised by a then-single mother who is a devout follower of Lathander, Jonas was maybe six, seven years old when he mentioned in his prayers that he's a boy and asked for some help being a boy because he knew Mommy worked very hard and didn't have a lot of money. His first direct experience with divinity was his god's gentle voice in his mind saying: yes, my child, your new dawn is upon you. He had some explaining to do the next morning, and his mother was happy for him and seemingly cross with Lathander, for some reason?
It wasn't until Jonas was about seventeen that he got answers to that particular mystery; he came home to find his mother, her partner, and a golden-haired stranger waiting up for him. His mother introduced the stranger as Jonas's father...
...Lathander.
Maybe running away from home in a bit of a panic was the wrong move, but uh. Jonas has at least one parent looking out for him now, right? It'll be fine. It'll be fine. It's all gonna be fine.
Personality Traits: "I am extremely food-motivated." & "Let me teach you my secret handshake!" & "Uh, I've got, a spell for this, uh - fuck - uh, in the name of the new dawn uh -" / Ideals: "You don't need a reason to help people [Good]." & "The best time to be a better person was yesterday. The second-best time is now [Good]." / Bonds: "My old friends mostly went off to real careers, but we still stay in touch." & "There's a hidden place in the old neighborhood that I take care of." / Flaws: "I cannot walk into church any more without thinking, holy shit this guy slept with my mom." & "I am embarassingly weak to a pretty face."
Freddie Wright
Human Twilight Cleric [Criminal]
Hailing from a family of Selunite wererats in Yartar, Freddie used to have a fairly exciting life spying on Zhentarim operations, right up until she blundered into a cell of Sharrans in the sewers. They pushed her into a portal to see what would happen, but not before somehow stripping her of her lycantheropy to ensure she would suffer and die. Freddie arrived in Undermountain with nothing but her faith, and in her time of need the Moonmaiden answered. Against all odds, Freddie survived, scrounging up equipment, learning the traps, and eventually staggering out of the Well into the Yawning Portal Inn. She still has nightmares, but Freddie is grateful every day that she's alive to have them.
Now the former wererat stalks the Sharrans up and down the Sword Coast, seeking the return of what was taken. She hates her heavy armor and despises being caged in one body, but despite her snappish ways she takes her duty as a guide very seriously. That's part of the problem, actually. The dead of the Underhalls haunt Freddie and beg her intercession so that they might move on, and with every ghost laid to rest her prey gets further away. But what's a girl to do, ignore them? No. Freddie has faith. This righteous path must, will, make her whole again.
Personality Traits: "Time is money, hurry it up." & "Sometimes I overcomplicate things because I'm biased against direct solutions." & "Hey that reminds me of something that happened in my family -" / Ideals: "If you give people what they need to grow, they become their best selves [Good]." & "No one else can walk your path for you [Chaotic]." / Bonds: "Yartar is still my favorite city, and I stop by to do good by it when I can." & "The dead of the Underhalls that follow me have none other to speak for them." / Flaws: "Do you have any idea how much this stupid monkey body pisses me off?" & "I've got a vengeful streak that is not uh, approved Selunite behavior."
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!Spoilers Under The Cut!
Last critical leaning post, but warning I am gonna boarderline vent here. Hopefully after this I can take up enjoying the vagueness the ending left us with but. Still gotta get this out.
Gonna say it: I swear they just were to scared to give Jinx a positive ending. Like they had such a perfect set up for it and plain and simple the writers were not brave enough to give her the ending she should have gotten.
I wholeheartedly disagree with this idea of her running away is a good ending. It's a terrible one, because it doesn't allow her to heal anything. It allows her to run away from what she needs to heal. It's avoidance not growth. Guess I can be happy she wasn't really dead but that's kinda the most positive thing I can say about her exiling herself by leaving. And this being what is probably a sacrifice for Vi's happyness when it also takes her away from whatever is very clearly being built between her and Ekko? Again. That's not good in my opinion. It's going backwards for her. Chooseing things based on what someone else wants, not herself.
And let me be clear: leaving behind the two people she loves and has a connection with? Is completely out of character for her.
So unless it is intentionally meant to be a short lived absence, which we have nothing inplying that to be the case, I think her leaving is only a few points better than her actually dieing.
It would have made so much more sense to show her coming back and joinning the Firelights and the others who were fighting with them. Her sacrifice, than her walking in amongst a group of Zaunites and Ekko noticing her and a laugh as she plays with him for a minute. It's an open ended thing- we don't know if she really is fully joinning them, how she feels about the new situation between the cities, or Vi- but she is there and faceing the new.
THAT would be so many worlds better than her just being assumed dead and leaving her life completely behind. Because doing that doesn't break the cycle of killing the way Silco was encourageing her to do- it just prevents her from having to make any changes.
Whew. Okay. There, off my chest.
I do have a whole post like this about Episode 7 that I might get the heart up to actually post. Though, I almost refuse just on grounds so many Timebomb fans are loving and enjoying it. The last thing I want to do is tear it down, even if I haveing a harder time of it.
But hopefully with this out I can play with some of the freedom this ending did bless us with. If nothing else, I can have any ending I want because they just let Jinx fly off.
#arcane season 2#arcane season 2 spoilers#Critical Post#Long Post#Jinx#Ekko#Vi#Timebomb#Ekko x Jinx#Because yea that is a part of this as well
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Recently read All New Wolverine #6 and found out Gabby has kids.
And she named them Logan and Wade.
Our boys' legacy will live on forever. She admits that they are huge handfuls and Laura bassically says "what did you expect?"
And I can't stop thinking about how from the day Wade met Gabs, They were quote "Best friends" end quote.
Like this girl is somehow this mans daughter. "Oh because adoption?" Literally no. And this can be taken as "Wade acts childish" OR Iykyk-
Gabby is exactly how Logan would have behaved minus the truama and if he was raised/ accepted with the knowledge of his claws.
Our boy Logan fits with Wade so much because they are so similar it is unreal. So to see Wade so quick to help Gabby and support her through the craziest of ideas (COUGH "dont tell your sister" COUGH) Not because hes "her friend" but because he knows that Logan is stubborn ASF and if someone dosn't go with this little murder munchkin- someones gonna get hurt. And he'll be damned if its her.
This is actually so beautiful too because while they both can heal, you have "Im in pain 24/7 so this is nothing to me." and "I CAN'T feel pain so I need someone to make sure I dont push myself too far"
Everyone says how Laura is copy and paste of Logan (no duh, they were both extremely abused, experimented on, and were raised to be tough) but no one talks about how Gabby literally has Wade's batshit crazy smile. How Wade HANDS her matches and sits to watch the fire with her. How Wade doesn't tattle on her because he wants her to trust him, and he knows he won't let anything happen to her. How Wade GIVES her chloroform(!??) And tells her it would be irresponsible to NOT give her something to knock someone out if she feels introuble?
Logan can have Laura. He can argue with her all he wants. Wade and Gabs are gonna go play paintball and then get ice cream. WITH sprinkles.
This being said, I think Laura struggles to connect with Wade the same way Gabby does. I think Gabby doesn't struggle to connect with Logan, though, because of how instictivly paternal he is and the fact that he can see tiny innocent James inside Gabrielle.
They are all so over protective of Gabby and it makes me feel sorry for when she gets a boyfriend.... can you imagine trying to have a study date with a girl when both her father AND her sister is the fucking Wolverine? And on top of that her other papa is a phycopathic maniac that will infact throw you off a 10 story building if you make his little girl cry, scrape you off the concrete and throw you in a blender, bake you into a pie, and feed you to your parents...
IM SORRY SHE NAMES THEM WADE AND LOGAN!? THATS SO FUCKING ADORABLE!? MY HEART CANT TAKE IT! Also, no idea if they are in the comic or if it shows how they act, but headcannoning that Logan is the batshit crazy one this time and Wade is the more chilled one, purely because that is really funny in my head?
And Wade is like- so good with kids? Noone ever mentions it, but he really is. Yeah, okay, in his own insane Wade Way (that should be a trademark), but Deadpool 2 is literally him helping a kid because he sees this traumatised abused boy that he NEEDS to help. Someone no one else wants to give a chance, and here Wade is, literally taking him under his wing and protecting him every second.
I've seen some of the panels with him and Gabby (I need to actually read the comics but jesus, there are so many?), and he is so so adorable. The fact he just instantly (similar to Russel in the movie, not exactly the same obviously, but ya know) decides "this is my kid now. I will protect them with everything I can. No one will ever hurt them again." is just- so heartwarming and people don't appreciate it enough!!
I think the girls would definitely struggle to connect to Wade alot because I feel like Wade is ALWAYS the funny, happy dad? He wouldn't want his girls to see him hurt or upset or anything else, so he's always making jokes and bring dramatic, while Logan is the more serious one who you can talk to about anything.
Also, Wade being the overly supportive dad is so fitting. He's stood there filming Gabby just doing something EXTREMELY illegal like "you're doing great sweetie!" and after he is getting her any snack she wants to treat her for doing a good job.
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you post so many polls on here that ask completely reasonable question of "you know this commonly gendered trait? how do you feel about that?" and people get mad at you every time as if you personally invented the concept of gender roles, it's ridiculous. it's not like the polls are saying all of these things are objectively true biological differences, just that they are things that people say, and asking if people have ever had those ideas in their heads, which is just a...normal thing to talk about? why are people complaining i do not get it
i did personally invent gender roles actually. and when i ask people whether they're bothered by them and give them the option to say no, and when i leave the results extremely public to show all the people who say no, that IS in fact me pushing them somehow
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That Night In Prague Rant
Let me start off by saying Hannah and Toby's story was amazing and heartbreaking, Libby and Nash were also sweet and supportive of one another, Xander is awesome at giving emotional depth to others even in the strange circumstance of tackling, and Secret Santa was quite literally a blast. But there's one story I haven't mentioned yet, have I? You know which one since it's the literal title to this rant/critique.
To get the basic pleasantries out of the way, I loved the promise ring scene, the way Jameson admires Avery lighting up and wanting to see the world through her eyes, the fact he wrote her postcards, and Avery's protectiveness of him. That's it. Great. Now we can get to the real stuff. My dear Jennifer Lynn Barnes, when you announced this book back in February during the month of romance, I recall that this book promised to deliver on ROMANTIC stories and showing us how a Hawthorne man loves. Why the heck did you keep trying to insert every possible wink wink nudge nudge moment possible in Avery's POV then?
When she stated Avery was gonna have a POV again, I was excited but I wasn't sure if I should leap for joy. See, given how Averyjameson were portrayed in the last book, I was somewhat disappointed since I really wanted to see Avery through Jameson's eyes in a more romantic light. It was an eyeroll, unfortunately, and what a missed chance for a wedding dress ref in the race outfit scene since he gave her a promise ring.
However, people were saying, ah, it's Jameson, he's a teenage boy. And ok, I did bite my tongue after that because alright, that's just him (though I am still bitter about his lack of development in TBH), but that wasn't the case with Avery. She's my girl, I can always rely on her, right? Three books of build up with a pretty solid character voice made her who she became in TFG. Cool, I was ready to go back. And as I said so many times before, she gave Jameson depth which helped us see what so many did not and I loved how she didn't let him get away with certain things. She was sensible.
WTF was this then? This is not Avery Kylie Grambs. This is A Very Random Imposter (you come up with the anagram). Imagine my fricken surprise when out of nowhere Jameson As A Girl.
The crimes of the story: "after a lengthy and not quite G-rated negotiation" (WT actual F), "like his body wasn't tense in all the right ways", "smile of his made me want to do things", “I would let him demonstrate all the many, many reasons he had to be that smug", "His search had been... thorough" (????).
This sounds so cringey and unlike Avery. It felt like JLB was trying to force Max and Jameson and Rohan into her POV. Clearly after only two years of not being in her original character's POV and changing through 5 main characters (which was a horrible idea in the first place), she's managed to mish-mash her only properly developed character into sounding like another person.
The innuendos here are the worst I've seen. Avery has never been crass or sexually charged so why start that now? We already have characters that take on that route and now you're trying to ruin Avery with that? PUH-lease. Jameson was enough in TBH and now you're trying to ruin my girl? NO. Absolutely NOT. If JLB wanted to implement this in the og trilogy, then it should have been done earlier but no, Avery was never that girl and she shouldn't be now.
This isn't and cannot be listed as character growth in the slightest because if she sounded the same after a year in TFG post THL and also sounded like her normal self in Secret Santa which is in the same book as TNIP, there should be no reason why she sounds like this here. It ruins the continuation in her character POV which is something that at this point should be solid as stone. Not to mention, not everything works for everyone and that's ok. While I hate it, it makes more sense in Jameson's POV than hers. In Avery's POV, I cringe at it because it sounds so unnatural for her and feels like I'm looking at someone trying to fit into a crowd they just don't mesh with.
Three books solidified that. Why else did we fall in love with TIG in the first place? Partly because of who Avery was and who she became over the course of the trilogy. She stood out amongst the crowd. Did she have a similar way of thinking about puzzles like Jameson? Yes. Did she have a different approach to romance? Yes. Did she help Jamie become a more sensible guy? Yes! Was their flirty banter fun and interesting? Always. That's part of what made me love them so much in the first place but it shifted so suddenly that now they're sounding like Savannah and Rohan.
In October, when we had the preview of more chapters, I immediately noted this sounds like a very different Avery, either older or an alternate universe version of her. If she wants to do this with Rohannah, go ahead; they're a new budding romance so that has room for whatever she didn't use in other ones but leave Averyjameson as we've known them to be for three novels that solidified who they are. I know other romances should be given a chance, I never said that shouldn't be the case but if I'm being given the chance to see my favorite ship being in the spotlight, then do it right one last time. You have three books as your guideline.
Anyways, I'm dissatisfied so I will be doing a rewrite of TNIP since this is a shorter thing to take care of than a whole novel. Have a great day and thanks for reading. Fics will be out at some point, God, so much real life work to do.
#avery kylie grambs#avery grambs#jameson winchester hawthorne#jameson hawthorne#averyjameson#real avery is pissed at the disservice#the inheritance games rant#thank you for coming to my ted talk#the inheritance games#games untold#tig#gu
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s5 episode 10 thoughts
after yesterday's trees that ate people, i am curious to see where we are going. however, i have heard that this episode and the 2 after it are very good, so i am excited to see where this takes us.
post-episode review: another contender for my (now crowded) best episodes of all time list! but take us back to yesterday...
let's read the description here... oh! this happens in a coastal town in maine? are we going to see BEACH mulder and scully? oh! this is giving me many ideas!
and yes, the description also mentions a girl and a doll i assume to be evil, but hey! maine! salt water taffy! seashells! lobsters! moose! blueberries! a quaint little motel!
ah, can you picture it? oh, do i need to write some sort of vacation fic? has this seed been planted? and will it continue to grow?
let us find out!
this girl (polly) has a creepy doll. she is glaring at her mother (melissa). she must not want to go shopping. don’t make eye contact, old lady who walks by them. that child has an evil spirit. i can tell.
“i don’t like this store, mommy” <- so does she like other stores? other grocery stores? can she sense something here that displeases her? her mother clarifies that they will only be a minute
ohhhh, when she says she wants to go home, the doll’s eyes open. don’t care for that. AND THE DOLL TALKS??
poor mom sees visions of the butcher stabbing himself in the eye?? and the cart’s wheels go wild!!!
“please, don’t do this to mommy”, melissa begs her child <- so she KNOWS that her daughter and/or the doll are somehow responsible for all this??? GIRL!!! she just needs to eat!! they haven’t invented doordash yet!! how will polly get her food?? does she have to go to a different, polly and doll approved, grocery store?? or must they simply starve??
ohhh OH THIS WOMAN IS CLAWING OUT HER EYES??? WHAT IS WITH THE EYES!?
EVERYONE IS CLAWING OUT THEIR EYES!!!! AUGH AUGH AUGH WHAT THE FUCK, POLLY?????
the butcher (dave) tries to call 911- somehow he is able to resist the call to scratch- but the fucking DOLL IS ON THE OTHER LINE???
girl. that doll needs to be thrown in the ocean NOW. you can’t be doing this to my boy dave.
NOOOO HE REALLY DOES STAB HIMSELF IN THE EYE 💔
bleurgh. bleeeugh. pour one out for dave.
and to think! i was just pondering saltwater taffy and the dynamics of coastal msr!!
ohhh, but this little town is so cute!!!! is scully on vacation???
OHHH SHE’S GETTING GAS FOR HER FANCY CAR IN A MAINE T SHIRT AND SUNGLASSES <3 ohhh…. ohhhhh… vacation scully… i am holding her so gently
(she must have been so excited to get that silly little souvenir shirt if she had it on before she even got there... and i love that for her)
who calls her at this hour? (as if we need to ask!)
“mulder, i thought we had an agreement. we were both going to take the weekend off” (he is fully in his office playing around with his chair) LMAOOOO
this man physically cannot relax. “right, right, right, i know. but i-i-i just received some information about-about a case” <- at least he seems self-conscious about the fact that he is breaking their agreement
AWW, SHE JUST WANTS TO CHILL
“you didn’t rent a convertible, did you?” “why?” “are you aware of the statistics of decapitation?” <- grown ass man playing on a chair when he says this, btw. please worry about yourself.
(it is so funny how badly he wanted to hear her voice but cannot bring himself to talk about normal human conversation topics, such as the vacation she is about to embark upon)
LMAO SHE INFORMS HIM THAT SHE IS HANGING UP LIKE HE IS A SMALL CHILD!!! AND HE SEEMS SURPRISED WHEN SHE DOES
aww, the poor man is just a loser!
(reading these notes back for editing purposes and i am STILL laughing. god, he's such a nerd.
he's thinking, "hey, i know we promised to not talk about work for 2 whole days, but i missed you. do you want to talk about work? please don't get decapitated, honey. oh man, she hung up on me :("
meanwhile, she's thinking "for the love of god. just let me have a nice vacation. yes, mulder, you want to solve a mystery, but i need a break. no, i won't get my head cut off. okay, i'm saying goodbye now. GOODBYE.")
she rolls off in her convertible. which is a mustang, btw. serve. and melissa and polly nearly run her over. she looks pissed at their erratic driving.
woah! she is at the store where the eyeball gouging just took place. she finds all of the grocery store customers with blood on their faces!!!! but luckily, most seem to have intact eyeballs.
NOOO, DAVE THE BUTCHER MIGHT BE DEAD and his eyeball is very much not intact
damn. so much for a chill vacation.
(author's note: it's so funny to me how scully was not going to let this stop her from chilling. she was going to get right back to the beach after watching a grocery store full of people claw at their own eyeballs. me, i would have been calling the whole trip off and heading home after seeing such a horrible sight. her need to relax after so many years of alien nonsense is unmatched. not even demon doll could come between this queen and her vacation)
cutscene to mulder in his office, where a distinct moaning noise is coming from his TV. oh god. and he’s sitting there with sunflower seeds. LMAO?? he’s just sitting and watching.... this. not even doing anything but snacking.
NOOOO SHE CALLS AND HEARS IT 💔 “what are you watching, mulder?” OH GOD WHAT IS HE GONNA SAY?
he claims to be watching “the deadliest swarms” <- utterly gagged at that man watching porn while just sitting in his office. stone-faced. and then lying about it. what does this say about his character?
BUT IT REALLY WAS DEADLIEST SWARMS LMAOOOO THE MAN AND WOMAN MOANING HAVE BEES IN THEIR FUCKING EYES I’M CRYINGGGGG
my asexual king. i should have never doubted you.
(author's note: still losing my mind at this as i edit, btw. i was fully convinced that mulder brought porn to his office to watch at work on the weekend, and i was thinking "well, it's not the STRANGEST thing he's done" but no. he's at work on the weekends to watch bugs sting people in the eyeballs. for research purposes. god. what a guy. i wish i could have a glimpse into if scully believed his statement or not. have they talked about this TV program before? is this what he does with his very limited time off?)
“it sounds to me like that’s witchcraft or maybe some sorcery that you’re looking for there”, he comments. “no, i don’t think it’s witchcraft, mulder, or sorcery” (said while the local policemen look on in shock at her saying those words) LMAOOO
“yeah, well, maybe you don’t know what you’re looking for”
“like evidence of conjury or the black arts, or shamanism, divination, wicca, or any kind of pagan or neo-pagan practice? charms, cards, familiars, bloodstones or hex signs, or any of the ritual tableaux associated with the occult, santeria, vodoun, macumba, or any high or low magic?” <- LMAO she said i’ve been taking notes on your theories, boy
“scully?” “yes?” “marry me” “i was hoping for something a little more helpful” <- LMAOOOOOOOOOOOO GOD. the way her face doesn’t even change while his looks SO FUCKING SERIOUS. he's in awe of her. hold on. i had to rewatch that like three times. i'm absolutely HOWLING over here.
and to be fair, had she said that string of words to me on the phone as well, i would have reacted in the same way! i cannot fault him there.
while watching the footage of what went down at the grocery store, she notices that melissa is the only one who seems unaffected. the police seem to not believe that means anything until she politely points out that maybe they should talk to melissa about the whole situation, and then she tries to get tf out of there LMAOOO she is not going to let ANYTHING interrupt vacation time!!!!
“people here say she’s a witch” “well, that’s not the first time for that accusation in these parts” <- LMAO GET HIM AGAIN FOR ME
ohhhh, the cop says that melissa was “carrying on” with dave the butcher… who is now dead… well! that is deeply suspicious!!!
a policeman named buddy is trying to call melissa while polly and the doll listen to some old timey music. polly COMMANDS her to hang up. i fear the consequences for what will happen if melissa continues her chat.
nooooo :( buddy the cop tells melissa that dave is dead… but the doll is speaking now, because polly is being ignored!!! melissa says he can’t come here, but buddy insists on coming.
so, again, it seems melissa knows that the doll is committing the crimes….
scully arrives with the other cop, named jack, to melissa and polly's house. scully is in her killer outfit of: blazer, maine t shirt, and sunglasses. looking like a million bucks. she proceeds to do the cop's job better than he does when she notices the backdoor is wide open.
feels so strange to see scully in jeans. i make note of this special occasion
ohhh, she’s in the little girl’s room which could be sensitive for her... but she seems fine.
(author's note: i keep getting jarred by how much they are NOT acknowledging the whole emily plotline... here i was thinking that this child's room would bring scully to tears and she's just looking around, observing as always... the writers truly did not give a damn)
lore reveal: melissa’s husband died in a boating accident… or did he…?
allegedly, polly is autistic, and the daycare lady slapped her across the face after a tantrum!!! what!! you can’t do this!! scully seems shocked to hear of the slapping (but she keeps it very professional, as she always does) and then MORE shocked to hear that the daycare lady was knocked on the ground. by the little girl. but the cop said she never touched her.
yes, i am sure that the ghost doll can do impossible things, even attacking old ladies. the daycare lady got fired for the slapping (well, yes!) and the people call melissa a witch as a result (um... not her fault?)
(why are there so many people named melissa in this show? could we not get a little creative? did the writers only know of 3 or 4 names? crack open a yearbook or one of those baby names books that writers use, damn!)
omg, so the tea is that dave had a WIFE, but was still trying to get with melissa!!! but melissa did not want him like that. a queen who stays in her lane.
scully notices that the windows are all nailed shut. maybe melissa nailed the windows in because she was afraid of something getting out…? like an evil ghost doll?
buddy gives the girl polly some ice cream as he tries to question melissa in this restaurant. buddy offers to give melissa some money so she can get away. is this, like, a kindness thing? oh no, he’s in love with her, seems like. says he missed his first chance around. well. i guess we can never have a man doing the right thing out of sheer selflessness. this is TV, after all.
she says she has seen things… meanwhile polly is DEMANDING more cherries from the ice cream lady. (and polly has strange taste. i like those cherries too, but they're very strong; one or two will do the job)
melissa tells buddy that she saw dave dead before he died! and it wasn’t the first time!!! she saw her husband before he died, too! buddy seems to take this news better than expected.
ohhh, this lady at the ice cream counter says polly has to ask her mom for money to buy more cherries… i assume she does not have much longer to live
the doll opens its eyes IN THE RESTAURANT, and melissa says it’s time to go, knowing what is about to go down. buddy tries to give her a key to a place they used to go hunting, but NOOOOOO, the ice cream lady’s head is stuck in the ice cream machine!!!!!!!
melissa takes polly and the doll and they book it.
this is an injustice to food service professionals everywhere.
the other cop guy- the one named named jack- is visiting jane, the old lady from the very beginning of the episode who briefly made eye contact with polly. and scully is here too!!
okay, so jane immediately launches into saying that melissa is from a line of witches. cool, cool. this must be the lady who ran the daycare. scully looks amused as she slams the door in their faces and remarks on “new england hospitality” lmaooo
(she claims she's heard about it all her life, but never experienced it- is this her first journey to new england? like, recreationally, and not for work? omg! the cali girl is being exposed to the northeast! culture shock! she is learning the ways of mulder and his people!)
ah yes, we see as they leave that the sign on the door of jane’s house shows it’s the daycare. well, FORMER daycare.
scully wants to know if this lineage of witches thing is really all talk. and the policeman jack cannot figure out why he would want to bring melissa in. LMAO despite him being entirely incompetent at his job, scully does NOT WANT TO HELP I’M CRYING. she is PROTECTING HER PEACE!!!
melissa and polly pull up to the cabin buddy gave them the key to. ohhh, she doesn’t have any gear… and it’s winter up here. girl! how will they eat!!
polly wants her BED and her RECORDS, and the doll is AWAKE. so now melissa’s racing home after seeing a dead jane in her rear window!!!
back at her home, the records are going off… jane is here, for some reason, perhaps to investigate the loud noises despite there being no one home... and when she takes off the record off the player…. NOOOO, NOT HER STABBING HERSELF WITH THE BROKEN RECORD!!!!!!!!!!!!
scully is taking a nice bubble bath, trying to relax… with some classical music…. but the phone is ringing!!! she slams the door with her foot LMAO and awww she gets out and wraps her hair in a towel <3 i love relaxed scully <3
wait, hold on, what is this book next to the phone…? allow me to pause. “affirmation for women who do too much” by adrianna carrillo… now hold on, i need to look into this…
okay, so it doesn’t seem to be a real book, but instead a play on “meditations for women who do too much”, which has a very similar book cover and was published in the 90's. huh. the more you know! i wonder if copyright laws prevented the prop team from having the real thing.
we all know that she is, in fact, a woman who does too much. so i am glad she is affirming herself.
anyway, what was going on? yes, evil doll. there's a message on the phone. she does not play it. SHE DOES TOO MUCH ALREADY!!!!
AND the policeman jack is at her door!!! noooooo, she cannot get a break!!
they find jane dead with the record player…. they're investigating at the crime scene when the cop gets a call and says "it's for you"
LMAOOO, HOW DID MULDER FIND THE POLICEMAN’S NUMBER, I’M CRYING???
(AND he says he called the hotel!! how did he find the hotel room's number?? he is a sleuth)
“hey, morning, sunshine!” he says happily (loud thumping over the phone) BAHAHA WHAT IS GOING ONNN?
he was worried about her!!! LMAOOOOO HE SAYS THEY’RE DOING CONSTRUCTION RIGHT OUTSIDE HIS WINDOW, BUT HE WAS REALLY JUST BOUNCING HIS BASKETBALL BAHAHAA
awwww, he really WAS worried... he gets separation anxiety. that damn ball of his gets good use when he is nervous!!
omg… we finally get a decent look at his wall art while he is standing there in his underwear…. it’s just houses. sort of abstract, colorful, houses. with heavy lines. hmm. i will make assumptions on his character based on this.
BAHAHA AND MULDER THINKS THERE’S A SCIENTIFIC EXPLANATION FOR HER CASE oh my gosh he thinks it’s dancing sickness KING, SHE KNOWS WHAT THAT IS!!!
why is the only thing this man has in his fridge a bottle of orange juice? and it is presumably expired, because he makes an awful face when he takes a sip, and then we see that it says “oct 97” on the carton, which i take it is not. so is this set in 98? early 98? since we just passed chrismas?
god. how has he stayed alive this long? is there some sort of cafeteria at the FBI he sustains himself with?
LMAO HE SPITS THE JUICE BACK OUT AND SHE HANGS TF UP BAHAHAAA
she has had enough!! she called this guy jack and said maybe we need to keep our minds open to extreme possibilities (gasp!) LMAOOO “okay, but aren’t you on vacation?” <- SHE NEEDS A RAISE!! MAYBE IF YOU COULD DO YOUR JOB, JACK, SHE COULD TAKE A VACATION FOR REAL!!
now polly and the doll are back at home, and OH, the doll is breathing as the two sleep next to each other. this is not something that i care for. melissa is trying to do something to stop the doll's reign of terror, but it opens its eyes and catches her…. so she cries downstairs. NO! not a dead buddy vision!!!!
LMAOOO meanwhile scully is utterly gagged at the size of this lobster she’s splitting with jack: “that looks like something out of jules verne. we’re supposed to eat that?” <- SHE’S SUCH A NERD I’M CRYINGGGG
she really is experiencing new england culture shock and it is hilarious
she’s trying to learn about melissa’s husband’s death as jack manhandles this lobster. the boat he died on is out the window…
this damn doll keeps replaying the hokey pokey over and over again. count your days, demon!!!
ohhh, buddy is here at melissa's place to take her into the station!!! and he sees the doll open her doll eyes….
scully is trying to figure out wtf went down the night melissa’s husband died, as she now talks to this grizzled old sailor who was there with him on that fateful evening
“i told my story to the chief”, he says; “people’s story’s change”, she answers <- ohhhh yeah, she IS a noir detective, yes ma’am!
omg, melissa's husband/polly's dad found that freaky ass doll in the ocean!!! it was the night before polly's birthday, so he thought it was a gift from the sea!! and he heard the doll talking…. and then the old grizzled fisherman found melissa’s husband with the HOOK THROUGH HIS SKULL BLEUGGHHH?
(this episode was funny but the gore was SHEESH)
ohhh, and he put together that the doll was involved when he saw them in the store that morning
(her phone rings) “oh hey, i thought you weren’t answering your cell phone” he’s TWIRLING the literal phone line while he calls her i’m CRYING this man is down TERRIBLE
OHHH HE IS TRYING TO FIND ANOTHER SCIENTIFIC EXPLANATION WHEN SHE ASKS IF THERE ARE ANY REFERENCES IN OCCULT LITERATURE TO EVIL DOLLS LMAOOOO
he starts explaining and then she says that she “was just curious”, probably because his heart would be broken if he knew she found a haunted doll without him. turns out there is quite a history of them in new england!
“i would suggest that you check the back of the doll for a-a plastic ring with a string on it” (she rolls her eyes and hangs up)
LMAOOOOOO STOP my face hurts from smiling at this episode. why is he like that!
poor melissa is crying, making popcorn at the stove for the screaming polly, while BUDDY IS DEAD ON THE FLOOR!!!!!! NO MELISSA!!
she hammers the windows and doors shut even more…. but the doll cannot stand the pounding!!! and melissa sees herself dead in the window!!!! nooo!
scully and jack roll up just in time to either save the day or watch it get much, much worse.
omfg is melissa gonna set the whole house on fire?????? but she can’t get a match to light!!!! the doll keeps blowing it out!!!
from outside the house, scully sees buddy dead on the floor!!!! and the doll won’t let melissa grab a knife!!!! but the demon doll somehow opens up the locked cabinet and gets the hammer!!!!
scully is absolutely SLAMMING herself into that door to open it, but NOOOO the doll says “i don’t like you anymore” and makes melissa take the hammer and JAM IT IN HER OWN FACE?!?!?!?!?!?
scully and jack finally break in!! scully takes the doll away from polly despite her many refusals and PUTS IT IN THE MICROWAVE?? YAAAS THE DEMON CATCHES FIRE!!!!!!!!! scully is very dramatically watching that doll burn….
(this had me absolutely CRYING. she had no time for science that day. she was on vacation. if there is going to be an evil demon doll while she is off the clock, she is going to throw that mfer in the microwave and watch it go up in flames. extreme possibilities are allowed, but ONLY when it is not her duty to save the world.)
((also laughing that the doll was able to put out matches and throw knives and make people gouge out their eyes, but scully putting her in the microwave was so unpredictable this demon had zero defense against it. that, or her catholic powers simply neutralized the evil presence, rendering the doll immobile in her godly hands. i choose to imagine it is a combination of both))
while mulder is sharpening a ton of pencils and putting them in rows back in the office LMAOOOO
scully finally returns to the basement office! she tells mulder she wants to send his famous wall poster to "some guy named jack"!!! he seems unbothered by this, whereas i was shocked! and then she denies doing any work on the case while up there, saying she was just on vacation. ah, if only we could have seen her frolicking on the beach after those incidents.
what did mulder get up to while she was away? “oh god, i mean, it’s amazing what i can accomplish without incessant meddling or questioning into everything i do” (pencils begin to fall on him from the ceiling, as we pan up and see like, 40 pencils launched up there) LMAOOO
“there’s got to be an explanation” “some things are better left unexplained” fair enough
a cutscene back to maine... NOOOO, another fisherman hauls out the haunted doll while the hokey pokey ominously plays in the background 💔
i hope he promptly tossed her back into the watery grave. let her torment some fish instead.
so, final thoughts: scully putting the doll in the microwave… she really is THE final girl, huh?
this episode was soooo silly. i loved it. mulder had no brain cells. scully took a bath and made a friend who she wants to send a poster to. she is gagged by lobster. lmaoooooooo mulder missed her SO bad, he was trying to do science to impress her, bahaha. and she had her little maine shirt on!!! the role reversal of him being the science-centered one because he wants to talk to her that badly, and her being the one willing to deal with demons for a few days also killed me.
def going on the list of faves.
i think it is so funny that she was so focused on relaxing for once in her life that she truly did not give a single fuck if that doll was possessed or not. normally she would be scrambling for explanations, and today she simply did not have the time. she wanted to take a nice bubble bath, listen to orchestral music, read her little book, and if a demon was going to get in the way of that, then she would simply stop it and move along with her roadtrip. and i think that is beautiful.
and to answer my earlier question: YES, i still want a REAL joint msr vacation fic with REAL relaxation and REAL saltwater taffy and splashing and no murder dolls, but maybe like ONE ghost tour because new england is old and spooky, and then mulder can ask if they want to get married for real and they can go hiking or some other nerd activity and be happy forever and always <3 the end!
#big smile on my face after this one#i am also questioning how mulder made it this far in life#while i thought he was reduced a bit excessively to comic relief this is a very minor complaint in the grand scheme of things#trying to imagine telling grumpy “i work alone” mulder from the pilot that he would call his partner like 800 times on her vacation#and i think it was a nice mirroring of 3x12 how it was her turn to have a solo mission#i love a scully centered episode! i am not that hard to please in life!#cannot stop laughing at her announcing she is going to hang up like he is a small child lmaoooo#5x10#the x files#txf#juni's x files liveblog
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New KenMayu just dropped!
Kenchan x Mayuri AU modern world.
Gift for @toxictaicho and @srtruth 💜
Zaraki is a retired army guy finding it very hard to balance his internalised homophobia and the fact he is falling in love with a dude.
Mayuri is a neurosurgeon with no interest and no time to waste on a relationship, certainly not with that idiot man that keeps appearing everywhere he goes!
Fluffy, smutty, self-indulgent mess.
Mayuri's transness plays a pivotal role in this fic - I normally only mention it casually as another adjective that describes him - and there are going to be some uncomfortable conversations around transphobia and homophobia. But this is fiction, so I get to make it all end up happily, yay!
Link to ao3
Enjoy!
Chapter 1: Will he, won't he
Chapter Text
He strode briskly along the sterile, white, hospital corridors. The clacking of his Louboutin oxfords echoing angrily in the quietness that surrounded him.
This better be fucking good, he thought, or they are getting shouted at until morning.
Mayuri Kurotsuchi hated the night shift. He had no problem staying awake - he’d frequently forget to sleep when he was engrossed in an exciting project - but he detested the lack of a rigid schedule and the constant interruptions, most of which were dull consultations that he wouldn’t deign to reply to in normal circumstances - when other, lesser clinicians were available.
He couldn’t really complain -though he frequently did - most of the residents were so utterly terrified of him that they rarely dared call him, unless the situation was dire.
He pushed through the big double doors of ER and was immediately hit with a cacophonous mayhem. People in blue and green scrubs rushing left and right, a patient whining somewhere, another one crying for their mommy - or morphine, he wasn’t too sure - some doctor shouting instructions that were all wrong... he shuddered. This was why he loathed coming to emergency care - there was too much noise and too much stupidity. When he was operating silence reigned, only his voice could be heard, and that was his idea of heaven.
His ears began ringing painfully. No matter how much he modified those damned cochlear implants they always failed him when there were too many sounds. He could feel the migraine approaching.
“Sir, it was me who put on the call.” Said a petite intern with big, puppy eyes. He looked so young Mayuri was tempted to ask him if his parents knew he was out at this hour. “I'm so, so sorry to bother you, sir, but Mr. Lemura already has a bleeding brain tumour.”
“Well, that would certainly explain why he is so bad at his job.” He said, massaging his temples. This was going to be a terrible night.
“Oh... I-I mean-“
“I know what you meant, idiot. Stop your babbling and give me the history.” He extended his hand, the moment the folder touched his fingers he wrenched it from the boy’s grip. “Where is the patient?”
“Oh, yes, sir! Over here!”
He skimmed through the clinical notes as he walked, trying to pay no mind to his surroundings. Nothing much for past illnesses apart from some mild liver issues, bloods showed high levels of alcohol - nothing atypical at this time of night. Reason for admit: blunt trauma to the head, suspected concussion... A drunken brawl? This asinine case was why this imbecil had woken him up?
“Here we are, sir” said the intern, holding open the partition curtains around one of the gurneys so he could walk through. The whole of the ER was compartmentalised, by drapes hanging from ceiling tracks, into small, almost identical sections that were only big enough to house a hospital bed, a table and a chair.
“Log in and find me his MRI” he muttered without looking up from the page.
“Yes, sir. I had it ready, here” placing the laptop he’d been carrying under his arm on the little overbed table, the young medic opened the tab with the results and stood as far away from Mayuri as he could whilst remaining polite.
Kurotsuchi leant closer to the computer screen and studied the 3D images for a few seconds. Ah, this is much better, he thought.
“Congratulations.” He mocked through a growing smile. “you’ve earned yourself some one-on-one time with the best surgeon in this hospital.” He turned to look at the patient and his grin faltered. The guy was in a terrible state. His face was a bloody pulp, his left arm was in a cast and his chest was covered in bandages that couldn’t hope to conceal the large haematomas spreading over his skin - which signalled many a broken rib. He looked like he’d been run over by a train, not punched by some hooligan.
Mayuri quickly flicked through the pages fearing some mistake. “This is the right patient?” he asked, frowning threateningly at the young doctor.
“Y-yes, sir... Is-is there a problem?” the poor boy’s face had quickly lost all colour. He anxiously tried to peek at the chart in Mayuri’s hands from a safe distance.
“Are you trying to tell me that this man’s injuries were caused in a fist fight?” He could feel his rage starting to bubble inside his chest. The stupid curtains did nothing to quieten the unbearable surrounding racket and now he had to deal with some inefficient anamnesis, or worse, a lying patient.
Ignoring the intern’s nervous stammering he turned his attention to the man again.
“I’ll let you in on a secret, Mr. Sato. I haven’t got the slightest interest in your life, your struggles, your health concerns nor what may have caused your lesions... But, unfortunately for the both of us, in order to do my job properly, and avoid any further senseless demotions, I need to know the truth!” He took a deep breath before he continued, trying to reign in his anger and hopefully improve his pounding headache. “Now, how did you get these wounds?”
The man looked at him with a wary expression, his swollen eyes narrowing ever so slightly. “I was beaten up by some guy.” He muttered as clearly as his broken jaw allowed.
“Some guy... one, single individual?” Mayuri prodded, incredulous.
“Yes! – ouch - Why the fuck would I lie ‘bout that?”
Mayuri knitted his brows - he had a point. Why would this pitiful ned lie about being beaten up by one man, if I were going to fib he’d probably excuse his loss behind some overused fabrication such as ‘there were too many to count’.
“I see.” He stroked his chin, still not fully convinced. “Well, regardless, you have a subdural haemorrhage that needs surgical correction. I will be performing the operation tonight. You can thank me later.”
“Wait, didn’t you say you’d been demoted? I don’t want you operating on me!” the man exclaimed anxiously, wincing in pain.
“I’m terribly sorry I gave you the impression that I care... Patients don’t choose their clinicians in this hospital, which is lucky for you, because you clearly make bad decisions for a living.” he sneered, then handing the intern the file he instructed “I want everything signed and him ready in an hour.”
“Yes, sir.”
Mayuri exited the small area with a dramatic flourish that left the curtains billowing behind him. Perhaps all wasn’t lost, the surgery was simple enough for him, but it meant he likely wouldn’t be bothered again for the rest of the night.
“Mr. Kurotsuchi! How good it is to see you down here!”
A cold chill ran down his spine. That sickly sweet voice always made the hairs at the back of his neck stand on end.
“I was on my way out.” He announced, not looking at his interlocutor, hoping that would cut any further conversation at the root.
“Ah, of course, you’re such a busy man.” Dr. Unohana continued in a patronising tone, gazing at him with her infuriatingly calm expression.
Dr Retsu Unohana was the head of ER and one of the longest standing doctors in the hospital, which, despite her young appearance, made her into a mother figure for most newbies. They all flocked around her like ducklings afraid to get drowned by the current. She was an institution. He would never admit it, but Mayuri considered her one of the most brilliant clinicians he’d ever met. She wasn’t on his level, of course, but she was too close for comfort.
“I was wondering if I could borrow your expertise a little longer. It’s not every day that we are blessed with such a prodigious mind around here.” She said, smiling politely. She had a way to make Mayuri feel small and provoked with each vacuous compliment.
“I’m afraid I can’t. I have to prepare for surgery.” He said curtly, examining his fingernails.
“How exciting! Luckily this will only take a minute.” She pierced him with her icy stare until his will crumbled and with a derisive snort, he admitted defeat. She was a stubborn woman, she’d argue until morning, it was probably best to just go with it than try to escape her passive-aggressive coercion.
Still wearing that maddeningly benign smile, she lead the way and he followed.
“I must admit this probably won’t be as exciting as your usual cases, but I need a neurologist to double check that my patient’s cranial reflexes are intact, before I discharge him.” She casually explained as she walked uncharacteristically slowly.
Mayuri hummed in response. She was more than capable of performing a basic neurological exam, she didn’t need him to double check anything. What was she up to?
“Here we are,” she announced merrily, opening the curtains to a slightly larger cubicle. Mayuri’s mouth fell open. Sitting on the edge of the bed was the most bestial looking man he’d ever seen. His size alone was extremely intimidating, even without the blood stains over his hands and shirt. Mayuri noticed he had an old scar that ran down the side of his face and seemed to have damaged his left eye, and wondered what could have caused it. “Mr. Zaraki here has suffered blunt trauma to his skull, from a hard object, I believe it to be a pool cue?”
The man in question assented with a gruff grunt and Mayuri immediately felt a pleasurable thrill run down his spine. Oh, why is my body such a slut, he thought.
“I'm fine. I told you already, woman. No need to go wasting other people’s time!” The man stood up aggressively, his enormous frame casting a large shadow over the two clinicians. Mayuri's heart rate skyrocketed, he couldn’t tell if the sudden rush of adrenaline was due to exhilaration or apprehension, or perhaps a mixture of the two.
He glanced at Unohana out of the corner of his eye, she seemed as tranquil as if she were sitting by the seashore.
“I'm afraid your injuries might be more serious than you hope, Mr. Zaraki, and since you won’t consent to any imaging, we have to take a more traditional approach.” She explained in a sympathetic, mellow tone that felt completely out of place. “You should sit down.”
“I sai-“ the giant tried to argue, but was immediately cut off.
“You should sit down.” The second time she spoke there was no room for interpretation, she might have omitted ‘or else’ but it was certainly implicit. Her voice had turned steely so drastically that the temperature of the room seemed to drop by at least 10 degrees.
Despite her big, round eyes - that spoke of a demure innocence - and her small stature, there was a dark side to Unohana that seeped out like poisonous fumes from time to time. It was a calm, calculated type of assertiveness that was somehow so terrifying it triggered an innate flight response. She never needed to get angry, her aura was threatening enough for anyone to contradict her.
Zaraki must have felt the shift too because without further protest he did as he was told and sat back down, eyeing her cautiously.
There was a long, awkward silence before Mayuri realised that was his cue to move.
Gulping, a bit uneasy, he approached the mountainous man and sat on a chair in front of him. Even hunched over, Zaraki still appeared massive, his shoulders were almost twice as broad as Mayuri’s and his long, black hair fell limply, framing the sides of his face and giving him an even more savage look.
Mayuri forced himself to focus and proceeded to quietly examine him. A few abrasions on his powerful knuckles, a couple of bruises starting to form over his vast, muscular chest, a split on his lower lip... he examined his reflexes and cranial nerves and found no abnormalities. He was about to announce this when he realised...
“You are the perpetrator?” He exclaimed with no small amount of shock in his voice.
“Eh?” Zaraki was staring at him with an vacant expression, his mouth agape.
“Perhaps my assessment is wrong and you do have concussion.” He said testily. He suddenly felt much more comfortable around him now that he’d realised he was stupid. “Are you the man who beat up my patient? Were you in a bar fight? Is that how you got hit on the head?” he questioned, knocking lightly on his own temple.
“What are you? the fucking police?” Zaraki deflected with a hoarse, cutting tone that sent another shiver flying through Mayuri’s body.
“No...” He smirked. “I was merely wondering what kind of wild animal could have caused injuries such as my patient’s. It's nice to satisfy one's curiosity.”
Zaraki gave him a lopsided smile. “Well, he got it coming.”
“How so?” he leaned closer, catching a whiff of the guy’s intoxicating, manly scent.
“Called my friend a faggot.”
“I see...” Mayuri squirmed, reclining back in his chair. With a huge bully like this, chances were he was just a homophobe trying to defend another homophobe from being called a homophobic slur by yet another homophobe. He needed to tread lightly. Not that he was scared, but he’d been assaulted enough times in his life for being queer. It was getting tiresome.
“He seemed not too happy that my friends were kissing, so I went to see what the fuck was his problem.” Zaraki explained offhandedly with a cheeky smile. “He thought it was smart to talk to me like shit and call my friend that... so I rearranged his face with my fists.”
Mayuri felt a little flutter of hope in his chest.
“Your friends were kissing?” he heard himself ask eagerly, not even sure why he was so interested.
“Yeah. I know it wasn’t a gay bar but why the fuck can they not kiss wherever the fuck they want? They ain’t hurting anyone, right?
“Indeed.”
“They've got a right to do it just like normal people”
“Right...” he had been holding his breath all this time, waiting for the inevitable confirmation of his suspicion, and here it was. It would have been too good to be true.
“Shit, I didn't mean that.” Zaraki flinched, looking embarrassed and awkwardly rubbed the back of his neck. “Not that they aren't normal, they are. I meant that they should have the same rights as non lgb...gqp...ib people.”
“I believe you may have forgotten a few letters.” Mayuri quipped sarcastically, which clearly flew over the other man’s head.
“Oh... sorry.” Zaraki looked to the side and frowned, as if trying to remember the right acronym.
“Anyway, as riveting as the tales of your honourable conquest might be, I am a very busy man... If you excuse me.” He stood up, taking his gloves off with a loud snap. “I’ll ready your discharge papers and then you may go, Mr... Zaraki.”
“Oh, yeah? is that- don’t you need to do any more tests?”
The way he was looking at Mayuri was interesting, he seemed almost disappointed... or so Mayuri would have believed if it weren’t because, mere minutes before, he had been extremely keen to leave without even a check up.
“No need. I'm extremely good at my job, I can assure you. You’re fine to go home.”
Giving the man a last appraising glance, he exited the little booth, not missing Unohana’s self-satisfied, tiny smirk.
That was indeed an very odd interaction. Why had she called him to perform such a basic check and why was he feeling so flustered all of a sudden?
His ponderings were interrupted when a very pretty twink, with died eyebrows and a fashionable haircut approached him wearing a worried look.
“Excuse me, my name is Yumichika Ayasegawa. Are you Kenpachi’s doctor? Would you be able to tell me if he’s going to be alright?”
“Are you family?” he looked the man up and down.
“No, we’re friends.”
“I'm afraid I'm not at liberty to divulge such information, then.”
A second man, bald and tall, with brightly coloured eyeshadow came towards them, awkwardly carrying three takeaway coffee cups.
“He doesn’t have any family, we’re his emergency contacts, doesn’t that count?” he asked quite aggressively.
“No.” Mayuri replied, chagrined at his tone. “Patient confidentiality is of paramount importance to me.” He lied, revelling in the man’s increasingly angry scowl. “I'm afraid if you want information you’ll have to follow the official channels, like everyone else.” He turned around and immediately walked away before they could harass him with any more annoying questions.
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All of the takes from the higher end FFXIV players I've seen recently feel so out of touch/narrow-minded to me.
I see people complaining about healers when I ran the most recent dungeon as one just the other day and we wiped several times.
I already saw someone complain that the FFXI raid is "easier than Aglaia" when every single run I've had has taken a significant amount of timer and at least a one or two wipes on a boss or two (or more).
Compared to all of the other Alliance Raids, I actually feel like the challenge here is to learn faster play, rather than to avoid wiping. It's the first time I've seen an Alliance Raid reach the end tail of the timer.
Granted, this is the first time I've done anything "on content" (and I've only seen footage of older day one runs, so maybe previous first day runs of Alliance Raids were similarly difficult), but to me, all of this stuff at the very least feels so much more unique and substantial than a lot of the encounters in a bunch of the previous expansions; this feels really cool and unique in its own right.
Prishe's proximity attacks, the group fight with the Archangels (which has a pretty cool use of interrupts), and Shadowlord's twists on various AoE attacks themselves are really cool.
And to me difficulty isn't the only value of an encounter.
They just don't seem to understand that not everyone consumes the game the same way they do, don't seem to have the ability to put themselves in others' shoes nor have the ability to understand that only a small portion of players play at their level.
I don't play healer often and I felt challenged by the recent dungeon.
I felt this whenever I saw some complain about Endwalker encounters, as well, but there I got it better because I could understand the complaint about how formulaic some of the encounters felt.
All Dawntrail encounters have felt unique and, most of all, substantial, to me.
And that was my personal gripe with particularly Endwalker's patch content. Many of the bosses did not have mechanics which evolved and/or had quite slow-paced useage/distribution of mechanics.
I suppose a game has the responsibility to entertain players on all levels of play, but this time around I understand the complaints much less as I see a lot of truly inventive encounter design that brings in ideas the game hasn't used much before.
And even after I stepped into harder content (extremes), the normal content never automatically became a bore to me; just different type of content.
In the end, I suppose I just disagree with people's consumption philosophy, then.
I think the game doesn't need to be "hard", just "substantial", so I suppose it's a very specific difference of opinion, which simply clashes with this different perspective and doesn't gel with the reality within the game I've seen.
I hope those who are unhappy will get something that makes them happy, but I also struggle a bit to see what the encounter designers could do to please this perspective.
Just copy Ivalice step by step? Just complete bullshit with bad telegraphing? Because that's where I felt like a bunch of Ivalice's challenge came from. It was challenging because some of the telegraphing could take a bit to parse and at points only made sense if you paid attention to every little tiny detail. It was challenging because it was pretty unintuitive and while I enjoyed it a lot and the bullshit is "funny", it's not "fun".
Math isn't bad because of the math, it's bad because you have to figure out how it works first. It can tell you "vitals", but the first time you do this, you don't necessarily automatically make all of the connections in the short time the fight gives you. And I personally think this is an issue of conveyance/bad design.
How are you supposed to figure out you need to let the sniper shoot you rather than use to shield to shield yourself in the moment? Where is the logic in that?
Even the magnet stuff is actually good.
Good conveyance is vague, but still solvable in the moment, like Prishe's wind-up punches.
But as said, I suppose I consume video games differently than most FFXIV/MMO players because in my mostly single-player gaming experience bad conveyence/design isn't "part of the fun", it's just bad design.
I can love a game despite it having these issues in its encounters, but to me it is an aspect to criticize when it happens and despite the repetitious nature of MMO design, I think this issue shouldn't just be glossed over because I think you can do challenge without these clunky elements.
#Final Fantasy XIV#FFXIV#FF#Final Fantasy 14#FF14#Final Fantasy#Dawntrail#DT#Endwalker#EW#Edit: slightly fixed some of the phrasing
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Blood Blossom Au: Baby's First Commissioner Meeting :)
TL:DR This Post: Danny (orphan) gets poisoned with blood blossom extract by Vlad. He runs away from him and ends up under the care of one Pre-Robin Battinson Batman! Starry is loudly pushing her batdad agenda.
(Also known as "Late At Night, When The Nightingale Sings" on my ao3!)
This was a fun rough idea I've been sitting on for weeks, thinking about how Commissioner Gordon and Nightingale's first meeting might go.
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Commissioner Gordon likes to think that he's adjusting to the new normal of Gotham very well, -- the new normal being grown men running around dressed like bats, in military-grade strength body armor, committing acts of vigilantism, -- and slowly, little by little, he was no longer being surprised when this new normal pops up out of the shadows like the world's most terrifying daisy. His shaving lifespan thanks him for it.
....
The kid is a surprise though.
Granted, he seemed to be a surprise to the Bat too.
There's been a string of murders lately, -- which, in Gotham, is kind of like saying there's been another storm during monsoon season. And there's just been another; in some dilapidated building down in south Gotham, with the broken, boarded-up windows and mildew-crawling walls to match. The victim is a man in his thirties, multiple gunshot wounds to the chest, left in the center of the room for the blood to pool out around him.
The place is already secured when he arrives, the building swarmed with officers and the forensic detectives. The Bat emerges shortly after he does -- or, he might've been here the whole time, hiding someplace dark and shadowy. For his own sanity, Gordon doesn't think about it too hard.
The kid is a surprise, and he appears like a bolt of lightning.
He shows up in the middle of a conversation Gordon is having with the Bat.
A whistle, sharp and loud, slicing through the air, meant for open air rather than a confined space. Gordon's ears pierce and protest the sound, and the solemn, murmured chatter floating through the room abruptly cuts off like the swing of a gavel. As he turns towards the sound -- as they all do -- he swears, up and down, that he sees Batman's shoulders jump, just slightly.
At the source, perched on the window, is a boy. A boy in a gray-blue scarf and an oversized black hoodie, one that hangs off his frame and has ace bandages wrapped around the wrists in some attempt to cinch the sleeves. The hood is up, big like the rest of it, and threatens to swallow the upper half of the boy's face whole in the fabric. What upper half Gordon can see, is smeared with some kind of opaque, black face paint. He's holding onto the side of the frame with one hand, on his hip is a grappling hook. A familiar grappling hook.
Gordon has multiple questions, and his officers tense up.
Martinez puffs up, brows furrowing as his face shapes into a frown. Shoulders rolling back. "You can't be here, kid--"
The reaction is immediate, like a spark to gunpowder, the boy yanks his fingers from his mouth and his mouth twists into a scowl. Head snapping over to Officer Martinez, his hood manages to stay on but Gordon swears that as he bares his teeth, the glint makes them look sharper than they should be. His voice is rasp and quiet and harsh; snappish in its hissing; "Put a fuckin sock in it, Martinez. I'm not stayin."
Martinez reels back, and the boy immediately veers his attention off him. Like a switch, his demeanor drops. Despite half his face being covered, his mouth twists into a cringing, apologetic smile. Slanted and off-beat, embarrassed. It'd be disarming if this wasn't Gotham, and if he didn't just hiss at Martinez like he was about to bite his head off.
"Sorry." He whispers, voice deceptively polite and softer now. Gordon has to strain his ears to hear him. "I was looking for him."
He points his finger towards-- Gordon? No, Gordon follows the direction, and finds himself looking at -- the Bat.
The Bat, who always looks stiff as a pole, now looks even stiffer. Somehow. Well, the explains the grappling hook attached to the boy's waist.
"What are you doing here?" The Bat says, gruff and unable to completely smother the stumble of surprise in his tone.
The boy still holds a sheepish smile, and slips off the window ledge. His feet hit the creaky boards with a near-silent thud, the Batman finds his feet and rapidly begins crossing the room.
Gordon notes the slight tremble in the boy's legs as he straightens. He adjusts his scarf, which droops close to his knees now that he's standing, and slings a backpack -- how long has had that? -- off his shoulders. When the Bat reaches his side, he does as he always does, and looms over the boy like a spectre. A threatening mass of shadows cloaked in all-consuming black. Standing next to him, the boy looks teeny in comparison.
The Bat is a man who terrifies even the most hardened criminals, Gordon has seen grown men shiver in fear at the mention of his name. And yet when the boy looks up at him, he doesn't even flinch.
Instead, his sheepish smile melts away like ice under the sun, holding only traces of his previous embarrassment. It remains as a shadow on his face, a small upturn at the corners of his mouth. The boy pushes his hood back just enough to reveal glinting, ice-flint eyes surrounded in tar-black face paint. He holds the backpack up with one arm. "You forgot this."
#I have never seen Batman (2022) so really I'm just using battinson and crew as templates for my fic. but hey what else is new lol#dpxdc#danny fenton is not the ghost king#dp x dc#dpxdc crossover#dp x dc crossover#dpxdc fic#dpxdc au#dp x dc au#dpxdc fanfic#i dont know shit about detective work or true crime so forgive me for any bad terminology or incorrect procedure for how these things work#just a fun rough idea for how i imagined gordon's first meeting with nightingale goes LMAO. im sticking to the idea that danny doesn't#officially join the field for a *while* due to more than just health reasons. so his first appearances are brief and usually to give B smth#danny: im only here as express delivery for vader's little brother over there. yall stay safe tho.#bruce: *kill bill sirens bass-boosted* ohmygodwhatishedoinghere#batman: how did you get here... | danny: you have so many spare grappling hooks it was pr easy to just grab one and go#also danny is whispering on purpose because he doesn't have his ghost form to fall back on as a secret identity. so he *is* actually taking#extra steps to keep his identity safe. and people usually sound different when they're whispering. he also has personal beef with#office martinez despite the fact that they've never met. Danny's HEARD of his ass. he hATES his ass.#Martinez: *to batman* freak | danny: im going to Bite Him. | batman (reluctantly): hmr. please don't. | danny: im going for his shins#Martinez and Nightingale have this whole thing going on between the two of them. danny WILL slap a sticky note on Martinez's back that says#'asshole' on it and its the one spot square on his spine that martinez can't reach.#someone: why are you beefing with like. an actual 12 year old | martinez: HE'S A LITTLE RAT. THAT'S WHY. he's here to torment me#battinson: *did you grapple the whole way here* | danny: yah. it was kinda fun. i would've gotten here faster but i kept having to stop#battinson: *hnnn* im driving you back | danny:.. are you sure? | battinson already pulling him out of the room: y e s#i've been thinking about this for literally WEEKS. what did bruce forget? good question! i'll figure that out if or when i get to this#danny has Issues behind the word freak so its like a mini beserker button for him regardless of who the word is aimed at lol. lmao#martinez calls batman a freak once while nightingale is within range and its just the doom ost as danny simply Disappears from sight#like oops. you are now. In Danger. rip couldn't be me.#blood blossom au
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have not left bed today + found out another friend got locked up + want to beat up every single adult that saw what was happening to me and looked away or actively made it worse
#personal#vent#suicide mention tw#i need to call her. last time we talked she said she was going to kill herself if she got incarcerated again#i love her. nothing makes me more angry at so many systems than trying to do suicide support with my friends who are locked up#trying to do this shit over the phone with people listening in. trying to figure out what meaningful support we can even give#because when she says that death is better than months of solitary i know exactly how she feels and what she means and i cannot fucking#most of the skills mainstream peer support has ever taught me are useless in that situation and my best is not enough#there are so many places that need to be burnt down.#there are so many people i love who are not out and it starts to kill me a little bit#and cops are starting to fuck with us here more. i've gotten bruised up a couple times from being shoved around#nothing too bad yet but just#jesus christ#sorry for coming on here to vent all the time but my offline life is a little crazy at the moment and half this shit i can't talk about irl#i honestly think i need to like. start learning how to fight properly again. bc i have so much anger right now#and learning how to actually fight sounds like a better idea then fucking off and getting into random fights like i used to#idk. will look into it
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Yeah... I remember seeing the architectural design majors at my uni having this breakdown each semester...
#love in the air#lita#rain#scriptwriting was the only course within my major famous for making people openly cry#because the professor would eviscerate you with her feedback#not to be mean; but she would look at the feedback you'd already been given by your classmates over and over throughout the course#and if you still hadn't fixed issues she'd really stab into them and rip you apart#she liked me though- i followed the syllabus due dates and no one else did#meaning day 1 i already had a treatment ready by the first class#and even though she told me the syllabus schedule didn't need to be followed; i chose to follow it#because it kept me a week ahead or so#So when I finished each 200+ page draft of my script I was finishing it a week early#which let me focus on other exams in other classes and manage my workload more easily#the only time scriptwriting made me cry was when i spent 6 hours typing draft 6 of a 214 page feature and my computer crashed#erased the whole thing#i'd been typing up the script based on hand notes i'd written on my previous draft so it was easy to recreate#but redoing it took 8 hours since my hands were so tired#but that wasn't the classes fault; that was my fault#i did really well in the class; you just can't take feedback personally and a lot of writers really struggle with that#i've lost so many friends because they claim to be writers who take feedback seriously#and then it turns out they're little bitches about it and throw tantrums after begging me to give them feedback#so now I will not give a friend feedback on anything they write#for the record- the way i was trained is not to be cruel or mean#you literally just go through it like 'here is what I had issues with as a viewer and here are some ideas on how to easily fix that'#always offer a solution#and for every complaint you have to give a complementt#so i'm not out there like gordon ramsey ripping into people; it's very gentle and kind#except when i gave M her round 6 feedback on her script and she STILL insisted Mt Everest was 3 billion years old in her story#AT EVERY STAGE OF THIS SCRIPT I REMINDED YOU IT IS AROUND 30 MILLION YEARS OLD GET IT THROUGH YOUR-
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