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#I've created a plot outline for them
sunnimint · 8 months
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I talked about writing a MutantMayhem!Leo x Yuichi fic as a joke but I don't think it's a joke anymore
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2soulscollide · 2 years
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my favorite free tools for writers
hello, hello! hope you're doing well.
today i am bringing you another list with my top 3 favorite (free!) tools that I find helpful for each phase of writing a novel.
brainstorming phase
Fantasy Names Generator - not only for fantasy (you can also generate real names). this website is just... amazing! it helps you come up with names for characters, places and locations, descriptions, generate traits, outfits (yes, outfits!!), and probably something else you could ever think of.
The Story's Hack - this one is so cool! you can generate names for everything, create your own generator, and practice writing through writing exercises! plus, you can save your generated names to see later, and you earn coins for each idea generated (you can later buy themes - dark, snow, forest, etc)
RanGen - my last favorite generator on this list is RanGen! you can generate plots, appearances, archetypes, love interests, cities, worlds, items, and more.
developing the idea phase
Bryn Donovan - in this blog you can find master lists under the tag "master lists for writers". it is so helpful when you first start developing the characters and need to find the right words to describe them and to find some quirks and flaws!
Writers Write (350 character traits) - again, this is so helpful!
Story Planner - ah, the number of times I've talked about this website... please, PLEASE take a look at it, you won't regret it. this website has literally everything you need to fully develop your idea with outlines for you to fill in step by step.
writing phase
Colleen Houck (80+ barriers to love) - need more romace conflict? there you go!
Cheat Sheets for Writing Body Language - so, you know how your character's feeling, but don't know how he'd physically act? check out this list!
Describing Words - honestly, this is a lifesaver. don't you struggle to find the right word to describe something? well, with this website all you have to do is to type the object you're trying to describe and see which description fits better to you!
revising phase
Language Tool for Google Docs - i know we all have heard about google docs before, but the truth is, it's almost impossible to find free softwares to check grammar and spelling. so, google docs is useful, because it automatically revises it for us, and it's completely free. plus, you can add adds-on, such as "language tool".
Unfortunately, there's only one (free) tool that I actually enjoy for the revising phase. if you know some others, please let me know so that I can try them out and feature in this list.
exporting phase
Google Docs - i find google docs very easy to format and export to .epub, so i'd recommend using it as a free tool.
Reedsy - this is also a free tool available online. all you have to do is to write down each chapter (copy and paste) or import your word document. it will format the document to your liking and export it to pdf, epub and mobi.
that's everything for now! i hope this post was somehow helpful or inspiring!
if you want to see more master lists full of resources, check these:
WEBSITES FOR WRITERS {masterpost}
BEST accounts to follow as a writer
BEST SITES & SOFTWARES TO WRITE FICTION
DIALOGUE IDEAS TO GET RID OF THAT WRITING BLOCK (masterpost)
Useful Resources & Tips for Writers
also, if you are a notion lover just like me, check the free template I just released with everything you need to develop and write your novel!
thank you so much for reading! hope to see you around, and have a nice day <3
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rinwritingcorner · 3 months
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May I ask the software you use to write?
Congratulations on getting so much done!
Thank you so much. And, of course.
I use the Reedsy Book Editor for all of my writing projects, and I've been using it for about three years now. I also have experience with other amazing softwares, and I would love to create more tutorials on them if you need me to.
Here's a quick tutorial on how to use the Reedsy Book Editor.
When you visit the website, the first thing you'll come across is this page. It's a completely free writing tool with a fantastic interface. All you need to do is sign up with your Google or Facebook account.
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After you've completed the sign-up process and provided some information about yourself, you will be directed to this page. Please locate the "Books" option in the website's header.
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Feel free to give your book/WIP (Work in progress) a title. Remember, it's okay if it's not your final title, as you can always change it in the settings of your book later.
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Once you've created it, you can take your time and when you're ready, you can click "Write.”
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Once you click "Write," you'll be directed to the next page. There, you'll find your chapters, the space to write your manuscript, and a sidebar with various helpful features provided by Reedsy.
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Then, you can choose any name for your chapter that feels meaningful to you.
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You can also track your writing goals for your specific manuscript or book. This feature provides insights into your writing habits, such as the days you've written and the number of words you've written. You can also set a target word count goal for the manuscript, and you also have the option to set manual writing goals. Additionally, you can check the word count in your current chapter from the bottom of the widget.
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You have the option to set a deadline and choose the days that work best for you to write. This will help Reedsy estimate a realistic word count goal for you.
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Remember that on Reedsy, there's a new beta feature that allows you to plan and outline your novel without having to leave the website. It offers note cards for you to jot down the plot and scenes from your novel, which can serve as a helpful guide and provide a simple outline to support your writing process.
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Also, don’t forget the various features available to you when creating your book in Reedsy. For instance, you have the option to include preset formatted pages such as a dedication page and an epigraph that resonates with your story. These features can add a lot of value to your book, and I encourage you to explore them further.
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Hopefully this can help you understand the basics of Reedsy Book Editor. One of my favorite writing softwares that is completely FREE!
Hey fellow writers! I'm super excited to share that I've launched a Tumblr community. I'm inviting all of you to join my community. All you have to do is fill out this Google form, and I'll personally send you an invitation to join the Write Right Society on Tumblr! Can't wait to see your posts!
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Everything Feels Forced and Bad
Anonymous said: I'm not very new to writing but I've reached this point where I hate everything I write. I have many ideas, settings, and thoughts, but whenever I try to weave them into actual chapters, I hate whatever I write. It all feels bad and forced, so I stop writing after a chapter or so and am scared to start new chapters. How do I get out of this vicious cycle?
[Ask edited for length]
The good news is, this probably isn't a problem with your ideas, but your attempt at executing them, and that's an easier thing to fix.
"I'm not very new to writing" doesn't mean anything in the grand scheme of things. It could mean you've been writing for three months or thirty years, but even if you have been writing for thirty years, if you write primarily fan-fiction, memoir fiction, or small town love stories (for example), that doesn't mean you know even the first thing about how to structure a fantasy novel, a murder mystery, or a dystopian thriller (for example...)
You mention struggling to weave your ideas into actual chapters, but the emphasis on chapters is a clue that your issue is not knowing how to structure your ideas, not the ideas themselves. If you're emphasizing chapters as being the structural element of your story rather than actual plot points, it's like trying to divide a road trip into each leg without having a map.
One of the most important elements of plot structure is the story's conflict--in other words, the internal or external problem (or both) your character must resolve. Without a conflict, you can't have an inciting incident, you can't have the obstacles and challenges that make up various plot points, and you can't have a climax where the conflict is resolved--or at least an attempt at resolution is made. So, that's the best place to start when you're trying to pull your ideas together into a story. What's the conflict? What problem exists within your character or outside of your character that they must resolve? How do they get roped into solving this problem? If it's an external conflict, how does it relate to their internal conflict (if they have one)? Who or what is responsible for creating/exacerbating this problem? What goal does the protagonist pursue in order to resolve the problem? What obstacles and challenges are put in their way by the person/people/force that created the problem? How do they overcome these obstacles and challenges? How do they face off against the problem to resolve it once and for all?
Once you have these elements figured out, you can start looking at structure templates to get some idea for how you might want to structure it. Structure templates are just a guideline... you don't have to follow them closely or exactly. They just give you some ideas about the kinds of plot points that can happen to help your story along, and approximately where in the story they might occur.
You can see my post about creating a detailed story outline for some structure templates to check out.
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
♦ Questions that violate my ask policies will be deleted! ♦ Please see my master list of top posts before asking ♦ Learn more about WQA here
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Swallowed Whole by The Flame (Messmer the Impaler x Tarnished! Reader) 1
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MASTERLIST
PREVIOUS | NEXT
Summary: Tasked to hunt the demigod Messmer by order of the followers of Miquella the Kind, your purpose strays from theirs, creating a destiny you plan on executing.
A/N: I've only just started playing the DLC, but this will diverge from it and keep to a different story. One of dual pain, hardships and connection.
Your build is based on the samurai, with a nagakiba as your weapon.
Outfit: Skeletal Mask, Confessor Armor, Preceptor Gloves & Legs
A03 link
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Chapter 1: Consumed
It started with a simple task:
In the name of Miquella the Kind, find and destroy Messmer the Impaler.
A task so simple that even you believed that it could be given to one of his devoted followers. It had been Leda, the Needle Knight, standing vigilant in front of Miquella's cocoon state in Mohgwyn Palace, who had tasked you with stepping through the veil to the Realm of Shadow. She spoke of the great destiny that led you here, guided by faith. Though vague in her directions and quest, you obliged, thinking not much about what you had to do. 
Like the plague, it began with the whispering of his name.
It was the mutterings of those you vanquished - his soldiers - donned in grey and onyx - spoke his name like a curse not to be spoken. The encampments were scattered across the lands, a fire that burnt hotter than any flame you had seen before. His was brighter, bolder, harsher, casting hate and cinders to those in its path. 
You witnessed it in those who survived the crusades. It was seen in those who stumbled from crushed and burnt buildings, still smoldering as they moaned and wandered. It had been utter torment to give them mercy, for it should've been given first-hand by the tyrant himself.
What was Messmer if not a monster? If Miquella had any chance of dealing with him, how could you handle him? It did not matter what you thought; being Tarnished meant your thoughts were long forgotten and ignored. You were restless and weary from travelling, staying up as you stared into the golden hues of sites of Graces littered across the lands, thinking of what you must do.
The Shadow Keep was an ashen yet mighty stronghold, and it didn't take much to get through its walls. 
When you first caught a glimpse of the portrait that stood high and mighty in the main plaza the man himself, it had been broken and left with part of his face not visible. Torn down from the aeons, you couldn't help but notice the faint outlines of red hair that could be seen where it had been razed. It had only left you in greater agitation, grumbling to yourself that you had to deal with another redhead.
"This fucking family."
The Shadow Keep was a maze itself, with winding corridors of endless shadows and abyss. You trekked through many floors, handing fire knights as you passed until you made it to the one thing you were both loathed and pleased to see. The golden hue that encased the site of Grace in front of you told you one of many things; death loomed just in front of you. And from the site, laid the heavy doors, your path awaiting.
You camped for as long as needed, contemplating why you had decided to do all this for a demigod you did not care so much for. Miquella and the majority of Marika's children schemed, plotted and hated one another, what would one Tarnished solve?
Feeling a sense of acceptance to it all, you stood, heaving the heavy doors open as you were swallowed into nothingness.
The room was large enough, that you could only sense from how far you walked through, with no sight of Messmer anywhere. It was only when you saw the soft glimmering of embers begin to grow in size that you realised candles were being lit on their own. You marveled, before a voice cut through the stillness of the room.
"Mongrel intruder."
It stung to be spoken to like that, only did you feel your chest clench, your hand instinctively going to your scabbard, gripping it and holding your position, ready to strike if attacked first. No noise nor attack came, and when you looked around your surroundings, clearer to see through, you turned to meet the gaze of a serpentine, staring curiously back at you.
"Thou'rt... Tarnished, it seemth," the voice seemed surprised, though there was a toll of tiredness to the richness of his voice. It reverberated through the throne room and your hammering chest. "Mother, wouldst thou truly Lordship sanction," the snake pulled back from you, retreating away as you caught sight of who it was going back to, "in one so bereft of light?"
From the shadows, a throne stood, and with it, the man you were looking for.
He was larger than you imagined, slowly rising from his seat as he staggered towards you. His long arms swayed as did the two winged serpents attached to him, wrapped around him like vines. Everything to him was red, his hair, clothing and snakes, deadly and intense. "Yet... My purpose standeth unchanged." His voice was a soft timbre, albeit twisted with spite.
From his hands, came a swarm of flames, smouldering and blazing just as they did all before. You could see your hanging body through them, a vision of chaos and destruction that awaited if you did not do anything. But he loomed over you even from a height, raising his flaming hand like a trophy to behold, his other hand gripping the daunting spear with ease. "Those stripped of the Grace of Gold shall all meet death." The fire burnt in his golden eye, raging as fierce as him, full of hatred for something like you. Impure, stripped from grace, "in the embrace of Messmer's flame."
You weren't given much of a chance to pull forth your nagakiba, for Messmer had lunged high into the air, embued in flames as he spear in hand, slamming down into the ground. You had a few seconds to roll out of the way, as when he landed, flame and spears burst forth, nearly catching you by the cloth of your armour. Ash and cinders burnt into your nostrils, with no time to retreat as his spear reached towards you with such speed that it didn't seem possible. 
You rolled again to avoid his swift movements, getting caught in the final jab that caught you in the thigh. You hissed, blood sizzling, your grieves soaked with blood and fraying with burnt ashes. You took some more jabs at you, one to your side and the shoulder as you tried to stay as close in range as possible, attempting to swipe at him before he could stab back at you. He immediately took a more defensive stance and avoided your cut. You sheathed your blade, waiting for him to lunge before you leapt forth, unsheathing your blade and landing a blow he could not avoid. It seemed impressive in the seconds, a hiss drawing from his lips, eye burning furiously down towards you when his spear thrust in a flurry, giving you no time to revel in your small victory.
The heat that rolled off him had left no air to fill your lungs, leaving you panting and struggling. It had caused him to believe he had the upper hand, advancing towards you ready to strike when you rolled further back from him. When you were far back enough, you pulled forth from your pocket the grease you had found many times in your travels. The freezing grease burnt through your gloves as you applied it to your blade, shining in contrast to the barrel of flames being thrown towards you.
You rolled but you got caught again, crying out aloud as Messmer charged towards you, hand out as if ready to grab you. With enough time, you swung your blade down, catching him by the exposed flesh of his thigh and moving out of the way before he could grab you. 
With his back towards you, you swung again, hitting him against his armour and once more to get him to move away from you. You could hear the snakes hissing in pain with him, making you wonder if they shared his pain. 
Messmer pulled back, fire against ice, leaping to the air as he in time when he landed, you landed a heavier blow. The sound that came from him was garbled, stopping to look down at his arm as he jumped backwards. It had been just a win to stagger him backwards, knocking him to his knees, his spear thudding by his side. The grease had gotten him so good that it left him bleeding, but his pride had not been broken, only strengthened.
"I will not suffer," he gasped, wisps of red hair floating through his serpentine helm. "A lord devoid of light." When he stood, it was slow, painfully slow. But something had awoken in him. He may have been part God, but he was still part man, a broken man at that, tired from the throws of his mother's war. Behind his throne, stood a statue of a woman, clutching to her chest a babe swaddled in cloth. "O mother, forgive me." There was a strain in his voice, defeat heavy that laid on his shoulders.
You didn't know what he would do next except destroy you further in body and soul, but when he paused to reach towards his face, did you realise what he was doing. His eye was not real, a seal to keep something within him away. Unleashing it would would not stop anything, and draw further misery for you to deal with.
Don't let him do this. A voice in your mind was frantic, screaming at you to do something as you watched his hand draw closer and closer to his eye. Your panic rose like a wildfire in your chest before you could even realise what the words you were saying were.
"I yield." Your adrenaline was fading fast, panic pumping swiftly in your veins. You needed to say it louder, louder for him to hear before it was too late. "I yield." This time, there was a trace of defeat laced in your screams. "I YIELD!"
It had been enough to pause the Impaler from his actions, his seeing-eye peering back at you with as much surprise as you did for him. Neither of you spoke, the sounds of your heavy breathing danced along the large room. You realised in that moment from the way he was glaring at you that it wasn't that he didn't hear you, but that he wanted you to repeat it. You crumpled, your shoulders slumped, and your voice had a soft timbre. "Messmer... I yield." To further keep to your word, you threw your katana backwards from you, holding emphasis on your words if he ever did believe them.
He didn't answer you at first, and his eerie gaze had left you feeling more ill at ease than intimidated. Hatred, fascination, intrigue? It was hard to decipher what he was thinking. 
"Thee wisheth to surrend'r when thee hath raised thy blade at me?" His words startled you out of your thoughts, his voice a hiss of venom and mocking you. Your peripheral caught his two serpents, intertwining around their master like a shield, hissing lowly into the dimly lit room in warning. 
"It was hard to explain myself when you were already lunging at me!" It was a pathetic reason, and Messmer knew it as much, still as if ready to rip his eye out if you didn't give a good enough answer. Tarnished like yourself were never given the time of day for a reason. The blade was always swung first before you could ask questions, nor for a reason to side with them. A lonely life, even surrounded by others like yourself, you knew it wouldn't matter to the kin of Gods if you sided with them. 
"Thou art not the first tarnished to enter mine own halls, nor the lasteth," Messmer uttered, the grip on his spear was daunting as you stared both down. "Wand'ring through mine own keep, wishing for mercy and boons?  Bid me, which foul being hath sent thee here?" 
This was your only chance to explain yourself, and even still, you could end just the same as his enemies, spiked up for all the world to see of his terrors. "I've come to warn you. Miquella is up to something-- his followers told me to come here, to hunt you. I know nothing of what he's doing or needs, but it involves killing you."
It was at that moment that you truly sounded foolish, not knowing what Leda had tasked you with. Why did she need Messmer dead if she could not task herself or another to do it? And why did it involve Miquella?
The air around Messmer grew in confidence, and he looked all the more like a God painted in crimson. "So he sends a decoy to distract me whilst he plots?" His lips twist into a small smirk, though he looks still bored by it all. You can hear your own breathing as Messmer moves towards you calculatingly slow, his intimidating body twisted from his curse.
His voice was a mere whisper at his next words:
"Tell mine own broth'r and his devotees I shall has't their heads or I shall has't their loyalty. "
You were too taken aback by the presence of him so close to you now, concentrating on his words that you didn't notice the presence behind you fast approaching. Something smacked you in the back of your head so hard that your world spun. Your helm nearly fell from your head, but you had no time to react to it when the ground was meeting you.
Quick to the ground, you fell to a knee, trying to pull out a dagger on the person behind you, before another pair of arms grabbed you, twisting your wrist back as a scream so vicious left your broken body. Your dagger was knocked from your hand, landing inches from the demigod's feet. Messmer simply watched as his fire knights seized you, dragging you up as you writhed and struggled.
This was it, the end of your attempts and to be an enemy not just to Messmer but to Miquella for betraying him and Leda. Death had seemed to be the only you wished to welcome in these moments rather than face their wrath.
"Add her to the gaols," he spoke, spinning on his heel as he slowly walked away from you, "perhaps our guest shall wisheth for some blessings."
And so, you screamed for him, screamed for all the anguish, the misery and pain of being tarnished, lightless. The weight of something once again smacked you against your head, this time a straight blow to the side. You groaned, darkness dotting your vision as the last thing you saw was the sight of crimson, as deadly and beautiful as his flames.
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A/N:
I realised I can't write fight scenes to save my life.
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Happy (belated) fifth anniversary for Triaina Academy, Leo! I hope that you got to at least do a small celebration for five years of work sometime in June. In the spirit of Triaina being five, I wanted to ask you about the old demo, actually; is there a scene you left / are going to leave on the cutting room floor that you miss? Are there other plot points from it that you really liked? I'm curious about how you feel about it after so long. Regardless, I hope this finds you well!
Hey there! Damn, it really doesn't feel like it's been five years since I've began undertaking this project haha. The very first showing of Triaina Academy was in june, and was fairly sizable for its first posting, hovering around 70k-ish words leading up to the middle of the 2nd chapter and having introductions for everyone except S and F. During then, I had far more free time available to me, and worked on that version of the demo until it grew to around 250-300k words spanning nearly 5 chapters.
But I realized as I had progressed through writing that the quality of my early chapter writing wasn't consistent with the current standards I wanted to have now, and so much of that wordcount was scrapped, with only the skeletonized outline remaining of the old work. I returned to square one and rewrote the story in its entirety from the beginning, leading to the current state now, with the revised version hitting close to 220k words. In the back of my head I consider that, had I just continued writing without a revision, Triaina Academy would already be a finished product.
In many ways I regret that despite it being five years, it feels like there is nothing much for me to show for it. Even more so now that my work pushes me between mental stress and physical exhaustion, often giving me little time or motivation to pull up the writing on my computer. But I love what I've created. I love the joys it brings me as a creative, as well as hearing the joy it brings you all to read. So even if it seems like I fall away, I am still pressing on to continue, even if it's a tiny bit at a time, until it becomes something both I and readers can find joy in.
Now, speaking of the old demo, there's many scenes that have become nonexistent. I liked quite a few of them, and there are probably many overarching ideas that will return in different forms within the new context of the current demo. But there are also many that won't.
A few mentions of old scenes that probably won't be making a return, either because they've been replaced or they are no longer relevant:
During the very first date with raven, although the makeshift "home" returned, there was an additional scene where the MC discovers mutilated bodies in a closet space.
Before the festival scene seen in the demo now, the working equivalent of it in the old demo was an underground party held by students of the academy in an abandoned airport. The idea of this was cut out because within the story, I decided the world wasn't in a current state for airspace travel save for very specific exceptions. But during this scene, the party is interrupted by a body being discovered hanging from the overhead walkways of a hangar, paired with a bloody message.
There was a scene where you could order and allow V to shoot and kill a student. Originally I had thought to make this into a fail state where the MC and V were thrown in jail for a game over, but upon the revision this was taken out entirely, as I decided against abrupt, early endings.
Infamously, E was originally written as a step-sibling character in the old demo. I had thought on testing and developing the dynamic, since I didn't see very many games do it, and my game was pretty heavily inspired by various anime and manga related tropes and character styles. But eventually, I decided to shift them into a childhood friend/next door neighbor romance without adjusting their personality because I put a lot of effort into developing the entirety of their story arch, and I wanted them to appeal to a more general audience. Funnily enough, they are still labeled as their old role within the code, just because it has become too much work to change all of the variables haha
F's personal assistant, Fiore, didn't actually exist within the old demo. At least not in the same capacity. She was added because I realized F's personality didn't work well as an independent romantic driver, and they needed an additional external factor to push F into more romantic situations. Fiore RO DLC is an additional purchase of $9999.
In the old demo, MC's, and to a lesser extent everyone else's parents, played far less of an apparent role. I wanted to develop a story showing the previous generation compared to the current one, as in some ways there is a "passing of the torch" theme throughout the plot.
S and F were introduced far later in the old demo, to the point every other RO was given a full extra date scene before they joined the picture. One goal of my revision was being able to give these two an earlier introduction so they could all have their own date scene. In the old demo they were introduced in a scene where P and the MC had to switch rooms, allowing the MC to meet the last two members of Dorm Exul, as well as I think letting them read P's diary.
You used to be able to choose both M and P's gender independently, but with them becoming more structured as identical twins, M will always be the same gender you pick for P.
R used to be far more of a directly flirtatious character like M, but has since naturally shifted to the laid-back, bantering character they are now as I've continued writing them.
Similarly, V was written in a far more robotic tone with only short one-to-three-word responses, and although they are still fairly terse and unemotional, they've developed over time to have far more spoken dialogue and hints of emotional cracks.
There used to be a fail scene in M's romance if you refused to hit them the first time. Much like the other fail state, this was taken out and the decision between leaning into their masochistic tendencies or not became part of their path selection.
Many of the side characters within the story were not introduced, and so neither were their stories. Lewis and S's hostile relationship was not developed, Rex and Acer only had passing remarks, Treyla, Juno, Uno, and others who were nonexistent to the plot now hold some relevance to specific MC specializations, and instructors other than Rosaline and Hoft were given names and a larger part as progressors of MC specializations.
As far as the most favorite scene that I'll miss leaving on the cutting room for, hmm. It is most likely the school tournament arc that I had planned in the old demo. It was in the works and quite far in development at the time that I realized my writing had taken far steps away from the book's early development, both in quality and creative direction. The tournament was supposed to be a method to more actively showcase the combat capabilities of each character's powers, with several rounds and fight scenes already written. But within this new revised plot, I plan for the S.T.E.M. abilities to develop far slower and gradually with trackable leaps in power, not yet becoming combat capable at the time this tournament arc would've occurred. Still, the scene and idea I had in my head, and what I had already written, was quite fun! Although I probably won't be able to figure out a way for this exact scenario to happen now, eventually I would love to bring back the idea of a tournament, or arena type of setting, at some point in the story haha.
Thank you for listening to my ramblings. I didn't think the response would get this long haha. Triaina Academy has recieved so much more positive reception and love than I could have ever imagined when I first began working on it. In all honesty, I had figured that maybe I would be writing for a handful or so to see and think it was neat, and I'd be plucking away at it from time to time with no real thought to its success in mind. But it has instead risen to a stage far larger than I thought it could perform on, almost dauntingly so as I fear for disappointing so many, both with its quality, and the fact I can't dedicate as much into its development as people hope and ask for. Even still, I hope you can forgive me for not being able to rise to expectations, especially in regard to the pace of development, or the length of silence revolving it. The one thing I can promise, is that I still love this creation of mine, and all of you who have seen and may continue to see it flourish, and I do not plan to end its development unless I die a very painful, early death.
Thank you very much!
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navree · 2 months
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How do you feel about the Nettles situation? 👀
As mentioned, haven't been watching season 2 and only been "keeping up" with it in that I see what the beloved mutuals are posting about it on Tumblr (and the occasional errant tweet from the fucking bad take brigade that is fandom twitter), so from what I know the Nettles situation appears to be that they're cutting her completely and just giving her storyline to Rhaena? Well the way I feel about that is that I think it fucking sucks.
The big thing for me is that the entire rationale for cutting Nettles and just substituting in Rhaena really smacks of racism. They couldn't be assed to do anything for Rhaena, so they just took the only notable Black character they could find and just went "well Nettles is a Black girl, and now we've made Rhaena Black, so it's the same thing" without thinking about the fact that Nettles and Rhaena are two very different characters with very different places in the narrative and aren't just interchangeable, and that it's fucking weird that you immediately got rid of a woman of color because you already had what you deemed to be a sufficient amount. The lack of care shown to Rhaena, specifically the version of Rhaena that the show created, is astounding, and it feels really weird that it's existing for one of the already few Black women in the show (it's something I've already talked about, that the show made changes without then thinking about how things come across in the real world to the viewing public, like Ryan Condal saying that women lie about being victims of gendered violence or making the Velaryons Black but then putting significantly less effort into them than their white counterparts, or not even thinking about how Targaryen-Velaryon intermarriage would make the current Targs visibly mixed).
Giving Rhaena the Nettles plot doesn't make sense for two main reasons, even beyond the BTS decisions that I outlined above: 1) you can give Rhaena an entirely original and interesting plot if you bothered to actually care about her or in giving Black women something to do in your show 2) Nettles has a very specific impact on the story that cannot be removed without drastically changing the history that's been set in stone.
So, point one: an original Rhaena plot. I've said this before, but it's a very critique that book!Rhaena doesn't actually do anything. She just kinda sits around in the Vale having her hair brushed for a year until the war's over. That's a bit boring, I don't mind the show deciding to change up what she does so she actually has shit to, like, do. But let's look at what the show crafted with the Vale plot before they just punted Nettles to Rhaena. On the Vale's side, the show has created a situation where their loyalty to Rhaenyra is extremely flimsy and quite likely to vanish at a moment's notice. Rhaenyra's husband, her major partisan, was infamously shitty to the Vale, he constantly degraded the region in open court, and then murdered one of Jeyne Arryn's vassals in cold blood, his own wife, for no reason. And not only that, he wasn't even remotely punished for it. Daemon's bad reputation in the Vale for what he did to Rhea Royce, and his treatment of her throughout their marriage, and the lack of accountability in that, should absolutely make it so that anyone in the Vale would be leery about allying themselves with him. Then, Jeyne gives Rhaenyra the Vale's allegiance so long as Rhaenyra sends a battle-ready dragon and dragon-rider to protect them in case the Greens decide to invade and force their submission. But after Rhaenyra's envoy promises her that, Rhaenyra backtracks, and instead sends her a teenager and three little kids and a baby dragon and some dragon eggs. That is insulting, that is a violation of the promised agreement that came at the cost of the Vale's allegiance to Rhaenyra, that alliance should absolutely be on the rocks. It makes sense for Jeyne to be as annoyed with the Blacks as she is in the show. And on Rhaena's side, she doesn't have a dragon at all, and she is undervalued in her family as a result. Her father straight up doesn't care about her and neglects her because she doesn't have that symbol of Targaryen supremacy within her, her sister may love her but doesn't value her much as a person (considering Baela is absolutely fine with Rhaena getting sent away to play nursemaid and doesn't even bring up Rhaena being the Lady of Driftmark even tho she has a claim through Laena and Hell, even being Luke's intended), Rhaenyra literally doesn't see her as worthy of keeping around since she just shunts her off not even for her own safety, but so that she can ensure the safety of Rhaenyra's sons. And that's weighing on Rhaena, it's been weighing on her since she was a child, she's only ten when she talks to Laena about how Daemon doesn't love her because she doesn't have a dragon, and those feelings have only grown as she has, and as more indignities have been heaped on her.
So you have Rhaena, who isn't really valued by the people around her or considered necessary for the war effort, in an area where the emotions are ripe for turning against Rhaenyra and maybe even siding with the Greens. So why not have Rhaena change it? Instead of having the Vale stay loyal for no reason in spite of their very legitimate issues, have Rhaena forge a relationship with Jeyne. Have them get a personal connection to get Jeyne more invested in the Blacks' victory. Have Rhaena work essentially in administration, use her connection to the parties on Dragonstone to enact more firm promises for the Vale, in writing. Have Rhaena become essential to Rhaenyra getting to keep a foothold in Westeros, since most of the South (should be) allied to the Greens, the Riverlands are under Daemon's purview yes but he's not trustworthy enough for that to be an assurance, and the North is loyal to Rhaenyra but still taking its sweetass time doing anything. Have Rhaena find her own worth within in her in the way she helps the war effort not with a dragon, not with the way others have told her she could be useful and necessary, but with a way she's found for herself. Have her grow internally in the process, and become more confident and self-assured. There's a plot to give Rhaena in the Vale, but it's not Nettles's, it should be her own, crafted out of a care for her as a character and to give her a story of her own rather than slap someone else's to her because you were being lazy.
And speaking of Nettles, cutting her is ridiculous because she is absolutely essential. It's because of Nettles that, ultimately, things end the way that they do for a lot of characters. And that is because of her very specific connection to Daemon. Nettles joins up with Daemon after the Blacks take King's Landing, and it's soon very clear that these two have a very, very strong connection ('oh because she's his daughter' considering that Daemon seems incapable of loving any of his children, nah, I've always been in the romance camp for these two), especially on Daemon's part. And that strong connection, combined with Rhaenyra's distrust of dragonseeds, leads Rhaenyra to demand that Lord Mooton break guest right and kill Nettles, to stop her from "stealing" Daemon and then betraying Rhaenyra the way Hugh and Ulf did. Daemon finds out about this and, to save Nettles's life, helps her escape, in a goodbye that left Nettles upset and Daemon evidently heartbroken, considering that Caraxes starts screeching like a banshee as they leave. And that is what then spurs Daemon not to return to Rhaenyra's side, but to instead strike out and try to kill Aemond, and thus leads him to his own death in turn. Which leads to a loss of power for Rhaenyra which culminates in her fleeing King's Landing for Dragonstone where she's killed which then leads to Aegon returning to King's Landing only for the Northerners to attack which leads to him dying (I'm a proponent of suicide theory) which leads to Aegon III becoming King and etc etc.
You see how Nettles's existence starts the ball rolling for what becomes the next two hundred years of Targaryen, and by extension Westerosi, history? She's a very specific person, and you can't replace her with anyone else. Daemon has shown absolutely no care or consideration at all for his children by Laena, so there's no reason for him to be anywhere near as invested in Rhaena as he was with Nettles ('oh but Rhaena would have a dragon' well Baela already has a dragon and that didn't stop him from punting her to Driftmark so he could devote his attention only to his pureblood Valyrian sons and still not giving any kind of a shit about her at all, he's a bad father even if his kids have dragons). Rhaenyra's mistrust of Nettles is fueled by her mistrust of dragonseeds, but Rhaena wouldn't be a dragonseed, she's Daemon's trueborn daughter, so that's not an issue. Nor is Rhaenyra necessarily gonna be worried that Daemon is falling in love with his own daughter and thus falling out of love with her, or then try to go "well then the only option is for me to murder Daemon's daughter" as a result. So there'd be no strong connection motivating Daemon to value Rhaena so highly, there'd be no betrayal from Rhaenyra that gets Rhaena sent away and motivates Daemon to pull away from Rhaenyra and instead keep on fighting even if it means his death, and with that, there's no way any of the historical facts can proceed the way that they do. Nettles can't be Rhaena, she needs to be Nettles. She is her own person, with her own specific impact on the narrative and the characters within. And yes, F&B is a narrative, it's formatted like a history book which makes for good thought experiments and injects ambiguity within certain elements, but it's still a fictional story dreamed up by George, who then put characters in that story for a reason.
Not to mention, Nettles and Rhaena are very different characters? Like, they have incredibly different personalities. Rhaena's we haven't seen much of, because the show has suffered in characterizing the younger TB characters as a whole and is also just really bad in characterizing the Velaryons specifically (hm suspicious). But based on what we have, Rhaena seems a bit quiet, a bit subdued, prone to shyness, and generally favoring a more traditional femininity than we see from even Baela. Nettles meanwhile is coarse and rough and loud and unapologetic in that, she's not timid but in fact fearless and bold. Rhaena is a highborn daughter of a prince, stepdaughter to a queen. Nettles is a homeless whore's daughter who grew up poor and on thin means struggling to survive. Which is why Nettles is able to claim Sheepstealer, having to grow up the way she did with the experiences she had gave her an industriousness and a way of problem-solving that allowed her to figure out how to win over Sheepstealer, a wild unclaimed dragon. She used her wits, as she likely so often had to, growing up the way she did, to figure out that Sheepstealer might not like people but he likes a certain kind of food, and thus create an association in his head of Nettles=that food he likes by bringing him sheep until she gained enough of his trust to claim him as a dragon to ride. Rhaena doesn't have that industriousness because Rhaena, like 90% of highborn nobles, has never had to actually fight for anything ever. She's never had to really problem solve in a blunt way for anything, let alone her own survival, that might then inform how she might try to do something as daring as claiming a wild dragon. I mean, Hell, Rhaena gets told out loud "hey if you want a dragon you need to claim a dragon, earn that right" by her own mother who did the exact same thing, and then spent ten years on Dragonstone twiddling her thumbs, I guess, since she never thought "hm let me try that".
Like, these are different people, with different personalities and different upbringings that shaped them in different ways, and thus have different relationships and impact the story in different ways. You can't just smush them together, it doesn't work. It's bad writing that is going to really wreck a lot of the future storytelling in some key ways. It shows a stunning lack of care towards not just a pre-existing Black character, but a Black character the writers themselves created as well, along with a lack of creativity and imagination on their part, and overall laziness that was already a bit present in season 1 but got kicked into overdrive in season 2 and has become endemic to this show overall. It's bad, it's dumb, it's lazy, it's borderline racist, and I don't like it.
(also there's a potent symbolism in rhaena's dragon hatching on its own and that she's called morning, after the dance killed so many dragons and created so much death and doom for house targaryen and the survivors that remain, but fuck the symbolism too i guess)
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darqx · 3 months
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Nope!
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I like that I've had people say they can relate to my characs and/or that my characs feel real 🥰 That really makes my day cos it means I'm doing ok with my characteristation then haha. In terms of Rire in particular, one of my fave things is when people can't decide whether they like him or hate him and end up settling on a weird mixture of both and squaggling about it. I find this extremely gratifying.
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Hello! Thanks I am doing good (now that I'm having a break from work ahah) :D I'm gonna be real and say I'm not sure if I'm the best person to ask considering I was only involved in like...one and a bit horrorporn projects |D - Gato would prob be the MVP at the moment - but I'll give you some gen advice that hopefully you can find useful :)
Plan your project. Most people are NOT good pantsers and it's not easy to get a cohesive plot/project if you don't have SOME idea of what you are doing. Whether you are doing a VN or a comic or whatever, make sure you have an outline of what is going to happen for your own reference.
Find an audience. If you're lucky then an audience who will enjoy your project will find you (which was the case with BTD and some throwing it out there.) Most of the time though you will need to advertise your project to like-minded people first. Put your characters, art, teasers out there! If you want people to care about your project you have to give them a reason to care about/get excited about it.
Be prepared to be disliked. This is true for any project because everyone doesn't like everything, but if you are going for horrorporn (or really, anything that could be considered weird i guess) there's a much higher chance of people looking at your stuff and going what the ever loving fuck. Anyway the point is you will need to just do your own thing and try not take certain things personally even if they seem aimed at you personally. Or just be like:
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4. ✔️ Just do it. Self explanatory, dont let your dreams be dreams lol.
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Thanks very much for asking first! I'm flattered that you want to create fangames like that with my BP characs, but I'm unfortunately going to have to say no at the moment. This is mainly because I haven't got my own project with them out yet and I don't want people to potentially get confused with the origins. Maybe after I start posting and establish the comic more, we can revisit this question :)
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Thank you (and to all the other lovely asks like this)! Psh don't worry about being new to being an artist, everyone has to start somewhere!
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erinwantstowrite · 25 days
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erinwantstowrite on tumblr dot com how do you get the motivation to plan & outline & write & finish ur fics
well, anon on tumblr dot com, motivation comes in waves, and i've simply learned how to ride it
we're all in different boats of many colors, shapes, designs, and sails, so we all have different ways to ride our waves safely, creatively, and while having fun. my methods might not work for you (i hope they do!) but they could give you an idea. however, there are basic fundamentals that every sailor (writer) should know:
taking care of yourself, body and mind
going outside to enjoy the sun and live and breathe
taking time to learn new things
outside of the box thinking
your motivation will come to you better when you figure out what helps you feel good. create a schedule or set out a certain time of day to write, and don't beat yourself up if you find that your writing isn't coming to you on certain days. it'll come back, it always does
when planning, i like to use notebooks. i have two notebooks (so far) for LoF, notebooks for my original works, etc. I treat them like it's an extension of my brain (or like a journal). it has all my brainstorming, lists and facts, timelines, calendars, etc. i have research notes in here too! the notebook is a conglomeration of everything all together, and some things don't end up looking pretty or end up in the fic at all
outlining is different. outlining is taking your brainstorms, figuring out what is "needed" to drive the plot forward, what is "wanted" to fill in spaces between plots (example: i wanted tim and peter to meet, and i decided it makes the most sense if tim was stalking him, and what was needed for the plot was for tim to figure things out from that conversation). put it in a chronological order and try to make it read like an episode or "mini-book" each chapter, if you can. no pressure on that last part.
your outline will constantly change (think like how the wind and currents in a boat could shift and you have to adjust so you can get where you're going). do not fret about it, just continue forward. make a new outline with your new ideas, reflect and keep the old one around. you might scrap a scene and then find out you can fit it in somewhere else later on
when writing, you want to know what you can handle within a day. on average, i can set aside 80 minutes a day, and write about 2000 words. but it entirely depends on my mood, if i slept right, if i have plans that day, etc. sometimes i write 2000, other times i write 20 or nothing at all. do not push yourself to write every day or write a certain word count, it will come to you naturally. you'll also get better over time and with practice, and when you find and get comfortable with your writing style, you'll be able to make your plans, outlines, and write with no problem at all
and with finishing... i'll admit that i have an issue with that. i find that endings are the most important part of a story, and sometimes i don't want it to end. but alas, it must. endings are never "endings", because there will always be a set up to what comes later, even if you don't write it. you want your characters to finish their arc, but also have room for growth once the reader has stopped following their journey. it's satisfying to get to that end and see your characters off. it's on you to figure out your way over that hill
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nanowrimo · 11 months
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Beyond the Word Count: A Book Editor's Guide to Writing a First Draft
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Every year, we’re lucky to have great sponsors for our nonprofit events. First Draft Pro, a 2023 NaNoWriMo sponsor, is a beautifully designed writing app for fiction writers. Today, they've partnered with Kelly Norwood-Young, former book editor for Pan Macmillan and Penguin Random House, to bring you some pro tips on writing your first draft:
In my career as a book editor, I’ve reviewed hundreds of manuscripts. I've seen the joy of authors creating compelling tales, but also how disheartening it can be to rewrite a disjointed story. I’m here to give you some strategies to address common pitfalls so that you not only reach your NaNoWriMo goal, but also lay the groundwork for a manuscript that truly deserves to be called a gripping novel.
1. Have a plan.
Even if you’re more of a ‘pantser’ than a ‘planner’, it's really helpful to have an outline. I have two favourite approaches for this: the structure-first approach, and what I call the ‘Phoebe Waller-Bridge approach’.  
The structure-first approach
There are a lot of narrative frameworks for story structure, but the most foundational in Western fiction is the three-act structure. Here’s a handy guide that breaks each of the classical three acts into a day-by-day guide to NaNoWriMo: 
8-day guide to Act 1
14-day guide to Act 2
8-day guide to Act 3
The Phoebe Waller-Bridge approach
I love this quote from Phoebe Waller-Bridge: ‘I’ve never thought structure first. I’ve always thought material first, jokes first, character first ... But knowing the end really helps. Then you just go as far away from the end emotionally as you possibly can.’  
Sketch out your major story arcs, your character’s desires and conflicts, and the world they inhabit. The more you know your story's world and inhabitants, the less you'll stray into scenes that lack purpose or create plot and character inconsistencies. 
2. Keep the story moving.
Each word needs to propel your story forward. Superfluous details or tangents that don’t serve the narrative stall the momentum you’re trying to generate for your reader. 
There’s a trick you can use to move your story forward, called the question of reversibility. Ask yourself: How difficult would it be for my character to reverse their decision? The harder it would be for them to turn back, the more you’ve moved the plot forward. 
3. Plant clues carefully.
Plant important elements early and make sure every element, however subtle, serves a purpose (i.e. Chekhov’s Gun). 
Be sure to set up necessary components for your climax so that you can steer clear of Deus ex Machina (having that strong outline will help you here), and avoid red herrings unless they serve a clear, meaningful purpose (e.g. you’re writing a mystery and your readers expect some false leads). Misleading your readers without a payoff can erode their trust.
4. Write for the reader, not yourself.
‘There is only one thing you write for yourself, and that is a shopping list,’ insists Umberto Eco in On Literature. Even if writing, for you, is a therapeutic outlet, a form of self-expression, or a way to leave a legacy, you’re still writing to say something to someone else. Your story simply won’t be as strong if you forget your reader’s perspective. 
5. Keep daily editorial notes for your future self.
While editing should wait until at least December, end each day with a brief reflection, noting any off-course deviations, potential inconsistencies, areas to research further, or moments of inspiration to revisit when you start editing. 
These daily notes will be invaluable during the editing process, helping you to remember insights that are no longer fresh when you come back to the manuscript later.
6. Embrace the first-draft mentality.
There’s a lot you can do to ensure that your first draft is the best it can be before the end of November—but just as important is to understand that all first drafts have flaws.
As a book editor, I've witnessed manuscripts transform, sometimes unrecognizably, from their first drafts. Embrace the uncertainty and creative detours—because it's from this beautiful chaos that your story will find its true voice. 
Kelly Norwood-Young is a seasoned book editor and proofreader with comprehensive experience across various facets of manuscript editing. Her background includes roles at Pan Macmillan and Penguin Books, extending into a successful freelance career working with award-winning authors. Kelly's work, known for its precision and sensitivity to the author's voice, has been integral to the success of both new and established writers globally.
Try out First Draft Pro: All NaNoWriMo participants can use the discount code NANOWRIMO2023 for 20% off a premium subscription to First Draft Pro! Offer expires January 31, 2024.
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Yeah, I know this is a few days late. But this drawing took me a lot more time than I anticipated, and the executives weren't always functioning, so it is what it is.
It's hard to believe that I only started posting art Rise art in late September, and have already gained a modest following. I have @onejellyfishplease to thank for a lot of that, I believe. I would often make fanart for them and when they reblogged it I'd receive a significant spike in notes, and sometimes a new follower. So thank you, Jelly!
Jelly is also the one who encouraged me to make Tabletop Turtles, the first AU I've made since I was 12! And now I'm starting to be able to carve out my own following without needing to ride on Jelly's coattails.
Speaking of TTAU, how about an update? [Under the cut]
TTAU is still very much in development, though I'd say it is now out of the conceptual stage and is now in the planning stage. I've got many ideas for the story and am currently in the process of organizing those ideas into a rough outline and filling in some blanks.
The story of TTAU will retell the plot of the show, reimagined by the fantasy setting and different dynamics created by the separated AU aspect. Plus, with some of my own subplots and worldbuilding thrown in as well.
All that to say; this story will not be short. In classic Me fashion, I've managed to take a simple concept and turn it into an epic-length story. Because I'm incapable of telling short stories, apparently.
So, the comic probably won't be ready to start for at least a couple more months. I am a plantser, who leans a little more towards outlining, so I don't want to jump into the story without at least a general idea of where I'm going. I'll try to keep making some art for TTAU in the meantime.
And, because this is my first time ever making a comic, and literally every comic making advice video ever practically begs you not to start with a long comic, I'll be making several short comics as practice. I'll probably start with simple comic strips, work my way up to short stories. Some might be related to TTAU, but most probably won't.
Thank you for your patience, and your encouragement! Especially to @overthinkingspark-blue, @idk-im-just-here-now, @starsandspacefog, and @varianlikescheese! This idea would have fizzled out a long time ago without you guys bouncing my excitement back at me and keeping this flame burning.
And as always, if you have any questions, feel free to send me an ask!
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nondelphic · 16 days
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Hiiii! May I ask for some advice? After a really long time of not writing fan fic, I recently started getting back into it but have been struggling… So I started using a little bit of the chat.ai help me but I feel icky about it but at the same time, I’m constantly struggling with writers block and being burnt out… What should I do?
i'm actually really glad you asked this because i've been preparing a post about using ai responsibly for writing, might just post it here lol:
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tldr: this post isn’t about using ai to generate your story for you. it’s about how to utilize ai to enhance your writing process while still keeping your voice and creativity at the forefront.
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the rise of ai has stirred up a lot of talk about ethics, originality, and how much tech should really be in our creative space. as writers, our work is highly personal, it's a reflection of our thoughts and experiences. so it’s totally normal to feel icky about bringing ai into the mix.
here's a hot take, though: ai isn’t here to replace your creativity. it doesn’t get the deep, emotional layers that only a human writer can bring. sure, ai can generate text, but it doesn’t really understand what it’s saying. that’s where some of the ethical concerns come in—if we rely too much on ai, we risk losing that personal touch that makes our stories resonate.
on the flip side, when used thoughtfully, ai can actually boost your creative process instead of taking away from it. think of ai as a helpful assistant, it can take care of some of the boring, tedious stuff, giving you more space to focus on what really matters: writing your story, your way. it’s not about letting ai take over, but using it to support and streamline your process.
this is not a post about my experience with ai, but i have to say, that as someone with adhd, ai has been a game-changer for me. it helps me keep track of my ideas, organize my thoughts, and even manage my writing schedule when my brain is all over the place. it's like having an extra set of hands (or, you know, a brain) to help me stay on top of everything, so i can focus more on the actual creative part of writing.
the key is to make sure ai never overshadows your original voice or creative vision. ai should be a tool that helps you bring your ideas to life, not something that writes the story for you. if you’re curious about how to use ai in your writing process while keeping your authenticity intact, here are some tips to do it responsibly:
brainstorming ideas: when you’re stuck on a plot point or character development, use ai to generate prompts or ideas. these can spark new directions for your story, giving you fresh perspectives to explore.
dialogue experimentation: if your dialogue feels flat, try using ai to generate conversation snippets based on your characters. it might not be perfect, but it can give you new ideas for how your characters might interact.
synonym suggestions: tired of using the same word over and over? ai can help you find synonyms or alternative phrases, keeping your writing fresh without losing your voice. i've found this very helpful as an ESL writer!
outline generation: got a rough idea but need a structure? use ai to create a basic outline, then tweak it to fit your vision. it’s a great way to get a head start on organizing your story.
character backstories: use ai to brainstorm character traits, backstories, or names. you can take these ideas and expand on them, adding the depth and personality that only you can create.
quick research assistance: save time by using ai for quick facts or historical details. it lets you focus more on storytelling and less on getting bogged down in research. (disclaimer: never 100% trust what an ai generates, fact check everything). i've found it a great starting point if i have a very niche question for my research.
editing help: use ai for basic grammar and spelling checks to speed up your editing process. just remember, it’s your judgment that will shape the final draft, not the ai’s.
plot analysis: use ai to scan your draft for plot holes or inconsistencies. it can help identify gaps in logic or missing links in your storyline, giving you a clearer idea of where to tighten things up.
tone consistency: ai can help you maintain a consistent tone throughout your story by analyzing your draft and suggesting adjustments where the tone shifts unexpectedly.
pacing adjustments: ai can review the pacing of your story, highlighting sections that may be too slow or too rushed, helping you find the right balance.
character consistency: track your characters' traits, behaviors, and dialogue to ensure they remain consistent throughout the story, preventing out-of-character moments.
theme reinforcement: use ai to analyze how well your themes are being conveyed across the narrative, suggesting areas where you might strengthen or clarify your message.
draft comparison: if you’ve gone through multiple drafts, ai can compare them to highlight what’s changed, what’s been improved, and what might have been lost in the revisions.
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to answer your question more personally, i think we can never please everyone, and ai will continue to be developed and get better and better. i understand feeling icky about using ai, and you might get judged for it, but do what you need to do, tbh.
i have found myself in a writing routine where i use most of the advice above in my writing process. i write most of my work myself, but i use ai as a tool to bounce ideas off of, and it's been a life changer. i managed to finish my first novel draft with the help of ai, and it fuelled my creativity to have "someone" (or rather something) to feed my ideas and help them identify what i could do better.
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Stuck in Planning Stage of Writing
Anonymous asked: Do you have any advice on how to get out of the planning stage and more into the doing stage of writing? I’m up to my ears in notes for scenes and fragments of dialogue between characters. I know where I want to go with the story, I’ve even written a handful of scenes when the ideas come to me, but now that I have this lump of thoughts I need to start organizing and placing them all in their rightful spaces. The one thing I truly know is how much I’d love to see this through. Do you have any advice for a girl who’s unwittingly made herself stuck with a puzzle?
[Ask edited for length]
Planning a novel can sometimes be like digging a really deep hole for a specific purpose, then suddenly realizing you've stranded yourself at the bottom of the hole without a ladder. You've spent so much time digging the hole, you'd like nothing more than to get out of the hole and move forward with whatever project required you to dig the hole in the first place. There's just one problem: you can't teleport yourself out of the hole. You have to climb... or, ideally, build yourself a ladder to climb out with whatever materials are available to you.
That's probably where you are right now with your story. The hole you've dug was necessary, and it's good that you dug it, but as much as you'd like to just magically leap out and write your story, you can't do that. You have to build yourself a ladder to climb out of the hole first. So...
My go-to emergency "get out of the planning hole I've dug myself into" ladders are timelines, scene lists, and outlines.
Timelines: Your story may take place over a single day or several centuries, but either way, time flows in your story. All of those notes and fragments of dialogue and partial scenes are moments or events that happen within the time frame of your story. So, plotting those moments and scenes out on a timeline--according to when they need to happen--is about the easiest way to break your story down into its existing pieces and to see what's missing/where.
There are lots of ways you can format a timeline, such as a table, a list, a horizontal timeline, calendar, or a roadmap timeline. My go-to is a basic two-column document where the left column is date/time and the right column is the moment/event. There are also apps and online tools that will help you build a timeline in various formats.
Horizontal Timeline:
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Calendar Timeline:
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Table Timeline:
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More info: Making a Timeline for Your Story Scene Lists: Stories are made up of scenes, so a list of those scenes is another great way to organize the events of your story. You may even find that creating a scene list is easier after making a timeline, because a timeline may help you see where certain moments or events need to be their own scenes and which can be combined together into a single scene. Just like timelines, scene lists can be as simple or complex as you want to make them. Once again, my go-to is a simple two-column document with the left column for the scene number and the right column for the scene summary, preferably just a sentence or two. Ultimately, once I have my rough timeline and scene list done, I usually combine them into one multi-column document along with my story structure beats.
Table Scene List with Beats:
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Complex Scene List/Timeline/Beat Sheet:
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More info: Scene Lists
Outlines: Outlines can be really any format you want them to be, and some people count timelines and scene lists as their outlines. My go-to outline is just an exhaustive beginning to end summary of everything that needs to happen. Sometimes, just working through your story from beginning to end can be the best way to make sense of all those disparate pieces you've been piling up.
More info: Guide: How to Outline a Plot Story Structure: Finally, I want to talk a bit about story structure templates like Save the Cat Writes a Novel!, Larry Brooks story structure, seven point story structure, etc. Story structure templates can be a really great way to make sure you're hitting all the right story beats--almost like a road map through your story. It's just important to know you do not by any means have to stick to any particular story structure exactly. Use it as a guide, take what works, leave what doesn't, and don't panic if your beats don't fall exactly where it says they should. As long as your story is working, that's what matters. Some writers even like to frankenplan their stories using a variety of different structure templates.
More info: Creating a Detailed Story Outline (story structure)
Once you finally have a roadmap for moving forward, whether that's a timeline, scene list, outline, or all of the above, you know you're ready to start writing!
Final note: I just want to add that planning isn't for everyone. Some people are discovery writers who let their stories work themselves out as they go. The above is just meant for people who are planners, who have done a lot of planning, but need to pull that planning together into a cohesive, organized document. And... if you have all of the above and still find yourself unable to start, you might find help in the links below. Happy writing! More help:
Beginning a New Story Figuring Out Where to Start a Story Deciding How to Open Your Book How to Move a Story Forward Trouble Getting Started Have Plot, Can’t Write
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adoribullpavus · 6 months
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EXCITING NEWS GUYS
i have started development on my first ever renpy game. i'm so excited since this is something i've wanted to do for a while now, but renpy always kinda scared me. but i've finally put it into action and i'm really looking forward to the journey ahead.
the game is still in extremely early development, but i have planned an outline of the plot, written some scripts, and have come up with so many ideas i want to share with you all.
as you can see, it is a dai fan game. if anyone knows if i can get sued for this, please let me know lmao
i don't want to give too much away but here are some features i'm planning to include:
you can choose from 17 different characters to play as (12 will be available straight off the bat, and 5 will be secret routes that are unlocked via other routes). these are all characters from inquisition.
you get to decide who your character ends up with, or even stay single if you want to be.
you can end up in a polyamorous relationship with (almost) free reign as to which characters that relationship includes.
no two routes are the same. each route will have the same plot but you can make it your own through your choices. remember; just because picking option b worked for your dorian playthrough, doesn't mean it'll work when you're playing as cullen.
there are a LOT of choices that genuinely impact the direction of the story.
each character has a bunch of different endings and they're all carefully tailored to your decisions.
as the game is still in early development, with only a faint outline holding it together, plans can change. however, as far as i know, this is how many endings each character can have:
the dorian route has 8 endings and 7 secret endings.
the iron bull route has 11 endings and 6 secret endings.
the varric route has 10 endings and 6 secret endings.
the cullen route has 10 endings and 5 secret endings.
the sera route has 6 endings and 5 secret endings.
the leliana route has 11 endings and 7 secret endings.
the cole route as 3 endings and 4 secret endings.
the josephine route has 11 endings and 5 secret endings.
the blackwall route has 10 endings and 3 secret endings.
the cassandra route has 9 endings and 6 secret endings.
the solas route has 10 endings and 3 secret endings.
the vivienne route has 3 endings and no secret endings.
i have tried to provide as much freedom as possible when it comes to pairings, but there are a few exceptions:
dorian and sera are still gay/lesbian and can only be romanced by characters of the same gender - so naturally they will have less endings as their options are restricted.
cole doesn't have a lot of romantic endings as there were only one or two characters i felt comfortable writing him with (so far only dorian has a cole romance ending, and cole has three secret romantic endings). this could change in the future but definitely not for characters such as varric and solas who cole shares a very parental relationship with., or for vivienne due to the power difference between them that would make me extremely uncomfortable to write.
vivienne also doesn't have a lot of romantic endings but that's more to do with the fact i struggle to write her in romantic scenes. again, this could change.
the rest are all free to romance whoever they want. cullen can romance a man (or two or three). cassandra can romance a woman (or two or three). basically there's no such thing as straight in this game. go nuts.
i will keep you all updated as i progress. the game will take a long while to create and i would appreciate any advice/help/suggestions etc to make it enjoyable for everyone. i would also appreciate the support from you guys as i dive into my first game making experience.
but just remember i am a single 20 year old girl who's doing this in her free time. i don't have a huge team behind me so the game is going to take a lot of time and effort to become something playable.
follow the tag ' #the dai kissing game ' if you want to keep updated on the game's progress.
thank you guys!!
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2soulscollide · 2 years
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How to write a novel using Notion
Hello, hello! Hope you're doing well.
Today I'm bringing you a step-by-step tutorial on how to get your novel done with this free notion template I've created.
So, first of all, imagine you have a bright idea. That's the first step.
Have a Bright Idea
There are many plot generators available out there for you to explore new ideas.
For this post, I'll be using RanGen.
Now that I've generated a couple of ideas, I will write them down in the section "inspo & ideas", to, later on, pick the one that suits me the best.
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After picking an idea, it's time to start developing it.
Brainstorm
On Notion, go to the section "my novels" and create a new one.
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Go to the menu, inside the novel tab, and open "brainstorm". Now, you'll write small phrases and topics about your main idea. After you've done that, you'll brainstorm some possible titles, character names, and plot twists. Also, I've included a place for you to add images to create some sort of inspiration board - this will be helpful to keep you inspired and to visualize the type of vibe of your novel.
Here are my results so far:
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Good, let's head out to the plot!
Plot
The plot page is divided into 10 questions, which will help you understand better how your story will develop. This method is called The Snowflake Method and was created by Randy Ingermanson. It consists in writing down a sentence that describes your main idea and slowly developing it until you have almost every detail to start writing the first draft.
Note: I didn't fill out everything in this questionnaire, since I am doing this as an example for the tutorial.
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After finishing the Snowflake Method, you'll have almost every character developed, as well as the main scenes of the story. If you need to add something else, feel free to go to the section "characters" to create another character, "scenes" if you want to create a full outline of your book, or "world building" if you need to add places that will take huge importance in the plot.
When you feel satisfied, it's time to start writing your first draft, based on the "scenes" database.
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That's everything for today!
Thanks for reading, I hope this was helpful or inspiring!
Get your free Notion template here!
Note:
If you're using my template to develop your story and feel like sharing it, feel free to tag me on your post or use the tag #AuthorsCornerTemplate so that I can see <3
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iraprince · 7 months
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Any ttrpgs (including/especially yours!) that you recommend to get the oc wheels turnin’? Or especially fun as oc design tools/inspiration?
as an overall recommendation for this, from the perspective of design tools, solo journaling games are often excellent for this -- you can browse the entire solo tag for the physical games category on itch and find TONS!!
moving on to specific recs: not for characters specifically, but for general worldbuilding one of mine i can recommend is lamplighter's festival! it's about building up the history and culture of a location by developing a ritual or holiday that's celebrated there, and i think sometimes creating a location with a lot of intention and thought will of course naturally get you thinking abt the ppl who live there. (i think this is also a great gm tool if you want to bring your party somewhere special!)
divined journey is a game about outlining a character's story in detail using tarot cards -- i've had a lot of fun using this to flesh out existing characters and imagine plot arcs that are different than the ones i'd come up with on my own, but i think it could absolutely start u running on a brand new character too. often the order ppl go in is make the character, THEN put them in a story, but forming a character BY putting them through the story (i.e. keeping them more malleable and considering events the primary development vs "backstory") can be extremely cool
on the more... i don't wanna say "traditional" but like, "narrative tabletop games as we know them" (vs solo journaling stuff/things that lean towards being design tools):
time to drop is a game about pulling one last heist (again and again and again, in a timeloop). i often find that games with a really specific premise/setting kickstart tons of fresh thought; as much as i love just doing the exact tropes i already like ad nauseum (being completely genuine there), restrictions and a narrowed focus are GREAT for getting the brain churning. and trapping a bunch of criminals in a time loop is a great way to develop necessarily juicy oc dynamics :3c
sapphicworld is a game that has gotten me SUPER revved about ocs (up to the point where i once planned out a 12 course formal dinner menu for a campaign finale.....). it's still in development, but you can get a pwyw glimpse at the ashcan here (kind of like a tasting platter of the style and mechanics of the game, which the dev describes as a dream about sapphicworld), and get access to the entire wip game on the darling demon patreon for five bucks. it's worth a billion times that. i love sapphicworld lol
in general i think games that have playbooks and picklists always get me going, for that same "narrowed focus" reason... at first ur urge might be to push outside the picklists, bc u have a different idea or none of the stuff on the list exactly matches what u had in mind for the character, but forcing urself to adhere and then branching out from that is something that i think creates a lot of really fun combinations. for this reason i think that a lot of PBTA stuff fits the bill -- i realize that doesn't narrow things down at all lol but it DOES mean u can browse the pbta tag and then just snag anything that seems to have a setting/tone that you're in the mood for!
i feel like this is a woefully small selection but it's all i have time for today, and ttrpgs are just so broad....! i would love if ppl gave more suggestions in the reblogs + replies!!!
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