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#IT WAS NOT SUPPOSED TO BE THIS LONG
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I think Bay's poll helped me understand why I think the first arc was peak Spirit Animals.
In short: it has lows. It has plot twists. The stakes feel real. And the character moments are truly outstanding.
In a traditional three-act story, at the end of the second act, the protagonists are supposed to be at their lowest point. And the Spirit Animals authors did something even cooler with this concept. They added in a fourth act.
Think about the end of Against the Tide and Rise and Fall. I adored those two endings so much. If we apply the three-act story to the first series, Against the Tide is clearly a low. So, that's the end of the second act then, right? It can't get any worse, can it?
You expect the protagonists to dust themselves off. To never lose hope and to keep making progress until they finally defeat the big bad for good. And that's how it seems to be going in Rise and Fall. Until the writers pull an absolutely brilliant twist on you and the protagonists hit a low that is somehow lower than the first low that once again ups the stakes. Because now all hope is entirely lost. The situation has never looked so completely bleak.
So this would actually be more of a four-act story. We have the first two books (the first act): relatively innocent, adventurous, kind of formulaic. Then Conor (and then Meilin) makes a decision at the end of Hunted that makes you go. Oh. This is real. They aren't just going to spend the rest of the series collecting silly little trinkets, one per book. Now it's more than just a silly little quest story.
Then comes the second act. The stakes rise through books three, four and five, as the protagonists go through some truly earth (erdas?) shattering things. They seem to be making progress, and that's when they hit the low at the end of Against the Tide.
You expect that to be the low. For the protagonists to pick themselves up and never fall back down from there. But, no, you see, the next act is only one book. Just Rise and Fall. And this is where the writers show you how truly abysmal the protagonists' situation can get. It was bad, but it can get worse. Now they have to fix it, once and for all.
And then of course, there's the final act, also one book, The Evertree. The rallying, the fight, the climax, and the defeat. All is well, and the evil is defeated, even though they hit not just one, but two major lows.
But the Wyrm arc has nothing like that. There's a plot twist, sure, but it doesn't have any impact on the plot. Shane is the leader of the Redcloaks, sure, but what does that mean? It doesn't up the stakes. It doesn't contribute to any lows or highs or anything at all. In terms of plot, it hardly changes anything. Same thing with Kirat being Tarik's nephew. Sure, it's a cool little Easter egg, but what impact does that have on the plot? Honestly? Nothing. Think about the plot twists in the first series. There are two major ones: Meilin having drunk the Bile and Shane being the real Devourer. What do you notice about these two? Well, they both directly impact the plot, and both of them also directly contribute to the two major lows I pointed out. The Wyrm arc has nothing like that absolute brilliance.
As a result, each book just feels like a repetition of the previous one. Quest, fight, quest, fight, quest, fight, quest, done. Yes, Abeke loses Uraza, a definite low. But that's Abeke's low, not all of their lows. There are four protagonists. Yes, Greenhaven falls, a definite low. But what personal impact does that have on our main characters? Not really anything. All the people affected are random side characters. Tragic, but we as the audience don't really feel it, the way we feel Abeke and Meilin getting captured or the talismans getting stolen. And it makes the Wyrm arc feel flat and boring.
Okay, so the plot twists are boring and don't do anything to increase the stakes. Fine. Plot isn't everything, ever. What does the Wyrm arc do for our characters? Well, one in particular is presented to be a completely different person than in the first series after appearing as a mysterious figure for the majority of the arc. Are we going to do anything with that? Oh, what's that? He's dead before any interesting dynamics can be formed between him and the main characters? Okay, that's unfortunate, but what about the others? Oh, the spoiled brat that's related to Tarik does a complete 180 in the span of a handful of pages because of an amulet? Uh, okay. Well. That, that doesn't mean this arc is irredeemable! What about the girl from the historically oppressed nation that tried to colonize the entire world summoning the symbol of hope and peace for said nation? What might we do with that? Give her a stereotypical girlboss arc instead of exploring the ins and outs of the immense pressure she canonically faces from the entire country's populace? Oh. Oh. Okay, but there's that kid that breaks traditional gender roles and is scorned for it, similar to one of our own protagonists? Surely that will be an interesting thing to wri- Oh, he's tossed aside the moment his spirit animal is taken from him and that's the end of that? Hm.
This is very different from our first arc. Rollan, Meilin, Conor, and Abeke are each given likable qualities and flaws that directly relate to their upbringings and dictate their decisions very well. Over the course of the story, they form an incredibly heartwarming bond that you genuinely want to see more of. As an extra layer of genius, they even mirror each other in terms of flaws and arcs. At the end, when they all act like kids and race each other and poke fun at each other, you feel like it's earned. Like you truly watched them become what they are. It's incredible character writing and I adore it. But it was not replicated well in the Wyrm arc.
Add in all the nuance and gray morality, outstanding worldbuilding, and a couple of other things, and the first arc stands out as some of the best story-telling I've ever seen. In a children's series. The Wyrm arc is a long way to fall from that standard, and it really, really shows.
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iamthecomet · 2 years
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Let Me Decide What You Need
Fandom: Ghost (the band) 
Rating: Explicit
Pairing: Rain/Mountain/Swiss
Featuring:  Dom!Rain. Sub!Mountain. Switch!Swiss. Top Rain. Bottom Mountain. Finger Sucking. Spit. Cum Eating. Oral Sex. Anal Sex. Improper Restraint Tools. Rimming. Overstimulation. Spit as Lube. Just, honestly, a lot of spit.  Kink Negotiation happens off screen. Mountain just wants to be a good boy. Rain’s a little mean. Swiss doesn’t have any idea when to shut his mouth. 
It’s 8600 words of porn, guys. 
Rain and Swiss take Mountain down to studs.
It's surprisingly easy.
Read the full thing on AO3
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on-leatheredwings · 7 months
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me: haha ill just do this quick baby trapping fic haha
me days later: is approaching 4000 words
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ashoss · 7 months
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patrol is fun :DD
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goldensunset · 1 year
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did you know? if you do your laundry you can get your clothes back
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miserye · 5 months
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i'm so happy rn
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catmask · 1 year
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does anyone have like an anti aesthetic. like something you look at and can recognize as a complete fashion/interior design/artistic movement and understand it but it makes you shudder seeing it. i am not talking like “its morally bad” “its poorly structured” like just sheerly devoid of joy for you actually invites a repulse response.
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science-bastard · 2 years
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y’know what? FUCK you. i’m putting your ass in the control group. *injects you with boring saline instead of the fun and exciting glowing green goo i originally had planned*
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mango-ti · 28 days
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Polish Miku shows off her new hair
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roachsauce · 2 months
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Part of a recent doodle I think is cute
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akrona · 4 months
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This post by @recycledraccoon made me laugh real hard so i drew it
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itadorey · 10 months
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finished the fic and tell me why its almost 5k words omg
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plutonicbees · 1 month
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secret calls in the phone/sewing/cat room (chapter 4 of bllb u will always be famous to me)
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0fps · 4 months
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JIYAN ❖ THROUGH THE DARKEST OF NIGHTS
Jiyan, leader of the Midnight Rangers, acts with swift and resolute righteousness. He possesses the formidable ability to conjure a powerful Qingloong from the winds, making him invincible on the battlefield.
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monteruu · 2 months
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feeling displaced
[image id: digital illustration of john egbert from homestuck. he is standing partially behind a floating panel with large yellow and blue clouds and a bright sun with the words "Thanks for Playing" floating in the sky being slightly cut off. john's windsock hood is seen trailing off in the white background behind him and draped partially over the panel next to him. he has no expression as he stares at the camera. end image id.]
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kaptainandy · 6 months
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herbert west playing yugioh if you even care 🙄
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