#I JUST TYPE THE WRONG WORD
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silverwhittlingknife · 5 months ago
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So you're a go to source for all things Dick&Tim bros and you tend to write primarily from Dick's POV. So, odd question, but if you were to summarize their relationship from his POV in FIVE panels which panels would you pick? Keeping in mind that one specific aspect of their relationship that you love needs to be clearly represented by each panel (loyalty, trust etc). I hope this is a fun challenge and not an annoying question so if you don't want to answer that's cool! Have a wonderful day!
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No more talk. The same thoughts run through two minds... (SotB 29) / You're my equal. My closest ally. (RR 1) / I can't stop thinking how much I rely on him. (GoG 3)
25 Feelings Dick Has About Tim
This was such a kind ask & a cool challenge which I totally failed; here are TWENTY-five panels of Dick's POV on Tim sdfdsfds Look, I got carried away! Marcia and Cindy! The boys!!
OKAY SO BEFORE I GET TO THE PANELS A FEW NOTES:
WARNING THAT THERE ARE SOME NEGATIVE EMOTIONS IN HERE because I love conflict but but but you gotta remember those are not the final word!! They are complicated people and sometimes they get mad at each other BUT ultimately their relationship is so hugely important in both their lives & they love each other and rely on each other so much -!!! <3
Also I have CONCLUDING THOUGHTS at the end about what Dick's POV leaves out (mostly: a lot of Dick defending & protecting & supporting Tim, which Dick does instinctively but isn't very self-aware about most of the time)
I have loosely organized my list into 5^5 format (5 categories with 5 examples each!), so if you want to skip to a relevant one, here are the categories!!
Below the cut:
I hate him and find him infuriating (#1-5)
On second thought, he's endearing & fun (#6-10)
Grief is complicated & he's all tangled up in mine (#11-15)
I love him & think highly of him (#16-20)
I rely on him & though it's hard for me, I trust him (#21-25)
I hate him and find him infuriating (#1 - 5)
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1) He thinks he’s so smart and can psychoanalyze me and Bruce, but he doesn’t know me at all, he should get lost (New Titans 61)
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2) He thinks he’s so smart and can psychoanalyze Bruce but he doesn’t know Bruce at all, he should get lost (Gotham Knights 26)
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3) He is so nosy about stuff that is MY business (Robin 0)
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4) He sounds like an insincere suck-up half the time... but okay, fine, if you push him he's got a sense of humor about it (New Titans 65)
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5) I'm sure he's a better vigilante than me. It's my fault for being a failure, but I resent him anyway. (Nightwing 9 - Dick's having a nightmare)
On second thought, he's kinda endearing (#6-10)
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6) He worries too much and gets anxious so easily, but it makes him fun to tease (Robin 67)
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7) I'm not that competitive - okay, so maybe I'm a little competitive, I gotta make sure he doesn't get a swelled head (Prodigal)
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8) I'm supposed to be his favorite! It is not cool for him to be fanboying over my not-girlfriend's not-boyfriend!! (Birds of Prey 19)
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9) We have fun together. I can kick back and relax when it's just the two of us. Plus I get to boss him around a bit. (Prodigal)
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10) He’s always trying to reassure me, and I guess it's a little comforting, but also he doesn’t really get it. Or me. He makes excuses that he shouldn't, because he doesn't understand that I suck. (Nightwing 64)
Grief is complicated and he's all tangled up in mine (#11 - 15)
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11) He reminds me of everything I try not to think about. Sometimes the memories are so strong it hurts to look at him. (Batman 441)
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12) WHY IS HE BEING IMPOSSIBLE ALL OF A SUDDEN??? THIS IS SO FRUSTRATING (Nightwing 139)
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13) We're the same. He says all the things I don't let myself think about. It's like arguing with myself. (Nightwing 139)
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14) He thinks he gets to tell me what to do but he doesn’t, fuck him (Battle for the Cowl)
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15) Life sucks, so what. I sucked it up so he should too (RR 1)
I love him and think highly of him (#16 - 20)
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16) He’s the closest thing to a brother I’ll ever have.  If someone hurts him I will hurt them harder. (Nightwing 6)
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17) I can't handle the idea of losing him. (Nightwing 97)
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17) He’s so good and I’m not. I'm afraid I’m bad for him. (Nightwing 110)
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18) He’s better than me, and it’s kind of a relief because I know no matter what he’ll be okay. (Gates of Gotham 3)
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19) In my head he’s the responsible one.  (Gotham Knights 10)
I rely on him, and though it's hard for me, I trust him (#20-25)
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20) I know I have to trust him but I'm afraid he'll make the wrong choices and get hurt (Nightwing 139)
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21) I'm sure I know what he should do because I see myself in him - not that I can take my own advice, but he should (Blackest Night 3)
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22) I trust him.  When I’m losing my grip on things, he pulls me back. (Gotham Knights 10)
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23) I want him to trust me (Red Robin 12)
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24) He can tell when I'm lying. Sometimes he sees my weaknesses better than I wish he did. (Detective Comics 874)
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25) He’s always there when I need him. (Teen Titans / Outsiders Secret Files)
Final rambling thoughts:
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TIM: Uhh, okay, so I'm just skimming this list - do you really trust me? you're not just saying that? - but anyway, I'm confused because you left some stuff out? Like some stuff that's kinda important? DICK: No? I think I got everything? TIM (starts counting on his fingers): The time I was having a bad day but then I called you. The time I got captured by Two-Face but then you saved me. The time I fell off a train but then you saved me. The time I fell off a building but then you saved me. The time I fell off a different building - DICK: I feel like you're trying to make some kind of point but I'm not sure what it could be.
SO THE THING IS, I put 25 panels in here and not a single one has Dick catching Tim when he’s falling!!! But I think that's a central motif of their relationship from Tim’s POV, not Dick’s. I love Dick, but in some ways I think he is spectacularly un-self-aware.
And I think he especially has a lot of blind spots about Tim. He kinda intermittently gets that Tim admires him, and he enjoys it in a playful I-get-to-boss-you-around way. But Dick tends to consistently underestimate all of his own good qualities & skills, and he meets Tim at a point in his life when he's especially down on himself & his abilities. And so he's unable to see his own influence on Tim, & therefore unable to fully understand a lot of Tim's priorities and loyalties and motivations, because you can't actually understand Tim without understanding Dick's impact on him. There's a fascinating moment in Bruce Wayne: Murderer when Dick's completely blindsided & upset to discover that Tim doesn't entirely trust Bruce, even though this has been a definitive fact of Tim's whole thing ever since he showed up with his Batman needs Robin theory, and Barbara has to actively remind Dick of the obvious-to-everyone-except-Dick fact that a lot of Tim's loyalty is to Dick, and Tim loves Bruce but feels free to be more wary of him. (And to give Bruce credit: this is not something he ever begrudges.) But anyway Babs points this out, and Dick manages to sorta process it for about five seconds, but he cannot actually accept it into his worldview so instead he discards it at the speed of light and goes off and has an argument with Tim instead sdfsfdsf
All of Dick's virtues - Dick's kindness at the circus and Dick's determination to fight through grief and Dick's rigid sense of morals and Dick's vigilante skills and every time Dick has ever backed Tim up or listened to him or protected him or saved him from something or just been casually kind to a stranger in Tim's presence etc etc etc - all these things loom really large in Tim's mental story of Who Dick Is, and What Dick And Tim's Relationship Is. Tim meets Dick before he meets Bruce, trusts Dick more than Bruce, aspires to be Robin instead of Batman. And so in Tim's default version of the story, Dick is the super-special and admirable hero and Tim is... nobody in particular, a tagalong outsider who's barely managing to be a hero, not part of Dick and Bruce's family and not part of their story, who, if he's VERY LUCKY and tries REALLY HARD, might be able to fight his way to proving himself and offering something to Dick that Dick will value, if Dick doesn't get fed up with him first.
But that's not Dick's version of the story!!!
Dick's version of the story is almost the exact opposite, a story where Dick's an outcast failure black sheep who's screwing up everything he tries, and meanwhile Tim is The Sudden New Perfect Robin Who's Better Than Me And Probably Bruce Loves Him More And Probably They Gossip About What A Loser I Am, mixed with a complicated edge of Tim Thinks He's So Smart But He Doesn't Know Me/Us At All. Dick gets much more attached to Tim over time, and Tim gets unnervingly better at the know-it-all psychoanalysis so then Dick gets to have complicated feelings about him being right instead of just annoyance at him for being wrong, plus Dick's relationship with Bruce improves a lot, so Tim stops feeling so threatening. But Dick never fundamentally changes his basic theory of their relationship in which Tim is highly impressive and capable, and Dick is not so much.
And so asking Dick about Tim is kinda like if you asked George Bailey to tell you about Harry Bailey in It's A Wonderful Life; like, you'll be there for five hours while he tells you how great Harry is, and how accomplished Harry is, and how he doesn't really get how or why Harry does the things he does, and maybe George does feel a little resentful or jealous sometimes, but that pales in comparison to all his admiration and trust for Harry who he loves so much, who's better than him in so many ways, and he's not gonna openly gripe but secretly he can't help but feel sometimes like he's such a failure in comparison to Harry, a perfect person who emerged fully formed from Zeus's head with all the virtues and also all the accomplishments, etc. etc. etc. --
-- and he will not actually remember the part where he changed and saved Harry's whole entire life unless you literally send him to an alternate timeline in order to force him to remember it. <3
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#i enjoyed thinking about this so much i wrote a novel with All My Thoughts sorry sdfsdfs#tim drake#dick grayson#somewhat tangential but as i was writing this i was thinking about zahri's post#about how different types of stories offer different kinds of emotional payoffs#and i think for me for dick and tim the main two payoffs are:#1) someone who sees & understands your grief for deaths that will never get fixed or get better#and who will face your ghosts with you EVEN WHEN you're also mad at each other#2) someone who you look at and you see all the ways that you suck & he's better & you're a loser who's failed him etc etc#but it turns out that you're wrong. that you're good enough. not that none of the failures were real or that they were all in your head#but it turns out that it's okay that you didn't always immediately do or feel the right thing#and it's okay that you weren't perfect. you can fuck up six thousand ways & everything you did right will still matter#not because of making excuses or allowances or somebody pityingly trying to make you feel better#but because in the end the things you did right are just Genuinely More Valuable than anything you did wrong#all the times you tried & everything that you tried to give - everything you think wasn't good enough - it was.#IN OTHER WORDS they are both convinced they're not good enough & they are both wrong <3#anyway dick and tim are both INCREDIBLY SIMILAR and also CONSTANTLY misreading each other and i love that for them#and like. they will sometimes totally misread each other & then never figure out the part that they misunderstood#but then they manage to keep going anyway. we love each other on purpose <333#ask tag#dick&tim
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vellichorsdesire · 4 months ago
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finding out your f/o has a picture of you as their wallpaper or vice versa… bonus if it’s a really stupid/blurry one. or something either of you didn’t know the other took a picture of, like sleeping or being busy with something that ends up being a favorite of theirs/yours
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sandy-shocks · 5 months ago
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I hate that the braindead takes on Firefly from people who can't read are spreading to the people who do actually pay attention to her character, cause now a bunch of people who loved her before are saying she's nothing but waifu bait and has never been anything else.
Her relationship with the Trailblazer is only a small part of her character, she has way more going on with her than just that. 'Take away Sam and then she's just a generic waifu'. Yeah no shit, if you take away a characters whole story there's nothing left there, funny how that works.
Why are people acting like TB is the only thing her character has going for it, when she's got the whole Glamoth lore and Stellaron Hunters and her own personal goals and motives that have nothing to do with TB.
You guys are the ones reducing her down to just a waifu, not the game.
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deoidesign · 4 months ago
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Hi, how did you learn to draw Steve's physique?
Ohh what a complicated thing to answer...
When it comes to how I learned to draw anything, it's hard to say anything too specific since it's always a culmination of many years of assorted study and practice... but I can try to do my best to explain some of the biggest things that helped me learn, some tips I keep in mind, and maybe at least some places to start/delve further.
(just a little disclaimer it's not like my drawings here are going to be 100% medically accurate.. they're just to illustrate concepts!)
The main thing about learning various physiques is understanding anatomy. Which feels obvious, but I don't mean proportions; these are important, but perhaps more important is understanding the skeleton and how it moves and learning where muscles connect to bones and where fat grows on the body. When you understand how these function on a more mechanical level, depicting form and movement in a way that feels natural comes in tow.
For instance, understanding things like the pronation and supination of the radius and ulna, as well as the fact that muscles can ONLY contract or relax, will help you understand a bit better which muscles will be flexed and which will not while someone moves. It's inherent to the positioning based on the structural makeup of the body... It's not like you NEED to memorize all the muscles and bones, of course, but understanding and gaining at least a passive familiarity with the concepts really helps.
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In tandem with this concept is the way parts of the body flow into eachother. Muscles ALWAYS come in groups because they can only contract. Whatever muscle is there to lift something, there is a muscle on the other side to pull that bone back down. What this results in is a series of straight edges next to curves, which gives us a lot of really lovely "s curves" and dents and folds and so on and so forth just naturally occurring.
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I would suggest at least learning the "bony landmarks", which are bones (usually) visible on the surface of the body. things like the iliac crest, the great trochanter, the 7th vertabrae, the acromion process... These can be used to help you understand the parts of the body as angles and relationships, rather than trying to remember lengths and sizes, which vary immensely... (since you asked about steve, he can be our model... also study these on your own don't just take my word for it haha, these are the ones I personally keep in mind)
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I've done the same thing with body hair... learning where it grows and in which directions... It helps me make up variations without needing reference, because I have a set of rules I can follow.
The biggest thing that helped me understand all this on a much deeper level was my ecorche course. I sculpted this guy. We started by sculpting the entire skeleton to understand the bones, and then we added muscles on top. Not every single muscle, of course, but the "artistic muscles" AKA the ones which directly affect the surface of the body. Doing this let us see where muscles connect, because we would make a shape, put it on the bone where it actually goes, and then you get to see how other muscles overlap that.
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This helped me, perhaps, more than anything else. But I also didn't just start with this course, I had been drawing for years before I even took it. I had been in school for years before I took it. Not that I think it wouldn't be helpful to someone just starting out, but I do think that the more you know going in, the better an in-depth course like this will help you and stick with you. Classes are also expensive, though so I'm not really like... recommending you pay potentially thousands of dollars to take one... But it did help me a lot, personally.
I also, of course, have done many figure, gesture, and master studies...
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These just help you quickly gain a stronger understanding of generalized anatomy, and gives you real life examples of and practice with of how people move and balance.
What all this does when combined, is gives me a very solid ability to depict movement and form in a way that feels relatively natural from my subconscious without the need for reference.
The rest of how I've learned to draw his physique is honestly mostly just stylization. I understand the body, and this is how I am depicting it for his level of musculature.
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And as I move into depicting him in other ways, either moving in comics or in animation, realistically rendered, or extra stylized, these concepts inform every step of that process for me! When he keeps the same/similar relationships between parts, he gets to still look like himself.
It ALSO really helps when putting clothes on, because the way cloth falls and bunches and lifts is all directly related to the form it is on... So the more you understand that form, the more you can depict clothing and movement in a way that feels natural.
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This is all, of course, true when I draw anyone, you asked about Steve so I'm trying to mostly show with him! But because I'm just drawing from raw information of general anatomy rather than trying to study one body type at a time, it allows a lot more "give," I think!
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Like, here's most of the cast from TTA so far... actually, they're not as varied as I thought they were nevermind LMAO ignore this part
But, it also makes monster and alien design much easier! It's a lot easier to come up with non-human anatomy when I understand human anatomy, because I can manipulate the knowledge I have...
There is infinite more to study in the world of anatomy... The complexity of the human body goes extremely deep. For our purposes as artists, we need only depict a fraction of it, but more information rarely hurts the process.
I'm sure there's something in here that's wrong on a technical level, I'm mostly going off of memory. But that's kind of my point - I understand enough generally and conceptually that when I am missing something and need to find reference for it, I understand what I'm looking at. It's much easier than trying to learn AND draw at the same time.
I hope even one thing in here helped you! Sorry it's so long.
#asks#somewhereinasgard#anatomy#art tips#anatomy tips#don't like... take my word as gospel OF COURSE#I am sure there's like one thing or more in here that's like. genuinely wrong#but whatever#anyways. I love steve LMFAO#I was thinking about zagan a lot too in this one tbh LMAOOOO cause he's got a similar body type#and when I just did that action animation of him#and people were like how the fuck did you do this so fast#I sort of have been realizing all this knowledge I have about anatomy#and how much easier it makes my life pretty much every single step of the way.#those action poses did not need reference.#I almost never need reference for drawing people#unless its like... realism. but I mean in my comics or animations#when the arm is coming towards the camera I know what's going on in the arm and what the form of it ACTUALLY is so I can properly draw it#there's no guesswork. I know what I'm doing.#which makes it so that when I'm depicting someone like flipping all around or whatever#I just know what the body looks like. how it moves. how it balances. etc.#I would say it comes naturally to me but it doesnt.#it is subconscious at this point#but it is very extremely studied#not a damn bit of this came out of nowhere LOL#ok anyways this was a really fun ask#I got extremely carried away I am so sorry#this is like my biggest artistic passion I LOVE anatomy SO much#I love drawing muscles#I love the technical feelings that happens in my brain when I draw an arm moving and figure out how the muscles are engaged
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twingeof-cosmic-angst · 1 year ago
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nashvillethotchicken · 6 months ago
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Some Iwtv fans will seriously fight tooth and nail to argue that Armand is more evil or Lestat is more evil as if both them bitches aren't going to the hell under hell and then to the hell right under that one!
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girlmetalsonic · 9 months ago
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something that is like the baseline of amys entire character to me is that shes lonely. shes clingy and physically affectionate in a way none of her friends really are, shes always getting pushed aside and left behind. yeah, she helps out people she doesnt know because shes a nice person, but also, she sees part of herself in them. she wont leave someone else behind because she knows the feeling —and more importantly, hates the feeling. if she doesnt have somebody to stand by her and be there for her, then shes going to be that person for everybody else. something something her obsession with sonic is really just like a manifestation of that desire for closeness with someone, and she thinks that romance is the only way to get that. idk... this hedgehog can have so many abandonment issues.
#me posts#amy rose#sth#sonic the hedgehog#and this is not to say at all that romance is the only way to have 'real' love or anything#just that yknow part of her breaking free of that would also be realizing that she just wants closeness with someone and it doesnt-#-have to be romantic#aroace amy could fit this i suppose and she just doesnt know it yknow. thats not my hc but i support their beliefs if that makes sense#she wants to be loved and she wants to love and she doesnt really get a big outlet for that so she shares it with everyone she sees#also i didnt wanna jam up the post but GAMMA!! this is partially abt gamma she helps him find out how to love and how to find joy in it-#-bc its what she wants for herself. she sees him and sees how completely alone he is and she wants to help him. idk idk something something#-when she was locked in the cell she saw part of herself staring back at her#gamma parallels to amy is SLEPT ON i stg i could make a whole other post about it#idk.. whenever im writing amy or just thinking abt how shed interact with others its always from the lens that she craves closeness with-#-others. she wants people to just stay for once.#does this make any sense. idk man im rambling here#my worst nightmare is characterizing her wrong its such a fine line and sometimes the words do not come out of my brain right#btw this is NOT me dissing amy i love amy. she is like top three favorite character.#important context: im typing this with amy firefox theme rn ok. ok im an amy fan.#she points at the minimize button like shes telling me to log off#jesus christ i just scrolled back up i love to put a whole other post in the notes dont i
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ganondoodle · 27 days ago
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Not gonna lie, the "It looks like a Divine Circle but is actually just hundreds of years of superstition & propaganda"-Concept is the coolest fucking thing I didn't know I needed until ten minutes ago. It's a super cool inversion of the classic trope, opens up a million possibilities for stories and arcs and on top of that, in game, you would obviously not know about it form the beginning but slowly have to collect clues and hints that things are not quite as everyone tells you.
So yeah, very cool concept!
Not directly related, but it's probably no surprise that my favorite Ganondorf line is the "I coveted that Wind"-line from the finale of Wind Waker. He doesn't even go into detail, cause he doesn't have to, this line alone instantly humanizes him. Like, its the end of the game, we are about to fight him, there is no way this will not end in a fight, and yet, at that point, that line, just goes so fucking hard. Because you instantly know what he's talking about, that he simply wanted a future for his people, which, you know, is a very human thing to do. It wont stop us from fighting him here and now, way too much has happened for that, but it reminds us, the audience, that he has motives and reasons and thoughts and is an actual character.
So yeah, in case it's not obvious yet, I too despise the extremely flat "I'm evil because evil, waaaaaaaaagh!" Ganondorf from TOTK. Why even include him if you cant be arsed to actually write him?
Anyways, last thing, I'll have to somewhat disagree on the Gameplay vs Story thing, at least partially because I work in the field and have had experiences with this problem myself. Not saying its impossible to have both, but its a lot more difficult than one would expect.
Towards your point, yes a good story can pull people through a game, but so can strong gameplay. Take the Doom games, I dont really care about their story, but the gameplay is great. On the other hand, the gameplay of the average Telltale game would be incredibly boring without the story behind it. There are hybrids, but even they tend to lean one way or the other: The Assassins Creed or Uncharted Series have solid and fun gameplay, but would probably get repetitive or boring if we didn't have strong characters and stories that keep us interested. And all of that is before you consider that there are different player types that gravitate to one or the other and it gets even more complicated. (There's more to this but I my thoughts on the topic could easily be a full bachelors Thesis, so I'll stop here.)
I should add that I dont think that the gameplay over story (or vice versa) argument can or should be used to defend games or design choices. Yes, Nintendo does prefer to focus on Gameplay over Story. Does that mean we shouldn't expect a good story, or are not allowed to criticize a bad one in their games? Hell no! (And if my previous ask sounded like I was doing that, I apologize, that was NOT what I meant to say! I'll happily critique all of TOTKs flaws, both in gameplay & story, otherwise how can we learn from it?)
This argument can be used to understand and analyze or interpret design decisions but it shouldn't ever be used to defend them. Just like the "just for kids" argument, by using such arguments, the person in question basically admits that they are aware of the weaknesses and faults in their story/game/whatever but didn't fix or improve them. So yeah, I do agree with you on that front 100%, hiding behind such arguments is a problem.
Anyway, sorry for leaving another wall of text in your inbox, hope you're having a nice day!
thank you! that 'cycle' concept is also what destiny (zelda comic) is based on, since it takes place before skyward sword you get to see the set up for it, and, in this story, the gods have been trying to achieve it countless times, throughout the story of it its supposed to slowly be revealed- like demise already knowing some parts since hes yet another 'failed' version of that plan (im reusing that concept for the totk rewrite as well bc i am very original wahoo)
oh you work in that field! thats cool!! yeah my opinion on this sort of thing is very much a thing i formed bc i play games, though i still dream of gamedev, i guess i understood your mention of it a little too much into the dismissive argument way (though not as an attack) and its been repeated so so many times i cant help but get a little >_> at it; the point i was trying to make was more like ... they need to find a balance with it, like you can make it all about gameplay, but then dont pretend you have the most epicest story that ever storied, maybe even do it less or more subtle, like the fromsoft game i feel like are very well balanced in that regard, bc their lore and story is very neat and intertwined, but you have to look and think to get it, and the gameplay is strong on its own so much so that it kinda ends up being both soemthing for people that dont care about lore and those that do, more than about the gameplay
zelda feels like it doesnt quite know what to do (even moreso modern zelda), bc they prioritize the gameplay but then still put in a story that they want understood .. so its like, babiefied? like there is a "simple" story and its few points are repeated into your face over and over and over so the people that dont care to read into soemthing GET IT but also annoy them, bc they dont care anyway, and the people who care about lore/story above gameplay are bored bc the narrative isnt engaging enough and they dont care as much about the gameplay
especially so with totk i think, its so weird, botw wasnt like that imo, it wasnt overly complicated either but at least it left you wondering, and let you think, the more you thought about the more interesting it was (at least to me) totk feels like the opposite, it doesnt want you to think, bc the more you think about it the more it falls apart and makes less sense
like theres types of games that focus HARD on one or the other (like slay the princess for example, its like an interactive audio book, there isnt much gameplay but it goes hard on narrative), so obviously the balance of gameplay and story isnt applicable to every game, but for zelda in particular they say they are one but then still want the other part just as much? like the lore in skyward sword isnt great, the characters are strong though, the gameplay isnt that engaging (to me, since that needs to be said) i got through it mostly just bc i wanted to see what comes next and liked the characters, in botw the freedom and world and gameplay were like nothign i ever experienced, exploring was addictive and the story took a bit of a backseat, but it was fitting for the game and lend itself so well to theorize, in totk they .. idk what the focus was, the .. glue? the toys to glue together? nothing fits together there and each part works against another instead of together, somehow, its so weird to me
the thing is, if you do gameplay over story, you need to roll with it? if thats what it is then let the story take a backseat, make it subtle and in the background or vague, dont stuff the game full of unskippable cutscenes where a character you dont care about explains you a thing you already figured out through the gameplay; like the zelda dragon point, let the design of the dragon and its music, what its carrying speak for itself, the way the deku tree is weirded out by the sword moving, maybe a quick subtle voice line once you get the sword fading away like the last parts of her soul being whispered away- but dont mention it in one of the first cutscenes, fail to bury it in 'thats illegal though and irreversible so nono dont you do it' (why mention it then huh) allude to it multiple times, and then just straight up show it (i get people like the scene but man, it would have been way cooler to figure it out yourself)
same goes for the fake zelda thing, the weird way she said the bloodmoon text already alluded to it, have her show up here and there but vanish before you (no "omg thats zelda omg what is she dooooing") , or go even harder and make her an NPC standing around the world interacting with you all nromally but animals react weirldy to her- make the midfight against her (maybe even that she isnt talking so you are unsure if its actually her but controlled by sth else, or talk all normally while literally going for your throat) and then have her dissolve into goop and woa the bloodmoon thing is without her now the zelda you have been talking to has been fake the whole time, its creepy!! leave out the stupid cutscenes of showing it multiple times!! stop monologing at me!!
ppl that dont care about it can go and do a fight and i can think about it! everyone wins yahoo!
(actually ... if you leave out all the cutscenes in totk i feel like it improves the game by alot ...)
(what my point in the previous thing was in the end that you can repeat the same old trope only so many times without changing anything before it gets boring as hell, like what you said here, and the series seems to really be setting itself on fire bc it just wants to do the trope of old so badly and at some point its gonna drag down even the best of gameplays like gameplay over story means (to me) gameplay is prioritized so whatever narrative there is is in the background, subtle and not overtly in your face with big cutscenes etc- but what i feel like its often supposed to mean is "its fine if theres a shitty story that makes no sense pasted on top bc they prioritize gameplay so stop complaining" like to me what it should mean is more gameplay, less story, a measure of quantity not of quality, but what i feel like it often means is better gameplay, bad story, a measure of quality, not quantity )
maybe my problem lies elsewhere and im just projecting it on gameplay > story, that could very much be the case, i could have a fundamental missunderstanding about this here, im still just a guy with opinions in the end and got no knowledge about anything other than i play games sometimes and these are the things i like and dislike and would do differently *puts my head in my hands*
idk if im making sense, im usually not very good at explaining how i feel or think :/ (or i THINK im bad at it, autism be damned)
(sorry this got so long again ......................)
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sergle · 1 year ago
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sergle i thought you didn't like ppl objectifying you :/
god okay this gave me whiplash. make sure you remember how to read before proceeding. sound words out for a friend or family member if you need to. People Being Thirsty in my general direction is different from people like. seeing me only as JO material. I Don't Like people thinking they're smooth as hell trying to dm me what they assume women want to hear. Describing some cringe ass shit. I Do Like a compliment. I even like a compliment that is clearly thirsty. I don't think "I've jacked off to you" is a compliment. not from yall anyway. super controversial, I know. a fat fetish blog following me and reblogging my selfies Is objectification. someone being vaguely horny can be good, or bad, or funny and I show it to ppl on discord and laugh- depends on the specifics. Most of the people following me are too uwu to even get close to the line. they've backed so far away from the line out of fear that they tripped over something while they were backing up and it was embarrassing for them. People trying to push me into sex work specifically while I'm fundraising, because they know I'm more vulnerable at that time and they want to take advantage of me needing money, is definitely sexual harassment, that's definitely me being objectified. the ask I just got, though, was not that. 😭 just telling me that some girls think I'm hot? that is tepid as hell. thinking someone is attractive isn't objectifying them. all attraction is not objectification. please. work with me here
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napping-sapphic · 1 year ago
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Maybe i am just a little preoccupied by the idea of running my fingers through a girl’s hair or cradling her head when we hug or pressing our foreheads together or or or—
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the-meme-monarch · 10 months ago
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tips cowboy hat now i ain’t a religious man but i will say god done did me a kindness what with him making me love my art as i made it and the ability to make it so often and generally being pretty good at it what with my no formal training, but i suppose he did have to humble me when he made it a bitch for me to animate what again with my no formal training and he especially made it a bitch for me to animate walk cycles specifically. even that two frame shit for animatics
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kheprriverse · 16 hours ago
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Y’all thinking about an older Ares has RUINED me
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albino-parakeet · 4 months ago
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Hmmm..
Should I include the main hybrids when I start my Henry Wu collection since he's only got Lego minifigures, 1-2 (I think) lego sets, two MTG cards, and one figure to his name?
Will they ever release figures of his appearances in the Jurassic World Series?! Will it take another 30 years!? 😭😔
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meeple-inc · 2 months ago
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A small question for the employees running the blog; what's it like to work at Meeple, or even the HQ specifically if you happen to be there? Any cool workplace stories?
We do in fact work at Meeple HQ, at the MeCloud! Unfortunately, Meeple policies prohibit me from discussing anything about what happens within the workplace in detail, but I get plenty of desk space and I enjoy the presence of my coworkers!
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yellowhollyhock · 4 months ago
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11. 1987 is the least scary shredder
10. closely followed by archie
9. Next Mutation
8. 90s movies
7. Bayverse
6. batman vs TMNT
5. Rise
4. Mirage
3. IDW
2. 2003
1. 2012 by a lot
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despair-tea · 1 month ago
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one thing I dislike is the sophomoric idea that society should, naturally, move towards a completely genderless model. I get where it's coming from, but it assumes an impossible level of homogeneity rather than accepting that - in the infinity of genders that DO and WILL exist - there are some which will take familiar forms and patterns and names.
Like, look, I don't live in the androgynous future ze're imaging. But if I did I would still feel alienated and out-of-place in a slightly different way from the way I felt growing up under gendered capitalism. Because I'm not genderless, and I know damn well that I'd still feel some calling to change... something about myself. Even without words like "woman" or "witch."
It's a nice dream. it might be comforting to some. But it seems like an airy fantasy to me, and not one I can see myself living in.
Obviously I agree that the barriers between genders need to be broken down. Obviously I don't think the traditional gender roles as our society sells them to us are working. But the future I see has more kinds of people and not less.
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