#Connor Quest!
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firstdivisiongirl · 1 year ago
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Do you agree?
Everyone in this picture looks like a normal person but the guy I circled looks like a bad extra in a Mafia movie who dies in like 3 minutes of being introduced. Check out Doflamingo Walk by Shwabadi, Breeton Boi, Connor Quest!, and Cam Steady now!!!!! It’s great!!!!! But please be 18+ if you listen to it (even though no one will listen to me but just a warning)
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pandora-whowalksbetween · 6 months ago
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This 666 sinner, sick sadistic singer
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9823678 · 11 months ago
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ALL POKEMON RAP CYPHERS | Cam Steady ft. Rustage, NateWantsToBattle, Dan...
pokemon protagonists rap:https://youtu.be/6FLquGdkbak?si=-iMB95dm5jkD9S77
pokemon champions rap:https://youtu.be/AliNkY4o6ho?si=dm2zK-ez6SIMtoUO
pokemon villains rap:https://youtu.be/Ov9yzb-tRIM?si=ewFjlDsaUJfwK8QK
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plisuu · 10 months ago
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a revelation.
(please do not tag/comment with your OC)
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the-french-fry · 3 months ago
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Omfg imagine pjo short stories about different people in camp. Like I wanna see a quest or smth with Malcolm pace, Connor stoll, and then drew Tanaka. That sounds amazing. And like Malcolm being gay??? Imagine him jus chilling the whole time with plans, Connor doing pranks, and Drew having a character ark!
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vigilskeep · 6 months ago
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hi! ive seen you talk about your surana a bunch but i dont know if ive seen her full story. what were some of the pivotal decisions she made? i love hearing you talk about your ocs, theyre always so in depth and thought out!
oh thank you!! :) my surana is my Eldest Daughter from my very first full playthrough of a dragon age game, so i think a lot of people newer to the blog (like... from less than a year and a half ago probably lmao) have less of the context in complete form. so i will attempt to summarise!! it may be... long...
minerva surana is a manipulative, driven elven circle mage, heart-breakingly willing to sacrifice whatever she believes is necessary for her Grand Goals, who is often so busy playing 5d chess she forgets she’s a twenty-one year old with no experience of the world outside the tower
okay it did turn out fucking long the rest is under the cut its like 9 bulky paragraphs enjoy
her family were tevinter liberati, elven slaves who had devoted themselves to buying their way out and very recently succeeded. her parents were desperate to see her and her elder sibling grow up knowing only freedom, and sent their children south with another part of the family while they remained to pay off the last of their debts. the journey was long and difficult, and they had little left when they ended up in the denerim alienage. in a twist of bitter irony, magic that might have made minerva someone of value in the imperium saw her freedom once more revoked in the south. minerva remembers nothing of tevinter, and only a few fragments of what came next: of light through the vhenadahl’s branches glinting on a templar’s blade, of her sibling fighting them and being knocked to the ground, terribly still, with blood in their hair, and of her grandmother saying what she might have said many times on that long journey south: we can survive anything, as long as we never look back. ironically, minerva often took that to heart by denying all memory prior to the circle.
young apprentice minerva was a sullen child, with few friends; karl thekla took an elder brother’s interest, and jowan clung to her talent. she only really flourished when, after her terror of her natural gift for spirit magic saw her self-hatred turn dangerous in her early teens, first enchanter irving took an interest. he was a father figure to her, and he showed her how to channel her power into control, and her distress into ambition. newfound devotion to elemental magic saw her hailed as a prodigy, and surely a future first enchanter with irving’s tutelage. (only irving considered her too headstrong for the role. he never told her, fostering the drive he had cultivated, both fearful for the state she might return to if he didn’t, and curious as to what else she might become.) she grew up arrogant and beautiful and deeply loyal to the circle, learning that it was only the weak and the defiant who would fail to thrive there, and convinced she was neither. many of her peers wanted to be her, and few of them wanted to spend much time in her company. except jowan, still the little brother hiding in her shadow, and halliserre amell, a rebellious rival with a winning smile, who made up for their lack of her discipline and raw power with sheer brilliance, and whose heated arguments eventually developed into... ah, something else heated.
not long before the start of the game, amell told her they were going to accept tranquillity. it didn’t matter how clever they were; with their weak magic, they would die in the harrowing. they’d only been so defiant of the circle before because, having accepted their fate, the risks were nothing to them. furious and unable to admit it was because she was in love, the last thing minerva ever said to them when they were whole was that they were a coward not to try. when jowan told her he feared he too would be made tranquil, minerva was still recovering from the loss, not to mention flushed with even more arrogance than normal from her own successful harrowing. she had been the perfect circle mage all her life, twice as good as everyone else to make up for every rumour about where she was from. surely she had earned one defiance. surely she could save this one thing, her oldest friend. and she is a loyal person, in her way, emotion powering her fierce drive, incapable of abandoning what she has set her heart on. irving, from whom she had learned everything, was ahead of her every step of the way. he arranged for her to be taken in by the grey wardens. she had proved herself as headstrong and unsuitable as he had feared—and she was shocked and bitterly betrayed to finally see that—but he also believed this might bring her to where she would truly belong.
as a grey warden, minerva’s highest concern is perception. when the stakes of the game are revealed, she has enough hubris to see it as a chance to not just save but change the world. defeating the archdemon isn’t enough. she needs to be seen defeating the archdemon, at the forefront, as an elven mage; she has enough idealism to believe it will really matter for her and people like her, and enough shrewd cynicism to consider what she may have to sacrifice to achieve it. mostly she approaches problems with the skill for diplomacy and management that irving taught her, with that good good Master Coercion skill. she gets many of the “better” and certainly more peaceful quest outcomes, not always motivated by altruism, but determined to be remembered well when she leaves each faction behind. her one great sacrifice of this goal to be seen as the perfect mage is when she takes up blood magic, determined after she sees its power that she alone can handle it, to get the job done and keep what’s hers alive fight after fight. but that only makes her more dedicated to her actions elsewhere
the real test and most pivotal moment of her arc is at the landsmeet. she has arranged anora’s marriage to an alistair hardened for the role (once more following irving’s example, learning to teach ambition as he had taught hers. is there love in that, or just selfishness? she doesn’t know). all that matters is that the joint rule neatly fulfils her desire for compromise to please all parties. but then she struggles between two aspects of her goal: she wants to be seen, personally, as the victor; she does not want every noble in ferelden to see her kill the hero of river dane with magic. she knows how that scene will be remembered, in the end. when riordan suggests recruiting him instead, it seems the perfect solution to everything, the salvation of the day. and then she realises she’s broken alistair’s heart, just when he’s breaking hers. she is incapable of backing down in front of them all (it’s only to alistair, her alistair, but she can’t do it—not to a human, and not to someone part of her will always see as a templar—not when everything she wants was so close.) he abandons her for the throne she taught him to want. she goes on with loghain in the party, and eventually—unable to let loghain snatch the final sacrifice from her grasp, and realising she does want to win and live, after it all—convinces him to do the dark ritual.
in terms of her most important relationships with companions: minerva traditionally romances zevran, who is in many ways uniquely her match having learned the same bitter lessons with the crows that she learned from the circle, and who is so dear to her and capable of lightening her heart when no-one else can. i’ve also experimented with the idea of her romancing alistair, to really dramatise the Landsmeet Divorce and capitalise on future political shenanigans where she could one day be his mistress, but more traditionally they are simply an extremely closely trauma-bonded pair of people who are incapable, at least that year, of really understanding each other deep down. it falls into a pattern where she loves someone with all that fierce drive, enough to die for them, but she will always prioritise what she thinks they need over what they are saying and what they want, often with misjudgements and terrible consequences for them both. it was true with amell, it’s true for many others
she has something very intense and homoerotic going on with morrigan, she has a strained relationship with leliana and wynne, and she has respect and comradeship and a fair bit of fundamental disagreement with sten and loghain. the awakening squad are the people she will consider family for life, most notably nathaniel who she started out not liking at all and is now her work wife, her right hand, can finish her sentences, etc.; anders, who remembers her as karl’s annoying teacher’s pet telltale little sister and is still sometimes baffled by who she’s become; velanna, who makes minerva her most genuine self by having regular screaming matches with her as a sign of affection; and oghren who tried to quit drinking at the same time she tried to quit blood magic, leading to many conversations that deeply baffled everyone around them.
the “current” minerva surana is a sharp-tongued leader who was born for the role of warden-commander, who loves her work and that it matters, who has a truer confidence that is less blindly arrogant and more willing to admit to mistakes, who has worked her breathless way up to h*lding h*ands in public with someone she loves, who has finally learned the hard lesson that the world needs more than an heroic example who followed all the rules to truly be bettered... and who, as rebellion brews, has never been one to sit back and watch while others changed the world
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taesnix · 3 months ago
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hear me out: Connor and Mitchell but have their first proper interaction be going on a quest (3rd quester is Lou Ellen because I need more Lou Ellen + Hermes kids shenanigans content) to retrieve a special conch shell that requires the cunning and craftiness of a Hermes and Hecate kid and a connection to the sea that only an Aphrodite kid has. Percy offers them a few pointers on sailing but after that, they're on their own.
not sure what exactly the quest would entail but at one point they stop by a port town and Connor steals a bunch of pearls from an extractor. Mitchell reasonably panics a bit when he finds out because oh gods barely a day in and he already has to charmspeak someone into forgiving and forgetting them but Lou Ellen discovers that the extractor was doing detrimental damage to the sea life, so not being able to profit off of the pearls and harming the business is actually perfectly alright in her books.
Connor: perfectly alright, you say?
Lou Ellen: yeah, why allow some assholes to make money off of animal abuse?
Mitchell, seeing the glint in both of their eyes get brighter: ... sigh. Fine, I guess we can fit ruining their operation in today's itinerary.
They go haywire. Lou Ellen works the mist to give them more cover than usual, allowing Connor to have his fun completely messing with the extractors by setting up (relatively) harmless traps and stealing a little more with each passing second, while Mitchell distracts and deflects any concerns the extractors have
One of the extractors: oh, uh, yes! I can definitely show you where we keep the metal pliers, it's somewhere in the back. Let me just—wait, where the hell are my keys?
Mitchell, leaning in heavy with charmspeak: I think you left them near the back door, right? We can just go there now.
Exactor guy: ... yeah, of course. I always do that, easy access you know? Follow me.
And when they reach the door, Lou Ellen knocks him out and Connor unlocks it, a silver set of keys appearing in his hand seemingly out of nowhere. He winks when he catches Mitchell staring.
The rest of the quest follows pretty much the same: with one of them getting sidetracked and the others jumping in to "have a little fun", as Connor likes to put it. They eventually find the conch shell and return to camp, a little wounded but a whole lot closer.
As soon as Connor is let out of the infirmary, he dashes to the Hephaestas cabin. Mitchell is curious, but no one seems to know anything. Lou Ellen just cackles like a madman when she hears. "Ha, he was so antsy for most of the quest. Glad he's able to do something about it now."
Mitchell has no idea what on earth she's talking about, which takes him more off guard than he'd ever thought it would. Because he really believed that him and Connor had become close friends after everything they'd gone through. And surely, he would’ve known if Connor had something else going on. But apparently not. And Lou Ellen did.
And so what if it makes something burn in his chest? To know that Connor is keeping something from him when he thought they'd passed that hurdle long ago. To have that one conversation under the stars, afloat at sea, just drifting calmly and releasing their worries to the wind, that meant so much to him, not hold that same weight?
So what if he had feelings for Connor?
Mitchell doesn't sulk, because an Aphrodite kid will always retain most of their pride in the face of rejection, dammit. Connor seems to be—not avoiding him, but a little distant than he'd grown familiar with, and it hurts a bit. He can admit that.
It isn't until a few days later that there's a tentative tap on his shoulder after lunch and Mitchell turns around to see none other than Connor Stoll with a face so red, Mitchell is genuinely concerned he's going to pass out.
Mitchell: Connor? Are you okay? You look like you're going to explode or something.
Connor, fiddling with something in his pocket: ah ha ha, um, well. I have—something. For you.
Mitchell, completely taken aback: what? For me?
Connor: yeah, I— uh, I had to ask Nyssa for some help and then I had to go steal—I mean, borrow another one of yours because I wasn't sure how many to use and Nyssa wouldn't stop teasing me even though it had to fit perfectly—but t-the point is! This is for you.
And carefully, he pulls his hand out from his pocket and opens it. Laying gently in the center of his palm is a pearl bracelet. It's beautiful.
Mitchell: wait, are those...?
Connor, fingers tapping restlessly and somehow blushing harder than before: the pearls I stole on the first day? Yeah. I saw them on that boat when we were pulling up to the harbour and I just—
He pauses to let out a low, quiet breath, as though steeling himself.
Connor: I noticed your weren't wearing your favourite bracelet when we left for the quest and Lou Ellen told me that it took some damage from the lava wall the other day and you were heartbroken about it— so, I figured... well, you deserve something as beautiful as you.
And Mitchell is just speechless. His heart is pounding so loud and he melts on the spot because it's the sweetest thing he's ever heard and Connor is the sweetest person ever and gods, it was all for him?
Both of their hands are shaking as Connor helps Mitchell with the bracelet's clasp. And of course, it fits perfectly. Snug but not tight, a comfortable weight like it had been there all along.
Connor begins to pull away but Mitchell grabs his hand properly before he can. With hesitant maneuvering, Mitchell interlocks their fingers. The pearl bracelet subtlety reflects the light from the sun, making it look like it's glowing between them. Mitchell softly gazes at Connor, who tentatively matches his smile.
Mitchell: I love it, I really do. Thank you so much, Connor.
Connor: I'm, I'm really glad you do.
Mitchell: I want to take you somewhere. Follow me?
Connor: of course, anywhere.
So Mitchell leads Connor to his favourite spot near the strawberry fields, where there's enough shade under the sturdy tree but still bright and alive with the sun. Somewhere where they can once more lie down and hear the distant waves, free to drift off calmly and release their feelings and dreams, not just worries, to the winds, side by side.
They run into Lou Ellen on their way there. She takes one look at their intertwined hands, the new bracelet around Mitchell's wrist, and she lets out a triumphant whoop!
Lou Ellen: oh let's GO!!! Connor Stoll, bless your little heart, Cecil owes me 10 drachmas now!
Mitchell: huh, so I'm guessing you knew about this?
Lou Ellen: Mitchell, sweetheart. Every time you looked away, he had the worst case of lovesick puppy eyes I've ever seen. I thought it was bad at camp but this guy was clearly holding back. And I had to put up with Solangelo getting their shit together first-hand.
Connor: wh— I— wait. Did Cecil bet against me? Also...Solangelo?
Lou Ellen: Will and Nico, their last names. And Cecil didn't think you'd ever get the guts to properly talk to Mitchell after the quest, never mind enough to give him the bracelet. I, on the other hand, am familiar with what the sheer powers of long time pining can do. Also, having to stare into each other's eyes for like, 5 minutes while holding the conch shell pretty much sealed the deal.
Connor and Mitchell, now BOTH bright red:
Lou Ellen, snapping her fingers with a wild grin: hang on! Connor, Mitchell, conch shell... holy shit maybe this was fate.
And that, folks, is how Conchell came to be.
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downtownfairy · 2 months ago
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wait so tratie quest au ... here's what i'm thinking
takes place during hoo, so with the threat of the second giant war looming.
we're going to be assuming they're all still at camp lol
as for the quest; hippolytus, the giant which is the bane of hermes. a messenger. advancing an army towards camp half blood through an underworld tunnel.
assuming the tunnel is alive, the quintet's task is to "kill" the tunnel.
however, i will say it would definitely be a lot more character-driven as a story.
drew, connor, malcolm also on the quest.
traveling in a battered old caravan. chaotic and dangerous road trip ensues.
katie gets prophetic dreams.
travis has daddy issues.
SOO much angst .. and hurt comfort
tldr katie, travis, connor, drew, and malcolm go on a dangerous road trip to stop the bane of hermes from ascending his army forward. it will be tratie focused.
adhsfhsdj it's extremely rough right now but just putting it out there for the 3 other tratie enthusiasts. should i write this?
EDIT: ITS ON AO3!!!
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bugwolfsstuff · 2 months ago
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Connor Stoll and Drew Tanaka are friends actually
Malcolm Pace is also Drew's friend too
She told me herself that Nyssa Barrera is her girlfriend really
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meow-hito · 5 months ago
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does he look deranged enough to you?
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freddie-77-ao3 · 9 months ago
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Malcolm: *rolls over in bed and knees Connor in the ribs* Connor: ow! You kneed me. Malcolm, sleepily: Yeah, I do need you. Connor: *voice cracks* okay
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wakfu-weekly · 27 days ago
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TUT_06: The PC I appear to be
After we wander around Rii, having completed the environment and battle tutorials, all that is left is to meet with Grougalo
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Grouglaoran
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Grouglaorang
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Grougaloragran
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I like how him going up into the air and doing the breath attack references the series. I guess that's his go-to You've pissed me off move.
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"I wonder if we'll ever meet again..."
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Looks directly into the camera
no not really
Throughout all of this you may have noticed that our character is capable of speech, and thought (somewhat).
Indeed, Player Character is far from a silent protagonist. Wakfu's Player Character inherits the tendency to yap from its Dofus predecesor. That, combined with the fact that Wakfu gives your character plenty of little animations to play in cutscenes, you get quite an animated little guy.
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Just like a guinea pig, PC has their own little personality.
All of this results in an unholy mix between a blank slate for the player but also a unique character independent from you.
You may think "I wouldn't say this"
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But you know who would?
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wardenmages · 1 year ago
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when you go to Karlach after killing Cazador and turning down the ritual and she says she knows he'd hate it if she told him but she's so proud of Astarion
and if you play Astarion's origin after doing the above when you talk to Karlach and she literally says I know you're going to hate this but I'm so proud of you
she loves him so much I want to cry daily
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xamaxenta · 7 months ago
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Love that the dude who did bars for Dragons part in the will of d rap cypher was credited as Ham Sandwich
Fun considering his favourite food is what a kind of spanish sandwich right??
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arcadebroke · 2 years ago
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Travis' Quest for the Devil's Night Video 📸
On the night before Halloween, Travis, Leo, Ethan, and Connor don masks and embark on an epic night of dares, pranks, and vandalism in New Athens. Katie tries to stop them, but they ambush and force her to join their antics.
Unfortunately, a masked assailant films them and must destroy the video before Mr. D gets it, and they all get into serious shit
(Devil's night + PJO mashup)
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