#Both as a real person and an ideal concept
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clover0101 · 10 months ago
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haruka and what each animal on his case represents, an analysis
before we begin, general CW for the issues haruka's story deals with (neglect, child abuse, animal death, etc).
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Throughout the MVs, animals play an important role in Haruka's story. I think each of these represents a part of Haruka, both how he perceives himself and how he wants to be perceived. Even if Haruka presumably has numerous animal victims, the ones most emphasized are dogs, fish, and rabbits.
1. RABBITS
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Haruka is seen on many occasions with his bunny plush. It’s so important that it appears not only in Weakness and Undercover but also in graffart’s collab, where each item is importan on the character's story in one way or another (like mahiru and the mantis). I see it as a toy from his childhood that he’s very attached to.
The fact that it’s specifically a rabbit is interesting to me, as the rabbit is a prey. If we go to the unique point of view of Japanese culture, rabbits are also quite related to the moon. The lunar cycles are also an important symbol in weakness, showing white, blue and finally red moons over a red sky. The origin of the relationship between rabbits and the moon is debated between admiration as they are perceived as objects of fertility and health because of their reproduction, or a legend that spread from India:
"a rabbit can't tolerate seeing people die and jumps into the fire to become food, then Indra rewards him for his sacrifice and takes him to the moon."
The theme of self sacrifice and the ultimate reward one receives for it is reinforced by Taoism, where the hare, like the moon, dies to be reborn and represents immortality. More popularly, rabbits are also associated with good fortune. It being white also points to innocence, and in turn to the pursuit of something that upon attainment brings discovery, an idea popularized by Alice in Wonderland. Even if it's more seen as a weak and tender animal, it has also been culturally represented as cruel and capable of aggression, closer to what Haruka is than the role of merely a prey. Haruka wants to be seen as weak prey that the strong hunt, to be pitied and loved for it. To be perceived as someone to be protected, as he cannot defend himself, but this is contradicted by his own actions both in weakness and throughout milgram. The prey becomes the predator and gives way to the next animal;
2. DOGS
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The dog is universally a symbol of loyalty and the effort it takes to form a training bond between a wild animal and a human. Dogs are seen accompanying men and being obedient to women.
Dogs are perceived as creatures that love unconditionally and are capable of giving everything to protect those they love.
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In terms of personality and behavior, they are the closest animals to Haruka, who accepts and actively seeks to be guided and to be faithful for someone, to be used to feel useful and not abandoned.
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Even if they are domestic, the dogs whose breeds are distinguishable are large dogs, considered to be hunting dogs. Haruka being represented as a dog also creates a parallel with kotoko, who is represented by a wolf.
Haruka being represented as a dog also creates a parallel with kotoko, who is represented by a wolf. Dogs are the friendlier, "clean" version of wolves, domesticated to be obedient, while wolves maintain a certain solitary air of independence and savagery.
However, whenever a dog is featured on screen it is accompanied by loud instrumentals and rather graphic visuals. In Weakness, child Haruka accepts and expresses affection towards the animal, who apparently is suddenly injured and runs away from him into a forest, where he is disoriented and confused. Haruka follows its footsteps and ends up seeing his hands in horror, realizing that he's the cause of its injury.
The perspective of present Haruka isn't so different, who now attacks it, destroying it until the only remains are the necklace it was wearing, ultramarine liquid and eyes, which I consider represent the opinions of others and looks that judge him.
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I think the fact that this dog bleeds the same color as Haruka's is a not-so-hidden hint at the fact that, in a way, Haruka is ending up with a part of himself (this time a bit smaller, not being human yet) to escape people's judgments.
There are also many sayings that by mistreating someone, "you are treating them like a dog", like an animal, something inferior, but that still sticks to what the human wants and believing all their words.
In AKAA, we see that instead of being a mix of at least two dogs, they're now separate entities and different breeds that dissolve as Haruka sings about being reborn. Again, dogs often appear in stories as spirit guides, helping humans enter and exit the realm of the dead safely, representing a middle ground between life and death. Dogs are followers of their owners, not leaders, and no matter how close a bond they form with humans, they are rarely recognized as equals to us.
3. FISH
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Most of the similarities between Haruka and fish are presented visually, with Haruka being a passive spectator of his own life, observing others from behind something akin to a glass wall that separates him from normal people. He's constantly surrounded by water drowning, and in one scene is even presented at a fish-eye angle, being watched by his mother.
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In AKAA we can see two specific species of fish.
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Yellow bobfish: they're very complicated fish to keep in aquariums because they release toxins when stressed and are naturally solitary once they reach adulthood, it's not recommended to have more than two in the same tank because they are territorial and aggressive among their own species, however it's friendly and sociable with fish of other species. It responds to stress with aggression and attacks its own kind (in this case other weaklings) just like Haruka.
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Clownfish: they usually inhabit anemones, forming a mutualism in which they find shelter and food. Toxins from anemones don't affect them as they develop immunity to them throughout their lives to eventually live in them. Anemones benefit from clownfishes cleaning its tentacles. Clownfish often eat parasites and are also known to steal more food from anemones than what they give in return. They are also capable of changing sex from male to female. Seeing this particular species depicted tells us a lot not only about haruka, but about his relationship with Muu, as for the first time it's not depicted as a mutual need, a codependency that endangers their lives if they become separated, but a mutually beneficial relationship where both can exist separately, but live much more comfortably by relating to each other in this way.
Extra: Insects (specifically butterflies) and parasites.
The symbolism of transformation and metamorphosis is so present that it even took the title of both voice dramas. Caterpillars can only wriggle and are no different from any worthless worm, but after a season, they manage to transform into a butterfly: beautiful, admirable, much more memorable and lovable. Having been forgiven and meeting Muu, Haruka manages to "fulfill" his metamorphosis and become someone he believes is better. Still, from what is shown in AKAA, it doesn't seem that Haruka is entirely happy with this change happening - the monarch butterflies represents ambition and perseverance, but it seems to be rejected by haruka, who crushes it in his hands
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Haruka longs for this transformation, but is unable to fully accept it happening. I think it's because no matter how much he changes and wants to be someone else, he can't get rid of the disastrous image he has of himself, or he has forced himself not to change so as not to be disliked even more by others.
Now, Kotoko is an important figure to Haruka despite not interacting much. It highlights both his codependency (or mutually beneficial relationship) with Muu as much as the fact that he assimilates a parasite.
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This is a point I've made several times before, but Haruka's way of socializing is based on taking parts of others and melding them on himself, especially women. It started by stealing his mother's necklace and taking it as his own, continues by killing Mirai and stealing what he lacks, and ends now in a much more obvious way with Muu, imitating her personality, accepting her accessories and the clothes she chooses for him and even copying her sprite pose a bit.
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If he had become closer to Yuno and Mahiru, I'm sure he would also start imitating their behaviors in one way or another. Haruka lives by taking parts of the women he surrounds herself with, and he seems to want to take something from kotoko as well, but it's still unclear what he wants.
What does all of this have in common?
Not only is the theme of change and rebirth prominent, but every animal that Haruka comes to hurt relates in one way or another to his desires, thoughts, or parts of himself. Figuratively, we can say that Haruka's case is about him eliminating and hiding every part of himself, until he murders his human victim, Mirai, who at the same time is the closest and most prominent part in him, with whom he wishes he could reconcile and exist together, accepting each other - for, unlike his other victims, Mirai is often presented as a friend and someone Haruka misses. I have yet to write Mirai's analysis on its own, so whether she is also a part of Haruka or not and whether all his kills are figurative is up to each one's choice, I tend to wander between both sides because I like both scenarios. In a less figurative way and taking the case more literally, these facts are simple trivia and interesting symbolism to consider when analyzing Haruka.
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anniflamma · 2 months ago
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"Waiting, waiting... Ooooh!"
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Here comes a proper concept illustration of Odysseus’ wifey!
Since Penelope is very underdeveloped in Epic, it’s hard to pin down what her personality is in the musical, so I’ve drawn a lot of inspiration from the original Odyssey and added some of my own ideas. Initially, I liked the idea of portraying her as a graceful queen, someone who always smiles despite how rudely the suitors treat her. But then I realized I really liked using visual language to show how Odysseus remembers Penelope from his sweetest memories.
Because of all the trauma he experiences on his journey, Penelope becomes more of an "end destination" for him, a symbol of hope. To Odysseus, once he gets back to Penelope, everything will be fine. In his visions or memories, Penelope with a warm smile, little bit soft on the edges. But the real her, the one we meet in The Challenge, looks tired and constantly angry, except, of course, when she thinks about Odysseus. This contrast helps the audience see that she has changed as well, both in how she looks and how she acts, compared to how Odysseus idealizes her.
I also really like the idea that the reason Penelope didn’t kick out the suitors wasn’t out of respect for some tradition that puts her in a position of servitude and compromise. Instead, it’s because Zeus himself came down and told her that if she kicked them out, he would smite Odysseus or Telemachus. That interpretation does fit how Epic the musical portrays Zeus so.....
This puts her in a position where she endures all of this to protect the ones she loves, rather than just following a tradition that don't even respect her due to she is a woman.
Also, funny thing, my first drawing of her was that reveal shot from the Thunder Bringer animatic!
And of course, she gets a veil! Similar to Hera and Circe! This choice is rooted in the tradition where married women wore veils, or at least something to cover their hair, when male guests entered their home. If Penelope walked around without a head covering in front of the suitors, it would signal that she was available, which is literally the opposite of what she wanted, don’t you think?
That said, I think I’ll design her veil a little differently. The one I drew here is kind of just a test.
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anghraine · 4 months ago
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It's always been intriguing to me that, even when Elizabeth hates Darcy and thinks he's genuinely a monstrous, predatory human being, she does not ever perceive him as sexually predatory. In fact, literally no one in the novel suggests or believes he is sexually dangerous at any point. There's not the slightest hint of that as a factor in the rumors surrounding him, even though eighteenth-century fiction writers very often linked masculine villainy to a possibility of sexual predation in the subtext or just text*. Austen herself does this over and over when it comes to the true villains of her novels.
Even as a supposed villain, though, Darcy is broadly understood to be predatory and callous towards men who are weaker than him in status, power, and personality—with no real hint of sexual threat about it at all (certainly none towards women). Darcy's "villainy" is overwhelmingly about abusing his socioeconomic power over other men, like Wickham and Bingley. This can have secondhand effects on women's lives, but as collateral damage. Nobody thinks he's targeting women.
In addition, Elizabeth's interpretations of Darcy in the first half of the book tend to involve associating him with relatively prestigious women by contrast to the men in his life (he's seen as extremely dissimilar from his male friends and, as a villain, from his father). So Elizabeth understands Darcy-as-villain not in terms of the popular, often very sexualized images of masculine villainy at the time, but in terms of rich women she personally despises like Caroline Bingley and Lady Catherine de Bourgh (and even Georgiana Darcy; Elizabeth assumes a lot about Georgiana in service of her hatred of Darcy before ever meeting her).
The only people in Elizabeth's own community who side with Darcy at this time are, interestingly, both women, and likely the highest-status unmarried women in her community: Charlotte Lucas and Jane Bennet. Both have some temperamental affinities with Darcy, and while it's not clear if he recognizes this, he quietly approves of them without even knowing they've been sticking up for him behind the scenes.
This concept of Darcy-as-villain is not just Elizabeth's, either. Darcy is never seen by anyone as a sexual threat no matter how "bad" he's supposed to be. No one is concerned about any danger he might pose to their daughters or sisters. Kitty is afraid of him, but because she's easily intimidated rather than any sense of actual peril. Even another man, Mr Bennet, seems genuinely surprised to discover late in the novel that Darcy experiences attraction to anything other than his own ego.
I was thinking about this because of how often the concept of Darcy as an anti-hero before Elizabeth "fixes him" seems caught up in a hypermasculine, sexually dangerous, bad boy image of him that even people who actively hate him in the novel never subscribe to or remotely imply. Wickham doesn't suggest anything of the kind, Elizabeth doesn't, the various gossips of Meryton don't, Mr Bennet and the Gardiners don't, nobody does. If anything, he's perceived as cold and sexless.
Wickham in particular defines Darcy's villainy in opposition to the patriarchal ideal his father represented. Wickham's version of their history works to link Darcy to Lady Anne, Lady Catherine (primarily), and Georgiana rather than any kind of masculine sexuality. This version of Darcy is a villain who colludes with unsympathetic high-status women to harm men of less power than themselves, but villain!Darcy poses no direct threat to women of any kind.
It's always seemed to me that there's a very strong tendency among fans and academics to frame Darcy as this ultra-gendered figure with some kind of sexual menace going on, textually or subtextually. He's so often understood entirely in terms of masculinity and sexual desire, with his flaws closely tied to both (whether those flaws are his real ones, exaggerated, or entirely manufactured). Yet that doesn't seem to be his vibe to other characters in the story. There's a level at which he does not register to other characters as highly masculine in his affiliations, highly sexual, or in general as at all unsafe** to be around, even when they think he's a monster. And I kind of feel like this makes the revelations of his actual decency all along and his full-on heroism later easier to accept in the end.
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*The incompetently awful villain(?) in Sanditon, for instance, imagines himself another Lovelace (a reference to the famous rapist-villain of Samuel Richardson's Clarissa). Evelina's sheltered education and lack of protectors makes her vulnerable to sexual exploitation in Frances Burney's Evelina, though she ultimately manages to avoid it. There's frequently an element of sexual predation in Gothic novels even of very different kinds (e.g. Ann Radcliffe's The Mysteries of Udolpho and Matthew Lewis's The Monk both lean into this, in their wildly dissimilar styles). William Godwin's novel Caleb Williams, a book mostly about the destructive evils of class hierarchies and landowning classes specifically, depicts the mutual obsession of the genteel villain Falkland and working class hero Caleb in notoriously homoerotic terms (Godwin himself added a preface in 1832 saying, "Falkland was my Bluebeard, who had perpetrated atrocious crimes ... Caleb Williams was the wife"). This list could go on for a very long time.
**Darcy is also not usually perceived by other characters as a particularly sexual, highly masculine person in a safe way, either, even once his true character is known. Elizabeth emphasizes the resilience of Darcy's love for her more than the passionate intensity they both evidently feel; in the later book, she does sometimes makes assumptions about his true feelings or intentions based on his gender, but these assumptions are pretty much invariably shown to be wrong. In general the cast is completely oblivious to the attraction he does feel; even Charlotte, who wonders about something in that quarter, ends up doubting her own suspicions and wonders if he's just very absent-minded.
The novel emphasizes that he is physically attractive, but it goes to pains to distinguish this from Wickham's sex appeal or the charisma of a Bingley or Fitzwilliam. Mr Bennet (as mentioned above) seems to have assumed Darcy is functionally asexual, insofar as he has a concept of that. Most of the fandom-beloved moments in which Darcy is framed as highly sexual, or where he himself is sexualized for the audience, are very significantly changed in adaptation or just invented altogether for the adaptations they appear in. Darcy watching Elizabeth after his bath in the 1995 is invented for that version, him snapping at Elizabeth in their debates out of UST is a persistent change from his smiling banter with her in the book, the fencing to purge his feelings is invented, the pond swim/wet shirt is invented. In the 2005 P&P, the instant reaction to Elizabeth is invented, the hand flex of repressed passion is invented, the Netherfield Ball dance as anything but an exercise in mutual frustration is invented, the near-kiss after the proposal in invented, etc. And in those as well, he's never presented as sexually predatory, not even as a "villain."
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fishnapple · 4 months ago
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How you can find love
This reading is about romantic love, but you can use it for other kinds of love, just change the details a little to suit you better. How you can find it or accept it, what are the obstacles and opportunities.
This is a general reading meant for multiple people. Take only what resonates and leave out the rest.
Your feedback is much appreciated. If you find the reading resonated with you, leave a comment, I’d love to know 🎐
About me | Masterpost Book a reading with me - KO-FI (Read this post : personal reading)
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AMETHYST
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There's an element of downplaying yourself, settling for less, or just wanting to float on the surface. Maybe you've been used to the kind of relationship that only centre around the superficial mundane matters, just gliding on the surface without going deeper like talking, sharing about the past and the future together, about dreams, inspirations, fears, life philosophy, etc.
You might keep going for the same kind of people, those that remind you of something or someone from a distant past, the unconscious memories. Even though these people don't actually bring you fulfilment or help you going forward, on the contrary, some can even hinder you.
You also have the tendency to keep your thoughts to yourself, refusing to voice your opinions and feelings. Maybe it makes you feel vulnerable, or you're not too sure of what you actually feel about someone and how they feel about you. There's maybe lots of crushes, fleeting moments of attraction that you kept hidden, not allowing them to materialise into something more concrete.
All of this needs to be changed. You need to go to the opposite direction of these tendencies, to give yourself a new space to explore and dive deeper. You might feel the urge to runaway, to avoid when things start to get more serious, when you feel like you have to open yourself up and share a part of yourself while receive a part of the other person. Both the act of giving and receiving are scary but necessary.
If in the past, you were more tolerant of many behaviours of others that weren't in alignment with your values or make you comfortable, you would easily accept the possibility of a connection with someone if they managed to remind you of those familiar patterns. Now, you should be more selective of whom you can share that possibility with. There's a need to be more discerning and choose what's best for you. Choose someone who actually can go far with you, not just from shallow compatibility viewpoint. To do that, you need to be more vocal and express your desire more clearly, which starts from keeping a clear head even when you find yourself falling for someone.
But if you're sure of someone, don't try to hide it, don't try to stall for more time. The more you keep them hidden in your head and your heart, the more distorted their image are, you will begin to prefer the distorted version of them in your head rather than the real person.
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ROSE QUARTZ
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You have many conflicting ideas regarding love. This conflict of different ideas is what makes you feel confused and hard to find a suitable person who can satisfy all those criteria.
There's this definition of an ideal love and partner you've been observing from the community and the society you're living in. A traditional viewpoint that you can't help but subconsciously absorb it. It may be about how you have to do many hard work to be a perfect lover, a perfect spouse, how you have to have this skill or that skill, how you need to behave, how to talk and act in a manner that can attract potential suitors.
Then there's also your own version of idealistic love, what you think love ought to be. You put love on a pedestal, making it a sacred and mysterious concept that hardly any mortals can touch and possess it. This view might have been influenced by what you were taught and what you saw in the media. You've put love onto such a high place that you couldn't find anyone fit for it, nor did you find yourself capable or worthy of it. If someone managed to trigger an association with that perfect ideal, you would put that person also on a pedestal, trying to be the right partner to them, regardless of how you really are. On the opposite end, if they showed a sign of failing, you immediately judge them as not right for you and discard the possibility of a connection.
While a part of you think of love as a fairy tale, another part of you just want to live a normal, realistic life with mundane concerns. So then sometimes you might wonder, when will this ordinary life sparkle, transform into a fairy tale?
You might think that being in love will stifle your independence. The energy is directed inward. You're so used to spending time and effort on yourself, making your life as much fulfilling as possible. There's this tendency of when you are in a relationship, you focus on the security of yourself in that relationship while neglecting the necessary compromises to make a relationship work. These compromises mean changing your routines, making an effort to understand the other person's, working out your own shadows, and taking care of each other.
So to find love, a love that you can hold in your hand, not admiring from afar, you need to take the vision of love down from the pedestal, make it mundane and real with all the ugliness and awkwardness. Stop waiting for the moment when you'll become a perfect human to love and another perfect human will come to love you. Just remove the "perfect" part. What you need to be ready is how to be with another person. Not in an individualistic way like "I do my part, you do yours, then the relationship will work", but more like "we do this together". It's not wrong to look for an ideal love, but you need to realise that love exists just around you too.
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FLOURITE
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For this group, it is not so much about how you can find love, but it's more about how you can let love in. The thing that you need to realise is that it's okay to open yourself up, and that love can make you feel safe.
I think many people are attracted to you, but you seem to keep them at arm-length, not pushing them away but not letting them closer either. One part of you wants to love and be loved, but another part of you seems to doubt your ability to love and the chance of meeting someone who can truly love you. I think your end goal is marriage or a long-term commitment. So choosing someone means that person has to have the potential to be your life partner, someone you can see a future with.
I sense some negative talks surrounding you. Maybe they come from your own mind, you might worry about how you come across to other people, are you attractive enough, are you lovable. Or the negative talks could come from people around you, they might rush you to find a partner, or saying things that make you fearful of relationships, those opinions could come from their own experiences and their beliefs but their words have the opposite effect of encouragement.
There's a heavy shadow hidden in you that affects how you perceive romance and relationship. This could come from a domineering figure in your life that imposes a set of restrictions and control. Or some painful past memories that left a deep wound in your heart, making you build walls around yourself. There's this belief of being "deserving" or "worthy" of love. You tried your best to be someone loving, but sometimes you might feel that your efforts weren't rewarded, that you weren't appreciated enough. Which made you questioned yourself why it was so, and the answer that you've arrived at might not be entirely objective and correct, you might think that it's because you lacked something and you needed to try harder. While the answer might be just that you haven't met the right crowd, the right person yet.
The greatest components of an ideal relationship for you are the feeling of safety and unconditional love. Some people might seem perfect on paper, they might do all the right things but if you don't feel safe and accepted when you're with them, they are not the right one for you. What can be considered safe is pretty subjective. The definition could be formed by past experiences and upbringing. What one considers safe might not actually be healthy for them, so a certain level of objectivity is needed.
Someone who will not trigger your wounds and hurt you further, someone whom you can be yourself with, someone who can give you advice and guidance when you're feeling lost, someone who is strong enough to be your rock in difficult times. The person having these qualities will likely be the one who can get past your walls.
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CITRINE
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The answer can be pretty straightforward, you have the Sun stone landed on the centre. You can find love when you put yourself into the centre of your life. When you're confident enough and consider yourself being in a good place in life. It might sound egotistical, but focusing on yourself can mean many things.
One thing is you allowing yourself to shine your brightest. You might have some reservations about expressing yourself fully to people. Maybe you're afraid that you will be judged as selfish or too assertive. There's a desire to be rebellious, to be free, and do whatever you want, but there's also your ego wanting to be in control, to retain your dignity. Between them is a wall of fear that can be linked to the unconscious realm. You might be used to the idea of sacrifice, serving others, being selfless. Acting in any other ways would be considered not desirable. But by expressing yourself fully, you deliver the message to the world that you care about yourself and allow yourself the freedom to be. This message can be translated into the care you have for other people's expressions, the freedom you can give them. This can be very attractive and open up many new opportunities for you to explore.
Another thing about putting yourself into the centre is that you have a chance to examine yourself closely, getting to know yourself, unravel all the hidden desires, the unspoken fears, both the good and the bad.
I see a lack of action. There are things holding you back, gripping you immobile. There are offers of love and connection, but you don't see them, or you turn your back to them while focusing on other things. It's like when things come to you, you dismiss them because it's not what you want, you are waiting for the things that you want to come to you, they have to be chosen by you first. You get into a tunnel vision of seeing only the things you want. But then you tend to be passive and wait for them while falling into over-thinking mode, dissecting every nuance and scenario. In the end, too tired and pessimistic from the conclusion you've reached, you choose to stay still and withdraw. Another failed dream goes unto the archive.
So instead of waiting for love, this group truly needs to actively recognise and find love and seize the chance when it comes to you. This will require you to completely overhaul your beliefs. Especially about how one should act.
There's a greater chance of finding love through groups of friends, through a community of shared interests. An emphasis on communication, talking about what you love, communicating openly, sharing lighthearted joys while also being able to discuss more serious and philosophical matters.
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TIGER'S EYE
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I see that you're already on the journey of love. It started with an open heart in the subconscious realm. I feel that you're very guided and protected. It might come from your own intuition or a higher spirit. Who knows, maybe they are the same. Right now, there's a gate opened for you, a new opportunity, your intuition can guide you towards it.
But I also see there's a wall obscuring that opportunity from coming into life. You might be dealing with some difficulties in material, physical plane. Trying to stabilise yourself. You might think that now is not the right time to be in love, a relationship right now would be impractical. You would be in thinking mode, trying to be logical and staying still, denying the possibility of love even when your intuition is saying otherwise. It's like you're trying to restrict yourself, trying to control, to bring order into your life, which might be the opposite of what love could bring you. You discard feelings that you deemed frivolous and silly fun, only looking for serious commitment but failed to realise that frivolous fun can develop and grow into something more serious and long lasting. You're sceptical of the feeling when you are in a truly fulfilling relationship. Is that really wonderful like how those romantics are telling us? Or is it just an elusive idea, fused by loneliness and the longing for completion?
But there will be an event or events shaking you out of that mode. It will be when you decide to leave the old way of living behind and try to find who you really are. I see travelling to distant lands, somewhere with a different culture that can open your mind and expand your ideas, somewhere that can make you forget all about your current reality in a moment to find stillness within. Love comes to you when you have the space to hold it and can give it to others
You might find love from a faraway land but sustaining it, keeping it alive and growing with it will be an ongoing lesson that you need to never cease learning. It's easy to slip back into old thinking mode, putting on suspicion and caution. Sharing yourself with another person seems daunting enough, navigating all the ups and downs of a relationship will require even more hard work. But I think you are brave. Beneath all that scepticism is an unwavering faith and an adventurous spirit that needs to come out boldly to take the reign, once in a while.
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RED JASPER
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I feel that love is something very intense for you, something that you may get drunk on, putting it on a pedestal. When you're in love, you want to be all in, emotional fulfilment comes before anything else. If a connection doesn't elicit strong feelings in you and things seem mild and lighthearted then you could not sustain it for too long.
There's a tendency to be obsessive, especially with potentials. If you catch feelings for someone, you will immediately think about how to cement the connection and then worrying about potential discords. This tendency might have put you in situations that left deep scars. On one hand, you want to love blindly, on the other hand, you are cautious of potential hurts and pains, of the past repeating itself.
There's might be a focus on the unusual, a liking for the differences. The more someone is different from you, the more foreign they feel, the more likely they're to catch your eyes. Exotic features, foreign accents, alternative style and taste, an element of other-worldliness.
Physical compatibility might be an important criterion. You want to immerse yourself with the other person, holding them closely, both physically and emotionally, mentally. But doing that can put a burden on you, everything feels so heavy, sometimes to the point of suffocating. You hold yourself and the other person prisoners of love. And when the unbearable weight keeps pushing both of you down and down without a way up, one of you or both will want to break away, resulting in a seemingly sudden break.
The advice for you is to take things more lightly, lightly is different from not being serious. Seeing things in different angles, imagine being someone else looking in from the outside, detach yourself a little bit. Focus more on the mental compatibility, not just how many things you both agree with each other but also how you can disagree with each other, how different you are and how that difference contribute to the growth of the connection.
You might be in a more masculine energy when pursuing love, the act of going after something and trying to control it requires masculine energy. On the contrary, accepting love and nurturing it needs you to be in feminine energy. I'm not saying which energy is more preferable but there's a need to balance them out, to be in more of one energy when the other is being too dominant.
Then you will find love is not a burden to hold on your shoulders or a fruit that can be devoured completely, but like a plant you want to nurture steadily and see it grow day by day. It's something to be celebrated and enjoy, not something to be chased after and then be kept away in a safe.
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ingravinoveritas · 5 months ago
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Lovely new article about Michael in Paste magazine. Article is behind a paywall, so here is a transcription (with thanks to the person on FB who transcribed it, and the parts in bold are my own emphasis).
There’s so much to love about Prime Video’s Good Omens. A delightful adaptation of the popular Neil Gaiman and Terry Pratchett novel of the same name, the series is romantic, thoughtful, hilarious, and heartfelt by turns. The story of the almost-apocalypse and what comes afterward, it wrestles with big concepts like destiny, free will, and forgiveness, all framed through the lens of an unorthodox relationship between an angel and a demon whose love for one another is a key to saving the world.
As anyone who has watched Good Omens already knows, nothing about this series works without the pair of lead performances at its center. Stars David Tennant and Michael Sheen—who play the demon Crowley and the angel Aziraphale, respectively—have the kind of lighting-in-a-bottle chemistry that’s the stuff of legend, and their characters’ every interaction conveys both their deep affection for one another and the Earth they’ve made their home. Their romance is the emotional linchpin around which most of the series turns, and their heartbreaking separation in the Season 2 finale is so devastating precisely because we’ve seen how necessary the two are to each other’s lives.
But it’s Sheen’s performance in that final scene that really twists the knife. As Aziraphale’s face crumples following his and Crowley’s long-awaited kiss, the actor manages to convey what feels like every possible human emotion in the span of less than thirty seconds as the angel realizes what he has both had and just lost. The moment is emotionally brutal to watch, particularly after sitting through five and a half episodes of Aziraphale looking as lovestruck as the lead in any rom-com. Sheen makes it all look effortless, shifting from giddy joy to devastated longing and everything in between, and we really don’t talk enough about how powerful and underrated his work in this series truly is.
Though he’s half of the central duo that makes Good Omens tick, Sheen’s role often tends to get overshadowed by his co-star’s. It’s not difficult to see why, given that Tennant gets to spend most of the show swanning around in tight trousers looking like the Platonic ideal of the charming bad boy, complete with flaming red hair and dramatic eyewear. Tennant also benefits from Crowley’s much more sympathetic emotional arc. I mean, it’s hard not to love a cynical demon with a heart of gold who’s been pining after his angelic best friend for literal millennia even after being cast out from Heaven. Of course, viewers are drawn to that—likely a lot more easily than the story of an angel who’s simply trying the best he can to do the right thing as he wrestles with his role in God’s Ineffable Plan. Plus, let’s be real, Tennant’s sizeable Doctor Who fanbase certainly doesn’t hurt his character’s popularity.
As a performer, Sheen has a long history of playing both real people (Tony Blair, David Frost, Brian Clough) and offbeat villains (Prodigal Son’s Martin Whitly, Underworld’s Lucian, the Twilight Saga’s Aro). In some ways, the role of a fussy, bookish angel is playing more than a bit against type for him—Gaiman himself has said he originally intended for Sheen to be Crowley—but in his capable hands, Aziraphale becomes something much more than a simple avatar for the forces of Good (or even of God, for that matter). With a soft demeanor and a positively blinding smile, Sheen’s take on the character consistently radiates warmth and goodness, even as it contains surprisingly hidden depths. The former guardian of the Eastern Gate of Eden who gifted a fleeing Adam and Eve his flaming sword and befriended the Serpent who caused their Fall, Azirphale isn’t a particularly conventional angel. He enjoys all-too-human indulgences like food and wine, runs a Hoarders-esque bookshop that never seems to sell anything, and spends most of his time making heart eyes at the being that’s meant to be his hereditary adversary.
Given the much more difficult task of playing the literal angel to Tennant’s charming devil, Sheen must find a way to make ideas like goodness and forgiveness as interesting and fun to watch as their darker counterparts. It’s a generally thankless task, but one that Sheen tackles with gusto, particularly in the series’ second season, as Good Omens explores Aziraphale’s slowly evolving idea of what he can and cannot accept in terms of being a soldier of Heaven. His growing understanding that the truth of creation is colored in shades of grey and compromise is often conveyed through little more than Sheen’s deftly shifting expressions and body language.
Our pop culture consistently struggles to portray the idea of goodness as something compelling or worth watching. Explicitly “good” characters, particularly those who are religiously coded, are frequently treated as the butt of some sort of unspoken joke they aren’t in on, used to underline the idea that faith is a form of naivety or that kindness is somehow a weakness. For a lot of people, the entire concept of turning the other cheek is a sucker’s bet, and believing in something greater than oneself, be it a higher power or a sense of purpose, is a waste of time. But Good Omens is a story grounded in the idea that faith, hope, and love—for one another, God, and the entire world—are active verbs. And nowhere is that more apparent than in Sheen’s characterization of the soft angel whose old-fashioned waistcoats mask a spine of steel and who refuses to give up—on Crowley, on humanity, or on the idea that Heaven is still something that can be saved.
Though he and Tennant have pretty much become a matched set at this point (both on and off-screen), Sheen’s performance has rarely gotten the critical accolades it deserves. (Tennant alone was nominated for a BAFTA for Season 2, and Sheen was categorized as a supporting actor when the series’ competed in the 2019 Saturn Awards.) But it is his quiet strength that holds up so much of the rest of the show around him, and Sheen deserves to be more frequently recognized for it. That he makes it look so easy is just another sign of how good his performance really is.
I love this so much. The thoroughly well-deserved praise for Michael's incredible performance as Aziraphale, but also that Aziraphale and Crowley's relationship is specifically described as a "romance." And of course, the first sentence of the last paragraph that acknowledges how much Michael and David are indeed a "matched set" that cannot (and should not) be separated...
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caligvlasaqvarivm · 1 month ago
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Actual Ultimate Classpecting Guide
For real this time.
Buckle up, this is a really long one. For everything that's posited, I can provide textual evidence; that being said, I'm not going to be including the textual evidence within the essay itself, because it's already long enough as-is. As such, please feel free to ask for clarification or sources on any assertion, and I'll do my best to provide.
Before we begin, there's some things to discuss about how we're going to be approaching classpect in the following essay. In numbered list form for our short attention spans:
1. There is a concept Hussie talks about multiple times in his book commentary, "personality alchemy" - the idea that there are these "platonic ideals" of certain characters, which can be mixed and matched with others, in order to create new characters. The examples he gives are of how Eridan was a proto-Caliborn, how Kanaya has shades of Jade, how Nepeta was a proto-Calliope, and how Sollux and Eridan have shades of Dave in them. Classpecting is fundamentally a form of this personality alchemy:
2. Class describes the character's arc and emotional hurdles, while Aspect describes the character's base personality traits by which this arc is experienced.
3. For example, all three Seers struggle with hubris: Rose's need to be the smartest person in the room led to her being manipulated by Doc Scratch, Terezi's obsession with meting justice led to her engineering a situation where the only option was to kill Vriska, and Kankri's desire to be seen as a spiritual leader amongst his friends led to him furthering their divisions and harming them.
Then, when their pride is shattered, they cope by inflicting willful self-blindness: Rose turns to drinking herself stupid (the opposite of Light's sway over knowledge), Terezi gets down with the clown (the opposite of meting out Mind's justice, as it's a Gamzee W), Kankri goes celibate (Blood L) despite his clear romantic feelings for certain teammates.
4. As for Aspect: note how all three Life players share the personality traits of optimism, stubbornness, and obstinacy. All three Breath players share an immaturity and naïvety, and are quite frankly irresistible to people for some reason. All three Light players share a need for the spotlight and a tendency toward long-windedness and persnicketiness. So on and so forth.
What's interesting is, if you start analyzing characters that share Classes and Aspects, these specific types of similarity crop up over and over - all our Knights struggle with insecurities and facades, both our Bards have a crisis of faith. All three Breath players have an aspect of immaturity and childishness to their characters, and all three Light players are deeply concerned with appearing intelligent and feeling important.
5. As a result, this guide is NOT intended for classpecting real life people, because we are complicated, we contain multitudes, and we don't have arcs. This is primarily an analysis of what Class and Aspect mean in Homestuck based on textual evidence, because I genuinely believe that you can basically figure it out if you read carefully.
6. Duality, and the idea of "equal and opposite," are major themes within Homestuck - Prospit and Derse, Skaia (described as a crucible of birth and creativity) and the Furthest Ring (the literal afterlife). Which classes are involved in an Active/Passive split, and opposing Aspects, are the same way. This is the primary method I used to determine the Active/Passive pairings and opposing Aspects. After all, as Callie describes, both Thieves and Rogues are classes "who steal" - so, too, do I try to unify Classes by a common theme, even if they diverge wildly in how that theme is expressed (as Thieves and Rogues do). In the same way as the opposite of "up" is not "apple," but "down", because "up" and "down" are both fundamentally concerned with relative vertical position, so too can be defined concepts like Breath and Blood, Hope and Rage, Light and Void - as well as the reasoning behind Class pairings like Heir and Page, Maid and Knight, and Seer and Mage.
7. Descriptions for both Class and Aspect are left deliberately vague and up to interpretation within the comic itself, and this is by design: the actual manifestations of an Aspect can vary wildly given the Class, and even individual person, that it's tied to. Calliope even makes note of the fact that, under the right circumstances, someone can manifest effects that appear to be the opposite of their aspect. She's also careful to couch her language in "may" and "can" - because these concepts are intentionally somewhat nebulous and malleable. As such, while this guide certainly lays down what can be gleaned and inferred from the text, do note that Homestuck runs on a soft magic system, and as such, nothing stated is firm, 100%, must-always-be-this-way - just an overview of what we've seen.
8. There is often great overlap between Aspects, Classes, and Classpects - which Calliope herself notes. Heart and Blood are one of the most salient, as they both have a fixation on relationships, and Calliope mentions that under the right circumstances, a Classpect may even be able to manifest what appears to be the opposite of their Aspect. Again, Homestuck operates on a soft magic system, so this is a feature, not a bug.
ASPECT
There's a little less to say about Aspect, not because it's less complicated, but because "base personality traits" are much more nebulous compared to Class's sway over character arc. Still, Aspect represents the fundamental way a character is, and thus, color every interaction that character has. There's a reason Ultimate Selfhood is sought through Aspect, not Class - Aspect is the core of the character's being, what makes that person that person.
That all being said, Class has major sway over how an Aspect manifests, and certain classes can even invert the Aspect and even the character's role in the party. As such, these descriptions must be parsed carefully in relation to Class. Moreover, due to the soft magic system, there is at times overlap between unrelated Aspects, which can also be exacerbated by Class - Heart and Blood being the most obvious in this regard. Still, overall, you'll find the Aspects to be fairly distinct from one another.
Please also note that every Aspect can deal with its literal counterpart by default - Light players can wield lasers, Breath players can wield the breeze, et cetera. Because this kind of goes without saying, and because the non-literal stuff is more interesting to discuss, I'm not really going to go into too much detail about the literal qualities.
Finally, something interesting to note is that nearly every Aspect follows its own Hero's Journey cycle - full actualization for each one usually means reaching around to its opposite Aspect, and taking lessons from them - for example, Breath players need to learn maturity and responsibility, while Blood players need to learn relaxation and whimsy. Thus, an Aspect at its worst manifests in two ways - either a toxic overabundance of the Aspect's worst traits, or such a dearth of the aspect that it begins to resemble its opposite. Only by reaching into the opposite, however, can the player be tempered and reach full maturity - can they become more of who they are.
SPACE / TIME
Space and Time are both concerned with physical reality, goals, and the way one approaches them.
Space is associated with "the big picture" - with recycling, reproduction, and the interconnectivity of all things. The aspect also presides over the enjoyment of the journey over the destination - Space players serve as reminders that the present moment is as important as the end goal. Space is often a more passive Aspect, being the stage upon which the story is set. They're the hosts of the party, and the one who marks the ending.
Its players reflect these tendencies, often being feminine, with penchants for life-giving acts such as gardening. Their personalities tend towards frivolity and silliness, finding it difficult to stay on-topic or bring full gravitas to serious situations. Perhaps a better word would be "distractable;" when the aspect is so concerned with all things in connection with each other, it's easy to lose track of details, and it's easy to enjoy things simply as they come. Space players tend to be kind, patient, and forgiving, which is a strength as much as it is a flaw; it's easy for malicious actors to take advantage of this compassion, or for the Space player to find themselves in a poor situation by being overly permissive. They can easily be painted over by stronger personalities, and tend to struggle with romantic relationships, as they attract many with their kind and giving natures, and few are naturally so considerate of the Space player in turn.
"Passive" is a good word to use; at a toxic overabundance of their Aspect, Space players are trampled underfoot. They become enablers, servants to dark forces, or so lost in their own worlds that they neglect the one they live in. With their Aspect "inverted," a Space player becomes a demon of poor prioritization. Distracting not just themselves from their true purpose, but others, too, the Space player will wreak havoc by overemphasizing unimportant topics and ignoring important tasks. This superficially resembles Time, in that the Space player will become fanatically dedicated to their task, but note that the poor prioritization is still Space-esque at its core.
Still, within this nadir is a valuable lesson: the strength of self-assertion, and the determination to see a goal through. These will allow the Space player to weed their garden, separating good from bad, allowing it to flourish like never before.
Time, in contrast, is associated with "the little things" - with details, minutiae, and processes. Time presides over the struggle toward something greater, the endurance of hardship with an eye on the prize - the destination over the journey. Time players are the ones keeping track of the tasklist, marking off each item as it reaches completion; they are the tireless workers keeping the whole engine running.
Time players, thus, are ones whose lives are marked by struggle. They are highly goal-oriented; in contrast to how Space players can easily move from goal to goal, task to task, Time players feel bound to see things through to the end, finding satisfaction only when they've achieved their desired result - and only until they come across the next goal in their journey. A Time player isn't happy without a goal to work towards, a craft to polish, a prize to win - but this driven nature can easily be its own downfall, as it leaves little room for the player to admit to their own shortcomings, or ask for help from others. Moreover, their focus on minutiae can leave them blinded to the bigger picture, and it's easy for a time player to fall to despair, able to do nothing more but spin their wheels. They're prone to directionless anguish, frustration, and resentment towards the seeming futility of their actions, becoming destructive and defiant even when it doesn't serve them to do so.
At a toxic overabundance of their Aspect, Time players become explosively destructive. The ultimate "goal" of all things is death, with which Time is associated, and accordingly, Time players have a penchant for aligning themselves with futility and entropy, struggling so hard that their thrashing leaves a trail of annihilation in their wake. With their Aspect "inverted," Time players detach entirely - they can become so fed up with struggle that they simply opt to lay their weapons down and let the end take them. It's very easy for them to come to the conclusions that either everything matters, or nothing matters. This superficially resembles Space and its big picture thinking, but note that its framework of struggle, and whether or not a goal needs to be pursued, makes it a Time concern.
But the inherent meaninglessness of existence is, in itself, an important realization to make - that whether or not anything "matters" in the grand scheme, things can still be worth doing, worth caring about, and worth investing in. This realization allows the Time player to attack their goals with renewed vigor and greater clarity, which in turn means that the party becomes an efficient, well-oiled machine.
BREATH / BLOOD
Breath and Blood are both concerned with directionality, interpersonal relationships, and autonomy.
Breath is the Aspect governing freedom, liberty, and independence; it is a force that breaks shackles, clears out social norms, and refutes "the rules," whatever those rules may be. Breath players can't be tied down, whether by physical bonds, societal rules, or even the ineffable forces of the narrative itself. They are leaders of example, pioneers, and trailblazers, opening new paths for their teammates to follow.
Breath players are goofy and gullible, often with hearts full of childlike whimsy, naivety, and even immaturity. They are friendly and well-meaning, fond of simpler things, and easily swayed by others. They approach the world with a sincere and innocent good-naturedness, like a baby animal before it learns to be fearful of danger. Something about this sincerity seems to make Breath players irresistible to others, and they often find themselves the subject of romantic attraction. However, in this childishness is also the great pitfall of many Breath players - their natures are naturally conflict-averse, and egotistical the way a child can be, failing to see beyond themselves. They can be incredibly callous when not considering the consequences of their actions, or the viewpoints of others.
At their worst, Breath players are irresponsible and callous. They'll shirk the consequences of their actions, blaming anybody but themselves, or simply choose not to care who they hurt in order to get what they want. They may even choose to stop making choices for themselves, leading to the "inversion" of their Aspect - a voluntary loss of freedom and independence, derived from an Breath-like aversion to responsibility, which superficially resembles the bondage of Blood.
But if they are able to overcome these tendencies, a Breath player will learn what true responsibility looks like - responsibility for themselves, their choices, and the effect they have on others. Armed with this, a Breath player's ability to break bonds can be focused into a clear force for good, clearing away all obstacles and harmful societal standards, leading the charge into something new and beautiful.
Blood, in sharp contrast, is the aspect that governs bondage, contracts, and interdependence. It is a force that binds. Under Blood's sway are not only romantic entanglements, but familial, friendly, and societal ones as well. This aspect sees overlap with Heart, but the division is this: Heart concerns itself with feelings, and Blood concerns itself with compatibility. Blood players are diplomats, forces that remind us all that we are more similar than we are different, and that that similarity should bring us together when we are on the verge of pulling apart.
Blood players, reflective of their Aspect's association with bonds, tend to be neurotic and obsessive. They have a tendency to over-examine and overthink, constantly fretting over the infinite and infinitesimal variables that influence the shape of society and interpersonal relationships. However, this judgmental nature stems from a deep well of idealism and empathy; Blood players can't help but care about others and wish for the best for them. In a way, this makes them one of the most mature members of the team, being concerned with its overall well-being. Unfortunately, their prowess does not extend inwards, and their assessment of themselves is usually direly incorrect - all the worse because Blood players always feel responsible for those around them. Blood, being the Aspect concerned with interdependence, is the weakest one when all alone.
Thus, it's easy for the Blood player to wind up controlling - desperate to make sure everyone is moving according to their vision, they'll become iron-fisted dictators, with a "my way or the highway" approach to social interactions. It's easy for them to wind up pariahs of their own making, becoming so critical of others, or so adamant about enforcing their own will, that they inadvertantly sever their ties - something that superficially resembles Breath's independence, but is truly a result of Blood's neuroticism.
But with that space and separation can come great clarity. Blood players must learn to relax their grip, and allow people room to breathe - including themselves. Once able to grasp that sometimes bonds must be forged with a soft touch, Blood players' natural empathy shines through, allowing them to build something so much kinder and greater than the sum of its parts.
LIGHT / VOID
Light and Void are both concerned with knowledge, ontology, and "narrative relevance".
Light (as well as its counterpart) are perhaps best understood through the lens of "narrative" - this idea that, of all things that do and don't exist, and all events that do and don't happen, only the ones put to page are "relevant". Thus, Light is associated with knowledge and luck - that is to say, it's associated with the knowable, the objective, and the concrete, and the ability to determine "important" events. Light players have read the book they're participating in, and able to serve as luminary guides from one plot point to another, lighting the lampposts for others to follow.
Light players, naturally, are erudite and educated, possessing keen intellects and cunning minds. They are fond of knowledge itself, of markers of status and prestige - whether that's wealth, the adulation of the masses, or a massive library. They harbor a desire to be important, to be seen, to be acknowledged, and are happiest when they are looked up to. Conversely, they deal poorly with being looked down upon. Their confidence transmutes easily into hubris, and they struggle with having that pride challenged. As such, they tend to be volatile and unpredictable, quick to retaliate against those who threaten their egos, or obsequious to those whose acknowledgement they desire.
Their desire for the limelight can quickly spell disaster - they can become incredibly cruel, harsh, and egotistical in their pursuit of narrative significance. They forget, in their obsession, that they, too, are fallible and flawed, and the inevitable reminder can come very harshly. Light players struggle with moderation, and as such, when they feel shame, they'll often take drastic measures to cope with it - deliberately darkening their own influence or intellects, removing themselves from the "story" entirely - something which superficially resembles Void's penchant for the background, but which is firmly rooted in Light's obsessive need for drama.
But in experimenting with narrative insignificance, Light players can reach an epiphany - in their absence, others may shine, and that can be a wonderful thing. Light players, then, can learn to shine not just for their own sakes, but for the sake of others, allowing them to weave a story even more brilliant than any that can be weaved alone.
Void, in contrast, is the blank spaces between the words. That which is secret, subjective, unknowable - these are Void's domain. It's associated with taboos and hidden things, sexuality and pleasure. It's also associated with the empty canvas - the blank space before creation, and the oblivion to which creation is eventually destined for. Thus, it stands for infinite possibility, though the collapse of those possibilities into a reality removes that reality from Void's domain.
Thus are Void players ever cosigned to the background, though this generally suits them fine. Void players are very self-possessed. Where Light players tend to exaggerate and complicate, Void players are honest and simple, preferring straightforward solutions. They don't tend to think very hard, instead letting intuition and emotion guide them to where they want to be - which makes them one of the more stable personalities on a team. However, this simplistic, feelings-driven approach often leads to pleasure-seeking behavior, poor impulse control, and overindulgence in vice, and from there, to irrelevance, with which Void is so closely interlinked.
Void players are especially prone to vice, and at their worst, will become so drunk on pleasurable activities that they pursue them to the active detriment of the party's goals or the Void player's self-improvement - making them the ultimate irrelevant character. They can also very easily drag others into their mélange, with a forcefulness that resembles Light's illuminating guidance, but which is ultimately rooted in Void's pursuit of personal pleasure.
But there's a lesson to be learned in Light's domain: how to bring themselves into relevance and greatness. A Void player, once they learn to pursue not just personal pleasure, but a greater satisfaction for the collective whole, can drag the Void behind them, kicking and screaming, to where it'll be of use.
MIND / HEART
Mind and Heart are concerned with what it means to be a sentient being, with identity, and with why we do what we do.
Mind is the Aspect associated with logic, rationality, karma, ethics, and justice. To a Mind player, they "are" because they "think". They are keenly aware of the consequences of every action, and well-versed in cognition and behavior, such to the point of manipulating others with ease. Deeply concerned with the "effect" of cause-and-effect, Mind players are always cognizant of debts and credits, where justice is owed and where it has been over-meted, and their subtle machinations culminate, like well-placed dominoes, in grand and explosive finales.
Mind players are schemers - it's in their nature. They have a tendency to view the world as a puzzle or game, with themselves and the people around them as pieces on a board, and set as their standard rules the laws of ethics and karma - owed debts and overhanging credit - guilty and innocent. Mind players are wickedly cunning, and have an high success rate with every scheme they commit themselves to, but the grand downfall of all these tendencies is that they tend to lack in a sense of identity, and have a poor grasp on their own emotions or desires. While they may know how to provoke a desired reaction, they don't know how to change someone's mind. They often find themselves grappling very painfully with their own selfhood, with feelings of emptiness, inadequacy, or uncertainty.
Thus, a Mind player at the worst zenith of their Aspect is heartless and cruel. Leaving no space for empathy or even personal feelings in their plans, the Mind player will plot for an ending as heartless as they are. But a Mind player is never truly without emotion, and ignoring their own feelings causes them to manifest in terrible ways - Mind players have a tendency to seek toxic, codependent relationships, hoping to find external validation, subjecting themselves to the wishes of others, which can appear like Heart's fixation on feelings and desire.
But in recognizing their own need for emotional validation, and the importance of their own feelings, a Mind player can realize that there's an entire dimension to the game they've been playing that they've been ignorant of. When a Mind player learns to temper their schemes with empathy, compassion, and kindness, how much more success they'll see - and how much happier that grand finale will be!
Heart, then, is associated with feelings, motivations, intuition, the soul, and the self. To a Heart player, they "are" because they "feel" like they are - and they're keenly aware of the multitudes that are contained within themselves. Deeply concerned with the "cause" of cause-and-effect, they're drawn to desires, those of themselves and of others, especially where strong feelings are concerned. Heart players are gifted with an intuitive understanding of those around them, both their good and bad qualities, and are tasked with the grand task of bringing out the best.
It stands to reason, then, that Heart players have a firm grasp on who they are and what they want. For the same reasons, it's difficult for a Heart player to truly hate or condemn another person, because they are so adept at understanding them. However, this understanding comes with a price - because the Heart player is so aware of themselves, they can't escape their own worst traits - nobody self-loathes as accurately as a Heart player can. Nor can they ever truly be untruthful with another, making them poor manipulators. Capable of presenting a different facet of themselves as the situation calls for it, certainly, but just as it's impossible to lie to a Heart player, who always knows how someone really feels, it's impossible for a Heart player to lie to themselves.
With this sincerity comes vulnerability. Heart players wear theirs on their sleeves, and at their worst, this can make them demanding, needy, and sensitive - so eager to connect with others emotionally that they'll cramp themselves to fit others' desires. But they can't ever keep this up for long; Heart players have a tendency to withdraw from others after being hurt too often, finding it easier to be alone and silent about their feelings than to deal with the pain of rejection. They may even work to manipulate others, preying on their emotions and desires to force them to act in their worst interests. This superficially resembles Mind's cold logic, but unlike Mind's cool rationality, Heart's aloofness is a mask, an attempt to avoid pain by pulling away.
But this isn't purely a negative, because a Heart player can learn a healthier form of detachment, and separate out healthy and helpful desires from harmful and detrimental ones. Given this clarity, the Heart player becomes the team's emotional core, able to raise up each teammate's best qualities, while helping them deal with their worst, enabling everyone to be the best possible version of themselves - which the Heart player knew them to be all along.
LIFE / DOOM
Life and Doom are concerned with outlook, with journeys, and with trials and tribulations.
Life is an aspect concerned with healing, growing, and improving. It is associated with beginnings, optimism, and positive emotions. The very essence of Life lies in its healing abilities, in this idea of overcoming the odds and triumphing over hardship and difficulty. Life is action, movement, and motion, and its players can scarcely hold still. Life will find a way - and Life players harbor the same immutable belief; they are the most stubborn weeds in the garden, the cockroach that survives the apocalypse, and the beating heart that refuses to stop.
Life players tend to be optimistic and confident. They are self-assured individuals, with a stubborn belief that good things are on their way, and any hardship they face is not only temporary, but something that can be overcome. They can find the silver lining in any cloud, and enjoy themselves under any circumstance. They love to nurture, to care for others, though this love has a tendency to be one-sided. Indeed, Life's stubborn nature is its players' greatest pitfall; their persistence easily becomes obstinacy, and their confidence can become condescension. Their self-assured nature easily becomes egotism, and they can have great difficulty grappling with those who don't share their views - even coming to oppose those who bring emotional pain and suffering that can't be easily fixed.
It's very easy for a Life player to decide another person isn't worth their attention, and opt to leave them behind - after all, Life has to move forward, no matter what it tramples in the process. At their worst, they're stubborn to the point of not listening to anyone but themselves, confidence becoming blockheadedness. This focus on forward progress without looking back can even cause Life players to become harmful to others, so focused they are on their own growth that they don't notice that they're choking everyone else out. This may resemble Doom's death in its worst case - arresting everything else, eventually blocking even their own path with unruly, out-of-control fecundity.
Thus, a Life player needs to learn to more gracefully accept Doom's influence - to pause, slow down, and consider viewpoints that are negative, unpleasant, or difficult. A Life player, endowed with moderation, will be able to cultivate a bountiful garden, rather than an unruly jungle - a place for all to flourish and live in plenty, never wanting for anything.
Doom, then, is the aspect concerned with death, with rest, and with endings. Doom is associated with suffering and with negative emotions, with peace, with sleep, and with dreams. Doom players have a natural penchant for prophecy, and are often dual dreamers, able to take advantage of both Skaia's oracular clouds and the Horrorterrors' voices over Derse. All things must eventually come to an end, and not all times will be good; in these troubling times, Doom players shine, as they are the guides who call the murk home, and know best how to navigate rough waters, course-correcting until the storm passes.
Doom players tend to be deeply pessimistic. They experience, to a much more magnified degree than others, negative feelings and impulses, and it's difficult for them to see the world without seeing its flaws, first and foremost. They are not healers, but commiserators, those who understand greatest that sometimes there's no way to deal with tragedy but to simply sit with it and wait for it to pass. The counterpoint to Life's insistence on breathless positivity, Doom is a reminder that pain, grief, sadness, shame, and guilt are not unnecessary things - in fact, excising them can lead to terrible consequences. Doom players are the universe's martyrs, often taking it upon themselves to course-correct, to sacrifice themselves in order to give others a chance to continue on, to avert a terrible fate.
Unfortunately, this tendency also brings with it a tendency for Doom players to wallow in misfortune, or worse, to take themselves out of the picture, giving up entirely on seeing a better ending. As if energized by their own sense of futility, a Doom player at the "inverse" of their aspect may seem to echo a Life player's focus on forward progress and motion, actively spurring their team on towards an untimely demise.
A Doom player must learn to harness this sense of progress for good, rather than harm. A Doom player, once able to grasp the joy of life even in the greatest depths of despair, will be able to fill even the darkest hours with peace, meaning, and hope.
HOPE / RAGE
Hope and Rage are concerned with permission, and are the lens by which we define reality.
Hope is described by Hussie in the book commentary as being "framed as the most powerful aspect" because it is, literally, an aspect that defines reality. Its specific ability is lies in reducing the "fakeness attribute" of something, thus making it "real". Hope is associated with convictions, with idealism, with faith, order, holiness, and, of course, with magic - which Hope turns real. Hope is permission itself - a reality-breaking ability to look at the world and decree that it must be another way, a way in which the Hope player believes it ought to be.
Thus, Hope players tend to be hard-headed zealots, with no self-awareness whatsoever. Their inclination towards powerful beliefs makes them very difficult to dissuade from a path they've set their minds to, and their specific suite of abilities makes them terrifyingly likely to make their vision come true. Hope players are usually not particularly cunning, nor particularly intelligent, nor even particularly empathetic. Given the Aspect's focus on conviction and faith, it's usually very difficult for Hope players to notice anything occurring beyond their own minds and feelings. Thus are Hope players hopeless optimists, hopeless romantics, and hopeless in general - often great sources of embarrassment to their teams, as their naked sincerity is painful to witness. However, their ability to define reality does not leave them when their beliefs are faulty (which they often are, given Hope players are not particularly introspective, either), which is what makes a Hope player so dangerous.
A Hope player can easily be set on the wrong path - as convicted as they are, and as difficult to shake from that conviction as they can be, Hope players can easily march down a path of destruction, if not persuaded with a deft touch and gentle guidance. In the event that their faith is broken, Hope players easily become despondent and lost, floundering and wishy-washy, which superficially resembles Rage's self-consciousness, but is truly just a lack of direction.
But Rage has a powerful lesson to teach Hope players - that of questioning themselves, interrogating their own beliefs. Once their convictions have gone through rigorous scrutiny, revised into the best, brightest versions of themselves they can be, a Hope player is a worker of miracles - speaking into existence a beautiful future on faith alone, proclaiming that how they see the world is how the world shall be.
Rage, then, is the power of denial. If Hope reduces the "fakness" of a thing, then Rage reduces its "realness". Rage, too, is a means of defining reality, in this case taking a torch to the aspects of reality that it rejects. In more passive Classes, this works in subtler ways, stoking others towards destructive fury. Rage is associated with anarchy, chaos, revolution, destruction, anger, and nihilism. A Rage player will not suffer a world that does not satisfy them, breaking it to pieces, such that something new can take its place.
Therefore, Rage players are prone to harboring anger and resentment, discontentment with the status quo, and faith only in that what currently exists must somehow be dismantled. However, unlike Hope players, who can't help but be pathetically sincere, Rage players are incredibly self-conscious, and often try to mask and hide their embitterment and anger. This, ironically, leads to further ostracization, as others can tell they're being inauthentic. This only further compounds their sense of alienation, and drives them further into smoldering resentment. This makes Rage players sound volatile and dangerous, and they are - but the same fury that moves them is the fury that ignites revolts and tears down oppressive regimes, a necessary and vital well of energy and momentum. It takes careful handling to ensure that the team's Rage player can channel this energy towards righteous causes, rather than marking all as a target for their destructive ire.
In the worst-case scenario, the Rage player turns that rage out indiscriminately, deciding that there is nothing worth fighting for - only unpleasant things to be brought to ruin. This is Rage at its toxic overabundance. Conversely, a Rage player can retreat so harshly into their mask that they allow others to dictate their beliefs, taking them to heart - an action motivated by Rage's destruction (this time, turned inwards) that superficially resembles Hope's convictions and faith.
The true path for a Rage player is a healthy balance - to allow themselves some of Hope's sincerity, and by doing so, to become more sincere and true. This will let them release the pressure of their mounting ire, such that it can be converted into productive, rather than destructive, energy - the heralds of a revolution, razing away the faulty, corrupt old systems such that something better and new can take their place.
CLASS
As previously stated, Class governs a character's character arc - the character's starting circumstances, whether their conflict is primarily internal or external, and what major aspect of their Aspect becomes a hurdle for them to overcome.
In the same way an Aspect's sways tie into the character's base personality, the character's Class abilities tie into the kinds of struggles they face, and have great influence on how their Aspects manifest.
That being said, a character - and their Class - are always subject to their Aspect, as their Aspect is tied fundamentally into who they are. Thus, it can be said that a Light player will always have an affinity for knowledge and provide Seer-esque guidance even when not in a Seer role, a Doom player will always have prophetic abilities even with a non-prophetic class (note that Mituna, an Heir, still had prophetic visions, despite those generally being the realm of Mages and Seers), and a Life player will always have a penchant for healing, even paired with a destructive Class like Prince or Thief (the Condesce, after all, could still extend life; a Prince of Life would likely manifest not as one who causes plants to wither and die (this would actually suit a Prince of Doom), but one who destroys in the way of nature overtaking an abandoned shack, or a forest breaking down a body).
This means that when a character's Classpect inverts their Aspect, it doesn't mean that they suddenly become a hero of the opposing Aspect - rather, it means that, at their very worst - at the nadirs of their character arcs - they will lean so much into their Aspect's worst traits that it will superficially appear as the opposite, when all it really is is an absence of themselves. Dave, a Time player, usually so attentive to detail (despite his disaffected facade, he's always paying rapt attention to Karkat's rants, and noticing all the clues pointing to his destiny of defeating LE), at his lowest emotional point (arguing with Grimbark Jade after sobbing about his lost childhood whimsy), states that he doesn't think Lord English is that big a deal, and never even did anything directly bad to him or his friends - when he was literally directly haunted by LE via Cal his entire childhood. Similarly, Rose drinks herself stupid in order to cope with her mother's death.
Note how, superficially, this almost appears to be an invocation of Space's "big picture thinking," its passivity and permissibility, or how Rose's case appears to be Void's tendency to indulge in vices and pleasure - but they're not. Time's worst traits superficially resemble Space, Light's resemble Void, and vice versa - Grimbark Jade is the Condesce's taskmaster, and Porrim at her worst was as much of a nag as Kankri, trying to do a Time player's managerial job. Horuss and Equius at their worst won't shut up and won't stop talking over their partners. So on and so forth.
Finally, Calliope tells us a couple things about Active/Passive pairings. The first is that Calliope introduces the idea of paired classes with the idea that both Rogues and Thieves "steal" (and later, that both Princes and Bards "destroy"). This presents the idea that both classes can be roughly summed up with the idea that every pairing can be summed up with a common theme.
The second is her description of what makes a Class Active versus Passive - that Active Classes move their Aspect to benefit themselves, whereas Passive Classes allow their Aspect to be moved in order for others to benefit. In a way, they're like active and passive voice in grammar (to tie in with the way Classes and Aspects are so tied to ideas of narrative and character arc) - an Active Class performs their Aspect, and a Passive Class allows the Aspect to be performed "by others" (the famous piece of advice regarding telling the two apart being that a sentence written in passive voice can have "by zombies" tacked to the end of it - eg, John is attacked "by zombies", as compared to active voice - John attacks).
Thus, the Class pairings, along with their basic themes, are as follows:
KNIGHT - / MAID +
"One who controls."
Knights and Maids are paired together through two key factors: the first is that they both hold leadership or managerial roles; the second is that both classes carry the connotation of serving a Lord. Fittingly, they are both struggle with the control of malicious forces - Knights with prophecies indicating their role as heroes, Maids with direct usurpation by malicious forces.
PAGE - / HEIR +
"One who inherits."
Pages and Heirs are paired together because they both fundamentally deal with the great inheritances placed before them. Pages can come into incredible, limitless power - but they must struggle and work hard for it; Heirs begin the game in societal comfort and wealth, and must learn to defect from their decadence.
THIEF - / ROGUE +
"One who steals."
Thieves and Rogues are highly adaptable, as Thieves are capable of fantastic on-the-fly adaptation, whereas Rogues have an infinite toolbox at their disposal. They are both provocateurs, shakers of the status quo, though the Thief does so for personal gain, while the Rogue does so to right injustice.
MAGE - / SEER +
"One who guides."
Mages and Seers are tied together by the gift of prophecy and future sight. Seers are privy to the endless branching paths that the future may take, while Mages are gifted with the ability to outright determine a future that will certainly happen, appearing to be prophecy.
WITCH - / SYLPH +
"One who changes."
Witches and Sylphs are individuals blessed with great magic, but poor judgement. Sylphs heal and nurture, but are drawn to those with strong desires, and enable them to cause great harm; Witches, meanwhile, possess strong emotions, which they often use as moral guidance, for better or worse.
PRINCE - / BARD +
"One who destroys."
Princes and Bards are representatives of society - the one who determines its course, and the one who recounts its passing. Princes suffer from a toxic overabundance of Aspect, and are prone to spectacular meltdowns, whereas Bards are always poised for a crisis of faith. Both are responsible for catastrophic failures - but also breathless victories.
INDIVIDUAL CLASSES
KNIGHT
"One who controls [Aspect] or controls using [Aspect]."
Knights are frontline warriors, rallying points behind which the party falls into line. Although they are often leaders, just as often, they are logistical planners, strategists, or simply the team's beating heart. They are almost always thrust into positions of narrative significance, often carrying grand destinies or even outright heroic prophecies on their shoulders. The are the party's rallying force, its center, and a guiding light - the one to lead the charge, behind which the party will follow.
The primary character struggle a Knight will have is with crippling insecurity. Knights are prone to self-loathing and imposter syndrome, and will often adopt a façade in direct opposition to their aspect (ie, their fundamental personality) in order to cope with their feelings of inadequacy. Thus, their relationship with their aspect becomes love/hate - though they're naturally drawn to their aspect, and even naturally skilled at utilizing it, they have a tendency to become their own worst enemy, as their insecurities make them push their façades, and their façades distance them from their aspect.
"Controlling their Aspect" means that the Knight has easy access to their Aspect, wielding it like a tool or weapon - for good or for ill; "controlling using their Aspect" is what grants Knights their leadership abilities, able to dictate how others ought to act in accordance with the Knight's Aspect - whether their understanding of their Aspect is high or low, whether their advice is good or bad.
Therefore, at their worst, a Knight will fall prey to their insecurities, retreating into their facades, rejecting their Aspect, which will allow disharmony or misuse of it to proliferate throughout the team. They may even wind up deliberately twisting their Aspect's presence within the team so that they never have to be confronted by it; these distortions ripple outwards and eventually culminate in major catastrophes, all on account of the Knight's negligence.
But at their best, a Knight is a shining beacon and guiding light; when they come to terms with themselves, and allow themselves to be comfortable in their own skin - when they no longer allow themselves to be ruled by their insecurities and anxieties - they ensure that their aspect is harmonious wherever it appears throughout their party, and can wield it expertly as a weapon, as if it were their own flesh and blood.
MAID
"One who allows control through [Aspect] or allows [Aspect] to be controlled."
Unlike Knights, which take positions of frontline prominence, a Maid is a managerial presence in the backlines, though no less crucial for the smooth functioning of a party. Just as the invisible hands of the hired help keep a household running, the Maid will be called upon to provide vital services to keep the game stable, even if those services are more noticeable by their absence than their presence. Maids are often the party's unsung heroes or even shadow leaders, tugging at invisible strings, fingers on the pulse.
A Maid's primary character struggle will be that of escaping oppression. Maids tend to start the game in positions of subjugation or subservience, especially to malicious forces, and their abilities often end up being exploited to serve their masters' ends. Therefore, one may even have the impression that a Maid is ruled by their aspect, held prisoner and slave - at least until they're able turn the tables.
"Allowing their Aspect to be controlled" means that Maids are capable of directly dispensing their aspect unto others - a Maid of Time can dispense time unto foes, pausing them in their tracks; a Maid of Life can grant so much life that they can revive the dead. Their boons are great and direct, straightforward in a similar manner to Knights. "Allowing control through their Aspect" grants them their uncanny managerial abilities, as their aspect dictates the realm in which nothing occurs without the Maid's knowledge or permission, a realm made available to whomever the Maid's allegiance lies with.
Thus, at their worst, the Maid becomes a saboteur. Exploited by malign forces, their abilities to allow control over others through their aspect, or control of their aspect, makes them perfect vehicles by which their aspect can be hijacked or usurped, and made to turn against the party, and they often find themselves placed into these positions through no fault of their own. It takes the party banding together to shake off the forces that would keep a Maid in bondage.
However, at their best, Maids ensure that the party can never go too far off the rails. There is a place for everything, and everything will be in its place; a Maid is a supply line, a safe haven, and a promise that everything will be neat and tidy when the party returns from war. When the Maid belongs to themselves, their homestead becomes a fortress, and nothing occurs under the Maid's watchful eye without their express permission.
PAGE
"One who works to inherit [Aspect] or inherits [Aspect] for themselves."
Pages are a class defined by promise. As the name suggests, a Page begins weak, but has the great potential to develop into one of the most powerful players in the game. The exact nature of a Page's powers are vague, not because they are insignificant, but because they are so great that it's difficult to encompass them all. At the apex of their arcs, Pages are capable of miraculous feats, overpowering even Lords and Muses - if only they could reach that point and stay there.
A Page begins the game weakest of all, reflective of their long journey of growth. Where most classes only fall into deficit of their Aspect at their lowest emotional points, Pages begin their arcs in deficit - exhibiting character traits opposite to those their Aspect normally encompasses. Moreso than any other class, a Page must learn to grow into their Aspect. Weak-willed, naive, and easily hurt, Pages require careful nurturing if they're to come into their own.
"Working to inherit their Aspect" describes the endless journey of growth the Page must undertake - one with many missteps, backslides, and setbacks along the way. Still, they "inherit their aspect," meaning that their full potential, when realized, is overwhelmingly great - practically becoming their Aspect in humanoid form, capable of utilizing it to its glorious full potential.
However, their nature defeats them, and even if they can attain this state, the Page usually can't stay there for long. At their very worst, the Page's deficit of their Aspect's better qualities can turn the Page into a gravitic well of misfortune - an albatross about the party's neck, the centerpoint, if not inciting incident, of a massive disaster, as their team is sucked in by the Page's natural weakness.
But this is only true as it contrasts to a Page at their best - having grappled and won with the greatest of all weakness, a Page is poised to come into the greatest of all strength. Shown kindness, compassion, and support, a Page at full power reflects a party at their best. A Page at full strength is breathtaking to behold, an unstoppable force of nature, their Aspect made manifest.
HEIR
"One whom [Aspect] grants inheritance or inherits [Aspect] for others."
Heirs, in contrast to Pages, start the game strong. They usually belong to the upper echelons of their respective societies, a position of great wealth, leisure, and comfort, and are set to be inheritors of even greater wealth. Similarly, their Aspect comes to them as if of its own will - it is powerful, but difficult for the Heir to control, reflecting the wealth and status they've enjoyed as birthright.
An Heir's main challenge is that of examining their privilege, and learning where they wish to spread the gift they've been given. Because of their positions of sheltered comfort, Heirs are not particularly world-wise, and often harbor massive blind spots to the suffering of others and the ills of society. As such, they tend to be fairly aimless, given great power but no strong motivations, and have a tendency to simply indulge in their Aspect without contributing great help or hindrance to their team at all.
The Heir's Aspect is practically an independent entity. Being one whom "their Aspect grants them inheritance" refers to how the Heir starts powerful, able to summon their Aspect to perform great, miraculous acts. However, it is highly intuitive and difficult to control. The Heir's challenge lies not in attaining great power, but in attaining control over, and the ability to direct, their existing abilities. Once they do, they can "inherit their Aspect for others" - Heirs become a conduit through which their party can experience their Aspect, making it a usable pool of wealth for them all to draw from. However, because of their comfortable positions, many Heirs end up dallying, finding no pressing need to do so.
But this dallying hides a ticking clock. An Heir's inheritance will come to them, one way or another, and if they aren't ready to receive the great responsibilities that come with such great power, then the power will eventually consume them. An Heir with no clear direction will eventually become lost to their Aspect, entirely removing both from play. Like how wealthy inheritors simply become part of the status quo, so, too, does an Heir disappear into their Aspect, fixing it in place.
Thus, Heirs must learn where they have been blind, where they have been foolish, and what it means to be underprivileged. Then, once they turn their energies towards addressing those injustices - to taking responsibility for building a better future - when their wealth comes to them, they'll be able to distribute it where it's needed most. An Heir, fully-realized, brings their Aspect to heel, and makes it a resource available to their entire team, as if welcoming them all into the family.
THIEF
"One who steals [Aspect] or steals using [Aspect]."
Thieves are, as the name suggests, greedy - much of their arc revolves around a desire to amass wealth, though what's considered "wealth" varies based on the Thief and especially their Aspect. They tend to be callous people by nature, capable of ignoring or trampling over the feelings of others in order to take what they want, in the hopes of filling an emotional void the Thief may not even be fully aware of.
The Thief's playstyle is one of careful resource management. Reflecting a natural tendency to take "wealth" from others, Thieves are unable to use their Aspect without first "stealing" it - a subtractive act which leaves the victim bereft of the Aspect, weakening them in the process. Because of the finicky nature of these abilities, it takes great cunning to be a Thief, and the Class both demands and requires the player to be adaptable, flexible, and quick on their feet, able to effect complicated schemes and engineer the perfect situations for their powers to have the greatest effect. Thieves aren't necessarily strong, but they have a very high victory ratio, because they're experts at turning a situation to their own advantage.
"Stealing their Aspect" refers to the fundamental way in which the Thief class is played, this resource management game; "stealing using their Aspect" reflects how the Thief often becomes a malignant force within the party, viewing their own teammates as caches of wealth to plunder. Thieves are naturally prone to hurting others for their own purposes, craving drama and attention, and being of such callous dispositions that they're able to perform extreme acts of cruelty given the right motivations.
Thieves often become a target of ire within the party, disruptive forces whose quest for personal wealth and fulfillment comes at the cost of those around them. At their worst, they can bring so much heat down upon their own shoulders that the party feels the need to treat them like an enemy, which is disastrous for party harmony. Moreover, it's disastrous for the Thieves themselves, as Thieves seek wealth to compensate for some emotional emptiness, and making enemies of their friends only serves to deepen their ennui.
Thus, a Thief must be taught that true happiness and fulfillment doesn't come from the struggle for wealth, but from the building of something better with those they care about. A Thief, thus turned to heroic purposes, becomes the party's pinch hitter - an adaptable spy, an unpredictable maverick, an element of surprise - and above all, a reliable ally, capable of turning any tide in the party's favor.
ROGUE
"One who steals from [Aspect] or steals [Aspect] for others."
Rogues, on the other hand, call to mind such figures as Robin Hood, stealing from the rich to distribute to the poor. Rogues are at their best when they're agents of a well-planned heist, as they possess an unlimited toolbox - their own Aspect - to play with. Their Aspect is a treasure trove, just waiting for the Rogue to plunder it and share its riches - if only the Rogue can figure out how.
Rogues are forces of revolution. They naturally carry a rebellious spirit, one which bristles at injustice, takes a stand against authority, and questions the status quo. Their ideas are unfocused, however; they know they must rebel, but usually don't start with a clear idea of against who or what. They know that their society is injust, but they don't know how to address that injustice. They know there are villains, and may even know these villains' identity, but they don't know how best to defy them. In a similar way, they're often lost as to how to utilize their Aspect beyond its most basic applications, and usually require external assistance in order to bring out its full potential.
Rogues' true potential lies in "stealing from their Aspect" - an additive act, rather than a subtractive one, as a Thief's stealing is. Rogues are capable of removing their own Aspect's sway over another entity, allowing it to exhibit the characteristics of the opposite Aspect; a Rogue of Void can create things out of nothing, a Rogue of Heart can tease out behaviors and actions. They can also "steal their Aspect for others," allowing them access to their own Aspect's suite of abilities as well. This allows the Rogue incomparable flexibility, their abilities - like their dispositions - rebellious and subversive.
But their rebellious spirit, coupled with their lack of understanding as to who their real enemies are, is dangerous when left unchecked. Rogues often suffer from a failure to start, giving up on trying to understand the deeper implications of their abilities, and of the society they can't seem to find contentment in - but they can also suffer from a worse fate: rebellion without a cause. Rogues' free spirits can lead to them bucking the status quo in ways that actively harm others, performing acts of taboo or poor taste just because that rebellious energy needs to be put to use somewhere. These can have disastrous knock-on consequences, as some things are taboo for good reason.
Thus, Rogues need to be guided - to make connections with others, and come to a greater understanding of the world at large. Once they know their target, and what needs to be done, the Rogue makes sure there are no obstacles along the way - no safe is uncrackable, no prison inescapable, and no problem unsolvable, so long as the Rogue is there to work their magic.
MAGE
"One who guides [Aspect] or guides [Aspect] for themselves."
Mages are prophets, of the "always correct" variety - or so it seems. In actuality, Mages don't "predict" the future, they "choose" it - in a setting where the future is mutable, the Mage's ability is to speak into existence a future they desire, to tip the scales of causality and collapse possibilities into a single definite course. Their Aspect is the lens through which their "prophecy" occurs, a realm in which they command the fabric of reality itself.
As if to karmically balance this incredible power, Mages are afflicted by deep and terrible sadness. They start the game miserable, having been subjected to the greatest injustices their Aspect can offer, tormented by guilt, shame, and self-loathing. Their worldview has been shadowed with a lens of suffering and anguish, and so, too, is their view of the future. Mages usually begin the game having already set several prophecies into motion, and these early prophecies are usually obstacles that the party must overcome.
Mages "guide their Aspect" - this refers to the way their prophecies, that is, their chosen futures, always come true. Their visions may be limited to the sway of their Aspect, but it remains a powerful ability nonetheless. "Guiding their Aspect for themselves," then, outlines the Class's Active nature - the futures the Mage picks must be ones the Mage believes will come to pass.
Unfortunately, Mages have a tendency to pick ugly futures. This isn't out of malice or anger; this is because Mages start the game sad, and without intervention, grow sadder. They're prone to spirals of negativity, self-loathing, and depression, and as their outlook dims, so, too, do their forecasts. Mages suffer, but even suffering can grow familiar - can even appear comfortable or desirable, if the Mage suffers long enough. It's easy for them to grow so accustomed to misery that misery is the only outcome they can see - spelling doom for the rest of the party, one prediction at a time.
But a Mage whose party shows them kindness and forgiveness, compassion and empathy, can pull them out of their misery. How beautiful, then, the future appears! A Mage who believes in a brighter future is a force to be reckoned with. When a Mage can bring themselves to say, "and everyone lived happily ever after," you had better believe they did.
SEER
"One who who is guided by [Aspect] or guides [Aspect] for others."
Seers, meanwhile, are the true future-sighted, able to see the myriad paths the future could take. Like Mages, their Aspect serves as the lens by which their vision is colored; the Seer can sense, with fine accuracy, which paths are closest to the sway of their aspect, and which paths will take them further away. As if gifted with a guide to the game, their intuition is tied directly to the mechanics of SBURB, and they serve as the party's guides, a role indispensable in a game with so many moving parts.
Seers will struggle with blindness, first by hubris and ego, and then by self-harm. Seers begin the game quite full of themselves, proud of their prowess in their Aspect - usually arrogantly so. When this pride is inevitably shattered, Seers have a tendency to deal with their feelings of shame and guilt with willful, self-induced blindness - as if flipping a switch, they become ashamed of the pride they once placed in their Aspect, and seek to place as much distance between it and themselves as possible. There's comfort in ignorance, even if it renders the Seer useless.
Seers are "guided by their Aspect" - able to sense its presence, they gravitate toward it, and towards futures with it in abundance. And, in the same way, they "guide their Aspect for others," lighting the way for others down the path of greatest reward. Seers truly love their Aspect, no matter how much they may misplace their faith in it, and seeking it out is a great joy for them.
This is why a Seer at their worst is so tragic. By inducing intentional blindness within themselves, they are functionally deadening the strongest part of their soul. No matter the temporary relief this brings to the sharp, jagged pain of shame, it invariably deepens the Seer's suffering, as they deny themselves not only their own joy, but their ability to help others - another act which inherently delights them.
Thus, a Seer needs to be made to deal with their shattered ego head-on, to accept their own shortcomings, to become at ease with the idea that they don't have all the answers. Once their vision becomes clear, and their view becomes honest, the party nevermore has to fear becoming lost or straying from the path - the Seer will see to that.
WITCH
"One who changes [Aspect] or changes [Aspect] in others."
Witches are the winds of change, tweaking reality all around them until it suits their desires. A Witch is presence that commands both fear and respect, and their Aspect bows down before them, reduced to a mere minion in the Witch's presence, ready to attend to all their needs. In a way, the Witch's powers are straightforward - they can manipulate their Aspect as they desire, changing its qualities as they see fit. "How they see fit," then, is where the issue lies.
Witches are usually of "outsider" status, never truly being part of the society from which the rest of the party descends. Free from the same rules and common sense that govern the others on their team, Witches instead operate on a value system heavily reliant on their own emotions. What a Witch deems to be correct, to be true, or to be righteous, are often based not in any objective measure, but in subjective, emotional bias - and they're emotional creatures, indeed. Prone to fits of great anger, Witches can be benevolent one second and malicious the next, and their abilities let them imprint, to a greater degree than any other Class, their desires onto the world that comes after them.
Witches "change their Aspect," as in, the crux of their abilities lies in manipulating the qualities of their Aspect in their surroundings - extending, shortening, magnifying, shrinking, growing, removing… so on and so forth. It's a fearsome power. They also "change their Aspect for themselves" - their Aspect is hapless but to obey their desires; Witches change the world to suit themselves, and their feelings of how things "should" be often become how things "are" in short order.
Thus, a Witch who has been swayed toward evil entities and nefarious ends is a truly dangerous opponent - and it is unfortunately easy for this to happen. Witches' social isolation means they tend to trust their emotions, and a force that flatters these emotions can easily win a Witch's trust. By the same token, those that fail to flatter the Witch are often considered enemies, even if they're benevolent forces. A Witch's morality can thus become warped and topsy-turvy, which has grave consequences for the world that the Witch then shapes.
Therefore, a Witch's struggle lies in learning to see beyond their own emotions, to take in the opinions and assistance of others even when it seems superficially unpleasant, to move beyond the childlike rejection of that which is uncomfortable. Once able to see a more nuanced form of right and wrong, once able to tell evil from good, Witches can build even utopia.
SYLPH
"One who allows [Aspect] to change others or changes [Aspect] for others."
Sylphs are nurturers and healers; they bring to mind fey folk whose very footsteps cause plants to grow. Wherever they go, whatever they touch, all becomes suffused with the Sylph's Aspect, which flourishes under their careful cultivation. Sylphs adore their Aspect, and their Aspect adores them; Sylphs generally feel at peace with themselves, surrounding themselves with what they like.
A Sylph's main challenge - or rather, the main challenge that Sylphs wind up posing the rest of the party - is that Sylphs are enablers. They're attracted to those with strong wills and extreme dispositions, amused by the havoc they wreak and pleased by their attention. Sylphs love to pick out favorites and lavish them with care and attention, excusing any wrongdoing on their behalf and shielding them from consequences. At the same time, those who don't strike the Sylph's capricious fancy find themselves discarded in the Sylph's mind, shut out from the boons the Sylph can provide.
A Sylph is "one who allows their Aspect to change others" - this almost always manifests as healing, as it's an additive ability (that is to say, the Sylph can grant more of their Aspect to someone). "Changing their Aspect for others," on the other hand, explains this enabling nature of theirs - the Sylph will intervene to make the world into a playground for their favored individuals, even to the point of turning other, less "interesting" teammates into playthings for the Sylph's beloved.
Thus, while the Sylph themself isn't particularly prone to wild mood swings and acts of malice, their influence can still cause disaster by allowing unscrupulous individuals to flourish - even encouraging their worst tendencies. A Sylph's touch is subtle, but that subtlety only lends it an insidious quality, as the Sylph quietly works against the good of the many for the cruel, selfish pleasures of the few. At their very worst, the Sylph can deem themselves their only favorite, and render everyone else a minor character in their one-man show.
Thus, Sylphs must be challenged. They must be made to reckon with the fact that favorable treatment is not necessarily kindness, and that bias can easily become harm. When a Sylph is able to grasp the difference between bias and doing good, and tune their approach toward that greater good, uncolored by bias and personal preference, then there is no place safer, kinder, and more conducive to growth than the Sylph's embrace.
PRINCE
"One who destroys [Aspect] or destroys using [Aspect]."
Princes are the most anxious, psychologically anguished members of a party. They suffer from a toxic overabundance of their Aspect - its traits are taken to an extreme, and not only the Prince, but those around them, are made to suffer for it. Princes are naturally set on a path of self-destruction, the culmination of their uncontrolled accumulation of their Aspect, and their meltdowns are spectacular, taking their Aspect - and whoever is unlucky enough to be in the same room - with them.
A Prince's challenge, therefore, is as simple to understand as it is difficult to overcome. The Prince needs to learn how to calm down, relax, and find inner peace. Princes are terribly prone to circular thinking and downward spirals. Their natural inclination is to feel anxious and responsible, like they carry the weight of the world, and this causes them to act out in extreme and aggressive ways. Eventually, others pull away, put off by the Prince's intensity. This only deepens the Prince's malaise, and Princes are - pushed by this hovering sense of urgency and catastrophe - willing to employ drastic, desperate measures to enforce compliance with their wills. They wake on their moons early, reflective of their driven natures. They're determined to a frightful degree, and no sacrifice is too great, no work too dirty, if it means achieving what they see as the greater good.
Princes "destroy their Aspect" in this way - by presenting their Aspect at its worst, they make others take distance, ruining it for everyone else. Their hard wills, intense emotions, and unshakeable drive to do what (they feel) needs to be done - at any cost - is their source of power. Thus, Princes "destroy using their Aspect" - their toxic overabundance of Aspect lets them channel it into a pure, annihilatory force; what they lack in the delicate utility of the other classes, they make up for in raw, ruinous power. Princes can easily deal the greatest damage in a combat scenario, their ability to destroy overriding nearly everything that would stand against it.
Thus is the problem with Princes. They're ticking time-bombs of anxiety and frustration; when they finally go off, they carve a path of destruction, before ultimately self-destructing, leaving no trace of their Aspect behind. Not only that, but it's very difficult to defuse the bomb early; Princes have finicky, aggressive, and complicated personalities, and tend to react poorly to straightforward attempts to calm them down and reason with them. They often appear to be their own worst enemies, marching inexorably toward their own destruction.
But Princes not only can be saved, but must be saved. They must be saved because kindness and compassion must exist for their own sake, and a Prince rescued from their own worst tendencies is living proof of the truth of that sentiment. A Prince, given the peace they need to reorient their priorities, will not rest until they see a brighter future realized. They will be the first to rise, and the last man standing, banishing - as if by royal decree - all obstacles, all enemies, all misfortune, and all ills.
BARD
"One who invites destruction through [Aspect] or allows [Aspect] to be destroyed."
Bards are the wild cards of a party, responsible for both improbable victories and catastrophic defeats - sometimes both in a single session. The methods by which a Bard works are a mystery to even the Bard themselves, which make it easy for the party to dismiss their powers - and, by extension, the Bard themselves. After all, who would expect there to be consequences for something so ridiculous as a Bard?
Bards are usually targets of abject ridicule by their teams. They can't help it - they're religious types, or at least types that hold great, lofty, ridiculous beliefs near and dear to their hearts. A Bard's primary struggle invariably winds up being a crisis of faith. Bards begin the game with a positive, "correct" faith in their Aspect; however, something will inevitably occur that shakes the Bard's faith in this viewpoint to its core. In this state, Bards are incredibly fragile, and it's very easy for them to succumb to whispers of cruelty and destruction, for their beliefs to warp, and for the Bard to come to serve the worst aspects of the society they represent.
A Bard "invites destruction through their Aspect" - their powers are subtle, but have catastrophic effects. Bards are instinctively drawn towards causing the first flap of a butterfly's wing, which cascades into a grand, impossible karmic backlash. They "allow their Aspect to be destroyed" by being the conduits for the forces of their faith - whatever faith they hold - to wreak unimaginable consequences across the game.
Thus, a Bard must not be allowed to fall into darkness. The cost is too great. They must be treated with kindness, patience, and sincerity, and given a chance to re-establish their faith in a better, brighter future. If this can be done, then at the party's direst moment - in their darkest hour - they will find that kindness paid back a thousandfold, as an innocuous act by the Bard that no one remembers balloons into a miracle.
#homestuck#homestuck analysis#classpect#classpecting#classpects#homestuck classpect#this essay is 10k words long#you may be wondering why i didn't split it up into smaller essays and the answer is pretty simple#so many of these ideas are interconnected and interrelated that it's not actually useful to hear about JUST Hope or JUST Maids or JUST Heir#like even aside from the equal-and-opposite splits#(which is how some of the less thoroughly explored classes and aspects need to be understood)#there's things like how pages actually start in deficit of their aspect personality-wise#jake has few convictions and is wishy-washy - tavros lacks freedom and independence - horuss lacks simplicity and emptiness#this isn't something you would “get” if you didnt know about the way aspect is tied to personality#it's fascinating because if you compare characters that share the same class similar things keep jumping out#but yeah again i have textual evidence to support every claim so please feel free to ask#i just couldn't justify doubling or even tripling the length of the essay to include things like#'ever notice how karkat - the BONDS and FRIENDSHIP knight - has a big Leader Who Dont Need No Friendship persona#and how dave - the Details and Minutiae knight - has a disaffected coolkid who doesn't give a shit about anything persona#and how latula - the Justice and Cunning knight - has a loud dumb obnoxious gamegrl nice-to-everyone persona#which she even admits is a persona she uses to hide how smart she is out of the apparent anxiety that people won't like her otherwise#i know people will object to the heir thing because 'mituna was oppressed on beforus' but let me clarify here#heirs are set to inherit comfortable lifestyles and wealth *by the standards of their society*#john is literally the heir of crockercorp and equius is blueblood nobility#but if you really think about it those aren't necessarily happy outcomes either#john would've had to become a stuffy businessman like Dad (and an evil capitalist lol)#and equius is also Still Oppressed and would've had to become a murderer cop#but it's still a position of wealth and comfort *for their society* - mituna would've been culled (like sollux)#but that would've meant being pampered and provided for#which is a great deal by the standards of his society regardless of how good or bad (bad) it actually is in practice
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maximumqueer · 9 months ago
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Yamato, Transness, and "Passing"
Now that we're nearly a full arc removed from Wano and Yamato's introduction, I want to talk about the reaction that a subset of the one piece fandom had to his reveal as a trans man/transmasc person, the transphobia behind that reaction, and how the concept of passing plays into that reaction. I'm not going to be arguing that Yamato is a trans man, as I think it is very obvious that he is given how he is referred to in the canon text. This is instead going to be more of a fandom dissection of why (in my personal opinion) so many people refuse to acknowledge Yamato as a man.
When we are first introduced to Yamato, he is dressed in a way that gives him the appearance of a flat chest, and is wearing a mask to hide his face. He looks like a man in a cis-heteronormative way
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When Yamato was depicted like this, he was (from what I can tell) mostly referred to with he/him pronouns by the fanbase. This is based on comments underneath his chapter debut and episode debut. There are comments under his episode debut that do use she/her pronouns and refer to him as a woman, but because these episodes have been out for a while, it would make sense that these kinds of comments would be left on his debut after his second design was revealed.
Then, when he removes his mask and outer layer of his outfit, he is depicted like this
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After this reveal, more people began to refer to Yamato with she/her pronouns, and refer to him as Kaido's daughter, despite him referring to himself as Kaido's son, as well as the people around him using he/him pronouns exclusively for him. What changed? Well, Yamato went from having a design that looked traditionally masculine to having a more traditionally feminine one. As such people who associate only women with having breasts and more "feminine" features began to insist that Yamato was a tomboy, or a delusional woman, anything but accept that fact that he is a man.
There is a phenomena with trans "acceptance", where a character is accepted as trans only if they look like their gender according to the cis-heteronormative ideal, and questioned and denied if they don't. Kiku, a trans woman who "passes" as a woman did not receive nearly the same level of speculation and denial of her trans identity. (This is not to say that Kiku received no hate or transphobic comments, but that because she looks like a woman to the average cis-het viewer, she was treated as a "real" trans person, whereas Yamato was not).
Yamato has been repeatedly referred to as mentally ill for being a "non-passing" trans man. He has been called bad representation (despite large numbers trans men/transmasc people, myself included, saying that his IS good representation). People have made claims with no canon backing in an attempt to hand wave away his transness because he "looks like a woman", a popular one being that Kaido some how forced Yamato into being a man, despite his backstory telling us the exact opposite.
And the reasoning for all of this speculation is that trans people are held to such high standards in terms of appearance and presentation, even in fictional media. A trans man must have a flat chest, deep voice, facial hair etc. or he isn't actually trans. A trans woman must have breasts, a high voice, a lack of facial hair, etc. or she isn't actually trans. Non-binary people are dismissed entirely. This denies the many different and diverse ways that a person can be trans. Sure, some trans people wish to medically transition, get the "surgery" and go through life as if they were cis. But not all trans people want that. Gender is messy and complicated, its not nearly as black and white a we have been taught to believe. There are many trans people (both binary and non-binary) who will never medically transition. That does not make them less trans, it does not make them delusional. Yet because we have this black and white thinking ingrained in us from childhood, any deviation from the strict boxes of "man" and "woman" are immediately questioned, and that includes gender non-conforming people - both trans and cis.
This type of transphobia is not talked about enough, as the people doing it will so often hide behind the idea that they are protecting "real" trans people, and just want to make sure that they are respected and taken seriously. But, respect for a persons gender identity CANNOT be conditional. It does not matter if they "don't pass". It doesn't matter if they are a good person, a bad person. The second you start dictating who gets to have their gender respected is the second you stop being an ally. And that includes fictional characters like Yamato.
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biracy · 3 months ago
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The John Post
The thing about John Gaius is like… a lot of people refuse to recognize him as like a Bad Guy, and a lot of people criticize tlt for having him as a Bad Guy, for similar reasons. I think a lot of people have these ideas that colonialism and empire and the vague concept of "war crimes" are bad due to some kind of ontological evil within the souls of white men or something, and that misogyny and the objectification of women exist due to some kind of ontological evil within the souls of straight men. Relating to the former, I think a lot of people hold a sort of "but it's okay when we do it" approach to systems of oppressive power + imperialism, where their vision of a perfect world is not one without these things, but ones where currently marginalized people get to participate in colonial and imperialist power forces just as much as the white men ("I hear the next one will be sent by a woman!"). John Gaius is both a representation of this and a good litmus test for people's opinions on this - he was a bisexual, Māori man living in colonized Aotearoa, and when he got to remake the universe, he made one where he is the emperor. Instead of making a world where these systems no longer exist, John went "but it's okay when I do it." A lot of people in real life are like this, honestly - a lot of marginalized people choose to only understand liberation and empowerment through the lens of the power wielded by their oppressors. It's an attractive concept, at first, but it doesn't really work in the long run and it cannot provide liberation for everyone. John becoming the most powerful man in the universe, literally becoming God, gives HIM that power, but does not give EVERYONE that power. The Nine Houses are subjugated under him, the non-House planets are regularly destroyed by him, and even his Lyctors are decidedly "under" him, even after ten thousand years. In choosing to wield the weapons of his oppressors for himself, John becomes not a liberator but an oppressor in his own right.
The same thing can be said about John and gender; people tend to reduce the misogyny John expresses because he's bisexual and played with girls' toys, but bisexual men are just as capable of wielding patriarchy against women as straight men. People also find it difficult to grapple with how John, a Māori man, constructed a blonde Barbie to house the soul of the Earth in, and are hesitant to analyze him as misogynistic because of this. But John making Alecto a Barbie, the icon of white femininity, is the same as him becoming an emperor and surrounding himself with Lyctors in the ancient Roman fashion. Alecto is the idealized white woman, and she is John's. John created her, possesses her, embodies her, in what is both a patriarchal power trip and a marginalized person taking power into his own hands. Alecto being a blonde white woman, being Barbie, carries very clear colonialist AND misogynistic connotations. White supremacy and colonialism has taught John that a blonde-haired white woman is the feminine ideal, which is backed up by the white, blonde-haired and blue-eyed Barbies of his childhood. At the same time, Barbie has an extensive history of being criticized for misogyny, with the doll's design embodying a very clear feminine sexual ideal. The desire to control and contain a beautiful woman is an inherently patriarchal one, and John takes it to the extreme when he chains his Barbie in a coffin at the center of a labyrinth. Alecto is the patriarchal fantasy to wholly possess a beautiful woman, powered by hundreds of years of colonialism teaching John what a beautiful woman even is, filtered through a thin veneer of exerting power over an image of whiteness (although John's treatment of Alecto is primarily misogynistic - it's a very clear part of the text and you need to get comfortable confronting that).
John Gaius is an example of a marginalized person who wishes for the power he has been denied, yet hasn't fully deconstructed colonialism and patriarchy. The only things separating him from anyone else fitting this description is that a) he is a fictional character being written deliberately and b) he had the opportunity to become God. And when John Gaius became God, he didn't change the world; he just made a world where he was in charge. This is an extremely important part of the books! The books are very clearly making commentary on both imperialism and misogyny, and to have people so passionately ignore these themes because they can be uncomfortable to talk about is disheartening. John is a character that invites so much analysis and conversation, there are so many layers to why he is the way he is and what that contributes to the books. People are so unwilling to discuss misogyny and assault or so uncomfortable with the idea of calling a nonwhite guy an imperialist that they steamroll right over these themes, which loses a lot of what makes the books so interesting to begin with in the process.
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wavesoutbeingtossed · 4 months ago
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The TTPD Deep Dive (Part ?)
It’s no secret that I have a lot of Thoughts about The Tortured Poets Department and it has lived rent-free in my head since it came out earlier this year. I’m absolutely blown away by how underneath the chaos, it’s actually an exceptionally cohesive story and is probably the closest to a concept album Taylor has ever done.
There are so many themes that have stood out to me over the last five months, and there’s one in particular that I think not only drives the entire album, but ties into previous albums to help deepen understanding of it.
This is it, my fangirl magnum opus, my months of posts consolidated into one place. This is also my disclaimer that this is just my interpretation of the album, and my summary of the story it tells, and I don’t pretend to have any special insight or authority. I’m not saying I’m correct at all, do not take any of this as fact, it’s just what it sounds like to me, and these are my silly not-so-little thoughts about it.
(Under a cut because it’s way too long and involves discussion many may not care for or be sick of.)
Come one, come all, it's happening again (I'm thinking too hard about Taylor music)
The overarching theme in TTPD to me is: Grief. If you’re looking at TTPD as a story being told (instead of just as someone’s real life), the inciting incident of TTPD is loss, and the grief from that loss is what drives the narrator’s actions and the fallout, as well as unpacks those complicated feelings and how they apply to the her life in general. By the end of the standard album, it’s also about recovering from that pain, moving on from it and learning from it.
The loss specifically is the loss of the dream of having a family (with one’s partner). One thing that is abundantly clear both on the top line and under the surface in TTPD is how Taylor (as a person and as narrator) longed not only to for marriage but specifically parenthood, and the fear and then realization of losing that chance absolutely wrecked her— which is why the next lover’s (the conman's) wooing worked so well, because it preyed on that yearning. Yet that loss also dovetails into the grief of many things: of youth, of idealism, of relationships, of ideas, even of self, which causes almost a deconstruction of a belief system to piece one’s life back together by the end.
THE CONTEXT
TTPD weaves in the topics of marriage and motherhood both explicitly and in the subtext, in various forms and scenarios. The cheating husband in “Fortnight.” The wedding ring line in “TTPD” the song. “He saw forever so he smashed it up” in “My Boy Only Breaks His Favorite Toys.” All of “So Long, London.” Running away with her wild boy in “But Daddy I Love Him,” fantasizing about weddings and joking about babies. The imaginary rings in “Fresh Out The Slammer.” The cheating husband (again) and the friends who smell like weed or “little babies” in “Florida!!!” “You and I go from one kiss to getting married,” “Talking rings and talking cradles,” and “our field of dreams engulfed in fire” in “loml.” (And arguably: “I wish I could un-recall how we almost had it all.”) “He said he’d love me all his life, but that life was too short,” in “I Can Do It With A Broken Heart.” They may not sound like much on their own, but they paint a picture about how the topics pervaded her thoughts and her writing, and in many cases express her desires, and her pain.
It’s something that goes back several albums when you pick up on context clues. You get the first hints on Reputation with “New Year’s Day,” and “you and me forevermore.” Then Lover is very forward with it: “Lover” is basically wedding vows, “Paper Rings” is very engagement-coded, “I Think He Knows” is cheeky but low-key “you better put a ring on it,” “It’s Nice To Have A Friend” has wedding/marriage imagery in the last verse. As a self-professed diaristic writer, it’s the type of stuff one presumably doesn’t put out there unless those conversations have already happened, and she was very excited about it at the time it was released.
Then the pandemic happens and folklore comes out, and while there is still happy love there (“invisible string”), there are also the first indications that something has happened to put a halt to whatever future she once dreamed of (“hoax,” “the lakes”) and that she’s trying to reassure herself and him that it can still happen even if she’s scared it might not (“peace”). Notably, as far as I can remember it’s the first time Taylor explicitly brings up the idea of family (with her partner) with “you know that I’d give you my wild, give you a child,” which stood out at the time because it’s so incredibly vulnerable, but it’s even more poignant when you really take in that the whole song is like a confession of her deepest worries, and this is her vowing to give him these things that she holds most sacred if he’ll let her. These are what she cherishes most dearly and wants to return in kind: her youth and commitment (my wild), the family she craves (a child), unconditional support (swing for the fences/sit in the trenches) and understanding/compassion (silence that only comes when two people know each other).
Evermore follows an even darker path, and suddenly the album explores relationships that end and grappling with loss. There are toxic relationships (“tolerate it”), dangerous marriages (“no body, no crime,” “ivy”), failing/broken relationships (“Coney Island,” “champagne problems,” “happiness,” “‘tis the damn season”), as well as grief (“Marjorie,” “evermore”). Even some of the happy songs have uncertainty in them: in “willow” she’s begging for him to take her lead, like she’s still trying to decipher him and ask him to commit; in “cowboy like me,” still a beautiful love song, she’s thinking, “this wasn’t supposed to work and we were supposed to bail on each other but we fell in love instead”; “evermore” is about the depths of severe depression (and more) with the love story being the one saving grace in her darkest hour. And it’s also notable that after all the “fiction” writing, shortly after this album she writes “Renegade” where she’s telling the subject: I’m ready to start the next phase of our life now, why aren’t you? Is it me you don’t want after all? It’s like there’s something telling her that this stall might not just be a stall.
Midnights is a jumble (in a good, but in hindsight, also sad way) with the “sleepless nights” concept, but it seems pretty clear now that the themes and events and relationships she was revisiting tied into a lot of what she was feeling in her present life. I wrote the cliff notes version awhile back, but she’s questioning so much of her life that’s reflected in past events and relationships. Am I actually always the problem? How did we lose sight of each other and what we had? We only seem to work when we block out everyone and everything else. Can we ever go back to when things were good? Why are you neglecting me? I once thought I was going to lose everything but you saved me in the nick of time, can that happen again? I chased my career, but did I give up my chance at having a family in the process? Nobody knows what I really suffer from behind closed doors and I’m all alone.
And so on, which in retrospect now that we have TTPD, is very much what she was grappling with in private while writing and releasing the album. The inspiration behind the songs may have been different events and muses, but regardless of their origins they all end up feeling too familiar, like she's seen this film before (ahem). We’re seeing her view of commitment change too, or rather how she writes about it: she’s not making the outright declarations of it like on Lover, or even the implied ones on folklore, nor is she talking of the dark side of it like evermore. For the most part it’s a return to the early days of some relationships, before things got hard, or the end of them when there was nothing left, and also pushing away the discussion of it altogether by the outside world. “Sweet Nothing” is a sweet slice of life, but even at that, it’s the peace of the home in conflict with the pressure of the outside world. Now that we have “You’re Losing Me,” which was written at the same time as the rest of the album, we can probably deduce that she was going back to the start because something happened that made her doubt the future.
THE SETUP
So much of Midnights directly ties into TTPD, and I said in the post I linked that it’s like Midnights is asking the questions that TTPD answers. But there’s one song in particular on Midnights that sticks out to me as being key in the broadest sense to understanding the state of mind that led to the events of TTPD, and that’s “Bigger Than The Whole Sky,” because the way it expresses grief is reflected in the theme of mourning a life built and the dreams along with it that are never realized in TTPD. There are several instances in TTPD that are basically variations of: “every single thing to come has turned into ashes,” and that’s what makes her snap, and leaves her vulnerable to someone who promises her those things when she’s bereaved at losing them in the first place. (In other words: “the deflation of our dreaming leaving me bereft and reeling.”) The song tells a story about how that loss of hope colours one’s entire mindset, and in some ways is a bridge to TTPD to understand what such a low point feels like.
I think that that grief, and most importantly losing hope for an imagined future in its wake, is fundamental to understanding TTPD on so many levels: both the decline with one partner that kept her hanging on then led her such a dark path, and why she fell for the conman's apparent bullshitting because it offered an express pass to what she was losing with her partner. And I also feel like it plays a part into the ruminating she’s doing all over Midnights, trying to make sense of where she finds herself when she’s writing the album, which directly leads to “You’re Losing Me.” Loss permeates so many of the stories on Midnights: of lovers, of innocence, of youth, of faith, of control, of life’s work, etc. “BTTWS” is just one of the ways in which it is expressed so fully, capturing that deep depression and subsequent extinction of faith in something that once felt assured and very much wanted. (Which is also mentioned in her writing process in the “Depression” playlist on Apple Music.)
If you understand why that feeling of loss in general across so many parts of life is so important to Midnights, then it illuminates so much about the “narrative” in TTPD too. If on Midnights she’s wrestling with the seeds of grief and loss (on multiple fronts), TTPD is her reckoning with it in its full form. “So Long, London” is the song that is the most explicit about it: How much sad did you think I had in me? How much tragedy? Just how low did you think I’d go before I’d have to go be free? You swore that you loved me, but where were the clues? I died on the altar waiting for the proof. It’s the sequel to “You’re Losing Me.” It’s, the air is thick with loss and indecision, I know my pain is such an imposition, I’m getting tired even for a phoenix, all I did was bleed as I tried to be the bravest soldier, I’ve got nothing left to believe unless you’re choosing me, my heart won’t start anymore, but from the other side of the break.
This is highly speculative, but if you follow the thread about the topic and the relationship as told from Rep through TTPD, in broad strokes it goes: young love with a serious connection (Rep) -> growing up and making life plans (Lover) -> something happens that delays those plans or makes them grind to a halt (folklore) -> serious doubts arise and cause a loss of faith in their future (evermore) -> struggling with the loss of that future and trying to make sense of the problems in a last ditch attempt to save the relationship (Midnights) -> fallout from that grief after the blowup of the relationship (TTPD). Understanding that progression of events (through the music) explains not only the storytelling side of TTPD (e.g. the jump from the partner to the conman) but also how the experiences/muses blend in the music, and how the music that on the surface is about the short-term relationship is really driven by the destruction of the long-term one.
Following the music, it’s IMO implied that Taylor (the narrator) was holding out for marriage and family with her partner, for years, and it seems like it was at one point a shared dream until something happened to pump the brakes, and seemingly on her partner’s end. And extrapolating further, given how the sorrow expressed in former albums bleeds into TTPD, it sounds like a plan that had been concrete in some form before it had fallen apart, and losing something that once felt so tangible is what drives her in her grief to find any kind of respite from the pain. Which is why the situation with the conman becomes so appealing as the one with the partner splinters further and further.
(If everything you’ve once touched is sick with sadness and you don’t want to be sad anymore, what are you left to do?)
THE STORY
So (one part of) the story kind of sounds like this from the standard album: the relationship with her partner as well as his mental health slowly deteriorate and he withdraws emotionally (“London,” “Fresh Out The Slammer”) and physically (again, “London,” and “Guilty As Sin?”) and takes his resentment out on her (“London” and arguably “My Boy Only Breaks His Favorite Toys” even though I don't want to get into muse speculation here). As she sinks deeper into her own depression as a result, the weight of the failing relationship starts feeling like a cage— or a noose (“London,” “Guilty”), but coming to terms with the loss of their life together and the future they’d dreamed of was killing her (again, “London,” but also “I Can Do It With A Broken Heart”).
Enter the conman who she reconnects with at the very point where this is coming to a head (knowing that IRL she reconnected with him around the time Midnights was being worked on) , and if you read between the lines, she confides some deeply personal things to him (“Down Bad” and “hostile takes overs”/“encounters closer and closer,” “Smallest Man” and the entire sleeper cell spy imagery which is one of my favourite things and I could write a whole essay about the meaning of it, “loml” and “A con man sells a fool a get-love-quick scheme”). Then after she’s confided these secrets to him, he insinuates himself back into her life (“Guilty,” “Down Bad,” “Smallest Man”) and sells her a dream that HE can give her all these things she hopes for (again, “Down Bad,” “Smallest Man,” “loml,” song “TTPD,” “Broken Heart”).
But the thing is, he only knows these are the things she wants because she’s revealed it to him, and presumably, told him that was what she was losing by staying with her partner. And instead of the normal response of, “that is really sad that your partner is not supporting you and you deserve to be treated better,” to a friend in growing distress, it seems like it was, “well I can give you all those things!!!! Right now!!!! Trust me!!!!” And worked on her until she believed it, and jumped at the chance at a precarious time in her life. And one thing I want to underscore is: Taylor has agency in the situation always, it’s not like she’s been kidnapped and brainwashed. (In fact, she implores on songs like “But Daddy” that SHE is in charge of her own choices, good or bad.) She chose to rekindle the friendship and then relationship, and she chose to eventually leave her long term relationship for another man, and she reiterates on the album that she owns this all. But it’s also: nothing exists in a vacuum, and she makes choices based on emotions and information she has at the time, which is why it gives so much whiplash.
THE ALBUM
When you look at it as, the situation with the conman only happens because of what happened with the partner first and that the appeal of the conman and the fantasy he sells her is a direct reaction to that, it makes the “swirliness” of the music make so much more sense. And for much of it, even many of the “conman” songs on the surface are really “partner” songs underneath.
Fortnight
A suburban gothic allegory about a broken marriage with a distant husband with a wandering eye, which makes the rekindled romance with the neighbor so appealing. She’s miserable caged in her stifling house because she’s been abandoned by her spouse, so the reappearance of this past love reignites the passion that’s dead at home.
TTPD
“So tell me, who else is gonna know me?” “I chose this cyclone with you.” I’m gonna kill myself if you ever leave. Everyone knows we’re crazy. She’s laying it out there that she’s already in a dangerous state of mind, and she’s actively putting herself in more danger by pursuing the conman. “At dinner you take my ring off my middle finger and put it on the one people put wedding rings on, and that’s the closest I’ve come to my heart exploding,” spells this whole thing out so clearly: whether it’s an actual event (likely) or a metaphor for the promise he makes to her, the reason why it makes her heart explode is because it’s the thing she’s been waiting for forever with no movement, and here this person comes in and slips it on her finger in an instant like it’s nothing. (And eventually, as we’ll come to know, it is absolutely nothing to him.) You mean it could have been this easy this whole time?! (Well, no. Not until a certain other suitor makes his appearance later.) It feels like she’s finally getting everything she wanted in the blink of an eye! How lucky! How convenient! What was that about the get-love-quick scheme you say? (Unsaid: the reason why this feels so urgent is because there’s a sense that time is running out in so many aspects of her life and not just the obvious. Which reappears later on.)
Down Bad
“Did you really beam me up in a cloud of sparkling dust just to do experiments on?” sets the scene for this euphoric experience in the moment that starts to feel violating once the dust settles (which is then followed up in “Smallest Man” and the spy mission on her). The bridge spells out how he weaselled his way into her life, preyed upon (intentionally or not) her emotional state, sold her a dream and then vanished, without the benefit of hindsight yet we see later in the album.
The alien abduction metaphor is pretty brilliant, because it shows both how she was desperate to escape the place she found herself in, and how much it screwed her brain to then be left stranded when the affair was over. “[I loved your] hostile takeovers, encounters closer and closer,” is so evocative because it details how the situation came to be: his overtures under the guise of friendship blurred lines until he made her an offer that she eventually couldn’t refuse (hostile takeovers) as he infiltrated her life more and more intimately. The sad thing is that the song has parallels to how her relationship with the partner started too in earlier albums, in that they ran away to live in their own bubble (or planet) only for him to metaphorically abandon her as the years went on. (Oven, meet microwave.)
My Boy Only Breaks His Favorite Toys
Being continually emotionally broken down by a person who knows he’s hurting you but still acts the way he does. (The original voice memo version makes this even clearer and it’s rather heartbreaking.) “He saw forever so he smashed it up,” speaks to the loss of a future the person became scared of, and the original lyrics (“he saw forever so he blew it up”) somehow cut even deeper to me because it feels so much more intentional.
Also in the original version, “he was my best friend and that was the worst part,” also speaks not only to the loss of an entire partnership in the wake of this hurt, but also to the feelings of betrayal that the person you trust so deeply has the ability to hurt you in this way too, and how it’s a one-two punch of not only losing the relationship but also your closest confidant. (It’s like the sequel to “Renegade” and the missiles firing to me.) Again, there are shades of both/many situations in the song, pointing to an unfortunate pattern in some ways. The situation in “My Boy” is part of why she was so low, and why the “get love quick scheme” was so appealing later on. And it dovetails nicely into…
So Long, London
The most explicitly “partner” song that puts a coda on “You’re Losing Me,” and is Track 5 because it’s the emotional underpinning of how she got to where she was, and drives the events of the rest of the album. It spells everything out: He withdrew, she tried to fix it for both of them, eventually even that stopped working, he was oblivious to or minimized how badly she was suffering and his (in)actions couldn’t reassure her, he wouldn’t move forward on their future plans and stewed in his own struggles, she was spiralling out of control trying to hang on and ultimately felt like she was going to die if she didn’t leave.
But Daddy I Love Him
Like a direct reaction to “So Long, London” in that she breaks free from the death of one relationship and throws herself with reckless abandon to the next, fuck the haters. How dare you judge me, when the relationship you think I should have stayed in was killing me? (Dutiful daughter all the plans were laid. All you want is gray for me.) Fuck all of you, I’m going to choose whoever I want! (So what if I have a baby with HIM, huh?! I tried doing it the proper way and look where that got me so now we're back to square one) It’s again her imagining how wonderful and freeing this “wild boy” is going to be for her, and how wrong she’ll prove everyone. THIS TIME she definitely got it right. So what if she has to run away! So what if she scandalizes the whole town! They don’t know what she really wants or needs anyway! She’s the only one of her (hee-hee-hee) and she’s the only who gets to decides how this goes. (Because: she longs for control in a situation she’ll eventually realize she has little of it in, which we’ll find out is a recurring theme in her life.)
Fresh Out The Slammer
Also spells out what happened with the partner in the first verse and the pre-choruses, which is what makes the conman so appealing as the imagined jailbreak. The bitter loneliness vs. the sultry passion she builds up in her head as she awaits her release from prison is key to understanding the two sides of the story in the album. There’s this whole outlaw imagery (which is also carried through in “I Can Fix Him”), but it’s contrasted in the end with her and her reunited lover sitting on park swings like children with “imaginary rings” — because “Ain't no way I'm gonna screw up now that I know what's at stake.” What’s at stake is lasting love and the promises that come with it (marriage/family) that are precious and time-sensitive. The imaginary rings are both a nod to the youthful dreams of her and her new/old lover, but also has a double meaning to me because those promises aren’t built on anything together; they're made up, intangible. (They’re no more concrete than the plans that went up in smoke with the partner.) Like with most of the conman situation, it’s all a fantasy in her head that has yet to happen, and as we find out later in the album, reality ends up leaving much to be desired.
Florida!!!
Broadly speaking, it’s running away from your problems and wanting to disappear from your life. (But again: the life she’s disappearing from is the cheating husband she may or may not be feeding to the swamp-- another miserable marriage.) What kind of flies under the radar though is the “I don’t want to exist,” line, which points to her dire state of mind that led her to fleeing to that metaphorical timeshare down in Destin. In many ways about cheating death.
Guilty As Sin
Yes it’s the “masturbation song,” but again the nuance is that she’s left to pleasure herself because her partner has abandoned her emotionally and even physically, i.e. “my boredom’s bone deep.” To be blunt: they aren’t even intimate anymore, so she starts fantasizing about the guy she used to have chemistry with who’s reentered her life and is making moves on her. And realizing that she’s now finding release in another man (albeit imaginary) breaks her even as it reinvigorates her because she finally understands that the relationship she’s in is effectively dead. (“Am I allowed to cry?”)
Who’s Afraid of Little Old Me
This isn’t about relationships, but about society and its reaction to them in a general sense. But again, she’s left to stew in all this anger and hurt as she’s been abandoned at home, then abandoned by public opinion, and the public attack on her is part of the origin as well as the end of that story. The trauma inflicted upon her detailed in the song is the reason why she felt trapped in the first place, which led to the decisions she’s made and habits she’s leaned on ever since.
I Can Fix Him (No Really I Can)
This is one of the few songs that is the most completely conman-coded, and shows when the delusion finally breaks at the end of the song. She spends the whole song being like, “no really, I alone can make him better! You’ll see! I know he’s gross, but he’s mine! It’ll be fine I swear! You don’t know anything! Uuuuuum hmm wait actually what the fuck—“
Loml
Oof. THE song. Again the surface reading is about the “conman” who comes in and sells her the lie, but the pain is because all the dreams she writes about are HER dreams and implied that they were the dreams she built with her partner that the conman sold back to her. I could do a deeper dive on this but most of the song is applicable to both relationships, which not only shows the “swirliness” of her writing, but also how they both ultimately did the same thing to her in different shades.
The bridge and the last chorus are kind of fundamental to understanding it all, and her ending it with “you’re the loss of my life” is about, among other things, how falling for this trap blew up the life she built and dreamed of for good. (I could talk about this one forever.) “You shit-talked me under the table, talking rings and talking cradles” to “Our field of dreams engulfed in fire” is a hell of a line and progression, and again, indicative of what the real driving force behind the whole album is. The shit-talking is because he took her dreams (of marriage and children) and hyped it back up to her tenfold whether in a moment of his own delusion or for more nefarious reasons — much like how the man prior kept promising these things but never followed through, which left her vulnerable to someone who appeared to offer them enthusiastically. The field of dreams isn’t just the one with the conman, it’s the one with the longterm relationship she’d built the dream with in the first place, because the conman’s actions are part of the reason the LTR went up in smoke. (Not the reason for the rift, but the consequence of the final break.) And THAT is why it’s the loss of her life, so completely.
When she says “I wish I could un-recall how we almost had it all,” IMO it’s not just the fake future that the conman lures her into, but also (and perhaps mainly) the once-real one she had with her partner and the loss of which that made her susceptible to falling for the con in the first place. There’s honestly so much between the lines in this song that covers every theme and speaks to the grief of seeing the life she imagined slip away, slowly by the first man then annihilated by the second.
I Can Do It With a Broken Heart
The juxtaposition of “He said he’d love me all his life, but that life was too short” and “He said he’d love me for all time, but that time was quite short” sums it up to me (and parallels “loml”), because they are two different situations, but they cut her just the same. In the first, “that life” IMO was the life they’d built with the dreams that went along with it and it was too short because he never followed through, and in the second, the “time” was quite short because it was the frenzy of the whirlwind romance that fizzled as quickly as it began. The life that was too short led to the time that was quite short.
The Smallest Man Who Ever Lived
This is definitely THE conman song. The rage, the shame, the violation, it’s all in there. But the key to it is the bridge and the espionage imagery woven through it. A honeypot scheme is when spies target a mark and seduce them to gain their trust and their privileged information for their homeland. So her likening him to a sleeper cell spy who set her up just to mine her deepest secrets and use them against her is a heavy, loaded statement. And implied: that valuable information she unknowingly held were her longings of marriage and family (the aforementioned shit-talking about rings and cradles she never got to have), and more importantly, those dreams preceded him reentering her life and then beginning his mission on her.
The insinuation then is: she confesses these are her deepest wishes which are now seemingly unattainable in her current situation (e.g. with her partner) -> he convinces her HE will give them to her and make the dreams she pines for come true -> she falls for him and blows up her life to make it happen -> he gets what he wants (thrill of the chase/sex/the idea of her/whatever his intent was) -> he abandons her when he gets what he wants, or rather it isn’t what he wants or can handle -> she’s left a) all alone b) with dreams unfulfilled c) with no answers d) feeling used at having her most sacred wishes used against her.
Again, the song is unquestionably about the way the conman absolutely destroyed her, but he was able to do that because there was this thing she wanted more than anything, that was dying in her previous relationship, that he was able to prey upon to seduce her, then discarded her and her dreams as soon as it was inconvenient for him while absolutely hollowing her inside out. (And again: the devastating thing is that this also applies to other relationships she’s written about, in different ways.)
The Alchemy
Not about either the partner or the conman directly, but it (loosely) touches on her finding herself after the whole oven-to-microwave experience and opening herself up to life and love again. #GoodForHer
Clara Bow
This isn’t about the romantic relationships on the surface, but it is about how damaging the entertainment industry and public life are on women, and how women are only valued for their beauty as commodities until they can be discarded and destroyed in the process. Which I think plays into the circumstances that led her to make the decisions that she did years ago, and why she makes the ones she does now. (But also, being valued for physical traits and appeal for the male gaze brings us to…)
The Manuscript
The “original sin” that kicks off all of this. Again, at first light this isn’t about the partner or the conman, but the person it is about is the reason why she has made all the decisions she has ever since in relationships (and that’s Mr. Plaid Shirt Days from “All Too Well”). The realization that her first serious adult relationship is what cemented these patterns, and this view of herself and her worthiness in relationships, is profoundly sad. An older man who valued her for being so mature for her age and implying that the mature activities ahem associated with that were the performance benchmarks in her ability to carry a relationship, only to leave her, was earth shattering. She placed her faith in this person, but then the way he treated her changed her view of love and of herself.
She took his innuendo about “pushing strollers” as a sign of potential commitment, whereas he ultimately meant it as foreplay, and she was too young and naive to know the difference. So not only did she learn from that that this man (and men) didn’t view commitment and family the way she did and that it was something to be toyed with, but she also learned that her value to them among other things was sex. Imagine being an idealistic 20 year old and your boyfriend ten years your senior tells you, “if the sex is anywhere near as good as our dates have been, we’re going to be making babies before you know it,” (e.g. this is relationship is serious) and then he dumps you: does that imply that the sex was not in fact that good? (E.g. that you’re not worthy after all?)
No, obviously from this side of life, it’s because he was a commitment-phobic playboy, even if he did love her, but she couldn’t have known that at 20 and instead internalized that shame. But, it did send her on a path of how she approached sex and love and relationships for over a decade afterwards. And her coming to the realization that that first act of (perhaps unintentional) manipulation is what informed her actions thereafter helped her break the pattern. Her worth to men is not just sex, she has value and her hopes and dreams have value, she doesn’t have to change into a different person to please anyone, because if that is what they want, they won’t ever want her anyway.
It’s been described here on Tumblr by people more eloquent and astute than I as a song that encapsulates the album as this: one did it slow (partner), one did it fast (conman), and one did it first (first love)— and that is haunting. After years of men minimizing her dreams and desires, if not outright using them against her, she’s finally at the point where she can let it all go and move on for good. (There’s a whole other tangent about consent and shame and manipulation, but that’s an entirely different kind of discussion. But it is so devastatingly contrasted with “you said if we had been closer in age maybe it would have been fine, and that made me want to die.”)
THE SUMMATION
This is just my interpretation of it, but in going through the standard album, it feels pretty clear how cohesive the album is about a story of love and loss and grief, then reckoning with what caused it all in the first place that set a person on this path. It’s a formative experience at a young age that was traumatic and led to certain coping mechanisms and a shaping of one’s self-perception, as well as the reaction to external pressures that try to dictate behaviours and influence how one feels one deserves out of love which makes it harder to know when one absolutely deserves more and better. And leaves one struggling to cope with loss when there isn’t anything else to hold onto. Then in light of one’s life blowing up, learning to find oneself in the aftermath all over again.
On another tangent that is somewhat related to the theme of loss, the way she writes about the two main muses on the standard album also ties into how the situations converged to create absolute carnage on her emotional and mental well-being. With one situation, she’s talking about a concrete life that crumbles under the weight of their struggles; with the other, the entire thing is a fantasy that she builds up in her head, and when it comes to fruition it falls far, far short.
If you look at the “microwave” (conman) relationship, you realize that almost everything she writes about it happens before it actually becomes reality, and it’s mostly her imagining how great it’ll be, but with few exceptions, when she writes about what actually occurred, it doesn’t even come close to living up to her expectations. “Fortnight” is an imagined future where she escapes to Florida and his touch finally starts her stalled engine (ahem). “TTPD” is perhaps the most positive retelling of their time together, but even that implies he was better off stoned and when he sobered up he succumbed to his demons all over again, and more importantly she conveys how she also is in extreme distress, barely concealed by the veneer of being infatuated with him. (E.g. saying to that she’ll kill herself if he ever leaves her — the implication is that she is absolutely serious about it when she “felt seen.”) And that the warning bells are going off in her head, but she feels like this person is the only one she can be with (because they’re equally fucked up and the chaos he brings into her life makes her feel alive when she felt so close to death).
“Down Bad” is the most explicit about being in love, but she’s also left completely confused and disoriented by him disappearing, wondering if any of it was real and the seeds of violation creep into her consciousness (“did you really beam me up in a cloud of sparkling dust just to do experiments on?” “Waking up in blood.”). “But Daddy” is her imagining she can tell everyone to fuck off for telling her what to do with her life. “Fresh Out The Slammer” is her fantasizing about this man while feeling trapped in her relationship — but never in the song is she actually reunited with him; she’s using him as the projection of all the things she’ll make right after being wronged by her partner. “Guilty As Sin?” Is very obviously about her fantasizing about sleeping with him, but again it’s such a minefield for her because it hasn’t happened yet; they’ve only just reconnected. “I Can Fix Him” is the only song other than “TTPD” that shows them actually together, and it’s the one where she keeps saying, essentially, “I know he’s gross but I can rehabilitate him into an upstanding person, trust me,” until the mic drop at the end of the song where it finally hits her that no, she can’t, because this is who he is, not the person she’s built him up to be.
“Loml” is when it all comes crashing down, and the song emphasizes everything he did and told her, e.g. that she’s the love of his life, but she doesn’t return the sentiment in the song about their time together. Because now that it’s past tense, she knows it wasn’t actually love. (And says as much in the album epilogue poem.) “Broken Heart” is her reeling in the aftermath, but again, it’s “he said,” not “I loved.” And then there’s “The Smallest Man,” where she eviscerates him: he also pursued an idea of her but didn’t care much for the real her in front of him (who else is gonna know me?), he love bombed her only to hurt her (crushing her dreams), he was constantly stoned (and not just in the funny munchies kind of way), and he wasn’t even a good lover (despite the fantasy she’d created before). That last point is especially striking because she spent albums singing about the importance of and pleasure in (sexual) intimacy in the relationship with her partner (sometimes to both their own detriment) and how it was at times the only way they could connect, but in this case, the idea she hyped up and acted on in her head about this lover never panned out in practice. She spells it out in the epilogue: it wasn’t a love affair, it was a mutual manic phase.
In contrast, there’s a lot more tangible action in the “oven” (partner) parts of the album, showing how hard she tried to make the relationship work in real life instead of just in her head. All of “So Long, London” is her detailing how she tried to break through to him and support him, even when he rejected it and pushed her away, thinking she could carry them both until they ultimately sank, but she did it because she “loved this place for so long.” (The place? Not just the city, but the home and perhaps most importantly, him.) In “Slammer” she stayed with him even as things disintegrated for “one hour of sunshine.” (E.g. holding onto the rarer good times even as they were fewer and further between, hoping things would eventually turn around.) And like in “London,” she held on despite people in her life pleading with her that it was hurting her. (Which is also echoed in “Slammer.”) In “Guilty” her boredom is “bone deep” because the passion that once drove their relationship (and papered over their problems) has finally gone out too, so there’s nothing left to hold onto, leading to her fantasizing about the new suitor, which makes her realize her relationship has passed the point of no return. “Loml” is about the conman on the surface, but the undercurrent of all the things she says about him is that he was co-opting the dreams that she was clinging onto for dear life in the previous relationship, which is why the con is so painful; the field of dreams he sets ablaze isn’t just the fake painting he sold to her, but the original artifact (her life with her partner) too.
All the physical and emotional labour she puts into the relationship with her partner ends up reflected in the fantasizing she does in the one with the conman, which is why it is so confusing in the moment and so lethal when he leaves her without any answers. She wants to get married and start a family with her partner which keeps getting stalled; the conman mock-proposes which makes her think he’s immediately serious (“TTPD,” “loml”). She feels caged by having to hide with her partner and shrink herself; the conman promises he’ll stand by her side publicly and let her shine (“Smallest Man”). She sinks into a deep depression in her loneliness as the relationship with her partner careens off a cliff; the conman convinces her they’re meant for each other in a them-against-the-world way (“Down Bad”). The intimacy (in all senses of the word) in her relationship with her partner fizzles; the conman stokes the fire by sending her secret messages and reigniting passion (“Guilty”). She spent years trying to help her partner to no avail; the conman makes her think she has the power to reform him (“loml”). She feels misunderstood by her partner; the conman acts like he’s the (only) one who truly gets her (“TTPD,” “loml”).
In short: there’s nothing that the conman does or says that isn’t a direct response to what her partner did first, and it’s even worse because the conman knew how much her partner’s actions hurt her and he used that privileged information to paint a picture of what he could give her, but in doing so in some ways aimed at her heart with even deadlier accuracy. (I’ve likened it to him borrowing someone else’s life for his own joyride, until he crashes the rental car and flees the scene.) It’s why in the aftermath, the difference in emotions are so different: she feels nothing but rage and violation towards the conman for getting in her head and using her, whereas her feelings towards her partner are more complicated. There’s anger (at her lost youth and being taken for granted), but there’s also sorrow (at their lost life and future), disappointment (that he never could step up the way he’d promised or she’d needed), even compassion (towards his struggles) and a tiny measure of appreciation (for the good times they did share).
When you look at the bigger picture, the story the album paints is just so painfully normal. You have two people (Taylor and her partner) who once loved each other deeply, and despite warning signs early on telling them they have fundamentally different needs and ways of living their lives they fight like hell to make it work (the epilogue) until those warning signs become grenades that destroy their home (“My Boy,” “London,” “Slammer,” arguably “loml”). Having already been through at least one rough patch/break/breakup that she felt almost destroyed her (harkening back to Midnights on “You’re Losing Me,” “The Great War” and “Hits Different”), the final and fatal downward spiral of the relationship (“YLM,” “London”) and the grief over losing that future sends her into a tailspin, just at the time where a flame from the past (the conman) reenters her life and tells her all the things she’s been longing to hear and feel (“TTPD,” “Down Bad,” “Guilty,” “loml”) and, crucially, missing from the relationship that was once her entire life.
So in her panic, she falls prey to the (empty) promises of the past lover (“loml,” “Smallest Man”) and decides he’s actually what will save her from the free fall, because the alternative (that she will end up in a situation she doesn’t think she can survive) is too painful to bear. When she finally acts on these circumstances (leaves her partner/runs to the conman), she snaps, acting on pure emotion and adrenaline (“But Daddy”), but before she knows it, the new lover abandons her, and she’s left to reckon with the fallout of the episode and process everything that has happened (“Down Bad,” “loml”) — with the conman, with her partner, with the choices made in her adult life personally and professionally which leads her back to the moment she feels set her down that road at the start.
The TL;DR of this unintentionally long essay is that the reason the conman affair was so serious was precisely because it was meant to fulfill the promise of what was her life with her partner. To me, a large part of the story is that she projected that life onto the conman (or he projected her life back to her for his own purposes) because she wasn’t ready to deal with that massive grief and the life raft he offered felt like the only alternative to an even darker end. Whether the conman actually believed what he told her, or he went along with it or encouraged it because it served his purpose, we’ll never know, just like we’ll never know the finer details of what went on (nor should we). But no matter what, the album is just an extreme deep dive into all the ways grief can consume us, and whether it’s a long, drawn-out death or a sudden, inexplicable one, it can turn a person’s life into such a trainwreck that they act in ways unfathomable to even them, let alone the people around them. It can also unleash repressed trauma and mental illness that can crater your sense of self. And when those situations are compounded? It makes for a nearly impossible type of breakdown to unpack. (Which is why you might need a 31 song album to process it.)
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qqueenofhades · 3 months ago
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so I've been watching a lot of videos abt food that's uniquely Hong Kong and y'know with all the changes happening there I had a thought like hm is this preservation and documentation of cultural foods that are at risk of being lost?
and then I thought gosh this sounds familiar likkke everywhere we see violent colonization occur not only are lives and freedom lost but also language culture food
and then I wanted to ask you as a historian: has this always been the case? have people always had low key anxiety about culture "loss" or did they think of it a diff way? is this framing of colonization and cultural loss a recent one?
I'm realizing this is a big question and we are all le tired from les recent events, so pls view this as a no pressure ask, I just uh figured you're the only historian I have real access to haha
This is an important question that I don't currently have the mental wherewithal to answer in great depth, but I think it's important to speak to briefly. And I'll put it this way: yes, human beings have always felt that their culture, their way of life, their present existence, their friends and family, and the forces at work against them are tenuous, uncontrollable, and prone to sudden and violent destruction. I'd say it's one of the key themes of being human. I'll cite the famous example of the 8th-century Old English elegy The Ruin of the Empire, known usually as The Ruin:
This is what many of us would consider the dark and distant past, wherein an unknown person in Anglo-Saxon England is observing the ruins of the Roman Empire in Britain and reflecting on how fragile and frightening the present day feels, as if all the glory has faded into the past, as if things will not be "great" anymore, and the present is just moving inexorably toward darkness:
Bright were the castle buildings, many the bathing-halls, high the abundance of gables, great the noise of the multitude, many a meadhall full of festivity, until Fate the mighty changed that. Far and wide the slain perished, days of pestilence came, death took all the brave men away; their places of war became deserted places, the city decayed. The rebuilders perished, the armies to earth.
And yet... that was the 8th century. That was a very long time ago. A lot of history has happened since then, and despite everything, it's still here. People have always looked at the danger and fragility of their present situation and yearned for the perceived stability of the past. Indeed, the reason we have the myth of the "Dark Ages" is largely thanks to the 14th-century Italian humanist Petrarch, who looked at the (also objectively very, very crappy) 14th century, which is similar to now in a lot of ways, and built the shining myth of the Greco-Roman era as a bygone golden age that society needed to reinstate if it was going to save itself from self-inflicted destruction. This in turn gave rise to the Renaissance, which was intensely a cultural project to reclaim and re-instate a seemingly "better" past in the face of present-day chaos and uncertainty. This included a strict reifying of gender roles (etc. etc. Was There a Renaissance For Women?) and turn toward "purer" social ideals.
Anyway: these concepts have been shaped and articulated differently in various historical periods. But yes, the basic feeling that we are losing ourselves somehow, that the past was better and more stable, that the present challenges can be solved by insular reactionary politics, and so forth, is a very, very common human experience. For better or worse: both tangible and intangible artifacts have always been lost, destroyed, subject to violent sociopolitical conquest attempts, written out of history, and used for oppressive political and cultural processes. Part of the reason the right wing is doing so well worldwide right now is because they are tapping into a very, very old "put the strongman in charge and everything will go back to how [good] it used to be" mythology that is also as old as dirt and time, and which humans just keep doing when things feel existentially scary. This "weaponized nostalgia" is even more of an issue in the age of rampant disinformation, AI, and fake-news bubbles which can totally create what is accepted as reality, very often to the benefit of illiberal, right-wing, authoritarian forces. That is very hard to deal with and overcome, and I don't think we're anywhere near doing it.
That, therefore, is the bad news. The good (as it were) news is that at least these cultural processes and human instincts are not new, and indeed have continued for a long, long time. And even when these old things are destroyed, new ones emerge as well. So yeah.
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cartoonistcoop · 3 months ago
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ShortBox Comics Member Interview: Jona Li
Throughout the month of October, the Cartoonist Cooperative will be sharing interviews with members of the Co-op who have a new comic available at the ShortBox Comics Fair 2024! 
NOTE: The Cartoonist Cooperative is not affiliated, associated, authorized, endorsed by, or in any way formally connected with ShortBox.  
Today’s spotlight is Jona Li and their new comic for ShortBox, Rewired
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We’d love it if you could introduce yourself and tell us about your background in comics.
Jona Li: Hello! I’m Jona and I’m a comics artist based in Tkaronto. I’m an animation school grad so I was originally working in the animation industry before I decided to do comics full-time, which was possible largely thanks to an arts grant I got from the Canadian government. I’ve always drawn short comic strips and one-pagers in my free time, and comics have always been my go-to medium for storytelling. My first real foray into comics was exhibited at ShortBox Comics Fair 2022, and since then I’ve done a couple of other short comics for anthologies and zines organized by friends. Even though my professional background is largely in animation, the comics medium is still something that has stayed a passion of mine, both with consuming and making them. I’m excited to continue to possibly make comics full-time.
Tell us more about your new comic?
JL: My new comic Rewired is a speculative short using surface-level sci-fi elements to tell an interpersonal story about someone who’s willing to change anything about themselves for someone they love. I guess it’s an inherent tragedy where you know it won’t go great either way–you can’t really change who you are without consequences and you can’t fully understand another person enough to fully cater yourself to them. The MC thinks interpersonal relationships and romance can be solved like a math equation, but the worst and best thing about people and relationships is that it’s unpredictable and indefinite. In many ways, it’s also an allegory for neurodivergence–wouldn’t it be great to simply program yourself to behave a certain way so others will like you more? That’s kind of what I was trying to do with this comic.
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Tell us about your creative process; how did you develop this comic and what are the steps you took to bring it to the final stage?
JL: I had a lot of trouble at first coming up with a short and concise idea for something that’s ideally just twenty-ish pages long. At first I tried out a more lighthearted, comedic short about two friends reconnecting and having a blossoming romance while trying to give a burial to a dead cat they found. I guess I never grasped the characters enough for that one, so I looked around for other inspiration. 
I really like the concept of mundanity mixed in with the fantastical, something like Yokohama Kaidashi Kikou, where an android girl runs a café in a post-apocalyptic setting. That was kind of the blueprint for the comic I have now. From there, I wrote out the general beats for how I want the story to go, and then I wrote the script and did my thumbnails. 
This was actually the first time I ever had a proper thumbnail stage while doing a comic, the last few comics I did were purely just me making it up as I go…in the end I still changed a lot from my thumbs to the final sketch. Then I decided on the general look of the comic, which is what you see now! 
Read the rest of the interview HERE! And dont forget to check out the Shortbox Comics Fair to support these lovely creators!!
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alpaca-clouds · 1 year ago
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Solarpunk is not archievable under Capitalism
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Okay, let me make one thing very clear: We will never have a Solarpunk future as long as we live under capitalism. Again and again I will find people, who have fallen in love with the idea of Solarpunk, but are unwilling to consider any alternative to capitalism. So, please, let me quickly explain what that just is not gonna work out that way. There will be no Solarpunk under capitalism. Because the incentives of capitalism are opposing anything that Solarpunk stands for.
So let me please run over a few core points.
What is capitalism?
One issue that a lot of people do seem to have is understanding what capitalism even is. The defining attribute of capitalism is that "the means of production" (e.g. the things needed to create things) are privately owned and as such the private owners will decide both what gets created through it and who will get a share in any profits created through them. The ultimate goal in this is, to generate as large as a profit as possible, ideally more and more profit with every year. In real terms this means, that most of those means of productions in the way of companies and the like are owned mostly by shareholders, that is investors who have bought part of the company.
While capitalism gets generally thaught in schools with this entire idea of the free market, that... actually is not the central aspect of capitalism. I would even go so far to argue something else...
The market is actually not free and cannot be free
The idea of the free market is, that prices are controlled by the concept of supply and demand, with the buyer in the end deciding on whether they want to spend their money on something and being able to use that power to also enact control on the supplier.
However... that is actually not what is happening. Because it turns out that the end consumer has little influence, because they are actually not actively participating in the market. The market mainly is something that is happening between multimillionaires. It is their demand (or the lack thereoff) that is the influence. Investors, mainly. Which is logical. In a system, where the power to buy is deciding, the person who can spend multiple millions is gonna have a lot more power, than the person who has twenty bucks to their name.
Hence: 99% of all people are not participating in anything resembling a free market, and the remaining 1% are not interested in such a system.
Money under capitalism
One thing everyone needs to understand is, that for the most part money under capitalism is a very theoretical concept. It might be real for the average joe, who for the most part will not have more than maybe ten grand to their name, but it is not real to multi millionaires, let alone billionairs. Something that is going to be thrown around a lot is the concept of "net worth". But what you need to realize is that this net worth is not real money. It does not exist. It is the estimated worth of stuff these people own. Maybe houses and land, maybe private jets, maybe shares in companies and other things. These people's power and literal worth is tied to them being able theoretically able to sell these assets for money.
In fact a lot of these very rich people do not even have a lot of liquid money. So money they can spend. In fact there are quite a few billionairs who do not even own a million in liquidated money. The money they use in everyday life they borrow from banks, while putting their assets up as a security.
Why capitalism won't abolish fossil fuels
Understanding this makes it quite easy to understand why the capitalists cannot have fossil fuels ending. Because a lot of them own millions, at times billions in fossil fuel related assets. They might own a coal mine, or a fracking station, or maybe an offshore rig, or a power plant burning fossil fuels. At times they have 50% or more of their net worth bound in assets like this. If we stopped using fossil fuels, all those assets would become useless from one day to the next. Hence it is not in the interest of these very rich people to have that happen.
But it goes further than that, because politicians cannot have that happen either. Because the entire economy is build around these assets existing and being used as leverage and security for other investments.
Why capitalism won't build walkable cities and infrastructure
The same goes very much for the entire infrastructure. Another thing a lot of people have invested a lot of money into is cars. Not physical cars they own, but cars manufacturing. So, if we were building walkable cities with bikelanes and public transportation, a lot less people would buy cars, those manufactoring factories becoming worthless and hence once more money... just vanishing, that would otherwise be further invested.
Furthermore, even stuff like investing into EVs is a touch call to get to happen, because the investors (whose theoretical and not real money is tied to those manufacturers) want to see dividents at the end of the quartal. And if the manufactuerer invested into changing their factories to build EVs for a while profits would go down due to that investment. Hence, capitalism encourages them not doing that.
Why capitalism won't create sustainable goods
A lot of people will decry the fact that these days all goods you buy will break within two years, while that old washing machine your grandparents bought in 1962 is still running smoothly. To which I say: "Obviously. Because they want to make profits. Hence, selling you the same product every two years is more profitable."
If you wonder: "But wasn't that the same in 1962?" I will answer: "Yes. But in 1962 the market was still growing." See, with the post war economic boom more and more people got more divestable income they could spend. So a lot of companies could expect to win new costumers. But now the market is saturated. There is not a person who could use a washing machine, who does not have one. Hence, that thing needs to break, so they can sell another one.
The market incentive is against making sustainable, enduring products, that can be repaired. They would rather have you throw your clothing, your smartphone and your laptop away every two years.
Why workers will always be exploited under capitalism
One other central thing one has to realize about capitalism is that due to the privitization of the means of production the workers in a capitalist system will always be exploited. Because they own nothing, not even their own work. Any profit the company makes is value that has in the end been created by the workers within the company. (Please note, that everyone who does not own their work and cannot decide what happens to the value created by it is a worker. No matter whether they have a blue collar or a white collar job.)
That is also, why there is the saying: All profit is unpaid wages.
Under capitalism the profits will get divided up under the shareholders (aka the investors), while many of the workers do not even have enough money to just... live. Hence, good living standards for everyone are explicitly once more against the incentives of capitalism.
Why there won't be social justice under capitalism
Racism, sexism and also the current rise of queermisia are all a result of capitalism and have everything to do with capitalist incentives. Because the capitalists, so the people who own the means of production, profit from this discrimination. This is for two reasons.
For once having marginalized people creates groups that are easier exploitable. Due to discrimination these people will have a harder time finding a job and living quarters, making them more desperate and more likely to take badly paid jobs. Making it easier to exploit them for the profit of the capitalists.
A workforce divided through prejudice and discrimination will have a harder time to band together in unions and strikes. The crux of the entire system si, that it is build on the exploitation of workers - but if the workers stopped working, the system would instantly collapse. Hence the power of strikes. So, dividing the workforce between white and non-white, between queer and straight, between abled and disabled makes it easier to stop them from banding together, as they are too busy quaralling amoung themselves.
Why we won't decolonize under capitalism
Colonialism has never ended. Even now a lot of natural ressources and companies in the former colonies are owned by western interest. And this will stay that way, because this way the extraction of wealth is cheaper - making it more profitable. Colonialism has never ended, it has only gotten more subtle - and as long as more money can be made through this system, it will not end.
There won't be Solarpunk under capitalism
It is not your fault, if you think that capitalism cannot end. You have been literally taught this for as long as you can think. You never have been given the information about what capitalism is and how it works. You have never been taught the alternative mechanisms and where and when they were implemented.
You probably look at Solarpunk and think: "Yeah, that... that looks neat. I want that." And here is the thing: I want that, too.
But I have studied economics. Literally. And I can tell you... it does not work. It will not create better living situations for everyone. It will not save the world. Because in the end the longterm goals are not compatible with a capitalistic system.
I know it is fucking scary to be told: "Yeah, change the world you know in massive ways - or the world will end." But... it is just how the things are standing.
You can start small, though. Join a local party. Join a union. Join a mutual aid network. Help repair things. Help people just deal. Our power lies in working together. That is, in the end, what will get us a better future.
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lilybecca1 · 5 months ago
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An analysis about "Their feelings becoming one"
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So far, this panel still has been a mystery, we still don't know what it's really supposed to mean. Their feelings become one? What feelings? Their love for each other?
Well, as good as that may sound, I don't think that's the case here particularly. In some way, yes, it does symbolize their love for each other, and that doesn't necessarily mean romantic. It's the true, unconditional love for the person that means the whole world to you, who is more important to you than anyone else. At this moment, you can see that realization settle in their eyes as they look at each other. As they realize that the person right in front of them is the one who they'd do anything for.
But let's talk about what "their feelings becoming one" means.
The whole manga basically revolves around their story and how they've grown to accept the sides of the other that they themselves have lacked in the beginning. It began with them, Bakugo's Win to Save, and Midoriya's Save to Win. The story has always revolved around this concept, what it means to be a true hero. Like All Might said, in order to reach their full potential, they have to accept and embrace the other side of the coin too, not just their own ideals on what they believe being a hero is.
“After being a hero for so many years you learn a few things. Striving to be the best, like you, young Bakugou, and caring deeply about people, about rescuing those in trouble, like you, young Midoriya; both of those feelings are necessary in a hero, otherwise they’ll never truly be able to represent justice. That’s why you admire his strength so much, young Midoriya…and I know that’s why you’ve always feared his heart and spirit, young Bakugou. Now that you’ve laid your feelings out on the table, maybe you can understand each other. If you have mutual respect and focus on making one another stronger, I’ve no doubt you’ll become the ultimate heroes, winning and saving people at the same time.” 
That's the real story here, that was the main purpose of the whole manga. It's about their journey on accepting the other's point of view and becoming a true hero. A hero that doesn't only win or save, but both.
In the beginning, Bakugo believed that being a hero is winning at any cost, meanwhile for Izuku, it was about saving at any cost, no matter the outcome. This side of Deku always triggered something inside Bakugo because he never understood why someone would have such a strong desire to help others and save them, even at the cost of his own wellbeing. He thought of it as a weakness, it was something that pissed him off to no end. That was until Deku vs Kacchan 2, when he finally started to see the bigger picture. After having this realization about Deku, and after All Might told him that in order to be the ultimate hero he'd have to accept Izuku's point of view, Bakugo started to focus on saving too, not just winning.
Izuku on the other hand, started off the opposite. He wanted to save and help others more than anything, and to him, it didn't matter coming out as a winner in the end, because to him, saving meant winning. It didn't matter to him what happens to his own body because he always put others over himself. But he always looked up to Kacchan and admired him for his determination to win no matter what, and to him, Kacchan is the image of victory, Kacchan is the embodiment, the symbol of winning. In Izuku's mind, Kacchan always had what he didn't.
His whole view of what winning is supposed to be comes from Kacchan, not All Might. Deku started to view Kacchan as his image of victory at the moment when he saw him stand up to his bullies. And the image of saving is what comes from All Might, as we know from that debut video that Izuku loved.
For Kacchan, his image of winning comes from All Might, but the image of saving has always come from Izuku. Right from that first moment when Deku reached his hand out to him. At first he thought it was pity, but deep down he always knew that it was more than that.
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He knew that Izuku's desire to save was stronger than anyone else's, and that's what made him concerned. Because Deku's desire to save was so strong that Katsuki knew he'd go to any lengths to do it. Even if it meant hurting himself in the process.
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“I’d never admit something like this to your face, but the truth is…when I get riled up and my desire to win surpasses my desire to save someone…without meaning to, I start talking like you. You’re so mean sometimes, and I hate it, but my idea of victory is so tied to the image of you in my head, that in those moments I can’t help but imitate you."
Bakugo wasn't the only one who rejected this side of the other at first. Deku hated it, he used to suppress this desire to win inside of him because he saw that as a weakness too. He knew that saving came first, but upon being riled up, he'd throw that out the window, and he didn't want that. He thought of it as a side of himself that he should reject.
But over time, he has also grown to accept that side of himself, and he started to realize that winning is just as important as saving. His idea of victory is so tied to the image of Kacchan in his head, that he can't help but imitate him whenever he desires to win. Kacchan is the one who gave the Win to Save to Izuku, because the idea of what winning is supposed to look like comes from Kacchan too. Without Kacchan, it wouldn't exist. And without Izuku, Bakugo's Save to Win wouldn't exist either. For Katsuki, the Symbol of Saving is Izuku, and that's why he starts mumbling and analyzing in the last battle. That's why he jumps in knowing that he'll die, because he knew Izuku would do the same.
It has always been them. The story has always been about them, because they complete eachother. They are the two sides of the same coin. Without the other, they wouldnt exist.
Because remember, Izuku's body only moved on its own once he realized it was Kacchan.
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And Katsuki's body only moved on its own once he realized that Izuku was in danger.
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They are the person that awakens the hero inside of the other. Without the other, they wouldn't be true heroes. They were always meant to be true heroes together, because they push each other to be their best self, and they couldn't reach their full potential without the other.
So I say it again: the story is about the two of them and how they become the ultimate heroes together. The story wouldn't exist without the relationship that they have. THEY give each other the meaning of what it means to be a hero. All Might was always just an ideal, something that planted the dream of being a hero inside their head. But not in their heart. They never needed him, because All Might was their hero, but they were the ones in each others life.
They are two halves, and by embracing the other, they embrace being a true hero as well.
And do they ever become true heroes?
They do, and let me explain it.
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This panel right here is very important in more ways than one. I think this panel is meant to symbolize the peak of the entire story, it's meant to symbolize them achieving what they have been working for in the entire manga.
This is the beginning of them being true heroes. Quoting All Might, "both of those feelings are necessary in a hero, otherwise they’ll never truly be able to represent justice". And right at this moment, their feelings become one. This is the moment where they finally embrace both sides of the coin. "Their feelings become one"="Their desire to Save to Win and Win to Save become the desire to Win AND to Save"
It's not Save to Win OR Win to Save anymore. Neither desire is stronger than the other anymore.
Look at Bakugo's panel. Right at that moment when his and Izuku's eyes meet, he realizes that winning isn't as important as it was anymore. He realizes that he desires to save Izuku just as strong as he desires to win. He realizes that winning doesn't mean anything if Izuku isn't there by his side.
And when Izuku sees Kacchan, he realizes that he has to win in order to be able to save him. He has to win this fight, because if he didn't, his world wouldn't have Kacchan in it anymore. He realizes that he has to keep fighting on, for Kacchan. That he has to win so Kacchan can live on in a world where he is safe.
At that moment when their eyes meet, both of their hearts feel that Saving to Win and Winning to Save are equally important.
By embracing the connection that they have, by embracing their other half, the person that completes them, they have finally given eachother the heart of a true hero.
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dykedvonte · 2 months ago
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One of my mutuals opinions is the "bro code" thing, that Curly is one of those guys who wouldn't care about the victim because the perpetrator is his friend and I'm really banging my head on the wall like that other anon. I've only played through the game once but Curly's behaviour/reactions etc read completely different from the "bro code" thing and I have to wonder if my mutual and I even played the same game.. like the constant digs at him from Jimmy, his body language in his face reveal and so on like you mentioned in your post. While this game is a little different obviously, it kind of reminded of a point in Alice Madness Returns that makes it very clear that Alice's pain blinded her to the abuse of the other children and her failure to act earlier because of it. Curly is guilty of a similar inaction but it doesn't change the fact he was a victim of Jimmy too. I don't think I can look at it any other way because both of these games have really stuck with me.
I genuinely think it really is the idea that people want a simple easy to blame problem and the idea that the only relatable victims of abuse are those that "surpass" it or do a lot to help others. When it comes to victims, especially those that don't fit the typical demographics, who either accidently perpetuate it, enable it or aren't ideal in some way shape or form, people jump to ignore what they went through as it's easier than dealing with those conflicting sentiments.
The bro-code conversation in Mouthwashing stems from a concept I generally dislike that there had to be something about Curly that made him meet or keep being friends with someone like Jimmy. I think people genuinely underestimate how many like decent and good people just know an asshole or are friends with someone who is really bad outside of their view/established dynamics. The game makes it clear none of the inaction against Jimmy is because of a lack of care, it is a lack of understanding from the privaleged postions they have as men to not have to worry about what Anya does/went through and the type of extremes men like Jimmy will go through to cover it up. They are all too preoccupied in their own strifes.
Another thing I see being oversaturated the idea that you have to be a freak, misanthrope or have a disorder to do the thing Jimmy does. The game is an escalation, it's a spiral that I don't see people comment on that Jimmy was not likely having the mood swings and episodes of rage/frustration we were seeing in the game. This is after they all start experiencing the worst moments in their lives that he got THAT openly bad. Of course, this is just my interpretation but much like in real life, people that go to extremes like that usually live mundane lives. It's a pressure cooker affect to where the stress made them pop. It's self inflicted but still the case.
I really think people need to be more willing to acknowledge that not everything needs to be an extreme or in black and white or easy to understand. It doesn't need to be happy or have an answer or solution, especially in the cases where the abused sadly helps perpetuate what they experience. It's not he should've known better from experience or shouldn't he have known what could've happened because victims tend to not like to think in matters of the worst. Not to mention, especially in cases of abuse where it feels so personally directed that you don't expect to happen to someone else.
#i also hear the bro code thing in tandem with his comments on saying he knows Jimmy but that is also in a much different context than#if he said it when Anya was actively telling him about the dead pixel or the pregnancy or even when she told jimmy that was about himself#and getting between Anya and Jimmy as in he knows Jimmy and knows he wont try anything when hes around not that he doesnt think hes#doing anything or doesn't believe Anya and Im a bit annoyed people shorthand or try to recontextualize the statements he makes about it#cause even the let me talk to him line is more in concern of what Jimmy could be doing and less wanting to make sure hes okay and#being more worried about his friend than Anya in that moment like removing the context makes the sentiments sound more uncaring#and typically but the context is how they are deconstructed to give the story and themes a deeper nuance because Anya is happy that Curly#says that becuase he leads it under the idea of protecting her as he knows and she has likely seen/experienced it enough that Jimmy#back down/off around Curly typically as we see he does relatively subdue Jimmy's attitude before the eval and it only gets bad once the#scene at the birthday party happens when Jimmy is likely in a mode where hes not going to listen to Curly about anything after cause he fee#personally betrayed in a selfish egotistical way like the game is a deconstruction nothing is supposed to a typical one to one on the#concepts it handles. this also ties to me like getting more and more annoyed everytime is see a post making Curly the most milktoast#no opinions ever sort of guy when he does have a personality outside of enabling Jimmy and has opinions on things like the QnA's#talking about him being snow Tony Hawk flesh him out more realistically than think pieces saying he has no opinions on anything#and would never take stances like this is a immediate dire circumstance with multiple facets I dont think hed hesitate to help if he active#saw like someone getting attacked on the street or that hes a centrist that doesnt care about womans issues like this is the equivalent#of when a character gets dumbed down to their like favorite food and one defining aspect of themselves and even then I feel like everyone#else but the mouthwashing fandom has a better grasp of that aspect before they make it unrecognizable.#mouthwashing#mouthwashing game#curly mouthwashing#captain curly#ask#anon
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chaggiehearts · 4 months ago
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I'm gonna be brutally honest: I think it'd be far more satisfying to watch Lute redeeming herself than dying as a villain.
I know a large part of the fandom hates her (although thankfully most people here on Tumblr don't) and I'm not gonna act like I don't understand why. She's a sadistic genocidal woman who won't hesitate to hurt everyone that goes against her corrupted morality. Even outside the series, her words and beliefs might remind a lot of viewers of extremist Christians, and since a lot of us are LGBT we might be reminded of ugly things we've been told in the past (I'll admit that even though I don't interpret that scene as her being homophobic, the "Their love is vile and blasphemous" comment might hurt me if I watch that scene when I'm feeling too sensitive). Lute is clearly not a good person and the series doesn't try to hide this fact at all, specially given her fixation with hurting/mutilating/killing Vaggie. Even though she's my 3rd fave character, I admit that she kinda sucks as a person.
However, I think that all the arguments on why she's irredeemable fail to be convincing once you take something into account: Lute is the Vaggie that never left her Exorcist position.
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Their characters are clearly parallels and meant to be narrative foils. Vaggie is what Lute could turn out to be if she admitted she's wrong. Vaggie is my favorite character but I can't deny that before her fall she was despicable too. We know that at the very least she killed 2,000 sinners (going by the "thousandS of Sinners" comment) and I highly doubt the actual amount is that low given the number of Sinners killed by Lute during last Extermination. My personal headcanon is that it's around 10,000-15,000, but we don't know, at least not yet. Vaggie WASN'T a good person, even if she had doubts from the very beginning (which we don't even know if it's true, let's be real here) she still did horrible things. She took part in the Exterminations and, according to Adam, she was one of the most efficient Exorcists (perhaps second only to Lute herself). This is why I adore the dynamic between them, because the mutual hatred comes from the rejection of certain ideals: Vaggie hates what she used to be in the past, which is represented by Lute, a perfect reflection of who she used to be, and Lute hates the idea that Exterminations might be wrong, that she might be wrong, that her entire worldview might be flawed, which is represented by Vaggie.
If Vaggie was able to redeem herself, if we can collectively agree that she regretted her actions and improved as a person, if we can understand that Hazbin's concept is that EVERYONE can be redeemed, even the worst villains, even the nastiest individuals, if we can see that the structure of the Exorcists greatly resembles a sect (I will analyze this better another day, but they're literally a patriarchal sect in which one has to adhere to all of their leader's beliefs and not doing so will result in abandonment, punishment and isolation from your entire circle), isn't it logical to think that Lute might reach the same conclusions as Vaggie one day? Why would Vaggie deserve compassion and forgiveness and a new life and not someone who's overall very similar to her? As I said before, yes, I do understand why people hate Lute more than Vaggie, specially given what she did to her, one of the protagonists, but they're not that different at all. The issue is that we've only seen evil Lute and good Vaggie so far, but the series might explore other aspects of their characters. Hazbin Hotel criticizes the black-and-white mentality of Heaven, Lute's very mentality that has led to what she is right now. Putting Vaggie in one end of a morality scale and Lute in the other is imho a flawed interpretation. They're both in a gray place, they're both complex people.
Lute is going to do horrible things in the future and, if I'm allowed to speculate, I heavily believe she's going to be worse than what Adam ever had the chance to be, way worse than Vaggie ever was. After losing Adam, revenge will probably make her go from evil to downright monster. And honestly, I want to see that fall, that corruption arc (does it count as a corruption arc when the character was already corrupted from the beginning?). I want Lute to metaphorically fall into the darkest pits of Hell. And you know what? I want her to get up after that, start a new life just like what Vaggie did. I think Lute searching for redemption would be a great test on Charlie's ideals, because she probably wouldn't be too enthusiastic about this idea (since her body language in Episode 8 clearly shows that she knows about what Lute did to Vaggie, her role in Vaggie's fall). I think something beautiful might come out of something like this happening. Charlie realizing that she doesn't have to personally empathize with someone to help them become a better person (and the whole concept of redemption being proven right because if someone like Lute can do it then literally anyone can), Lute seeing the error of her ways, growing and searching for the light she lost in the shadows and Vaggie empathizing with one of the residents in a deeper level. Even though Lute doesn't deserve Vaggie's forgiveness, I'd love to see Vaggie extending that forgiveness to her and seeing her past self in Lute, but this time not the merciless Exorcist Vaggie that she hates, but the hurt, lost and scared Vaggie that had just arrived in Hell after her worldview had been flipped entirely. If these two made amends, I think we would be able to see a very sweet new side of Vaggie, because even though she'd love to help Angel Dust, Husk, Cherri Bomb... She'll never fully get how they ended up down there. But she would get Lute, she'd understand how addictive bad actions can be for an Exorcist, the search for purpose and acknowledgement from Adam, the self-righteousness. If there's anyone in that hotel that would know what it's like to be an Exorcist that regrets her actions, that's Vaggie.
In the end, the only thing I'm sure of at the moment is that Lute's story is far from over. Things could go either way and redemption is a viable path for her. Who knows, maybe she'll do something so extremely evil in the future that I lose my faith in her ability to change after that, but for now I'm still holding onto that hope :)
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xclowniex · 7 months ago
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from a realistic point of view, i dont see how zionism doesnt lead to non-jewish palestinian death or at least repression. if you have a state which has it enshrined in its founding documentation that it is For "Jewish People" (israel has been carefree about fucking over people they dont consider to be Jewish in the right way). two state solution doesnt even solve it since the assumption is just to have another israel and shove all the people they dont think count as jews over to palestinian state and pretend like they didnt just make an ethnostate
The reason you do not see how it doesn't lead to palestinian death is because on a fundamental level, you do not understand zionism from a jewish perspective.
Jews can and have, taken DNA tests and proved that we are descdant from cannanites who lived in Southern Levant. There is history too proving our orign from the region. A lot of jews were forced out due to various empires wanting to kill us, however some jews remained in the region.
Zionism is simply about self determination for jews as one of the indigenous peoples to the region. It does not inherently imply that palestinians are not indigenous as you can very much have two indigenous groups in a region, eg Moriori and Maori for example, both are indigenous to land which is part of New Zealand, but are two different groups.
I'm not going to say that no zionist ever wants harm to palestinians as there are, however the majority of zionists want a two state solution or a land for all solution (which is different to a one state solution of israel or palestine).
Indigenous groups do deserve self determination. This applies to all indigenous groups world wide. One indigenous group gaining self determination does not inherently harm another group of people, indigenous or not.
Ideologies can be implemented badly and not mean that the inherent concept is bad. For example, communism. No country has ever sucessfully implemented communism as they never leave the transition phase without something going wrong. Saying that zionism always hurts palestinians is like saying that communism is inherently genocidal because of China and Russia.
There are plenty of zionist solutions which does not harm palestinians which are deemed as ideal solutions by zionists, such as versions of a two state solution and land for all solutions.
Israel is also not an ethnostate. The percentage of israeli jews is almost equal to those who are New Zealand European in NZ, yet no one calls NZ an ethnostate. There are plenty of other countries whose majority population is around a similar percentage of 70% - 75% of a country and that country does not get called an ethnostate. Either, all countries with the majority ethnicity percentage above are ethnostates, or the threshold percentage needs to be higher for a country to be an ethno state, or if its only Israel who is an ethnostate and other countries with similar percentage are not, then you hold an antisemitic belief as the only jewish state should not be an exception for purely being a jewish state.
I would also like to touch on yoru usage of "non-jewish palestinian".
Whilst palestinian jews do exist (and I do know one personally), they are a very small minority of palestinians. It is illegal to be jewish in Gaza and the West Bank, so there are no rabbi's there for palestinians to convert. So I am very confused as to what you mean as there are no palestinian jews in palestine, and those that exist in the diaspora are a minority in both aspects, so whilst they deserve recognising and care, your wording is very strange and dogwhistle like. The reason I say dog whistle like, is because it is a common dog whistle for people to say that palestinians are the real jews and who we refer to as jews today are fake jews, which is obviously antisemitic.
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