#Fantasy Zone II: The Tears of Opa-Opa
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segacity · 1 month ago
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'Fantasy Zone II: The Tears of Opa-Opa ' was released on the SEGA Mark III 37 years ago today in Japan. Support us on Patreon
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smbhax · 4 months ago
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M2 Co. Ltd.'s Fantasy Zone II: The Tears of Opa-Opa (System 16) aka "Fantasy Zone II DX," extracted from Sega Ages 2500 Series Vol.33: Fantasy Zone Complete Collection (PS2) and running in Final Burn Neo
Session: https://youtu.be/Q1vHAwLwNfU
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doamarierose-honoka · 9 months ago
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Towards the end of last year, Sega announced that it would be delving into its enviable archives to revive some of its older arcade,16 and 32-bit titles. Fans could scarcely believe it; Shinobi, Streets of Rage, Golden Axe, Crazy Taxi and Jet Set Radio will all see new releases over the next few years or so.
During the rather short montage, a brief glimpse of each game was shown, with some of the titles looking familiar in appearance to previous entries (Crazy Taxi), while others looked to be embarking on a complete departure from what fans are used to stylistically, with Streets of Rage and Golden Axe seemingly going the 3D route.
While there are more questions than answers at this early stage, it was still refreshing to see the genuine excitement and intrigue from Sega fans who, in recent years, have largely been fed scraps when it comes to new iterations of their favourite legacy IPs.
As a childhood Sega fan myself, and while I did find the reveals pleasing, after the initial teaser that dropped earlier that week, I was hoping for some news on two of Sega's older and much-loved classics from the mid-'80s - Out Run and the main subject of this piece, Fantasy Zone.
So, what exactly is the situation with Sega's unique and somewhat niche shmup? Well, after a lengthy hiatus, Opa-Opa's last mainline outing was in what is regarded by fans as the series' best title, Fantasy Zone II DX (also known as Fantasy Zone II: The Tears of Opa-Opa), which was included in the Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection.
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The game's storied development process has been well documented. The original Fantasy Zone II never came to arcades, but was instead exclusive to the Master System home console – and was, therefore, something of a step backwards in purely technical terms (it also made it to arcades, but running on Sega's System E board, which is based on the Master System).
In 2008, Sega worked with M2 to remaster the game, creating an updated version for the System 16 arcade standard, which the original Fantasy Zone ran on. M2's founder and CEO, Naoki Horii, helped fund the project from his own personal budget, claiming that the money he invested was "about the cost of a new car".
Boosted by a RAM upgrade, the System 16B board was given extra horsepower that allowed the development team to introduce complex backdrops, more frames of animation for the game's protagonist and a variety of bosses, each ever so creatively designed, with multiple independent moving parts. M2 dubbed the new board System 16C, due to the aforementioned memory increase to 256 KB. Sega even produced working arcade boards in limited numbers.
In 2014, the game was ported to the 3DS as part of Sega's 3D Classics series under the title 3D Fantasy Zone II W, where it was refined further, offering a 16:9 screen, autostereoscopic 3D, customisable gameplay tweaks to make the game more accessible, unlockable features and the wonderfully addictive score chaser mode, Link Loop Land. The first Fantasy Zone would get the 3D treatment in 2015.
In 2020, the 1987 original was ported to the Switch as part of M2's Sega Ages range, along with a 'Upa-Upa Mode' which removes the game's weapons and upgrade shop. In 2022, M2 was at it again, creating a Sega Mega Drive / Genesis port of the original game for the Sega Mega Drive Mini 2, which includes a Super Easy mode.
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So, what can fans hope for in the future? Well, as you've perhaps gleaned from the above history lesson, it seems that our faith lies with our supremely talented friends over at M2. Not only is the team clearly a big supporter of the series, it has, during the past few years, overseen arcade-perfect home ports of shmup classics such as Battle Garegga, Fire Shark, Ketsui and the recently released Dodonpachi Dai-Oou-Jou.
As well as porting duties, the team have also been working on new games in the Aleste series, which began with the sublime GG Aleste 3 release, the arcade-only (so far) SenXin Aleste and the in-progress, but much anticipated Aleste Branch. M2 certainly has a penchant for reviving forgotten shmup franchises.
Having Fantasy Zone super player Kazuki Kubota as part of the M2 staff is another positive sign; "K-two" was involved with the Fantasy Zone II remake and also co-directed the aforementioned Mega Drive Mini port of the original Fantasy Zone.
Although these are all indications that something Fantasy Zone-related might be in M2's collective subconscious, we do need to keep in mind that the team is relatively small, and there are other 'in flight' projects; as mentioned earlier, Aleste Branch is still in development, and there are plans to port SenXin Aleste to home consoles, too.
While I'm very excited about both of the Aleste titles and pretty much anything the studio does, there is a selfish part of me that secretly hopes for a file on M2's OneDrive titled "Fantasy Zone III" full of ideas and plans for the next game in one of my favourite video game franchises.
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satoshi-mochida · 3 years ago
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Publisher Sega and developer Ryu Ga Gotoku Studio have announced the post-launch downloadable content roadmap for Lost Judgment.
The upcoming slate of downloadable content includes:
Detective Essentials Pack (September 24 / Digital Deluxe and Ultimate Edition Early Access September 21)
More detective dogs
New skateboard and skate park
Sky Spider drone and extract recipes
Additional girlfriends
Four more SEGA Master System games
Fight Super Shin Amon
School Stories Expansion Pack (October 26)
New motorcycle, parts, and race course
New dance club outfit and special moves
New robot
Spar with Kaito, Sugiura, and Higashi
Take the new Boxing combat style to the streets
The Kaito Files (spring 2022)
New story and playable character, starring Kaito
Approximately 10 hours of additional content
Quick-Start Support Pack
This kit of useful items comes with all pre-orders and is available right at launch to kickstart your investigation. This includes the Wayfarer’s Lucky Cat to display in Yagami’s office and bring monetary fortune by distance travelled, Staminan Spark health items, and three Extract recipes to synthesize temporary combat buffs for throwable energy balls, fire-imbued attacks and rapid recovery.
Detective Essentials Pack
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Available at launch to those who pre-order the Digital Deluxe or Digital Ultimate Edition, this bundle further expands Yagami’s lifestyle, combat and detective accoutrements.
Detective and lifestyle content includes three new colors of shiba inu detective dogs, four additional playable SEGA Master System games (12 titles including Global Defense, Alien Syndrome, Fantasy Zone II: The Tears of Opa-Opa, and Sagaia) for Yagami’s office console, the rideable Hover Drive hoverboard with new skate park, and additional dateable characters. Combat perks includes six Extract recipes to temporarily empower Yagami with extraordinary abilities from ki lasers to telekinesis, and testing one’s might against Shin Amon in The Gauntlet special challenge mode.
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School Stories Expansion Pack
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Available on October 26 for those who pre-order the Digital Deluxe or Digital Ultimate Edition, this pack includes activities to deepen your interactions with the school’s clubs. Fight Yagami’s associates in the Boxing Ring as unique sparring partners, burn rubber with a new Bike Gang motorcycle and parts on a new course, strut a fresh costume and moves on the Dance Team, and a tinker with a new robot to reign supreme over the Robotics Club.
Additionally, Yagami takes boxing from the ring to the streets as a new fighting style that joins his default martial arts styles.
The Kaito Files Story Expansion
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Play as Masaharu Kaito, Yagami’s hurricane of a partner, in The Kaito Files, an independent story scenario starring Kaito. Kaito is playable with his signature, full-power fighting style in this campaign. Available in Spring 2022 for Digital Ultimate Edition pre-orders.
Lost Judgment is due out for PlayStation 5, Xbox Series, PlayStation 4, and Xbox One on September 24 worldwide. Read more about the game here.
View a new set of screenshots at the gallery.
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kazuyatatsujin · 6 years ago
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Fantasy Zone 🌸🚀🌼 Fantasy Zone: Ultra Super Big Maximum Great Strong Complete Album. I have uploaded all OST at my YouTube channel. Enjoy!! Channel -> Kazuya Composed by SEGA and published by WaveMaster (2008). Includes 4 disc and aproximately 200 themes original and arranges from different platforms: Games represented Fantasy Zone, Fantasy Zone Neo Classic, BLACKJACK Nailed Ace, Virtua Striker 4, Fantasy Zone: The Maze (Opa Opa), Fantasy Zone II: The Tears of Opa-Opa, Fantasy Zone II DX, Fantasy Zone Gear, Super Fantasy Zone, Galactic Protector Platforms represented Arcade, Sega Game Gear, Sega Master System, Sega Mega Drive (Genesis), Sony PlayStation 2.
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puyopuyo · 6 years ago
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Fantasy Zone II: The Tears of Opa-Opa (ファンタジーゾーンII オパオパの涙) Platform: Master System, Famicom, MSX, Arcade, PlayStation 2, Nintendo 3DS Developer: Sega, Sun Corporation, M2, Sanritsu Denki, Atelier Double
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orangeloungeradio · 6 years ago
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Classic Game of the Week: Fantasy Zone II: The Tears of Opa-Opa Developer: SEGA, Atelier Double, Sanritsu, SunSoft, M2 Publisher: SEGA Platforms: Sega Mark III, Master System, Arcade, Family Computer, MSX, PlayStation 2, Wii (Virtual Console), Nintendo 3DS Video Provided by:  World of Longplays
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katsu-osayuki · 5 years ago
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Rieko Kodama, also known as Phoenix Rie, is a Japanese video game artist, director, and producer employed by Sega. She is one of the first noted female artists in the industry, joining Sega as a graphic designer in 1984.
Reiko Kodama originally was just going onto graphic design and advertising for Sega but she saw the game development department and thought it might be fun to try that to.  Her first job was character design in an arcade game called Champion Boxing. She has also worked on Sega Ninja, Fantasy Zone II: The Tears of Opa-Opa, Alex Kidd in Miracle World and quite a lot of other games. Reiko Kodama is also the on who designed how Sonic’s run cycle looked
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smbhax · 6 months ago
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Fantasy Zone II Trial (PC)
Free two-level Windows demo of the faux System 16 "arcade" cute-em-up shooting game "Fantasy Zone II: The Tears of Opa Opa"; the full game is in Sega Ages 2500 Series Vol.33: Fantasy Zone Complete Collection (PS2) by M2.
Session: https://youtu.be/NSPSNqxEj-g
The demo is a free download from https://www.mtwo.co.jp/fz2trial/
As well as the game, it installs a shortcut to Sega's page for the full PS2 Fantasy Zone Complete Collection: http://ages.sega.jp/vol33/home.html
The internet says the game is sometimes called "Fantasy Zone II DX" by fans.
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gamephd-wallpapers · 6 years ago
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Play Fantasy Zone II – The Tears of Opa-Opa (USA, Europe) Play Fantasy Zone II - The Tears of Opa-Opa (USA, Europe) Online Play this Sega Master System game in your web browser, here on GamePhD!
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toughkid · 5 years ago
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SN76489 - DCSG
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Todays MSX tune -11- SN76489(DCSG) played on MIDI-PAC v2
SN76489(DCSG) played on MIDI-PAC v2 Fantasy Zone II: The Tears of Opa-Opa (Sega SystemE 1988) DCSG라며 이 음악을 빼놓는 다는게 말이 안되는 것 같아서 마무리로. SN76489(DCSG) original track here - 03 Pastaria https://vgmrips.net/packs/pack/fantasy-zone-ii-the-tears-of-opa-opa-sega-system-e#03-pastaria
#vgmplay #SN76489 #MIDIPACv2 #MSXTune
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thesplintering · 6 years ago
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Reflection: "Fantasy Zone II: the Tears of Opa-Opa" 3DS (SEGA Week Special)
Reflection: "Fantasy Zone II: the Tears of Opa-Opa" 3DS - #SEGAWeek Special
Opa-Opa has once again taken flight in 3D Fantasy Zone II: the Tears of Opa-Opa, which is part of M2’s highly-regarded line of SEGA 3D Classics. 3D Fantasy Zone II was rebuilt from the ground up, including unlockable options, extra modes, and of course, stereoscopic 3D effects courtesy of the 3DS hardware.
Opa-Opa looks hot in 3D! I wanna lick his Fantasy Zone.
For those unfamiliar with the…
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cluboftigerghost · 7 years ago
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Fantasy Zone II: The Tears of Opa-Opa (Sega, 1987) http://ift.tt/2kaA4oQ
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crackedgamesdownload-blog · 7 years ago
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Sega 3D Classics Collection Download
the 80’s most popular compilation of the sega portfolio. the collection was developed by m2 studio, specializing in the development of old versions. collection sega 3d classic includes the following title: drift give modified animals, power, energy of the galaxy, education zone fantasy fantasy, fantasy zone ii: tear in opa-opa, puyo puyo tsu, the sound and hedgehog 3d maze hunter, each game…
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1-highscore · 7 years ago
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New high score on Fantasy Zone II: The Tears of Opa-Opa (MSX Emulated) by ILLSeaBass 10,950 http://ift.tt/2vjsV9Y
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nextnnet · 8 years ago
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Desde el inicio de los tiempos de SEGA, como fabricante de consolas, allá por Master System y Megadrive, un alto ejecutivo de SEGA , (la SEGA que aún merecía escribirse en mayúsculas), tuvo la genial idea de revender juegos ya lanzados al mercado en un pack. Desde entonces el ADN de los directivos mutó y necesitan lanzar recopilatorios de juegos cada poco tiempo para seguir viviendo tranquilos.
  Y hay que sumar “Sega Mega Drive Ultimate Collection”, “Dreamcast Collection Vol.1 y Vol. 2 y mil recopilatorios más. Nada nuevo bajo el Sol.
  Fruto de esta extraña necesidad llega SEGA 3D Classics Collection, recopilatorio de alguno de los títulos que están disponibles en la eShop de Nintendo 3DS, junto a algún juego que debuta gracias a este pack. A decir verdad, estamos ante la segunda colección, pues en Japón se publicó un primer volumen que todo apunta que no veremos en Occidente, algo que por suerte no podemos decir de la tercera. ¿Merecerá la pena volver a jugar a estos juegos tantos años después, solo por la excusa del 3D? Averigüémoslo.
    Sega 3D Classics Collection: Juegos de siempre con novedades de ahora
A pesar de que alguno de los juegos peinan ya canas, con la friolera de 30 años, no se han quedado anclados en el pasado. Evidentemente el apartado gráfico es el de siempre en cada uno de los juegos, más allá del efecto 3D, que queda genial en los juegos y la posibilidad de elegir si queremos ver el juego con un filtro que simula las pantallas de tubo o diferentes resoluciones.
Sin embargo a nivel jugable los juegos no son emulados, si no que se han vuelto a compilar, permitiendo añadir mejoras, que hacen que cambien “considerablemente”. De hecho en algunos casos podríamos incluso considerar de trampas, como es el poder guardar en cualquier momento la partida o seleccionar power-ups o niveles desde los que empezar directamente. Todos estos cambios son distintos dependiendo del juego
Ya solo falta el bocadillo de Nocilla
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Por ejemplo en Sonic the Hedgehog  podremos  usar el Spin Dash, técnica que el puercoespín no aprendería hasta años después en Sonic The Hedgehog 2. Esto abre un nuevo abanico a la hora de acceder a algunas zonas y caminos de formas que antes eran imposibles. Otro ejemplo es la posibilidad de elegir en qué bestia nos transformamos en Altered Beast. Junto a estos dos juegos nos encontramos Fantasy Zone II: The Tears of Opa-Opa (tanto el remake de la versión arcade como la versión de Master System), el espectacular Galaxy Force II, Thunder Blade , Maze Hunter, Power Drift y Puyo Puyo Tsu.
  Alguno de estos juegos como Power Drift no se han comercializado antes en la  eShop. Otros como Puyo Puyo Tsu, que directamente es la primera vez que cruza fronteras fuera de Japón, lo que afecta a que el juego esté en perfecto japonés, a pesar de que es un juego arcade con casi nada de texto. El título tiene un juego prácticamente de cada género, dando una variedad de estilos de juego, donde seguro que alguno os atrapa.
  Juegos para todos los gustos
¿Cumple como colección de juegos? Bueno,depende del juego. Algunos aguantan el tipo al paso de los años como Sonic o Fantasy Zone 2. Otros sorprenden por ver cómo las máquinas recreativas presumían de músculo a finales de los ochenta como es el caso de Power Drift, Thunder Blade o Galaxy Force II. Me sorprendió encontrarme con esa calidad gráfica para juegos de esa época en la cual a más de uno seguro que se le escapó un sonoro “¡Wow!” al verlo en persona. Sin embargo otros juegos se quedan bastante anticuados y se pueden hacer duros si no se ha jugado en su época. Sí, te miro a ti Alterest Beast, qué bonito eras en mis recuerdos y qué mal has envejecido. Pero en términos generales cumple con juegos conocidos y otros no tanto pero no por ellos peores, pues consiguen sorprender y enganchar como hace tantos años. Como recopilatorio de juegos no es un producto no destinado a todo el mundo.
  Esto con el efecto 3D es una pasada
  Pero SEGA 3D Classics Collection cumple una función extra: la de museo de historia. Podemos entrar en si la selección de juegos es más o menos acertada, personalmente prefiero la del tercer volumen, pero por encima de ello está el valor histórico. Si bien es cierto que SEGA trata su legado de una manera cuestionable, más aún si comparamos cómo lo hace Nintendo, este tipo de recopilatorios nos ayudan a repasar la historia de la empresa al menos a nivel jugable durante finales de los ochenta y principios de los noventa. Una historia que muchos vivimos muy de cerca, pero que a las nuevas generaciones les parecen leyendas. Cuentos que gracias a SEGA 3D Classics Collection pueden disfrutar los niños de esta generación, y los niños de 30 años.
  SEGA 3D Classics Collection –  Clásicos para jugadores de antes y ahora
SEGA 3D Classics Collection tiene muy claro a donde apunta. Se trata de un producto lleno de nostalgia para aquellas personas que disfrutaron de los títulos más clásicos de SEGA en su momento y quieren volver a hacerlo. Pero también sirve como puerta de entrada a conocer una época diferente a la actual, ni mejor ni peor, diferente pero igual de fascinante: “Go for number 1!”.
  Análisis – SEGA 3D Classics Collection (Nintendo 3DS). Los clásicos de SEGA aún dan caña Desde el inicio de los tiempos de SEGA, como fabricante de consolas, allá por Master System y Megadrive, un alto ejecutivo de SEGA , (la SEGA que aún merecía escribirse en mayúsculas), tuvo la genial idea de…
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