#I CAN MAKE ALL THE TABLES TURN
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jellybonesz · 11 months ago
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IM GONNA EAT GLASS IM NOT BUILT FOR THIS YALL
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halleyys-comet · 2 years ago
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Every time I see a fanfic that says “be careful this is super sad and will make you sob uncontrollably” I promise myself I won’t read it, but I go back to it after two minutes and then I’m surprised when I start sobbing uncontrollably
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eggwishing · 2 months ago
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sans looking at ice or something
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myfandomtimesblog · 2 years ago
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OKAY BUT THIS LYRIC:
The last time that you touched me, oh will wonders ever cease?
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puppyeared · 5 months ago
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i feel like im not making any sense but does anyone else feel like there are stories that let u run with them and ones that spell everything out for you
#im reading that post that says artists are directors of audience reaction and not its dictator:#'you cannot guarantee that everyone viewing your work will react as you are trying t make them react. a good artist knows that this is what#allows work to breath. by definition you cannot have art where the viewer brings nothing to the table ... this is why you have to let go of#the urge to plainly state in text exactly how you think the work should be interpreted ... its better to be misinterpreted sometimes than#to talk down to your audience. you wont even gain any control that way; people will still develop their opinions no matter what you do#im thinking abt this again cuz i was thinking maybe the thing that lets adventure time work so well the way it does is cuz it doesnt#take itself too seriously that it gives the audience enough room to fuck with subtext and then fuck with them back yknow. i think it was#mentioned somewhere that they werent even planning to run with the postapocalyptic elements that are hinted in the show but changed their#mind after the one off with the frozen businessmen and dominoed into marcy and simons backstory. on the other side there are stories that#explain too much to let the story speak for itself and i think it ends up having to do more with the crew trying to lead ppl in a certain#direction than expand on what they have and i see a lot of this with miraculous. like when interviews and tweets are used as word of god in#arguments and it becomes a little stifling to play around with it knowing the creator can just interject. u can say its the crews effort to#engage with its audience but it feels more like micromanaging. and none of this is to say there ISNT room for stories that spell things out#theyre just suited for different things. if sesame street tried abstract approaches to themes and nuance itd be counterproductive#a lot of things fly over my head so i need help picking things apart to get it- but it doesnt have to be from the story itself. ive picked#picked up or built on my own interpretations listening to other ppl share their thoughts which creates conversation around the same thing#sometimes stories will spell things out for you without being so obvious abt it that it feels like its woven into the text. my fav example#for this might be ATLA using younger characters as its main cast but instead of feeling like its dumbed down for kids to understand why war#is bad its framed from a childs point of view so younger audiences can pick up on it by relating to the characters. maybe an 8 year old#wont get how geopolitics works but at least they get 'hey the world is a little more complicated than everyone vs. fire nation'. same for#steven universe bc its like theyre trying to describe and put feelings into words that kids might not have so they have smth to start with#especially with the metaphors around relationships bc even if it looks unfamiliar as a kid now maybe the hope is for it to be smth you can#look back to. thats why it feels like these shows grew up with me.. instead of saving difficult topics for 'when im ready for it'#as if its preparing me for high school it gave me smth to turn in my hands and revisit again and again as i grow. stories that never#treated u as dumb all along. just someone who could learn and come back to it as many times as u need to. i loved SU for the longest time#but i felt guilty for enjoying it hearing the way ppl bash it. bc i was a kid and thought other ppl understood it better than me and made#feel bad for leaning into the message of paying forward kindness and not questioning why steven didnt punish the diamonds or hold them#accountable. but im rewatching it now and going oh. i still love this show and what it was trying to teach me#yapping#diary
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milquetoad · 1 year ago
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of the many injustices put forth toward the show by fans i think the most overall damaging and telling of a complete lack of critical viewership is the idea that sam riegel builds his characters with nothing more than the bit in mind. like you are only telling on yourself if you think characters like scanlan shorthalt and veth brennato are one-dimensional and depthless
#if im being exTREMEly generous i can maybe understand this view of scanlan if you started c1 and then gave up 30 episodes later#he played the long game with him more than any other and a lot of his growth could be looked at as shallow if you DIDNT watch til the payoff#but any time this opinion is used as a blanket over all of his characters including tary and even FCG.. like be serious#i mean at this point im definitely biased bc he is my favorite player at the table. However. that wasnt always the case#and even when i was myself writing some character choices off i NEVER applied that to the characters themselves. how can you??#seen sooo many ppl criticize him for making veth an alcoholic or scanlan irreverent & hedonistic as tho it’s only possible#to play these traits as shallow jokes or at best played out satire…. and then the same person will turn around#and praise how percy was built to be pompous & superior and jester immature & self-centered and caleb steeped in self-effacing hubris#why are these characters and their players given a near universal acceptance of nuance and acknowledgement of growth & healing#but SAMS CHARACTERS ARE NOT!!!!#this turned into such a rant but it bothers me SO much. everyone at the cr table is so goddamned talented#and takes the game as seriously as it deserves#so many more points i could argue but this is already so goddamn long no one is reading this far. i love sam and all of his characters <333#critical role#sam riegel#scanlan shorthalt#veth brennato#my posts
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journey-to-the-attic · 1 year ago
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au where this was how ik and diavolo met for the first time when she was like seven
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poorly-drawn-mdzs · 1 year ago
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Felled by one bowl.
[First] Prev <–-> Next
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elftwink · 7 months ago
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been learning to play ironsworn (gritty fantasy ttrpg which you can play with a gm but is mostly suited for solo or small group co-op gmless play) after having the rulebook pdf for several years (stars finally aligned to remove invisible thing blocking me from reading it idk) because i'm on another solo ttrpg kick & i don't know what took me so long to get around to this game because it genuinely is exactly what i was looking for. years ago when i was playing through solo 5e modules i should have just been playing ironsworn (believe it or not, 5e isn't very suited to solo play and is extremely clunky when you try lol).
also though i have dabbled in some other solo ttrpgs, a considerable amount of them are journaling games which is fun but imo considerably more work (usually by the time i'm a quarter of the way through the journal entry, i know how to entire scene played out and i want to move on to the next gameplay thing, so i get frustrated and bored quickly. it feels like when you solve a level in a video game but don't have the coordination to pull off the necessary move so you have to spend 20 extra minutes doing something you already figured out), so i really appreciate like not needing to write something for the game to progress (ive been taking notes for my own record since im playing solo and thus am not really out loud roleplaying the way you do in a group, but i definitely could do that instead and not take notes and the game would still function perfectly)
& ive been playing by myself but also in the past ive played a lot of ttrpgs in very small groups which has been other games but is mostly dnd and like. we also should have been playing ironsworn so that having a gm was not necessary. have definitely played games where we had to adapt the rules soooo much to do something that is just base game included in ironsworn. plus it's rules-light enough to do pretty complex moves that pose difficulties in bulkier games (ever introduced someone to dnd and they tell you they want to do a sick backflip and catch something and then attack and you have to tell them that will require several different consecutive rolls and some creative liberties with how the rules are 'supposed' to let you move? you can just Do That in ironsworn. use the strike move and describe it. done!)
the one thing is that although it's rules-light enough to theoretically play any setting or genre (some with more difficulty than others), ive found so far that like... the grittiness and sense of threat is very built into the mechanics so that would be sort of difficult to work around or change (but i think it's great from a game design perspective). what i mean is like, okay: you start with 5 max hp. there isn't really a way to raise this max hp, you just slowly gain abilities (assets) that make you less likely to have to lose the hp in the first place, or that make it easier to recover. when you encounter foes, you rank them on a scale of 1 -5, and enemies on the lowest side of this scale do one harm to you, while enemies on the highest side do five harm to you. so even though encountering an epic enemy won't always be deadly due to the assets you have, they are ALWAYS capable of taking you down to 0 hp with one good hit. so the feeling of threat is much more present compared to games where your character starts to be able to just tank and push through a failure or huge threat.
admittedly also i'm playing solo, im still learning how to balance combat, and also i built a character who has NO combat talents and iron (the close quarters fighting stat) is one of my lowest stats so i personally am under much more threat than if you built a character who knew how to fight or who could do deadly harm. but also the other thing about combat is it's extremely difficult to maintain control of the fight; you have to score a strong hit to do it on basically all moves, and there's a really limited pool of moves available when you don't have the initiative, and obviously none of them really favour you. i don't know that this makes combat genuinely more difficult, but it does make you feel like the fight is always about to spiral out of your control. every second you let it drag without decisive action feels like it brings you closer to dying. like i said, this is a feature of the game design and not a problem in any way. just thinking about it because when i was initially learning i was going to try to supplant it into a homebrew fantasy world of my own but the tone just wouldn't be right. and that it is somewhat difficult to replicate the kind of worlds that i typically play or run for dnd, which tend to lean somewhat sillier and definitely much higher fantasy
but i like to try new things and tbh especially in dnd i find that i very rarely feel that sense of threat and when i do feel it, it has nothing at all to do with the actual mechanics and reality of the combat and everything to do with how well the dm sells it to me and makes it sound and feel scary and dangerous. which is a testament to what a good gm can do for you but i do appreciate the threat feeling more built-in and also being actually real.
#good idea generator#kas plays ironsworn#am giving it a tag because i will continue to talk about this. its my blog#idk i just find in dnd like. players often FEEL threatened WAY before they actually are threatened#which makes it really hard to balance combat because players treat evenly matched fights like hopeless death traps#so instead they do underleveled combat that feels boring for some hard to pin down reason#but like. the reason is even though you're nervous about the dm's description and the things the monsters can do#there is no real threat. especially in bigger parties where the players DOMINATE action economy. they are always in control#so of course it gets boring. it drags out so everyone can take their turn but it never forces you to make difficult choices#or to totally exhaust all your abilities. after awhile the combats start to feel same-y#because even if the monster is different. you never have to do anything different to defeat it#ofc this is a subjective assessment and also if youre reading this and we play dnd together this is not a gripe abt our table i love u#i think it's really easy to get trapped doing this esp in tables which like rp more than combat#because its also like. once you're used to a certain balance of combat if your dm suddenly threw you a big one#you assume that this is a uniquely large threat in the narrative as well (rather than a rebalancing attempt)#and treat it accordingly. which is to say with way too much caution because it isnt actually that big of a threat#so then as a dm when you have to maintain the feeling of threat and the mechanical threat#(especially when sometimes the mechanical line between 'cakewalk' and 'tpk' is razor thin#and is more about the initiative order and luck than anything else)#you start to prioritize the feeling of threat. which is imo the right call always#but its just after awhile when you feel the threat but nothing ever happens to anybody. the dissonance starts to affect the table#also balancing dnd combat as a dm is really hard and often requires a LOT of on the fly adaptation#because sometimes the CR is useless and you don't know how it's gonna do until the dice are on the table already#anyway. my point is that im enjoying how ironsworn handles this problem
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rupicoluu · 3 months ago
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Oh to be a young god's very first creation, cherished beyond mortal understanding
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svtskneecaps · 1 year ago
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yknow what GOOD i'm glad there's a spy this server was missing espionage. everybody lip wags on and fuckin on about trust and secrets and hiding SHUT UP IF YOU'RE HIDING WHERE ARE THE CIPHERS. WHERE ARE THE RIDDLES. WHERE ARE THE CODED MESSAGES. WHY IS BADBOYHALO THE ONLY ONE TALKING IN METAPHORS. WE HAVE CELL "THE ENIGMA" BIT.
MAKE YOUR DAMN BASE A LABYRINTHIAN NIGHTMARE. my waystone is at the entrance and you can ONLY ENTER MY BASE IF YOU KNOW WHICH DOOR ISN'T THE ENTRANCE TO A ROOM WITH A FAKE FLOOR AND SHARKS or what the fuck ever. there's a hidden path amidst ghost blocks FOLLOW IT OR DIE. PLEASE friends there are so many POSSIBILITIES. not to be twelve years old on main but a book series i read a while back had a secret area that was only accessible via a crazy ass alice in wonderland set of puzzles that would dump you in a moat if you failed, the concept being those who knew the path would take less time to enter than those who didn't. COME ON. secret rooms in secret rooms. this is my library but shhh this is my REAL library behind the fireplace and then THIS IS MY REAL LIBRARY BEHIND THIS BOOKCASE. make the world's most unintuitive create factory for big daddy breakfast and hide something in the middle of it WHO'S GOING TO COMB THROUGH THAT MUCH MACHINERY. NO ONE. NOBODY.
like bruh. i want them leaving notes like it's prohibition and they're trying to find a speakeasy. i want them smuggling information like the revolutionary war. i want them to talk like truckers when a cop is on the frequency. i want "one if by land two if by sea" type shit. ESPIONAGE. IS. COOL. DAMNIT.
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rearranging-deck-chairs · 4 months ago
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hang on are cougars like panthers
#'the cougar also known as the panther' SCREAM#dont mind me rewatching carmilla as a side effect of my newfound interest in vampires#you'd think it was renewed interest in vampires but no#i actually have never been all that interested in vampires as their own thing i was just gay#and i dont think carmilla really explored the concept itself#like A* in using the medium. D or whatever in exploring their subject matter#actually tbf their subject matter was lesbianism so. again probably an A. they knew what they wanted and they did it well#idk how letter grades work tbh#also not actually sure how much they got into the vampire thing which is why im rewatching to check#bc i was reading iwtv and i was like damn carmilla left stuff on the table#but i also think a lot went over my head#even just english wise im a little stunned at how much i didnt catch. like i was fluent in 2015 for sure but. you do keep learning words#also carmilla is like a popculture remix and i dont have a lot of popculture knowledge so a lot of that went over my head too#now i have just enough to know that im missing a lot#like theres a line in s1 where laura goes 'im living with a vampire. an honest to lestat vampire' and like. never caught that#bc i didnt know how the fuck that was fhkjghgh#but anyway im watching s2 and laura's like 'vampire seductress here is just crabby bc im not falling for her 17th century idea of game'#and like they keep calling armand Ancient right? but carmilla is not much younger#just the difference in framing is what made me start thinking abt it all#like carmilla is 400smth and laura is aware abt that to joke abt it and probably thinks it's a little hot but then you think abt how they#depict that kinda age with armand like what he says to madeleine. 'how do you go on when everything from your era is gone'#and sure carmilla has that loneliness but DAMN. like fuck. shes been doing this same trick. being like the abigail hobbs to the dean for#centuries? i mean there was that century or idk how long where she was buried alive or whatever. but THAT TOO#like damn fuck!!!!!!!!!! ive been going through the fanfic again this week and like there really isnt much#at least doesnt seem to be much that explores this. unless it's in all the aus bc i filtered those out (and still got them)#also interesting difference is if i remember correctly the hollstein happy ending is that carmilla becomes human#in iwtv of course like every important relationship is between vampires. and every lover turns vampire. and every vampire is a lover#sorta. bc abuse themes and stuff. so the inversion makes sense but wouldnt it have been kinda cool if she turned laura tho#anyway. can you believe they were like 'well shes a cougar thats her job and also her supernatural power' dhfkhjgkh as i said: A*
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morganmnemonic · 4 months ago
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Just got to episode 158 of the Magnus archives. And I'm just so baffled by Martin being clever enough to play Peter like a cheap kazoo, but somehow not clever enough to guess that Peter would toss him into the lonely the second his deception was revealed. Peter has one (1) method of escaping unfortunate social situations, and it's murder*. It really seems like you could have seen that one coming.
This is, to be honest, perhaps the most Eye thing Martin has done in his entire life. He just had to know what Peter was really up to, didn't he? No need to worry about unimportant things like escape routes or actually having a chance to utilize the information he's uncovered. It would have been one thing if he'd been secretly broadcasting the conversation to the others, so that someone else could benefit from his heroic sacrifice. But no. This entire little plan of his accomplished actually nothing.
It's like he legitimately expected Peter and Elias to answer all of his questions and then let him run back to Jon without issue, in the exact same breath that he demonstrated that he really should be too smart to expect that to work.
I just. What was the goal here? Martin is such a poor strategist for being such a brilliant tactician. He schemes like I play chess, understanding how to utilize all the peices and pretty good at responding to whatever nonsense the opponent is trying to pull but with no idea whatsoever how to secure a checkmate. He can play the game. He can even play it well. But he seems utterly unable to determine which schemes will lead to any sort of long term advantage, and which are just a huge waste of time, and he's mostly playing it by ear.
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hoardlikegoldenirises · 2 years ago
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also: using my powers for evil
edit: added a version with a scar cause i was looking at my timeline notes and realized he should be getting that soon... also cause it's hot.
edit 2: added the extra dark blue i'd forgotten under peter's armpit
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n0phis · 2 years ago
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Gay.
gonna use this ask i didn’t initially dignify with a response to say that not replying to the ask game anons is killing me oh my god. overarching post to everyone who sent one holy shit those are some of the coolest things ive ever heard. really really really incredibly immeasurably happy that i can help inspire some of u, AND that ive met so many cool ppl in the community :] u guys slap
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ereborne · 6 months ago
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Song of the Day: May 29
“Evil Like Me” by Kristin Chenoweth & Dove Cameron for Disney's Descendants OS
#song of the day#time is fake! sometimes I'm awake and it's logical to assume that sometimes I'm asleep! and the days must pass but do I ever know?? nope#fuck I spent all day thinking today was the last day of the month and then it turns out it's not even Thursday#sang 'Evil Like Me' with Duncan at the dinner table while I ate the cabbage and I made this cabbage after the work not-a-bbq so#almost definitely that was today!#I fell asleep standing up in the shower again but the drain has been draining very slowly so when I woke up there was water above my ankles#if I flood our house with the water from my shower while I am actively standing in it and I don't notice because it's the only time I sleep#I'm going to shrink myself down and move in with the mice colonizing our neighbor's boat trailer#the mice will never know my shame. Duncan will put cheese sandwiches out in the alley for us and it will be more than I deserve#this is a really good song. very fun lyrical nonsense and also very fun musically to sing. love the idea of Kristin Chenoweth Maleficent#'I have tried my whole life long / to do the worst I can / clawed my way to victory / built my master plan#now the time has come my dear / for you to take your place / promise me you'll try to be / an absolute disgrace'#Nick really doesn't like this song for some unspecified reason--we've asked but he just gets kind of mad? like it should be obvious?#I think maybe he thinks they're making fun of people who sing about like. doing crimes? being bad???????????????#like honestly what could be more punk she's literally Maleficent but go off I guess#I dunno but if I were going to be mad about a Descendants song that I occasionally roam the house over-selling#it wouldn't be a Broadway-star-supported certified banger like 'Evil Like Me'#it'd be goofyass 'Rotten to the Core' where I'm playing four parts simultaneously and pitching my voice up and down like a rollercoaster#love that fucking song it's so dumb and it's so much fun and I get to stomp on the chorus bits
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