#I feel like a flashback would be good
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Spoilers Chapter 237
Kashimo: You took everything from me! Sukuna: I don't even know who you are.
#I hope Kashimo dies in this same chapter#I feel like a flashback would be good#I want to know what my evil Pokkie did to pikachu#jjk spoilers#jjk#jujutsu kaisen#hajime kashimo#ryoumen sukuna#jjk 235#God bless GG for not taking another break
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to moving forward
#my art#jujutsu kaisen#jjk#jjk fanart#jujutsu kaisen fanart#jjk art#yuji itadori#gojo satoru#fushiguro megumi#nobara kugisaki#itadori yuuji#megumi fushiguro#jjk spoilers#satoru gojo#jjk manga spoilers#hina.comic#before any1 says anything i KNOw his birthday is in december ik ik ik this is just 2 show some post-battle bonding after the trauma#its winter in canon n megumi's birthday has passed and he spent it being piloted like a mech so they need to celebrate Now!!#also this was technically a request lmao anon wanted megumi birthday angst hehehehhe i hope u like it <3 bc it KILLED ME DEAD#im going to collapse remember when i said this wasnt harder than the hydrangeas im having second thoughts#page 8 made me want to bash my head in#could have stuck with one flashback image could have left them monochrome could have done literally anything 2 ease the workload#but noooo the chronic overachiever in me would not allow it#rule of threes i had to include all of them and they Had to be in colour it wouldn't have hit the same if i had kept it monochrome#i needed it to look how childhood memories look i needed it to look oversaturated and hazy and fond but unmistakably Gone#it may have killed me but im so proud of this rn like from an art style perspective these megumis and yuujis r top tier by my standards#personal favourites r the first and last panel of crying megumi like not 2 pat myself on th back but expression?????? hello??????#enjoy your cake megumi you've earned it <333 sorry fr hurting ur feelings it will happen again#oh my god i can sleep tonight bless <333 and i met my 3 day deadline NICE im so good at what i do
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'I want you to continue to be who you are.' what if i fucking died what then
#i rewatched stolas' confession and i just screaming crying throwing up#i feel like that tells you with upmost certainty that stolas genuinely adores blitz hes so in love with him#stolitz#stolas#blitzø#helluva boss#blitzo#blitz#hb full moon#also do you think blitz mother said something similar to him back then#i can 100% see this being a quote thats paralleled later on#and it would make so much heartbreaking sense with tilla#like going by the shot in the trailer#hes wearing that outfit from the accident#(i know its probably a hallucination but it might be a hallucination that creates a flashback scene)#i hc he went to her and their last conversation was about confessing to fizz#and she said to him something like 'always be you no matter what'#also hc she helped him with the letter (just cause of the correct spelling)#and she gave him her necklace as good luck (and thats why he still has it)#cause if everyone believed he did it on purpose nobody wouldve given him anything of hers#sorry i am going off on a tangent here#can you tell i want the ghostfuckers ep so badly!!!
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S5 opener REAL
#byler#will byers#stranger things#every season besides s4-5 opens with non main characters#for el we got a flashback of the lab followed by her perspective in the scene directly after#and I think for Will we will see something similar#with us getting the flashback of him in castle byers in the UD#followed by him in the present in the scene after#but what exactly would warrant that memory being brought up in association with Will in the present?#mayhaps his connection to the mindflayer and the UD run deeper than we realize…#it’s likely not something he could just rid himself of in s2 and now he’s all good#he literally still feels a connection to everything he is feeling#that means he is still technically at risk of being the spy in some capacity#the massacre at Hawkins lab also was a guiding force for El discovering the ‘truth’ in s4#so it’s likely for Will this instance will operate in a way that re-contextualizes the events in the past up to now#like that time Will suggested they go to the hospital in s3 only for the flayed to be waiting for them#or how flayed Billy knew they were at the cabin…#all while Will was looking cryptic as hell in that scene watching over el#or the fact that he picked Billy in the first place the season after he focused on Will…#you know.. williams#I think the easiest way to introduce the castle Byers flashback is a dream honestly#specifically a dream within a dream#seeing that recent leak and Will looking like either he has a black or hasn’t slept in days#is giving very much ‘I am afraid to sleep bc I’m scared of what will happen’#I think dude is not exactly possessed in the sense that we already saw in s2 with like the particicles#but he’s still vulnerable#the door is still ajar…#no but fr this idea of opening a door in your mind was so blatant in st2 AND s3b of teen wolf#I think a big part of it will be guilting Will over the fact that Will has helped him before without Will telling the others#hence his weird vibe in s3… like he’s already successfully fucked with Will post s2 potentially with us being none the wiser aka here we go
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2024 reads / storygraph
A Dark and Drowning Tide
gothic fantasy romance
a folklorist is chosen as the co-leader of an expedition to find a fabled magical spring for the king, along with 6 nobles
when her mentor, the other leader, is found dead on their boat in the middle of the night, she has to figure out who did it; while continuing the mission through the wilderness and navigating the potential political fallout
and the only one she can probably trust is her academic rival, a naturalist, who she hates
dark folktales & creatures
Jewish lesbian MC
arc from netgalley! out sep 17
putting both covers here because they’re both so beautiful!! (artists: Audrey Benjaminsen, & Erica Williams)
#A Dark and Drowning Tide#aroaessidhe 2024 reads#I really loved this! so atmospheric and full of things I like. Love the characters and folklore and the creatures…..#I think it was well balanced between the plot worldbuilding and romance -#though if you’re not into any of the elements it might all fall flat for you. but I love all these things. so I had a good time.#I did feel like some parts of the narrative/character relationships went a bit fast and I wanted a little more detail in between?#Plus the ending wrapped up easier than I expected. I wanted to get to know the side characters a bit more#and a bit more of the backstory/leadup (how they all knew each other; sylvia’s time in the war??)#I also couldn’t stop thinking about how taxing the environments they’re in would be on their bodies/gear..aghjs you mght have seen my post#I was getting distracted from the plot thinking about it. Not to say that it mentioned at all and I’m aware too much would have taken#away from the story. Lets take it as an indication of just how lush and atmospheric the writing was. I was having flashbacks.#I put the book down three separate times to draft three separate fanarts.#but listen. you stick two lesbians in a forest/mountain/cave and put a couple Creatures in there too and I will eat that up#one thing I did note is that I don't recall any non-white characters? I may have missed a description.#I try to take notice if a book has an entirely white cast bc like....does it need to#sapphic books
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My happy, ideal ending: the star-touched elves become the final boss of the series and the gang team up with Aaravos to take them down (somehow) then Aaravos can bring Leola back with the last quasar diamond, and they can go back to the stars happily ever after
#the dragon prince#im 100 certain aaravos and leola will be reunited#either cuz she comes back to life or he dies#but i really hope its cuz she comes back to life#because even if aaravos gets to see her in the afterlife/their souls can be put to rest together or something like that#leola was still robbed of a life#she'll never grow up#possibly fall in love#none of that#and i feel like aaravos would want all of those things for her#MAYBE they'll switch places? so he dies in a spell to bring her back to life?#<- but UGH thats so angsty and saf#*sad#leola deserves to have a life WITH her dad raising her#especially since from what we saw#aaravos was a good parent#and she seems like a good kid in the flashbacks so he was def raising her right#tdp spoilers
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i could write a 100 page essay about what a fucking masterpiece warframe is. i will write many words in the tags. please readem if you want my 'tism.
#ive been playing on and off since 2019 but its only recently when i dumped destiny 2 (probably for good) and picked it up#to fill the grind-shaped hole in my heart#that i have uncovered just how FUCKING INCREDIBLE warframe is#everything about it makes me incredibly autistic#from its masterful utilization of an incredibly styled and individual soundtrack full of absolute bangers#to its seemingly unique understanding of how and why an MMO is special to and because of its players#and its truly special story- a uniquely human take on the “post-ruin scifi” tale#it knows exactly how and when to yank on your heart to make you weep like a baby#and it knows exactly when you're going to get angry and want vengeance#and it knows when to let you let loose and unleash hell#SPOILERS FOR THE NEW WAR AHEAD#IF YOU THINK YOU COULD PLAY THE GAME PLEASE PLEASE PLEASE PLEASE PLEASE DO#SPOILER WARNING#i think the narmer corruption of fortuna was genuinely one of the most gutpunchingly horrible moments ive ever experienced in a video game#i started playing when fortuna was already in the game but the story of fortuna and vox solaris was really what made warframe stand out 2 m#i would drop into the orb vallis as gauss and dash around doing bounties and fishing and mining because i really loved everything about#fortuna and wanted to spend as much time there as possible#for me vox solaris was my proudest achievement (in warframe.) to say “i helped that! i did that!” was an incredibly good feeling#the story really spoke to me on a deeper level#and vox solaris has always been my favorite faction as a result#so to do absolutely everything that i could#to lift together with my tenno brothers and sisters and yet STILL fail?#and to have it rubbed in my face by the corruption of the greatest shining pillar of hope in the warframe universe?#felt like i got kicked in the stomach#i felt sad and angry. but most of all i was DRIVEN.#which is GOOD. because RARELY does a video game present you the “you lost” scenario and have it feel not only satisfyingly painful#but MOTIVATING.#my only complaint with the new war is that i didnt get to hack ballas to pieces by myself#i had real flashbacks to running around helping people as gauss while approaching the final boss with erra#and to step onto the ballas arena as gauss prime. i nearly came from the narrative significance
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Oden's prophecy of young pirates coming to save wano becoming yamato's hope for his freedom.... and him becoming oden because of it.... it's just so good... on the other side luffy taking ace's spot for liberating yamato... I think I hauve covid
#the spades pirates in wano to save children... omg... deuce.... i have heard so much of you....#yamato complaining about how eveyrhing is his father's fault and ace getting violent...#it is so sad that in the end it was (partially maybe) his father's fault... if not roger then whitebeard..... maybe both#the hibiscus flowers..... rouge....#yamato telling ace he talks too much about luffy.... omg.....#NAMI TELLS TAMA LUFFY LOST ACE TOO!!! AND LUFFY CAME BACK TO WANO BC ACE SAID HE WOULD!!! OMG...... THE LINGERING.....#talking tag#watching one piece#episode 1014#pink haired samurai is still alive and kicking... hell yeah....#ODEN WAS THE SECOND COMMANDER FOR WHITEBEARD??? OMG???#whitebeard dealing with his rebellious son ace akshaksjak.....#ace wanting to save wano for his husband and child but wb wouldn't let him bc he is still caught up about his ex husband's death... complex#TEACH GO TO HELL!!! FUCK YOU!!! DIEEEE!!!!#they can't put luffy crying about ace dying here again.... tama feeling bad about yelling at luffy....#YAMATO KNOWS ABOUT THE D????#big mom wants robin.... i mean of course.... curious about pudding and her third eye.... we will meet again i guess...#PONEGLYPH!!!! kaido little borther to mom...... god valley.... rox.... i remember.... she gave him his power omg...#episode 1015#ace face down smiling after whitebeard beats him up reminded me of ace dead smiling. hell on earth this is my last straw. goodbye.#the animation <3 ace i love you <3 yamato you are great <3#omg... little ASL with the big pirates saying he will become pirate king omg...#PAUSE!! ACE HEARING GOOD THINGS ABOUT ROGER AND SAYING HE SOUNDS NICE THIS IS CRUCIAL TO MY ACE LORE OMG#yamato didnt say who it was... did ace really die not thinking his father was good this is my roman empire... critical hit to my brain#yamato made aces vivre card.... should i end it all for realsies this time....#his cunty skate boat 😭😭😭😭 i could cry#he really is looking like a beautiful dead wife this episode.... yamato......the vivre card omg..... NOT THE FLASHBACK ENOUGH#THE TRANAITION BETWEEN ACE FALLING OFF LUFFY AND HIM FALLING TO THE GROUND OMG AKFBSKDNDKSKLWKWNSKWK NOOOOOO#OH FINALLY THEY ARE ALL THERE TO FOGHT BIG MOM AND KAIDO!!! FUCK YEAAHHHHHH a good drag for the mugis for good measure#episode 1013
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Even if you have no one, I want you to shout if you want something to change. Friends and enemies walk amongst each other, and all you can do is shout for what you want!
#mahoutsukai no yome#the ancient magus bride#philomela sargant#edits#gifs#long post#I've been cooking during my trip but I still haven't figured out a good way to get the flashback gifs to fit in the set#but it doesn't feel like the set would flow without the flashback scenes#maybe I'll revisit in the distant future if an idea pops up#anyways happy new year! this is how I'm starting it off
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not-yet-dead-person
silly comic of a conversation in-game i thought was too funny not to make something proper for instead of a doodle ww
(timelapse + wip images (thus silly process commentary in read more if you like artist commentary :3)
i think the sketch looks silly and goofy and funny so i find it important to share with you the mere presence of the faces i drew on it. i drew it on top of the boxes without staying inside its borders because i find my proportions can get wonky if i draw them cropped in a restricted space. and I feel trapped otherwise and i will draw BAD!!! give me spaceeeee to go wild!!!!
the head circles are there for emotional support
very low res speedpaint because truth is the canvas was much bigger than the space where my comic was placed. i didnt account when exporting my timelapse in 720px that that tiny space would look so pixelated ... but it's able to be percieved, so its okay.
(i will now comment on my process and it is not brief sorry)
usually i would try to clean up my sketches and figure out what goes on top before jumping into linework, but since there are multiple panels and drawings i chose to jump into inking right away for the sake of brevity. i just went in with a brush that uses pen pressure and drew what was needed. i added extra line thickness and contrast in areas around the face because it helps direct your eyes there more easily that way.
according to her equipment rei has a chain belt but i only remembered it existed once I was going to color, and i did not like that discovery... I chose to ignore it to maintain my peace. i already have the color palettes for these characters figured out, and i didnt really want to think about a new element at the moment www I tend to overthink those things a lot so i skipped it
the rest is rather straightforward! not that anything else wasn't, but in here i could turn my brain off and sing. linework and sketching require mumbling so i cannot turn my brain off. just block in the characters with a solid color so i can have a mask (something along those lines,) where the color can stay inside. then just color in !!!
Base colors just had slight cell shading on the skin, and for the hair i airbrush a bit of the skincolor in low opacity near the forehead... I'm not sure what it means, but i can look at the faces easier with it somehow. i like the gentle subtlety it adds even if you cant really tell. it makes things look nice.
background was just me blocking in the color of the wall and floor, shade the wall a bit, then slap a noise and free use wood texture on top. work smarter not harder ! yet it took a bit to make it look stylistically fitting with the characters, and even now i think bottom middle panel looks odd. whatever!!!
for the middle panel i thought itd be funny if the background was a solid silly and colorful one to contrast the next panel's sketchy black one. a contrast to how the word widow is seen. on that note my handwritting is not pointy. i gaslighted my hand into thinking that it was indeed pointy in that moment so i could write "not-yet dead person" in letters that didn't seem cute. my hand did not fall for it but it complied anyway
that's basically it! I'm not sure what else i could say that doesn't feel barebones because it really is that straightforward. if you're curious I used clip studio paint for this. only special brush used was for linework (a brush named Lemon Brush), the rest used were just the default. my computer gets the least credit. it was trying to convince me a 20mb file was going to nuke it all the time and hardly let me save multiple times so i do not appreciate it
#re:kinder#fanart#sayaka re:kinder#rei re:kinder#OH I ALREADY RAMBLED IN MY POST WHATEVER SHOULD I TALK ABOUT NOW IN MY TAGS UEEEEEEE😭😭😭#oh yeah do you want to know a fun fact about this drawing#i started it yesterday. i wasnt meant to I DID NOT HAVE PERMISSION...FROM MYSELF... i was meant to be on break#i self imposed a one week break from doing any rekinder related project after the transcript to avoid accidental burn out#NOT THAT I GOT TIRED OF IT AFTER THAT TRANSCRIPT NOT AT ALL#but jumping straight into more hours of creativr work after over 30 hours of it is asking for disaster. it is asking for burn out#yesterday was the last day . 12 hours were left but i was going to die if i didnt draw anything it would have been OVER#(aka my period started recently so i got very gloomy and depressed so i needed to run to my favorite stress relief...drawing rekinder☺️)#(on that note seriously what the fuck please explain the evolutionary advantage to getting horribly depressed every month)#(like hello?!?! rant real quick— i get enough flashbacks everyday i DONT need them to last longer and have me more msierable ?!?!?)#(periods are so dangerous to my mental health for no reason can i get a restriction order on them or some shit what the fuck)#(anyway thats enough of that break of character DONEEEE :3333)#SO YEAH I DIDNT EVEN LAST 7 WHOLE DAYS i even played a new game in between those 6 days youd think itd het my mind of rekinder. WRONNNNGGG#not even another devastating rpg horror gamr could divert my attention for long i hsd to draw rekinder😊#using the newfound power of mt transcript i was decided on drawing rei because i dont draw her enough for how high she is on my fvaorites#i was initially doodling random lines but then i stumbled upon this interactkon and it doesnt really fit into my usual expression sheets#so i thought hey lets do it asife#i thumbnailrd it and from there i was like hey lets do it in comic format isntead of separated messy doodles in tint canvas#and the rest is hisotry .... aka i spent the last two days doing this instead of doing MY HOMEWORK!!!!!#on my defense when i wasnt drawing i was horribly depressed i had no other choice#(seriously fuck off periods WHAT what do you mean i need to be distracted 24/7 to not be struck by crippling meltdowns LEAVE ME ALONE?!?!?)#(they should be banned we as a society should find like a . cure to them it dont do me good to have a whole week where i cant function)#these tags have been more of a weird rant im sorry IVE BEEN FEELING PEEEVEDDD LATELY SO YOU GET. STRANGE DROTTER LORE ????
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Ep 6!!!
#Biggest take away from the episode: @fandom Dazai can't be Atsushi's father figure if he himself says Atsushi's father figure is the–#headmaster check your facts#Second biggest take away from the episode: the worst thing the headmaster transmitted Atsushi ought to be the terrible haircut choices#Mmmmhhh I could spend another whole tag rant to talk about how much I dislike the writing of Lucy in this episode 😭😭😭#But I worry I'll start being perceived as someone who hates women if I do so I won't.#(But let me just say. I really really *really* despite the “what women [alien and mysterious beings] want is hard to understand and–#impossible to decipher and more often than not they will say the exact opposite of what they mean” stereotype.#Like I hate it to an intimate extent.)#I quite like Kyouka's backstory!! I feel like she's the most fleshed out female character with a compelling character arc and personality.#I really like her. Lucy and Atsushi working as make-do parents (very largerly intended. More like siblings who are dating but that sounds–#even worse) was very cute. And I appreciate how the events seemed to set off Atsushi's own reflection on parenthood.#The same doesn't happen in the manga since the chapters are placed in a different order.#Overall this is just an episode that when I was reading the manga for the first time solidified my understanding that me and b/sd have#RADICALLY different views on the world. But now that after three years and having long come to terms with it.#I suppose it's just something that's there.#Ususal notes about the animation just for talks. The lack of budget really shows this episode and in the second half in particular.#It's especially noticeable in backgrounds that are just... Not the stunning backgrounds that usually make b/sd's anime strong point.#So in turn the lack of details comes off as twice as evident as it normally would :/#The whole Atsushi / Tanizaki exchange at the start of the chapter until the headmaster's identity is revealed is completely devoid–#of host which has me just?? What happened here??? A track slowly building up tension is an almost automatic choice I'm just like.#What happened. If it was a deliberate choice it was a very bad one in my humble opinion#On a more positive note I really like whoever drew the characters “background appearence” this episode eheh#(you know‚ the more stylized one when they're not on close up)#And the drawings at the end of the episode daz/atsu twilight scene were good. Kyouka's flashback was also good.#That's it :)#random rambles#Oh yeah rip chapter 39 ss/kk scene ig :///
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I love the crocodad theory a lot but I fear that the fandom will start misgendering him or respect the character less because of transphobia.
Oda have written queer characters before who are respected by the fandom such as Bonclay but for Crocodile its another story. He is their alpha male badass character and adding queerness to his character might make them mad. Not that I care about those bigots feelings but its already not easy to navigate this fandom without queerphobia being thrown in your face.
Ppl can digest a queer character who fit in the stereotypes but once they dont, its another story.
Same, people are weird as fucking hell and gross about Crocodile maybe being trans already, we can be sure it would get worse if him being trans was confirmed in the story, there would be absolutely no avoiding it
But at the same time...
Transphobes are gonna be transphobes regardless, and I don't want that to become a reason for any storyteller to not create trans characters. I don't want Oda to bend over backwards to please the transphobes when they're the ones in the wrong. If anything, I want Oda to just go all the way with the message of queer liberation and freedom in One Piece. Like it's not perfect, but it's already there, but it's so subtle many queerphobes have been able to ignore it this whole time and I don't want Oda to let them ignore it anymore. I want him to rub it into their faces so hard they'll start complaining about "Oda going woke"
And like, let's be real. If Crocodile was trans and Oda pulled it off just right (without falling into certain pitfalls that he's be stumbling with this whole time with queer rep), that could unironically be like. Great not just trans rep but trans masc rep in particular
Like maybe it's just the media I've consumed but trans masc rep is typically very non-existant and/or very much like Yamato, who, while valid as hell, might not be how many trans masc people want to be seen as by others (as in, "confused girls")
We've known Crocodile as a character for 23 years at this point, and for the first 8-9 years of that he was very much seen as A Manly Cis Man (like you said) without a hint of a doubt (until Impel Down). If it turned out he had been trans this whole time, that would force people to rethink how they view trans people.
As just regular fucking people
That person you knew for years turned out to be trans? So what? What does that actually change about them? It's still the same person deep down. Those are the things Oda could force people to think about.
And honestly? If that helped convert even just a single transphobe, or educate someone without an opinion on trans people, to just letting trans people live their lives in peace, I think it'd be worth it
But like, yeah. The transphobes are gonna be loud regardless. It fucking sucks, and I hate the fandom for it. But, damned if you do, damned if you don't, there's no avoiding it. And I think the potential positive impact would outweight the already festering negativity.
#Moon posting#Sir Crocodile#CW Discussion of transphobia#Mind you this is assuming Oda pulled it off right#By which I mean he doesn't give Crocodile some stupid fucking excuse to why he transitioned#Like ''wanted to escape being a woman'' or ''because being a woman was weak'' or something fucking stupid#I don't think Oda knows what gender dysphoria even is so the idea of Crocodile transitioning to deal with that feels like a bloody pipedrea#But literally even just ''preferred being a man'' would be fine#The bar. Is so fucking low#My other thing is that I absolutely do not want to see him get detransitioned. At all.#Like a lot of people have been speculating that the reason we never see Crocodile use Haki might be because it could detrans him#And regardless of if that's canon or not-- I do not want to see him detransition. At all.#If we see him pre-t in a flashback that's fine#I just don't want to see him have to sacrifice his comfort for a dramatic scene where he has to ''go all out'' or something#(Especially because knowing Oda there is no way he would do that without sexualizing him for no good reason)#Honestly I am more concerned about Oda fucking it up than the fandom being gross#My bar is so fucking low and yet so impossibly high for Oda#Also what gets me about Crocodile is that usually the queer characters are young and/or amab#And this is true for literally all of the other queer rep in OP rn#Crocodile is almost a middle aged trans man and honestly would that not be like a breath of fresh fucking air#OP Meta
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can i be real i feel like high card would have been more compelling if they'd introduced the old man yaoi element sooner. like the twinks they've got running around are fine and all but king is hilarious and whatever toxic mess theodore and ban have going on is deeply intriguing. to me
#crab watches#high card#for basically the whole series i've felt like this is pretty good and there's nothing in particular i would complain about#but it just feels like it's missing something#then with this most recent ep's flashback i was like OH HELLO#NOW WE'RE TALKING
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I finally saw the mean girls musical (the movie one) I have so many fucking thoughts oh my god
#thoughts#oni talks#mean girls 2024#I think I may be the only person to kind of like it? like don’t get me wrong it is kinda ROUGH but it has so much potential and there’s bits#and pieces that I actually really enjoy or wish they had more of or just aahh#I’ve been nonstop thinking about the ideal version in my head like there’s so much potential obviously I’m biased by like a lot#since for one I know I tend to like stuff other people hate or don’t like but for two this sequel was weirdly way more relatable so maybe#I’m just projecting from my own personal experiences but Idc the POTENTIAL THERES SO MUCH ID WANNA DO INSTEAD#like there’s so many little details and characterizations that I wish was expanded on or fleshed out and it’s just like it feels like either#half baked or that it’s gone through too many edits it’s like it’s scared to exist?? like there’s some differences I love and wish they lol#leaned into but it’s like it was terrified to be too different? or like they were rushing the end especially#like in my ideal form it’s a tv show coz I think they honestly have enough that could be genuinely expanded in a way more interesting way#via that format probably not like a super extended series like you COULD but you’d definitely need more expansion but I could see the potent#but like idk one SOLID musical season with expanded character story and not like one of those rush cram shows like a good solid one#like Regina’s characterization is so fascinating but also feels like slightly off and like they could’ve leaned way more into things?#like I think keeping Regina as a closeted lesbian gives the greatest potential and interest for an expanded story#like I loved maybe the first half of the movie the most like that one song she sang to manipulate Aaron would work so much more perfectly if#she’s singing it about/to Cady? I also think in my ideal brain an cool flashback episode for Janis and Regina would be so cool coz there’s#so much you could flesh out in a flashback than you could in a retelling which while I do like the retelling since it lets you imagine thing#I just! potential! I also want more of them interacting and I do think changing Janis to be a lesbian works if they leaned more into it?#I also think in my ideal form janis would have more comeuppance or acknowledgement of her shit? I also think an arc of Regina coming out#like one thing they missed from the original is Regina playing soccer at the end & I think they could hint more towards that and maybe lean#more into her at home life in an expanded story way coz her mom is clearly like… yikes. granted maybe some of my views on the movie are too#biased by personal experience but like the way she snaps at her mom usually in my experience isn’t out of nowhere? like parents behind#closed doors. or frustrations with what her mom has clearly been putting on her the way she tells her mom not to talk about her body is very#like idk a lot of the characters in this version feel more real to me bc they act really similar to people I know irl so the expanded story#could be cool. another one that in my ideal brain would have more is Gretchen and especially her relationships with Regina as well as with#that one guy and her parents I wanna see more of how that works and her arc to feel more meaningful when she dumps him & mentions family#also as much as I didn’t care much for the straight plot stuff there’s 100% missed potential there that I could see in the differences like#iirc in the original it’s regular algebra not AP calc which I think could’ve been used as an interesting characterization opportunity for
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2024 reads / storygraph
So Witches We Became
YA horror
a girl and her friends go on vacation to a house on a private Florida island, but when a strange mist and toxic tar surrounds them, trapping them there, they have to find a way to survive and/or escape
while she’s being haunted by a traumatic experience with her friend’s boyfriend - who just showed up - that she’s been unable to tell anyone about, and by a shadow from her childhood that she fears might have something to do with what’s happening
sapphic, explores complicated friendships, and surviving assault
#So Witches We Became#aroaessidhe 2024 reads#Ooh yeah I thought this was good!#the first half especially was super atmospheric and had some Very creepy horror moments.#I do wonder if it would have been better if the witchy stuff was a bit more ambiguous and just its own unique paranormal thing-#if it weren’t for the title I feel like it would have felt especially random. As it is; it felt a little basic; comparatively? idk.#(I did wonder for most of the book what witches had to do with anything).#A few aspects felt a little heavy handed & I wonder if they could have been handled with more subtlety? But maybe the directness is needed.#I kinda wish there was a bit more with Nell and Harper’s relationship over the weekend#obviously the build up of tension is the point but I wish we’d seen some of the positives of their friendship#not just the flashbacks to when they were kids; because it felt like such a sudden shift from resentment to friends again at the end#I just didn’t really have any empathy for harper for most of it especially with Gavin being SO blatantly and unsubtley horrible#(though I guess Nell’s POV was biased toward showing that for obvious reasons)#but those are two specific things - broadly speaking I enjoyed it a lot!#Yay for some love for zines! though “blogs/tumblr and the like had made them all but obsolete’ false!!!!! zinefests still go hard!!#sapphic books#ya horror
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By far the biggest flaw in BOTW's storytelling is its distribution of information. Its poor utilization of the flashbacks single-handedly turns a story that easily could've been great into one that's barely mediocre.
When creating a story, you need to decide 1) what information you want to put in it, and 2) where you want to put that information. Your choices can make or break your story on a fundamental level. Example one: if your story hinges on deconstructing a complex magic system, but then fails to explain this magic system to the audience, your story will completely fall apart. Example two: if you decide to open your story with a plot twist that'll be revealed halfway through, and then still try to pretend like the audience doesn't know what'll happen, your story will be very poorly received by an annoyed audience. However, if you reveal this twist and then utilize it as a sword of Damocles hanging over the characters' heads as they inch ever closer to it, it can create a unique tension. Which information you reveal and how you reveal it is a foundational aspect of storytelling.
BOTW, being an open world video game, can't really create a traditional linear story structure. Its information distribution is different than that of a movie, book, or even linear video game. BOTW has five avenues to distribute information: 1) main story cutscenes, 2) flashbacks, 3) NPC dialogue, 4) environmental storytelling, and 5) infodumps scattered throughout the world.
The first three speak for themselves, I don't feel like I have to explain them. With 'infodumps scattered around the world' I mean things like the Zora plaques and the diaries you can find; things you have to stop and read out in the world. I define 'environmental storytelling' primarily as location design; for example, the Guardian graveyard around Fort Hateno speaks to a fierce battle that then suddenly ended as Guardians failed to advance, information you can gather just from looking at it well before anyone tells you this. I distinguish this from NPC dialogue and infodumps because it's a completely wordless method of distributing information that essentially every person who plays the game will pick up on, regardless of whether they go out of their way to gather it or not.
Between these methods of distribution, main story cutscenes and environmental storytelling are the most reliable ways to distribute information. Your average player can be expected to watch at least most of the main story cutscenes, and since BOTW is a game about exploring, nearly all players will be exposed to environmental storytelling. Flashbacks are semi-reliable, in that most players can be expected to get at least a few of them, though a lot will probably not go out of their way to gather all. Lore dumps in the form of NPC dialogue and books/plaques/magazines/etc. are the least reliable, as a good chunk of players is simply not going to care about the story enough to read and seek them out.
The main story cutscenes do a fine job at explaining the basic story to the player and providing a bit of pathos for the Champions, which is their main job. I don't have much to say about them. But the real story of Breath of the Wild isn't really about calming the Divine Beasts and defeating Calamity Ganon; it's about what happened a hundred years ago. The story in the present matters, but is only a small percentage of the real picture.
The story of a hundred years ago lies primarily in the flashbacks, of which there are eightteen. Information is also distributed through certain diaries (most notably Rhoam and Zelda's), environmental storytelling, and NPC dialogue (mainly through Impa and some Zora NPCs). It is significantly more difficult to tell the story of the past than of the present, both because it's a lot more complex, and because there are fewer avenues to do so. As such, you need to be especially careful chosing what information you give where; flashbacks are the most complete way to distribute information, but environmental storytelling is the most universal. What information do you want most players to know, and what information is only really relevant to those already interested in the story? How do you maximize the information players receive?
This is where Breath of the Wild's story ultimately falls apart. It does a tremendously poor job recognizing what parts of the story are complex and important enough to be put in the flashbacks, and which information should instead be given through books and dialogue. It does not utilize the environmental storytelling to its full potential, either, though I won't be getting too much into that because it's the least egregious issue and this is already gonna be like a ten page essay. Instead, I'll focus on the flashbacks and, to a lesser extent, the books and dialogue.
First, to successfully write a story like this, you have to identify what information to put in the flashbacks, and what information you can give via environmental storytelling, books, or dialogue. Impa is capable of telling you about basic plot information from a hundred years ago, the Zora NPCs cover Mipha and some of Link's personal life, and the books give a more direct insight into Zelda and Rhoam's thoughts. However, these extra diaries will only be read by players already interested in the lore, so they should contain information that adds to what has already been established in the flashbacks; load-bearing information that the player needs to know should be present instead in the flashbacks and, where possible, environmental storytelling.
The flashbacks are structured as eighteen different scenes that should be able to stand alone, because they might be viewed in any order. Most of the scenes are dedicated to Zelda, which is a decent choice; you will gain information on the Champions through dialogue and the main story cutscenes, so they are less of a priority. It is harder to gather much meaningful information about Zelda through those, so prioritizing her in the flashbacks is a natural choice. That said, the few flashbacks we have of the Champions should absolutely provide information that couldn't have been gained from present day dialogue/cutscenes, especially seeing as there's only one for each. Likewise, information about Zelda already given via the flashbacks does not need to be repeated in books, since players who sit down to read those can be reasonably presumed to have either gathered all flashbacks already or be interested in doing so.
So, to summarize: the job of the flashbacks is to contain important information the player couldn't gather via dialogue or other present day infodumps. Things like characterization of Zelda, private scenes between Zelda and Link, and characterization details for the Champions should be prioritized here.
Important also: there are eighteen scenes. There is a hard limit on what information you can put in the flashbacks. When you have this few scenes to tell a story, you need to be ruthless in your prioritization of information. You need to put the most interesting, most important, most complex information in the flashbacks, and spread the rest through books and dialogue.
So. Why is there a flashback dedicated to showing monsters are acting up in the lead-up to Calamity Ganon's return? Like. That could've been an email, or, you know a diary entry. The only other thing the Eldin flashback provides is the knowledge that Zelda and Link are friends, that Zelda cares for Link, and that Link can be reckless when fighting. The first two are things we can see just as if not more clearly in other flashbacks, and the last is something that easily could've been put in the diary entry. Furthermore, 'monsters are acting up in the lead-up to Calamity Ganon's return' is information we could (and probably did) easily gather ourselves from seeing how the monsters are acting in the present day, with NPC dialogue informing us they are unusually active and Calamity Ganon having a clear direct effect on them via the Blood Moon. This information would've been nice flavoring in a diary entry; as a memory slot, it's wasting precious time and actively undercuts the story by doing so. This memory slot could've been used to show important information; instead, it's a complete waste of time.
This is just one example; Breath of the Wild is littered with memories that do little more than either repeat information established elsewhere or outright waste time, at best giving us irrelevant information, and at worst giving us nothing at all. Particularly egregious examples are the Mipha flashback, which does not provide us with any new information about her aside from maybe her healing, which is information that should've absolutely been previously established via dialogue instead and is established via other means elsewhere; the Kara Kara Bazaar flashback, which gives so little information as to be near useless (especially when this information is then later repeated in Zelda's diary for some reason) yet is still placed in such a way as to be basically unmissable and covers a load-bearing point in the story; and the one where Zelda reads off a travel itinerary, talks about basic Divine Beast facts we already know, and cuts out right at the point where we start to get into anything actually interesting.
Not all flashbacks are bad; some are mediocre, and some are outright great. But far too many flashbacks waste time repeating information or giving far too little, which eats away at the precious few scenes BOTW has to tell its story. I would consider the four scenes I just mentioned to be completely useless; memories tree and eight (travel itinerary and Eldin respectively) are useless to the point where you could outright cut them without missing anything real, and the other two are poorly written to the point where they are wasting space despite having an important part in the story.
However, I would only consider nine of the memories to be genuinely well-written, if I'm being generous (eight if I'm not, the swing vote being memory one). These are memories eleven through eighteen minus fourteen, multiple of which give important plot information that couldn't have been as effectively given in others ways, all of which provide characterization and/or additional context to plot events that couldn't have been given through other means. Also included is the frog memory, which contains no plot information, but shows what Zelda is like when she isn't stressed, an important part of characterization that, again, couldn't have been established nearly as effectively elsewhere. Memory one is very interesting in a lot of ways, but I feel like it's not as strong as the others and could've used a little more meat on its bones (for example: what does Mipha think of all this?). Ultimately, though, I do think it's interesting enough to be considered above average.
The rest of the memories are middling, basically passable to the point where I don't think the game would've necessarily been better off without them, but still ultimately not doing a great job telling the story. These are the memories that do give important information that couldn't be (effectively) given elsewhere, but that I don't feel utilize their time well. They are not very interesting and do not give enough information to justify their inclusion in the game as-is; they should've been rewritten to make better use of their time and provide more information. In a word: they're underwhelming. These are most of the Champion memories, where they simply give too little information about the Champions to be truly all that interesting to me; I feel like with some rewriting you could've made much better use of the one memory slot each Champion has. The last one in this category in memory fourteen, which does provide plot information and some characterization for Zelda and to a lesser extent Link, but ultimately feels more like a stopgap before the final act than anything else. Like, it's fine. I feel like you could've come up with a more interesting scenario with which to convey this information though. Which is basically my opinion on all these memories: they're fine, but could've used another pass.
(Memory five is one I'm not confident in placing; it does provide quite a bit of important information but I don't think it does so in a particularly interesting way; at the same time, I also don't think it's so weak that it strictly needed to be rewritten. So. Probably middling but in a less negative way than the others.)
We can twist and argue on the exact specifics on which memory should be included where, but I think that even with the most generous interpretation, it's difficult to argue against the estimation that there that about 25% to 50% of the memories included in Breath of the Wild do not do a good job telling their story. Seeing as the memories are the primary mechanism by which the story is told, that's. Bad. If 25% to 50% of your scenes are either bad or underwhelming, you don't have a very good story.
The issues don't stop at the memories. They also pop up in Zelda's diary, one of the other most important methods of information distribution. The third entry is about memory five and does not give meaningful insight on it, since memory five was already in Zelda's point of view and it was very easy to follow her thought process. The only new information is that she feels guilty about it. This is a waste of a dairy entry; we've already received most of this information, and the rest is not interesting enough to be worth its inclusion. Entry four is about the Kara Kara Bazaar flashback (or, you know, it would be if the flashback scene wasn't so weak), and similarly wastes an entry in its inclusion, since you're all but guaranteed to have gotten this memory by the time you read the diary and it doesn't really give much meaningful insight into Zelda's thought process (I mean. Still more than the actual memory. But come on now). Both of these are important for a narrative flow to the diary, I guess, but could've easily been incorporated into other entries with a sentence or two.
For example, while entry six also retells a memory, it does so in a few sentences, and spends the rest of its time providing insight into Zelda's thoughts on her mother and how those intertwine with her thoughts around her power and her failure to connect with it. This is a much more effective usage of the diary, providing extra information that's not essential to the story, but interesting to know for people who care. People who are sitting down to read the diary are people who care about the story; they'll have almost certainly either gotten the memories at this point, or be planning on getting them. You don't need whole entries dedicated to retelling the memories. They'll find them eventually, if they haven't yet. Instead, use the time more wisely by providing this extra flavor that deepens the story as a whole, rather than laying its basic foundations. That's the memories' job.
The other entries mostly do a pretty good job; the diary isn't the main issue with the story. However, there is one other entry that stands out to me: entry five, which describes Zelda and Link's first real bonding conversation. This is where the story gets kind of kneecapped by the game's insistence on keeping Link as a blank slate first and a character second. The writing correctly identified anyone who'd sit down to read Zelda's diary as someone who would like or at least wouldn't mind deeper Link characterization, but didn't want to risk alienating any players by putting more than vague hints towards characterization in the main memories. Link's lack of characterization is a separate issue from information distribution that only really hurts the story on two occasions (this one and the itinerary memory); I won't be getting into it here (again. the post is long enough), but I'm noting it because the information in this entry is far better suited to a memory. This is an important turning point in Link and Zelda's relationship, a foundational aspect of the story, not merely flavor text. The Kara Kara Bazaar memory, in part due to how bare bones it is, does not do a good job bearing the weight of this turning point. If you just watch the memories, the transition between Zelda disliking Link and them becoming good friends feels very sudden. The scene the entry describes is full of extremely interesting information that would make for a good flashback scene; however, most of it is about Link, and it would require giving him stronger characterization than the game was willing to commit to. Entry five is a good example of flavor text that should've, by all rights, been in the main story; however, its exclusion was deliberate. In my opinion, it still counts as an information distribution issue, but it isn't purely one.
So we have memories that should've been diary entries, diary entries that should've been memories, diary entries that should've been rewritten, memories that should've been rewritten because they provide so little information as to be either outright worthless or underwhelming, and memories that could've just been straight-out cut.
And here's the reason all of this matters: these things take up time. They take up valuable space in the narrative that could've been spent on things that were far more interesting. The foundation of Breath of the Wild's story, that of Zelda conflicting with her destiny and of a people doomed to tragedy due to a blind reliance on the past, is very strong. But in practice, it doesn't end up doing much of anything interesting with it.
Its characterization of the Champions is bare bones, with not enough information provided in the world to make up for the mediocre memories. Zelda's characterization is deeper and more interesting, but a lot of time that could've been spent flashing it out further instead goes to wasting time or repeating information established elsewhere. It never goes further than base elements you'd logically expect from this type of story set-up, and I don't believe that's because there wasn't anything interesting to do; look at the diary entry talking about Zelda's strange dream about a glowing woman. Is it Hylia? Is it Zelda having a prophetic dream about her own future? Is it something else? This is something you could easily mine and do something very interesting with. The summary describes memory three (the itinerary one) as Zelda 'interrogating Link, after which the pain she's held inside surfaces' (paraphrasing, I play the game in Dutch and am translating), which is wildly overstating what actually happens because the memory cuts off before it can do anything interesting. Part of that is the previously stated desire to keep Link a blank slate, but if that's what you want to do, why structure a precious memory slot around a scene you know is doomed to go nowhere? If you used this slot to actually have Zelda talk about how Hyrule views the Master Sword and what her own relationship is to it, you'd actually have an interesting memory and a more developed world and character to boot; perhaps you could even foreshadow the part in memory seventeen where Zelda knows Link's alive because the Master Sword still glows. Do you see what I mean? Time that's now wasted could've been used to provide much more interesting information that would deepen the story as a whole.
The fact is that Breath of the Wild spends too much time on far too little. It did a poor job understanding what information should go where, prioritizing unimportant, underwhelming, or repeating information for memory slots when they already had so few of them. The result is a story that is infuriatingly mediocre despite its potential.
#botw#loz#my posts#genuinely the way the memories are utilized makes me feel like i'm chewing at the bars#why would you write it like that. why would you do that to me specifically#anyway. botw thoughts today. i'll try to get it out of my system#but i'm probably making at least one other post about the kara kara bazaar flashback#bc that memory is my arch nemesis. there is genuinely not a single good thing about it#it sucks so bad!!! i hate it so much!!!!
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