#I actually think this might have been the original function
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dr-dendritic-trees · 1 year ago
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This is a very good point I had forgotten about
tortall was really like “yeah we have a box that makes people live out their worst fears. no we have no idea why. we put teenagers in it”
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pyrriax · 9 months ago
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HI TUMBLR late footnote posting before i go to bed (i took a nap today........ ate up most of my time)
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not a lot to talk about with footnotes today since i was Busy and my brain wasnt working pfndkmlfd i blame seven hours of modded oneblock
#haunted ecosystem#haunted bookshelf#i might make a tag for these footnote posts? i think its a fun way to document what ive written about without sharing All of it#also yes thats a random crack au that i've have in the back of my head for a bit what about it#i dont think its canon in the slightest its just a funny little thing in my head for writing random bs#honestly i might start trying to work on more wtds stuff. this is kind of a perfect excuse#also! i think how i might work this is that if i work on a larger project during the day then i'll just do the daily prompt#since its a good exercise and an excuse to keep some kind of writing streak going#i actually asked one of my partners for a prompt since i was struggling to find an interesting one#ended up with 'last man standing' for spoke... very fitting tbh#i might write a more canon take for that. the concept i wrote down was much more set in an au than anything since i was also thinking#about asomatous zam at the same time so i kind of just incorparated both of them into it with it being paracosm-era#OH did i ever mention that i have a general title plan for the other parts of that kind of. world#its very set in stone that if i do write more it'll be two more parts#metamorphosis (5 part) and paracosm (1 part with multiple scenes. functionally 3 part maybe?)#asomatous goes in the middle of that. i need to kind of plan all of them out better and see how it wants to flow#metamorphosis was started as a concept because i had a few bad things happen bingo prompts i wanted to be used for asomatous#but didnt end up using. so metamorphosis is my excuse for that. paracosm is just a Concept thats been really plaguing me basically since i#originally wrote asomatous... i should probably come up with a temporary series title. i think something about shattering skies?#its a reoccurring theme and symbol throughout all of them....... i just think its neat#ANYWAYS goodnight to you especially if you actually read through all my tags :)
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nexus-nebulae · 2 months ago
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us: why do we get so pissy when talking abt "two brothers, alone in the world, at odds" stories
the Echoes and the Remnants: 😶
#us: *half of our system only canonically exists as the result of two god brothers alone in their universe at odds with each other*#like it's not just the Echoes and Remnants (the thousands of fragmented shards of the two gods shattered across the multiverse)#but anyone with their type of magic AND literally anyone from Althesia or Mara#bc those two god brothers travelled the multiverse and affected multiple other worlds#like destroying the moon of a world to create a soul battery that also functions as a new moon and also an afterlife#which then radiated its energy to the entire world so now everyone on that planet has evolved magic in their physical bodies which is. new#(also technically the inhabitants of Althesia came from the brothers' original world they all had to escape bc the world died)#so like without them Althesia would still be a nigh uninhabitable desert planet#and then Mara is a world born from many gateways (that MIGHT have been torn open by the brothers)#so that world is just a combination of multiple worlds that all migrated there. including a LOT of Althesians#so without Althesia half of Mara wouldn't have magic and half of those guys would not exist#and like. i think Mara is the one source we have the absolute most guys from#mc doesn't count bc they're all from separate smps which are usually disconnected#but like we have three separate batches of Marans bc we have three large plotlines that happen there#(and also that's our superhero au zone. if we want to make a superhero au it just goes there. so we have a lot of au introjects)#ok but we're trying to watch a lore timeline video abt a game and the whole early story im just like#the story: and the first brother got angry bc the other brother wasn't following the rules and was doing his own thing#us: well maybe the first brother shouldn't be so stuck up and fussy abt his brother's interests. maybe stop being a little bitch.#im on the unnamed brother's side on this one. be nice to him and his worm special interest. shut up#all the echoes and remnants have collectively decided their fathers were little bitches actually#and they aren't going to find all their fragments and reform like their fathers planned#they have their own lives now. fuck you dad#so these plotlines always hit close to home for. SO MANY OF US
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cogbreath · 11 months ago
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i think a major thing in regards to kink and racial aspects and dynamics is the fact that white people particularly are used to their every desire and comfort and pleasure being prioritised whether they are consciously aware of it or not.... like unfortunately the situation is that most of them believe that kink exists in some sort of bubble.
for example many would not think twice about the implications of wanting to have "taking bbc" be a necessary part of their personal humiliation or transformation or degradation kink. they already live under conditions where they have to put in active effort to be anti-racist. so ofc it never occurs to them that perhaps maybe we are asking them to think critically about the origins of their kinks and why the dynamic might be dubious if not outright racist.
to them its a matter of kink shaming because white pleasure and white comfort comes before respecting black people as humans. this is the way society has functioned for centuries. so of course why would they ever think that there might be more behind the fact that they enjoy raceplay fantasies? because to them its just that, a fantasy. they have never had to question why or how that came be.
Seriously, i implore you to all really really think critically about the way you think about black people sexually, how you want to treat your black partners, and if that may have implications or backgrounds to it that you don't recognize. you need to understand that there are very real reasons behind the fact that we want you to question why it sexually pleasures you to have racial power over us. its not at all the same as for example someone thinking its immoral or repulsive to enjoy kinky sex. we are literally just wanting you to recognise that our people have a history of sexual abuse tied with our history of racial abuse.
like if you have a kinky dynamic with a black partner, are you taking care to consider the implications of why they might not be okay *at all* with being referred to as your slave sexually regardless of the way you intend it? or being whipped? For reasons outside of the fact it doesn't turn us on, but rather that its something that for us, for our people, are things that were used to abuse us?
are you taking care to educate yourself about the history of sexual abuse in racism and slavery? do you actually know that cuckolding has racist roots? have you researched that? do you know how our people were and have been exploited and abused sexually throughout history not just with slavery but minstrely and so on? Did you ever take pause to think about the history that may lie behind raceplay and how maybe, just maybe; that us finding an issue with that kink is not us shaming anyone or trying to suppress anyone's sexuality?
learn to understand *why* we have every right to not feel okay with the fact people get off to the racial abuse and exploitation and dehumanizing of us, regardless of if its just "fantasy" or "roleplay". think about why your first reaction is to claim that your sexual freedom is being stifled, why you think your right to pleasure comes before our right to NOT be treated like this and to NOT view you as a safe person to be around for openly and proudly getting off to it.
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mywitchyblog · 4 months ago
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Reality Shifting and Age Changing Explained: A Deep Dive into the "Controversial" Practice
Introduction: Reality Shifting, the mind-bending practice of moving your consciousness/awareness to another reality (known as a Desired Reality or DR), has sparked intense debates within the community. One of the hottest topics? Age changing – the act of shifting to a different age in your DR. This shit has caused so many arguments, especially about ethics and what's "allowed". Let's break down why age changing isn't as fucked up as some people make it out to be, and why those who say otherwise might need to reconsider their stance. I will Mostly talk about agin yourself down since that is what is making the biggest noise
Taglist of various people who i think would be interested in this post (i will update it progresively) :
@shiftersroom You wanted my opinion ? Here is it /pos
@norumis I saw that post of yours
@evangelineshifts and @reiashiftsrealities Talked my project on your discord lol.
@jolynesmom Loved your post about it btw
Warning : READ IT FULLY BEFORE JUMPING TO CONCLUSIONS THANK YEW
My Race Chaging Post
Masterlist
Part I: Why Age Changing Isn't Bad
a. The Maturity Conundrum: When you look at the source of this controversy, you'll realize it revolves around the maturity gap between the shifter and their DR . Critics argue that age changing either doesn't alter your maturity (meaning if you're a teen in your DR, you still have the maturity of your Original Reality (OR), essentially making you an adult in a minor's body) or that it's inherently problematic. But here's the thing: when you shift, you fully take on the age and mindset of your DR self. You're not just playing pretend; you actually become that age. If you can get your DR self's memories, abilities, skills, and personality, why the fuck is it so far-fetched to think you can have their maturity as well?
Let's break this down scientifically. Maturity is dependent on brain development, more precisely, the coordinated functioning of four distinct zones:
Prefrontal Cortex (PFC): The "CEO" responsible for planning, decision-making, impulse control, and emotional regulation.
Limbic System: The "Marketing & Sales" team that influences emotions, motivation, and memory, shaping how we perceive situations and respond.
Basal Ganglia: The "Operations" department that controls habits and translates plans into action.
Temporal Lobes: "Customer Service & Public Relations" that processes social cues and guides our interactions with others.
This neurological ensemble shows that maturity is something physical, related to the brain development of an individual. It's been established in the shifting community that you cannot bring physical things across realities, so what makes you think you can bring your CR brain with you?
If that were the case, scripting a different personality, skills, and knowledge would be impossible. This means your DR self has its own cognitive and emotional frameworks developed in that reality. Your experiences and maturity are context-specific (in that case reality specific), so when you shift back to your OR, you regain your OR maturity. Shifting isn't like a permanent personality change; it's more like fully immersing yourself in a different role or life. Which is exactly what happens.
b. Debunking Anti-Aging Arguments:
"If you age yourself down, that means you're attracted to minors/you're a pedophile": This argument is complete bullshit. If there are gay people shifting to be heterosexual, lesbian shifters shifting for men, aro/ace people shifting to experience romantic/sexual attraction they never do in this reality, then aging yourself down and potentially having romantic and/or sexual relationships as a minor with another minor doesn't mean you're attracted to minors as an adult in another reality. This take is a "Hasty Generalization" fallacy – making a broad generalization based on a small or unrepresentative sample.
"Why in this reality are you thinking about dating minors??": This type of take is not what you think it is, baby girl. It's called a fallacy, more specifically the Straw Man fallacy. It occurs when someone misrepresents or oversimplifies an opponent's argument to make it easier to attack or refute. In our case, they're trying to oversimplify something as complex and nuanced as reality shifting, not taking into account valid instances where one would age themselves down.
"Even if you are the same age, you still have the awareness of being an adult, which means you're a predator": And again, another fallacious argument. Seriously, aren't y'all sick and tired of bouncing on my wood all day long? That's not how shifting works, and you know it. We aren't even sure awareness works like this. It's just a theory, plus I can tell that a lot of people with this stupid-ass take haven't shifted at all.When you shift – and let me tell you because I did shift, so I know how awareness works – when you shift to a reality, you don't even realize you've shifted at first because for you, existing, waking up, just living in this reality is something normal, not extraordinary at all. Then something will trigger the fact that you know you've shifted, and from the perspective of you in your DR, you don't feel as if you "originate" from a specific reality. For you, your DR becomes your CR, and subsequently,so does your awareness. You just know there's another reality, another version of you that exists and that you're an adult there. Your existence/consciousness/awareness is like a circle: no beginning, no end, no origin.Plus, according to the concept of infinite realities and possibilities, you can change via scripting how your awareness works. I haven't done that; that's how I and thousand of shifters WHO DID ACTUALLY SHIFT personally experienced/perceived our awareness while in our DR.
"Using shifting to age yourself down to date a minor while being an adult hereand saying 'oh well according to multiverse I AM this age, it doesn't matter ifI'm an adult in a different reality' is similar to trying to pursue someone thesecond they are of legal age when that shit varies in other countries/states": Nah, seriously, do some of y'all have actual arguments to defend your point of view except fallacious ones that have as much value as my nonexistent heterosexuality? The statement equates aging down in a Desired Reality to the practice of pursuing someone as soon as they reach the legal age in this reality, which is a "false equivalence" fallacy. These scenarios are fundamentally different in nature and intent. In reality shifting, the individual adopts the full cognitive and emotional framework of their DR self, becoming that version of them entirely. This is not comparable to someone in this reality deliberately targeting individuals based on legal age thresholds. The intent and context are distinct. Do some of you people realise that an actual predator/creep/pedophile would not age themselves down once they realized they could strike a chord as an adult in their DR without any consequences?
c. Valid Reasons for Age Changing:
Exploration and Nostalgia: Some people age down to relive experiences or explore stages of life they missed in their OR. It's like getting a second chance at living life. Maybe you want to experience high school without the anxiety, or have a childhood free from trauma. This shit can be healing as fuck and the best therapy there is in the multiverse.
Healing and Fulfillment: Shifting to a younger age can help heal from missed opportunities or trauma, like experiencing a fulfilling teenage romance or a carefree childhood. It's a way to rewrite parts of your life that were painful or unfulfilled.Imagine being able to have loving parents if you didn't in your OR,or getting to pursue that dream you gave up on as a kid.
Non-Sexual Intentions: Many shifters change their age without any sexual motives, focusing more on friendships, adventures, or just being in a different stage of life. It's about experiencing life from a different perspective, not about fetishizing youth. You might want to join a high school club, go to prom, or just enjoy the simpler responsibilities of being younger.
Tried to shift since being a minor: A lot of shifters discovered shifting when they were still minors and made DRs whose age corresponded to the one they had in their OR at the time and tried to shift again and again despite the years. Are you telling me that you're going to tell those people to discard those realities the moment they turn 18? Bitch, make it make sense and you cant.
Part II: Examining the Discourse Within the Reality Shifting Community
a. Teenage Shifters : Double standards and hypocrisy. Teenage Shifters need to acknowledge the hypocrisy of them shifting to a DR where they are a married adult with kids one day and then deciding to shift to a reality where they are 15 and dating another 15-year-old the next. This inconsistency becomes even more problematic when they complain about their "maturity" being affected upon returning to their original reality. Furthermore, these same shifters often label adult shifters as "predatory" for shifting to realities where they interact with high schoolers, failing to recognize the double standard in their own behavior.
This hypocrisy extends to their attitudes towards sexual content and relationships. Teenage shifters often defend scripting mature content in their desired realities, arguing that teens naturally have such desires. However, they become outraged when adult shifters express a desire to experience young love again through shifting. This inconsistency is further highlighted by their willingness to engage in adult behaviors with older partners in one reality while simultaneously pursuing teenage relationships in another.
This hypocrisy extends to their attitudes towards sexual content and relationships. Teenage shifters often defend scripting mature content in their desired realities, arguing that teens naturally have such desires. However, they become outraged when adult shifters express a desire to experience young love again (or expereince young love they never did) through shifting. This inconsistency is further highlighted by their willingness to engage in adult behaviors with older partners in one reality while simultaneously pursuing teenage relationships in another.
Moreover, the logic applied to adult shifters - that having a teenage love interest in a desired reality implies attraction to minors in the original reality - is not consistently applied to teenage shifters who frequently shift between adult and teenage experiences. This disparity in reasoning further underscores the bias within the community.
Lastly, the pressure to shift before reaching adulthood in the original reality is a concerning trend. The community's belief that minor-aged shifters can shift to any age creates an implicit urgency to experience various realities before becoming an adult, after which such experiences might be viewed as pedophilic fantasies by the wider community.
Many Shifters who are minors (I do not say that all shifters that are minors are like this, just a huge amount) have a very odd understanding of what shifting is. They often treat it like cosplay, which is not what true shifting is about. They accuse adults who age down of being predatory, yet they:
Age themselves up to be with adults.
Age down adults to be with them.
Have pornstar or stripper DRs, which is ironic considering their criticisms.
This double standard reveals a lack of understanding about the true nature of shifting and the subjective experience of each shifter. It's like they're playing by different rules depending on what suits them at the moment.
Consider this mind-fuck: A 17-year-old shifts to another reality, lives there for 40 years, then comes back and dates someone who's 17 in their CR. By their logic, this makes them predatory because they've lived for 57 years. Conversely, if they return to their CR as a 17-year-old and date a 57-year-old because they're "57 in shifting age," it's still seen as wrong. This highlights the inconsistency in their arguments and the subjective nature of age and experience across realities.
It's like trying to apply the rules of chess to a game of poker – it just doesn't work. Each reality has its own context, and trying to apply blanket rules across all of them is an exercise in futility.
b. The Hypocrisy of shiftok : Oppresive and unfounded dogma, lack of empathy and Cultish Tendencies
The TikTok reality shifting community, colloquially known as "Shiftok," often displays a concerning lack of empathy and nuanced understanding when discussing complex issues surrounding shifting experiences. This is exemplified by the interaction shown in the image below :
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In the first comment, an individual expresses feeling emotionally and mentally stunted due to missing formative experiences while growing up(which is true a lack of expereince can stunt someone s well being and developement). They view shifting as a potential way to have those experiences and achieve personal growth. This perspective highlights the therapeutic potential some see in reality shifting. However, the response to this vulnerable admission is harsh and dismissive: "Just bc your childhood got fcked up does not give you the right to fck up another child's." This reply demonstrates the judgmental attitude prevalent in the Shiftok community, where complex motivations are often reduced to simplistic, moralistic condemnations.
This interaction illustrates several problematic aspects of the Shiftok discourse:
Lack of empathy: The responder shows no compassion for the original commenter's expressed trauma and stunted development.
Misinterpretation of intentions: The reply assumes malicious intent, ignoring the therapeutic or self-exploratory motivations expressed.
Imposing rigid moral standards: The response applies a single moral framework without considering the subjective nature of ethics across different realities.
Oversimplification of complex issues: The nuanced topic of personal growth through shifting is reduced to a binary "right" or "wrong" judgment.
Hypocrisy: While condemning certain shifting practices, the community often overlooks similar ethical concerns in other contexts, such as minors scripting adult relationships.
This example shows perfectly the need for more thoughtful, empathetic discourse within the shifting community. Rather than rush to judgment, shiftokers should strive to understand diverse perspectives and the complex reasons one would shift to a specific DR of theirs.Otherwise people will keep thinking that we are nothing more than a cult that seeks to exploit the mental health of broken teenagers and prey on their desperationf for fame and money.
c.The "holier than thou" attitude: The "holier than thou" attitude, also known as moral superiority or self-righteousness, is a mindset where individuals or groups believe their moral standards, beliefs, or practices are superior to those of others. This attitude often manifests as judgmental behavior, condescension, and a lack of empathy towards differing viewpoints or experiences.
In the context of Shiftok, the TikTok reality shifting community, this "holier than thou" attitude is particularly evident and problematic. It applies to Shiftok in several ways:
Moral Absolutism: Shiftokers often apply rigid moral standards derived from their original reality (OR) to all desired realities (DRs), ignoring the concept of subjective morality across infinite realities.
Selective Condemnation: The community tends to harshly judge certain practices (like adults shifting to younger ages) while overlooking potentially problematic behaviors by minors (such as scripting adult relationships in their DRs) or people scripting in trauma abuse or that people get SA ed or are in relationship with problematoc people such as murderers and villains.
Lack of Empathy: As demonstrated in the image, there's often a dismissive attitude towards individuals expressing personal struggles or complex motivations for their shifting practices.
Oversimplification of Complex Issues: Nuanced topics are frequently reduced to simplistic "right" or "wrong" judgments, disregarding the multifaceted nature of personal experiences and ethical considerations in shifting. Shiting at its core is complex, nuanced and multifaceted, no black and white its gray.
Assumption of Expertise: Despite many members potentially lacking deep understanding or personal experience with shifting, there's a tendency to speak authoritatively on what is or isn't acceptable in shifting practices. It's always those who either have never shifted or minishifted who yap the most about shifting like they know it all . Honey you don't , you know nothing you have nothing to talk about shut up and try to shift before opening your mouth on a subject you do not have an expertise about.
Gatekeeping: Some members of the community may attempt to dictate who can or cannot engage in certain shifting practices based on arbitrary criteria or personal biases.
Dismissal of Therapeutic Potential: The community often overlooks or dismisses the potential therapeutic or personal growth aspects of shifting, focusing instead on enforcing their perceived moral standards.
This "holier than thou" attitude in Shiftok creates an environment that suppresses open dialogue, discourages the sharing of diverse experiences, and potentially alienates individuals seeking support or understanding within the community. It contradicts the very essence of reality shifting, which is about exploring different perspectives and experiences across infinite realities.
And also the most concerning consequence of this effect, this hypocrisy, this lack of empathy makes shiftok look like a cult in the eyes of other spiritual communities. I do know and disagree when antishifters make the statement that shifting is a cult but I understand and come to agree with them when they say that shiftok is a cult.
This community that is supposed to help one another is just oppressing bullying and suppressing people when they have an opinion that differs from the dogma big shiftokers imposed on the rest of the community thinking that their word is law and they get to write the rules of a practice that is the antithesis of that .Shifting is the epitome of breaking the chains the constraints of this world and its rules. Plus do some of you lot realise that those people that you worship do not give a flying fuck about you ? These people pray on your desperation to keep you on their page.
Shiftok is nothing more than a living sack of horse shit. All the knowledge and tips are just poorly regurgitated from amino and other shifting spaces that existed far before 2020. They immediately closed themselves to outsiders when they saw the damage shiftok did to the community as a whole. When a cultist, shiftoker claims to have this groundbreaking solution /information about shifting keep in mind that 100% of the time it was already known elsewhere.Just not on shiftok and now they are the new shifting Messiah lmao.
Shiftokers sometimes (more like always tbh) ignore the fact that shifting involves complete immersion in the new reality. If it's possible to gain your DR self's memories and personality, then obviously, you'll also become their age mentally as well. You're not just dropped into that life with no context; you fully integrate into that age and lifestyle. When you shift to your DR, that's your new CR. This reality becomes a DR. This reality is not the baseline for anything.
Some people say their memories of their OR feel far away while their DR memories are front and center, making their DR life feel like their primary existence. This means you won't feel like an imposter, no matter how different your DR is from your OR.
In ancient times, gaining spiritual knowledge like shifting required understanding that you are a soul or consciousness having a human experience. Modern cultists shiftokers often skip this step, leading to judgment and misunderstanding. Shifting should be a tool for self-discovery and growth, not just entertainment. This lack of spiritual foundation often leads to a superficial understanding of shifting. It's not just about living out fantasies; it's about expanding consciousness and understanding the nature of reality itself. By focusing solely on the surface-level aspects of shifting, many miss out on the profound insights and personal growth that can come from this practice. Because of the damage shiftok did on the reputation of the practise it is nearly or impossible to break free of the stereotype of shifter being a bunch of mentally ill schoolgirls shifting to be with the wizard version of Nazis (looking at you girlies that shift for Draco Malfoy or Tom Riddle).
Honestly that is the thing that makes me cackle. The most about shiftok i keep hearing and seeing videos from these cultists shiftokers asking and wondering themselves why is the platform dying and why theres no active discussions like sharing tips story times etc...
Bombastic Side Eye-Do you fuckers realised it is all your fault ? You try and silence people when their opinion differs than the one you have.They experienced something you did not you shame and burn them at the stake for it no wonder why people leave that ghetto ass platform and im scared just like a lot of us here of the massive exodus of shiftokers that will happen once tiktok is banned in the US.
Conclusion:
Age changing in shifting isn't inherently bad. It lets people explore different life stages, fulfill desires, and grow personally. The real issue comes when age changing is done for fetishizing purposes, turning ages into objects for sexual gratification. As long as shifters are respectful, consensual, and not exploitative, age changing can be a valid and enriching part of the shifting experience.
Remember, shifting is about expanding your consciousness and experiencing the infinite possibilities of existence. Don't let narrow-minded judgments hold you back from exploring the full potential of this practice. Stay open, stay curious, and most importantly, stay true to your own journey of self-discovery through shifting.
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paragonrobits · 7 months ago
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i was just thinking about how in later Discworld books, even as its an unspoken understanding among everyone in Ankh-Morpork that Carrot is the King of the city and he's probably the last descendant of the original ruling line, not only does Carrot avoid pushing the narrative to exploit it unless absolutely necessary, but it never de-emphasizes the fact that he's a dwarf by adoption
Even in later books Carrot is still regularly writing letters to his family in their mine; he thinks of himself as a dwarf, he is CONSIDERED to be a dwarf by all except the most hardliners of dwarf society (and even they can't outright deny him dwarf status, the best they can do is say he is an anomaly); he might USE his narrative status as the One True King, but in his heart, to himself, he is still the child of the Ironfounderssons.
His human heritage is functionally irrelevant to him unless he needs to make use of it, much like his ancestral sword. And it occured to me, what if he actively chose to distance himself from his human heritage because he learned about them in later books and found nothing worth acknowledging?
Carrot is in a weird place because he is the One True King, a narrative status that makes him the good and wise king who knows only truth and justice and comes bringing goodness to all, and this is quite a contrast to the ACTUAL kings of Ankh-Morpork, who were universally at BEST a bunch of horribly useless and inept absolute rulers that are living embodiments of 'the aristocracy are dumber than a sack of doorknobs' the series leans into, and at worst are implcitly some of the most horribly sadistic and cruel people in the setting.
One particular example is Lorenzo the Kind, the last king of Ankh-Morpork, whose name was deliberately ironic; he was so horrifically sadistic that he spelled the end of the kingship because he's the one who was killed by Suffer-Not-Injustice Vimes, who because no one was willing to judge him because kings were considered Special, just dragged him off his throne, cut off his head, and the surviving family members were exiled from the city.
Lorenzo is the last member of Carrot's biological ancestry we have definitive information on, off the top of my head, and he paints a dark, horrific image. He's painted as the absolute nadir of horror from the ruling classes, and is heavily implied to have been a sadistic pedophile with a penchant for torture (at the very least Carrot and Vimes both note that he was apparently fond of children and was painted with a lot of them nearby at all times, discussing it in a way that suggests a DEEPLY uncomfortable topic neither of them wants them to address, and later in Feet Of Clay Vimes points out that Lorenzo had unspecified but horrific machines in the basement).
Carrot is very strongly implied to, at least starting from Men At Arms (in which he discovers he is the king), have investigated his ancestry, and he's able to elaborate on their actions and history, and this also marks the point where he carefully but firmly emphasizes his dwarf heritage for the rest of the series.
He found out who his ancestors were, and discovered they were horrifically evil people, and that Mister Vimes was fully justified in being proud of his ancestor putting them down like rabid beasts, and it leads to him firmly emphasizing that his family are the Ironfoundersson dwarfs.
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heliads · 1 year ago
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I love you writing and I was hoping you could write Ben Florian x VK!Reader the reader is Lefou's kid. A soulmate AU where the negative things you think about yourself are marked on your soulmate's skin. Reader only has one or two things because Ben is from Auradon and has a good life and family. While Ben has around half a dozen. Reader is the one who gives Ben the love potion. During the lake scene they notice Ben is their soulmate and tries (but fails) to hide it thinking he deserves better
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There really is no good place for a prince. They are political figureheads in every sense of the phrase— too young to actually rule, too old to be allowed to skip state functions. They sit in corners of expensive meetings and cut ribbons in front of newly opened buildings, but they can’t do a whole lot except smile and pose. 
Shame your friend seems so fixated on capturing one, then. It feels like you’ve just barely left the Isle of the Lost, only bid farewell to the entirety of your prior life experience hours ago, and yet already Mal is scheming about how to best tear down everything around you. If Prince Ben is the best way to fulfill her nefarious plans, then so be it.
The only problem is that you’re now involved in all of this, too. Mal wants a wand and so she’ll take a prince to get there, but as one of her best friends, you’ve been drafted into the plot to catch a prince. Ben won’t have any idea what’s coming. Shame, he would probably run if he had any clue.
Mal’s good at covering her tracks, though, she always has been. You can remember elaborate plans from when you were much younger to steal cookies or cloaks, spellbooks and shoes. At this point, hearing Mal tell you that she’s going to bewitch the crown prince of Auradon into falling in love with her shouldn’t surprise you, just the fact that she’s taken this long to come up with the idea.
Usually, you have no problem going along with Mal’s little adventures. They’re entertaining, at the least, a good way to pass a few days when you’ve already gone over every alleyway and hiding place on the Isle at least a dozen times in the last month. The issue is that you’re not on the Isle anymore, and maybe– just maybe– disrupting everything here isn’t entirely what you want to do.
Mal doesn’t know this, of course. None of your fellow VKs do. Every time they monologue and moan about how they can’t wait to get out of this place, you find yourself holding your tongue, biting back your real thoughts about how the school isn’t actually as bad as you feared. Sure, the constant judgment from the other children of princes and princesses isn’t all that fun, but Auradon Prep has its positives, too. For one thing, you think your soulmate might be here.
What a terrible thing for the child of a villain to prioritize. You’ve heard Mal scoff at the idea of a soulmate, and although Evie is certainly more interested in the idea than some of your other friends, you’re still not sure that you’d find a welcome audience amongst their ranks when it comes to tracking down your soulmate. After all, the odds of that soulmate being from Auradon and not the Isle are pretty high. They’ve all but told you that themselves.
All things considered, for a society with such control over magic and spells, it’s pretty difficult to find your soulmate. You’d always wondered why those in charge couldn’t shorten the whole affair to something more simple– a name on the wrist, perhaps, or an invisible string that only the two of you could see– but instead, soulmate magic went the complicated route. How lovely.
The story about the origin of the soulmate magic is convoluted and ancient, going back generations and changing with each family. The general consensus is that soulmates were created to preserve the sanctity of true love, with the idea that soulmates should be able to love each other entirely, flaws and all. So, when you think something negative about yourself, those very same thoughts will show up on the skin of your soulmate, something like a warning label for what they’re going to get themselves into.
This is all well and good for people with few negative thoughts, maybe they’ll have something here and there about a bad sports result or a poor test grade that their soulmate can chuckle over before meeting them. For you, though? You, the child of a villain, cursed to live forever on a too-small island with the other convicts and criminals, you have had more fears and hated things about yourself than most. Your soulmate must be covered in unhappy musings, which only makes you feel worse about yourself than before. A self-perpetuating cycle of the worst kind.
By contrast, the startling absence of your soulmate’s negative thoughts on your own skin makes you certain that they couldn’t be from the Isle of the Lost. There are only one or two fears on your skin, proof of loving parents and a stable home, and they’re minor things like a bad hair day or a fear of not doing their absolute best. These change, often leaving every few months to be replaced by something else insignificant.
What makes you most certain that your soulmate is the child of a royal is the one negative thought that has stayed on your skin since the very beginning. Your soulmate, whoever they are, is terrified that they will let down the king and queen. Only someone with close ties to the royalty could have such a fear, so it’s proof that your soulmate is somewhere here on Auradon.
So maybe you don’t want to leave this place, not yet. Not until you can learn who your soulmate is. It’ll be almost impossible to track them down on this information alone, but supposedly that’s how the whole thing is supposed to work. You learn about the worst parts of your soulmate, and then you get to love the best of them. The only problem is that you’re fairly sure that if your soulmate is a royal, they won’t want to love you at all.
It’s easier to ignore the whole affair. Easier to agree to Mal’s plan when she proposes enchanting Prince Ben. At least another one of your friend’s schemes will keep your mind off the soulmate affair.
That’s what you tell yourself, at least, but your conscience is starting to get steadily more vocal as the days go by. Ben is a nice guy, which hurts, surprisingly. Although the love spell may have been cast on Mal, as one of Mal’s closest friends, you’re around the two of them all the time. The boy you see is someone that you wish could be your soulmate. He may be a prince, and you may be a villain, but he makes you want to believe in love after all.
You certainly have the capacity for such musings. For some reason, the love spell didn’t take all that well, and although Ben is now compelled to stay with Mal more than he was before, it’s not like he’s totally obsessed with her as Mal had hoped. Mal claims it’s because love spells can never work fully due to the soulmate issue, like having a soulmate is a kind of shield to protect you against that sort of enchantment, but regardless, Ben has just enough independent thought that he can tell you jokes and try to make you smile like– well, like he tries to do with Mal.
The realization that Ben is a genuinely good person, and worse, someone you don’t want to trick, haunts you as you fall further into Mal’s scheme. You’ve been trying to push the whole thing from your mind, letting Ben join your soulmate in the depths of your mind you don’t want to touch, but your train of thought keeps circling back to him despite your best attempts otherwise.
Besides, it doesn’t help that Mal keeps trying to involve you in the plot. Right now, the two of them are at the Enchanted Lake, out on a cute little date. Mal had been making mock disgusted faces at you the whole time she was getting ready, but some part of yourself can’t stop whispering that this doesn’t seem so bad, actually, that the thought of being out here alone with Ben would make for a wonderful day instead of the tedious chore Mal is making it out to be.
Ben doesn’t know you’re here, though. Mal wanted backup in case something happened, so you’re lingering in the woods to keep anyone from stumbling upon the scene and also holding onto more magical baked goods in case Mal feels the need to renew the spell. It’s kind of like torture, strolling through this beautiful forest, knowing that Ben is so close and you are helping hold him under the thrall of this plot.
The storm in your mind must be thundering too loudly for you to think straight, because you lose track of yourself and accidentally walk too close to the lake. You weren’t supposed to be spotted, but before you can back away and melt back into the foliage, Ben looks up and sees you. You panic, immediately heading the way you’d come, but you hear footsteps after you moments later and Ben manages to track you down before you can go too far. Mal is so going to kill you for messing with her plan.
“Sorry,” you murmur, eyes wide when he finally catches up to you, “I didn’t realize the two of you were– I’ll go now.”
Ben shakes his head. “No, no, it’s alright. It’s not like we have a monopoly on the woods.”
He’s dripping water, most likely due to a recent dip in the lake, and you can’t seem to stop your gaze from following the path of the droplets as they cascade down his shoulders, across his hands, and, most importantly of all, over the swooping letters of the fears of his soulmates. 
Usually, Ben wears long sleeves or something else to hide them. You can see why now– there are many of them, many more than you, perhaps half a dozen in all. You can’t read all of them from where you’re standing, just snippets about how a villain’s kid shouldn’t have a soulmate, how they’ll never amount to much, things like that. Things like what you’ve been thinking recently.
Ben must catch on to your train of thought, because he smiles weakly, absentmindedly scratching at a sentence proclaiming that his soulmate isn’t worth the good luck they get. “Yeah, my soulmate’s a little stressed, I guess. Hopefully, I can talk about that with them soon. I want them to know that they’re worth it, wherever they are.”
It had never occurred to you that hating yourself would make your soulmate this obsessed. You have no proof that Ben is your soulmate but– 
But, as you watch, you can see a new fear appearing out of nowhere, wrapping itself around Ben’s left wrist. I’m not good enough for a soulmate this good. Just what you were thinking mere moments ago. It’s like proof.
Ben looks up slowly, and although you were never blessed with the ability to read minds, you swear you can tell exactly what he’s thinking right now. “Are you–” he starts, ends, tries again, “Do you know who your soulmate is?”
You can do several things at this moment. You can confirm what you’re mostly sure is true, you can lie, you can pretend you hadn’t heard him. You spot movement in the trees behind him, a flash of purple, and remember belatedly that Mal is still somewhere at the Enchanted Lake, waiting for Ben to come back and wondering why you’re holding him here for so long.
All of a sudden, the reality of the situation comes crashing down around your shoulders. This is not something that can happen. Ben is a prince. You are the child of a villain, and the friend of another VK who’s counting on you to continue fooling Ben so she can pursue her latest mad plan. There is no world in which this works out.
So, you force a smile, banishing all thoughts back into the deep recesses of your brain once more. “No,” you say, “I don’t know. I think they’re a VK, though.”
Ben’s face falls in a flash. “Really? Because I thought–”
You shake your head quickly. “I don’t– it’s not me. I think Mal is waiting for you, though. You shouldn’t keep her for long.”
Ben glances back over his shoulder in memory of the girl he’s left somewhere in the woods behind him, and when he looks back, you’re gone. You’re good at running. It’s a skill you’ve perfected over the years. You just never thought you’d have to use it now.
Prince Ben is your soulmate. Impossible. True. Mal comes back later that afternoon, tells you the date went splendidly despite your accidental intrusion. Ben must not have let the brief moment in the woods faze him for long. It hurts more than you care to admit.
There is only so much running a VK can do, try as they might to pretend otherwise. You avoid Ben at all costs, hoping that whatever foolish war is currently being fought inside your heart will come to a tolerable ceasefire if you just ignore it long enough. Mal tells you that the plan is going swimmingly, she’s never seen the prince more excited about the VKs and the upcoming coronation. You nod and smile and tell her that you’re glad everything is going to plan, but inside, you cannot seem to stop your mind from screaming. 
And then, all of a sudden, despite your best attempts to remain out of sight, Prince Ben finds you. It’s completely out of the blue, so casual that you almost don’t realize it’s happening until he’s sitting down at your table in the library and it’s too late to run. 
You feel like an animal caught in a trap. He’s just smiling like nothing is the matter. “I know it’s you,” he says by way of hello. 
Your heart is stuck in your throat. “What?”
“I know it’s you,” Ben repeats, “I know you’re my soulmate. I had the Fairy Godmother do a little spell so I could check for you, but I think I knew since that day at the lake.”
You frown. “You can do that?”
He shrugs, looking a little embarrassed. “Not everyone can, I think. But I, uh, insisted.”
You grin. “Prince privileges?”
“Something like that.” He’s smiling, though, maybe pleased that you’re not trying to run off this time. “But you knew even without the spell, didn’t you?”
That does shake your uncertain sense of calm. “Yes,” you admit, “but I didn’t think you— I didn’t think it would work out.”
The look on Ben’s face is genuinely heartbreaking. “What, just because I’m a prince?”
He says it so casually, it’s almost funny. “Yes, Ben, because you’re a prince and I’m a VK. I mean, my dad was Lefou. He literally tried to ruin the happy ever after of your parents, why would you want someone like me to be your soulmate?”
“Same reason you shouldn’t be afraid to want me. You’re not your father, Y/N, and I’m not my parents. We’re just us, and I know that I want you to be my soulmate. I have since the start. I was hoping you would tell me you knew, but after a few days went by and you still said nothing, I figured I had to take matters into my own hands. Even if that meant using a spell or two.”
You keep waiting for the other shoe to drop, for him to laugh in your face and tell you it’s ridiculous to think that he would ever want a VK as a soulmate, but he doesn’t. In fact, you don’t think he ever will. As impossible as it seems, Ben wants someone who isn’t from a perfect fairy tale. He wants you. And that, lovely and wonderful and absolutely crazy, sounds like a fairly good happily ever after for you. 
disney tag list: @rogueanschel, @lovesanimals0000, @mayfieldss, @eclliipsed
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feverdreamjohnny · 1 month ago
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"Why There Will Never Be a Peeb Adventures" otherwise known as "The Peeb Adventures Pre-Mortem"
Since 2020, I've made a good chunk of games. Hell, even though I've been doing this for 10 years to date, the majority of my progress as a creative began over the course of this 4 year period.
Out of all the games I've made - or otherwise had a hand in - there is only one that's apparently struck a chord so deeply with people that to this day I still get messages and comments asking when it will come out.
The title of this post already explains the whole deal so I'm not gonna be dramatic about it right here. As per usual, I will instead get heart-clutchingly dramatic about the subject by the end of this story.
I felt the idea of a "Pre-Mortem" might be a fun way to talk about games that will never be finished. Maybe I'll make more of these down the line for other old games, who knows.
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"The Incredibly True Origins of Peeb Adventures" or "Wow! I Hate It!"
Peeb Adventures began as a gift game for my long-time friend Aaron. It was simple, mostly functioning as a fun little gag that stemmed from a 3D model I made of a character he doodled during a drawpile session. I gave Peeb a grapple hook just because I wanted to experiment with swinging mechanics and felt the gag gift was a great space to toy around in without having to actually ask myself how on earth I'd want to structure a game around a grappling hook. Foreshadowing!
Eventually, the gag gift did that classic thing all developers have experienced before where your game spirals out of control and grows into a hideous monster, and what started as a fairly abstract grappling toy convergently evolved into that dreaded state we call a "3D Mascot Platformer."
I made a very short demo in the summer of 2020. It went absolutely nowhere, and after an idol of mine caught wind and asked to play it (before sending about 3 paragraphs of feedback suggesting how to improve what was, in my view, a trainwreck of baby blocks stacked on top of eachother), I shelved the project.
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"The Absolutely Tremendulous HPS1 Adventure of Peeb" or "My Friend Jam Suggested I Revive the Project and So I Did"
Shortly after Peeb was shelved for the first time, I joined a community of game developers called Haunted PS1. For those not in the know, HPS1 was essentially the nexus point for "retro horror games" in the indie sphere, and a lot of the resulting deluge (non-perjorative) on itch.io can find its roots in this community.
HPS1 was a good place. Lots of nice, talented people willing to tolerate the kind of mindless riffing I often do in voice calls, anyway. I made a decent chunk of friends there, some of which I'm still quite close to, even today.
HPS1 has this tradition called the HPS1 Demo Disc that began in 2020, and with the year coming to its end, there was talk of a new one set to arrive in spring 2021.
Unlike the first demodisc, however, 2021's disc required you to submit a game in-progress to a panel of judges. They'd then give their yay-or-nay, and you were either in or out.
One day, I was musing over the fact that I didn't really have anything to submit so I would likely have to sit out of 2021's disc. My friend, Jam, who you might know as the developer of the Heilwald Loophole (or Beton Brutal) suggested I consider reviving Peeb Adventures as my submission to the demo disc.
Why did I follow through on this? I don't know. It's funny to think a scenario this simple was the launch point for my career.
Over the next 6 months, I worked on turning the absolutely horrendous gag game into... Something still kinda trite but at least playable. I had some help from my longtime teammate drurylain, my longtime friend Aaron (the creator of Peeb's original design), and my longtime spiritual uncle Tim, and with our powers combined... A new kind of demo experience where you don't do anything of particular note besides swinging around was born.
Also quite important: the very same drawpile session that spawned Peeb also spawned Orbo, who would also make his own appearance in Peeb Adventures as a recurring side character (since I felt like Peeb needed a friend).
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"Go! Incredible Friendship Unites in the Gameosphere! Peeb and Orbo are Born!" or "Peeb Adventures: Coming Never"
So the demo for Peeb Adventures was finished early March 2021, and the demo disc went live on itch.io on the 25th of the month.
The demo disc then proceeded to do a backflip and pick up a LOT of traction online. Which then meant Peeb itself was catching little bits of the traction in its mouth and smacking its lips.
I went from "guy who makes games for nobody" to "guy who makes games for that one very specific brand of teen on twitter who loves the object head show", and I was riding high.
Fanart poured in. People showed a lot of love. I was dazzled by it all, really.
Despite the love for the game and the potential on hand, progress was stagnant. My group of friends and I all got together in a google doc and wrote an entire planning bible for the game. Game mechanics, story beats, twists and turns, the whole thing. Despite having the structure lined up, I had other ambitions and began working on a multiplayer deathmatch game that quickly overtook my work schedule.
Peeb sat on the backburner, but at the time I still wanted to finish it one day. My main excuse was "well, I just need more money! If I'm going to work on this game it's gonna need more than one fulltime person and I can't just ask people to work for free!" That excuse worked on me for a while.
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"I Don't Think I Want to Play With You Anymore Peeb!" or "There's Such a Thing as Too Much Love"
A while had passed at this point. My ambitions hadn't just grown, they'd completely shifted. Before long, I found myself working on yet another demo for the 2022 HPS1 Demo Disc, "The Spectral Mall."
Nowhere, MI wasn't just some random toy for me, but the culmination of all my love into one game. Despite its silly demeanor, the game was a product of a lot of pain, and even now I still desperately want to finish it. Except I have to make money to live, so... Oops!
Anyhow, there was a shift in demeanor for me during 2022. You have Peeb, a game that I made on a whim as kind of a joke with friends, and you have Nowhere, MI, a game that meant the world to me during really dark times.
And you know what? There were a lot of people that wanted Peeb. People that never stopped asking me about it.
I realized while working on Nowhere that I didn't really know what I would even do if I ever had the chance to work on the full Peeb Adventures. Not only did I find the nagging kind of annoying, Peeb was also something I couldn't really... Wrap my head around?
It occurred to me that Peeb wasn't really "my" game anymore, it was "his" game. The old Johnny.
I'd changed a lot since the game had come out in early 2021. In a year and a half my world got flipped upside down, and... I don't know, Nowhere was way more reflective of who I was now. Sure the humor was still pretty asinine, but there was a shift. It was hard to picture the "Peeb Adventures" people were actually looking forward to when my own sensibilities had drifted so far.
When the Nowhere demo came out along with Spectral Mall, it did... Alright? People liked it, but it wasn't the same as Peeb's release. Hell, even in Nowhere's release there were people pushing it aside to ask the same question they'd been asking every week leading up to it. "When is Peeb Adventures coming out?"
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"Goodbye Peeb!"
It was increasingly harder and harder to not look back at Peeb and kind of hate it. It was rough in every respect, and yet it whenever I met people who'd heard of me online, they always cited Peeb Adventures.
Strangers continue to ask me when it's coming out. On rare occasion I'll get someone asking about Nowhere and I'll feel a bit excited anyone else cares about that game besides me and maybe my friends, but most of the time people just ask about Peeb.
To finally answer this question I've been asked for nearly 4 years: There will probably never be a Peeb Adventures.
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"Goodbye Johnny."
I like to believe one of the reasons people are attracted to my body of work is because I make games to reach out to other people. That's probably not the real reason, but it's nice to play pretend and imagine your work has more significance than just "ha ha boner."
I put a lot of myself in my games and I rarely hold back, even if an idea is insanely stupid or strange. The result usually becomes something more like a scrapbook than a game.
It's hard to try and expand on a game like Peeb when the Johnny who made it isn't really with us anymore. If I worked on Peeb now, you'd get some kind of irregular frankenstein that'd never be as exciting as the original vision was.
By the time I get around to Nowhere again, am I still going to be this Johnny? Or will the next Johnny look back at Nowhere the same way I look at Peeb now? Who knows.
Anyway, look forward to more games from me and my friends. Even if it's not Peeb Adventures, it'll still be us.
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hunxi-guilai · 3 months ago
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so I know that a lot of chinese names are references to specific poems. Is there a way to determine this (vs general auspicious meaning) and which poem specifically? I'd love to be able to figure this out for character names and I haven't been able to find any resources (in case it's helpful, I'd say I'm my understanding is maybe HSK4-level so I can clumsily make my way through the chinese internet with the help of a dictionary)
feel free to make this public so that others can benefit if you have any suggestions
oof... unfortunately I suspect that this, along with one's repertoire of chengyu, is something that one simply Just Learns with reading more. my personal repertoire of poetry is embarrassingly thin, so the horrible horrible process I've been going through is, well, throwing the name into a search bar and hoping for the best.
here's an example of how I (think I) went about doing this for Xiao Xingchen's name, way back when I wrote this post:
I went ahead and dropped "星尘 诗词" ("Xingchen poetry") into the search bar, which turned up this:
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Generally speaking, I'll only put the name (minus the surname) because putting the character's full name into a search bar will probably turn up the character themselves, and if someone's name is being derived from a poem, it's usually independent of the surname anyway.
Xiao Xingchen's name is an interesting example because it doesn't quite come from a poem, but it doesn't not come from a poem. you can see that the search engine has automatically assumed that I am looking for poems about constellations, as "星辰" and "星尘" are homonyms, and one of these is more commonly seen. I usually consider that a solid indication that "星尘" (the name) is a novel formation of characters in a name, and not likely a poetic reference.
but! in for a penny, etc. I'm a huge fan of the first search result, gushicimingju, since it's a solid database of poetry and some prose. clicking into that listing informs me that gushicimingju is turning up. oh my. 119 possible matches:
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note that these are matches for "星辰" (constellation), not actually our character's name. still! you can click in and peruse the selection if you'd like.
now that you're on gushicimingju's site, you can also use the search function within the site to search for more exact matches, without worrying that you'll accidentally activate the fandom itself.
looks like there's a few matches for "晓星," but nothing for the full name.
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so! gushicimingju is a solid database I like to refer to most of the time. if for some reason I'm feeling particularly academically rigorous, I might also do some searches on ctext as sometimes names will come out of famous turns of phrases (a la Zhao Yun 赵云 / Zhao Zilong 赵子龙 from that post I linked earlier) rather than poems. searching the dictionary sometimes (Pleco, or zdic) doesn't hurt either. basically, I throw spaghetti at the search engine wall to see what results come back for these characters in this particular order to try and get the original referent (if any) to show up; I'll probably give up after a few permutations of search terms if nothing is actively jumping out at me
but back to the search results: sometimes, if your character is famous enough, straight up searching for "what poem is this character's name from?" will help you find like-minded people on baidu zhidao (basically yahoo answers):
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although of course, take baidu zhidao result with all of the salt you would take with any yahoo answers (look for alternate sources to validate, good for a laugh most of the time)
best of luck!
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gummilutt · 5 months ago
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Age & Pet option for Teleporters
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Have you ever spent forever and a half flipping through teleport categories to find that one specific townie teen you want for some reason? Rachums at @kashmiresims has, @chocolatecitysim has, and so have I! Sometimes when you are a story-driven player, you just need to port in some kids or teens and the teleporters with their family-oriented menus are not helpful. It's high time these beloved modding objects get an update to better fit the needs of those of us that use them! :)
Three teleporter options have been modified to provide age-filtered selections. Inge's Teleporter Cat, Paladin's Visual Teleporter, and Twojeffs Simblender. UPDATE July 2024: I have now added pet options as well, and a YA category, as further use suggested those too would be useful to have :) Menus have also been tidied up to be less cluttered and hopefully easier to use. Only the cat and the blender have been altered.
Inge's Cat options
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Visual teleporter options
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Simblender options
The menus past the point below is identical to the Teleporter Cat :) Please note it uses a modified version of Simblender as the base, for more information about that and more information on how it has been edited, please see the txt file in the zip.
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I did my best to break it down in the possible categories that I think one might need. The all-category helps if you aren't sure what the Sim you are after is, and the specific ones are more narrowed down for the times where you do know it's a townie or an NPC or something :)
Download Cat & Teleporter
Download Simblender (uses picknmix version as base, please see the original upload for more information on those functions)
Have fun playing kids pool parties, staging school photos, and finding your Sims new friends in their age group to socialize with on a Sunday!
Credits: Inge/simlogical for the Teleporter Cat, Paladin/simwardrobe for the Visual Teleporter, Twojeffs for the Simblender, picknixmix for the specific version of Simblender used, @kashmiresims for the inspiration, @chocolatecitysim for reminding me last week and getting me motivated to actually get it done
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paluding · 2 months ago
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The Sims 2: 20th anniversary - Gigantic Baby Costume Updated
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This thing is cursed, you say? How dare you.
Since I learned how to add face morphs to meshes, I thought to myself “what better way to celebrate this anniversary than updating this classic, this piece of Sims 2 history, this iconic masterpiece by bootsbrisket?” Of course all credits go to them!
Download here: SFS / GD
Please read all the details under the cut if you want to download this!
Here’s all the changes for my version of this costume, which basically makes it so it’s actually, in fact, a real giant baby, not a costume anymore lol:
-I split this into two pieces: the body, found in fullbody outfits, and the head, found in the custom hairs section. This makes it so you’ll see the baby head on the pie menu, instead of the Sim’s head that’s wearing it underneath.
-Both pieces are available for all categories, unisex and ages range from young adult to elder.
-Added all face morphs using the original toddler face as a reference.
-Replaced the bones assignments on the body, this time using the toddler diaper outfit as a reference. Now they’ll look smoother.
-The body outfit replaces the original cc by bootsbrisket, so delete the original one if you have it. The head is a new piece of cc hair. You’ll probably find the head at the top of your custom unnatural hairs catalog, and the body buried (no pun intended) all the way at the bottom of the outfits catalog, right before the maxis clothing, due to how old the original one is.
If you want to see this thing in motion, here’s this video capture I took of them rapping while testing 🔥
Known issues:
-Due to how the Blender plugin works for the Sims 2, I haven’t been able to avoid making the head look bright in CAS. This is a sorta common issue that’s easily fixable using Milkshape3D, but again, I could only use Blender for the head mesh. Luckily, there’s Lazyduchess Overly Bright CAS fix, which I totally recommend you use to avoid this minor annoyance.
-While the eyes are fully animated and open and close as they should, the direction they look at won’t be animated. Haven’t figured out a way to implement that into a custom mesh yet.
-When the baby head opens their mouth, the nose’s Sim underneath might clip a little bit inside the mouth. Not very noticeable, but if you want to avoid this, you can make the Sim with an invisible skin like this one by MDP.
-This is something the original mesh had too: due to the size of the giant baby, there might be some clipping with itself in certain animations. Nothing too bad though I think.
And last but not least, some small tips to set up this Giant Baby character:
When the Sim wearing this goes to the shower, they’ll change into their naked adult bodies, which might look pretty creepy. Fortunately, there’s a way to make this outfit showerproof: the Never Nude trait and mod by Hexagonal Bypiramid! Change all the Sim’s outfits to the baby body, most importantly their swimwear, and place the Never Nude trait on their inventory.
Same goes for job outfits. If you want this Giant Baby to follow their dreams and pursue their professional career, they might change into something else when they go to work. For this I recommend the Job Outfit Stopinator by episims. Same as the other one, install the mod and place the object in the Sim’s inventory to prevent them from changing into job outfits.
And voila! You now have a fully functional Giant Baby Sim!
Want more screenshots of this majestic baby? Here ya go:
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… Why am I taking this weird thing so seriously, you ask? Well, why wouldn’t I? I may be a little too perfectionist, even for stuff like this 🤓
Anyway, happy birthday Sims 2! 20 years and still going like a champ 🎉
God I love this game.
If you find any issues, please let me know! I have absolute Splatoon brainrot right now playing the Grand Festival 😬
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pyrrhiccomedy · 8 days ago
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a collection of thoughts about Veilguard
it's pretty good! it's a fun, straightforward adventure story where you play the good guys, the bad guys are bad guys, and there's one morally ambiguous character but don't get scared, you have the whole game to decide what to do with him. the combat is fun, the cast is likable, and the world is pretty. if you like fantasy rpgs, you will probably like this one!
I said the cast is likeable. I didn't say they were interesting. everyone kinda comes off like they've been to therapy for at least six months, and have put in some effort to "do the work." Your party's character flaws are things like "people pleaser" or "rude (but still well-intentioned)" or "justifiably cynical." These are all more or less functional and mature adults who want to get along and experience very few obstacles to doing so.
The obstacles they do experience to getting along are pretty flimsy, and are sometimes resolved in under a minute.
Le wokisme is a problem with the factions, which is a problem with the game, because the game revolves around the factions. None of the factions are allowed to be - again - morally ambiguous. There's a faction of treasure hunters, but don't worry, they have experts to make sure they don't sell anything important to anyone's culture. There's a faction of assassins which in a previous game have been shown to be harsh mercenaries who traffic in slavery in order to acquire children to raise into professional killers, but don't worry, they've mellowed out a lot since then, and now they ~don't kill innocent people~ and all of the members are excited to be there. There's a faction of death-worshipping necromancers, but don't worry: they're pretty much treated as a joke faction, and they don't do anything darker than raising some friendly skeletons to do custodial work.
A lot of the game takes place in the Tevinter Imperium, which we know from previous games to be a racist imperial power built upon the labor of a mostly-elven slave force. I say we know that 'from previous games' because it really doesn't come up in this game. The Tevinter faction is a group of slave abolitionists, but you don't actually help them free any slaves. In fact, you never even meet any slaves. In fact, you never even see any slaves. In Minrathous, the capitol city of the slave empire.
We also never see any anti-elf racism, in Minrathous or anywhere else, or meet any elves anywhere who have much of anything negative to say about the current world state. I think it would have been interesting to engage with why some elves might actually support the Morally Ambiguous Guy Who Is Looking To Tear Down The Current World Order In Order To Restore The Elves To Their Bygone Glory, but then your protagonists might have been placed into an ethically dubious situation at some point, by opposing a guy, who is, among some more alarming intentions - let me be so clear - trying to free the elven slaves. And god forbid we make the player uncomfortable!
There are no titties in this game. You do fuck your love interest on the eve of the final battle, as is traditional, but there will be nary a titty in sight. That, like ethical conundrums or moral ambiguity, is evidently too grown-up for the target Veilguard audience.
Whoever it was on the writing team who was interested in the Qunari has either left the team, or is no longer interested in the Qunari. They are a non-presence, and the Big Grey Guys With Horns who you fight are just violent assholes who don't follow the Qun. They've also been redesigned again. They basically just look like tieflings, with even more awkward foreheads. RIP to a genuinely original fantasy race. We'll always have Sten and the DA2 Arishok.
Fans of previous games will, however, be pleased at how generous the writers have been with answering outstanding questions! You will learn what the titans were, what happened to them, what the Blight is, what caused the Blight, what the Golden/Black City is, why breaching it unleashed the Blight, who the Tevinter old gods were, what the deal was with the elven gods, and (not that anyone was in doubt of this after Inquisition anyway) that the Maker is fake for sure for sure.
Every religion in Thedas is proved to be fake by the end of the game, though, so it feels a bit less like "kids raised evangelical stick it to Big Church" this time.
Morrigan is back! Isabela is back! Dorian is back! Welcome visitations.
People are being shitty about there being an explicitly non-binary character. Fuck those people obviously, but I do wish they'd found something better to call this character than "non-binary," such a modern term that it slingshot me out of my fantasy world full of dragons and magic into a corporate diversity and inclusion training module.
Being a mage doesn't matter anymore. Sorry if you were hoping it might, but honestly that's on you. If they chickened out of doing anything with the mage conflict set up in DA:O and DA2 in Inquisition, I don't know why you expected they'd find a renewed interest in engaging with it now.
You can't be a blood mage. You can't actually do anything evil. Your PC is a Hero. I don't have a problem with this, exactly, but it contributes to the feeling of the series having moved to the kiddy end of the pool over the years.
Overall, I think this is almost surely going to be the last Dragon Age game, and I think that's almost definitely a good thing. It's a fun send-off that takes you on a whistle-stop tour of nearly all the places left in Thedas you haven't seen yet, ties up nearly all of the loose ends, and lets you hit an ogre with a warhammer so hard that he goes flying like he's full of packing peanuts.
Time enjoyably, but not meaningfully, spent.
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ouchmyghostskin · 3 months ago
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Season 2 predictions regarding payneland:
I've been having thoughts since seeing the cameo where George said that there was a deleted scene post confession/ pre Crystal saying goodbye, where Edwin encouraged Charles to be honest with her about how he feels (which is kinda insane character development compared to episode one??? But good for him). Granted , they deleted it and we don't know why, but I'm going to assume it was for space/time etc. Originally I wasn't really sure if Edwin had picked up on the open-endedness of Charles saying that they had forever to figure it out, though I suspected he hadn't, but I thought that if he *had* that he would most likely wait. But now I think that Edwin probably saw that as "I don't reciprocate but don't worry we'll figure everything out". So I think the likelihood that Edwin might pursue something with someone else in season 2 is a definite possibility. Fully accepting Charles "rejection" and consciously deciding to address his loneliness and desire for romantic/sexual connection, despite his feelings for Charles. And....I suspect it's going to be the cat king. And I suspect that Charles is going to be caught between his interest in Crystal and insane jealousy about Edwin, and it's going to be the catalyst for him realizing that his jealousy is romantic in nature.
There is always the possibility payneland isn't endgame but I'm an optimist 👌
Now for some personal thoughts about the above that has some mildly negative feelings about catwin so if you would rather not read you can scroll now. 👍. Yay for curating your fandom experience!
So I'll be honest, there isn't even a small part of me that ships catwin. I thought the plot line was interesting, and I think the cat king is an interesting character that functions very well as a catalyst. I don't *hate* it and I have absolutely zero negative thoughts about people who enjoy it, just to be clear about that. Ship whatever you want, it's all paper dolls in a sandbox to me. For me personally though, I found the dynamic coercive enough to put me off it entirely as a ship. (For some people that's fun to explore, or ignore, in ships for a wide variety of reasons that I have zero desire to police, so again, I'm not criticizing catwin shippers). Secondarily , I actually don't ship characters all that often, but when I do Im pretty OTP about it, so that's contributing. But if that's the direction they're going in , it makes sense for them to continue with the cat king since it's established that Edwin is attracted to him, and has appeared to forgive him for manipulating him in season 1. So....I'll not be thrilled to see catwin content in season 2? But I can grimace through it if it's not endgame. Also...I've seen whispers that indicate some parts of fandom don't enjoy the jealousy plotline specifically bc they feel jealousy is harmful? I get it if it just doesn't interest you or brings up bad memories, but emotions don't harm others. Being angry or jealous is an almost unavoidable part of the human experience. Only your behavior motivated by those emotions can harm people. So ...I'm ALL for Charles continuing to grapple with emotions like jealousy and anger and coming to terms with realizing they don't make him an abusive person. Even if he handles it imperfectly that's still an interesting flaw, and there's an extremely large sliding scale of behavior between "that's something to work on but you are a great person" and actually harmful/abusive. Yay nuance!
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mauesartetc · 1 year ago
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Redesigning Helluva Beelzebub
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Hoo boy, roll up the sleeves for this one.
The Original
In my review of Helluva Boss 108, I mentioned that Beelzebub's character design put me in mind of how some DeviantArt kid's fursona might look. And... Yeah I stand by that statement. The most likely reason I can figure Viv Medrano wanted her to be dog-like was to make a reference to her Die Young music video, which featured an anthro wolf singing a Kesha song (for context, Kesha herself voiced Beelzebub and co-wrote a song for this episode).
But for those who are unaware, Beelzebub's traditional depiction looks nothing like this.
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Really the only visual similarities the Helluva version shares with the Infernal Dictionary version are the insect wings, six limbs, and the crown thingy over the head. (At least I think that's a crown-? Kinda hard to tell on both counts.)
Bee's eyes get somewhat more insectoid later in the episode, but that feels like a cop-out. Wow, her eyes and colors changed. Totally a bug demon, right?
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They had the same problem in Hazbin Hotel with Katie Killjoy, who's allegedly supposed to be a praying mantis but barely resembles one, even after her transformation.
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I understand the desire for fresh takes on old figures, and taking creative liberties so the new interpretation doesn't feel generic. But the changes should at least make sense. By now it's pretty clear Viv couldn't care less about representing Ars Goetia demons faithfully, as demonstrated with Paimon, Andrealphus, and now Beelzebub. You could slap completely different names on these characters and it wouldn't change a thing. I posted this meme a while back but it's never been more relevant:
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On top of that, what reason could there possibly be for the design to be this damn complex? Why did she need so many markings on her face? Why did she need so many layers of hair? Why did she need flowing goo for her hair, tail, and body, each requiring dedicated effects animation?
When it comes to a hand-drawn production, less is more. Any superfluous details on a character just make unnecessary work for the animators.
Anyway, here's what Viv has to say about it.
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Alright, I'll admit: The lava lamp bit is a little clever. Basically it works as a regular stomach does, but on demonic steroids. But it wouldn't look so much like Viv's making this up as she goes if we'd seen Bee's stomach performing its intended function in the episode. Let her chow down on a giant piece of food (maybe that cotton candy she's been handing out-?) and swallow it, and let Loona (and the audience) see it dissolving in her transparent belly. As a general rule, if it's not shown or explained in the work itself, it's not canon. Like I've said before, Viv: Elaborate on the nuances in the story you're telling, not on social media.
Also, "Her ears are designed after beehives"? Wh...Wha? Ma'am have you ever seen a beehive.
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(Hell, even if you told me the ears were inspired by the generic cartoon beehive we're all familiar with, I wouldn't have guessed. There's a difference between being subtle and being vague.)
I can kinda see it in the overall shape, but that's a very specific design inspiration that wasn't clear at all in the design itself. Same with the "animal trainer" thing: I never would have picked up on that if Viv hadn't pointed it out. If a character design doesn't visually convey all the necessary information, it's not a successful design. Show, don't tell. There's a communication breakdown between what Viv's telling us and what Bee's design shows us.
(It's possible she actually meant "Her ears are designed after honeycombs", but even then, each compartment has a specific pentagonal shape that's not coming across at all here.)
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I also find it interesting that Bee and Loona have almost the exact same body type. Of course Viv's pretty infamous for samebody syndrome, but it's actually unnerving how similar these two are.
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Might this be a reference to Vortex's "type"? Is this foreshadowing a relationship with Loona? Am I overthinking this? Yeah, probably. Viv's demonstrated a clear preference for tall, skinny body types over the years, so it's safer to assume that's the explanation. It's all aesthetics. It ain't that deep. Occam's Razor and all that.
Finally, Bee how the hell does your shirt work.
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The Concept
So at this point it seems most logical to lean into the "bee" thing for the redesign, and scrap all the canine elements. As for the blobby hair and tail... yeeeah let's nix those too. We're going for a streamlined version that's easier to animate. And because I ignored the ringmaster look for my redesign of Asmodeus, it only makes sense to do the same for Bee's animal trainer vibe (what little there is) for the sake of consistency. I know this version of Hell has a circus theme with its highest-ranking demons, but there's never been an in-universe explanation for why that is.
Let's look at actual bees, then. A quick peek at Google has informed me that certain insect species have smaller, "simple" eyes (also known as ocelli), in addition to their compound eyes. In bees, this manifests as a triangular grouping of three beady eyes on top of the head.
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In her Helluva Boss episode, Bee's full demon form has three eyes, which could be a reference to this triangular arrangement, plus her regular form has two spots on her forehead in addition to the third eye. So it's possible Viv actually did research for something. Pleasantly surprised on that front.
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Next, the body. I've noticed that some folks find Bee's skinny body type refreshing, as the sin of gluttony is too often personified with fatness. And that's fair. That's valid. But consider this:
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Imagine any Vivziepop character saying that about a chubby person. Imagine the series sending the message that fat people can be sexy too, and that they have worth outside of their appearance, enough for at least one character to consider them girlfriend material. That they're valued and appreciated regardless of this culture's beauty standards (which we know nothing about since the worldbuilding is as thin and flimsy as tissue paper, but whatever). Imagine if this show finally had a fat female character who wasn't relegated to the background. Don't know about y'all, but that would be refreshing to me. And when you take into account all the fat-shaming of a character who isn't even fat, portraying a fat character as attractive would be a nice change of pace for this show.
Now let's talk about clothing. In the episode, Bee's clothes show off a lot of her body, with a cutout crop top and short shorts. We can take a similar approach for the redesign (something that still shows off her chest, belly, and limbs, in keeping with the extroverted "party girl" persona), but that perhaps includes more queenly elements.
The Redesign
Because this is a redesign, many elements were already in place, but I still had to figure out how this character would look as a bee. Here's where the preliminary sketches came in. Lots of trial and error in this process.
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Wrestling with this character's face got a lot easier once I realized I could mold it into a pentagonal shape akin to a honeycomb compartment. It took a few tries, but at last, I had a final sketch.
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All that was left to do was test out some color combinations.
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I tried a few different approaches, but in the end, this is the version I felt worked best.
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I used many of the colors from the original, but pushed the orange much harder since orange is the symbolic color of gluttony as a sin. And overall it gives Bee a nice honey-ish look rather than the generic black and yellow we already see on so many bees in cartoons. I thought the colored outlines on her clothing would add a soft, feminine touch, as well.
And just for kicks, here's a quick sketch of her giant form, inspired by the Infernal Dictionary drawing of Beelzebub.
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Conclusion
The canon version of this character exists in the form she does for no reason than to stroke her creator's ego. "Hey guys, remember when I animated that Kesha fan video? Remember how cool that was? Wanna see me foist this unnecessarily-complex character design on other animators while I take a victory lap?" I wouldn't mind so much if Viv animated any of this herself, but she didn't. I could almost excuse this if she had no animation experience and didn't know how much work it requires, but she does. The self-aggrandizing entitlement is just off the charts. But a nonsensical design is leagues better than a stolen one, so... brownie points for that, I guess.
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soleminisanction · 1 year ago
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I've always really liked DC's in-house choice of referring to their various superhero groupings as "families," but it has gotten a little frustrating recently with people both in canon and in fandom seeming to forget that families aren't just a parental-unit-and-kids formation. They're complicated, and a lot of the DC families are too messy to fit into that neat little nuclear family mode.
Which is to say... here's some scattered thoughts/summaries about how these families are actually structured in canon, because I think it's interesting:
Supers -- The smaller, more traditional Superfamily (Clark, Lois, Kara, Kon, etc.) is a pretty traditional Midwestern nuclear family, with Jimmy Olsen filling the role of close family friend/goofy neighbor sidekick (in the Silver Age, he was Kara's would-be suitor) and Steel feeling more like part of Clark's personal circle of friends. The recent line up, though, with Jon, the twins, Kong and Nat? Starts to feel more like some old dynasty or noble house, complete with fostered foundlings and the Steels acting almost like knights under a noble's banner, possibly reflective of what the House of El would have been on Krypton.
Arrows -- Might currently be the closet to a traditional nuclear family structure. You've got Ollie and Dinah, their younger sisters, Ollie's adopted and biological children, and Ollie's granddaughter through Roy, plus by some counts Roy's co-parent and her sister as "in-laws." Bonnie and Cissie King-Jones are adjacent to but not technically "part" of the family, though I believe it's implied at one point that Ollie might also be Cissie's bio-dad. Pretty straightforward, these guys are actually family and they act like it, for good and ill.
Shazam Family -- Also a literal, actual family. Not originally, the original golden age "Marvel Family" was considerably more complicated and only Billy and Mary were full siblings, but nowadays the whole point of the modern Shazam family is that they're foster siblings united by familial love and that's fantastic. Meanwhile your average Black Adam story is 75% angsty family drama, 25% Egyptian mythology references.
Flashes -- Technically closer to three nuclear families (the Allens, the Wests and the Garricks; four if you include the Quicks), two of whom are united by marriage and all of whom are bound by the Speedforce, which, given its semi-spiritual connections to things like Speedster afterlives, can act almost like a religious force that connects them to the additional members like Avery, Circuit Breaker and Max as Bart's foster-dad. They're a big, sprawling tree with more cousins than siblings, the kind of family that functionally has a reunion every Christmas and Thanksgiving.
Lanterns -- Now these guys are the exception that proves my point about the whole 'family' thing not being straightforward. The lanterns aren't a family, they're a corps. Soldiers. Space cops. Comrades-in-arms. They respect each other, have each other's backs, might even like or care about each other, but those last two are optional, and they don't have the same kind of assumed obligations towards each other that a family would have. They're friends and co-workers, not family, but that doesn't mean their relationships are less significant, they're just different.
Wonders -- Roughly half of them are either one of Hippolyta's daughters (Diana, Donna, Nubia pre-Crisis) or related to them through the gods (Cassie), and the other half (Artemis, Yara, modern-age Nubia) use sister as a term of endearment more in a utopian lesbian commune kind of way. I think they brought Steve Trevor back recently? He's basically the Ken in this equation and perfectly fine with that role. None of which should be surprising if you've seen Professor Marston and the Wonder Women.
Bats -- This is the one that people get really wrong when they try to force it into a traditional family structure. Don't let WFA fool you, the Bats are and have always been way more a snarled mess of tangled interpersonal relationships than they've ever been a cohesive family. Whether Dick is Bruce's son or his brother depends on what era you're talking about, and the former reading is much more recent than you think -- as in "started cropping up in the early 2000s" recent. Barbara is both Cassandra's sister and her mother. Duke and Steph both have living parents and neither of them want or would ever dream of treating Bruce like their dad; Tim was the same way until his dad died. None of the Robins ever lived in the mansion together, nor did Cass. Babs considered Jean-Paul Valley her brother and Huntress is so close to Tim she once hallucinated him calling her Big Sister. They're a beautiful mess of people finding places where their broken edges fit together into something that works for them and trying to reduce it down to a cozy nuclear family is just so goddamn reductive and lazy.
Blue Beetles -- Are only tangentially related to each other. Seriously, they never even get direct mentoring, each one just takes over when the previous one dies and works on completely different rules from the other two. They're complete strangers bound by a legacy and that's honestly pretty fun.
Zataras -- There's only three of them and they're literally a father, daughter and cousin.
Martians -- Not really a family because there's only the two of them, but an interesting case where the two survivors of what was functionally a war of mutually assured destruction came together in an attempt to find some peace in the aftermath of what they'd lost.
Titans -- The JLA and JSA aren't really in the "family" category, but the Titans lean into it hard, mostly because they're a textbook found family. They don't mirror a nuclear family structure, they're simply a group of people who came together to form a mutual support network. They're the idealized college friends you grew into your own with, some of them childhood companions and others you only met once you leave home for the first time, but all of them friends that you manage to maintain contact with for life, with everyone coming back together even as you scatter and do your own things.
Young Justice -- Meanwhile, this team is the chaotic group of misfits you hung out with when you were a teenager, especially when you were just starting to be allowed to act without adult supervision. You drive each other crazy, none of you know you're all queer as fuck, and you'd fight a bear for any of them even if they asked you not to. They'd probably be insulted if you tried to call them a family. They come out here to get away from their families, thank you very much.
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splatsvilles-fashionista · 1 year ago
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The appeal of One Piece
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I know everyone's a bit sour on One Piece after the clown stunt tumblr pulled, but with the live-action series out and the anime popping off on social media, there's more eyes on this goofy pirate story than ever, and I've been dying to talk about it, so now's the time.
A lot of the conversation around One Piece is steeped in hyperbole, and it's hard not to be hyperbolic when you're talking about a work of almost unprecedented length and popularity. With that in mind, I wanna try to explain what makes One Piece so good in a way that is concise, spoiler-free, and that will give you an idea if this might actually be a story you'll enjoy.
And I do actually think a lot of people who would enjoy One Piece are currently writing it off, and I think a lot of the blame lies on assumptions people have about shonen as a genre. One Piece is no doubt a shonen, with young and teen boys as the primary demographic, but it is also first and foremost an adventure story about a group of quirky outcasts setting out to follow their dreams, despite (or often in spite of) the crushing weight of reality.
But you can't have an adventure story without a world to set that adventure in, and what a world Eiichiro Oda has crafted. One Piece manages to feel like it has fully realized an entire planet, with every island we travel to having a very distinct sense of culture and visual identity. A lot of care has gone into building the history and politics of these places, and the mechanics by which their more out-there elements, like the sky-high ocean geyser or the mountain with an upside-down waterfall, function. As such, it is a setting that afford its story a lot of variety, while also being able to tackle a lot of very heady topics like authoritarianism, racism, and abuse in intelligent, nuanced ways.
But just as important as all of islands we visit are the wonderful characters we meet. A lot of people aren't into One Piece's exaggerated cartoon aesthetic, and I respect that, but it does lend itself to a lot of very unique faces and body types that make its cast of 1000+ characters a joy to behold. This is admittedly less true of the more conventionally attractive women, many of whom look very similar, but this is does not extend to their writing. Oda is very good at imbuing his characters with life, pulling on their histories to give them personalities and quirks that are often as funny as they are sad. Everyone I know that reads One Piece has a side character that they stan hardcore for, be it the lovable klutz Donquixote Rocinante or the petulant ghost girl Perona.
And all of this is especially true for our protagonists, the Straw Hat Pirates, each one of which is a deep, multifaceted character whose drive and dreams can be traced back to their often heartbreaking origins. I know I mentioned it at the top already, but at its core, One Piece is ultimately a story about a group of hurt, lonely individuals who find in each other not just friends, but a family that will support and protect them as together they chase their dreams in the face of a world whose systems have been built to squash them underfoot.
All of this is brought together by Oda's exceptional artistic skill. While as mentioned earlier, One Piece's cartoony artstyle isn't for everyone, it's by no means an accident. One Piece is a story set in a cartoon world, and Oda is able to give even his most ridiculous characters and places a tangible sense of physicality, making everything feel real within the confines of the page. While Oda has a team of assistants to help him, he still does the brunt of the art himself, and his dedication to his craft means the comic is full of panels that are breathtaking in their complexity and visual density.
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But it's not just his technical skill that makes the art of One Piece so good, it's that Oda is also very good at letting his art speak for him. Compared to a lot of other big shonen manga, One Piece doesn't lean as heavily on the dialogue to give the readers all the necessary information, but can convey a lot of what is happening and how characters are thinking and feeling through its artwork. There's some sections where this doesn't hold as true (and they are frequently less well-liked as a result) but it makes One Piece a far lighter read than its soon to be 1100 chapter-count would make you believe.
But the thing I think makes One Piece the most exceptional of all, and what makes me recommend it despite its length, is that as a story, One Piece has a remarkable clarity of vision. One Piece has a stance and a worldview that it does not waver on, and it is present from the very beginning. It's is romantic story, about the power of faith and dreams, about people's right to be free and be who they want to be, and about how the beauty and wonder of the world makes its worth its danger and uncertainty.
One Piece knows what it wants to be from the very beginning, and because of that you don't have to wait for it to get good. A problem that a lot of longform media struggles with is that the opening hours are a slog to get through, because it doesn't show you its hand early enough for you to know if it's something you'll like, and that is not a problem One Piece has. It is exactly what it is going to be from the beginning, only in a simpler, cruder form that it is going to expand upon to become the sprawling pirate fantasy epic it has grown to be. This clarity of vision also makes One Piece very rewarding for attentive readers, as it frequently hints at future places and characters, and plants story seeds that it pays off hundreds of chapters later. It does a lot to make the world feel big and interconnected, and makes One Piece very fun to re-read as you pick up on things you missed the first time around.
It is frequently recommended that new readers start with the initial 100 chapters, the East Blue saga (which is what the live action series adapts, for the record), to see if One Piece is right for them, and that's the note I am going to end this post on, as well. East Blue uses its 100 chapters to tell a fairly self-contained story that introduces the first half of the core cast, setting the stakes and building its world while giving you plenty of interesting places, bizarre creatures, and wacky action all the while. It is One Piece showing you its hand, with the promise that if you like what you see, it'll have so, so much more in store for you
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